@viji-dev/core 0.3.36 → 0.3.37

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -747,6 +747,8 @@ class InteractionSystem {
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  this.previousPointerDown = false;
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  }
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  }
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+ var cvWorkerCode = "/**\r\n * MediaPipe Tasks Vision Classic Worker\r\n * \r\n * Classic worker for MediaPipe Tasks Vision processing.\r\n * Asset URLs (vision bundle, WASM) are received from CVSystem via the 'init'\r\n * message — no hardcoded paths.\r\n */\r\n\r\n// Debug logging — controlled by CVSystem via 'debug' message\r\nlet DEBUG = false;\r\nfunction log(...args) {\r\n if (DEBUG) {\r\n console.log('🔧 [CV Tasks Worker]', ...args);\r\n }\r\n}\r\n\r\n// Asset config received from CVSystem via init message\r\nlet assetConfig = { wasmUrls: null };\r\n\r\n// Define CommonJS environment for MediaPipe bundle\r\nself.exports = {};\r\nself.module = { exports: {} };\r\n\r\n// MediaPipe model instances\r\nlet faceDetector = null;\r\nlet faceLandmarker = null;\r\nlet gestureRecognizer = null;\r\nlet poseLandmarker = null;\r\nlet imageSegmenter = null;\r\n\r\n// Vision runtime\r\nlet vision = null;\r\nlet isInitialized = false;\r\n\r\n// Active features tracking\r\nconst activeFeatures = new Set();\r\n\r\n// Configuration queue to prevent race conditions\r\nconst configQueue = [];\r\nlet processingConfig = false;\r\n\r\n// Worker health tracking\r\nlet workerHealthy = true;\r\nlet memoryPressureDetected = false;\r\n\r\n// Safe zero-defaults for face data when features are inactive\r\nconst EMPTY_EXPRESSIONS = Object.freeze({\r\n neutral: 0, happy: 0, sad: 0, angry: 0, surprised: 0, disgusted: 0, fearful: 0\r\n});\r\n\r\nconst EMPTY_HEAD_POSE = Object.freeze({ pitch: 0, yaw: 0, roll: 0 });\r\n\r\nconst EMPTY_BLENDSHAPES = Object.freeze({\r\n browDownLeft: 0, browDownRight: 0, browInnerUp: 0, browOuterUpLeft: 0, browOuterUpRight: 0,\r\n cheekPuff: 0, cheekSquintLeft: 0, cheekSquintRight: 0,\r\n eyeBlinkLeft: 0, eyeBlinkRight: 0,\r\n eyeLookDownLeft: 0, eyeLookDownRight: 0, eyeLookInLeft: 0, eyeLookInRight: 0,\r\n eyeLookOutLeft: 0, eyeLookOutRight: 0, eyeLookUpLeft: 0, eyeLookUpRight: 0,\r\n eyeSquintLeft: 0, eyeSquintRight: 0, eyeWideLeft: 0, eyeWideRight: 0,\r\n jawForward: 0, jawLeft: 0, jawOpen: 0, jawRight: 0,\r\n mouthClose: 0, mouthDimpleLeft: 0, mouthDimpleRight: 0,\r\n mouthFrownLeft: 0, mouthFrownRight: 0, mouthFunnel: 0, mouthLeft: 0,\r\n mouthLowerDownLeft: 0, mouthLowerDownRight: 0, mouthPressLeft: 0, mouthPressRight: 0,\r\n mouthPucker: 0, mouthRight: 0, mouthRollLower: 0, mouthRollUpper: 0,\r\n mouthShrugLower: 0, mouthShrugUpper: 0, mouthSmileLeft: 0, mouthSmileRight: 0,\r\n mouthStretchLeft: 0, mouthStretchRight: 0, mouthUpperUpLeft: 0, mouthUpperUpRight: 0,\r\n noseSneerLeft: 0, noseSneerRight: 0, tongueOut: 0\r\n});\r\n\r\n/**\r\n * Convert MediaPipe faceBlendshapes categories array to a flat record\r\n */\r\nfunction buildBlendshapesRecord(categories) {\r\n const record = {};\r\n for (const cat of categories) {\r\n record[cat.categoryName] = cat.score;\r\n }\r\n return record;\r\n}\r\n\r\n/**\r\n * EMFACS-based emotion prototype vectors (Ekman FACS → ARKit blendshapes).\r\n * Weights reflect each blendshape's reliability in MediaPipe's 2D web model.\r\n * Known near-zero blendshapes (cheekSquint*, noseSneer*, eyeWide*) are\r\n * down-weighted and supplemented by correlated signals that do activate.\r\n *\r\n * Reference: Aldenhoven et al. (2026) \"Real-Time Emotion Recognition\r\n * Performance of Mobile Devices\" — EMFACS cosine similarity approach,\r\n * 68.3% accuracy on 7 emotions, exceeding human raters (58.9%).\r\n */\r\nconst EMOTION_PROTOTYPES = {\r\n // mouthSmile is unique to happiness — no other emotion uses it.\r\n // eyeSquint is a secondary \"Duchenne smile\" indicator.\r\n happy: {\r\n mouthSmileLeft: 1.0, mouthSmileRight: 1.0,\r\n eyeSquintLeft: 0.3, eyeSquintRight: 0.3\r\n },\r\n // Pouty/trembling lip: mouthShrugLower (chin raiser) is the primary signal,\r\n // mouthPucker (compressed lips) secondary. Compact prototype so it wins\r\n // over angry when the differentiating upper-face signals are absent.\r\n sad: {\r\n mouthShrugLower: 1.0,\r\n mouthPucker: 0.8\r\n },\r\n // Shares sad's mouth signals at lower weight, differentiated by upper-face\r\n // tension: eyeSquint + browDown. These extra dimensions shift the cosine\r\n // direction away from sad only when genuinely activated.\r\n angry: {\r\n mouthShrugLower: 0.6, mouthPucker: 0.5,\r\n eyeSquintLeft: 1.0, eyeSquintRight: 1.0,\r\n browDownLeft: 1.0, browDownRight: 1.0\r\n },\r\n // Brow raise only — the simplest, most distinctive prototype.\r\n // jawOpen removed to avoid overlap with fearful.\r\n surprised: {\r\n browInnerUp: 1.0,\r\n browOuterUpLeft: 1.0, browOuterUpRight: 1.0\r\n },\r\n // mouthUpperUp (upper lip raise) is the unique primary signal.\r\n // mouthFrown supports, browDown at low weight for wrinkled-brow disgust.\r\n disgusted: {\r\n mouthUpperUpLeft: 1.0, mouthUpperUpRight: 1.0,\r\n mouthFrownLeft: 0.8, mouthFrownRight: 0.8,\r\n browDownLeft: 0.3, browDownRight: 0.3\r\n },\r\n // Shares surprised's brow raise, differentiated by jawOpen (rare in other\r\n // emotions at even 10-20%). jawOpen is the primary differentiator.\r\n fearful: {\r\n browInnerUp: 0.8, browOuterUpLeft: 0.8, browOuterUpRight: 0.8,\r\n jawOpen: 1.0\r\n }\r\n};\r\n\r\nconst PROTOTYPE_KEYS = Object.keys(EMPTY_BLENDSHAPES);\r\n\r\n// Pre-compute prototype magnitudes for cosine similarity\r\nconst PROTOTYPE_MAGNITUDES = {};\r\nfor (const [emotion, proto] of Object.entries(EMOTION_PROTOTYPES)) {\r\n let sumSq = 0;\r\n for (const key of PROTOTYPE_KEYS) {\r\n const v = proto[key] || 0;\r\n sumSq += v * v;\r\n }\r\n PROTOTYPE_MAGNITUDES[emotion] = Math.sqrt(sumSq);\r\n}\r\n\r\n// Noise floor: blendshape values below this are treated as zero to\r\n// prevent resting-state activations from matching emotion prototypes\r\nconst BLENDSHAPE_NOISE_FLOOR = 0.10;\r\n\r\n/**\r\n * Cosine similarity between observed blendshape vector and a prototype.\r\n * cos(v, p) = (v · p) / (|v| * |p|)\r\n * Applies a noise floor to observed values to suppress resting-state noise.\r\n */\r\nfunction emotionCosineSimilarity(observed, prototype, protoMag) {\r\n let dot = 0;\r\n let magO = 0;\r\n for (const key of PROTOTYPE_KEYS) {\r\n const raw = observed[key] || 0;\r\n const o = raw > BLENDSHAPE_NOISE_FLOOR ? raw : 0;\r\n const p = prototype[key] || 0;\r\n dot += o * p;\r\n magO += o * o;\r\n }\r\n magO = Math.sqrt(magO);\r\n if (magO < 1e-8 || protoMag < 1e-8) return 0;\r\n return dot / (magO * protoMag);\r\n}\r\n\r\n// Cross-suppression: when one emotion is confident, competing emotions are\r\n// reduced. Uses raw (pre-suppression) scores so order doesn't matter.\r\n// [suppressor] → { [target]: strength 0-1 }\r\nconst EMOTION_INHIBITIONS = {\r\n happy: { angry: 0.7, sad: 0.5, disgusted: 0.4, fearful: 0.3 },\r\n sad: { happy: 0.3, angry: 0.2 },\r\n angry: { happy: 0.3, sad: 0.2 },\r\n surprised: { angry: 0.3, sad: 0.3 },\r\n disgusted: { happy: 0.4, surprised: 0.2 },\r\n fearful: { happy: 0.3, angry: 0.2 }\r\n};\r\n\r\n/**\r\n * Classify observed blendshapes into emotions using a 3-stage pipeline:\r\n * 1. Cosine similarity against EMFACS prototypes (base scores)\r\n * 2. Key-signal boosters for defining blendshapes (mouthPress → angry)\r\n * 3. Cross-emotion inhibition matrix (happy suppresses angry, etc.)\r\n *\r\n * Returns { neutral, happy, sad, angry, surprised, disgusted, fearful }\r\n */\r\nfunction mapBlendshapesToEmotions(bs) {\r\n const NF = BLENDSHAPE_NOISE_FLOOR;\r\n\r\n // --- Stage 1: Cosine similarity base scores ---\r\n const scores = {};\r\n for (const [emotion, proto] of Object.entries(EMOTION_PROTOTYPES)) {\r\n scores[emotion] = Math.max(0, emotionCosineSimilarity(bs, proto, PROTOTYPE_MAGNITUDES[emotion]));\r\n }\r\n\r\n // --- Stage 2: Key-signal boosters ---\r\n // mouthPress is a defining angry signal not in the prototype (to avoid\r\n // resting-state contamination) but boosts angry when clearly present\r\n const mouthPress = Math.max(0,\r\n ((bs.mouthPressLeft || 0) + (bs.mouthPressRight || 0)) / 2 - NF);\r\n if (mouthPress > 0) {\r\n scores.angry = Math.min(1, scores.angry + mouthPress * 0.3);\r\n }\r\n\r\n // --- Stage 3: Cross-emotion inhibition ---\r\n // Snapshot raw scores so suppression is non-circular\r\n const raw = {};\r\n for (const key in scores) raw[key] = scores[key];\r\n\r\n for (const [suppressor, targets] of Object.entries(EMOTION_INHIBITIONS)) {\r\n const suppressorScore = raw[suppressor] || 0;\r\n if (suppressorScore > 0.1) {\r\n for (const [target, strength] of Object.entries(targets)) {\r\n scores[target] *= (1 - suppressorScore * strength);\r\n }\r\n }\r\n }\r\n\r\n // --- Neutral: dominant when no emotion is confident ---\r\n let maxScore = 0;\r\n for (const emotion of Object.keys(EMOTION_PROTOTYPES)) {\r\n if (scores[emotion] > maxScore) maxScore = scores[emotion];\r\n }\r\n const neutralThreshold = 0.35;\r\n scores.neutral = maxScore < neutralThreshold ? 1.0 : Math.max(0, 1.0 - maxScore * 1.5);\r\n\r\n return {\r\n neutral: scores.neutral,\r\n happy: scores.happy || 0,\r\n sad: scores.sad || 0,\r\n angry: scores.angry || 0,\r\n surprised: scores.surprised || 0,\r\n disgusted: scores.disgusted || 0,\r\n fearful: scores.fearful || 0\r\n };\r\n}\r\n\r\n/**\r\n * Compute head pose (pitch, yaw, roll in degrees) from 468 face landmarks.\r\n * Uses nose tip, chin, eye corners, and forehead to derive 3D orientation.\r\n */\r\nfunction computeHeadPoseFromLandmarks(landmarks) {\r\n // Key landmark indices (MediaPipe FaceMesh)\r\n const noseTip = landmarks[1];\r\n const chin = landmarks[152];\r\n const leftEye = landmarks[33];\r\n const rightEye = landmarks[263];\r\n const forehead = landmarks[10];\r\n\r\n if (!noseTip || !chin || !leftEye || !rightEye || !forehead) {\r\n return { pitch: 0, yaw: 0, roll: 0 };\r\n }\r\n\r\n // Yaw: horizontal angle from eye midpoint to nose tip\r\n const eyeMidX = (leftEye.x + rightEye.x) / 2;\r\n const eyeMidY = (leftEye.y + rightEye.y) / 2;\r\n const yaw = Math.atan2(noseTip.x - eyeMidX, Math.abs(noseTip.z - ((leftEye.z + rightEye.z) / 2 || 0)) + 0.001) * (180 / Math.PI);\r\n\r\n // Pitch: vertical angle from forehead to chin through nose\r\n const faceVerticalLen = Math.sqrt((chin.x - forehead.x) ** 2 + (chin.y - forehead.y) ** 2) || 0.001;\r\n const noseRelY = (noseTip.y - forehead.y) / faceVerticalLen;\r\n const pitch = (noseRelY - 0.5) * 180;\r\n\r\n // Roll: tilt from horizontal eye line\r\n const roll = Math.atan2(rightEye.y - leftEye.y, rightEye.x - leftEye.x) * (180 / Math.PI);\r\n\r\n return {\r\n pitch: isNaN(pitch) ? 0 : Math.max(-90, Math.min(90, pitch)),\r\n yaw: isNaN(yaw) ? 0 : Math.max(-90, Math.min(90, yaw)),\r\n roll: isNaN(roll) ? 0 : Math.max(-180, Math.min(180, roll))\r\n };\r\n}\r\n\r\n/**\r\n * Detect WASM SIMD support at runtime.\r\n * Uses the standard test: validate a minimal SIMD module.\r\n */\r\nfunction detectSIMDSupport() {\r\n try {\r\n return WebAssembly.validate(new Uint8Array([\r\n 0, 97, 115, 109, 1, 0, 0, 0, 1, 5, 1, 96, 0, 1, 123,\r\n 3, 2, 1, 0, 10, 10, 1, 8, 0, 65, 0, 253, 15, 253, 98, 11\r\n ]));\r\n } catch {\r\n return false;\r\n }\r\n}\r\n\r\n/**\r\n * Initialize MediaPipe Tasks Vision runtime.\r\n *\r\n * Constructs a WasmFileset manually from individual URLs (bypassing\r\n * FilesetResolver) so that the consumer's bundler-resolved URLs are\r\n * used directly. Picks the SIMD or non-SIMD variant at runtime.\r\n */\r\nasync function initializeVision() {\r\n if (isInitialized) {\r\n log('Vision already initialized, skipping');\r\n return;\r\n }\r\n \r\n if (!assetConfig.wasmUrls) {\r\n throw new Error('WASM URLs not set — init message must be received before initializeVision()');\r\n }\r\n \r\n try {\r\n log('Starting MediaPipe Tasks Vision initialization...');\r\n \r\n const simd = detectSIMDSupport();\r\n log('WASM SIMD support:', simd);\r\n\r\n const wasmFileset = simd\r\n ? { wasmLoaderPath: assetConfig.wasmUrls.simdLoaderJs, wasmBinaryPath: assetConfig.wasmUrls.simdBinary }\r\n : { wasmLoaderPath: assetConfig.wasmUrls.nosimdLoaderJs, wasmBinaryPath: assetConfig.wasmUrls.nosimdBinary };\r\n\r\n log('Using WASM fileset:', wasmFileset);\r\n\r\n vision = wasmFileset;\r\n \r\n isInitialized = true;\r\n log('✅ MediaPipe Tasks Vision initialized successfully');\r\n } catch (error) {\r\n log('❌ Failed to initialize MediaPipe Tasks Vision:', error);\r\n throw error;\r\n }\r\n}\r\n\r\n/**\r\n * Load and initialize Face Detection\r\n */\r\nasync function initializeFaceDetection() {\r\n if (faceDetector) return;\r\n \r\n // Ensure vision runtime is initialized first\r\n await initializeVision();\r\n \r\n try {\r\n log('Loading Face Detector...');\r\n \r\n const options = {\r\n baseOptions: {\r\n modelAssetPath: 'https://storage.googleapis.com/mediapipe-models/face_detector/blaze_face_short_range/float16/1/blaze_face_short_range.tflite',\r\n delegate: 'GPU'\r\n },\r\n runningMode: 'VIDEO',\r\n minDetectionConfidence: 0.5,\r\n minSuppressionThreshold: 0.3\r\n };\r\n \r\n const FaceDetector = self.FaceDetector || self.module.exports.FaceDetector || self.exports.FaceDetector;\r\n faceDetector = await FaceDetector.createFromOptions(vision, options);\r\n log('✅ Face Detector loaded');\r\n } catch (error) {\r\n log('❌ Failed to load Face Detector:', error);\r\n throw error;\r\n }\r\n}\r\n\r\n/**\r\n * Load and initialize Face Landmarks\r\n */\r\nasync function initializeFaceLandmarks() {\r\n if (faceLandmarker) return;\r\n \r\n // Ensure vision runtime is initialized first\r\n await initializeVision();\r\n \r\n try {\r\n log('Loading Face Landmarker...');\r\n \r\n const options = {\r\n baseOptions: {\r\n modelAssetPath: 'https://storage.googleapis.com/mediapipe-models/face_landmarker/face_landmarker/float16/1/face_landmarker.task',\r\n delegate: 'GPU'\r\n },\r\n runningMode: 'VIDEO',\r\n numFaces: 1,\r\n outputFaceBlendshapes: true\r\n };\r\n \r\n const FaceLandmarker = self.FaceLandmarker || self.module.exports.FaceLandmarker || self.exports.FaceLandmarker;\r\n faceLandmarker = await FaceLandmarker.createFromOptions(vision, options);\r\n log('✅ Face Landmarker loaded (blendshapes enabled)');\r\n } catch (error) {\r\n log('❌ Failed to load Face Landmarker:', error);\r\n throw error;\r\n }\r\n}\r\n\r\n/**\r\n * Load and initialize Hand Tracking via GestureRecognizer\r\n * (provides landmarks + handedness + ML-based gesture classification in one call)\r\n */\r\nasync function initializeHandTracking() {\r\n if (gestureRecognizer) return;\r\n \r\n await initializeVision();\r\n \r\n try {\r\n log('Loading Gesture Recognizer...');\r\n \r\n const options = {\r\n baseOptions: {\r\n modelAssetPath: 'https://storage.googleapis.com/mediapipe-models/gesture_recognizer/gesture_recognizer/float16/1/gesture_recognizer.task',\r\n delegate: 'GPU'\r\n },\r\n runningMode: 'VIDEO',\r\n numHands: 2\r\n };\r\n \r\n const GestureRecognizer = self.GestureRecognizer || self.module.exports.GestureRecognizer || self.exports.GestureRecognizer;\r\n gestureRecognizer = await GestureRecognizer.createFromOptions(vision, options);\r\n log('✅ Gesture Recognizer loaded');\r\n } catch (error) {\r\n log('❌ Failed to load Gesture Recognizer:', error);\r\n throw error;\r\n }\r\n}\r\n\r\n/**\r\n * Load and initialize Pose Detection\r\n */\r\nasync function initializePoseDetection() {\r\n if (poseLandmarker) return;\r\n \r\n // Ensure vision runtime is initialized first\r\n await initializeVision();\r\n \r\n try {\r\n log('Loading Pose Landmarker...');\r\n \r\n const options = {\r\n baseOptions: {\r\n modelAssetPath: 'https://storage.googleapis.com/mediapipe-models/pose_landmarker/pose_landmarker_lite/float16/1/pose_landmarker_lite.task',\r\n delegate: 'GPU'\r\n },\r\n runningMode: 'VIDEO',\r\n numPoses: 1\r\n };\r\n \r\n const PoseLandmarker = self.PoseLandmarker || self.module.exports.PoseLandmarker || self.exports.PoseLandmarker;\r\n poseLandmarker = await PoseLandmarker.createFromOptions(vision, options);\r\n log('✅ Pose Landmarker loaded');\r\n } catch (error) {\r\n log('❌ Failed to load Pose Landmarker:', error);\r\n throw error;\r\n }\r\n}\r\n\r\n/**\r\n * Load and initialize Body Segmentation\r\n */\r\nasync function initializeBodySegmentation() {\r\n if (imageSegmenter) return;\r\n \r\n // Ensure vision runtime is initialized first\r\n await initializeVision();\r\n \r\n try {\r\n log('Loading Image Segmenter...');\r\n \r\n const options = {\r\n baseOptions: {\r\n modelAssetPath: 'https://storage.googleapis.com/mediapipe-models/image_segmenter/selfie_segmenter/float16/1/selfie_segmenter.tflite',\r\n delegate: 'GPU'\r\n },\r\n runningMode: 'IMAGE',\r\n outputCategoryMask: true,\r\n outputConfidenceMasks: false\r\n };\r\n \r\n const ImageSegmenter = self.ImageSegmenter || self.module.exports.ImageSegmenter || self.exports.ImageSegmenter;\r\n imageSegmenter = await ImageSegmenter.createFromOptions(vision, options);\r\n log('✅ Image Segmenter loaded');\r\n } catch (error) {\r\n log('❌ Failed to load Image Segmenter:', error);\r\n throw error;\r\n }\r\n}\r\n\r\nfunction computeHandBounds(landmarks) {\r\n let minX = 1, minY = 1, maxX = 0, maxY = 0;\r\n for (const p of landmarks) {\r\n if (p.x < minX) minX = p.x;\r\n if (p.y < minY) minY = p.y;\r\n if (p.x > maxX) maxX = p.x;\r\n if (p.y > maxY) maxY = p.y;\r\n }\r\n return { x: minX, y: minY, width: maxX - minX, height: maxY - minY };\r\n}\r\n\r\n// Map MediaPipe GestureRecognizer category names to our API field names\r\nconst GESTURE_NAME_MAP = {\r\n 'Closed_Fist': 'fist',\r\n 'Open_Palm': 'openPalm',\r\n 'Victory': 'peace',\r\n 'Thumb_Up': 'thumbsUp',\r\n 'Pointing_Up': 'pointing',\r\n 'Thumb_Down': 'thumbsDown',\r\n 'ILoveYou': 'iLoveYou'\r\n};\r\n\r\nfunction mapGestures(gestureCategories) {\r\n const result = { fist: 0, openPalm: 0, peace: 0, thumbsUp: 0, pointing: 0, thumbsDown: 0, iLoveYou: 0 };\r\n if (!gestureCategories) return result;\r\n for (const cat of gestureCategories) {\r\n const key = GESTURE_NAME_MAP[cat.categoryName];\r\n if (key) result[key] = cat.score;\r\n }\r\n return result;\r\n}\r\n\r\n// BlazePose landmark index groups for named body parts\r\nconst POSE_FACE_INDICES = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10];\r\nconst POSE_TORSO_INDICES = [11, 12, 23, 24];\r\nconst POSE_LEFT_ARM_INDICES = [11, 13, 15];\r\nconst POSE_RIGHT_ARM_INDICES = [12, 14, 16];\r\nconst POSE_LEFT_LEG_INDICES = [23, 25, 27, 29, 31];\r\nconst POSE_RIGHT_LEG_INDICES = [24, 26, 28, 30, 32];\r\n\r\nfunction extractPoseGroup(landmarks, indices) {\r\n return indices.map(i => {\r\n const lm = landmarks[i];\r\n return lm ? { x: lm.x, y: lm.y } : { x: 0, y: 0 };\r\n });\r\n}\r\n\r\nfunction computePoseConfidence(landmarks) {\r\n let sum = 0;\r\n for (const lm of landmarks) sum += (lm.visibility || 0);\r\n return landmarks.length > 0 ? sum / landmarks.length : 0;\r\n}\r\n\r\n/**\r\n * Process video frame with active CV features\r\n * @param {ImageData|ImageBitmap} imageInput - Image input (ImageData or ImageBitmap)\r\n * @param {number} timestamp - Frame timestamp \r\n * @param {string[]} features - Active CV features\r\n */\r\nasync function processFrame(imageInput, timestamp, features) {\r\n const results = {};\r\n \r\n try {\r\n // Process face detection\r\n if (features.includes('faceDetection') && faceDetector) {\r\n const detectionResult = faceDetector.detectForVideo(imageInput, timestamp);\r\n results.faces = detectionResult.detections.map((detection, index) => ({\r\n id: index,\r\n bounds: {\r\n x: detection.boundingBox.originX / imageInput.width,\r\n y: detection.boundingBox.originY / imageInput.height,\r\n width: detection.boundingBox.width / imageInput.width,\r\n height: detection.boundingBox.height / imageInput.height\r\n },\r\n center: {\r\n x: (detection.boundingBox.originX + detection.boundingBox.width / 2) / imageInput.width,\r\n y: (detection.boundingBox.originY + detection.boundingBox.height / 2) / imageInput.height\r\n },\r\n landmarks: [],\r\n expressions: EMPTY_EXPRESSIONS,\r\n headPose: EMPTY_HEAD_POSE,\r\n blendshapes: EMPTY_BLENDSHAPES,\r\n confidence: detection.categories[0]?.score || 0\r\n }));\r\n }\r\n \r\n // Process face landmarks (used by faceMesh and emotionDetection)\r\n if ((features.includes('faceMesh') || features.includes('emotionDetection')) && faceLandmarker) {\r\n const landmarkResult = faceLandmarker.detectForVideo(imageInput, timestamp);\r\n if (landmarkResult.faceLandmarks.length > 0) {\r\n const landmarks = landmarkResult.faceLandmarks[0];\r\n \r\n if (!results.faces) {\r\n results.faces = [{\r\n id: 0,\r\n bounds: null,\r\n center: null,\r\n landmarks: [],\r\n expressions: EMPTY_EXPRESSIONS,\r\n headPose: EMPTY_HEAD_POSE,\r\n blendshapes: EMPTY_BLENDSHAPES,\r\n confidence: 0.8\r\n }];\r\n }\r\n \r\n const mappedLandmarks = landmarks.map((landmark) => ({\r\n x: landmark.x,\r\n y: landmark.y,\r\n z: landmark.z || 0\r\n }));\r\n\r\n if (results.faces[0]) {\r\n results.faces[0].landmarks = mappedLandmarks;\r\n results.faces[0].headPose = computeHeadPoseFromLandmarks(landmarks);\r\n\r\n if (features.includes('emotionDetection') &&\r\n landmarkResult.faceBlendshapes &&\r\n landmarkResult.faceBlendshapes.length > 0) {\r\n const bs = buildBlendshapesRecord(landmarkResult.faceBlendshapes[0].categories);\r\n results.faces[0].blendshapes = bs;\r\n results.faces[0].expressions = mapBlendshapesToEmotions(bs);\r\n }\r\n }\r\n } else if (!results.faces) {\r\n results.faces = [];\r\n }\r\n }\r\n \r\n // Process hand tracking (GestureRecognizer provides landmarks + gestures in one call)\r\n if (features.includes('handTracking') && gestureRecognizer) {\r\n const handResult = gestureRecognizer.recognizeForVideo(imageInput, timestamp);\r\n results.hands = handResult.landmarks.map((landmarks, index) => {\r\n const mapped = landmarks.map((landmark) => ({\r\n x: landmark.x,\r\n y: landmark.y,\r\n z: landmark.z || 0\r\n }));\r\n\r\n const rawHandedness = handResult.handednesses[index]?.[0]?.categoryName || 'unknown';\r\n\r\n return {\r\n id: index,\r\n handedness: rawHandedness.toLowerCase(),\r\n confidence: handResult.handednesses[index]?.[0]?.score || 0,\r\n bounds: computeHandBounds(mapped),\r\n landmarks: mapped,\r\n palm: mapped[9],\r\n gestures: mapGestures(handResult.gestures[index])\r\n };\r\n });\r\n }\r\n \r\n // Process pose detection\r\n if (features.includes('poseDetection') && poseLandmarker) {\r\n const poseResult = poseLandmarker.detectForVideo(imageInput, timestamp);\r\n if (poseResult.landmarks.length > 0) {\r\n const poseLandmarks = poseResult.landmarks[0].map((landmark) => ({\r\n x: landmark.x,\r\n y: landmark.y,\r\n z: landmark.z || 0,\r\n visibility: landmark.visibility || 1\r\n }));\r\n\r\n results.pose = {\r\n confidence: computePoseConfidence(poseLandmarks),\r\n landmarks: poseLandmarks,\r\n face: extractPoseGroup(poseLandmarks, POSE_FACE_INDICES),\r\n torso: extractPoseGroup(poseLandmarks, POSE_TORSO_INDICES),\r\n leftArm: extractPoseGroup(poseLandmarks, POSE_LEFT_ARM_INDICES),\r\n rightArm: extractPoseGroup(poseLandmarks, POSE_RIGHT_ARM_INDICES),\r\n leftLeg: extractPoseGroup(poseLandmarks, POSE_LEFT_LEG_INDICES),\r\n rightLeg: extractPoseGroup(poseLandmarks, POSE_RIGHT_LEG_INDICES),\r\n worldLandmarks: poseResult.worldLandmarks?.[0]?.map((landmark) => ({\r\n x: landmark.x,\r\n y: landmark.y,\r\n z: landmark.z || 0,\r\n visibility: landmark.visibility || 1\r\n })) || []\r\n };\r\n } else {\r\n results.pose = null;\r\n }\r\n }\r\n \r\n // Process body segmentation\r\n if (features.includes('bodySegmentation') && imageSegmenter) {\r\n const segmentResult = imageSegmenter.segment(imageInput);\r\n if (segmentResult.categoryMask) {\r\n try {\r\n results.segmentation = {\r\n mask: segmentResult.categoryMask.getAsUint8Array(),\r\n width: segmentResult.categoryMask.width,\r\n height: segmentResult.categoryMask.height\r\n };\r\n log('Segmentation mask:', results.segmentation.width, 'x', results.segmentation.height);\r\n } finally {\r\n segmentResult.categoryMask.close();\r\n }\r\n } else {\r\n results.segmentation = null;\r\n }\r\n }\r\n \r\n return results;\r\n } catch (error) {\r\n log('❌ Error processing frame:', error);\r\n return {};\r\n }\r\n}\r\n\r\n// Note: Removed reusable canvas functions - no longer needed with direct ImageBitmap processing!\r\n\r\n/**\r\n * Clean up WASM instance with proper memory management\r\n */\r\nfunction cleanupWasmInstance(instance, featureName) {\r\n if (instance) {\r\n try {\r\n log(`🧹 Cleaning up ${featureName} WASM instance...`);\r\n instance.close();\r\n \r\n // Force garbage collection if available (Chrome DevTools)\r\n if (typeof gc === 'function') {\r\n gc();\r\n }\r\n \r\n // Give time for WASM cleanup\r\n return new Promise(resolve => {\r\n setTimeout(resolve, 100);\r\n });\r\n } catch (error) {\r\n log(`⚠️ Error cleaning up ${featureName}:`, error);\r\n }\r\n }\r\n return Promise.resolve();\r\n}\r\n\r\n/**\r\n * Process configuration queue sequentially\r\n */\r\nasync function processConfigQueue() {\r\n if (processingConfig || configQueue.length === 0) return;\r\n \r\n processingConfig = true;\r\n \r\n try {\r\n while (configQueue.length > 0) {\r\n const { features, resolve, reject } = configQueue.shift();\r\n \r\n try {\r\n await handleConfigUpdateInternal(features);\r\n resolve({ configured: true, activeFeatures: Array.from(activeFeatures) });\r\n } catch (error) {\r\n reject(error);\r\n }\r\n }\r\n } finally {\r\n processingConfig = false;\r\n }\r\n}\r\n\r\n/**\r\n * Queue configuration update to prevent race conditions\r\n */\r\nfunction queueConfigUpdate(features) {\r\n return new Promise((resolve, reject) => {\r\n configQueue.push({ features, resolve, reject });\r\n processConfigQueue();\r\n });\r\n}\r\n\r\n/**\r\n * Handle feature configuration updates (internal)\r\n */\r\nasync function handleConfigUpdateInternal(features) {\r\n if (!workerHealthy) {\r\n throw new Error('Worker is in unhealthy state, restart required');\r\n }\r\n \r\n const newFeatures = new Set(features);\r\n const toEnable = features.filter(f => !activeFeatures.has(f));\r\n const toDisable = Array.from(activeFeatures).filter(f => !newFeatures.has(f));\r\n \r\n log(`🔄 Config update: enable [${toEnable.join(', ')}], disable [${toDisable.join(', ')}]`);\r\n \r\n // Disable unused features first (cleanup instances)\r\n const cleanupPromises = [];\r\n for (const feature of toDisable) {\r\n switch (feature) {\r\n case 'faceDetection':\r\n cleanupPromises.push(cleanupWasmInstance(faceDetector, 'FaceDetector'));\r\n faceDetector = null;\r\n break;\r\n case 'faceMesh':\r\n // Only teardown FaceLandmarker if emotionDetection also not active\r\n if (!newFeatures.has('emotionDetection')) {\r\n cleanupPromises.push(cleanupWasmInstance(faceLandmarker, 'FaceLandmarker'));\r\n faceLandmarker = null;\r\n }\r\n break;\r\n case 'emotionDetection':\r\n // Only teardown FaceLandmarker if faceMesh also not active\r\n if (!newFeatures.has('faceMesh')) {\r\n cleanupPromises.push(cleanupWasmInstance(faceLandmarker, 'FaceLandmarker'));\r\n faceLandmarker = null;\r\n }\r\n break;\r\n case 'handTracking':\r\n cleanupPromises.push(cleanupWasmInstance(gestureRecognizer, 'GestureRecognizer'));\r\n gestureRecognizer = null;\r\n break;\r\n case 'poseDetection':\r\n cleanupPromises.push(cleanupWasmInstance(poseLandmarker, 'PoseLandmarker'));\r\n poseLandmarker = null;\r\n break;\r\n case 'bodySegmentation':\r\n cleanupPromises.push(cleanupWasmInstance(imageSegmenter, 'ImageSegmenter'));\r\n imageSegmenter = null;\r\n break;\r\n }\r\n activeFeatures.delete(feature);\r\n log(`🗑️ Disabled feature: ${feature}`);\r\n }\r\n \r\n // Wait for all cleanup to complete\r\n if (cleanupPromises.length > 0) {\r\n await Promise.all(cleanupPromises);\r\n log('✅ All cleanup completed');\r\n }\r\n \r\n // Note: No canvas cleanup needed - using direct ImageBitmap processing!\r\n \r\n // Enable new features\r\n for (const feature of toEnable) {\r\n try {\r\n switch (feature) {\r\n case 'faceDetection':\r\n await initializeFaceDetection();\r\n break;\r\n case 'faceMesh':\r\n case 'emotionDetection':\r\n // Both share the FaceLandmarker (with blendshapes enabled)\r\n await initializeFaceLandmarks();\r\n break;\r\n case 'handTracking':\r\n await initializeHandTracking();\r\n break;\r\n case 'poseDetection':\r\n await initializePoseDetection();\r\n break;\r\n case 'bodySegmentation':\r\n await initializeBodySegmentation();\r\n break;\r\n }\r\n activeFeatures.add(feature);\r\n log(`✅ Enabled feature: ${feature}`);\r\n } catch (error) {\r\n log(`❌ Failed to enable feature ${feature}:`, error);\r\n \r\n // Check if this is a memory error\r\n if (error.message && error.message.includes('Out of memory')) {\r\n memoryPressureDetected = true;\r\n workerHealthy = false;\r\n throw new Error(`Memory exhausted while enabling ${feature}. Worker restart required.`);\r\n }\r\n \r\n throw error;\r\n }\r\n }\r\n}\r\n\r\n/**\r\n * Legacy function for backward compatibility\r\n */\r\nasync function handleConfigUpdate(features) {\r\n return await queueConfigUpdate(features);\r\n}\r\n\r\n// Message handler\r\nself.onmessage = async (event) => {\r\n const message = event.data;\r\n \r\n // Only log non-process messages to avoid per-frame spam\r\n if (message.type !== 'process') {\r\n log('Received message:', message.type);\r\n }\r\n \r\n try {\r\n switch (message.type) {\r\n case 'debug': {\r\n DEBUG = !!message.enabled;\r\n log('Debug mode', DEBUG ? 'enabled' : 'disabled');\r\n break;\r\n }\r\n \r\n case 'init': {\r\n log('Received init message');\r\n \r\n const visionCode = message.visionBundleCode;\r\n assetConfig.wasmUrls = message.wasmUrls || null;\r\n \r\n if (!visionCode || !assetConfig.wasmUrls) {\r\n throw new Error('init message must include visionBundleCode and wasmUrls');\r\n }\r\n \r\n log('WASM URLs received:', Object.keys(assetConfig.wasmUrls));\r\n \r\n try {\r\n (0, eval)(visionCode);\r\n log('vision_bundle executed successfully (inlined code)');\r\n } catch (error) {\r\n log('❌ Failed to execute vision_bundle:', error);\r\n self.postMessage({\r\n type: 'result',\r\n success: false,\r\n error: 'Failed to execute vision bundle: ' + error.message,\r\n restartRequired: true\r\n });\r\n break;\r\n }\r\n \r\n try {\r\n await initializeVision();\r\n log('Vision runtime ready for feature loading');\r\n } catch (error) {\r\n log('❌ Vision runtime initialization failed:', error);\r\n throw error;\r\n }\r\n \r\n const response = {\r\n type: 'result',\r\n success: true,\r\n data: { initialized: true }\r\n };\r\n self.postMessage(response);\r\n break;\r\n }\r\n \r\n case 'config': {\r\n log('Received config message:', message.features);\r\n \r\n try {\r\n const result = await handleConfigUpdate(message.features);\r\n \r\n const response = {\r\n type: 'result',\r\n success: true,\r\n data: result\r\n };\r\n self.postMessage(response);\r\n } catch (error) {\r\n log('❌ Config update failed:', error);\r\n \r\n // Check if worker needs restart\r\n if (!workerHealthy || memoryPressureDetected) {\r\n const errorResponse = {\r\n type: 'result',\r\n success: false,\r\n error: error.message,\r\n restartRequired: true\r\n };\r\n self.postMessage(errorResponse);\r\n } else {\r\n throw error; // Re-throw for normal error handling\r\n }\r\n }\r\n break;\r\n }\r\n \r\n case 'process': {\r\n try {\r\n // 🚀 OPTIMIZED: Pass ImageBitmap directly to MediaPipe (no conversion!)\r\n const results = await processFrame(message.bitmap, message.timestamp, message.features);\r\n \r\n const response = {\r\n type: 'result',\r\n success: true,\r\n data: results\r\n };\r\n self.postMessage(response);\r\n } finally {\r\n // Clean up ImageBitmap after processing\r\n if (message.bitmap && typeof message.bitmap.close === 'function') {\r\n message.bitmap.close();\r\n }\r\n }\r\n break;\r\n }\r\n \r\n default:\r\n log('❌ Unknown message type:', message.type);\r\n const errorResponse = {\r\n type: 'result',\r\n success: false,\r\n error: `Unknown message type: ${message.type}`\r\n };\r\n self.postMessage(errorResponse);\r\n }\r\n } catch (error) {\r\n log('❌ Error handling message:', error);\r\n const errorResponse = {\r\n type: 'result',\r\n success: false,\r\n error: error instanceof Error ? error.message : String(error)\r\n };\r\n self.postMessage(errorResponse);\r\n }\r\n};\r\n\r\nlog('CV Tasks Worker loaded — waiting for init message with inlined code and WASM URLs');\r\n";
751
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i=Ra(t);Fa(t,e,(e=>{Ia(t,e,n,r),(e=La(t)).drawImage(i.canvas,0,0,e.canvas.width,e.canvas.height)}))}(this,t,n,e):Ia(this,t.N(),n,e)}xa(t,e,n){this.l?function(t,e,n,r){const i=Ra(t);Fa(t,e,(e=>{Ma(t,e,n,r),(e=La(t)).drawImage(i.canvas,0,0,e.canvas.width,e.canvas.height)}))}(this,t,e,n):Ma(this,t.N(),e,n)}close(){this.g?.close(),this.g=void 0,this.h?.close(),this.h=void 0,this.m?.close(),this.m=void 0}};function Oa(t,e){switch(e){case 0:return t.g.find((t=>t instanceof ImageData));case 1:return t.g.find((t=>"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap));case 2:return t.g.find((t=>"undefined"!=typeof WebGLTexture&&t instanceof WebGLTexture));default:throw Error(`Type is not supported: ${e}`)}}function Ca(t){var e=Oa(t,0);if(!e){e=Na(t);const n=Da(t),r=new Uint8Array(t.width*t.height*4);ca(n,e,Ua(t)),e.readPixels(0,0,t.width,t.height,e.RGBA,e.UNSIGNED_BYTE,r),ha(n),e=new ImageData(new Uint8ClampedArray(r.buffer),t.width,t.height),t.g.push(e)}return e}function Ua(t){let e=Oa(t,2);if(!e){const n=Na(t);e=Ba(t);const r=Oa(t,1)||Ca(t);n.texImage2D(n.TEXTURE_2D,0,n.RGBA,n.RGBA,n.UNSIGNED_BYTE,r),Ga(t)}return e}function Na(t){if(!t.canvas)throw Error("Conversion to different image formats require that a canvas is passed when iniitializing the image.");return t.h||(t.h=ea(t.canvas.getContext("webgl2"),"You cannot use a canvas that is already bound to a different type of rendering context.")),t.h}function Da(t){return t.l||(t.l=new ua),t.l}function Ba(t){const e=Na(t);e.viewport(0,0,t.width,t.height),e.activeTexture(e.TEXTURE0);let n=Oa(t,2);return n||(n=aa(Da(t),e),t.g.push(n),t.m=!0),e.bindTexture(e.TEXTURE_2D,n),n}function Ga(t){t.h.bindTexture(t.h.TEXTURE_2D,null)}function ja(t){const e=Na(t);return oa(Da(t),e,!0,(()=>function(t,e){const n=t.canvas;if(n.width===t.width&&n.height===t.height)return e();const r=n.width,i=n.height;return n.width=t.width,n.height=t.height,t=e(),n.width=r,n.height=i,t}(t,(()=>{if(e.bindFramebuffer(e.FRAMEBUFFER,null),e.clearColor(0,0,0,0),e.clear(e.COLOR_BUFFER_BIT),e.drawArrays(e.TRIANGLE_FAN,0,4),!(t.canvas instanceof OffscreenCanvas))throw Error("Conversion to ImageBitmap requires that the MediaPipe Tasks is initialized with an OffscreenCanvas");return t.canvas.transferToImageBitmap()}))))}Pa.prototype.close=Pa.prototype.close,Pa.prototype.drawConfidenceMask=Pa.prototype.xa,Pa.prototype.drawCategoryMask=Pa.prototype.wa,Pa.prototype.drawBoundingBox=Pa.prototype.va,Pa.prototype.drawConnectors=Pa.prototype.ya,Pa.prototype.drawLandmarks=Pa.prototype.za,Pa.lerp=function(t,e,n,r,i){return Sa(r*(1-(t-e)/(n-e))+i*(1-(n-t)/(n-e)),r,i)},Pa.clamp=Sa,e("DrawingUtils",Pa);var Va=class{constructor(t,e,n,r,i,s,o){this.g=t,this.j=e,this.m=n,this.canvas=r,this.l=i,this.width=s,this.height=o,(this.j||this.m)&&(0===--Xa&&console.error("You seem to be creating MPImage instances without invoking .close(). 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s=4*t.length;this.h!==s&&(this.g&&this.i._free(this.g),this.g=this.i._malloc(s),this.h=s),this.i.HEAPF32.set(t,this.g/4),Vo(this,r,(t=>{this.i._addAudioToInputStream(this.g,e,n,t,i)}))}addGpuBufferToStream(t,e,n){Vo(this,e,(e=>{const[r,i]=Xo(this,t,e);this.i._addBoundTextureToStream(e,r,i,n)}))}addBoolToStream(t,e,n){Vo(this,e,(e=>{this.i._addBoolToInputStream(t,e,n)}))}addDoubleToStream(t,e,n){Vo(this,e,(e=>{this.i._addDoubleToInputStream(t,e,n)}))}addFloatToStream(t,e,n){Vo(this,e,(e=>{this.i._addFloatToInputStream(t,e,n)}))}addIntToStream(t,e,n){Vo(this,e,(e=>{this.i._addIntToInputStream(t,e,n)}))}addUintToStream(t,e,n){Vo(this,e,(e=>{this.i._addUintToInputStream(t,e,n)}))}addStringToStream(t,e,n){Vo(this,e,(e=>{Vo(this,t,(t=>{this.i._addStringToInputStream(t,e,n)}))}))}addStringRecordToStream(t,e,n){Vo(this,e,(e=>{Ho(this,Object.keys(t),(r=>{Ho(this,Object.values(t),(i=>{this.i._addFlatHashMapToInputStream(r,i,Object.keys(t).length,e,n)}))}))}))}addProtoToStream(t,e,n,r){Vo(this,n,(n=>{Vo(this,e,(e=>{const i=this.i._malloc(t.length);this.i.HEAPU8.set(t,i),this.i._addProtoToInputStream(i,t.length,e,n,r),this.i._free(i)}))}))}addEmptyPacketToStream(t,e){Vo(this,t,(t=>{this.i._addEmptyPacketToInputStream(t,e)}))}addBoolVectorToStream(t,e,n){Vo(this,e,(e=>{const r=this.i._allocateBoolVector(t.length);if(!r)throw Error("Unable to allocate new bool vector on heap.");for(const e of t)this.i._addBoolVectorEntry(r,e);this.i._addBoolVectorToInputStream(r,e,n)}))}addDoubleVectorToStream(t,e,n){Vo(this,e,(e=>{const r=this.i._allocateDoubleVector(t.length);if(!r)throw Error("Unable to allocate new double vector on heap.");for(const e of t)this.i._addDoubleVectorEntry(r,e);this.i._addDoubleVectorToInputStream(r,e,n)}))}addFloatVectorToStream(t,e,n){Vo(this,e,(e=>{const r=this.i._allocateFloatVector(t.length);if(!r)throw Error("Unable to allocate new float vector on heap.");for(const e of 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to use attachAudioListener without support for output audio. Is build dep ":gl_graph_runner_audio_out" missing?\'),Wo(this,t,((t,n)=>{t=new Float32Array(t.buffer,t.byteOffset,t.length/4),e(t,n)})),Vo(this,t,(t=>{this.i._attachAudioListener(t,n||!1)}))}finishProcessing(){this.i._waitUntilIdle()}closeGraph(){this.i._closeGraph(),this.i.simpleListeners=void 0,this.i.emptyPacketListeners=void 0}},class extends za{get fa(){return this.i}ra(t,e,n){Vo(this,e,(e=>{const[r,i]=Xo(this,t,e);this.fa._addBoundTextureAsImageToStream(e,r,i,n)}))}V(t,e){Wo(this,t,e),Vo(this,t,(t=>{this.fa._attachImageListener(t)}))}da(t,e){zo(this,t,e),Vo(this,t,(t=>{this.fa._attachImageVectorListener(t)}))}}));var za,Ka=class extends Wa{};async function Ya(t,e,n){return async function(t,e,n,r){return Ko(t,e,n,r)}(t,n.canvas??(Bo()?void 0:document.createElement("canvas")),e,n)}function $a(t,e,n,r){if(t.U){const s=new _s;if(n?.regionOfInterest){if(!t.qa)throw Error("This task doesn\'t support region-of-interest.");var 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lc(t){t.j={faceLandmarks:[],faceBlendshapes:[],facialTransformationMatrixes:[]}}var fc=class extends Qa{constructor(t,e){super(new Ka(t,e),"image_in","norm_rect",!1),this.j={faceLandmarks:[],faceBlendshapes:[],facialTransformationMatrixes:[]},this.outputFacialTransformationMatrixes=this.outputFaceBlendshapes=!1,un(t=this.h=new js,0,1,e=new Ps),this.v=new Gs,un(this.h,0,3,this.v),this.s=new Us,un(this.h,0,2,this.s),En(this.s,4,1),wn(this.s,2,.5),wn(this.v,2,.5),wn(this.h,4,.5)}get baseOptions(){return an(this.h,Ps,1)}set baseOptions(t){un(this.h,0,1,t)}o(t){return"numFaces"in t&&En(this.s,4,t.numFaces??1),"minFaceDetectionConfidence"in t&&wn(this.s,2,t.minFaceDetectionConfidence??.5),"minTrackingConfidence"in t&&wn(this.h,4,t.minTrackingConfidence??.5),"minFacePresenceConfidence"in t&&wn(this.v,2,t.minFacePresenceConfidence??.5),"outputFaceBlendshapes"in t&&(this.outputFaceBlendshapes=!!t.outputFaceBlendshapes),"outputFacialTransformationMatrixes"in 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t)t=as(e),this.j.faceBlendshapes.push(Lo(t.g()??[]));qo(this,e)})),this.g.attachEmptyPacketListener("blendshapes",(t=>{qo(this,t)}))),this.outputFacialTransformationMatrixes&&(ts(t,"face_geometry"),Ki(n,"FACE_GEOMETRY:face_geometry"),this.g.attachProtoVectorListener("face_geometry",((t,e)=>{if(this.outputFacialTransformationMatrixes)for(const e of t)(t=an(Bs(e),ms,2))&&this.j.facialTransformationMatrixes.push({rows:gn(mn(t,1),0)??0,columns:gn(mn(t,2),0)??0,data:Ke(t,3,Wt,ze()).slice()??[]});qo(this,e)})),this.g.attachEmptyPacketListener("face_geometry",(t=>{qo(this,t)}))),t=t.g(),this.setGraph(new Uint8Array(t),!0)}};fc.prototype.detectForVideo=fc.prototype.F,fc.prototype.detect=fc.prototype.D,fc.prototype.setOptions=fc.prototype.o,fc.createFromModelPath=function(t,e){return Ya(fc,t,{baseOptions:{modelAssetPath:e}})},fc.createFromModelBuffer=function(t,e){return Ya(fc,t,{baseOptions:{modelAssetBuffer:e}})},fc.createFromOptions=function(t,e){return Ya(fc,t,e)},fc.FACE_LANDMARKS_LIPS=ec,fc.FACE_LANDMARKS_LEFT_EYE=nc,fc.FACE_LANDMARKS_LEFT_EYEBROW=rc,fc.FACE_LANDMARKS_LEFT_IRIS=ic,fc.FACE_LANDMARKS_RIGHT_EYE=sc,fc.FACE_LANDMARKS_RIGHT_EYEBROW=oc,fc.FACE_LANDMARKS_RIGHT_IRIS=ac,fc.FACE_LANDMARKS_FACE_OVAL=cc,fc.FACE_LANDMARKS_CONTOURS=hc,fc.FACE_LANDMARKS_TESSELATION=uc;var dc=class extends Qa{constructor(t,e){super(new Ka(t,e),"image_in","norm_rect",!0),un(t=this.j=new Ws,0,1,e=new Ps)}get baseOptions(){return an(this.j,Ps,1)}set baseOptions(t){un(this.j,0,1,t)}o(t){return super.l(t)}Oa(t,e,n){const r="function"!=typeof e?e:{};if(this.h="function"==typeof e?e:n,qa(this,t,r??{}),!this.h)return this.s}m(){var t=new es;Qi(t,"image_in"),Qi(t,"norm_rect"),ts(t,"stylized_image");const e=new Vi;Yn(e,zs,this.j);const n=new Yi;Wi(n,"mediapipe.tasks.vision.face_stylizer.FaceStylizerGraph"),zi(n,"IMAGE:image_in"),zi(n,"NORM_RECT:norm_rect"),Ki(n,"STYLIZED_IMAGE:stylized_image"),n.o(e),Zi(t,n),this.g.V("stylized_image",((t,e)=>{var n=!this.h,r=t.data,i=t.width;const s=i*(t=t.height);if(r instanceof Uint8Array)if(r.length===3*s){const e=new Uint8ClampedArray(4*s);for(let t=0;t<s;++t)e[4*t]=r[3*t],e[4*t+1]=r[3*t+1],e[4*t+2]=r[3*t+2],e[4*t+3]=255;r=new ImageData(e,i,t)}else{if(r.length!==4*s)throw Error("Unsupported channel count: "+r.length/s);r=new ImageData(new Uint8ClampedArray(r.buffer,r.byteOffset,r.length),i,t)}else if(!(r instanceof WebGLTexture))throw Error(`Unsupported format: ${r.constructor.name}`);i=new Va([r],!1,!1,this.g.i.canvas,this.P,i,t),this.s=n=n?i.clone():i,this.h&&this.h(n),qo(this,e)})),this.g.attachEmptyPacketListener("stylized_image",(t=>{this.s=null,this.h&&this.h(null),qo(this,t)})),t=t.g(),this.setGraph(new Uint8Array(t),!0)}};dc.prototype.stylize=dc.prototype.Oa,dc.prototype.setOptions=dc.prototype.o,dc.createFromModelPath=function(t,e){return Ya(dc,t,{baseOptions:{modelAssetPath:e}})},dc.createFromModelBuffer=function(t,e){return Ya(dc,t,{baseOptions:{modelAssetBuffer:e}})},dc.createFromOptions=function(t,e){return Ya(dc,t,e)};var pc=Ha([0,1],[1,2],[2,3],[3,4],[0,5],[5,6],[6,7],[7,8],[5,9],[9,10],[10,11],[11,12],[9,13],[13,14],[14,15],[15,16],[13,17],[0,17],[17,18],[18,19],[19,20]);function gc(t){t.gestures=[],t.landmarks=[],t.worldLandmarks=[],t.handedness=[]}function mc(t){return 0===t.gestures.length?{gestures:[],landmarks:[],worldLandmarks:[],handedness:[],handednesses:[]}:{gestures:t.gestures,landmarks:t.landmarks,worldLandmarks:t.worldLandmarks,handedness:t.handedness,handednesses:t.handedness}}function yc(t,e=!0){const n=[];for(const i of t){var r=as(i);t=[];for(const n of r.g())r=e&&null!=mn(n,1)?gn(mn(n,1),0):-1,t.push({score:yn(n,2)??0,index:r,categoryName:_n(n,3)??"",displayName:_n(n,4)??""});n.push(t)}return n}var _c=class extends Qa{constructor(t,e){super(new Ka(t,e),"image_in","norm_rect",!1),this.gestures=[],this.landmarks=[],this.worldLandmarks=[],this.handedness=[],un(t=this.j=new Qs,0,1,e=new Ps),this.s=new Zs,un(this.j,0,2,this.s),this.C=new Js,un(this.s,0,3,this.C),this.v=new qs,un(this.s,0,2,this.v),this.h=new $s,un(this.j,0,3,this.h),wn(this.v,2,.5),wn(this.s,4,.5),wn(this.C,2,.5)}get baseOptions(){return an(this.j,Ps,1)}set baseOptions(t){un(this.j,0,1,t)}o(t){if(En(this.v,3,t.numHands??1),"minHandDetectionConfidence"in t&&wn(this.v,2,t.minHandDetectionConfidence??.5),"minTrackingConfidence"in t&&wn(this.s,4,t.minTrackingConfidence??.5),"minHandPresenceConfidence"in t&&wn(this.C,2,t.minHandPresenceConfidence??.5),t.cannedGesturesClassifierOptions){var e=new Ks,n=e,r=So(t.cannedGesturesClassifierOptions,an(this.h,Ks,3)?.h());un(n,0,2,r),un(this.h,0,3,e)}else void 0===t.cannedGesturesClassifierOptions&&an(this.h,Ks,3)?.g();return t.customGesturesClassifierOptions?(un(n=e=new Ks,0,2,r=So(t.customGesturesClassifierOptions,an(this.h,Ks,4)?.h())),un(this.h,0,4,e)):void 0===t.customGesturesClassifierOptions&&an(this.h,Ks,4)?.g(),this.l(t)}Ja(t,e){return gc(this),qa(this,t,e),mc(this)}Ka(t,e,n){return gc(this),Ja(this,t,n,e),mc(this)}m(){var t=new es;Qi(t,"image_in"),Qi(t,"norm_rect"),ts(t,"hand_gestures"),ts(t,"hand_landmarks"),ts(t,"world_hand_landmarks"),ts(t,"handedness");const e=new Vi;Yn(e,io,this.j);const n=new Yi;Wi(n,"mediapipe.tasks.vision.gesture_recognizer.GestureRecognizerGraph"),zi(n,"IMAGE:image_in"),zi(n,"NORM_RECT:norm_rect"),Ki(n,"HAND_GESTURES:hand_gestures"),Ki(n,"LANDMARKS:hand_landmarks"),Ki(n,"WORLD_LANDMARKS:world_hand_landmarks"),Ki(n,"HANDEDNESS:handedness"),n.o(e),Zi(t,n),this.g.attachProtoVectorListener("hand_landmarks",((t,e)=>{for(const e of t){t=gs(e);const n=[];for(const e of hn(t,ps,1))n.push({x:yn(e,1)??0,y:yn(e,2)??0,z:yn(e,3)??0,visibility:yn(e,4)??0});this.landmarks.push(n)}qo(this,e)})),this.g.attachEmptyPacketListener("hand_landmarks",(t=>{qo(this,t)})),this.g.attachProtoVectorListener("world_hand_landmarks",((t,e)=>{for(const e of t){t=ds(e);const n=[];for(const e of hn(t,fs,1))n.push({x:yn(e,1)??0,y:yn(e,2)??0,z:yn(e,3)??0,visibility:yn(e,4)??0});this.worldLandmarks.push(n)}qo(this,e)})),this.g.attachEmptyPacketListener("world_hand_landmarks",(t=>{qo(this,t)})),this.g.attachProtoVectorListener("hand_gestures",((t,e)=>{this.gestures.push(...yc(t,!1)),qo(this,e)})),this.g.attachEmptyPacketListener("hand_gestures",(t=>{qo(this,t)})),this.g.attachProtoVectorListener("handedness",((t,e)=>{this.handedness.push(...yc(t)),qo(this,e)})),this.g.attachEmptyPacketListener("handedness",(t=>{qo(this,t)})),t=t.g(),this.setGraph(new Uint8Array(t),!0)}};function vc(t){return{landmarks:t.landmarks,worldLandmarks:t.worldLandmarks,handednesses:t.handedness,handedness:t.handedness}}_c.prototype.recognizeForVideo=_c.prototype.Ka,_c.prototype.recognize=_c.prototype.Ja,_c.prototype.setOptions=_c.prototype.o,_c.createFromModelPath=function(t,e){return Ya(_c,t,{baseOptions:{modelAssetPath:e}})},_c.createFromModelBuffer=function(t,e){return Ya(_c,t,{baseOptions:{modelAssetBuffer:e}})},_c.createFromOptions=function(t,e){return Ya(_c,t,e)},_c.HAND_CONNECTIONS=pc;var Ec=class extends Qa{constructor(t,e){super(new Ka(t,e),"image_in","norm_rect",!1),this.landmarks=[],this.worldLandmarks=[],this.handedness=[],un(t=this.h=new Zs,0,1,e=new Ps),this.s=new Js,un(this.h,0,3,this.s),this.j=new qs,un(this.h,0,2,this.j),En(this.j,3,1),wn(this.j,2,.5),wn(this.s,2,.5),wn(this.h,4,.5)}get baseOptions(){return an(this.h,Ps,1)}set baseOptions(t){un(this.h,0,1,t)}o(t){return"numHands"in t&&En(this.j,3,t.numHands??1),"minHandDetectionConfidence"in t&&wn(this.j,2,t.minHandDetectionConfidence??.5),"minTrackingConfidence"in t&&wn(this.h,4,t.minTrackingConfidence??.5),"minHandPresenceConfidence"in t&&wn(this.s,2,t.minHandPresenceConfidence??.5),this.l(t)}D(t,e){return this.landmarks=[],this.worldLandmarks=[],this.handedness=[],qa(this,t,e),vc(this)}F(t,e,n){return this.landmarks=[],this.worldLandmarks=[],this.handedness=[],Ja(this,t,n,e),vc(this)}m(){var t=new es;Qi(t,"image_in"),Qi(t,"norm_rect"),ts(t,"hand_landmarks"),ts(t,"world_hand_landmarks"),ts(t,"handedness");const e=new Vi;Yn(e,so,this.h);const n=new Yi;Wi(n,"mediapipe.tasks.vision.hand_landmarker.HandLandmarkerGraph"),zi(n,"IMAGE:image_in"),zi(n,"NORM_RECT:norm_rect"),Ki(n,"LANDMARKS:hand_landmarks"),Ki(n,"WORLD_LANDMARKS:world_hand_landmarks"),Ki(n,"HANDEDNESS:handedness"),n.o(e),Zi(t,n),this.g.attachProtoVectorListener("hand_landmarks",((t,e)=>{for(const e of t)t=gs(e),this.landmarks.push(Fo(t));qo(this,e)})),this.g.attachEmptyPacketListener("hand_landmarks",(t=>{qo(this,t)})),this.g.attachProtoVectorListener("world_hand_landmarks",((t,e)=>{for(const e of t)t=ds(e),this.worldLandmarks.push(Io(t));qo(this,e)})),this.g.attachEmptyPacketListener("world_hand_landmarks",(t=>{qo(this,t)})),this.g.attachProtoVectorListener("handedness",((t,e)=>{var n=this.handedness,r=n.push;const i=[];for(const e of t){t=as(e);const n=[];for(const e of t.g())n.push({score:yn(e,2)??0,index:gn(mn(e,1),0)??-1,categoryName:_n(e,3)??"",displayName:_n(e,4)??""});i.push(n)}r.call(n,...i),qo(this,e)})),this.g.attachEmptyPacketListener("handedness",(t=>{qo(this,t)})),t=t.g(),this.setGraph(new Uint8Array(t),!0)}};Ec.prototype.detectForVideo=Ec.prototype.F,Ec.prototype.detect=Ec.prototype.D,Ec.prototype.setOptions=Ec.prototype.o,Ec.createFromModelPath=function(t,e){return Ya(Ec,t,{baseOptions:{modelAssetPath:e}})},Ec.createFromModelBuffer=function(t,e){return Ya(Ec,t,{baseOptions:{modelAssetBuffer:e}})},Ec.createFromOptions=function(t,e){return Ya(Ec,t,e)},Ec.HAND_CONNECTIONS=pc;var wc=Ha([0,1],[1,2],[2,3],[3,7],[0,4],[4,5],[5,6],[6,8],[9,10],[11,12],[11,13],[13,15],[15,17],[15,19],[15,21],[17,19],[12,14],[14,16],[16,18],[16,20],[16,22],[18,20],[11,23],[12,24],[23,24],[23,25],[24,26],[25,27],[26,28],[27,29],[28,30],[29,31],[30,32],[27,31],[28,32]);function Tc(t){t.h={faceLandmarks:[],faceBlendshapes:[],poseLandmarks:[],poseWorldLandmarks:[],poseSegmentationMasks:[],leftHandLandmarks:[],leftHandWorldLandmarks:[],rightHandLandmarks:[],rightHandWorldLandmarks:[]}}function bc(t){try{if(!t.C)return t.h;t.C(t.h)}finally{Qo(t)}}function Ac(t,e){t=gs(t),e.push(Fo(t))}var kc=class extends Qa{constructor(t,e){super(new Ka(t,e),"input_frames_image",null,!1),this.h={faceLandmarks:[],faceBlendshapes:[],poseLandmarks:[],poseWorldLandmarks:[],poseSegmentationMasks:[],leftHandLandmarks:[],leftHandWorldLandmarks:[],rightHandLandmarks:[],rightHandWorldLandmarks:[]},this.outputPoseSegmentationMasks=this.outputFaceBlendshapes=!1,un(t=this.j=new ho,0,1,e=new Ps),this.K=new Js,un(this.j,0,2,this.K),this.aa=new oo,un(this.j,0,3,this.aa),this.s=new Us,un(this.j,0,4,this.s),this.I=new Gs,un(this.j,0,5,this.I),this.v=new ao,un(this.j,0,6,this.v),this.L=new co,un(this.j,0,7,this.L),wn(this.s,2,.5),wn(this.s,3,.3),wn(this.I,2,.5),wn(this.v,2,.5),wn(this.v,3,.3),wn(this.L,2,.5),wn(this.K,2,.5)}get baseOptions(){return an(this.j,Ps,1)}set baseOptions(t){un(this.j,0,1,t)}o(t){return"minFaceDetectionConfidence"in t&&wn(this.s,2,t.minFaceDetectionConfidence??.5),"minFaceSuppressionThreshold"in t&&wn(this.s,3,t.minFaceSuppressionThreshold??.3),"minFacePresenceConfidence"in t&&wn(this.I,2,t.minFacePresenceConfidence??.5),"outputFaceBlendshapes"in t&&(this.outputFaceBlendshapes=!!t.outputFaceBlendshapes),"minPoseDetectionConfidence"in t&&wn(this.v,2,t.minPoseDetectionConfidence??.5),"minPoseSuppressionThreshold"in t&&wn(this.v,3,t.minPoseSuppressionThreshold??.3),"minPosePresenceConfidence"in t&&wn(this.L,2,t.minPosePresenceConfidence??.5),"outputPoseSegmentationMasks"in t&&(this.outputPoseSegmentationMasks=!!t.outputPoseSegmentationMasks),"minHandLandmarksConfidence"in t&&wn(this.K,2,t.minHandLandmarksConfidence??.5),this.l(t)}D(t,e,n){const r="function"!=typeof e?e:{};return this.C="function"==typeof e?e:n,Tc(this),qa(this,t,r),bc(this)}F(t,e,n,r){const i="function"!=typeof n?n:{};return this.C="function"==typeof n?n:r,Tc(this),Ja(this,t,i,e),bc(this)}m(){var t=new es;Qi(t,"input_frames_image"),ts(t,"pose_landmarks"),ts(t,"pose_world_landmarks"),ts(t,"face_landmarks"),ts(t,"left_hand_landmarks"),ts(t,"left_hand_world_landmarks"),ts(t,"right_hand_landmarks"),ts(t,"right_hand_world_landmarks");const e=new Vi,n=new Ri;Ze(n,1,re("type.googleapis.com/mediapipe.tasks.vision.holistic_landmarker.proto.HolisticLandmarkerGraphOptions"),""),function(t,e){if(null!=e)if(Array.isArray(e))Ve(t,2,Me(e,Oe,void 0,void 0,!1));else{if(!("string"==typeof e||e instanceof B||C(e)))throw Error("invalid value in Any.value field: "+e+" expected a ByteString, a base64 encoded string, a Uint8Array or a jspb array");Ze(t,2,dt(e,!1),N())}}(n,this.j.g());const r=new Yi;Wi(r,"mediapipe.tasks.vision.holistic_landmarker.HolisticLandmarkerGraph"),pn(r,8,Ri,n),zi(r,"IMAGE:input_frames_image"),Ki(r,"POSE_LANDMARKS:pose_landmarks"),Ki(r,"POSE_WORLD_LANDMARKS:pose_world_landmarks"),Ki(r,"FACE_LANDMARKS:face_landmarks"),Ki(r,"LEFT_HAND_LANDMARKS:left_hand_landmarks"),Ki(r,"LEFT_HAND_WORLD_LANDMARKS:left_hand_world_landmarks"),Ki(r,"RIGHT_HAND_LANDMARKS:right_hand_landmarks"),Ki(r,"RIGHT_HAND_WORLD_LANDMARKS:right_hand_world_landmarks"),r.o(e),Zi(t,r),Jo(this,t),this.g.attachProtoListener("pose_landmarks",((t,e)=>{Ac(t,this.h.poseLandmarks),qo(this,e)})),this.g.attachEmptyPacketListener("pose_landmarks",(t=>{qo(this,t)})),this.g.attachProtoListener("pose_world_landmarks",((t,e)=>{var n=this.h.poseWorldLandmarks;t=ds(t),n.push(Io(t)),qo(this,e)})),this.g.attachEmptyPacketListener("pose_world_landmarks",(t=>{qo(this,t)})),this.outputPoseSegmentationMasks&&(Ki(r,"POSE_SEGMENTATION_MASK:pose_segmentation_mask"),Zo(this,"pose_segmentation_mask"),this.g.V("pose_segmentation_mask",((t,e)=>{this.h.poseSegmentationMasks=[Za(this,t,!0,!this.C)],qo(this,e)})),this.g.attachEmptyPacketListener("pose_segmentation_mask",(t=>{this.h.poseSegmentationMasks=[],qo(this,t)}))),this.g.attachProtoListener("face_landmarks",((t,e)=>{Ac(t,this.h.faceLandmarks),qo(this,e)})),this.g.attachEmptyPacketListener("face_landmarks",(t=>{qo(this,t)})),this.outputFaceBlendshapes&&(ts(t,"extra_blendshapes"),Ki(r,"FACE_BLENDSHAPES:extra_blendshapes"),this.g.attachProtoListener("extra_blendshapes",((t,e)=>{var n=this.h.faceBlendshapes;this.outputFaceBlendshapes&&(t=as(t),n.push(Lo(t.g()??[]))),qo(this,e)})),this.g.attachEmptyPacketListener("extra_blendshapes",(t=>{qo(this,t)}))),this.g.attachProtoListener("left_hand_landmarks",((t,e)=>{Ac(t,this.h.leftHandLandmarks),qo(this,e)})),this.g.attachEmptyPacketListener("left_hand_landmarks",(t=>{qo(this,t)})),this.g.attachProtoListener("left_hand_world_landmarks",((t,e)=>{var n=this.h.leftHandWorldLandmarks;t=ds(t),n.push(Io(t)),qo(this,e)})),this.g.attachEmptyPacketListener("left_hand_world_landmarks",(t=>{qo(this,t)})),this.g.attachProtoListener("right_hand_landmarks",((t,e)=>{Ac(t,this.h.rightHandLandmarks),qo(this,e)})),this.g.attachEmptyPacketListener("right_hand_landmarks",(t=>{qo(this,t)})),this.g.attachProtoListener("right_hand_world_landmarks",((t,e)=>{var n=this.h.rightHandWorldLandmarks;t=ds(t),n.push(Io(t)),qo(this,e)})),this.g.attachEmptyPacketListener("right_hand_world_landmarks",(t=>{qo(this,t)})),t=t.g(),this.setGraph(new Uint8Array(t),!0)}};kc.prototype.detectForVideo=kc.prototype.F,kc.prototype.detect=kc.prototype.D,kc.prototype.setOptions=kc.prototype.o,kc.createFromModelPath=function(t,e){return Ya(kc,t,{baseOptions:{modelAssetPath:e}})},kc.createFromModelBuffer=function(t,e){return Ya(kc,t,{baseOptions:{modelAssetBuffer:e}})},kc.createFromOptions=function(t,e){return Ya(kc,t,e)},kc.HAND_CONNECTIONS=pc,kc.POSE_CONNECTIONS=wc,kc.FACE_LANDMARKS_LIPS=ec,kc.FACE_LANDMARKS_LEFT_EYE=nc,kc.FACE_LANDMARKS_LEFT_EYEBROW=rc,kc.FACE_LANDMARKS_LEFT_IRIS=ic,kc.FACE_LANDMARKS_RIGHT_EYE=sc,kc.FACE_LANDMARKS_RIGHT_EYEBROW=oc,kc.FACE_LANDMARKS_RIGHT_IRIS=ac,kc.FACE_LANDMARKS_FACE_OVAL=cc,kc.FACE_LANDMARKS_CONTOURS=hc,kc.FACE_LANDMARKS_TESSELATION=uc;var xc=class extends Qa{constructor(t,e){super(new Ka(t,e),"input_image","norm_rect",!0),this.j={classifications:[]},un(t=this.h=new fo,0,1,e=new Ps)}get baseOptions(){return an(this.h,Ps,1)}set baseOptions(t){un(this.h,0,1,t)}o(t){return un(this.h,0,2,So(t,an(this.h,xs,2))),this.l(t)}ta(t,e){return this.j={classifications:[]},qa(this,t,e),this.j}ua(t,e,n){return this.j={classifications:[]},Ja(this,t,n,e),this.j}m(){var t=new es;Qi(t,"input_image"),Qi(t,"norm_rect"),ts(t,"classifications");const e=new Vi;Yn(e,po,this.h);const n=new Yi;Wi(n,"mediapipe.tasks.vision.image_classifier.ImageClassifierGraph"),zi(n,"IMAGE:input_image"),zi(n,"NORM_RECT:norm_rect"),Ki(n,"CLASSIFICATIONS:classifications"),n.o(e),Zi(t,n),this.g.attachProtoListener("classifications",((t,e)=>{this.j=function(t){const e={classifications:hn(t,vs,1).map((t=>Lo(an(t,ss,4)?.g()??[],gn(mn(t,2),0),_n(t,3))))};return null!=te(Be(t,2))&&(e.timestampMs=gn(te(Be(t,2)),0)),e}(Es(t)),qo(this,e)})),this.g.attachEmptyPacketListener("classifications",(t=>{qo(this,t)})),t=t.g(),this.setGraph(new Uint8Array(t),!0)}};xc.prototype.classifyForVideo=xc.prototype.ua,xc.prototype.classify=xc.prototype.ta,xc.prototype.setOptions=xc.prototype.o,xc.createFromModelPath=function(t,e){return Ya(xc,t,{baseOptions:{modelAssetPath:e}})},xc.createFromModelBuffer=function(t,e){return Ya(xc,t,{baseOptions:{modelAssetBuffer:e}})},xc.createFromOptions=function(t,e){return Ya(xc,t,e)};var Sc=class extends Qa{constructor(t,e){super(new Ka(t,e),"image_in","norm_rect",!0),this.h=new go,this.embeddings={embeddings:[]},un(t=this.h,0,1,e=new Ps)}get baseOptions(){return an(this.h,Ps,1)}set baseOptions(t){un(this.h,0,1,t)}o(t){var e=this.h,n=an(this.h,Ls,2);return n=n?n.clone():new Ls,void 0!==t.l2Normalize?vn(n,1,t.l2Normalize):"l2Normalize"in t&&Ve(n,1),void 0!==t.quantize?vn(n,2,t.quantize):"quantize"in t&&Ve(n,2),un(e,0,2,n),this.l(t)}Aa(t,e){return qa(this,t,e),this.embeddings}Ba(t,e,n){return Ja(this,t,n,e),this.embeddings}m(){var t=new es;Qi(t,"image_in"),Qi(t,"norm_rect"),ts(t,"embeddings_out");const e=new Vi;Yn(e,mo,this.h);const n=new Yi;Wi(n,"mediapipe.tasks.vision.image_embedder.ImageEmbedderGraph"),zi(n,"IMAGE:image_in"),zi(n,"NORM_RECT:norm_rect"),Ki(n,"EMBEDDINGS:embeddings_out"),n.o(e),Zi(t,n),this.g.attachProtoListener("embeddings_out",((t,e)=>{t=ks(t),this.embeddings=function(t){return{embeddings:hn(t,bs,1).map((t=>{const e={headIndex:gn(mn(t,3),0)??-1,headName:_n(t,4)??""};if(void 0!==on(t,ws,tn(t,1)))t=Ke(t=an(t,ws,tn(t,1)),1,Wt,ze()),e.floatEmbedding=t.slice();else{const n=new Uint8Array(0);e.quantizedEmbedding=an(t,Ts,tn(t,2))?.pa()?.h()??n}return e})),timestampMs:gn(te(Be(t,2)),0)}}(t),qo(this,e)})),this.g.attachEmptyPacketListener("embeddings_out",(t=>{qo(this,t)})),t=t.g(),this.setGraph(new Uint8Array(t),!0)}};Sc.cosineSimilarity=function(t,e){if(t.floatEmbedding&&e.floatEmbedding)t=Po(t.floatEmbedding,e.floatEmbedding);else{if(!t.quantizedEmbedding||!e.quantizedEmbedding)throw Error("Cannot compute cosine similarity between quantized and float embeddings.");t=Po(Mo(t.quantizedEmbedding),Mo(e.quantizedEmbedding))}return t},Sc.prototype.embedForVideo=Sc.prototype.Ba,Sc.prototype.embed=Sc.prototype.Aa,Sc.prototype.setOptions=Sc.prototype.o,Sc.createFromModelPath=function(t,e){return Ya(Sc,t,{baseOptions:{modelAssetPath:e}})},Sc.createFromModelBuffer=function(t,e){return Ya(Sc,t,{baseOptions:{modelAssetBuffer:e}})},Sc.createFromOptions=function(t,e){return Ya(Sc,t,e)};var Lc=class{constructor(t,e,n){this.confidenceMasks=t,this.categoryMask=e,this.qualityScores=n}close(){this.confidenceMasks?.forEach((t=>{t.close()})),this.categoryMask?.close()}};function Rc(t){t.categoryMask=void 0,t.confidenceMasks=void 0,t.qualityScores=void 0}function Fc(t){try{const e=new Lc(t.confidenceMasks,t.categoryMask,t.qualityScores);if(!t.j)return e;t.j(e)}finally{Qo(t)}}Lc.prototype.close=Lc.prototype.close;var Ic=class extends Qa{constructor(t,e){super(new Ka(t,e),"image_in","norm_rect",!1),this.s=[],this.outputCategoryMask=!1,this.outputConfidenceMasks=!0,this.h=new wo,this.v=new yo,un(this.h,0,3,this.v),un(t=this.h,0,1,e=new Ps)}get baseOptions(){return an(this.h,Ps,1)}set baseOptions(t){un(this.h,0,1,t)}o(t){return void 0!==t.displayNamesLocale?Ve(this.h,2,re(t.displayNamesLocale)):"displayNamesLocale"in t&&Ve(this.h,2),"outputCategoryMask"in t&&(this.outputCategoryMask=t.outputCategoryMask??!1),"outputConfidenceMasks"in t&&(this.outputConfidenceMasks=t.outputConfidenceMasks??!0),super.l(t)}J(){!function(t){const e=hn(t.ea(),Yi,1).filter((t=>_n(t,1).includes("mediapipe.tasks.TensorsToSegmentationCalculator")));if(t.s=[],e.length>1)throw Error("The graph has more than one mediapipe.tasks.TensorsToSegmentationCalculator.");1===e.length&&(an(e[0],Vi,7)?.l()?.g()??new Map).forEach(((e,n)=>{t.s[Number(n)]=_n(e,1)}))}(this)}segment(t,e,n){const r="function"!=typeof e?e:{};return this.j="function"==typeof e?e:n,Rc(this),qa(this,t,r),Fc(this)}Ma(t,e,n,r){const i="function"!=typeof n?n:{};return this.j="function"==typeof n?n:r,Rc(this),Ja(this,t,i,e),Fc(this)}Ea(){return this.s}m(){var t=new es;Qi(t,"image_in"),Qi(t,"norm_rect");const e=new Vi;Yn(e,To,this.h);const n=new Yi;Wi(n,"mediapipe.tasks.vision.image_segmenter.ImageSegmenterGraph"),zi(n,"IMAGE:image_in"),zi(n,"NORM_RECT:norm_rect"),n.o(e),Zi(t,n),Jo(this,t),this.outputConfidenceMasks&&(ts(t,"confidence_masks"),Ki(n,"CONFIDENCE_MASKS:confidence_masks"),Zo(this,"confidence_masks"),this.g.da("confidence_masks",((t,e)=>{this.confidenceMasks=t.map((t=>Za(this,t,!0,!this.j))),qo(this,e)})),this.g.attachEmptyPacketListener("confidence_masks",(t=>{this.confidenceMasks=[],qo(this,t)}))),this.outputCategoryMask&&(ts(t,"category_mask"),Ki(n,"CATEGORY_MASK:category_mask"),Zo(this,"category_mask"),this.g.V("category_mask",((t,e)=>{this.categoryMask=Za(this,t,!1,!this.j),qo(this,e)})),this.g.attachEmptyPacketListener("category_mask",(t=>{this.categoryMask=void 0,qo(this,t)}))),ts(t,"quality_scores"),Ki(n,"QUALITY_SCORES:quality_scores"),this.g.attachFloatVectorListener("quality_scores",((t,e)=>{this.qualityScores=t,qo(this,e)})),this.g.attachEmptyPacketListener("quality_scores",(t=>{this.categoryMask=void 0,qo(this,t)})),t=t.g(),this.setGraph(new Uint8Array(t),!0)}};Ic.prototype.getLabels=Ic.prototype.Ea,Ic.prototype.segmentForVideo=Ic.prototype.Ma,Ic.prototype.segment=Ic.prototype.segment,Ic.prototype.setOptions=Ic.prototype.o,Ic.createFromModelPath=function(t,e){return Ya(Ic,t,{baseOptions:{modelAssetPath:e}})},Ic.createFromModelBuffer=function(t,e){return Ya(Ic,t,{baseOptions:{modelAssetBuffer:e}})},Ic.createFromOptions=function(t,e){return Ya(Ic,t,e)};var Mc=class{constructor(t,e,n){this.confidenceMasks=t,this.categoryMask=e,this.qualityScores=n}close(){this.confidenceMasks?.forEach((t=>{t.close()})),this.categoryMask?.close()}};Mc.prototype.close=Mc.prototype.close;var Pc=class extends $n{constructor(t){super(t)}},Oc=[0,li,-2],Cc=[0,ii,-3,pi,ii,-1],Uc=[0,Cc],Nc=[0,Cc,li,-1],Dc=class extends $n{constructor(t){super(t)}},Bc=[0,ii,-1,pi],Gc=class extends $n{constructor(){super()}},jc=class extends $n{constructor(t){super(t)}},Vc=[1,2,3,4,5,6,7,8,9,10,14,15],Xc=class extends $n{constructor(){super()}};Xc.prototype.g=Li([0,vi,[0,Vc,Ei,Cc,Ei,[0,Cc,Oc],Ei,Uc,Ei,[0,Uc,Oc],Ei,Bc,Ei,[0,ii,-3,pi,Ai],Ei,[0,ii,-3,pi],Ei,[0,_i,ii,-2,pi,li,pi,-1,2,ii,Oc],Ei,Nc,Ei,[0,Nc,Oc],ii,Oc,_i,Ei,[0,ii,-3,pi,Oc,-1],Ei,[0,vi,Bc]],_i,[0,_i,li,-1,pi]]);var Hc=class extends Qa{constructor(t,e){super(new Ka(t,e),"image_in","norm_rect_in",!1),this.outputCategoryMask=!1,this.outputConfidenceMasks=!0,this.h=new wo,this.s=new yo,un(this.h,0,3,this.s),un(t=this.h,0,1,e=new Ps)}get baseOptions(){return an(this.h,Ps,1)}set baseOptions(t){un(this.h,0,1,t)}o(t){return"outputCategoryMask"in t&&(this.outputCategoryMask=t.outputCategoryMask??!1),"outputConfidenceMasks"in t&&(this.outputConfidenceMasks=t.outputConfidenceMasks??!0),super.l(t)}segment(t,e,n,r){const i="function"!=typeof n?n:{};this.j="function"==typeof n?n:r,this.qualityScores=this.categoryMask=this.confidenceMasks=void 0,n=this.B+1,r=new Xc;const s=new jc;var o=new Pc;if(En(o,1,255),un(s,0,12,o),e.keypoint&&e.scribble)throw Error("Cannot provide both keypoint and scribble.");if(e.keypoint){var a=new Dc;vn(a,3,!0),wn(a,1,e.keypoint.x),wn(a,2,e.keypoint.y),ln(s,5,Vc,a)}else{if(!e.scribble)throw Error("Must provide either a keypoint or a scribble.");for(a of(o=new Gc,e.scribble))vn(e=new Dc,3,!0),wn(e,1,a.x),wn(e,2,a.y),pn(o,1,Dc,e);ln(s,15,Vc,o)}pn(r,1,jc,s),this.g.addProtoToStream(r.g(),"drishti.RenderData","roi_in",n),qa(this,t,i);t:{try{const t=new Mc(this.confidenceMasks,this.categoryMask,this.qualityScores);if(!this.j){var c=t;break t}this.j(t)}finally{Qo(this)}c=void 0}return c}m(){var t=new es;Qi(t,"image_in"),Qi(t,"roi_in"),Qi(t,"norm_rect_in");const e=new Vi;Yn(e,To,this.h);const n=new Yi;Wi(n,"mediapipe.tasks.vision.interactive_segmenter.InteractiveSegmenterGraph"),zi(n,"IMAGE:image_in"),zi(n,"ROI:roi_in"),zi(n,"NORM_RECT:norm_rect_in"),n.o(e),Zi(t,n),Jo(this,t),this.outputConfidenceMasks&&(ts(t,"confidence_masks"),Ki(n,"CONFIDENCE_MASKS:confidence_masks"),Zo(this,"confidence_masks"),this.g.da("confidence_masks",((t,e)=>{this.confidenceMasks=t.map((t=>Za(this,t,!0,!this.j))),qo(this,e)})),this.g.attachEmptyPacketListener("confidence_masks",(t=>{this.confidenceMasks=[],qo(this,t)}))),this.outputCategoryMask&&(ts(t,"category_mask"),Ki(n,"CATEGORY_MASK:category_mask"),Zo(this,"category_mask"),this.g.V("category_mask",((t,e)=>{this.categoryMask=Za(this,t,!1,!this.j),qo(this,e)})),this.g.attachEmptyPacketListener("category_mask",(t=>{this.categoryMask=void 0,qo(this,t)}))),ts(t,"quality_scores"),Ki(n,"QUALITY_SCORES:quality_scores"),this.g.attachFloatVectorListener("quality_scores",((t,e)=>{this.qualityScores=t,qo(this,e)})),this.g.attachEmptyPacketListener("quality_scores",(t=>{this.categoryMask=void 0,qo(this,t)})),t=t.g(),this.setGraph(new Uint8Array(t),!0)}};Hc.prototype.segment=Hc.prototype.segment,Hc.prototype.setOptions=Hc.prototype.o,Hc.createFromModelPath=function(t,e){return Ya(Hc,t,{baseOptions:{modelAssetPath:e}})},Hc.createFromModelBuffer=function(t,e){return Ya(Hc,t,{baseOptions:{modelAssetBuffer:e}})},Hc.createFromOptions=function(t,e){return Ya(Hc,t,e)};var Wc=class extends Qa{constructor(t,e){super(new Ka(t,e),"input_frame_gpu","norm_rect",!1),this.j={detections:[]},un(t=this.h=new bo,0,1,e=new Ps)}get baseOptions(){return an(this.h,Ps,1)}set baseOptions(t){un(this.h,0,1,t)}o(t){return void 0!==t.displayNamesLocale?Ve(this.h,2,re(t.displayNamesLocale)):"displayNamesLocale"in t&&Ve(this.h,2),void 0!==t.maxResults?En(this.h,3,t.maxResults):"maxResults"in t&&Ve(this.h,3),void 0!==t.scoreThreshold?wn(this.h,4,t.scoreThreshold):"scoreThreshold"in t&&Ve(this.h,4),void 0!==t.categoryAllowlist?Tn(this.h,5,t.categoryAllowlist):"categoryAllowlist"in t&&Ve(this.h,5),void 0!==t.categoryDenylist?Tn(this.h,6,t.categoryDenylist):"categoryDenylist"in t&&Ve(this.h,6),this.l(t)}D(t,e){return this.j={detections:[]},qa(this,t,e),this.j}F(t,e,n){return this.j={detections:[]},Ja(this,t,n,e),this.j}m(){var t=new es;Qi(t,"input_frame_gpu"),Qi(t,"norm_rect"),ts(t,"detections");const e=new Vi;Yn(e,Ao,this.h);const n=new Yi;Wi(n,"mediapipe.tasks.vision.ObjectDetectorGraph"),zi(n,"IMAGE:input_frame_gpu"),zi(n,"NORM_RECT:norm_rect"),Ki(n,"DETECTIONS:detections"),n.o(e),Zi(t,n),this.g.attachProtoVectorListener("detections",((t,e)=>{for(const e of t)t=ls(e),this.j.detections.push(Ro(t));qo(this,e)})),this.g.attachEmptyPacketListener("detections",(t=>{qo(this,t)})),t=t.g(),this.setGraph(new Uint8Array(t),!0)}};Wc.prototype.detectForVideo=Wc.prototype.F,Wc.prototype.detect=Wc.prototype.D,Wc.prototype.setOptions=Wc.prototype.o,Wc.createFromModelPath=async function(t,e){return Ya(Wc,t,{baseOptions:{modelAssetPath:e}})},Wc.createFromModelBuffer=function(t,e){return Ya(Wc,t,{baseOptions:{modelAssetBuffer:e}})},Wc.createFromOptions=function(t,e){return Ya(Wc,t,e)};var zc=class{constructor(t,e,n){this.landmarks=t,this.worldLandmarks=e,this.segmentationMasks=n}close(){this.segmentationMasks?.forEach((t=>{t.close()}))}};function Kc(t){t.landmarks=[],t.worldLandmarks=[],t.segmentationMasks=void 0}function Yc(t){try{const e=new zc(t.landmarks,t.worldLandmarks,t.segmentationMasks);if(!t.s)return e;t.s(e)}finally{Qo(t)}}zc.prototype.close=zc.prototype.close;var $c=class extends Qa{constructor(t,e){super(new Ka(t,e),"image_in","norm_rect",!1),this.landmarks=[],this.worldLandmarks=[],this.outputSegmentationMasks=!1,un(t=this.h=new ko,0,1,e=new Ps),this.v=new co,un(this.h,0,3,this.v),this.j=new ao,un(this.h,0,2,this.j),En(this.j,4,1),wn(this.j,2,.5),wn(this.v,2,.5),wn(this.h,4,.5)}get baseOptions(){return an(this.h,Ps,1)}set baseOptions(t){un(this.h,0,1,t)}o(t){return"numPoses"in t&&En(this.j,4,t.numPoses??1),"minPoseDetectionConfidence"in t&&wn(this.j,2,t.minPoseDetectionConfidence??.5),"minTrackingConfidence"in t&&wn(this.h,4,t.minTrackingConfidence??.5),"minPosePresenceConfidence"in t&&wn(this.v,2,t.minPosePresenceConfidence??.5),"outputSegmentationMasks"in t&&(this.outputSegmentationMasks=t.outputSegmentationMasks??!1),this.l(t)}D(t,e,n){const r="function"!=typeof e?e:{};return this.s="function"==typeof e?e:n,Kc(this),qa(this,t,r),Yc(this)}F(t,e,n,r){const i="function"!=typeof n?n:{};return this.s="function"==typeof n?n:r,Kc(this),Ja(this,t,i,e),Yc(this)}m(){var t=new es;Qi(t,"image_in"),Qi(t,"norm_rect"),ts(t,"normalized_landmarks"),ts(t,"world_landmarks"),ts(t,"segmentation_masks");const e=new Vi;Yn(e,xo,this.h);const n=new Yi;Wi(n,"mediapipe.tasks.vision.pose_landmarker.PoseLandmarkerGraph"),zi(n,"IMAGE:image_in"),zi(n,"NORM_RECT:norm_rect"),Ki(n,"NORM_LANDMARKS:normalized_landmarks"),Ki(n,"WORLD_LANDMARKS:world_landmarks"),n.o(e),Zi(t,n),Jo(this,t),this.g.attachProtoVectorListener("normalized_landmarks",((t,e)=>{this.landmarks=[];for(const e of t)t=gs(e),this.landmarks.push(Fo(t));qo(this,e)})),this.g.attachEmptyPacketListener("normalized_landmarks",(t=>{this.landmarks=[],qo(this,t)})),this.g.attachProtoVectorListener("world_landmarks",((t,e)=>{this.worldLandmarks=[];for(const e of t)t=ds(e),this.worldLandmarks.push(Io(t));qo(this,e)})),this.g.attachEmptyPacketListener("world_landmarks",(t=>{this.worldLandmarks=[],qo(this,t)})),this.outputSegmentationMasks&&(Ki(n,"SEGMENTATION_MASK:segmentation_masks"),Zo(this,"segmentation_masks"),this.g.da("segmentation_masks",((t,e)=>{this.segmentationMasks=t.map((t=>Za(this,t,!0,!this.s))),qo(this,e)})),this.g.attachEmptyPacketListener("segmentation_masks",(t=>{this.segmentationMasks=[],qo(this,t)}))),t=t.g(),this.setGraph(new Uint8Array(t),!0)}};$c.prototype.detectForVideo=$c.prototype.F,$c.prototype.detect=$c.prototype.D,$c.prototype.setOptions=$c.prototype.o,$c.createFromModelPath=function(t,e){return Ya($c,t,{baseOptions:{modelAssetPath:e}})},$c.createFromModelBuffer=function(t,e){return Ya($c,t,{baseOptions:{modelAssetBuffer:e}})},$c.createFromOptions=function(t,e){return Ya($c,t,e)},$c.POSE_CONNECTIONS=wc,exports.FaceDetector=tc,exports.FaceLandmarker=fc,exports.FaceStylizer=dc,exports.FilesetResolver=Do,exports.GestureRecognizer=_c,exports.HandLandmarker=Ec,exports.HolisticLandmarker=kc,exports.ImageClassifier=xc,exports.ImageEmbedder=Sc,exports.ImageSegmenter=Ic,exports.ImageSegmenterResult=Lc,exports.InteractiveSegmenter=Hc,exports.InteractiveSegmenterResult=Mc,exports.MPImage=Va,exports.MPMask=Ta,exports.ObjectDetector=Wc,exports.PoseLandmarker=$c,exports.VisionTaskRunner=Qa;\n//# sourceMappingURL=vision_bundle_cjs.js.map\n';
750
752
  class CVSystem {
751
753
  // MediaPipe Tasks Vision worker
752
754
  cvWorker = null;
@@ -784,6 +786,9 @@ class CVSystem {
784
786
  actualCVFPS = 0;
785
787
  debugMode = false;
786
788
  // Debug mode disabled for production
789
+ // WASM URLs resolved on the main thread (where the consumer's bundler operates)
790
+ // and passed down via the message chain.
791
+ cvWasmUrls = null;
787
792
  constructor() {
788
793
  this.debugLog("🔧 CVSystem initialized for MediaPipe Tasks Vision");
789
794
  }
@@ -793,12 +798,12 @@ class CVSystem {
793
798
  }
794
799
  }
795
800
  /**
796
- * Resolve a CV asset URL relative to this module's location.
797
- * Uses a dynamic parameter so Vite's static analysis does not attempt
798
- * to inline or transform the reference at build time.
801
+ * Receive WASM asset URLs resolved by the main thread.
802
+ * Must be called before any CV feature is enabled.
799
803
  */
800
- resolveAssetUrl(filename) {
801
- return new URL(filename, import.meta.url).href;
804
+ setCVWasmUrls(urls) {
805
+ this.cvWasmUrls = urls;
806
+ this.debugLog("WASM URLs received from main thread");
802
807
  }
803
808
  setDebugMode(enabled) {
804
809
  this.debugMode = enabled;
@@ -817,17 +822,25 @@ class CVSystem {
817
822
  }
818
823
  /**
819
824
  * Initialize MediaPipe Tasks Vision worker.
820
- * Asset URLs are resolved relative to this module (the scene worker in
821
- * dist/assets/) using import.meta.url, then passed to the classic
822
- * sub-worker via the init message.
825
+ *
826
+ * The cv-tasks worker code and vision_bundle are inlined as strings at
827
+ * core build time (via ?raw imports), so no external file fetch is needed
828
+ * for them. The worker is created from a Blob URL.
829
+ *
830
+ * WASM binary URLs are resolved on the main thread (where the consumer's
831
+ * bundler can discover them) and passed here via setCVWasmUrls().
823
832
  */
824
833
  async ensureCVWorker() {
825
834
  if (this.cvWorker) return;
835
+ if (!this.cvWasmUrls) {
836
+ throw new Error("CV WASM URLs not set — setCVWasmUrls() must be called before enabling CV features");
837
+ }
826
838
  try {
827
839
  this.debugLog("🔧 Creating MediaPipe Tasks Vision worker...");
828
- const workerUrl = this.resolveAssetUrl("cv-tasks.worker.js");
829
- this.debugLog("CV worker URL:", workerUrl);
830
- this.cvWorker = new Worker(workerUrl);
840
+ const blob = new Blob([cvWorkerCode], { type: "application/javascript" });
841
+ const blobUrl = URL.createObjectURL(blob);
842
+ this.cvWorker = new Worker(blobUrl);
843
+ URL.revokeObjectURL(blobUrl);
831
844
  this.cvWorker.addEventListener("message", (evt) => {
832
845
  const msg = evt.data;
833
846
  this.debugLog(`📨 [CV Worker -> CVSystem] ${msg.type}`, msg.success ? msg.data : msg.error);
@@ -841,11 +854,11 @@ class CVSystem {
841
854
  this.handleWorkerFailure("Worker message error");
842
855
  };
843
856
  this.cvWorker.postMessage({ type: "debug", enabled: this.debugMode });
844
- const visionBundleUrl = this.resolveAssetUrl("vision_bundle.js");
845
- const wasmBasePath = this.resolveAssetUrl("wasm");
846
- this.debugLog("Vision bundle URL:", visionBundleUrl);
847
- this.debugLog("WASM base path:", wasmBasePath);
848
- await this.postToCV("init", { visionBundleUrl, wasmBasePath });
857
+ this.debugLog("Sending init with inlined vision bundle and WASM URLs");
858
+ await this.postToCV("init", {
859
+ visionBundleCode,
860
+ wasmUrls: this.cvWasmUrls
861
+ });
849
862
  this.debugLog("✅ CV worker initialized");
850
863
  } catch (error) {
851
864
  this.debugLog("❌ Failed to initialize CV worker:", error);
@@ -1481,6 +1494,12 @@ class VideoSystem {
1481
1494
  constructor() {
1482
1495
  this.cvSystem = new CVSystem();
1483
1496
  }
1497
+ /**
1498
+ * Pass WASM URLs (resolved on the main thread) to CVSystem.
1499
+ */
1500
+ setCVWasmUrls(urls) {
1501
+ this.cvSystem.setCVWasmUrls(urls);
1502
+ }
1484
1503
  /**
1485
1504
  * Set stream type and optional device ID
1486
1505
  */
@@ -4544,6 +4563,8 @@ class VijiWorkerRuntime {
4544
4563
  // Index N+1..: Device streams
4545
4564
  // IMPORTANT: Index 0 is ALWAYS reserved even when main video is absent
4546
4565
  videoSystems = [];
4566
+ // WASM URLs for CV (resolved on the main thread, relayed to VideoSystem/CVSystem)
4567
+ cvWasmUrls;
4547
4568
  // Auto-capture for frame sources
4548
4569
  autoCaptureEnabled = false;
4549
4570
  autoCaptureFormat = { flipY: true };
@@ -5004,6 +5025,9 @@ class VijiWorkerRuntime {
5004
5025
  if (message.data.sc) await update(message.data.sc);
5005
5026
  init(this.canvas);
5006
5027
  if (message.data.rh !== void 0) setRenderHint(message.data.rh);
5028
+ if (message.data.cvWasmUrls) {
5029
+ this.cvWasmUrls = message.data.cvWasmUrls;
5030
+ }
5007
5031
  this.startRenderLoop();
5008
5032
  this.postMessage("init-response", {
5009
5033
  id: message.id
@@ -5276,6 +5300,9 @@ class VijiWorkerRuntime {
5276
5300
  const index = streamIndex || 0;
5277
5301
  const videoSystem = new VideoSystem();
5278
5302
  videoSystem.setDebugMode(this.debugMode);
5303
+ if (this.cvWasmUrls) {
5304
+ videoSystem.setCVWasmUrls(this.cvWasmUrls);
5305
+ }
5279
5306
  videoSystem.setStreamType(streamType, deviceId);
5280
5307
  videoSystem.handleCanvasSetup({
5281
5308
  offscreenCanvas: message.data.offscreenCanvas,
@@ -27035,4 +27062,4 @@ async function setSceneCode(sceneCode) {
27035
27062
  }
27036
27063
  }
27037
27064
  self.setSceneCode = setSceneCode;
27038
- //# sourceMappingURL=viji.worker-W2GOyEnR.js.map
27065
+ //# sourceMappingURL=viji.worker-DR0jmwBv.js.map