@viewscript/wasm 0.1.0-202605140639

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package/vsc_wasm.js ADDED
@@ -0,0 +1,1725 @@
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+ /* @ts-self-types="./vsc_wasm.d.ts" */
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+
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+ /**
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+ * WebGPU surface manager for browser environment.
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+ *
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+ * This struct manages the WebGPU surface lifecycle for browser rendering.
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+ * It does NOT contain a `GpuRenderer` - rendering is delegated to `WebTarget`.
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+ *
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+ * ## Responsibilities
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+ *
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+ * - Surface creation and configuration
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+ * - Surface texture acquisition (`surface_texture_view()`)
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+ * - Resize handling
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+ * - Device/queue sharing with `WebTarget`
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+ */
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+ export class WasmGpuRenderer {
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+ static __wrap(ptr) {
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+ const obj = Object.create(WasmGpuRenderer.prototype);
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+ obj.__wbg_ptr = ptr;
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+ WasmGpuRendererFinalization.register(obj, obj.__wbg_ptr, obj);
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+ return obj;
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+ }
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+ __destroy_into_raw() {
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+ const ptr = this.__wbg_ptr;
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+ this.__wbg_ptr = 0;
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+ WasmGpuRendererFinalization.unregister(this);
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+ return ptr;
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+ }
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+ free() {
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+ const ptr = this.__destroy_into_raw();
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+ wasm.__wbg_wasmgpurenderer_free(ptr, 0);
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+ }
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+ /**
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+ * Create a new WebGPU renderer bound to a canvas element.
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+ *
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+ * This is an async operation that:
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+ * 1. Requests a GPU adapter from the browser
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+ * 2. Requests a device and queue from the adapter
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+ * 3. Creates a surface from the canvas element
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+ * 4. Configures the surface for rendering
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+ *
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+ * # Arguments
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+ *
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+ * * `canvas` - The HTML canvas element to render to
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+ *
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+ * # Returns
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+ *
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+ * A `Promise` that resolves to `WasmGpuRenderer` or rejects with an error.
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+ * @param {HTMLCanvasElement} canvas
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+ * @returns {Promise<WasmGpuRenderer>}
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+ */
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+ static create(canvas) {
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+ const ret = wasm.wasmgpurenderer_create(addHeapObject(canvas));
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+ return takeObject(ret);
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+ }
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+ /**
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+ * Get the current height in device pixels.
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+ * @returns {number}
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+ */
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+ get height() {
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+ const ret = wasm.wasmgpurenderer_height(this.__wbg_ptr);
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+ return ret >>> 0;
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+ }
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+ /**
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+ * Resize the rendering surface.
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+ *
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+ * Call this when the canvas element is resized.
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+ *
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+ * # Arguments
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+ *
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+ * * `width` - New width in device pixels
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+ * * `height` - New height in device pixels
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+ * @param {number} width
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+ * @param {number} height
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+ */
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+ resize(width, height) {
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+ try {
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+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
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+ wasm.wasmgpurenderer_resize(retptr, this.__wbg_ptr, width, height);
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+ var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
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+ var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
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+ if (r1) {
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+ throw takeObject(r0);
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+ }
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+ } finally {
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+ wasm.__wbindgen_add_to_stack_pointer(16);
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+ }
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+ }
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+ /**
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+ * Get the current width in device pixels.
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+ * @returns {number}
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+ */
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+ get width() {
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+ const ret = wasm.wasmgpurenderer_width(this.__wbg_ptr);
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+ return ret >>> 0;
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+ }
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+ }
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+ if (Symbol.dispose) WasmGpuRenderer.prototype[Symbol.dispose] = WasmGpuRenderer.prototype.free;
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+
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+ /**
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+ * ViewScript rendering engine for browser environment.
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+ *
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+ * This struct integrates the full rendering pipeline:
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+ * - `ConstraintSolver`: Evaluates P-dimension constraints
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+ * - `VsBuildInfo`: Event-sourcing ledger for constraint operations
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+ * - `SceneBuilder`: Converts solver output to scene graph
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+ * - `SceneConverter`: Converts scene graph to canvas nodes with topology rounding
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+ * - `WasmGpuRenderer`: WebGPU-based rendering to canvas
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+ *
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+ * ## Architecture
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+ *
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+ * ```text
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+ * TypeScript WASM Boundary Rust
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+ * ─────────────────────────────────────────────────────────────────────────────
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+ * const engine = wasm-bindgen
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+ * await WasmViewScriptEngine ─────────────► WasmViewScriptEngine::create()
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+ * .create(canvas, dpr); │
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+ * ▼
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+ * engine.add_component(...) ─────────────► add_component() → VsBuildInfo
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+ * │
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+ * ▼
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+ * engine.tick(mutations_json) ─────────────► tick()
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+ * │
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+ * ├─► Apply mutations (T-vector)
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+ * ├─► ConstraintSolver.solve()
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+ * ├─► SceneBuilder.build_scene()
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+ * ├─► SceneConverter.convert_with_rounding()
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+ * └─► WasmGpuRenderer.render_nodes()
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+ * ```
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+ *
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+ * ## Mutation Format (JSON)
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+ *
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+ * ```typescript
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+ * // Translate: move component by delta
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+ * engine.tick(JSON.stringify([
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+ * { type: "Translate", entity_id: 1000, dx: 10, dy: 5 }
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+ * ]));
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+ *
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+ * // SetPosition: move component to absolute position
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+ * engine.tick(JSON.stringify([
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+ * { type: "SetPosition", entity_id: 1000, x: 200, y: 150 }
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+ * ]));
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+ * ```
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+ *
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+ * ## Usage (TypeScript)
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+ *
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+ * ```typescript
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+ * import init, { WasmViewScriptEngine } from 'vsc-wasm';
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+ *
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+ * await init();
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+ *
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+ * const canvas = document.getElementById('viewport') as HTMLCanvasElement;
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+ * const engine = await WasmViewScriptEngine.create(canvas, window.devicePixelRatio);
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+ *
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+ * // Add a rounded rectangle component
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+ * engine.add_component('RoundedRect', JSON.stringify({
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+ * x: 100, y: 100, width: 200, height: 150, radius: 20, fill: '#ff0000'
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+ * }));
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+ *
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+ * // Animation loop
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+ * function animate() {
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+ * engine.tick('[]'); // Empty mutations for static content
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+ * requestAnimationFrame(animate);
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+ * }
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+ * animate();
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+ * ```
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+ */
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+ export class WasmViewScriptEngine {
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+ static __wrap(ptr) {
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+ const obj = Object.create(WasmViewScriptEngine.prototype);
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+ obj.__wbg_ptr = ptr;
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+ WasmViewScriptEngineFinalization.register(obj, obj.__wbg_ptr, obj);
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+ return obj;
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+ }
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+ __destroy_into_raw() {
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+ const ptr = this.__wbg_ptr;
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+ this.__wbg_ptr = 0;
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+ WasmViewScriptEngineFinalization.unregister(this);
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+ return ptr;
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+ }
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+ free() {
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+ const ptr = this.__destroy_into_raw();
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+ wasm.__wbg_wasmviewscriptengine_free(ptr, 0);
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+ }
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+ /**
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+ * Add a component to the scene.
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+ *
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+ * This method creates the necessary path entities and control points
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+ * in the VsBuildInfo ledger based on the component type.
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+ *
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+ * # Arguments
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+ *
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+ * * `component_type` - Type of component: "RoundedRect", "Circle", "Path", etc.
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+ * * `params_json` - JSON object with component parameters
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+ *
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+ * # Example JSON for RoundedRect
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+ *
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+ * ```json
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+ * {
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+ * "x": 100,
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+ * "y": 100,
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+ * "width": 200,
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+ * "height": 150,
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+ * "radius": 20,
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+ * "fill": "#ff0000"
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+ * }
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+ * ```
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+ *
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+ * # Returns
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+ *
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+ * The entity ID of the created component.
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+ * @param {string} component_type
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+ * @param {string} params_json
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+ * @returns {bigint}
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+ */
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+ add_component(component_type, params_json) {
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+ try {
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+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
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+ const ptr0 = passStringToWasm0(component_type, wasm.__wbindgen_export, wasm.__wbindgen_export2);
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+ const len0 = WASM_VECTOR_LEN;
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+ const ptr1 = passStringToWasm0(params_json, wasm.__wbindgen_export, wasm.__wbindgen_export2);
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+ const len1 = WASM_VECTOR_LEN;
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+ wasm.wasmviewscriptengine_add_component(retptr, this.__wbg_ptr, ptr0, len0, ptr1, len1);
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+ var r0 = getDataViewMemory0().getBigInt64(retptr + 8 * 0, true);
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+ var r2 = getDataViewMemory0().getInt32(retptr + 4 * 2, true);
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+ var r3 = getDataViewMemory0().getInt32(retptr + 4 * 3, true);
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+ if (r3) {
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+ throw takeObject(r2);
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+ }
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+ return BigInt.asUintN(64, r0);
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+ } finally {
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+ wasm.__wbindgen_add_to_stack_pointer(16);
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+ }
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+ }
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+ /**
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+ * Create a new ViewScript engine bound to a canvas element.
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+ *
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+ * This is an async operation that initializes the WebGPU pipeline
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+ * and sets up the constraint solver.
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+ *
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+ * # Arguments
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+ *
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+ * * `canvas` - The HTML canvas element to render to
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+ * * `device_pixel_ratio` - DPR for coordinate scaling (e.g., 2.0 for Retina)
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+ *
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+ * # Returns
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+ *
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+ * A `Promise` that resolves to `WasmViewScriptEngine` or rejects with an error.
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+ * @param {HTMLCanvasElement} canvas
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+ * @param {number} device_pixel_ratio
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+ * @returns {Promise<WasmViewScriptEngine>}
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+ */
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+ static create(canvas, device_pixel_ratio) {
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+ const ret = wasm.wasmviewscriptengine_create(addHeapObject(canvas), device_pixel_ratio);
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+ return takeObject(ret);
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+ }
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+ /**
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+ * Get the current canvas height in device pixels.
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+ * @returns {number}
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+ */
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+ get height() {
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+ const ret = wasm.wasmviewscriptengine_height(this.__wbg_ptr);
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+ return ret >>> 0;
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+ }
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+ /**
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+ * Register a static image texture.
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+ *
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+ * The pixel data must be in RGBA8 format with length `width * height * 4`.
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+ * Returns the assigned texture ID for use with `FillSpec::ExternalTexture`.
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+ *
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+ * # Arguments
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+ *
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+ * * `width` - Texture width in pixels
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+ * * `height` - Texture height in pixels
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+ * * `pixels` - RGBA8 pixel data
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+ *
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+ * # Returns
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+ *
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+ * A unique texture ID that can be used in `FillSpec::ExternalTexture.handle_name`
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+ * as `"resource.texture.<id>"`.
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+ * @param {number} width
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+ * @param {number} height
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+ * @param {Uint8Array} pixels
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+ * @returns {bigint}
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+ */
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+ register_image_texture(width, height, pixels) {
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+ const ptr0 = passArray8ToWasm0(pixels, wasm.__wbindgen_export);
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+ const len0 = WASM_VECTOR_LEN;
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+ const ret = wasm.wasmviewscriptengine_register_image_texture(this.__wbg_ptr, width, height, ptr0, len0);
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+ return BigInt.asUintN(64, ret);
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+ }
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+ /**
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+ * Register a video texture (requires per-frame updates).
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+ *
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+ * Unlike `register_image_texture`, this does not upload pixel data immediately.
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+ * Call `update_texture_pixels()` each frame to update the video frame.
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+ *
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+ * # Arguments
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+ *
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+ * * `width` - Video frame width in pixels
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+ * * `height` - Video frame height in pixels
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+ *
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+ * # Returns
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+ *
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+ * A unique texture ID for use with `update_texture_pixels()`.
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+ * @param {number} width
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+ * @param {number} height
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+ * @returns {bigint}
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+ */
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+ register_video_texture(width, height) {
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+ const ret = wasm.wasmviewscriptengine_register_video_texture(this.__wbg_ptr, width, height);
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+ return BigInt.asUintN(64, ret);
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+ }
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+ /**
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+ * Remove a texture from the registry.
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+ *
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+ * Frees the GPU resources associated with the texture.
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+ *
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+ * # Arguments
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+ *
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+ * * `texture_id` - ID returned by `register_*_texture()`
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+ *
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+ * # Returns
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+ *
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+ * `true` if the texture was found and removed, `false` otherwise.
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+ * @param {bigint} texture_id
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+ * @returns {boolean}
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+ */
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+ remove_texture(texture_id) {
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+ const ret = wasm.wasmviewscriptengine_remove_texture(this.__wbg_ptr, texture_id);
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+ return ret !== 0;
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+ }
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+ /**
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+ * Resize the rendering surface.
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+ *
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+ * # Arguments
337
+ *
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+ * * `width` - New width in device pixels
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+ * * `height` - New height in device pixels
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+ * @param {number} width
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+ * @param {number} height
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+ */
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+ resize(width, height) {
344
+ try {
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+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
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+ wasm.wasmviewscriptengine_resize(retptr, this.__wbg_ptr, width, height);
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+ var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
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+ var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
349
+ if (r1) {
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+ throw takeObject(r0);
351
+ }
352
+ } finally {
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+ wasm.__wbindgen_add_to_stack_pointer(16);
354
+ }
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+ }
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+ /**
357
+ * Set a component's fill to an external texture.
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+ *
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+ * This modifies the `PathEntityEntry` in `build_info.path_entities` to use
360
+ * `FillSpec::ExternalTexture` with the specified texture ID.
361
+ *
362
+ * # Arguments
363
+ *
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+ * * `component_entity_id` - Entity ID of the component (path) to modify
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+ * * `texture_id` - Texture ID returned by `register_image_texture()`
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+ *
367
+ * # Returns
368
+ *
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+ * `Ok(())` if the component was found and updated, `Err` otherwise.
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+ * @param {bigint} component_entity_id
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+ * @param {bigint} texture_id
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+ */
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+ set_component_fill_texture(component_entity_id, texture_id) {
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+ try {
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+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
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+ wasm.wasmviewscriptengine_set_component_fill_texture(retptr, this.__wbg_ptr, component_entity_id, texture_id);
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+ var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
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+ var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
379
+ if (r1) {
380
+ throw takeObject(r0);
381
+ }
382
+ } finally {
383
+ wasm.__wbindgen_add_to_stack_pointer(16);
384
+ }
385
+ }
386
+ /**
387
+ * Get the number of registered textures.
388
+ * @returns {number}
389
+ */
390
+ texture_count() {
391
+ const ret = wasm.wasmviewscriptengine_texture_count(this.__wbg_ptr);
392
+ return ret >>> 0;
393
+ }
394
+ /**
395
+ * Execute one frame of the rendering pipeline.
396
+ *
397
+ * This method implements the Q→T→P pipeline with derived variable evaluation:
398
+ * 1. Phase 1: Inject Q-dimension values or apply legacy mutations
399
+ * 2. Phase 2: solve → derive → re-solve loop (max 2 iterations)
400
+ * - Run constraint solver
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+ * - Build scene graph
402
+ * - Evaluate derived Q-variables (e.g., hover detection)
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+ * - If derived values changed, re-inject and loop
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+ * 3. Render the final scene
405
+ *
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+ * # Arguments
407
+ *
408
+ * * `input_json` - Either:
409
+ * - New format: `{"values": {"input.pointer.x": {"type": "Float", "value": 100}}}`
410
+ * - Legacy format: `[{"type": "Translate", "entity_id": 1, "dx": 10, "dy": 5}]`
411
+ *
412
+ * # Returns
413
+ *
414
+ * `Ok(())` on success, or a JavaScript error on failure.
415
+ * @param {string} input_json
416
+ */
417
+ tick(input_json) {
418
+ try {
419
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
420
+ const ptr0 = passStringToWasm0(input_json, wasm.__wbindgen_export, wasm.__wbindgen_export2);
421
+ const len0 = WASM_VECTOR_LEN;
422
+ wasm.wasmviewscriptengine_tick(retptr, this.__wbg_ptr, ptr0, len0);
423
+ var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
424
+ var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
425
+ if (r1) {
426
+ throw takeObject(r0);
427
+ }
428
+ } finally {
429
+ wasm.__wbindgen_add_to_stack_pointer(16);
430
+ }
431
+ }
432
+ /**
433
+ * Update texture pixel data.
434
+ *
435
+ * Use this for video textures (every frame) or animated images (on frame change).
436
+ * The pixel data must be RGBA8 format with length `width * height * 4`.
437
+ *
438
+ * # Arguments
439
+ *
440
+ * * `texture_id` - ID returned by `register_*_texture()`
441
+ * * `pixels` - RGBA8 pixel data
442
+ *
443
+ * # Returns
444
+ *
445
+ * `true` if the texture was found and updated, `false` otherwise.
446
+ * @param {bigint} texture_id
447
+ * @param {Uint8Array} pixels
448
+ * @returns {boolean}
449
+ */
450
+ update_texture_pixels(texture_id, pixels) {
451
+ const ptr0 = passArray8ToWasm0(pixels, wasm.__wbindgen_export);
452
+ const len0 = WASM_VECTOR_LEN;
453
+ const ret = wasm.wasmviewscriptengine_update_texture_pixels(this.__wbg_ptr, texture_id, ptr0, len0);
454
+ return ret !== 0;
455
+ }
456
+ /**
457
+ * Get the current canvas width in device pixels.
458
+ * @returns {number}
459
+ */
460
+ get width() {
461
+ const ret = wasm.wasmviewscriptengine_width(this.__wbg_ptr);
462
+ return ret >>> 0;
463
+ }
464
+ }
465
+ if (Symbol.dispose) WasmViewScriptEngine.prototype[Symbol.dispose] = WasmViewScriptEngine.prototype.free;
466
+
467
+ /**
468
+ * Get WebGPU adapter info as a JSON string.
469
+ *
470
+ * Returns information about the GPU adapter, or an error if WebGPU is not available.
471
+ * @returns {Promise<string>}
472
+ */
473
+ export function get_adapter_info() {
474
+ const ret = wasm.get_adapter_info();
475
+ return takeObject(ret);
476
+ }
477
+
478
+ /**
479
+ * Check if WebGPU is available in the current browser.
480
+ *
481
+ * Returns `true` if `navigator.gpu` exists and is not undefined.
482
+ * @returns {boolean}
483
+ */
484
+ export function is_webgpu_available() {
485
+ const ret = wasm.is_webgpu_available();
486
+ return ret !== 0;
487
+ }
488
+ function __wbg_get_imports() {
489
+ const import0 = {
490
+ __proto__: null,
491
+ __wbg_Window_b0c275b50676d397: function(arg0) {
492
+ const ret = getObject(arg0).Window;
493
+ return addHeapObject(ret);
494
+ },
495
+ __wbg_WorkerGlobalScope_7a1f78d9f7542cfa: function(arg0) {
496
+ const ret = getObject(arg0).WorkerGlobalScope;
497
+ return addHeapObject(ret);
498
+ },
499
+ __wbg___wbindgen_debug_string_edece8177ad01481: function(arg0, arg1) {
500
+ const ret = debugString(getObject(arg1));
501
+ const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_export, wasm.__wbindgen_export2);
502
+ const len1 = WASM_VECTOR_LEN;
503
+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
504
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
505
+ },
506
+ __wbg___wbindgen_is_function_5cd60d5cf78b4eef: function(arg0) {
507
+ const ret = typeof(getObject(arg0)) === 'function';
508
+ return ret;
509
+ },
510
+ __wbg___wbindgen_is_null_2042690d351e14f0: function(arg0) {
511
+ const ret = getObject(arg0) === null;
512
+ return ret;
513
+ },
514
+ __wbg___wbindgen_is_object_b4593df85baada48: function(arg0) {
515
+ const val = getObject(arg0);
516
+ const ret = typeof(val) === 'object' && val !== null;
517
+ return ret;
518
+ },
519
+ __wbg___wbindgen_is_undefined_35bb9f4c7fd651d5: function(arg0) {
520
+ const ret = getObject(arg0) === undefined;
521
+ return ret;
522
+ },
523
+ __wbg___wbindgen_string_get_d109740c0d18f4d7: function(arg0, arg1) {
524
+ const obj = getObject(arg1);
525
+ const ret = typeof(obj) === 'string' ? obj : undefined;
526
+ var ptr1 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_export, wasm.__wbindgen_export2);
527
+ var len1 = WASM_VECTOR_LEN;
528
+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
529
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
530
+ },
531
+ __wbg___wbindgen_throw_9c31b086c2b26051: function(arg0, arg1) {
532
+ throw new Error(getStringFromWasm0(arg0, arg1));
533
+ },
534
+ __wbg__wbg_cb_unref_3fa391f3fcdb55f8: function(arg0) {
535
+ getObject(arg0)._wbg_cb_unref();
536
+ },
537
+ __wbg_beginComputePass_0fb772608bf84f44: function(arg0, arg1) {
538
+ const ret = getObject(arg0).beginComputePass(getObject(arg1));
539
+ return addHeapObject(ret);
540
+ },
541
+ __wbg_beginRenderPass_c662486e5caabb09: function(arg0, arg1) {
542
+ const ret = getObject(arg0).beginRenderPass(getObject(arg1));
543
+ return addHeapObject(ret);
544
+ },
545
+ __wbg_buffer_8d6798e32d1afd34: function(arg0) {
546
+ const ret = getObject(arg0).buffer;
547
+ return addHeapObject(ret);
548
+ },
549
+ __wbg_call_dfde26266607c996: function() { return handleError(function (arg0, arg1, arg2) {
550
+ const ret = getObject(arg0).call(getObject(arg1), getObject(arg2));
551
+ return addHeapObject(ret);
552
+ }, arguments); },
553
+ __wbg_clearBuffer_e063e34f4a181e05: function(arg0, arg1, arg2, arg3) {
554
+ getObject(arg0).clearBuffer(getObject(arg1), arg2, arg3);
555
+ },
556
+ __wbg_clearBuffer_f330030ddc7767fc: function(arg0, arg1, arg2) {
557
+ getObject(arg0).clearBuffer(getObject(arg1), arg2);
558
+ },
559
+ __wbg_configure_c71c9f57ca3edf98: function(arg0, arg1) {
560
+ getObject(arg0).configure(getObject(arg1));
561
+ },
562
+ __wbg_copyBufferToBuffer_910ae8c201bdff01: function(arg0, arg1, arg2, arg3, arg4, arg5) {
563
+ getObject(arg0).copyBufferToBuffer(getObject(arg1), arg2, getObject(arg3), arg4, arg5);
564
+ },
565
+ __wbg_copyBufferToTexture_8c287708aff282a4: function(arg0, arg1, arg2, arg3) {
566
+ getObject(arg0).copyBufferToTexture(getObject(arg1), getObject(arg2), getObject(arg3));
567
+ },
568
+ __wbg_copyExternalImageToTexture_540fcadea7d8323f: function(arg0, arg1, arg2, arg3) {
569
+ getObject(arg0).copyExternalImageToTexture(getObject(arg1), getObject(arg2), getObject(arg3));
570
+ },
571
+ __wbg_copyTextureToBuffer_76965133f36672a4: function(arg0, arg1, arg2, arg3) {
572
+ getObject(arg0).copyTextureToBuffer(getObject(arg1), getObject(arg2), getObject(arg3));
573
+ },
574
+ __wbg_copyTextureToTexture_04331d5254bea8fc: function(arg0, arg1, arg2, arg3) {
575
+ getObject(arg0).copyTextureToTexture(getObject(arg1), getObject(arg2), getObject(arg3));
576
+ },
577
+ __wbg_createBindGroupLayout_fe258aa231f602a1: function(arg0, arg1) {
578
+ const ret = getObject(arg0).createBindGroupLayout(getObject(arg1));
579
+ return addHeapObject(ret);
580
+ },
581
+ __wbg_createBindGroup_783178b92eca4f94: function(arg0, arg1) {
582
+ const ret = getObject(arg0).createBindGroup(getObject(arg1));
583
+ return addHeapObject(ret);
584
+ },
585
+ __wbg_createBuffer_05c143bc69af7de1: function(arg0, arg1) {
586
+ const ret = getObject(arg0).createBuffer(getObject(arg1));
587
+ return addHeapObject(ret);
588
+ },
589
+ __wbg_createCommandEncoder_eeac00d01e7c7215: function(arg0, arg1) {
590
+ const ret = getObject(arg0).createCommandEncoder(getObject(arg1));
591
+ return addHeapObject(ret);
592
+ },
593
+ __wbg_createComputePipeline_70cb69a35311bb5a: function(arg0, arg1) {
594
+ const ret = getObject(arg0).createComputePipeline(getObject(arg1));
595
+ return addHeapObject(ret);
596
+ },
597
+ __wbg_createPipelineLayout_3195019c488e9d1f: function(arg0, arg1) {
598
+ const ret = getObject(arg0).createPipelineLayout(getObject(arg1));
599
+ return addHeapObject(ret);
600
+ },
601
+ __wbg_createQuerySet_a8afd88335f1ae22: function(arg0, arg1) {
602
+ const ret = getObject(arg0).createQuerySet(getObject(arg1));
603
+ return addHeapObject(ret);
604
+ },
605
+ __wbg_createRenderBundleEncoder_0ae4be9a26b4f4aa: function(arg0, arg1) {
606
+ const ret = getObject(arg0).createRenderBundleEncoder(getObject(arg1));
607
+ return addHeapObject(ret);
608
+ },
609
+ __wbg_createRenderPipeline_430c946fe289280f: function(arg0, arg1) {
610
+ const ret = getObject(arg0).createRenderPipeline(getObject(arg1));
611
+ return addHeapObject(ret);
612
+ },
613
+ __wbg_createSampler_59ee59f9ce9c89e6: function(arg0, arg1) {
614
+ const ret = getObject(arg0).createSampler(getObject(arg1));
615
+ return addHeapObject(ret);
616
+ },
617
+ __wbg_createShaderModule_cb92dd515bc68e5a: function(arg0, arg1) {
618
+ const ret = getObject(arg0).createShaderModule(getObject(arg1));
619
+ return addHeapObject(ret);
620
+ },
621
+ __wbg_createTexture_ae83ede28133180f: function(arg0, arg1) {
622
+ const ret = getObject(arg0).createTexture(getObject(arg1));
623
+ return addHeapObject(ret);
624
+ },
625
+ __wbg_createView_c0fb516125a12571: function(arg0, arg1) {
626
+ const ret = getObject(arg0).createView(getObject(arg1));
627
+ return addHeapObject(ret);
628
+ },
629
+ __wbg_destroy_d1537bee2b5a7849: function(arg0) {
630
+ getObject(arg0).destroy();
631
+ },
632
+ __wbg_destroy_d28e196e9dbc3b27: function(arg0) {
633
+ getObject(arg0).destroy();
634
+ },
635
+ __wbg_destroy_ddd5bee0b4b02f49: function(arg0) {
636
+ getObject(arg0).destroy();
637
+ },
638
+ __wbg_dispatchWorkgroupsIndirect_e915df9199133ac5: function(arg0, arg1, arg2) {
639
+ getObject(arg0).dispatchWorkgroupsIndirect(getObject(arg1), arg2);
640
+ },
641
+ __wbg_dispatchWorkgroups_0d71a3ed9fcaee9f: function(arg0, arg1, arg2, arg3) {
642
+ getObject(arg0).dispatchWorkgroups(arg1 >>> 0, arg2 >>> 0, arg3 >>> 0);
643
+ },
644
+ __wbg_document_3540635616a18455: function(arg0) {
645
+ const ret = getObject(arg0).document;
646
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
647
+ },
648
+ __wbg_drawIndexedIndirect_0954a720a9b13248: function(arg0, arg1, arg2) {
649
+ getObject(arg0).drawIndexedIndirect(getObject(arg1), arg2);
650
+ },
651
+ __wbg_drawIndexedIndirect_7882fca885de47ce: function(arg0, arg1, arg2) {
652
+ getObject(arg0).drawIndexedIndirect(getObject(arg1), arg2);
653
+ },
654
+ __wbg_drawIndexed_280977bb1d3baf3d: function(arg0, arg1, arg2, arg3, arg4, arg5) {
655
+ getObject(arg0).drawIndexed(arg1 >>> 0, arg2 >>> 0, arg3 >>> 0, arg4, arg5 >>> 0);
656
+ },
657
+ __wbg_drawIndexed_9a150a51a8427045: function(arg0, arg1, arg2, arg3, arg4, arg5) {
658
+ getObject(arg0).drawIndexed(arg1 >>> 0, arg2 >>> 0, arg3 >>> 0, arg4, arg5 >>> 0);
659
+ },
660
+ __wbg_drawIndirect_b393626eb70ae7fb: function(arg0, arg1, arg2) {
661
+ getObject(arg0).drawIndirect(getObject(arg1), arg2);
662
+ },
663
+ __wbg_drawIndirect_c6c299eb2ddf8fd7: function(arg0, arg1, arg2) {
664
+ getObject(arg0).drawIndirect(getObject(arg1), arg2);
665
+ },
666
+ __wbg_draw_26370233bc7d2e7e: function(arg0, arg1, arg2, arg3, arg4) {
667
+ getObject(arg0).draw(arg1 >>> 0, arg2 >>> 0, arg3 >>> 0, arg4 >>> 0);
668
+ },
669
+ __wbg_draw_83285c3877561ec1: function(arg0, arg1, arg2, arg3, arg4) {
670
+ getObject(arg0).draw(arg1 >>> 0, arg2 >>> 0, arg3 >>> 0, arg4 >>> 0);
671
+ },
672
+ __wbg_end_420d93a37f764933: function(arg0) {
673
+ getObject(arg0).end();
674
+ },
675
+ __wbg_end_97a4259681c42d8d: function(arg0) {
676
+ getObject(arg0).end();
677
+ },
678
+ __wbg_error_a6fa202b58aa1cd3: function(arg0, arg1) {
679
+ let deferred0_0;
680
+ let deferred0_1;
681
+ try {
682
+ deferred0_0 = arg0;
683
+ deferred0_1 = arg1;
684
+ console.error(getStringFromWasm0(arg0, arg1));
685
+ } finally {
686
+ wasm.__wbindgen_export4(deferred0_0, deferred0_1, 1);
687
+ }
688
+ },
689
+ __wbg_error_d9a855c84f9b4e4c: function(arg0) {
690
+ const ret = getObject(arg0).error;
691
+ return addHeapObject(ret);
692
+ },
693
+ __wbg_executeBundles_452872ac4afbbf92: function(arg0, arg1) {
694
+ getObject(arg0).executeBundles(getObject(arg1));
695
+ },
696
+ __wbg_features_15adc13e5b141301: function(arg0) {
697
+ const ret = getObject(arg0).features;
698
+ return addHeapObject(ret);
699
+ },
700
+ __wbg_features_f6c1f470639a88e2: function(arg0) {
701
+ const ret = getObject(arg0).features;
702
+ return addHeapObject(ret);
703
+ },
704
+ __wbg_finish_23cbd862d4229ec3: function(arg0, arg1) {
705
+ const ret = getObject(arg0).finish(getObject(arg1));
706
+ return addHeapObject(ret);
707
+ },
708
+ __wbg_finish_52172eac54898d16: function(arg0) {
709
+ const ret = getObject(arg0).finish();
710
+ return addHeapObject(ret);
711
+ },
712
+ __wbg_finish_94bc184b535e2a90: function(arg0, arg1) {
713
+ const ret = getObject(arg0).finish(getObject(arg1));
714
+ return addHeapObject(ret);
715
+ },
716
+ __wbg_finish_dad34d81d4500e85: function(arg0) {
717
+ const ret = getObject(arg0).finish();
718
+ return addHeapObject(ret);
719
+ },
720
+ __wbg_getBindGroupLayout_6d503a1fba524ee6: function(arg0, arg1) {
721
+ const ret = getObject(arg0).getBindGroupLayout(arg1 >>> 0);
722
+ return addHeapObject(ret);
723
+ },
724
+ __wbg_getBindGroupLayout_bc897888c0670dbe: function(arg0, arg1) {
725
+ const ret = getObject(arg0).getBindGroupLayout(arg1 >>> 0);
726
+ return addHeapObject(ret);
727
+ },
728
+ __wbg_getCompilationInfo_469a33f449854be7: function(arg0) {
729
+ const ret = getObject(arg0).getCompilationInfo();
730
+ return addHeapObject(ret);
731
+ },
732
+ __wbg_getContext_47ea64e14d931e3e: function() { return handleError(function (arg0, arg1, arg2) {
733
+ const ret = getObject(arg0).getContext(getStringFromWasm0(arg1, arg2));
734
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
735
+ }, arguments); },
736
+ __wbg_getContext_e1463ff7aa682d57: function() { return handleError(function (arg0, arg1, arg2) {
737
+ const ret = getObject(arg0).getContext(getStringFromWasm0(arg1, arg2));
738
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
739
+ }, arguments); },
740
+ __wbg_getCurrentTexture_e27b103ea7a3ce3c: function(arg0) {
741
+ const ret = getObject(arg0).getCurrentTexture();
742
+ return addHeapObject(ret);
743
+ },
744
+ __wbg_getMappedRange_4f36f39e059a63c6: function(arg0, arg1, arg2) {
745
+ const ret = getObject(arg0).getMappedRange(arg1, arg2);
746
+ return addHeapObject(ret);
747
+ },
748
+ __wbg_getPreferredCanvasFormat_13332df72e63723a: function(arg0) {
749
+ const ret = getObject(arg0).getPreferredCanvasFormat();
750
+ return (__wbindgen_enum_GpuTextureFormat.indexOf(ret) + 1 || 96) - 1;
751
+ },
752
+ __wbg_get_3c19db9bed86ee3b: function(arg0, arg1) {
753
+ const ret = getObject(arg0)[arg1 >>> 0];
754
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
755
+ },
756
+ __wbg_get_98fdf51d029a75eb: function(arg0, arg1) {
757
+ const ret = getObject(arg0)[arg1 >>> 0];
758
+ return addHeapObject(ret);
759
+ },
760
+ __wbg_get_dcf82ab8aad1a593: function() { return handleError(function (arg0, arg1) {
761
+ const ret = Reflect.get(getObject(arg0), getObject(arg1));
762
+ return addHeapObject(ret);
763
+ }, arguments); },
764
+ __wbg_gpu_c773d7932dc745d7: function(arg0) {
765
+ const ret = getObject(arg0).gpu;
766
+ return addHeapObject(ret);
767
+ },
768
+ __wbg_has_b54bd7b6e9da11c7: function(arg0, arg1, arg2) {
769
+ const ret = getObject(arg0).has(getStringFromWasm0(arg1, arg2));
770
+ return ret;
771
+ },
772
+ __wbg_height_aef2a2eb10d0d530: function(arg0) {
773
+ const ret = getObject(arg0).height;
774
+ return ret;
775
+ },
776
+ __wbg_instanceof_GpuAdapter_0731153d2b08720b: function(arg0) {
777
+ let result;
778
+ try {
779
+ result = getObject(arg0) instanceof GPUAdapter;
780
+ } catch (_) {
781
+ result = false;
782
+ }
783
+ const ret = result;
784
+ return ret;
785
+ },
786
+ __wbg_instanceof_GpuCanvasContext_d14121c7bd72fcef: function(arg0) {
787
+ let result;
788
+ try {
789
+ result = getObject(arg0) instanceof GPUCanvasContext;
790
+ } catch (_) {
791
+ result = false;
792
+ }
793
+ const ret = result;
794
+ return ret;
795
+ },
796
+ __wbg_instanceof_GpuDeviceLostInfo_a3677ebb8241d800: function(arg0) {
797
+ let result;
798
+ try {
799
+ result = getObject(arg0) instanceof GPUDeviceLostInfo;
800
+ } catch (_) {
801
+ result = false;
802
+ }
803
+ const ret = result;
804
+ return ret;
805
+ },
806
+ __wbg_instanceof_GpuOutOfMemoryError_391d9a08edbfa04b: function(arg0) {
807
+ let result;
808
+ try {
809
+ result = getObject(arg0) instanceof GPUOutOfMemoryError;
810
+ } catch (_) {
811
+ result = false;
812
+ }
813
+ const ret = result;
814
+ return ret;
815
+ },
816
+ __wbg_instanceof_GpuValidationError_f4d803c383da3c92: function(arg0) {
817
+ let result;
818
+ try {
819
+ result = getObject(arg0) instanceof GPUValidationError;
820
+ } catch (_) {
821
+ result = false;
822
+ }
823
+ const ret = result;
824
+ return ret;
825
+ },
826
+ __wbg_instanceof_Object_03924e0dbda74bd8: function(arg0) {
827
+ let result;
828
+ try {
829
+ result = getObject(arg0) instanceof Object;
830
+ } catch (_) {
831
+ result = false;
832
+ }
833
+ const ret = result;
834
+ return ret;
835
+ },
836
+ __wbg_instanceof_Window_faa5cf994f49cca7: function(arg0) {
837
+ let result;
838
+ try {
839
+ result = getObject(arg0) instanceof Window;
840
+ } catch (_) {
841
+ result = false;
842
+ }
843
+ const ret = result;
844
+ return ret;
845
+ },
846
+ __wbg_label_614ef5e608843844: function(arg0, arg1) {
847
+ const ret = getObject(arg1).label;
848
+ const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_export, wasm.__wbindgen_export2);
849
+ const len1 = WASM_VECTOR_LEN;
850
+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
851
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
852
+ },
853
+ __wbg_length_2591a0f4f659a55c: function(arg0) {
854
+ const ret = getObject(arg0).length;
855
+ return ret;
856
+ },
857
+ __wbg_length_56fcd3e2b7e0299d: function(arg0) {
858
+ const ret = getObject(arg0).length;
859
+ return ret;
860
+ },
861
+ __wbg_length_d34bf7d191aa0640: function(arg0) {
862
+ const ret = getObject(arg0).length;
863
+ return ret;
864
+ },
865
+ __wbg_limits_2bfe39eb5f0b5a01: function(arg0) {
866
+ const ret = getObject(arg0).limits;
867
+ return addHeapObject(ret);
868
+ },
869
+ __wbg_limits_77193ad8b62f8502: function(arg0) {
870
+ const ret = getObject(arg0).limits;
871
+ return addHeapObject(ret);
872
+ },
873
+ __wbg_lineNum_95b780ade9fb4ba3: function(arg0) {
874
+ const ret = getObject(arg0).lineNum;
875
+ return ret;
876
+ },
877
+ __wbg_log_eb752234eec406d1: function(arg0) {
878
+ console.log(getObject(arg0));
879
+ },
880
+ __wbg_lost_21e9db8a9502a0ca: function(arg0) {
881
+ const ret = getObject(arg0).lost;
882
+ return addHeapObject(ret);
883
+ },
884
+ __wbg_mapAsync_f4fc38ac51855b15: function(arg0, arg1, arg2, arg3) {
885
+ const ret = getObject(arg0).mapAsync(arg1 >>> 0, arg2, arg3);
886
+ return addHeapObject(ret);
887
+ },
888
+ __wbg_maxBindGroups_cc0c1b6031ac310e: function(arg0) {
889
+ const ret = getObject(arg0).maxBindGroups;
890
+ return ret;
891
+ },
892
+ __wbg_maxBindingsPerBindGroup_d950de0c90e382e0: function(arg0) {
893
+ const ret = getObject(arg0).maxBindingsPerBindGroup;
894
+ return ret;
895
+ },
896
+ __wbg_maxBufferSize_01e5e024c304478a: function(arg0) {
897
+ const ret = getObject(arg0).maxBufferSize;
898
+ return ret;
899
+ },
900
+ __wbg_maxColorAttachmentBytesPerSample_91fc5eb9155186fd: function(arg0) {
901
+ const ret = getObject(arg0).maxColorAttachmentBytesPerSample;
902
+ return ret;
903
+ },
904
+ __wbg_maxColorAttachments_69f3bac8513cd2ce: function(arg0) {
905
+ const ret = getObject(arg0).maxColorAttachments;
906
+ return ret;
907
+ },
908
+ __wbg_maxComputeInvocationsPerWorkgroup_5d8e1f9e65b5443c: function(arg0) {
909
+ const ret = getObject(arg0).maxComputeInvocationsPerWorkgroup;
910
+ return ret;
911
+ },
912
+ __wbg_maxComputeWorkgroupSizeX_e8c75fa90e0b00b7: function(arg0) {
913
+ const ret = getObject(arg0).maxComputeWorkgroupSizeX;
914
+ return ret;
915
+ },
916
+ __wbg_maxComputeWorkgroupSizeY_72bce71ec7fa9330: function(arg0) {
917
+ const ret = getObject(arg0).maxComputeWorkgroupSizeY;
918
+ return ret;
919
+ },
920
+ __wbg_maxComputeWorkgroupSizeZ_8c7050ac47c80e42: function(arg0) {
921
+ const ret = getObject(arg0).maxComputeWorkgroupSizeZ;
922
+ return ret;
923
+ },
924
+ __wbg_maxComputeWorkgroupStorageSize_b789a39c5a0fd04a: function(arg0) {
925
+ const ret = getObject(arg0).maxComputeWorkgroupStorageSize;
926
+ return ret;
927
+ },
928
+ __wbg_maxComputeWorkgroupsPerDimension_a02a7f66f7c68b9c: function(arg0) {
929
+ const ret = getObject(arg0).maxComputeWorkgroupsPerDimension;
930
+ return ret;
931
+ },
932
+ __wbg_maxDynamicStorageBuffersPerPipelineLayout_90d4eb33665de8d1: function(arg0) {
933
+ const ret = getObject(arg0).maxDynamicStorageBuffersPerPipelineLayout;
934
+ return ret;
935
+ },
936
+ __wbg_maxDynamicUniformBuffersPerPipelineLayout_835864d8a793cc95: function(arg0) {
937
+ const ret = getObject(arg0).maxDynamicUniformBuffersPerPipelineLayout;
938
+ return ret;
939
+ },
940
+ __wbg_maxSampledTexturesPerShaderStage_f1fdaca8bd10047f: function(arg0) {
941
+ const ret = getObject(arg0).maxSampledTexturesPerShaderStage;
942
+ return ret;
943
+ },
944
+ __wbg_maxSamplersPerShaderStage_a0126ce660fc903a: function(arg0) {
945
+ const ret = getObject(arg0).maxSamplersPerShaderStage;
946
+ return ret;
947
+ },
948
+ __wbg_maxStorageBufferBindingSize_9ed12d54b564312c: function(arg0) {
949
+ const ret = getObject(arg0).maxStorageBufferBindingSize;
950
+ return ret;
951
+ },
952
+ __wbg_maxStorageBuffersPerShaderStage_7db5a7548c1199e6: function(arg0) {
953
+ const ret = getObject(arg0).maxStorageBuffersPerShaderStage;
954
+ return ret;
955
+ },
956
+ __wbg_maxStorageTexturesPerShaderStage_3df697d427690d26: function(arg0) {
957
+ const ret = getObject(arg0).maxStorageTexturesPerShaderStage;
958
+ return ret;
959
+ },
960
+ __wbg_maxTextureArrayLayers_759d0ac67e0a7d26: function(arg0) {
961
+ const ret = getObject(arg0).maxTextureArrayLayers;
962
+ return ret;
963
+ },
964
+ __wbg_maxTextureDimension1D_4bfdff8638ada7c1: function(arg0) {
965
+ const ret = getObject(arg0).maxTextureDimension1D;
966
+ return ret;
967
+ },
968
+ __wbg_maxTextureDimension2D_ea0c9c4d0b239666: function(arg0) {
969
+ const ret = getObject(arg0).maxTextureDimension2D;
970
+ return ret;
971
+ },
972
+ __wbg_maxTextureDimension3D_e76f3604806f47be: function(arg0) {
973
+ const ret = getObject(arg0).maxTextureDimension3D;
974
+ return ret;
975
+ },
976
+ __wbg_maxUniformBufferBindingSize_591ad000ffe10aad: function(arg0) {
977
+ const ret = getObject(arg0).maxUniformBufferBindingSize;
978
+ return ret;
979
+ },
980
+ __wbg_maxUniformBuffersPerShaderStage_6e5696dba506ca6c: function(arg0) {
981
+ const ret = getObject(arg0).maxUniformBuffersPerShaderStage;
982
+ return ret;
983
+ },
984
+ __wbg_maxVertexAttributes_fef434a4cf2ba188: function(arg0) {
985
+ const ret = getObject(arg0).maxVertexAttributes;
986
+ return ret;
987
+ },
988
+ __wbg_maxVertexBufferArrayStride_de60c38ec574b423: function(arg0) {
989
+ const ret = getObject(arg0).maxVertexBufferArrayStride;
990
+ return ret;
991
+ },
992
+ __wbg_maxVertexBuffers_d1a4a2fba06ae7d6: function(arg0) {
993
+ const ret = getObject(arg0).maxVertexBuffers;
994
+ return ret;
995
+ },
996
+ __wbg_message_8fd23df93c50075a: function(arg0, arg1) {
997
+ const ret = getObject(arg1).message;
998
+ const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_export, wasm.__wbindgen_export2);
999
+ const len1 = WASM_VECTOR_LEN;
1000
+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
1001
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
1002
+ },
1003
+ __wbg_message_b00edacf4a520b03: function(arg0, arg1) {
1004
+ const ret = getObject(arg1).message;
1005
+ const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_export, wasm.__wbindgen_export2);
1006
+ const len1 = WASM_VECTOR_LEN;
1007
+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
1008
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
1009
+ },
1010
+ __wbg_message_d2eedafa0bd554a6: function(arg0, arg1) {
1011
+ const ret = getObject(arg1).message;
1012
+ const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_export, wasm.__wbindgen_export2);
1013
+ const len1 = WASM_VECTOR_LEN;
1014
+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
1015
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
1016
+ },
1017
+ __wbg_messages_1df11461d071c92c: function(arg0) {
1018
+ const ret = getObject(arg0).messages;
1019
+ return addHeapObject(ret);
1020
+ },
1021
+ __wbg_minStorageBufferOffsetAlignment_49f6b6baa1d34111: function(arg0) {
1022
+ const ret = getObject(arg0).minStorageBufferOffsetAlignment;
1023
+ return ret;
1024
+ },
1025
+ __wbg_minUniformBufferOffsetAlignment_39ec7837ddc9ee2c: function(arg0) {
1026
+ const ret = getObject(arg0).minUniformBufferOffsetAlignment;
1027
+ return ret;
1028
+ },
1029
+ __wbg_navigator_3334c390f542c642: function(arg0) {
1030
+ const ret = getObject(arg0).navigator;
1031
+ return addHeapObject(ret);
1032
+ },
1033
+ __wbg_navigator_3db7ba343e05d4d1: function(arg0) {
1034
+ const ret = getObject(arg0).navigator;
1035
+ return addHeapObject(ret);
1036
+ },
1037
+ __wbg_new_02d162bc6cf02f60: function() {
1038
+ const ret = new Object();
1039
+ return addHeapObject(ret);
1040
+ },
1041
+ __wbg_new_227d7c05414eb861: function() {
1042
+ const ret = new Error();
1043
+ return addHeapObject(ret);
1044
+ },
1045
+ __wbg_new_310879b66b6e95e1: function() {
1046
+ const ret = new Array();
1047
+ return addHeapObject(ret);
1048
+ },
1049
+ __wbg_new_from_slice_269e35316ed2d061: function(arg0, arg1) {
1050
+ const ret = new Uint8Array(getArrayU8FromWasm0(arg0, arg1));
1051
+ return addHeapObject(ret);
1052
+ },
1053
+ __wbg_new_typed_c072c4ce9a2a0cdf: function(arg0, arg1) {
1054
+ try {
1055
+ var state0 = {a: arg0, b: arg1};
1056
+ var cb0 = (arg0, arg1) => {
1057
+ const a = state0.a;
1058
+ state0.a = 0;
1059
+ try {
1060
+ return __wasm_bindgen_func_elem_3263(a, state0.b, arg0, arg1);
1061
+ } finally {
1062
+ state0.a = a;
1063
+ }
1064
+ };
1065
+ const ret = new Promise(cb0);
1066
+ return addHeapObject(ret);
1067
+ } finally {
1068
+ state0.a = 0;
1069
+ }
1070
+ },
1071
+ __wbg_new_with_byte_offset_and_length_a87e79143162d67f: function(arg0, arg1, arg2) {
1072
+ const ret = new Uint8Array(getObject(arg0), arg1 >>> 0, arg2 >>> 0);
1073
+ return addHeapObject(ret);
1074
+ },
1075
+ __wbg_offset_78dcfcd1f3ebc4ea: function(arg0) {
1076
+ const ret = getObject(arg0).offset;
1077
+ return ret;
1078
+ },
1079
+ __wbg_popErrorScope_efb23ea2dcc3b587: function(arg0) {
1080
+ const ret = getObject(arg0).popErrorScope();
1081
+ return addHeapObject(ret);
1082
+ },
1083
+ __wbg_prototypesetcall_5f9bdc8d75e07276: function(arg0, arg1, arg2) {
1084
+ Uint8Array.prototype.set.call(getArrayU8FromWasm0(arg0, arg1), getObject(arg2));
1085
+ },
1086
+ __wbg_pushErrorScope_9a7570b7a9f67657: function(arg0, arg1) {
1087
+ getObject(arg0).pushErrorScope(__wbindgen_enum_GpuErrorFilter[arg1]);
1088
+ },
1089
+ __wbg_push_b77c476b01548d0a: function(arg0, arg1) {
1090
+ const ret = getObject(arg0).push(getObject(arg1));
1091
+ return ret;
1092
+ },
1093
+ __wbg_querySelectorAll_0981bdbbafa5bf17: function() { return handleError(function (arg0, arg1, arg2) {
1094
+ const ret = getObject(arg0).querySelectorAll(getStringFromWasm0(arg1, arg2));
1095
+ return addHeapObject(ret);
1096
+ }, arguments); },
1097
+ __wbg_queueMicrotask_78d584b53af520f5: function(arg0) {
1098
+ const ret = getObject(arg0).queueMicrotask;
1099
+ return addHeapObject(ret);
1100
+ },
1101
+ __wbg_queueMicrotask_b39ea83c7f01971a: function(arg0) {
1102
+ queueMicrotask(getObject(arg0));
1103
+ },
1104
+ __wbg_queue_9595c5175ef399b9: function(arg0) {
1105
+ const ret = getObject(arg0).queue;
1106
+ return addHeapObject(ret);
1107
+ },
1108
+ __wbg_reason_f9df4a653cfa764b: function(arg0) {
1109
+ const ret = getObject(arg0).reason;
1110
+ return (__wbindgen_enum_GpuDeviceLostReason.indexOf(ret) + 1 || 3) - 1;
1111
+ },
1112
+ __wbg_requestAdapter_592f04f645dfaf68: function(arg0, arg1) {
1113
+ const ret = getObject(arg0).requestAdapter(getObject(arg1));
1114
+ return addHeapObject(ret);
1115
+ },
1116
+ __wbg_requestDevice_52bb2980e6280ebc: function(arg0, arg1) {
1117
+ const ret = getObject(arg0).requestDevice(getObject(arg1));
1118
+ return addHeapObject(ret);
1119
+ },
1120
+ __wbg_resolveQuerySet_b316102e1d152b52: function(arg0, arg1, arg2, arg3, arg4, arg5) {
1121
+ getObject(arg0).resolveQuerySet(getObject(arg1), arg2 >>> 0, arg3 >>> 0, getObject(arg4), arg5 >>> 0);
1122
+ },
1123
+ __wbg_resolve_d17db9352f5a220e: function(arg0) {
1124
+ const ret = Promise.resolve(getObject(arg0));
1125
+ return addHeapObject(ret);
1126
+ },
1127
+ __wbg_setBindGroup_0fb411b7d1ec4966: function(arg0, arg1, arg2, arg3, arg4, arg5, arg6) {
1128
+ getObject(arg0).setBindGroup(arg1 >>> 0, getObject(arg2), getArrayU32FromWasm0(arg3, arg4), arg5, arg6 >>> 0);
1129
+ },
1130
+ __wbg_setBindGroup_1c6bfc705c95f81f: function(arg0, arg1, arg2) {
1131
+ getObject(arg0).setBindGroup(arg1 >>> 0, getObject(arg2));
1132
+ },
1133
+ __wbg_setBindGroup_2ec8db65419ec50c: function(arg0, arg1, arg2, arg3, arg4, arg5, arg6) {
1134
+ getObject(arg0).setBindGroup(arg1 >>> 0, getObject(arg2), getArrayU32FromWasm0(arg3, arg4), arg5, arg6 >>> 0);
1135
+ },
1136
+ __wbg_setBindGroup_3afbefd496741277: function(arg0, arg1, arg2) {
1137
+ getObject(arg0).setBindGroup(arg1 >>> 0, getObject(arg2));
1138
+ },
1139
+ __wbg_setBindGroup_4ac51c0e16178380: function(arg0, arg1, arg2) {
1140
+ getObject(arg0).setBindGroup(arg1 >>> 0, getObject(arg2));
1141
+ },
1142
+ __wbg_setBindGroup_c2fbfec522cc7572: function(arg0, arg1, arg2, arg3, arg4, arg5, arg6) {
1143
+ getObject(arg0).setBindGroup(arg1 >>> 0, getObject(arg2), getArrayU32FromWasm0(arg3, arg4), arg5, arg6 >>> 0);
1144
+ },
1145
+ __wbg_setBlendConstant_00bed453ac51c91b: function(arg0, arg1) {
1146
+ getObject(arg0).setBlendConstant(getObject(arg1));
1147
+ },
1148
+ __wbg_setIndexBuffer_42017bb879ab062b: function(arg0, arg1, arg2, arg3) {
1149
+ getObject(arg0).setIndexBuffer(getObject(arg1), __wbindgen_enum_GpuIndexFormat[arg2], arg3);
1150
+ },
1151
+ __wbg_setIndexBuffer_4876c05f77106bb6: function(arg0, arg1, arg2, arg3, arg4) {
1152
+ getObject(arg0).setIndexBuffer(getObject(arg1), __wbindgen_enum_GpuIndexFormat[arg2], arg3, arg4);
1153
+ },
1154
+ __wbg_setIndexBuffer_8c79ee0b0b6460fa: function(arg0, arg1, arg2, arg3) {
1155
+ getObject(arg0).setIndexBuffer(getObject(arg1), __wbindgen_enum_GpuIndexFormat[arg2], arg3);
1156
+ },
1157
+ __wbg_setIndexBuffer_e10a7cf5d063fdab: function(arg0, arg1, arg2, arg3, arg4) {
1158
+ getObject(arg0).setIndexBuffer(getObject(arg1), __wbindgen_enum_GpuIndexFormat[arg2], arg3, arg4);
1159
+ },
1160
+ __wbg_setPipeline_5c5a949bf12f8a5f: function(arg0, arg1) {
1161
+ getObject(arg0).setPipeline(getObject(arg1));
1162
+ },
1163
+ __wbg_setPipeline_c4793bebd98b8e56: function(arg0, arg1) {
1164
+ getObject(arg0).setPipeline(getObject(arg1));
1165
+ },
1166
+ __wbg_setPipeline_ce7a683c2c94919d: function(arg0, arg1) {
1167
+ getObject(arg0).setPipeline(getObject(arg1));
1168
+ },
1169
+ __wbg_setScissorRect_cf24179de05b8393: function(arg0, arg1, arg2, arg3, arg4) {
1170
+ getObject(arg0).setScissorRect(arg1 >>> 0, arg2 >>> 0, arg3 >>> 0, arg4 >>> 0);
1171
+ },
1172
+ __wbg_setStencilReference_7a98f054e2f31f54: function(arg0, arg1) {
1173
+ getObject(arg0).setStencilReference(arg1 >>> 0);
1174
+ },
1175
+ __wbg_setVertexBuffer_06dd033f8e75af24: function(arg0, arg1, arg2, arg3) {
1176
+ getObject(arg0).setVertexBuffer(arg1 >>> 0, getObject(arg2), arg3);
1177
+ },
1178
+ __wbg_setVertexBuffer_c973cd35605098e4: function(arg0, arg1, arg2, arg3, arg4) {
1179
+ getObject(arg0).setVertexBuffer(arg1 >>> 0, getObject(arg2), arg3, arg4);
1180
+ },
1181
+ __wbg_setVertexBuffer_e80315ecd1774568: function(arg0, arg1, arg2, arg3) {
1182
+ getObject(arg0).setVertexBuffer(arg1 >>> 0, getObject(arg2), arg3);
1183
+ },
1184
+ __wbg_setVertexBuffer_ef41a6013dba1352: function(arg0, arg1, arg2, arg3, arg4) {
1185
+ getObject(arg0).setVertexBuffer(arg1 >>> 0, getObject(arg2), arg3, arg4);
1186
+ },
1187
+ __wbg_setViewport_75637b1c9a301986: function(arg0, arg1, arg2, arg3, arg4, arg5, arg6) {
1188
+ getObject(arg0).setViewport(arg1, arg2, arg3, arg4, arg5, arg6);
1189
+ },
1190
+ __wbg_set_37221b90dcdc9a98: function(arg0, arg1, arg2) {
1191
+ getObject(arg0).set(getObject(arg1), arg2 >>> 0);
1192
+ },
1193
+ __wbg_set_a0e911be3da02782: function() { return handleError(function (arg0, arg1, arg2) {
1194
+ const ret = Reflect.set(getObject(arg0), getObject(arg1), getObject(arg2));
1195
+ return ret;
1196
+ }, arguments); },
1197
+ __wbg_set_height_bb0dc35fd1d941f5: function(arg0, arg1) {
1198
+ getObject(arg0).height = arg1 >>> 0;
1199
+ },
1200
+ __wbg_set_height_bdd58e6b04e88cca: function(arg0, arg1) {
1201
+ getObject(arg0).height = arg1 >>> 0;
1202
+ },
1203
+ __wbg_set_onuncapturederror_5c20c4125b115c22: function(arg0, arg1) {
1204
+ getObject(arg0).onuncapturederror = getObject(arg1);
1205
+ },
1206
+ __wbg_set_width_25112eb6bf1148df: function(arg0, arg1) {
1207
+ getObject(arg0).width = arg1 >>> 0;
1208
+ },
1209
+ __wbg_set_width_9d385df435c1f79d: function(arg0, arg1) {
1210
+ getObject(arg0).width = arg1 >>> 0;
1211
+ },
1212
+ __wbg_size_b5c1b72884cb3fa5: function(arg0) {
1213
+ const ret = getObject(arg0).size;
1214
+ return ret;
1215
+ },
1216
+ __wbg_stack_3b0d974bbf31e44f: function(arg0, arg1) {
1217
+ const ret = getObject(arg1).stack;
1218
+ const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_export, wasm.__wbindgen_export2);
1219
+ const len1 = WASM_VECTOR_LEN;
1220
+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
1221
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
1222
+ },
1223
+ __wbg_static_accessor_GLOBAL_THIS_02344c9b09eb08a9: function() {
1224
+ const ret = typeof globalThis === 'undefined' ? null : globalThis;
1225
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
1226
+ },
1227
+ __wbg_static_accessor_GLOBAL_ac6d4ac874d5cd54: function() {
1228
+ const ret = typeof global === 'undefined' ? null : global;
1229
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
1230
+ },
1231
+ __wbg_static_accessor_SELF_9b2406c23aeb2023: function() {
1232
+ const ret = typeof self === 'undefined' ? null : self;
1233
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
1234
+ },
1235
+ __wbg_static_accessor_WINDOW_b34d2126934e16ba: function() {
1236
+ const ret = typeof window === 'undefined' ? null : window;
1237
+ return isLikeNone(ret) ? 0 : addHeapObject(ret);
1238
+ },
1239
+ __wbg_submit_6ffa2ed48b3eaecf: function(arg0, arg1) {
1240
+ getObject(arg0).submit(getObject(arg1));
1241
+ },
1242
+ __wbg_then_7b57a40e3ee05615: function(arg0, arg1) {
1243
+ const ret = getObject(arg0).then(getObject(arg1));
1244
+ return addHeapObject(ret);
1245
+ },
1246
+ __wbg_then_837494e384b37459: function(arg0, arg1) {
1247
+ const ret = getObject(arg0).then(getObject(arg1));
1248
+ return addHeapObject(ret);
1249
+ },
1250
+ __wbg_then_87e0b598b245104b: function(arg0, arg1, arg2) {
1251
+ const ret = getObject(arg0).then(getObject(arg1), getObject(arg2));
1252
+ return addHeapObject(ret);
1253
+ },
1254
+ __wbg_then_bd927500e8905df2: function(arg0, arg1, arg2) {
1255
+ const ret = getObject(arg0).then(getObject(arg1), getObject(arg2));
1256
+ return addHeapObject(ret);
1257
+ },
1258
+ __wbg_type_ba6bfed8f5073b9e: function(arg0) {
1259
+ const ret = getObject(arg0).type;
1260
+ return (__wbindgen_enum_GpuCompilationMessageType.indexOf(ret) + 1 || 4) - 1;
1261
+ },
1262
+ __wbg_unmap_d610a495d70ebb5e: function(arg0) {
1263
+ getObject(arg0).unmap();
1264
+ },
1265
+ __wbg_usage_92ae9f7605bb82c1: function(arg0) {
1266
+ const ret = getObject(arg0).usage;
1267
+ return ret;
1268
+ },
1269
+ __wbg_valueOf_b63066c353d826b6: function(arg0) {
1270
+ const ret = getObject(arg0).valueOf();
1271
+ return addHeapObject(ret);
1272
+ },
1273
+ __wbg_warn_c4e0780980765a86: function(arg0) {
1274
+ console.warn(getObject(arg0));
1275
+ },
1276
+ __wbg_wasmgpurenderer_new: function(arg0) {
1277
+ const ret = WasmGpuRenderer.__wrap(arg0);
1278
+ return addHeapObject(ret);
1279
+ },
1280
+ __wbg_wasmviewscriptengine_new: function(arg0) {
1281
+ const ret = WasmViewScriptEngine.__wrap(arg0);
1282
+ return addHeapObject(ret);
1283
+ },
1284
+ __wbg_width_e987166926c3367c: function(arg0) {
1285
+ const ret = getObject(arg0).width;
1286
+ return ret;
1287
+ },
1288
+ __wbg_writeBuffer_28f398e6955ad305: function(arg0, arg1, arg2, arg3, arg4, arg5) {
1289
+ getObject(arg0).writeBuffer(getObject(arg1), arg2, getObject(arg3), arg4, arg5);
1290
+ },
1291
+ __wbg_writeTexture_4eafae0e29b3eac0: function(arg0, arg1, arg2, arg3, arg4) {
1292
+ getObject(arg0).writeTexture(getObject(arg1), getObject(arg2), getObject(arg3), getObject(arg4));
1293
+ },
1294
+ __wbindgen_cast_0000000000000001: function(arg0, arg1) {
1295
+ // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [Externref], shim_idx: 151, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
1296
+ const ret = makeMutClosure(arg0, arg1, __wasm_bindgen_func_elem_1613);
1297
+ return addHeapObject(ret);
1298
+ },
1299
+ __wbindgen_cast_0000000000000002: function(arg0, arg1) {
1300
+ // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [Externref], shim_idx: 370, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
1301
+ const ret = makeMutClosure(arg0, arg1, __wasm_bindgen_func_elem_3241);
1302
+ return addHeapObject(ret);
1303
+ },
1304
+ __wbindgen_cast_0000000000000003: function(arg0, arg1) {
1305
+ // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("GPUUncapturedErrorEvent")], shim_idx: 151, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
1306
+ const ret = makeMutClosure(arg0, arg1, __wasm_bindgen_func_elem_1613_2);
1307
+ return addHeapObject(ret);
1308
+ },
1309
+ __wbindgen_cast_0000000000000004: function(arg0) {
1310
+ // Cast intrinsic for `F64 -> Externref`.
1311
+ const ret = arg0;
1312
+ return addHeapObject(ret);
1313
+ },
1314
+ __wbindgen_cast_0000000000000005: function(arg0, arg1) {
1315
+ // Cast intrinsic for `Ref(Slice(U8)) -> NamedExternref("Uint8Array")`.
1316
+ const ret = getArrayU8FromWasm0(arg0, arg1);
1317
+ return addHeapObject(ret);
1318
+ },
1319
+ __wbindgen_cast_0000000000000006: function(arg0, arg1) {
1320
+ // Cast intrinsic for `Ref(String) -> Externref`.
1321
+ const ret = getStringFromWasm0(arg0, arg1);
1322
+ return addHeapObject(ret);
1323
+ },
1324
+ __wbindgen_object_clone_ref: function(arg0) {
1325
+ const ret = getObject(arg0);
1326
+ return addHeapObject(ret);
1327
+ },
1328
+ __wbindgen_object_drop_ref: function(arg0) {
1329
+ takeObject(arg0);
1330
+ },
1331
+ };
1332
+ return {
1333
+ __proto__: null,
1334
+ "./vsc_wasm_bg.js": import0,
1335
+ };
1336
+ }
1337
+
1338
+ function __wasm_bindgen_func_elem_1613(arg0, arg1, arg2) {
1339
+ wasm.__wasm_bindgen_func_elem_1613(arg0, arg1, addHeapObject(arg2));
1340
+ }
1341
+
1342
+ function __wasm_bindgen_func_elem_1613_2(arg0, arg1, arg2) {
1343
+ wasm.__wasm_bindgen_func_elem_1613_2(arg0, arg1, addHeapObject(arg2));
1344
+ }
1345
+
1346
+ function __wasm_bindgen_func_elem_3241(arg0, arg1, arg2) {
1347
+ try {
1348
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1349
+ wasm.__wasm_bindgen_func_elem_3241(retptr, arg0, arg1, addHeapObject(arg2));
1350
+ var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
1351
+ var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
1352
+ if (r1) {
1353
+ throw takeObject(r0);
1354
+ }
1355
+ } finally {
1356
+ wasm.__wbindgen_add_to_stack_pointer(16);
1357
+ }
1358
+ }
1359
+
1360
+ function __wasm_bindgen_func_elem_3263(arg0, arg1, arg2, arg3) {
1361
+ wasm.__wasm_bindgen_func_elem_3263(arg0, arg1, addHeapObject(arg2), addHeapObject(arg3));
1362
+ }
1363
+
1364
+
1365
+ const __wbindgen_enum_GpuCompilationMessageType = ["error", "warning", "info"];
1366
+
1367
+
1368
+ const __wbindgen_enum_GpuDeviceLostReason = ["unknown", "destroyed"];
1369
+
1370
+
1371
+ const __wbindgen_enum_GpuErrorFilter = ["validation", "out-of-memory", "internal"];
1372
+
1373
+
1374
+ const __wbindgen_enum_GpuIndexFormat = ["uint16", "uint32"];
1375
+
1376
+
1377
+ const __wbindgen_enum_GpuTextureFormat = ["r8unorm", "r8snorm", "r8uint", "r8sint", "r16uint", "r16sint", "r16float", "rg8unorm", "rg8snorm", "rg8uint", "rg8sint", "r32uint", "r32sint", "r32float", "rg16uint", "rg16sint", "rg16float", "rgba8unorm", "rgba8unorm-srgb", "rgba8snorm", "rgba8uint", "rgba8sint", "bgra8unorm", "bgra8unorm-srgb", "rgb9e5ufloat", "rgb10a2uint", "rgb10a2unorm", "rg11b10ufloat", "rg32uint", "rg32sint", "rg32float", "rgba16uint", "rgba16sint", "rgba16float", "rgba32uint", "rgba32sint", "rgba32float", "stencil8", "depth16unorm", "depth24plus", "depth24plus-stencil8", "depth32float", "depth32float-stencil8", "bc1-rgba-unorm", "bc1-rgba-unorm-srgb", "bc2-rgba-unorm", "bc2-rgba-unorm-srgb", "bc3-rgba-unorm", "bc3-rgba-unorm-srgb", "bc4-r-unorm", "bc4-r-snorm", "bc5-rg-unorm", "bc5-rg-snorm", "bc6h-rgb-ufloat", "bc6h-rgb-float", "bc7-rgba-unorm", "bc7-rgba-unorm-srgb", "etc2-rgb8unorm", "etc2-rgb8unorm-srgb", "etc2-rgb8a1unorm", "etc2-rgb8a1unorm-srgb", "etc2-rgba8unorm", "etc2-rgba8unorm-srgb", "eac-r11unorm", "eac-r11snorm", "eac-rg11unorm", "eac-rg11snorm", "astc-4x4-unorm", "astc-4x4-unorm-srgb", "astc-5x4-unorm", "astc-5x4-unorm-srgb", "astc-5x5-unorm", "astc-5x5-unorm-srgb", "astc-6x5-unorm", "astc-6x5-unorm-srgb", "astc-6x6-unorm", "astc-6x6-unorm-srgb", "astc-8x5-unorm", "astc-8x5-unorm-srgb", "astc-8x6-unorm", "astc-8x6-unorm-srgb", "astc-8x8-unorm", "astc-8x8-unorm-srgb", "astc-10x5-unorm", "astc-10x5-unorm-srgb", "astc-10x6-unorm", "astc-10x6-unorm-srgb", "astc-10x8-unorm", "astc-10x8-unorm-srgb", "astc-10x10-unorm", "astc-10x10-unorm-srgb", "astc-12x10-unorm", "astc-12x10-unorm-srgb", "astc-12x12-unorm", "astc-12x12-unorm-srgb"];
1378
+ const WasmGpuRendererFinalization = (typeof FinalizationRegistry === 'undefined')
1379
+ ? { register: () => {}, unregister: () => {} }
1380
+ : new FinalizationRegistry(ptr => wasm.__wbg_wasmgpurenderer_free(ptr, 1));
1381
+ const WasmViewScriptEngineFinalization = (typeof FinalizationRegistry === 'undefined')
1382
+ ? { register: () => {}, unregister: () => {} }
1383
+ : new FinalizationRegistry(ptr => wasm.__wbg_wasmviewscriptengine_free(ptr, 1));
1384
+
1385
+ function addHeapObject(obj) {
1386
+ if (heap_next === heap.length) heap.push(heap.length + 1);
1387
+ const idx = heap_next;
1388
+ heap_next = heap[idx];
1389
+
1390
+ heap[idx] = obj;
1391
+ return idx;
1392
+ }
1393
+
1394
+ const CLOSURE_DTORS = (typeof FinalizationRegistry === 'undefined')
1395
+ ? { register: () => {}, unregister: () => {} }
1396
+ : new FinalizationRegistry(state => wasm.__wbindgen_export5(state.a, state.b));
1397
+
1398
+ function debugString(val) {
1399
+ // primitive types
1400
+ const type = typeof val;
1401
+ if (type == 'number' || type == 'boolean' || val == null) {
1402
+ return `${val}`;
1403
+ }
1404
+ if (type == 'string') {
1405
+ return `"${val}"`;
1406
+ }
1407
+ if (type == 'symbol') {
1408
+ const description = val.description;
1409
+ if (description == null) {
1410
+ return 'Symbol';
1411
+ } else {
1412
+ return `Symbol(${description})`;
1413
+ }
1414
+ }
1415
+ if (type == 'function') {
1416
+ const name = val.name;
1417
+ if (typeof name == 'string' && name.length > 0) {
1418
+ return `Function(${name})`;
1419
+ } else {
1420
+ return 'Function';
1421
+ }
1422
+ }
1423
+ // objects
1424
+ if (Array.isArray(val)) {
1425
+ const length = val.length;
1426
+ let debug = '[';
1427
+ if (length > 0) {
1428
+ debug += debugString(val[0]);
1429
+ }
1430
+ for(let i = 1; i < length; i++) {
1431
+ debug += ', ' + debugString(val[i]);
1432
+ }
1433
+ debug += ']';
1434
+ return debug;
1435
+ }
1436
+ // Test for built-in
1437
+ const builtInMatches = /\[object ([^\]]+)\]/.exec(toString.call(val));
1438
+ let className;
1439
+ if (builtInMatches && builtInMatches.length > 1) {
1440
+ className = builtInMatches[1];
1441
+ } else {
1442
+ // Failed to match the standard '[object ClassName]'
1443
+ return toString.call(val);
1444
+ }
1445
+ if (className == 'Object') {
1446
+ // we're a user defined class or Object
1447
+ // JSON.stringify avoids problems with cycles, and is generally much
1448
+ // easier than looping through ownProperties of `val`.
1449
+ try {
1450
+ return 'Object(' + JSON.stringify(val) + ')';
1451
+ } catch (_) {
1452
+ return 'Object';
1453
+ }
1454
+ }
1455
+ // errors
1456
+ if (val instanceof Error) {
1457
+ return `${val.name}: ${val.message}\n${val.stack}`;
1458
+ }
1459
+ // TODO we could test for more things here, like `Set`s and `Map`s.
1460
+ return className;
1461
+ }
1462
+
1463
+ function dropObject(idx) {
1464
+ if (idx < 1028) return;
1465
+ heap[idx] = heap_next;
1466
+ heap_next = idx;
1467
+ }
1468
+
1469
+ function getArrayU32FromWasm0(ptr, len) {
1470
+ ptr = ptr >>> 0;
1471
+ return getUint32ArrayMemory0().subarray(ptr / 4, ptr / 4 + len);
1472
+ }
1473
+
1474
+ function getArrayU8FromWasm0(ptr, len) {
1475
+ ptr = ptr >>> 0;
1476
+ return getUint8ArrayMemory0().subarray(ptr / 1, ptr / 1 + len);
1477
+ }
1478
+
1479
+ let cachedDataViewMemory0 = null;
1480
+ function getDataViewMemory0() {
1481
+ if (cachedDataViewMemory0 === null || cachedDataViewMemory0.buffer.detached === true || (cachedDataViewMemory0.buffer.detached === undefined && cachedDataViewMemory0.buffer !== wasm.memory.buffer)) {
1482
+ cachedDataViewMemory0 = new DataView(wasm.memory.buffer);
1483
+ }
1484
+ return cachedDataViewMemory0;
1485
+ }
1486
+
1487
+ function getStringFromWasm0(ptr, len) {
1488
+ return decodeText(ptr >>> 0, len);
1489
+ }
1490
+
1491
+ let cachedUint32ArrayMemory0 = null;
1492
+ function getUint32ArrayMemory0() {
1493
+ if (cachedUint32ArrayMemory0 === null || cachedUint32ArrayMemory0.byteLength === 0) {
1494
+ cachedUint32ArrayMemory0 = new Uint32Array(wasm.memory.buffer);
1495
+ }
1496
+ return cachedUint32ArrayMemory0;
1497
+ }
1498
+
1499
+ let cachedUint8ArrayMemory0 = null;
1500
+ function getUint8ArrayMemory0() {
1501
+ if (cachedUint8ArrayMemory0 === null || cachedUint8ArrayMemory0.byteLength === 0) {
1502
+ cachedUint8ArrayMemory0 = new Uint8Array(wasm.memory.buffer);
1503
+ }
1504
+ return cachedUint8ArrayMemory0;
1505
+ }
1506
+
1507
+ function getObject(idx) { return heap[idx]; }
1508
+
1509
+ function handleError(f, args) {
1510
+ try {
1511
+ return f.apply(this, args);
1512
+ } catch (e) {
1513
+ wasm.__wbindgen_export3(addHeapObject(e));
1514
+ }
1515
+ }
1516
+
1517
+ let heap = new Array(1024).fill(undefined);
1518
+ heap.push(undefined, null, true, false);
1519
+
1520
+ let heap_next = heap.length;
1521
+
1522
+ function isLikeNone(x) {
1523
+ return x === undefined || x === null;
1524
+ }
1525
+
1526
+ function makeMutClosure(arg0, arg1, f) {
1527
+ const state = { a: arg0, b: arg1, cnt: 1 };
1528
+ const real = (...args) => {
1529
+
1530
+ // First up with a closure we increment the internal reference
1531
+ // count. This ensures that the Rust closure environment won't
1532
+ // be deallocated while we're invoking it.
1533
+ state.cnt++;
1534
+ const a = state.a;
1535
+ state.a = 0;
1536
+ try {
1537
+ return f(a, state.b, ...args);
1538
+ } finally {
1539
+ state.a = a;
1540
+ real._wbg_cb_unref();
1541
+ }
1542
+ };
1543
+ real._wbg_cb_unref = () => {
1544
+ if (--state.cnt === 0) {
1545
+ wasm.__wbindgen_export5(state.a, state.b);
1546
+ state.a = 0;
1547
+ CLOSURE_DTORS.unregister(state);
1548
+ }
1549
+ };
1550
+ CLOSURE_DTORS.register(real, state, state);
1551
+ return real;
1552
+ }
1553
+
1554
+ function passArray8ToWasm0(arg, malloc) {
1555
+ const ptr = malloc(arg.length * 1, 1) >>> 0;
1556
+ getUint8ArrayMemory0().set(arg, ptr / 1);
1557
+ WASM_VECTOR_LEN = arg.length;
1558
+ return ptr;
1559
+ }
1560
+
1561
+ function passStringToWasm0(arg, malloc, realloc) {
1562
+ if (realloc === undefined) {
1563
+ const buf = cachedTextEncoder.encode(arg);
1564
+ const ptr = malloc(buf.length, 1) >>> 0;
1565
+ getUint8ArrayMemory0().subarray(ptr, ptr + buf.length).set(buf);
1566
+ WASM_VECTOR_LEN = buf.length;
1567
+ return ptr;
1568
+ }
1569
+
1570
+ let len = arg.length;
1571
+ let ptr = malloc(len, 1) >>> 0;
1572
+
1573
+ const mem = getUint8ArrayMemory0();
1574
+
1575
+ let offset = 0;
1576
+
1577
+ for (; offset < len; offset++) {
1578
+ const code = arg.charCodeAt(offset);
1579
+ if (code > 0x7F) break;
1580
+ mem[ptr + offset] = code;
1581
+ }
1582
+ if (offset !== len) {
1583
+ if (offset !== 0) {
1584
+ arg = arg.slice(offset);
1585
+ }
1586
+ ptr = realloc(ptr, len, len = offset + arg.length * 3, 1) >>> 0;
1587
+ const view = getUint8ArrayMemory0().subarray(ptr + offset, ptr + len);
1588
+ const ret = cachedTextEncoder.encodeInto(arg, view);
1589
+
1590
+ offset += ret.written;
1591
+ ptr = realloc(ptr, len, offset, 1) >>> 0;
1592
+ }
1593
+
1594
+ WASM_VECTOR_LEN = offset;
1595
+ return ptr;
1596
+ }
1597
+
1598
+ function takeObject(idx) {
1599
+ const ret = getObject(idx);
1600
+ dropObject(idx);
1601
+ return ret;
1602
+ }
1603
+
1604
+ let cachedTextDecoder = new TextDecoder('utf-8', { ignoreBOM: true, fatal: true });
1605
+ cachedTextDecoder.decode();
1606
+ const MAX_SAFARI_DECODE_BYTES = 2146435072;
1607
+ let numBytesDecoded = 0;
1608
+ function decodeText(ptr, len) {
1609
+ numBytesDecoded += len;
1610
+ if (numBytesDecoded >= MAX_SAFARI_DECODE_BYTES) {
1611
+ cachedTextDecoder = new TextDecoder('utf-8', { ignoreBOM: true, fatal: true });
1612
+ cachedTextDecoder.decode();
1613
+ numBytesDecoded = len;
1614
+ }
1615
+ return cachedTextDecoder.decode(getUint8ArrayMemory0().subarray(ptr, ptr + len));
1616
+ }
1617
+
1618
+ const cachedTextEncoder = new TextEncoder();
1619
+
1620
+ if (!('encodeInto' in cachedTextEncoder)) {
1621
+ cachedTextEncoder.encodeInto = function (arg, view) {
1622
+ const buf = cachedTextEncoder.encode(arg);
1623
+ view.set(buf);
1624
+ return {
1625
+ read: arg.length,
1626
+ written: buf.length
1627
+ };
1628
+ };
1629
+ }
1630
+
1631
+ let WASM_VECTOR_LEN = 0;
1632
+
1633
+ let wasmModule, wasmInstance, wasm;
1634
+ function __wbg_finalize_init(instance, module) {
1635
+ wasmInstance = instance;
1636
+ wasm = instance.exports;
1637
+ wasmModule = module;
1638
+ cachedDataViewMemory0 = null;
1639
+ cachedUint32ArrayMemory0 = null;
1640
+ cachedUint8ArrayMemory0 = null;
1641
+ return wasm;
1642
+ }
1643
+
1644
+ async function __wbg_load(module, imports) {
1645
+ if (typeof Response === 'function' && module instanceof Response) {
1646
+ if (typeof WebAssembly.instantiateStreaming === 'function') {
1647
+ try {
1648
+ return await WebAssembly.instantiateStreaming(module, imports);
1649
+ } catch (e) {
1650
+ const validResponse = module.ok && expectedResponseType(module.type);
1651
+
1652
+ if (validResponse && module.headers.get('Content-Type') !== 'application/wasm') {
1653
+ console.warn("`WebAssembly.instantiateStreaming` failed because your server does not serve Wasm with `application/wasm` MIME type. Falling back to `WebAssembly.instantiate` which is slower. Original error:\n", e);
1654
+
1655
+ } else { throw e; }
1656
+ }
1657
+ }
1658
+
1659
+ const bytes = await module.arrayBuffer();
1660
+ return await WebAssembly.instantiate(bytes, imports);
1661
+ } else {
1662
+ const instance = await WebAssembly.instantiate(module, imports);
1663
+
1664
+ if (instance instanceof WebAssembly.Instance) {
1665
+ return { instance, module };
1666
+ } else {
1667
+ return instance;
1668
+ }
1669
+ }
1670
+
1671
+ function expectedResponseType(type) {
1672
+ switch (type) {
1673
+ case 'basic': case 'cors': case 'default': return true;
1674
+ }
1675
+ return false;
1676
+ }
1677
+ }
1678
+
1679
+ function initSync(module) {
1680
+ if (wasm !== undefined) return wasm;
1681
+
1682
+
1683
+ if (module !== undefined) {
1684
+ if (Object.getPrototypeOf(module) === Object.prototype) {
1685
+ ({module} = module)
1686
+ } else {
1687
+ console.warn('using deprecated parameters for `initSync()`; pass a single object instead')
1688
+ }
1689
+ }
1690
+
1691
+ const imports = __wbg_get_imports();
1692
+ if (!(module instanceof WebAssembly.Module)) {
1693
+ module = new WebAssembly.Module(module);
1694
+ }
1695
+ const instance = new WebAssembly.Instance(module, imports);
1696
+ return __wbg_finalize_init(instance, module);
1697
+ }
1698
+
1699
+ async function __wbg_init(module_or_path) {
1700
+ if (wasm !== undefined) return wasm;
1701
+
1702
+
1703
+ if (module_or_path !== undefined) {
1704
+ if (Object.getPrototypeOf(module_or_path) === Object.prototype) {
1705
+ ({module_or_path} = module_or_path)
1706
+ } else {
1707
+ console.warn('using deprecated parameters for the initialization function; pass a single object instead')
1708
+ }
1709
+ }
1710
+
1711
+ if (module_or_path === undefined) {
1712
+ module_or_path = new URL('vsc_wasm_bg.wasm', import.meta.url);
1713
+ }
1714
+ const imports = __wbg_get_imports();
1715
+
1716
+ if (typeof module_or_path === 'string' || (typeof Request === 'function' && module_or_path instanceof Request) || (typeof URL === 'function' && module_or_path instanceof URL)) {
1717
+ module_or_path = fetch(module_or_path);
1718
+ }
1719
+
1720
+ const { instance, module } = await __wbg_load(await module_or_path, imports);
1721
+
1722
+ return __wbg_finalize_init(instance, module);
1723
+ }
1724
+
1725
+ export { initSync, __wbg_init as default };