@viji-dev/core 0.2.19 → 0.2.20

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1 +1 @@
1
- export const artistDtsP5 = "declare namespace VijiCore {\n declare interface AnalysisConfiguration {\r\n fftSize?: number;\r\n smoothing?: number;\r\n frequencyBands?: FrequencyBand[];\r\n beatDetection?: boolean;\r\n onsetDetection?: boolean;\r\n }\r\n\n declare interface AudioAPI {\r\n isConnected: boolean;\r\n volume: {\r\n rms: number;\r\n peak: number;\r\n };\r\n beat?: {\r\n isKick: boolean;\r\n confidence: number;\r\n };\r\n bands: Record<string, number>;\r\n getFrequencyData: () => Uint8Array;\r\n }\r\n\n declare interface CaptureFrameOptions {\r\n /** MIME type for output, e.g., 'image/png', 'image/jpeg', 'image/webp' */\r\n type?: string;\r\n /**\r\n * Target resolution.\r\n * - number: scale factor relative to current canvas size (e.g., 0.5 = 50%)\r\n * - { width, height }: exact output size; if aspect ratio differs from canvas,\r\n * the source is center-cropped to match the target aspect ratio before scaling\r\n */\r\n resolution?: number | {\r\n width: number;\r\n height: number;\r\n };\r\n }\r\n\n declare interface ColorConfig {\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n declare interface ColorParameter {\r\n value: string;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n declare type CVFeature = 'faceDetection' | 'faceMesh' | 'handTracking' | 'poseDetection' | 'bodySegmentation';\r\n\n declare type CVFrameRateMode = 'full' | 'half' | 'quarter' | 'eighth';\r\n\n declare interface FaceData {\r\n id: number;\r\n bounds: {\r\n x: number;\r\n y: number;\r\n width: number;\r\n height: number;\r\n };\r\n confidence: number;\r\n landmarks?: {\r\n x: number;\r\n y: number;\r\n z?: number;\r\n }[];\r\n expressions: {\r\n neutral: number;\r\n happy: number;\r\n sad: number;\r\n angry: number;\r\n surprised: number;\r\n disgusted: number;\r\n fearful: number;\r\n };\r\n headPose: {\r\n pitch: number;\r\n yaw: number;\r\n roll: number;\r\n };\r\n }\r\n\n declare type FrameRateMode = 'full' | 'half';\r\n\n declare interface FrequencyBand {\r\n name: string;\r\n min: number;\r\n max: number;\r\n }\r\n\n declare interface HandData {\r\n id: number;\r\n handedness: 'left' | 'right';\r\n confidence: number;\r\n bounds: {\r\n x: number;\r\n y: number;\r\n width: number;\r\n height: number;\r\n };\r\n landmarks: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n }[];\r\n palm: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n };\r\n fingers: {\r\n thumb: {\r\n tip: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n };\r\n extended: boolean;\r\n };\r\n index: {\r\n tip: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n };\r\n extended: boolean;\r\n };\r\n middle: {\r\n tip: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n };\r\n extended: boolean;\r\n };\r\n ring: {\r\n tip: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n };\r\n extended: boolean;\r\n };\r\n pinky: {\r\n tip: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n };\r\n extended: boolean;\r\n };\r\n };\r\n gestures: {\r\n fist: number;\r\n openPalm: number;\r\n peace: number;\r\n thumbsUp: number;\r\n pointing: number;\r\n };\r\n }\r\n\n declare interface ImageConfig {\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n declare interface ImageParameter {\r\n value: ImageBitmap | OffscreenCanvas | null;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n /**\n * P5-compatible image object (lazy-loaded, auto-converted from .value)\n * Only available in P5 renderer mode. Use with p5.image() function.\n * Example: p5.image(myImage.p5, x, y)\n */\n p5?: {\n canvas: OffscreenCanvas; // P5.js looks for img.canvas || img.elt\n elt: OffscreenCanvas; // Fallback for compatibility\n width: number; // Logical width\n height: number; // Logical height\n };\n }\r\n\n declare interface KeyboardAPI {\r\n isPressed(key: string): boolean;\r\n wasPressed(key: string): boolean;\r\n wasReleased(key: string): boolean;\r\n activeKeys: Set<string>;\r\n pressedThisFrame: Set<string>;\r\n releasedThisFrame: Set<string>;\r\n lastKeyPressed: string;\r\n lastKeyReleased: string;\r\n shift: boolean;\r\n ctrl: boolean;\r\n alt: boolean;\r\n meta: boolean;\r\n }\r\n\n declare interface MouseAPI {\r\n x: number;\r\n y: number;\r\n isInCanvas: boolean;\r\n isPressed: boolean;\r\n leftButton: boolean;\r\n rightButton: boolean;\r\n middleButton: boolean;\r\n velocity: {\r\n x: number;\r\n y: number;\r\n };\r\n deltaX: number;\r\n deltaY: number;\r\n wheelDelta: number;\r\n wheelX: number;\r\n wheelY: number;\r\n wasPressed: boolean;\r\n wasReleased: boolean;\r\n wasMoved: boolean;\r\n }\r\n\n declare interface NumberConfig {\r\n min?: number;\r\n max?: number;\r\n step?: number;\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n declare interface NumberParameter {\r\n value: number;\r\n min: number;\r\n max: number;\r\n step: number;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n declare type ParameterCategory = 'audio' | 'video' | 'interaction' | 'general';\r\n\n declare interface PoseData {\r\n confidence: number;\r\n landmarks: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n visibility: number;\r\n }[];\r\n face: {\r\n x: number;\r\n y: number;\r\n }[];\r\n torso: {\r\n x: number;\r\n y: number;\r\n }[];\r\n leftArm: {\r\n x: number;\r\n y: number;\r\n }[];\r\n rightArm: {\r\n x: number;\r\n y: number;\r\n }[];\r\n leftLeg: {\r\n x: number;\r\n y: number;\r\n }[];\r\n rightLeg: {\r\n x: number;\r\n y: number;\r\n }[];\r\n }\r\n\n declare type Resolution = {\r\n width: number;\r\n height: number;\r\n };\r\n\n declare interface SegmentationData {\r\n mask: Uint8Array;\r\n width: number;\r\n height: number;\r\n }\r\n\n declare interface SelectConfig {\r\n options: string[] | number[];\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n declare interface SelectParameter {\r\n value: string | number;\r\n options: string[] | number[];\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n declare interface SliderConfig {\r\n min?: number;\r\n max?: number;\r\n step?: number;\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n declare interface SliderParameter {\r\n value: number;\r\n min: number;\r\n max: number;\r\n step: number;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n declare interface TextConfig {\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n maxLength?: number;\r\n }\r\n\n declare interface TextParameter {\r\n value: string;\r\n maxLength?: number;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n declare interface ToggleConfig {\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n declare interface ToggleParameter {\r\n value: boolean;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n declare interface TouchAPI {\r\n points: TouchPoint[];\r\n count: number;\r\n started: TouchPoint[];\r\n moved: TouchPoint[];\r\n ended: TouchPoint[];\r\n primary: TouchPoint | null;\r\n gestures: TouchGestureAPI;\r\n }\r\n\n declare interface TouchGestureAPI {\r\n isPinching: boolean;\r\n isRotating: boolean;\r\n isPanning: boolean;\r\n isTapping: boolean;\r\n pinchScale: number;\r\n pinchDelta: number;\r\n rotationAngle: number;\r\n rotationDelta: number;\r\n panDelta: {\r\n x: number;\r\n y: number;\r\n };\r\n tapCount: number;\r\n lastTapTime: number;\r\n tapPosition: {\r\n x: number;\r\n y: number;\r\n } | null;\r\n }\r\n\n declare interface TouchPoint {\r\n id: number;\r\n x: number;\r\n y: number;\r\n pressure: number;\r\n radius: number;\r\n radiusX: number;\r\n radiusY: number;\r\n rotationAngle: number;\r\n force: number;\r\n deltaX: number;\r\n deltaY: number;\r\n velocity: {\r\n x: number;\r\n y: number;\r\n };\r\n isNew: boolean;\r\n isActive: boolean;\r\n isEnding: boolean;\r\n }\r\n\n declare const VERSION = \"0.2.18\";\r\n\n declare interface VideoAPI {\r\n isConnected: boolean;\r\n currentFrame: OffscreenCanvas | null;\r\n frameWidth: number;\r\n frameHeight: number;\r\n frameRate: number;\r\n getFrameData: () => ImageData | null;\r\n faces: FaceData[];\r\n hands: HandData[];\r\n pose: PoseData | null;\r\n segmentation: SegmentationData | null;\r\n cv: {\r\n enableFaceDetection(enabled: boolean): Promise<void>;\r\n enableFaceMesh(enabled: boolean): Promise<void>;\r\n enableHandTracking(enabled: boolean): Promise<void>;\r\n enablePoseDetection(enabled: boolean): Promise<void>;\r\n enableBodySegmentation(enabled: boolean): Promise<void>;\r\n getActiveFeatures(): CVFeature[];\r\n isProcessing(): boolean;\r\n };\r\n }\r\n\n declare interface VijiAPI {\r\n canvas: OffscreenCanvas;\r\n ctx?: OffscreenCanvasRenderingContext2D;\r\n gl?: WebGL2RenderingContext;\r\n width: number;\r\n height: number;\r\n pixelRatio: number;\r\n time: number;\r\n deltaTime: number;\r\n frameCount: number;\r\n fps: number;\r\n audio: AudioAPI;\r\n video: VideoAPI;\r\n mouse: MouseAPI;\r\n keyboard: KeyboardAPI;\r\n touches: TouchAPI;\r\n slider: (defaultValue: number, config: SliderConfig) => SliderParameter;\r\n color: (defaultValue: string, config: ColorConfig) => ColorParameter;\r\n toggle: (defaultValue: boolean, config: ToggleConfig) => ToggleParameter;\r\n select: (defaultValue: string | number, config: SelectConfig) => SelectParameter;\r\n text: (defaultValue: string, config: TextConfig) => TextParameter;\r\n number: (defaultValue: number, config: NumberConfig) => NumberParameter;\r\n image: (defaultValue: null, config: ImageConfig) => ImageParameter;\r\n useContext(type: '2d'): OffscreenCanvasRenderingContext2D;\n useContext(type: 'webgl'): WebGLRenderingContext | WebGL2RenderingContext;\r\n }\r\n}\n\ndeclare const viji: VijiCore.VijiAPI;\ndeclare function render(viji: VijiCore.VijiAPI): void;\n\n\n// ============================================================\n// VIJI + P5.JS HYBRID MODE\n// ============================================================\n// In Viji's P5 renderer, you don't use standard P5 patterns.\n// Instead, you define these Viji-specific functions:\n\n/**\n * Optional setup function - called once at initialization\n * @param viji - Viji API (canvas, audio, video, parameters, etc.)\n * @param p5 - P5.js instance with all P5 methods\n */\ndeclare function setup(viji: VijiCore.VijiAPI, p5: p5): void;\n\n/**\n * Required render function - called every frame\n * @param viji - Viji API (canvas, audio, video, parameters, etc.)\n * @param p5 - P5.js instance with all P5 methods\n */\ndeclare function render(viji: VijiCore.VijiAPI, p5: p5): void;\n\n// ============================================================\n// IMPORTANT NOTES\n// ============================================================\n// - Don't use: new p5(), preload(), draw(), or P5's setup()\n// - Viji manages the P5 instance lifecycle\n// - Access P5 methods through the 'p5' parameter: p5.rect(), p5.fill(), etc.\n// - Access Viji features through the 'viji' parameter: viji.audio, viji.mouse, etc.\n// - Define parameters at the top level (before setup/render functions)\n\n// ============================================================\n// P5.JS TYPES (namespace and instance methods)\n// ============================================================\n// This file was auto-generated. Please do not edit it.\n/// <reference path=\"./src/accessibility/describe.d.ts\" />\n/// <reference path=\"./src/accessibility/outputs.d.ts\" />\n/// <reference path=\"./src/color/creating_reading.d.ts\" />\n/// <reference path=\"./src/color/setting.d.ts\" />\n/// <reference path=\"./src/core/shape/2d_primitives.d.ts\" />\n/// <reference path=\"./src/core/shape/attributes.d.ts\" />\n/// <reference path=\"./src/core/shape/curves.d.ts\" />\n/// <reference path=\"./src/core/shape/vertex.d.ts\" />\n/// <reference path=\"./src/core/constants.d.ts\" />\n/// <reference path=\"./src/core/environment.d.ts\" />\n/// <reference path=\"./src/core/rendering.d.ts\" />\n/// <reference path=\"./src/core/structure.d.ts\" />\n/// <reference path=\"./src/core/transform.d.ts\" />\n/// <reference path=\"./src/data/local_storage.d.ts\" />\n/// <reference path=\"./src/data/p5.TypedDict.d.ts\" />\n/// <reference path=\"./src/dom/dom.d.ts\" />\n/// <reference path=\"./src/events/acceleration.d.ts\" />\n/// <reference path=\"./src/events/keyboard.d.ts\" />\n/// <reference path=\"./src/events/mouse.d.ts\" />\n/// <reference path=\"./src/events/touch.d.ts\" />\n/// <reference path=\"./src/image/image.d.ts\" />\n/// <reference path=\"./src/image/loading_displaying.d.ts\" />\n/// <reference path=\"./src/image/pixels.d.ts\" />\n/// <reference path=\"./src/io/files.d.ts\" />\n/// <reference path=\"./src/math/calculation.d.ts\" />\n/// <reference path=\"./src/math/math.d.ts\" />\n/// <reference path=\"./src/math/noise.d.ts\" />\n/// <reference path=\"./src/math/random.d.ts\" />\n/// <reference path=\"./src/math/trigonometry.d.ts\" />\n/// <reference path=\"./src/typography/attributes.d.ts\" />\n/// <reference path=\"./src/typography/loading_displaying.d.ts\" />\n/// <reference path=\"./src/utilities/array_functions.d.ts\" />\n/// <reference path=\"./src/utilities/conversion.d.ts\" />\n/// <reference path=\"./src/utilities/string_functions.d.ts\" />\n/// <reference path=\"./src/utilities/time_date.d.ts\" />\n/// <reference path=\"./src/webgl/3d_primitives.d.ts\" />\n/// <reference path=\"./src/webgl/interaction.d.ts\" />\n/// <reference path=\"./src/webgl/light.d.ts\" />\n/// <reference path=\"./src/webgl/loading.d.ts\" />\n/// <reference path=\"./src/webgl/material.d.ts\" />\n/// <reference path=\"./src/webgl/p5.Camera.d.ts\" />\n/// <reference path=\"./src/webgl/p5.RendererGL.Immediate.d.ts\" />\n/// <reference path=\"./src/webgl/p5.RendererGL.d.ts\" />\n/// <reference path=\"./src/color/p5.Color.d.ts\" />\n/// <reference path=\"./src/core/p5.Element.d.ts\" />\n/// <reference path=\"./src/core/p5.Graphics.d.ts\" />\n/// <reference path=\"./src/image/p5.Image.d.ts\" />\n/// <reference path=\"./src/io/p5.Table.d.ts\" />\n/// <reference path=\"./src/io/p5.TableRow.d.ts\" />\n/// <reference path=\"./src/io/p5.XML.d.ts\" />\n/// <reference path=\"./src/math/p5.Vector.d.ts\" />\n/// <reference path=\"./src/typography/p5.Font.d.ts\" />\n/// <reference path=\"./src/webgl/p5.Framebuffer.d.ts\" />\n/// <reference path=\"./src/webgl/p5.Geometry.d.ts\" />\n/// <reference path=\"./src/webgl/p5.Shader.d.ts\" />\n/// <reference path=\"./src/core/p5.Renderer.d.ts\" />\n/// <reference path=\"./literals.d.ts\" />\n/// <reference path=\"./constants.d.ts\" />\n= p5;\n\n// eslint-disable-next-line @typescript-eslint/no-empty-interface\ninterface p5 extends p5.p5InstanceExtensions {}\n\ndeclare namespace p5 {\n type UNKNOWN_P5_CONSTANT = any;\n // eslint-disable-next-line @typescript-eslint/no-empty-interface\n interface p5InstanceExtensions {}\n}\n\n";
1
+ export const artistDtsP5 = "declare namespace VijiCore {\n declare interface AnalysisConfiguration {\r\n fftSize?: number;\r\n smoothing?: number;\r\n frequencyBands?: FrequencyBand[];\r\n beatDetection?: boolean;\r\n onsetDetection?: boolean;\r\n }\r\n\n declare interface AudioAPI {\r\n isConnected: boolean;\r\n volume: {\r\n rms: number;\r\n peak: number;\r\n };\r\n beat?: {\r\n isKick: boolean;\r\n confidence: number;\r\n };\r\n bands: Record<string, number>;\r\n getFrequencyData: () => Uint8Array;\r\n }\r\n\n declare interface CaptureFrameOptions {\r\n /** MIME type for output, e.g., 'image/png', 'image/jpeg', 'image/webp' */\r\n type?: string;\r\n /**\r\n * Target resolution.\r\n * - number: scale factor relative to current canvas size (e.g., 0.5 = 50%)\r\n * - { width, height }: exact output size; if aspect ratio differs from canvas,\r\n * the source is center-cropped to match the target aspect ratio before scaling\r\n */\r\n resolution?: number | {\r\n width: number;\r\n height: number;\r\n };\r\n }\r\n\n declare interface ColorConfig {\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n declare interface ColorParameter {\r\n value: string;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n declare type CVFeature = 'faceDetection' | 'faceMesh' | 'handTracking' | 'poseDetection' | 'bodySegmentation';\r\n\n declare type CVFrameRateMode = 'full' | 'half' | 'quarter' | 'eighth';\r\n\n declare interface FaceData {\r\n id: number;\r\n bounds: {\r\n x: number;\r\n y: number;\r\n width: number;\r\n height: number;\r\n };\r\n confidence: number;\r\n landmarks?: {\r\n x: number;\r\n y: number;\r\n z?: number;\r\n }[];\r\n expressions: {\r\n neutral: number;\r\n happy: number;\r\n sad: number;\r\n angry: number;\r\n surprised: number;\r\n disgusted: number;\r\n fearful: number;\r\n };\r\n headPose: {\r\n pitch: number;\r\n yaw: number;\r\n roll: number;\r\n };\r\n }\r\n\n declare type FrameRateMode = 'full' | 'half';\r\n\n declare interface FrequencyBand {\r\n name: string;\r\n min: number;\r\n max: number;\r\n }\r\n\n declare interface HandData {\r\n id: number;\r\n handedness: 'left' | 'right';\r\n confidence: number;\r\n bounds: {\r\n x: number;\r\n y: number;\r\n width: number;\r\n height: number;\r\n };\r\n landmarks: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n }[];\r\n palm: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n };\r\n fingers: {\r\n thumb: {\r\n tip: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n };\r\n extended: boolean;\r\n };\r\n index: {\r\n tip: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n };\r\n extended: boolean;\r\n };\r\n middle: {\r\n tip: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n };\r\n extended: boolean;\r\n };\r\n ring: {\r\n tip: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n };\r\n extended: boolean;\r\n };\r\n pinky: {\r\n tip: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n };\r\n extended: boolean;\r\n };\r\n };\r\n gestures: {\r\n fist: number;\r\n openPalm: number;\r\n peace: number;\r\n thumbsUp: number;\r\n pointing: number;\r\n };\r\n }\r\n\n declare interface ImageConfig {\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n declare interface ImageParameter {\r\n value: ImageBitmap | OffscreenCanvas | null;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n /**\n * P5-compatible image object (lazy-loaded, auto-converted from .value)\n * Only available in P5 renderer mode. Use with p5.image() function.\n * Example: p5.image(myImage.p5, x, y)\n */\n p5?: {\n canvas: OffscreenCanvas; // P5.js looks for img.canvas || img.elt\n elt: OffscreenCanvas; // Fallback for compatibility\n width: number; // Logical width\n height: number; // Logical height\n };\n }\r\n\n declare interface KeyboardAPI {\r\n isPressed(key: string): boolean;\r\n wasPressed(key: string): boolean;\r\n wasReleased(key: string): boolean;\r\n activeKeys: Set<string>;\r\n pressedThisFrame: Set<string>;\r\n releasedThisFrame: Set<string>;\r\n lastKeyPressed: string;\r\n lastKeyReleased: string;\r\n shift: boolean;\r\n ctrl: boolean;\r\n alt: boolean;\r\n meta: boolean;\r\n }\r\n\n declare interface MouseAPI {\r\n x: number;\r\n y: number;\r\n isInCanvas: boolean;\r\n isPressed: boolean;\r\n leftButton: boolean;\r\n rightButton: boolean;\r\n middleButton: boolean;\r\n velocity: {\r\n x: number;\r\n y: number;\r\n };\r\n deltaX: number;\r\n deltaY: number;\r\n wheelDelta: number;\r\n wheelX: number;\r\n wheelY: number;\r\n wasPressed: boolean;\r\n wasReleased: boolean;\r\n wasMoved: boolean;\r\n }\r\n\n declare interface NumberConfig {\r\n min?: number;\r\n max?: number;\r\n step?: number;\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n declare interface NumberParameter {\r\n value: number;\r\n min: number;\r\n max: number;\r\n step: number;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n declare type ParameterCategory = 'audio' | 'video' | 'interaction' | 'general';\r\n\n declare interface PoseData {\r\n confidence: number;\r\n landmarks: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n visibility: number;\r\n }[];\r\n face: {\r\n x: number;\r\n y: number;\r\n }[];\r\n torso: {\r\n x: number;\r\n y: number;\r\n }[];\r\n leftArm: {\r\n x: number;\r\n y: number;\r\n }[];\r\n rightArm: {\r\n x: number;\r\n y: number;\r\n }[];\r\n leftLeg: {\r\n x: number;\r\n y: number;\r\n }[];\r\n rightLeg: {\r\n x: number;\r\n y: number;\r\n }[];\r\n }\r\n\n declare type Resolution = {\r\n width: number;\r\n height: number;\r\n };\r\n\n declare interface SegmentationData {\r\n mask: Uint8Array;\r\n width: number;\r\n height: number;\r\n }\r\n\n declare interface SelectConfig {\r\n options: string[] | number[];\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n declare interface SelectParameter {\r\n value: string | number;\r\n options: string[] | number[];\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n declare interface SliderConfig {\r\n min?: number;\r\n max?: number;\r\n step?: number;\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n declare interface SliderParameter {\r\n value: number;\r\n min: number;\r\n max: number;\r\n step: number;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n declare interface TextConfig {\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n maxLength?: number;\r\n }\r\n\n declare interface TextParameter {\r\n value: string;\r\n maxLength?: number;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n declare interface ToggleConfig {\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n declare interface ToggleParameter {\r\n value: boolean;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n declare interface TouchAPI {\r\n points: TouchPoint[];\r\n count: number;\r\n started: TouchPoint[];\r\n moved: TouchPoint[];\r\n ended: TouchPoint[];\r\n primary: TouchPoint | null;\r\n gestures: TouchGestureAPI;\r\n }\r\n\n declare interface TouchGestureAPI {\r\n isPinching: boolean;\r\n isRotating: boolean;\r\n isPanning: boolean;\r\n isTapping: boolean;\r\n pinchScale: number;\r\n pinchDelta: number;\r\n rotationAngle: number;\r\n rotationDelta: number;\r\n panDelta: {\r\n x: number;\r\n y: number;\r\n };\r\n tapCount: number;\r\n lastTapTime: number;\r\n tapPosition: {\r\n x: number;\r\n y: number;\r\n } | null;\r\n }\r\n\n declare interface TouchPoint {\r\n id: number;\r\n x: number;\r\n y: number;\r\n pressure: number;\r\n radius: number;\r\n radiusX: number;\r\n radiusY: number;\r\n rotationAngle: number;\r\n force: number;\r\n deltaX: number;\r\n deltaY: number;\r\n velocity: {\r\n x: number;\r\n y: number;\r\n };\r\n isNew: boolean;\r\n isActive: boolean;\r\n isEnding: boolean;\r\n }\r\n\n declare const VERSION = \"0.2.20\";\r\n\n declare interface VideoAPI {\r\n isConnected: boolean;\r\n currentFrame: OffscreenCanvas | null;\r\n frameWidth: number;\r\n frameHeight: number;\r\n frameRate: number;\r\n getFrameData: () => ImageData | null;\r\n faces: FaceData[];\r\n hands: HandData[];\r\n pose: PoseData | null;\r\n segmentation: SegmentationData | null;\r\n cv: {\r\n enableFaceDetection(enabled: boolean): Promise<void>;\r\n enableFaceMesh(enabled: boolean): Promise<void>;\r\n enableHandTracking(enabled: boolean): Promise<void>;\r\n enablePoseDetection(enabled: boolean): Promise<void>;\r\n enableBodySegmentation(enabled: boolean): Promise<void>;\r\n getActiveFeatures(): CVFeature[];\r\n isProcessing(): boolean;\r\n };\r\n }\r\n\n declare interface VijiAPI {\r\n canvas: OffscreenCanvas;\r\n ctx?: OffscreenCanvasRenderingContext2D;\r\n gl?: WebGL2RenderingContext;\r\n width: number;\r\n height: number;\r\n pixelRatio: number;\r\n time: number;\r\n deltaTime: number;\r\n frameCount: number;\r\n fps: number;\r\n audio: AudioAPI;\r\n video: VideoAPI;\r\n mouse: MouseAPI;\r\n keyboard: KeyboardAPI;\r\n touches: TouchAPI;\r\n slider: (defaultValue: number, config: SliderConfig) => SliderParameter;\r\n color: (defaultValue: string, config: ColorConfig) => ColorParameter;\r\n toggle: (defaultValue: boolean, config: ToggleConfig) => ToggleParameter;\r\n select: (defaultValue: string | number, config: SelectConfig) => SelectParameter;\r\n text: (defaultValue: string, config: TextConfig) => TextParameter;\r\n number: (defaultValue: number, config: NumberConfig) => NumberParameter;\r\n image: (defaultValue: null, config: ImageConfig) => ImageParameter;\r\n useContext(type: '2d'): OffscreenCanvasRenderingContext2D;\n useContext(type: 'webgl'): WebGLRenderingContext | WebGL2RenderingContext;\r\n }\r\n}\n\ndeclare const viji: VijiCore.VijiAPI;\ndeclare function render(viji: VijiCore.VijiAPI): void;\n\n\n// ============================================================\n// VIJI + P5.JS HYBRID MODE\n// ============================================================\n// In Viji's P5 renderer, you don't use standard P5 patterns.\n// Instead, you define these Viji-specific functions:\n\n/**\n * Optional setup function - called once at initialization\n * @param viji - Viji API (canvas, audio, video, parameters, etc.)\n * @param p5 - P5.js instance with all P5 methods\n */\ndeclare function setup(viji: VijiCore.VijiAPI, p5: p5): void;\n\n/**\n * Required render function - called every frame\n * @param viji - Viji API (canvas, audio, video, parameters, etc.)\n * @param p5 - P5.js instance with all P5 methods\n */\ndeclare function render(viji: VijiCore.VijiAPI, p5: p5): void;\n\n// ============================================================\n// IMPORTANT NOTES\n// ============================================================\n// - Don't use: new p5(), preload(), draw(), or P5's setup()\n// - Viji manages the P5 instance lifecycle\n// - Access P5 methods through the 'p5' parameter: p5.rect(), p5.fill(), etc.\n// - Access Viji features through the 'viji' parameter: viji.audio, viji.mouse, etc.\n// - Define parameters at the top level (before setup/render functions)\n\n// ============================================================\n// P5.JS TYPES (namespace and instance methods)\n// ============================================================\n// This file was auto-generated. Please do not edit it.\n/// <reference path=\"./src/accessibility/describe.d.ts\" />\n/// <reference path=\"./src/accessibility/outputs.d.ts\" />\n/// <reference path=\"./src/color/creating_reading.d.ts\" />\n/// <reference path=\"./src/color/setting.d.ts\" />\n/// <reference path=\"./src/core/shape/2d_primitives.d.ts\" />\n/// <reference path=\"./src/core/shape/attributes.d.ts\" />\n/// <reference path=\"./src/core/shape/curves.d.ts\" />\n/// <reference path=\"./src/core/shape/vertex.d.ts\" />\n/// <reference path=\"./src/core/constants.d.ts\" />\n/// <reference path=\"./src/core/environment.d.ts\" />\n/// <reference path=\"./src/core/rendering.d.ts\" />\n/// <reference path=\"./src/core/structure.d.ts\" />\n/// <reference path=\"./src/core/transform.d.ts\" />\n/// <reference path=\"./src/data/local_storage.d.ts\" />\n/// <reference path=\"./src/data/p5.TypedDict.d.ts\" />\n/// <reference path=\"./src/dom/dom.d.ts\" />\n/// <reference path=\"./src/events/acceleration.d.ts\" />\n/// <reference path=\"./src/events/keyboard.d.ts\" />\n/// <reference path=\"./src/events/mouse.d.ts\" />\n/// <reference path=\"./src/events/touch.d.ts\" />\n/// <reference path=\"./src/image/image.d.ts\" />\n/// <reference path=\"./src/image/loading_displaying.d.ts\" />\n/// <reference path=\"./src/image/pixels.d.ts\" />\n/// <reference path=\"./src/io/files.d.ts\" />\n/// <reference path=\"./src/math/calculation.d.ts\" />\n/// <reference path=\"./src/math/math.d.ts\" />\n/// <reference path=\"./src/math/noise.d.ts\" />\n/// <reference path=\"./src/math/random.d.ts\" />\n/// <reference path=\"./src/math/trigonometry.d.ts\" />\n/// <reference path=\"./src/typography/attributes.d.ts\" />\n/// <reference path=\"./src/typography/loading_displaying.d.ts\" />\n/// <reference path=\"./src/utilities/array_functions.d.ts\" />\n/// <reference path=\"./src/utilities/conversion.d.ts\" />\n/// <reference path=\"./src/utilities/string_functions.d.ts\" />\n/// <reference path=\"./src/utilities/time_date.d.ts\" />\n/// <reference path=\"./src/webgl/3d_primitives.d.ts\" />\n/// <reference path=\"./src/webgl/interaction.d.ts\" />\n/// <reference path=\"./src/webgl/light.d.ts\" />\n/// <reference path=\"./src/webgl/loading.d.ts\" />\n/// <reference path=\"./src/webgl/material.d.ts\" />\n/// <reference path=\"./src/webgl/p5.Camera.d.ts\" />\n/// <reference path=\"./src/webgl/p5.RendererGL.Immediate.d.ts\" />\n/// <reference path=\"./src/webgl/p5.RendererGL.d.ts\" />\n/// <reference path=\"./src/color/p5.Color.d.ts\" />\n/// <reference path=\"./src/core/p5.Element.d.ts\" />\n/// <reference path=\"./src/core/p5.Graphics.d.ts\" />\n/// <reference path=\"./src/image/p5.Image.d.ts\" />\n/// <reference path=\"./src/io/p5.Table.d.ts\" />\n/// <reference path=\"./src/io/p5.TableRow.d.ts\" />\n/// <reference path=\"./src/io/p5.XML.d.ts\" />\n/// <reference path=\"./src/math/p5.Vector.d.ts\" />\n/// <reference path=\"./src/typography/p5.Font.d.ts\" />\n/// <reference path=\"./src/webgl/p5.Framebuffer.d.ts\" />\n/// <reference path=\"./src/webgl/p5.Geometry.d.ts\" />\n/// <reference path=\"./src/webgl/p5.Shader.d.ts\" />\n/// <reference path=\"./src/core/p5.Renderer.d.ts\" />\n/// <reference path=\"./literals.d.ts\" />\n/// <reference path=\"./constants.d.ts\" />\n= p5;\n\n// eslint-disable-next-line @typescript-eslint/no-empty-interface\ninterface p5 extends p5.p5InstanceExtensions {}\n\ndeclare namespace p5 {\n type UNKNOWN_P5_CONSTANT = any;\n // eslint-disable-next-line @typescript-eslint/no-empty-interface\n interface p5InstanceExtensions {}\n}\n\n";
@@ -1 +1 @@
1
- export const artistDts = "declare namespace VijiCore {\n declare interface AnalysisConfiguration {\r\n fftSize?: number;\r\n smoothing?: number;\r\n frequencyBands?: FrequencyBand[];\r\n beatDetection?: boolean;\r\n onsetDetection?: boolean;\r\n }\r\n\n declare interface AudioAPI {\r\n isConnected: boolean;\r\n volume: {\r\n rms: number;\r\n peak: number;\r\n };\r\n beat?: {\r\n isKick: boolean;\r\n confidence: number;\r\n };\r\n bands: Record<string, number>;\r\n getFrequencyData: () => Uint8Array;\r\n }\r\n\n declare interface CaptureFrameOptions {\r\n /** MIME type for output, e.g., 'image/png', 'image/jpeg', 'image/webp' */\r\n type?: string;\r\n /**\r\n * Target resolution.\r\n * - number: scale factor relative to current canvas size (e.g., 0.5 = 50%)\r\n * - { width, height }: exact output size; if aspect ratio differs from canvas,\r\n * the source is center-cropped to match the target aspect ratio before scaling\r\n */\r\n resolution?: number | {\r\n width: number;\r\n height: number;\r\n };\r\n }\r\n\n declare interface ColorConfig {\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n declare interface ColorParameter {\r\n value: string;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n declare type CVFeature = 'faceDetection' | 'faceMesh' | 'handTracking' | 'poseDetection' | 'bodySegmentation';\r\n\n declare type CVFrameRateMode = 'full' | 'half' | 'quarter' | 'eighth';\r\n\n declare interface FaceData {\r\n id: number;\r\n bounds: {\r\n x: number;\r\n y: number;\r\n width: number;\r\n height: number;\r\n };\r\n confidence: number;\r\n landmarks?: {\r\n x: number;\r\n y: number;\r\n z?: number;\r\n }[];\r\n expressions: {\r\n neutral: number;\r\n happy: number;\r\n sad: number;\r\n angry: number;\r\n surprised: number;\r\n disgusted: number;\r\n fearful: number;\r\n };\r\n headPose: {\r\n pitch: number;\r\n yaw: number;\r\n roll: number;\r\n };\r\n }\r\n\n declare type FrameRateMode = 'full' | 'half';\r\n\n declare interface FrequencyBand {\r\n name: string;\r\n min: number;\r\n max: number;\r\n }\r\n\n declare interface HandData {\r\n id: number;\r\n handedness: 'left' | 'right';\r\n confidence: number;\r\n bounds: {\r\n x: number;\r\n y: number;\r\n width: number;\r\n height: number;\r\n };\r\n landmarks: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n }[];\r\n palm: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n };\r\n fingers: {\r\n thumb: {\r\n tip: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n };\r\n extended: boolean;\r\n };\r\n index: {\r\n tip: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n };\r\n extended: boolean;\r\n };\r\n middle: {\r\n tip: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n };\r\n extended: boolean;\r\n };\r\n ring: {\r\n tip: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n };\r\n extended: boolean;\r\n };\r\n pinky: {\r\n tip: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n };\r\n extended: boolean;\r\n };\r\n };\r\n gestures: {\r\n fist: number;\r\n openPalm: number;\r\n peace: number;\r\n thumbsUp: number;\r\n pointing: number;\r\n };\r\n }\r\n\n declare interface ImageConfig {\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n declare interface ImageParameter {\r\n value: ImageBitmap | OffscreenCanvas | null;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n declare interface KeyboardAPI {\r\n isPressed(key: string): boolean;\r\n wasPressed(key: string): boolean;\r\n wasReleased(key: string): boolean;\r\n activeKeys: Set<string>;\r\n pressedThisFrame: Set<string>;\r\n releasedThisFrame: Set<string>;\r\n lastKeyPressed: string;\r\n lastKeyReleased: string;\r\n shift: boolean;\r\n ctrl: boolean;\r\n alt: boolean;\r\n meta: boolean;\r\n }\r\n\n declare interface MouseAPI {\r\n x: number;\r\n y: number;\r\n isInCanvas: boolean;\r\n isPressed: boolean;\r\n leftButton: boolean;\r\n rightButton: boolean;\r\n middleButton: boolean;\r\n velocity: {\r\n x: number;\r\n y: number;\r\n };\r\n deltaX: number;\r\n deltaY: number;\r\n wheelDelta: number;\r\n wheelX: number;\r\n wheelY: number;\r\n wasPressed: boolean;\r\n wasReleased: boolean;\r\n wasMoved: boolean;\r\n }\r\n\n declare interface NumberConfig {\r\n min?: number;\r\n max?: number;\r\n step?: number;\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n declare interface NumberParameter {\r\n value: number;\r\n min: number;\r\n max: number;\r\n step: number;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n declare type ParameterCategory = 'audio' | 'video' | 'interaction' | 'general';\r\n\n declare interface PoseData {\r\n confidence: number;\r\n landmarks: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n visibility: number;\r\n }[];\r\n face: {\r\n x: number;\r\n y: number;\r\n }[];\r\n torso: {\r\n x: number;\r\n y: number;\r\n }[];\r\n leftArm: {\r\n x: number;\r\n y: number;\r\n }[];\r\n rightArm: {\r\n x: number;\r\n y: number;\r\n }[];\r\n leftLeg: {\r\n x: number;\r\n y: number;\r\n }[];\r\n rightLeg: {\r\n x: number;\r\n y: number;\r\n }[];\r\n }\r\n\n declare type Resolution = {\r\n width: number;\r\n height: number;\r\n };\r\n\n declare interface SegmentationData {\r\n mask: Uint8Array;\r\n width: number;\r\n height: number;\r\n }\r\n\n declare interface SelectConfig {\r\n options: string[] | number[];\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n declare interface SelectParameter {\r\n value: string | number;\r\n options: string[] | number[];\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n declare interface SliderConfig {\r\n min?: number;\r\n max?: number;\r\n step?: number;\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n declare interface SliderParameter {\r\n value: number;\r\n min: number;\r\n max: number;\r\n step: number;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n declare interface TextConfig {\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n maxLength?: number;\r\n }\r\n\n declare interface TextParameter {\r\n value: string;\r\n maxLength?: number;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n declare interface ToggleConfig {\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n declare interface ToggleParameter {\r\n value: boolean;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n declare interface TouchAPI {\r\n points: TouchPoint[];\r\n count: number;\r\n started: TouchPoint[];\r\n moved: TouchPoint[];\r\n ended: TouchPoint[];\r\n primary: TouchPoint | null;\r\n gestures: TouchGestureAPI;\r\n }\r\n\n declare interface TouchGestureAPI {\r\n isPinching: boolean;\r\n isRotating: boolean;\r\n isPanning: boolean;\r\n isTapping: boolean;\r\n pinchScale: number;\r\n pinchDelta: number;\r\n rotationAngle: number;\r\n rotationDelta: number;\r\n panDelta: {\r\n x: number;\r\n y: number;\r\n };\r\n tapCount: number;\r\n lastTapTime: number;\r\n tapPosition: {\r\n x: number;\r\n y: number;\r\n } | null;\r\n }\r\n\n declare interface TouchPoint {\r\n id: number;\r\n x: number;\r\n y: number;\r\n pressure: number;\r\n radius: number;\r\n radiusX: number;\r\n radiusY: number;\r\n rotationAngle: number;\r\n force: number;\r\n deltaX: number;\r\n deltaY: number;\r\n velocity: {\r\n x: number;\r\n y: number;\r\n };\r\n isNew: boolean;\r\n isActive: boolean;\r\n isEnding: boolean;\r\n }\r\n\n declare const VERSION = \"0.2.18\";\r\n\n declare interface VideoAPI {\r\n isConnected: boolean;\r\n currentFrame: OffscreenCanvas | null;\r\n frameWidth: number;\r\n frameHeight: number;\r\n frameRate: number;\r\n getFrameData: () => ImageData | null;\r\n faces: FaceData[];\r\n hands: HandData[];\r\n pose: PoseData | null;\r\n segmentation: SegmentationData | null;\r\n cv: {\r\n enableFaceDetection(enabled: boolean): Promise<void>;\r\n enableFaceMesh(enabled: boolean): Promise<void>;\r\n enableHandTracking(enabled: boolean): Promise<void>;\r\n enablePoseDetection(enabled: boolean): Promise<void>;\r\n enableBodySegmentation(enabled: boolean): Promise<void>;\r\n getActiveFeatures(): CVFeature[];\r\n isProcessing(): boolean;\r\n };\r\n }\r\n\n declare interface VijiAPI {\r\n canvas: OffscreenCanvas;\r\n ctx?: OffscreenCanvasRenderingContext2D;\r\n gl?: WebGL2RenderingContext;\r\n width: number;\r\n height: number;\r\n pixelRatio: number;\r\n time: number;\r\n deltaTime: number;\r\n frameCount: number;\r\n fps: number;\r\n audio: AudioAPI;\r\n video: VideoAPI;\r\n mouse: MouseAPI;\r\n keyboard: KeyboardAPI;\r\n touches: TouchAPI;\r\n slider: (defaultValue: number, config: SliderConfig) => SliderParameter;\r\n color: (defaultValue: string, config: ColorConfig) => ColorParameter;\r\n toggle: (defaultValue: boolean, config: ToggleConfig) => ToggleParameter;\r\n select: (defaultValue: string | number, config: SelectConfig) => SelectParameter;\r\n text: (defaultValue: string, config: TextConfig) => TextParameter;\r\n number: (defaultValue: number, config: NumberConfig) => NumberParameter;\r\n image: (defaultValue: null, config: ImageConfig) => ImageParameter;\r\n useContext(type: '2d'): OffscreenCanvasRenderingContext2D;\n useContext(type: 'webgl'): WebGLRenderingContext | WebGL2RenderingContext;\r\n }\r\n}\n\ndeclare const viji: VijiCore.VijiAPI;\ndeclare function render(viji: VijiCore.VijiAPI): void;\n";
1
+ export const artistDts = "declare namespace VijiCore {\n declare interface AnalysisConfiguration {\r\n fftSize?: number;\r\n smoothing?: number;\r\n frequencyBands?: FrequencyBand[];\r\n beatDetection?: boolean;\r\n onsetDetection?: boolean;\r\n }\r\n\n declare interface AudioAPI {\r\n isConnected: boolean;\r\n volume: {\r\n rms: number;\r\n peak: number;\r\n };\r\n beat?: {\r\n isKick: boolean;\r\n confidence: number;\r\n };\r\n bands: Record<string, number>;\r\n getFrequencyData: () => Uint8Array;\r\n }\r\n\n declare interface CaptureFrameOptions {\r\n /** MIME type for output, e.g., 'image/png', 'image/jpeg', 'image/webp' */\r\n type?: string;\r\n /**\r\n * Target resolution.\r\n * - number: scale factor relative to current canvas size (e.g., 0.5 = 50%)\r\n * - { width, height }: exact output size; if aspect ratio differs from canvas,\r\n * the source is center-cropped to match the target aspect ratio before scaling\r\n */\r\n resolution?: number | {\r\n width: number;\r\n height: number;\r\n };\r\n }\r\n\n declare interface ColorConfig {\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n declare interface ColorParameter {\r\n value: string;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n declare type CVFeature = 'faceDetection' | 'faceMesh' | 'handTracking' | 'poseDetection' | 'bodySegmentation';\r\n\n declare type CVFrameRateMode = 'full' | 'half' | 'quarter' | 'eighth';\r\n\n declare interface FaceData {\r\n id: number;\r\n bounds: {\r\n x: number;\r\n y: number;\r\n width: number;\r\n height: number;\r\n };\r\n confidence: number;\r\n landmarks?: {\r\n x: number;\r\n y: number;\r\n z?: number;\r\n }[];\r\n expressions: {\r\n neutral: number;\r\n happy: number;\r\n sad: number;\r\n angry: number;\r\n surprised: number;\r\n disgusted: number;\r\n fearful: number;\r\n };\r\n headPose: {\r\n pitch: number;\r\n yaw: number;\r\n roll: number;\r\n };\r\n }\r\n\n declare type FrameRateMode = 'full' | 'half';\r\n\n declare interface FrequencyBand {\r\n name: string;\r\n min: number;\r\n max: number;\r\n }\r\n\n declare interface HandData {\r\n id: number;\r\n handedness: 'left' | 'right';\r\n confidence: number;\r\n bounds: {\r\n x: number;\r\n y: number;\r\n width: number;\r\n height: number;\r\n };\r\n landmarks: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n }[];\r\n palm: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n };\r\n fingers: {\r\n thumb: {\r\n tip: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n };\r\n extended: boolean;\r\n };\r\n index: {\r\n tip: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n };\r\n extended: boolean;\r\n };\r\n middle: {\r\n tip: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n };\r\n extended: boolean;\r\n };\r\n ring: {\r\n tip: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n };\r\n extended: boolean;\r\n };\r\n pinky: {\r\n tip: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n };\r\n extended: boolean;\r\n };\r\n };\r\n gestures: {\r\n fist: number;\r\n openPalm: number;\r\n peace: number;\r\n thumbsUp: number;\r\n pointing: number;\r\n };\r\n }\r\n\n declare interface ImageConfig {\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n declare interface ImageParameter {\r\n value: ImageBitmap | OffscreenCanvas | null;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n declare interface KeyboardAPI {\r\n isPressed(key: string): boolean;\r\n wasPressed(key: string): boolean;\r\n wasReleased(key: string): boolean;\r\n activeKeys: Set<string>;\r\n pressedThisFrame: Set<string>;\r\n releasedThisFrame: Set<string>;\r\n lastKeyPressed: string;\r\n lastKeyReleased: string;\r\n shift: boolean;\r\n ctrl: boolean;\r\n alt: boolean;\r\n meta: boolean;\r\n }\r\n\n declare interface MouseAPI {\r\n x: number;\r\n y: number;\r\n isInCanvas: boolean;\r\n isPressed: boolean;\r\n leftButton: boolean;\r\n rightButton: boolean;\r\n middleButton: boolean;\r\n velocity: {\r\n x: number;\r\n y: number;\r\n };\r\n deltaX: number;\r\n deltaY: number;\r\n wheelDelta: number;\r\n wheelX: number;\r\n wheelY: number;\r\n wasPressed: boolean;\r\n wasReleased: boolean;\r\n wasMoved: boolean;\r\n }\r\n\n declare interface NumberConfig {\r\n min?: number;\r\n max?: number;\r\n step?: number;\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n declare interface NumberParameter {\r\n value: number;\r\n min: number;\r\n max: number;\r\n step: number;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n declare type ParameterCategory = 'audio' | 'video' | 'interaction' | 'general';\r\n\n declare interface PoseData {\r\n confidence: number;\r\n landmarks: {\r\n x: number;\r\n y: number;\r\n z: number;\r\n visibility: number;\r\n }[];\r\n face: {\r\n x: number;\r\n y: number;\r\n }[];\r\n torso: {\r\n x: number;\r\n y: number;\r\n }[];\r\n leftArm: {\r\n x: number;\r\n y: number;\r\n }[];\r\n rightArm: {\r\n x: number;\r\n y: number;\r\n }[];\r\n leftLeg: {\r\n x: number;\r\n y: number;\r\n }[];\r\n rightLeg: {\r\n x: number;\r\n y: number;\r\n }[];\r\n }\r\n\n declare type Resolution = {\r\n width: number;\r\n height: number;\r\n };\r\n\n declare interface SegmentationData {\r\n mask: Uint8Array;\r\n width: number;\r\n height: number;\r\n }\r\n\n declare interface SelectConfig {\r\n options: string[] | number[];\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n declare interface SelectParameter {\r\n value: string | number;\r\n options: string[] | number[];\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n declare interface SliderConfig {\r\n min?: number;\r\n max?: number;\r\n step?: number;\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n declare interface SliderParameter {\r\n value: number;\r\n min: number;\r\n max: number;\r\n step: number;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n declare interface TextConfig {\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n maxLength?: number;\r\n }\r\n\n declare interface TextParameter {\r\n value: string;\r\n maxLength?: number;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n declare interface ToggleConfig {\r\n label: string;\r\n description?: string;\r\n group?: string;\r\n category?: ParameterCategory;\r\n }\r\n\n declare interface ToggleParameter {\r\n value: boolean;\r\n label: string;\r\n description?: string;\r\n group: string;\r\n category: ParameterCategory;\r\n }\r\n\n declare interface TouchAPI {\r\n points: TouchPoint[];\r\n count: number;\r\n started: TouchPoint[];\r\n moved: TouchPoint[];\r\n ended: TouchPoint[];\r\n primary: TouchPoint | null;\r\n gestures: TouchGestureAPI;\r\n }\r\n\n declare interface TouchGestureAPI {\r\n isPinching: boolean;\r\n isRotating: boolean;\r\n isPanning: boolean;\r\n isTapping: boolean;\r\n pinchScale: number;\r\n pinchDelta: number;\r\n rotationAngle: number;\r\n rotationDelta: number;\r\n panDelta: {\r\n x: number;\r\n y: number;\r\n };\r\n tapCount: number;\r\n lastTapTime: number;\r\n tapPosition: {\r\n x: number;\r\n y: number;\r\n } | null;\r\n }\r\n\n declare interface TouchPoint {\r\n id: number;\r\n x: number;\r\n y: number;\r\n pressure: number;\r\n radius: number;\r\n radiusX: number;\r\n radiusY: number;\r\n rotationAngle: number;\r\n force: number;\r\n deltaX: number;\r\n deltaY: number;\r\n velocity: {\r\n x: number;\r\n y: number;\r\n };\r\n isNew: boolean;\r\n isActive: boolean;\r\n isEnding: boolean;\r\n }\r\n\n declare const VERSION = \"0.2.20\";\r\n\n declare interface VideoAPI {\r\n isConnected: boolean;\r\n currentFrame: OffscreenCanvas | null;\r\n frameWidth: number;\r\n frameHeight: number;\r\n frameRate: number;\r\n getFrameData: () => ImageData | null;\r\n faces: FaceData[];\r\n hands: HandData[];\r\n pose: PoseData | null;\r\n segmentation: SegmentationData | null;\r\n cv: {\r\n enableFaceDetection(enabled: boolean): Promise<void>;\r\n enableFaceMesh(enabled: boolean): Promise<void>;\r\n enableHandTracking(enabled: boolean): Promise<void>;\r\n enablePoseDetection(enabled: boolean): Promise<void>;\r\n enableBodySegmentation(enabled: boolean): Promise<void>;\r\n getActiveFeatures(): CVFeature[];\r\n isProcessing(): boolean;\r\n };\r\n }\r\n\n declare interface VijiAPI {\r\n canvas: OffscreenCanvas;\r\n ctx?: OffscreenCanvasRenderingContext2D;\r\n gl?: WebGL2RenderingContext;\r\n width: number;\r\n height: number;\r\n pixelRatio: number;\r\n time: number;\r\n deltaTime: number;\r\n frameCount: number;\r\n fps: number;\r\n audio: AudioAPI;\r\n video: VideoAPI;\r\n mouse: MouseAPI;\r\n keyboard: KeyboardAPI;\r\n touches: TouchAPI;\r\n slider: (defaultValue: number, config: SliderConfig) => SliderParameter;\r\n color: (defaultValue: string, config: ColorConfig) => ColorParameter;\r\n toggle: (defaultValue: boolean, config: ToggleConfig) => ToggleParameter;\r\n select: (defaultValue: string | number, config: SelectConfig) => SelectParameter;\r\n text: (defaultValue: string, config: TextConfig) => TextParameter;\r\n number: (defaultValue: number, config: NumberConfig) => NumberParameter;\r\n image: (defaultValue: null, config: ImageConfig) => ImageParameter;\r\n useContext(type: '2d'): OffscreenCanvasRenderingContext2D;\n useContext(type: 'webgl'): WebGLRenderingContext | WebGL2RenderingContext;\r\n }\r\n}\n\ndeclare const viji: VijiCore.VijiAPI;\ndeclare function render(viji: VijiCore.VijiAPI): void;\n";
@@ -406,7 +406,7 @@ declare namespace VijiCore {
406
406
  isEnding: boolean;
407
407
  }
408
408
 
409
- declare const VERSION = "0.2.18";
409
+ declare const VERSION = "0.2.20";
410
410
 
411
411
  declare interface VideoAPI {
412
412
  isConnected: boolean;
@@ -2820,6 +2820,8 @@ class VijiWorkerRuntime {
2820
2820
  // Shader adapter for shader mode
2821
2821
  shaderAdapter = null;
2822
2822
  rendererType = "native";
2823
+ // Pending capture requests (queue to handle multiple simultaneous requests)
2824
+ pendingCaptures = [];
2823
2825
  /**
2824
2826
  * Enable or disable debug logging
2825
2827
  */
@@ -3308,9 +3310,17 @@ class VijiWorkerRuntime {
3308
3310
  }
3309
3311
  /**
3310
3312
  * Handle capture-frame request from host.
3311
- * Produces an ArrayBuffer (image bytes) to send back as transferable.
3313
+ * Defers capture to immediately after the next render completes to avoid race conditions.
3312
3314
  */
3313
3315
  async handleCaptureFrame(message) {
3316
+ this.pendingCaptures.push(message);
3317
+ this.debugLog(`Capture request queued (${this.pendingCaptures.length} pending)`);
3318
+ }
3319
+ /**
3320
+ * Execute a capture frame request immediately after render completes.
3321
+ * This ensures we capture a fully rendered frame, avoiding race conditions.
3322
+ */
3323
+ async executeCaptureFrame(message) {
3314
3324
  try {
3315
3325
  if (!this.canvas) {
3316
3326
  throw new Error("Canvas not initialized");
@@ -3361,10 +3371,10 @@ class VijiWorkerRuntime {
3361
3371
  if (!sourceCtx) throw new Error("Failed to create source context");
3362
3372
  const imageData = new ImageData(flippedPixels, srcWidth, srcHeight);
3363
3373
  sourceCtx.putImageData(imageData, 0, 0);
3364
- this.debugLog("Captured frame from WebGL using readPixels");
3374
+ this.debugLog("Captured frame from WebGL using readPixels (post-render)");
3365
3375
  } else {
3366
3376
  sourceCanvas = this.canvas;
3367
- this.debugLog("Captured frame from 2D canvas");
3377
+ this.debugLog("Captured frame from 2D canvas (post-render)");
3368
3378
  }
3369
3379
  const temp = new OffscreenCanvas(targetWidth, targetHeight);
3370
3380
  const tctx = temp.getContext("2d");
@@ -3439,6 +3449,15 @@ class VijiWorkerRuntime {
3439
3449
  stack: error.stack
3440
3450
  });
3441
3451
  }
3452
+ if (this.pendingCaptures.length > 0) {
3453
+ const captures = [...this.pendingCaptures];
3454
+ this.pendingCaptures = [];
3455
+ for (const captureMsg of captures) {
3456
+ this.executeCaptureFrame(captureMsg).catch((error) => {
3457
+ console.error("Capture execution error:", error);
3458
+ });
3459
+ }
3460
+ }
3442
3461
  }
3443
3462
  this.reportPerformanceStats(currentTime);
3444
3463
  requestAnimationFrame(() => this.renderFrame());
@@ -3527,4 +3546,4 @@ async function setSceneCode(sceneCode) {
3527
3546
  }
3528
3547
  }
3529
3548
  self.setSceneCode = setSceneCode;
3530
- //# sourceMappingURL=viji.worker-C8mrsLDG.js.map
3549
+ //# sourceMappingURL=viji.worker-BANvuSYW.js.map