@viji-dev/core 0.3.37 → 0.3.39

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1 +1 @@
1
- export const artistDts = "// Viji Artist API - Global Type Definitions\n// All types are placed inside declare global {} because this file uses export {}\n// for top-level await support, which makes it a module (where top-level declarations\n// would otherwise be module-scoped, not global).\n\ndeclare global {\n interface AudioAPI {\r\n isConnected: boolean;\r\n volume: {\r\n current: number;\r\n peak: number;\r\n smoothed: number;\r\n };\r\n bands: {\r\n low: number;\r\n lowMid: number;\r\n mid: number;\r\n highMid: number;\r\n high: number;\r\n lowSmoothed: number;\r\n lowMidSmoothed: number;\r\n midSmoothed: number;\r\n highMidSmoothed: number;\r\n highSmoothed: number;\r\n };\r\n beat: {\r\n kick: number;\r\n snare: number;\r\n hat: number;\r\n any: number;\r\n kickSmoothed: number;\r\n snareSmoothed: number;\r\n hatSmoothed: number;\r\n anySmoothed: number;\r\n triggers: {\r\n any: boolean;\r\n kick: boolean;\r\n snare: boolean;\r\n hat: boolean;\r\n };\r\n events: Array<{\r\n type: 'kick' | 'snare' | 'hat';\r\n time: number;\r\n strength: number;\r\n }>;\r\n bpm: number;\r\n confidence: number;\r\n isLocked: boolean;\r\n };\r\n spectral: {\r\n brightness: number;\r\n flatness: number;\r\n };\r\n getFrequencyData: () => Uint8Array;\r\n getWaveform: () => Float32Array;\r\n }\r\n\n interface AudioStreamAPI {\r\n isConnected: boolean;\r\n volume: {\r\n current: number;\r\n peak: number;\r\n smoothed: number;\r\n };\r\n bands: {\r\n low: number;\r\n lowMid: number;\r\n mid: number;\r\n highMid: number;\r\n high: number;\r\n lowSmoothed: number;\r\n lowMidSmoothed: number;\r\n midSmoothed: number;\r\n highMidSmoothed: number;\r\n highSmoothed: number;\r\n };\r\n spectral: {\r\n brightness: number;\r\n flatness: number;\r\n };\r\n getFrequencyData: () => Uint8Array;\r\n getWaveform: () => Float32Array;\r\n }\r\n\n interface ButtonConfig {\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n interface ButtonParameter {\r\n value: boolean;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n interface CaptureFrameOptions {\r\n /** Output format: 'blob' for encoded image, 'bitmap' for GPU-friendly ImageBitmap */\r\n format?: 'blob' | 'bitmap';\r\n /** MIME type for blob output (ignored for bitmap), e.g., 'image/png', 'image/jpeg', 'image/webp' */\r\n type?: string;\r\n /**\r\n * Target resolution.\r\n * - number: scale factor relative to current canvas size (e.g., 0.5 = 50%)\r\n * - { width, height }: exact output size; if aspect ratio differs from canvas,\r\n * the source is center-cropped to match the target aspect ratio before scaling\r\n */\r\n resolution?: number | {\r\n width: number;\r\n height: number;\r\n };\r\n }\r\n\n interface ColorConfig {\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n interface ColorParameter {\r\n value: string;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n type CVFeature = 'faceDetection' | 'faceMesh' | 'handTracking' | 'poseDetection' | 'bodySegmentation' | 'emotionDetection';\r\n\n type CVFrameRateMode = 'full' | 'half' | 'quarter' | 'eighth';\r\n\n interface DeviceMotionData {\r\n /** Acceleration without gravity (m/s²) */\r\n acceleration: {\r\n x: number | null;\r\n y: number | null;\r\n z: number | null;\r\n } | null;\r\n /** Acceleration including gravity (m/s²) */\r\n accelerationIncludingGravity: {\r\n x: number | null;\r\n y: number | null;\r\n z: number | null;\r\n } | null;\r\n /** Rotation rate (degrees/second) */\r\n rotationRate: {\r\n alpha: number | null;\r\n beta: number | null;\r\n gamma: number | null;\r\n } | null;\r\n /** Interval between updates (milliseconds) */\r\n interval: number;\r\n }\r\n\n interface DeviceOrientationData {\r\n /** Rotation around Z-axis (0-360 degrees, compass heading) */\r\n alpha: number | null;\r\n /** Rotation around X-axis (-180 to 180 degrees, front-to-back tilt) */\r\n beta: number | null;\r\n /** Rotation around Y-axis (-90 to 90 degrees, left-to-right tilt) */\r\n gamma: number | null;\r\n /** True if using magnetometer (compass) for absolute orientation */\r\n absolute: boolean;\r\n }\r\n\n interface DeviceSensorState {\r\n motion: DeviceMotionData | null;\r\n orientation: DeviceOrientationData | null;\r\n }\r\n\n interface DeviceState extends DeviceSensorState {\r\n /** Unique device identifier */\r\n id: string;\r\n /** User-friendly device name */\r\n name: string;\r\n /** Device camera video (null if not available) */\r\n video: VideoAPI | null;\r\n /** Device audio stream (null if not available) */\r\n audio: AudioStreamAPI | null;\r\n }\r\n\n interface FaceBlendshapes {\r\n browDownLeft: number;\r\n browDownRight: number;\r\n browInnerUp: number;\r\n browOuterUpLeft: number;\r\n browOuterUpRight: number;\r\n cheekPuff: number;\r\n cheekSquintLeft: number;\r\n cheekSquintRight: number;\r\n eyeBlinkLeft: number;\r\n eyeBlinkRight: number;\r\n eyeLookDownLeft: number;\r\n eyeLookDownRight: number;\r\n eyeLookInLeft: number;\r\n eyeLookInRight: number;\r\n eyeLookOutLeft: number;\r\n eyeLookOutRight: number;\r\n eyeLookUpLeft: number;\r\n eyeLookUpRight: number;\r\n eyeSquintLeft: number;\r\n eyeSquintRight: number;\r\n eyeWideLeft: number;\r\n eyeWideRight: number;\r\n jawForward: number;\r\n jawLeft: number;\r\n jawOpen: number;\r\n jawRight: number;\r\n mouthClose: number;\r\n mouthDimpleLeft: number;\r\n mouthDimpleRight: number;\r\n mouthFrownLeft: number;\r\n mouthFrownRight: number;\r\n mouthFunnel: number;\r\n mouthLeft: number;\r\n mouthLowerDownLeft: number;\r\n mouthLowerDownRight: number;\r\n mouthPressLeft: number;\r\n mouthPressRight: number;\r\n mouthPucker: number;\r\n mouthRight: number;\r\n mouthRollLower: number;\r\n mouthRollUpper: number;\r\n mouthShrugLower: number;\r\n mouthShrugUpper: number;\r\n mouthSmileLeft: number;\r\n mouthSmileRight: number;\r\n mouthStretchLeft: number;\r\n mouthStretchRight: number;\r\n mouthUpperUpLeft: number;\r\n mouthUpperUpRight: number;\r\n noseSneerLeft: number;\r\n noseSneerRight: number;\r\n tongueOut: number;\r\n }\r\n\n interface FaceData {\r\n id: number;\r\n bounds: {\r\n x: number;\r\n y: number;\r\n width: number;\r\n height: number;\r\n };\r\n center: {\r\n x: number;\r\n y: number;\r\n };\r\n confidence: number;\r\n landmarks: {\r\n x: number;\r\n y: number;\r\n z?: number;\r\n }[];\r\n expressions: {\r\n neutral: number;\r\n happy: number;\r\n sad: number;\r\n angry: number;\r\n surprised: number;\r\n disgusted: number;\r\n fearful: number;\r\n };\r\n headPose: {\r\n pitch: number;\r\n yaw: number;\r\n roll: number;\r\n };\r\n blendshapes: FaceBlendshapes;\r\n }\r\n\n type FrameRateMode = 'full' | 'half';\r\n\n interface FrequencyBand {\r\n name: string;\r\n min: number;\r\n max: number;\r\n }\r\n\n interface HandData {\r\n id: number;\r\n handedness: 'left' | 'right';\r\n confidence: number;\r\n bounds: {\r\n x: number;\r\n y: number;\r\n width: number;\r\n height: number;\r\n };\r\n landmarks: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n }[];\r\n palm: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n };\r\n gestures: {\r\n fist: number;\r\n openPalm: number;\r\n peace: number;\r\n thumbsUp: number;\r\n thumbsDown: number;\r\n pointing: number;\r\n iLoveYou: number;\r\n };\r\n }\r\n\n interface ImageConfig {\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n interface ImageParameter {\r\n value: ImageBitmap | null;\r\n /** P5-compatible image wrapper. Only available in the P5 renderer — added at runtime by the P5 adapter. */\r\n readonly p5?: any;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n interface KeyboardAPI {\r\n isPressed(key: string): boolean;\r\n wasPressed(key: string): boolean;\r\n wasReleased(key: string): boolean;\r\n activeKeys: Set<string>;\r\n pressedThisFrame: Set<string>;\r\n releasedThisFrame: Set<string>;\r\n lastKeyPressed: string;\r\n lastKeyReleased: string;\r\n shift: boolean;\r\n ctrl: boolean;\r\n alt: boolean;\r\n meta: boolean;\r\n textureData: Uint8Array;\r\n }\r\n\n interface MouseAPI {\r\n x: number;\r\n y: number;\r\n isInCanvas: boolean;\r\n isPressed: boolean;\r\n leftButton: boolean;\r\n rightButton: boolean;\r\n middleButton: boolean;\r\n deltaX: number;\r\n deltaY: number;\r\n wheelDelta: number;\r\n wheelX: number;\r\n wheelY: number;\r\n wasPressed: boolean;\r\n wasReleased: boolean;\r\n wasMoved: boolean;\r\n }\r\n\n interface NumberConfig {\r\n min?: number;\r\n max?: number;\r\n step?: number;\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n interface NumberParameter {\r\n value: number;\r\n min: number;\r\n max: number;\r\n step: number;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n type ParameterCategory = 'audio' | 'video' | 'interaction' | 'general';\r\n\n interface PointerAPI {\r\n x: number;\r\n y: number;\r\n deltaX: number;\r\n deltaY: number;\r\n isDown: boolean;\r\n wasPressed: boolean;\r\n wasReleased: boolean;\r\n isInCanvas: boolean;\r\n type: 'mouse' | 'touch' | 'none';\r\n }\r\n\n interface PoseData {\r\n confidence: number;\r\n landmarks: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n visibility: number;\r\n }[];\r\n face: {\r\n x: number;\r\n y: number;\r\n }[];\r\n torso: {\r\n x: number;\r\n y: number;\r\n }[];\r\n leftArm: {\r\n x: number;\r\n y: number;\r\n }[];\r\n rightArm: {\r\n x: number;\r\n y: number;\r\n }[];\r\n leftLeg: {\r\n x: number;\r\n y: number;\r\n }[];\r\n rightLeg: {\r\n x: number;\r\n y: number;\r\n }[];\r\n }\r\n\n type Resolution = {\r\n width: number;\r\n height: number;\r\n };\r\n\n interface SegmentationData {\r\n mask: Uint8Array;\r\n width: number;\r\n height: number;\r\n }\r\n\n interface SelectConfig {\r\n options: string[] | number[];\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n interface SelectParameter {\r\n value: string | number;\r\n options: string[] | number[];\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n interface SliderConfig {\r\n min?: number;\r\n max?: number;\r\n step?: number;\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n interface SliderParameter {\r\n value: number;\r\n min: number;\r\n max: number;\r\n step: number;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n interface TextConfig {\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n maxLength?: number;\r\n }\r\n\n interface TextParameter {\r\n value: string;\r\n maxLength?: number;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n interface ToggleConfig {\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n interface ToggleParameter {\r\n value: boolean;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n interface TouchAPI {\r\n points: TouchPoint[];\r\n count: number;\r\n started: TouchPoint[];\r\n moved: TouchPoint[];\r\n ended: TouchPoint[];\r\n primary: TouchPoint | null;\r\n }\r\n\n interface TouchPoint {\r\n id: number;\r\n x: number;\r\n y: number;\r\n pressure: number;\r\n radius: number;\r\n radiusX: number;\r\n radiusY: number;\r\n rotationAngle: number;\r\n force: number;\r\n isInCanvas: boolean;\r\n deltaX: number;\r\n deltaY: number;\r\n velocity: {\r\n x: number;\r\n y: number;\r\n };\r\n isNew: boolean;\r\n isActive: boolean;\r\n isEnding: boolean;\r\n }\r\n\n const VERSION = \"0.3.36\";\r\n\n interface VideoAPI {\r\n isConnected: boolean;\r\n currentFrame: OffscreenCanvas | ImageBitmap | null;\r\n frameWidth: number;\r\n frameHeight: number;\r\n frameRate: number;\r\n getFrameData: () => ImageData | null;\r\n faces: FaceData[];\r\n hands: HandData[];\r\n pose: PoseData | null;\r\n segmentation: SegmentationData | null;\r\n cv: {\r\n enableFaceDetection(enabled: boolean): Promise<void>;\r\n enableFaceMesh(enabled: boolean): Promise<void>;\r\n enableEmotionDetection(enabled: boolean): Promise<void>;\r\n enableHandTracking(enabled: boolean): Promise<void>;\r\n enablePoseDetection(enabled: boolean): Promise<void>;\r\n enableBodySegmentation(enabled: boolean): Promise<void>;\r\n getActiveFeatures(): CVFeature[];\r\n isProcessing(): boolean;\r\n };\r\n }\r\n\n interface VijiAPI {\r\n canvas: OffscreenCanvas;\r\n ctx?: OffscreenCanvasRenderingContext2D;\r\n gl?: WebGLRenderingContext | WebGL2RenderingContext;\r\n width: number;\r\n height: number;\r\n time: number;\r\n deltaTime: number;\r\n frameCount: number;\r\n fps: number;\r\n audio: AudioAPI;\r\n video: VideoAPI;\r\n videoStreams: VideoAPI[];\r\n audioStreams: AudioStreamAPI[];\r\n mouse: MouseAPI;\r\n keyboard: KeyboardAPI;\r\n touches: TouchAPI;\r\n pointer: PointerAPI;\r\n device: DeviceSensorState;\r\n devices: DeviceState[];\r\n slider: (defaultValue: number, config: SliderConfig) => SliderParameter;\r\n color: (defaultValue: string, config: ColorConfig) => ColorParameter;\r\n toggle: (defaultValue: boolean, config: ToggleConfig) => ToggleParameter;\r\n select: (defaultValue: string | number, config: SelectConfig) => SelectParameter;\r\n text: (defaultValue: string, config: TextConfig) => TextParameter;\r\n number: (defaultValue: number, config: NumberConfig) => NumberParameter;\r\n image: (defaultValue: null, config: ImageConfig) => ImageParameter;\r\n button: (config: ButtonConfig) => ButtonParameter;\r\n useContext(type: '2d'): OffscreenCanvasRenderingContext2D;\r\n useContext(type: 'webgl'): WebGLRenderingContext;\r\n useContext(type: 'webgl2'): WebGL2RenderingContext;\r\n }\r\n\n // Runtime global - the main viji object\n const viji: VijiAPI;\n \n // Function type aliases (artists define their own render/setup functions)\n type Render = (viji: VijiAPI) => void;\n type Setup = (viji: VijiAPI) => void;\n}\n\n// Module marker (enables top-level await in artist code)\nexport {};\n";
1
+ export const artistDts = "// Viji Artist API - Global Type Definitions\n// All types are placed inside declare global {} because this file uses export {}\n// for top-level await support, which makes it a module (where top-level declarations\n// would otherwise be module-scoped, not global).\n\ndeclare global {\n interface AudioAPI {\r\n isConnected: boolean;\r\n volume: {\r\n current: number;\r\n peak: number;\r\n smoothed: number;\r\n };\r\n bands: {\r\n low: number;\r\n lowMid: number;\r\n mid: number;\r\n highMid: number;\r\n high: number;\r\n lowSmoothed: number;\r\n lowMidSmoothed: number;\r\n midSmoothed: number;\r\n highMidSmoothed: number;\r\n highSmoothed: number;\r\n };\r\n beat: {\r\n kick: number;\r\n snare: number;\r\n hat: number;\r\n any: number;\r\n kickSmoothed: number;\r\n snareSmoothed: number;\r\n hatSmoothed: number;\r\n anySmoothed: number;\r\n triggers: {\r\n any: boolean;\r\n kick: boolean;\r\n snare: boolean;\r\n hat: boolean;\r\n };\r\n events: Array<{\r\n type: 'kick' | 'snare' | 'hat';\r\n time: number;\r\n strength: number;\r\n }>;\r\n bpm: number;\r\n confidence: number;\r\n isLocked: boolean;\r\n };\r\n spectral: {\r\n brightness: number;\r\n flatness: number;\r\n };\r\n getFrequencyData: () => Uint8Array;\r\n getWaveform: () => Float32Array;\r\n }\r\n\n interface AudioStreamAPI {\r\n isConnected: boolean;\r\n volume: {\r\n current: number;\r\n peak: number;\r\n smoothed: number;\r\n };\r\n bands: {\r\n low: number;\r\n lowMid: number;\r\n mid: number;\r\n highMid: number;\r\n high: number;\r\n lowSmoothed: number;\r\n lowMidSmoothed: number;\r\n midSmoothed: number;\r\n highMidSmoothed: number;\r\n highSmoothed: number;\r\n };\r\n spectral: {\r\n brightness: number;\r\n flatness: number;\r\n };\r\n getFrequencyData: () => Uint8Array;\r\n getWaveform: () => Float32Array;\r\n }\r\n\n interface ButtonConfig {\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n interface ButtonParameter {\r\n value: boolean;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n interface CaptureFrameOptions {\r\n /** Output format: 'blob' for encoded image, 'bitmap' for GPU-friendly ImageBitmap */\r\n format?: 'blob' | 'bitmap';\r\n /** MIME type for blob output (ignored for bitmap), e.g., 'image/png', 'image/jpeg', 'image/webp' */\r\n type?: string;\r\n /**\r\n * Target resolution.\r\n * - number: scale factor relative to current canvas size (e.g., 0.5 = 50%)\r\n * - { width, height }: exact output size; if aspect ratio differs from canvas,\r\n * the source is center-cropped to match the target aspect ratio before scaling\r\n */\r\n resolution?: number | {\r\n width: number;\r\n height: number;\r\n };\r\n }\r\n\n interface ColorConfig {\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n interface ColorParameter {\r\n value: string;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n interface CoordinateConfig {\r\n step?: number;\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n interface CoordinateParameter {\r\n value: CoordinateValue;\r\n step: number;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n type CoordinateValue = {\r\n x: number;\r\n y: number;\r\n };\r\n\n type CVFeature = 'faceDetection' | 'faceMesh' | 'handTracking' | 'poseDetection' | 'bodySegmentation' | 'emotionDetection';\r\n\n type CVFrameRateMode = 'full' | 'half' | 'quarter' | 'eighth';\r\n\n interface DeviceMotionData {\r\n /** Acceleration without gravity (m/s²) */\r\n acceleration: {\r\n x: number | null;\r\n y: number | null;\r\n z: number | null;\r\n } | null;\r\n /** Acceleration including gravity (m/s²) */\r\n accelerationIncludingGravity: {\r\n x: number | null;\r\n y: number | null;\r\n z: number | null;\r\n } | null;\r\n /** Rotation rate (degrees/second) */\r\n rotationRate: {\r\n alpha: number | null;\r\n beta: number | null;\r\n gamma: number | null;\r\n } | null;\r\n /** Interval between updates (milliseconds) */\r\n interval: number;\r\n }\r\n\n interface DeviceOrientationData {\r\n /** Rotation around Z-axis (0-360 degrees, compass heading) */\r\n alpha: number | null;\r\n /** Rotation around X-axis (-180 to 180 degrees, front-to-back tilt) */\r\n beta: number | null;\r\n /** Rotation around Y-axis (-90 to 90 degrees, left-to-right tilt) */\r\n gamma: number | null;\r\n /** True if using magnetometer (compass) for absolute orientation */\r\n absolute: boolean;\r\n }\r\n\n interface DeviceSensorState {\r\n motion: DeviceMotionData | null;\r\n orientation: DeviceOrientationData | null;\r\n }\r\n\n interface DeviceState extends DeviceSensorState {\r\n /** Unique device identifier */\r\n id: string;\r\n /** User-friendly device name */\r\n name: string;\r\n /** Device camera video (null if not available) */\r\n video: VideoAPI | null;\r\n /** Device audio stream (null if not available) */\r\n audio: AudioStreamAPI | null;\r\n }\r\n\n interface FaceBlendshapes {\r\n browDownLeft: number;\r\n browDownRight: number;\r\n browInnerUp: number;\r\n browOuterUpLeft: number;\r\n browOuterUpRight: number;\r\n cheekPuff: number;\r\n cheekSquintLeft: number;\r\n cheekSquintRight: number;\r\n eyeBlinkLeft: number;\r\n eyeBlinkRight: number;\r\n eyeLookDownLeft: number;\r\n eyeLookDownRight: number;\r\n eyeLookInLeft: number;\r\n eyeLookInRight: number;\r\n eyeLookOutLeft: number;\r\n eyeLookOutRight: number;\r\n eyeLookUpLeft: number;\r\n eyeLookUpRight: number;\r\n eyeSquintLeft: number;\r\n eyeSquintRight: number;\r\n eyeWideLeft: number;\r\n eyeWideRight: number;\r\n jawForward: number;\r\n jawLeft: number;\r\n jawOpen: number;\r\n jawRight: number;\r\n mouthClose: number;\r\n mouthDimpleLeft: number;\r\n mouthDimpleRight: number;\r\n mouthFrownLeft: number;\r\n mouthFrownRight: number;\r\n mouthFunnel: number;\r\n mouthLeft: number;\r\n mouthLowerDownLeft: number;\r\n mouthLowerDownRight: number;\r\n mouthPressLeft: number;\r\n mouthPressRight: number;\r\n mouthPucker: number;\r\n mouthRight: number;\r\n mouthRollLower: number;\r\n mouthRollUpper: number;\r\n mouthShrugLower: number;\r\n mouthShrugUpper: number;\r\n mouthSmileLeft: number;\r\n mouthSmileRight: number;\r\n mouthStretchLeft: number;\r\n mouthStretchRight: number;\r\n mouthUpperUpLeft: number;\r\n mouthUpperUpRight: number;\r\n noseSneerLeft: number;\r\n noseSneerRight: number;\r\n tongueOut: number;\r\n }\r\n\n interface FaceData {\r\n id: number;\r\n bounds: {\r\n x: number;\r\n y: number;\r\n width: number;\r\n height: number;\r\n };\r\n center: {\r\n x: number;\r\n y: number;\r\n };\r\n confidence: number;\r\n landmarks: {\r\n x: number;\r\n y: number;\r\n z?: number;\r\n }[];\r\n expressions: {\r\n neutral: number;\r\n happy: number;\r\n sad: number;\r\n angry: number;\r\n surprised: number;\r\n disgusted: number;\r\n fearful: number;\r\n };\r\n headPose: {\r\n pitch: number;\r\n yaw: number;\r\n roll: number;\r\n };\r\n blendshapes: FaceBlendshapes;\r\n }\r\n\n type FrameRateMode = 'full' | 'half';\r\n\n interface FrequencyBand {\r\n name: string;\r\n min: number;\r\n max: number;\r\n }\r\n\n interface HandData {\r\n id: number;\r\n handedness: 'left' | 'right';\r\n confidence: number;\r\n bounds: {\r\n x: number;\r\n y: number;\r\n width: number;\r\n height: number;\r\n };\r\n landmarks: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n }[];\r\n palm: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n };\r\n gestures: {\r\n fist: number;\r\n openPalm: number;\r\n peace: number;\r\n thumbsUp: number;\r\n thumbsDown: number;\r\n pointing: number;\r\n iLoveYou: number;\r\n };\r\n }\r\n\n interface ImageConfig {\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n interface ImageParameter {\r\n value: ImageBitmap | null;\r\n /** P5-compatible image wrapper. Only available in the P5 renderer — added at runtime by the P5 adapter. */\r\n readonly p5?: any;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n interface KeyboardAPI {\r\n isPressed(key: string): boolean;\r\n wasPressed(key: string): boolean;\r\n wasReleased(key: string): boolean;\r\n activeKeys: Set<string>;\r\n pressedThisFrame: Set<string>;\r\n releasedThisFrame: Set<string>;\r\n lastKeyPressed: string;\r\n lastKeyReleased: string;\r\n shift: boolean;\r\n ctrl: boolean;\r\n alt: boolean;\r\n meta: boolean;\r\n textureData: Uint8Array;\r\n }\r\n\n interface MouseAPI {\r\n x: number;\r\n y: number;\r\n isInCanvas: boolean;\r\n isPressed: boolean;\r\n leftButton: boolean;\r\n rightButton: boolean;\r\n middleButton: boolean;\r\n deltaX: number;\r\n deltaY: number;\r\n wheelDelta: number;\r\n wheelX: number;\r\n wheelY: number;\r\n wasPressed: boolean;\r\n wasReleased: boolean;\r\n wasMoved: boolean;\r\n }\r\n\n interface NumberConfig {\r\n min?: number;\r\n max?: number;\r\n step?: number;\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n interface NumberParameter {\r\n value: number;\r\n min: number;\r\n max: number;\r\n step: number;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n type ParameterCategory = 'audio' | 'video' | 'interaction' | 'general';\r\n\n interface PointerAPI {\r\n x: number;\r\n y: number;\r\n deltaX: number;\r\n deltaY: number;\r\n isDown: boolean;\r\n wasPressed: boolean;\r\n wasReleased: boolean;\r\n isInCanvas: boolean;\r\n type: 'mouse' | 'touch' | 'none';\r\n }\r\n\n interface PoseData {\r\n confidence: number;\r\n landmarks: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n visibility: number;\r\n }[];\r\n face: {\r\n x: number;\r\n y: number;\r\n }[];\r\n torso: {\r\n x: number;\r\n y: number;\r\n }[];\r\n leftArm: {\r\n x: number;\r\n y: number;\r\n }[];\r\n rightArm: {\r\n x: number;\r\n y: number;\r\n }[];\r\n leftLeg: {\r\n x: number;\r\n y: number;\r\n }[];\r\n rightLeg: {\r\n x: number;\r\n y: number;\r\n }[];\r\n }\r\n\n type Resolution = {\r\n width: number;\r\n height: number;\r\n };\r\n\n interface SegmentationData {\r\n mask: Uint8Array;\r\n width: number;\r\n height: number;\r\n }\r\n\n interface SelectConfig {\r\n options: string[] | number[];\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n interface SelectParameter {\r\n value: string | number;\r\n options: string[] | number[];\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n interface SliderConfig {\r\n min?: number;\r\n max?: number;\r\n step?: number;\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n interface SliderParameter {\r\n value: number;\r\n min: number;\r\n max: number;\r\n step: number;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n interface TextConfig {\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n maxLength?: number;\r\n }\r\n\n interface TextParameter {\r\n value: string;\r\n maxLength?: number;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n interface ToggleConfig {\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n interface ToggleParameter {\r\n value: boolean;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n interface TouchAPI {\r\n points: TouchPoint[];\r\n count: number;\r\n started: TouchPoint[];\r\n moved: TouchPoint[];\r\n ended: TouchPoint[];\r\n primary: TouchPoint | null;\r\n }\r\n\n interface TouchPoint {\r\n id: number;\r\n x: number;\r\n y: number;\r\n pressure: number;\r\n radius: number;\r\n radiusX: number;\r\n radiusY: number;\r\n rotationAngle: number;\r\n force: number;\r\n isInCanvas: boolean;\r\n deltaX: number;\r\n deltaY: number;\r\n velocity: {\r\n x: number;\r\n y: number;\r\n };\r\n isNew: boolean;\r\n isActive: boolean;\r\n isEnding: boolean;\r\n }\r\n\n const VERSION = \"0.3.37\";\r\n\n interface VideoAPI {\r\n isConnected: boolean;\r\n currentFrame: OffscreenCanvas | ImageBitmap | null;\r\n frameWidth: number;\r\n frameHeight: number;\r\n frameRate: number;\r\n getFrameData: () => ImageData | null;\r\n faces: FaceData[];\r\n hands: HandData[];\r\n pose: PoseData | null;\r\n segmentation: SegmentationData | null;\r\n cv: {\r\n enableFaceDetection(enabled: boolean): Promise<void>;\r\n enableFaceMesh(enabled: boolean): Promise<void>;\r\n enableEmotionDetection(enabled: boolean): Promise<void>;\r\n enableHandTracking(enabled: boolean): Promise<void>;\r\n enablePoseDetection(enabled: boolean): Promise<void>;\r\n enableBodySegmentation(enabled: boolean): Promise<void>;\r\n getActiveFeatures(): CVFeature[];\r\n isProcessing(): boolean;\r\n };\r\n }\r\n\n interface VijiAPI {\r\n canvas: OffscreenCanvas;\r\n ctx?: OffscreenCanvasRenderingContext2D;\r\n gl?: WebGLRenderingContext | WebGL2RenderingContext;\r\n width: number;\r\n height: number;\r\n time: number;\r\n deltaTime: number;\r\n frameCount: number;\r\n fps: number;\r\n audio: AudioAPI;\r\n video: VideoAPI;\r\n videoStreams: VideoAPI[];\r\n audioStreams: AudioStreamAPI[];\r\n mouse: MouseAPI;\r\n keyboard: KeyboardAPI;\r\n touches: TouchAPI;\r\n pointer: PointerAPI;\r\n device: DeviceSensorState;\r\n devices: DeviceState[];\r\n slider: (defaultValue: number, config: SliderConfig) => SliderParameter;\r\n color: (defaultValue: string, config: ColorConfig) => ColorParameter;\r\n toggle: (defaultValue: boolean, config: ToggleConfig) => ToggleParameter;\r\n select: (defaultValue: string | number, config: SelectConfig) => SelectParameter;\r\n text: (defaultValue: string, config: TextConfig) => TextParameter;\r\n number: (defaultValue: number, config: NumberConfig) => NumberParameter;\r\n image: (defaultValue: null, config: ImageConfig) => ImageParameter;\r\n button: (config: ButtonConfig) => ButtonParameter;\r\n coordinate: (defaultValue: CoordinateValue, config: CoordinateConfig) => CoordinateParameter;\r\n useContext(type: '2d'): OffscreenCanvasRenderingContext2D;\r\n useContext(type: 'webgl'): WebGLRenderingContext;\r\n useContext(type: 'webgl2'): WebGL2RenderingContext;\r\n }\r\n\n // Runtime global - the main viji object\n const viji: VijiAPI;\n \n // Function type aliases (artists define their own render/setup functions)\n type Render = (viji: VijiAPI) => void;\n type Setup = (viji: VijiAPI) => void;\n}\n\n// Module marker (enables top-level await in artist code)\nexport {};\n";
@@ -129,6 +129,28 @@ declare global {
129
129
  category: ParameterCategory;
130
130
  }
131
131
 
132
+ interface CoordinateConfig {
133
+ step?: number;
134
+ label: string;
135
+ description?: string;
136
+ group?: string;
137
+ category?: ParameterCategory;
138
+ }
139
+
140
+ interface CoordinateParameter {
141
+ value: CoordinateValue;
142
+ step: number;
143
+ label: string;
144
+ description?: string;
145
+ group: string;
146
+ category: ParameterCategory;
147
+ }
148
+
149
+ type CoordinateValue = {
150
+ x: number;
151
+ y: number;
152
+ };
153
+
132
154
  type CVFeature = 'faceDetection' | 'faceMesh' | 'handTracking' | 'poseDetection' | 'bodySegmentation' | 'emotionDetection';
133
155
 
134
156
  type CVFrameRateMode = 'full' | 'half' | 'quarter' | 'eighth';
@@ -555,7 +577,7 @@ declare global {
555
577
  isEnding: boolean;
556
578
  }
557
579
 
558
- const VERSION = "0.3.36";
580
+ const VERSION = "0.3.37";
559
581
 
560
582
  interface VideoAPI {
561
583
  isConnected: boolean;
@@ -608,6 +630,7 @@ declare global {
608
630
  number: (defaultValue: number, config: NumberConfig) => NumberParameter;
609
631
  image: (defaultValue: null, config: ImageConfig) => ImageParameter;
610
632
  button: (config: ButtonConfig) => ButtonParameter;
633
+ coordinate: (defaultValue: CoordinateValue, config: CoordinateConfig) => CoordinateParameter;
611
634
  useContext(type: '2d'): OffscreenCanvasRenderingContext2D;
612
635
  useContext(type: 'webgl'): WebGLRenderingContext;
613
636
  useContext(type: 'webgl2'): WebGL2RenderingContext;
@@ -129,6 +129,28 @@ declare global {
129
129
  category: ParameterCategory;
130
130
  }
131
131
 
132
+ interface CoordinateConfig {
133
+ step?: number;
134
+ label: string;
135
+ description?: string;
136
+ group?: string;
137
+ category?: ParameterCategory;
138
+ }
139
+
140
+ interface CoordinateParameter {
141
+ value: CoordinateValue;
142
+ step: number;
143
+ label: string;
144
+ description?: string;
145
+ group: string;
146
+ category: ParameterCategory;
147
+ }
148
+
149
+ type CoordinateValue = {
150
+ x: number;
151
+ y: number;
152
+ };
153
+
132
154
  type CVFeature = 'faceDetection' | 'faceMesh' | 'handTracking' | 'poseDetection' | 'bodySegmentation' | 'emotionDetection';
133
155
 
134
156
  type CVFrameRateMode = 'full' | 'half' | 'quarter' | 'eighth';
@@ -544,7 +566,7 @@ declare global {
544
566
  isEnding: boolean;
545
567
  }
546
568
 
547
- const VERSION = "0.3.36";
569
+ const VERSION = "0.3.37";
548
570
 
549
571
  interface VideoAPI {
550
572
  isConnected: boolean;
@@ -597,6 +619,7 @@ declare global {
597
619
  number: (defaultValue: number, config: NumberConfig) => NumberParameter;
598
620
  image: (defaultValue: null, config: ImageConfig) => ImageParameter;
599
621
  button: (config: ButtonConfig) => ButtonParameter;
622
+ coordinate: (defaultValue: CoordinateValue, config: CoordinateConfig) => CoordinateParameter;
600
623
  useContext(type: '2d'): OffscreenCanvasRenderingContext2D;
601
624
  useContext(type: 'webgl'): WebGLRenderingContext;
602
625
  useContext(type: 'webgl2'): WebGL2RenderingContext;
@@ -83,6 +83,16 @@
83
83
  * @property {ParameterCategory} [category] - category property
84
84
  */
85
85
 
86
+ /**
87
+ * Configuration for coordinate parameters
88
+ * @typedef {Object} CoordinateConfig
89
+ * @property {number} [step] - step property
90
+ * @property {string} label - label property
91
+ * @property {string} [description] - description property
92
+ * @property {string} [group] - group property
93
+ * @property {ParameterCategory} [category] - category property
94
+ */
95
+
86
96
  /**
87
97
  * Parameter object for slider parameters
88
98
  * @typedef {Object} SliderParameter
@@ -171,6 +181,17 @@
171
181
  * @property {ParameterCategory} category - category property
172
182
  */
173
183
 
184
+ /**
185
+ * Parameter object for coordinate parameters
186
+ * @typedef {Object} CoordinateParameter
187
+ * @property {CoordinateValue} value - value property
188
+ * @property {number} step - step property
189
+ * @property {string} label - label property
190
+ * @property {string} [description] - description property
191
+ * @property {string} group - group property
192
+ * @property {ParameterCategory} category - category property
193
+ */
194
+
174
195
  /**
175
196
  * Audio analysis API - provides real-time audio data and frequency analysis
176
197
  * @typedef {Object} AudioAPI
@@ -330,6 +351,7 @@
330
351
  * @property {(defaultValue: number, config: NumberConfig) => NumberParameter} number - number property
331
352
  * @property {(defaultValue: null, config: ImageConfig) => ImageParameter} image - image property
332
353
  * @property {(config: ButtonConfig) => ButtonParameter} button - button property
354
+ * @property {(defaultValue: CoordinateValue, config: CoordinateConfig) => CoordinateParameter} coordinate - coordinate property
333
355
  * @property {(type: '2d') => OffscreenCanvasRenderingContext2D} useContext - useContext property
334
356
  * @property {(type: 'webgl') => WebGLRenderingContext} useContext - useContext property
335
357
  * @property {(type: 'webgl2') => WebGL2RenderingContext} useContext - useContext property
@@ -222,6 +222,33 @@ class ParameterSystem {
222
222
  this.parameterObjects.set(paramName, buttonObject);
223
223
  return buttonObject;
224
224
  }
225
+ createCoordinateParameter(defaultValue, config) {
226
+ const paramName = config.label;
227
+ const coordinateObject = {
228
+ value: { x: defaultValue.x, y: defaultValue.y },
229
+ step: config.step ?? 0.01,
230
+ label: config.label,
231
+ description: config.description ?? "",
232
+ group: config.group ?? "general",
233
+ category: config.category ?? "general"
234
+ };
235
+ const definition = {
236
+ type: "coordinate",
237
+ defaultValue: { x: defaultValue.x, y: defaultValue.y },
238
+ label: coordinateObject.label,
239
+ description: coordinateObject.description,
240
+ group: coordinateObject.group,
241
+ category: coordinateObject.category,
242
+ config: {
243
+ min: -1,
244
+ max: 1,
245
+ step: coordinateObject.step
246
+ }
247
+ };
248
+ this.storeParameterDefinition(paramName, definition);
249
+ this.parameterObjects.set(paramName, coordinateObject);
250
+ return coordinateObject;
251
+ }
225
252
  storeParameterDefinition(name, definition) {
226
253
  this.parameterDefinitions.set(name, definition);
227
254
  this.parameterValues.set(name, definition.defaultValue);
@@ -238,7 +265,8 @@ class ParameterSystem {
238
265
  }
239
266
  const currentValue = this.parameterValues.get(name);
240
267
  const isInitialSync = !this.initialValuesSynced;
241
- if (currentValue === value && !isInitialSync) {
268
+ const isEqual = definition.type === "coordinate" ? currentValue && value && typeof currentValue === "object" && typeof value === "object" && "x" in currentValue && "x" in value && currentValue.x === value.x && currentValue.y === value.y : currentValue === value;
269
+ if (isEqual && !isInitialSync) {
242
270
  return false;
243
271
  }
244
272
  this.parameterValues.set(name, value);
@@ -309,6 +337,21 @@ class ParameterSystem {
309
337
  return false;
310
338
  }
311
339
  break;
340
+ case "coordinate":
341
+ if (!value || typeof value !== "object" || !("x" in value) || !("y" in value)) {
342
+ console.error(`Parameter '${name}' must be an object with x and y properties, got: ${value}`);
343
+ return false;
344
+ }
345
+ const coord = value;
346
+ if (typeof coord.x !== "number" || isNaN(coord.x) || typeof coord.y !== "number" || isNaN(coord.y)) {
347
+ console.error(`Parameter '${name}' x and y must be numbers, got: x=${coord.x}, y=${coord.y}`);
348
+ return false;
349
+ }
350
+ if (coord.x < -1 || coord.x > 1 || coord.y < -1 || coord.y > 1) {
351
+ console.error(`Parameter '${name}' x and y must be between -1 and 1, got: x=${coord.x}, y=${coord.y}`);
352
+ return false;
353
+ }
354
+ break;
312
355
  }
313
356
  return true;
314
357
  }
@@ -2344,6 +2387,14 @@ class ShaderParameterParser {
2344
2387
  console.warn(`Parameter ${param.uniformName} of type 'button' ignores 'default' — buttons always start as false`);
2345
2388
  }
2346
2389
  break;
2390
+ case "coordinate":
2391
+ if (param.config.default === void 0) {
2392
+ throw new Error(`Parameter ${param.uniformName} of type 'coordinate' missing required 'default' key (e.g., default:[0,0])`);
2393
+ }
2394
+ if (!Array.isArray(param.config.default) || param.config.default.length !== 2 || typeof param.config.default[0] !== "number" || typeof param.config.default[1] !== "number") {
2395
+ throw new Error(`Parameter ${param.uniformName} of type 'coordinate' default must be an array of 2 numbers (e.g., [0,0])`);
2396
+ }
2397
+ break;
2347
2398
  case "accumulator":
2348
2399
  if (param.config.rate === void 0) {
2349
2400
  throw new Error(`Accumulator '${param.uniformName}' requires a 'rate' config key (parameter name or numeric constant)`);
@@ -2377,6 +2428,8 @@ class ShaderParameterParser {
2377
2428
  return `uniform sampler2D ${param.uniformName};`;
2378
2429
  case "button":
2379
2430
  return `uniform bool ${param.uniformName};`;
2431
+ case "coordinate":
2432
+ return `uniform vec2 ${param.uniformName};`;
2380
2433
  case "accumulator":
2381
2434
  return `uniform float ${param.uniformName}; // accumulator (rate: ${param.config.rate})`;
2382
2435
  default:
@@ -3712,6 +3765,11 @@ ${error}`);
3712
3765
  case "button":
3713
3766
  this.setUniform(param.uniformName, "bool", value);
3714
3767
  break;
3768
+ case "coordinate":
3769
+ if (value && typeof value === "object" && "x" in value && "y" in value) {
3770
+ this.setUniform(param.uniformName, "vec2", [value.x, value.y]);
3771
+ }
3772
+ break;
3715
3773
  }
3716
3774
  }
3717
3775
  }
@@ -4722,6 +4780,9 @@ class VijiWorkerRuntime {
4722
4780
  button: (config) => {
4723
4781
  return this.parameterSystem.createButtonParameter(config);
4724
4782
  },
4783
+ coordinate: (defaultValue, config) => {
4784
+ return this.parameterSystem.createCoordinateParameter(defaultValue, config);
4785
+ },
4725
4786
  // Context selection
4726
4787
  useContext: (type) => {
4727
4788
  if (type === "2d") {
@@ -4848,6 +4909,11 @@ class VijiWorkerRuntime {
4848
4909
  case "button":
4849
4910
  this.viji.button(paramConfig);
4850
4911
  break;
4912
+ case "coordinate": {
4913
+ const def = Array.isArray(config.default) ? config.default : [0, 0];
4914
+ this.viji.coordinate({ x: def[0], y: def[1] }, paramConfig);
4915
+ break;
4916
+ }
4851
4917
  }
4852
4918
  }
4853
4919
  // Reset parameter state (called when loading new scene)
@@ -27062,4 +27128,4 @@ async function setSceneCode(sceneCode) {
27062
27128
  }
27063
27129
  }
27064
27130
  self.setSceneCode = setSceneCode;
27065
- //# sourceMappingURL=viji.worker-DR0jmwBv.js.map
27131
+ //# sourceMappingURL=viji.worker-BoI8e3NI.js.map