@vielzeug/ripple 2.2.4 → 3.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +10 -32
- package/dist/_async.cjs +1 -1
- package/dist/_async.cjs.map +1 -1
- package/dist/_async.d.ts.map +1 -1
- package/dist/_async.js +33 -34
- package/dist/_async.js.map +1 -1
- package/dist/_default.cjs +1 -1
- package/dist/_default.cjs.map +1 -1
- package/dist/_default.d.ts +19 -8
- package/dist/_default.d.ts.map +1 -1
- package/dist/_default.js +22 -15
- package/dist/_default.js.map +1 -1
- package/dist/_subscribable.cjs +2 -0
- package/dist/_subscribable.cjs.map +1 -0
- package/dist/_subscribable.d.ts +17 -0
- package/dist/_subscribable.d.ts.map +1 -0
- package/dist/_subscribable.js +46 -0
- package/dist/_subscribable.js.map +1 -0
- package/dist/_watch.cjs +1 -1
- package/dist/_watch.cjs.map +1 -1
- package/dist/_watch.d.ts +1 -0
- package/dist/_watch.d.ts.map +1 -1
- package/dist/_watch.js +14 -5
- package/dist/_watch.js.map +1 -1
- package/dist/errors.cjs +1 -1
- package/dist/errors.cjs.map +1 -1
- package/dist/errors.d.ts +8 -0
- package/dist/errors.d.ts.map +1 -1
- package/dist/errors.js +14 -3
- package/dist/errors.js.map +1 -1
- package/dist/index.cjs +1 -1
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.ts +4 -2
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +5 -5
- package/dist/index.js.map +1 -1
- package/dist/ripple.cjs +1 -1
- package/dist/ripple.cjs.map +1 -1
- package/dist/ripple.iife.js +1 -1
- package/dist/ripple.iife.js.map +1 -1
- package/dist/ripple.js +1 -1
- package/dist/ripple.js.map +1 -1
- package/dist/runtime.cjs +1 -1
- package/dist/runtime.cjs.map +1 -1
- package/dist/runtime.d.ts +19 -7
- package/dist/runtime.d.ts.map +1 -1
- package/dist/runtime.js +79 -45
- package/dist/runtime.js.map +1 -1
- package/dist/types.d.ts +34 -13
- package/dist/types.d.ts.map +1 -1
- package/package.json +9 -8
package/dist/runtime.cjs.map
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{"version":3,"file":"runtime.cjs","names":[],"sources":["../src/runtime.ts"],"sourcesContent":["import {\n RippleComputedCycleError,\n RippleDisposedRuntimeError,\n RippleDisposedScopeError,\n RippleInfiniteLoopError,\n} from './errors';\nimport type {\n Cleanup,\n ComputedOptions,\n EffectHandle,\n EffectOptions,\n ReactiveErrorContext,\n ReactiveObserver,\n Readable,\n RippleOptions,\n Scope,\n Signal,\n SignalOptions,\n Unsubscribe,\n} from './types';\n\nexport const REACTIVE = Symbol.for('@vielzeug/ripple/reactive');\nconst MAX_FLUSH_ITERATIONS = 100;\nconst UNSET = Symbol('ripple.unset');\n\ntype Dependency = ReactiveNode<unknown>;\n\ntype ObserverNode = {\n collecting?: Set<Dependency>;\n readonly dependencies: Set<Dependency>;\n onDependencyChanged(): void;\n};\n\ntype Owned = {\n dispose(): void;\n};\n\nabstract class ReactiveNode<T> {\n readonly [REACTIVE] = true;\n readonly dependents = new Set<ObserverNode>();\n readonly name: string | undefined;\n protected readonly runtime: ReactiveRuntime;\n\n protected constructor(runtime: ReactiveRuntime, name?: string) {\n this.runtime = runtime;\n this.name = name;\n }\n\n abstract peek(): T;\n abstract get value(): T;\n\n subscribe(listener: () => void): Unsubscribe {\n this.runtime.assertActive();\n this.peek();\n\n const observer: ObserverNode = {\n dependencies: new Set(),\n onDependencyChanged: () => this.runtime.enqueueListener(listener),\n };\n\n this.dependents.add(observer);\n\n return () => this.dependents.delete(observer);\n }\n\n protected notify(): void {\n for (const dependent of [...this.dependents]) dependent.onDependencyChanged();\n }\n}\n\nclass SignalNode<T> extends ReactiveNode<T> implements Signal<T> {\n private current: T;\n private readonly equals: (previous: T, next: T) => boolean;\n\n constructor(runtime: ReactiveRuntime, initial: T, options?: SignalOptions<T>) {\n super(runtime, options?.name);\n this.current = initial;\n this.equals = options?.equals ?? Object.is;\n }\n\n get value(): T {\n this.runtime.track(this);\n\n return this.current;\n }\n\n set value(next: T) {\n this.runtime.assertActive();\n\n if (this.equals(this.current, next)) return;\n\n const previous = this.current;\n\n this.current = next;\n this.runtime.emit({ kind: 'write', name: this.name, next, previous });\n this.runtime.propagate(() => this.notify());\n }\n\n peek(): T {\n return this.current;\n }\n\n update(updater: (prev: T) => T): void {\n this.value = updater(this.current);\n }\n}\n\nclass ComputedNode<T> extends ReactiveNode<T> implements ObserverNode, Owned {\n readonly dependencies = new Set<Dependency>();\n private computing = false;\n private disposed = false;\n private dirty = true;\n private current: T | typeof UNSET = UNSET;\n private readonly derive: () => T;\n private readonly equals: (previous: T, next: T) => boolean;\n\n constructor(runtime: ReactiveRuntime, derive: () => T, options?: ComputedOptions<T>) {\n super(runtime, options?.name);\n this.derive = derive;\n this.equals = options?.equals ?? Object.is;\n }\n\n get value(): T {\n // Track before refresh: if refresh throws, the consumer still depends on\n // this computed and must be notified when a dependency change might let it\n // succeed. Without this, a first-run failure permanently severs the\n // consumer from the computed.\n this.runtime.track(this);\n this.refresh();\n\n return this.current as T;\n }\n\n peek(): T {\n this.refresh();\n\n return this.current as T;\n }\n\n onDependencyChanged(): void {\n if (this.disposed) return;\n\n if (!this.dirty) this.dirty = true;\n\n if (this.dependents.size > 0 && this.refresh()) this.notify();\n }\n\n dispose(): void {\n if (this.disposed) return;\n\n this.disposed = true;\n this.runtime.clearDependencies(this);\n this.dependents.clear();\n }\n\n private refresh(): boolean {\n if (!this.dirty || this.disposed) return false;\n\n if (this.computing) {\n const label = this.name === undefined ? '' : ` \"${this.name}\"`;\n\n throw new RippleComputedCycleError(`computed cycle detected${label}`);\n }\n\n this.computing = true;\n this.runtime.emit({ kind: 'compute', name: this.name });\n\n try {\n const next = this.runtime.collect(this, this.derive);\n const changed = this.current === UNSET || !this.equals(this.current as T, next);\n\n this.current = next;\n this.dirty = false;\n\n return changed;\n } finally {\n this.computing = false;\n }\n }\n}\n\nclass ScopeNode implements Scope {\n readonly disposalController = new AbortController();\n readonly owned = new Set<Owned>();\n readonly name: string | undefined;\n private isDisposed = false;\n private readonly runtime: ReactiveRuntime;\n\n constructor(runtime: ReactiveRuntime, name?: string) {\n this.runtime = runtime;\n this.name = name;\n }\n\n get disposed(): boolean {\n return this.isDisposed;\n }\n\n get disposalSignal(): AbortSignal {\n return this.disposalController.signal;\n }\n\n run<T>(fn: () => T): T {\n if (this.isDisposed) throw new RippleDisposedScopeError('Cannot run a disposed scope.');\n\n return this.runtime.withScope(this, fn);\n }\n\n dispose(): void {\n if (this.isDisposed) return;\n\n this.isDisposed = true;\n for (const owned of [...this.owned].reverse()) owned.dispose();\n this.owned.clear();\n this.disposalController.abort();\n this.runtime.emit({ kind: 'dispose', name: this.name, node: 'scope' });\n }\n\n [Symbol.dispose](): void {\n this.dispose();\n }\n}\n\nclass EffectNode implements ObserverNode, EffectHandle {\n readonly dependencies = new Set<Dependency>();\n readonly disposalController = new AbortController();\n private cleanup: Cleanup | undefined;\n private isDisposed = false;\n private owner: ScopeNode | undefined;\n private scheduled = false;\n private readonly callback: () => Cleanup | undefined;\n private readonly options: EffectOptions | undefined;\n private readonly runtime: ReactiveRuntime;\n\n constructor(runtime: ReactiveRuntime, callback: () => Cleanup | undefined, options?: EffectOptions) {\n this.runtime = runtime;\n this.callback = callback;\n this.options = options;\n }\n\n get disposed(): boolean {\n return this.isDisposed;\n }\n\n get disposalSignal(): AbortSignal {\n return this.disposalController.signal;\n }\n\n onDependencyChanged(): void {\n if (this.isDisposed) return;\n\n if (this.options?.scheduler === 'microtask') {\n if (this.scheduled) return;\n\n this.scheduled = true;\n queueMicrotask(() => {\n this.scheduled = false;\n\n if (!this.isDisposed) this.runtime.enqueue(this);\n });\n\n return;\n }\n\n this.runtime.enqueue(this);\n }\n\n run(): void {\n if (this.isDisposed) return;\n\n this.owner?.dispose();\n this.owner = undefined;\n this.runCleanup();\n this.runtime.emit({ kind: 'effect', name: this.options?.name });\n\n const owner = new ScopeNode(this.runtime);\n\n try {\n const cleanup = this.runtime.withEffectScope(owner, () => this.runtime.collectEffect(this, this.callback));\n\n this.owner = owner;\n this.cleanup = typeof cleanup === 'function' ? cleanup : undefined;\n } catch (error) {\n owner.dispose();\n this.runtime.report(error, { kind: 'effect', name: this.options?.name });\n }\n }\n\n dispose(): void {\n if (this.isDisposed) return;\n\n this.isDisposed = true;\n this.owner?.dispose();\n this.owner = undefined;\n this.runtime.clearDependencies(this);\n this.runCleanup();\n this.disposalController.abort();\n this.runtime.emit({ kind: 'dispose', name: this.options?.name, node: 'effect' });\n }\n\n [Symbol.dispose](): void {\n this.dispose();\n }\n\n private runCleanup(): void {\n const cleanup = this.cleanup;\n\n this.cleanup = undefined;\n\n if (cleanup === undefined) return;\n\n try {\n cleanup();\n } catch (error) {\n this.runtime.report(error, { kind: 'cleanup', name: this.options?.name });\n }\n }\n}\n\n/**\n * A runtime owns reactive graph state and lifetime. Separate instances isolate\n * applications and SSR requests without process-wide mutable hooks.\n */\nexport class ReactiveRuntime {\n private activeEffectScope: ScopeNode | undefined;\n private activeObserver: ObserverNode | undefined;\n private activeScope: ScopeNode;\n private isDisposed = false;\n private flushDepth = 0;\n private flushing = false;\n private readonly pending = new Set<EffectNode>();\n private readonly listeners = new Set<() => void>();\n private readonly rootScope: ScopeNode;\n private readonly observer: ReactiveObserver | undefined;\n private readonly onError: (error: unknown, context: ReactiveErrorContext) => void;\n\n constructor(options?: RippleOptions) {\n this.observer = options?.observer;\n this.onError =\n options?.onError ??\n ((error) => {\n queueMicrotask(() => {\n throw error;\n });\n });\n this.rootScope = new ScopeNode(this, 'runtime');\n this.activeScope = this.rootScope;\n }\n\n get disposed(): boolean {\n return this.isDisposed;\n }\n\n readonly signal = <T>(initial: T, options?: SignalOptions<T>): Signal<T> => {\n this.assertActive();\n\n return new SignalNode(this, initial, options);\n };\n\n readonly computed = <T>(derive: () => T, options?: ComputedOptions<T>): Readable<T> => {\n this.assertActive();\n\n const node = new ComputedNode(this, derive, options);\n\n (this.activeEffectScope ?? this.activeScope).owned.add(node);\n\n return node;\n };\n\n readonly effect = (callback: () => Cleanup | undefined, options?: EffectOptions): EffectHandle => {\n this.assertActive();\n\n const node = new EffectNode(this, callback, options);\n\n (this.activeEffectScope ?? this.activeScope).owned.add(node);\n node.run();\n\n return node;\n };\n\n readonly createScope = (name?: string): Scope => {\n this.assertActive();\n\n const scope = new ScopeNode(this, name);\n\n // Scopes model explicit, caller-owned lifetimes. Unlike effects/computeds created during an\n // effect run, they deliberately attach to the enclosing scope rather than the per-run owner:\n // keyed DOM directives retain item scopes across reconciliation runs and dispose them only\n // when the item itself leaves the collection.\n this.activeScope.owned.add(scope);\n\n return scope;\n };\n\n readonly batch = <T>(fn: () => T): T => {\n this.assertActive();\n\n return this.propagate(fn);\n };\n\n readonly untrack = <T>(fn: () => T): T => {\n this.assertActive();\n\n return this.withObserver(undefined, fn);\n };\n\n dispose(): void {\n if (this.isDisposed) return;\n\n this.isDisposed = true;\n this.rootScope.dispose();\n }\n\n /** Internal node guard: disposed runtimes allow inert reads but reject graph work and mutation. */\n assertActive(): void {\n if (this.isDisposed) throw new RippleDisposedRuntimeError('Cannot use a disposed Ripple runtime.');\n }\n\n track(node: Dependency): void {\n const observer = this.activeObserver;\n\n if (observer?.collecting === undefined) return;\n\n observer.collecting.add(node);\n }\n\n clearDependencies(observer: ObserverNode): void {\n for (const dependency of observer.dependencies) dependency.dependents.delete(observer);\n observer.dependencies.clear();\n }\n\n collect<T>(observer: ObserverNode, fn: () => T): T {\n // On first run (no prior dependencies), commit partial dependencies even if\n // derive throws — otherwise the computed would have zero dependencies and never\n // be notified when its source changes, permanently stuck until a manual read.\n // On subsequent runs, keep previous dependencies (tested behavior).\n return this.collectWith(observer, fn, observer.dependencies.size === 0);\n }\n\n collectEffect<T>(observer: ObserverNode, fn: () => T): T {\n return this.collectWith(observer, fn, true);\n }\n\n withEffectScope<T>(scope: ScopeNode, fn: () => T): T {\n const previous = this.activeEffectScope;\n\n this.activeEffectScope = scope;\n\n try {\n return fn();\n } finally {\n this.activeEffectScope = previous;\n }\n }\n\n withObserver<T>(observer: ObserverNode | undefined, fn: () => T): T {\n const previous = this.activeObserver;\n\n this.activeObserver = observer;\n\n try {\n return fn();\n } finally {\n this.activeObserver = previous;\n }\n }\n\n withScope<T>(scope: ScopeNode, fn: () => T): T {\n const previousEffectScope = this.activeEffectScope;\n const previousScope = this.activeScope;\n\n this.activeEffectScope = undefined;\n this.activeScope = scope;\n\n try {\n return fn();\n } finally {\n this.activeEffectScope = previousEffectScope;\n this.activeScope = previousScope;\n }\n }\n\n enqueue(effect: EffectNode): void {\n this.pending.add(effect);\n\n if (this.flushDepth === 0) this.flush();\n }\n\n enqueueListener(listener: () => void): void {\n this.listeners.add(listener);\n\n if (this.flushDepth === 0) this.flush();\n }\n\n propagate<T>(fn: () => T): T {\n this.flushDepth++;\n\n try {\n return fn();\n } finally {\n this.flushDepth--;\n\n if (this.flushDepth === 0) this.flush();\n }\n }\n\n emit(event: Parameters<ReactiveObserver>[0]): void {\n try {\n this.observer?.(event);\n } catch (error) {\n this.report(error, { kind: 'observer', name: event.name });\n }\n }\n\n report(error: unknown, context: ReactiveErrorContext): void {\n try {\n this.onError(error, context);\n } catch (reporterError) {\n queueMicrotask(() => {\n throw reporterError;\n });\n }\n }\n\n private collectWith<T>(observer: ObserverNode, fn: () => T, commitOnError: boolean): T {\n const previousObserver = this.activeObserver;\n const dependencies = new Set<Dependency>();\n\n observer.collecting = dependencies;\n this.activeObserver = observer;\n\n try {\n const result = fn();\n\n this.commitDependencies(observer, dependencies);\n\n return result;\n } catch (error) {\n if (commitOnError) this.commitDependencies(observer, dependencies);\n\n throw error;\n } finally {\n observer.collecting = undefined;\n this.activeObserver = previousObserver;\n }\n }\n\n private commitDependencies(observer: ObserverNode, next: Set<Dependency>): void {\n for (const dependency of observer.dependencies) {\n if (!next.has(dependency)) dependency.dependents.delete(observer);\n }\n\n for (const dependency of next) {\n if (!observer.dependencies.has(dependency)) dependency.dependents.add(observer);\n }\n\n observer.dependencies.clear();\n for (const dependency of next) observer.dependencies.add(dependency);\n }\n\n private flush(): void {\n if (this.flushing) return;\n\n this.flushing = true;\n\n let iterations = 0;\n\n try {\n while (this.pending.size > 0 || this.listeners.size > 0) {\n if (++iterations > MAX_FLUSH_ITERATIONS) {\n throw new RippleInfiniteLoopError(`infinite reactive flush (>${MAX_FLUSH_ITERATIONS} iterations)`);\n }\n\n const effects = [...this.pending];\n const listeners = [...this.listeners];\n\n this.pending.clear();\n this.listeners.clear();\n\n for (const effect of effects) effect.run();\n\n for (const listener of listeners) {\n try {\n listener();\n } catch (error) {\n this.report(error, { kind: 'listener' });\n }\n }\n }\n } finally {\n this.flushing = false;\n }\n }\n}\n\nexport const isReactive = <T>(value: T | Readable<T>): value is Readable<T> => {\n if (typeof value !== 'object' || value === null || !(REACTIVE in value)) return false;\n\n const candidate = value as { peek?: unknown; subscribe?: unknown };\n\n return typeof candidate.peek === 'function' && typeof candidate.subscribe === 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{"version":3,"file":"runtime.cjs","names":[],"sources":["../src/runtime.ts"],"sourcesContent":["import {\n RippleComputedCycleError,\n RippleDisposedRuntimeError,\n RippleDisposedScopeError,\n RippleInfiniteLoopError,\n} from './errors';\nimport type {\n Cleanup,\n ComputedOptions,\n EffectHandle,\n EffectOptions,\n Readable,\n RippleErrorContext,\n RippleErrorPolicy,\n RippleEvent,\n RippleOptions,\n Scope,\n Signal,\n SignalOptions,\n Unsubscribe,\n} from './types';\n\nexport const REACTIVE = Symbol.for('@vielzeug/ripple/reactive');\nconst MAX_FLUSH_ITERATIONS = 100;\nconst UNSET = Symbol('ripple.unset');\n\ntype Dependency = ReactiveNode<unknown>;\n\ntype ObserverNode = {\n collecting?: Set<Dependency>;\n readonly dependencies: Set<Dependency>;\n onDependencyChanged(): void;\n};\n\ntype Owned = {\n dispose(): void;\n setOwner(owner: ScopeNode | undefined): void;\n};\n\nabstract class ReactiveNode<T> {\n readonly [REACTIVE] = true;\n readonly dependents = new Set<ObserverNode>();\n readonly name: string | undefined;\n protected readonly runtime: ReactiveRuntime;\n\n protected constructor(runtime: ReactiveRuntime, name?: string) {\n this.runtime = runtime;\n this.name = name;\n }\n\n abstract peek(): T;\n abstract get value(): T;\n\n subscribe(listener: () => void): Unsubscribe {\n this.runtime.assertActive();\n this.peek();\n\n const observer: ObserverNode = {\n dependencies: new Set(),\n onDependencyChanged: () => this.runtime.enqueueListener(listener),\n };\n\n this.dependents.add(observer);\n\n return () => this.dependents.delete(observer);\n }\n\n protected notify(): void {\n for (const dependent of [...this.dependents]) dependent.onDependencyChanged();\n }\n}\n\nclass SignalNode<T> extends ReactiveNode<T> implements Signal<T> {\n private current: T;\n private readonly equals: (previous: T, next: T) => boolean;\n\n constructor(runtime: ReactiveRuntime, initial: T, options?: SignalOptions<T>) {\n super(runtime, options?.name);\n this.current = initial;\n this.equals = options?.equals ?? Object.is;\n }\n\n get value(): T {\n this.runtime.track(this);\n\n return this.current;\n }\n\n set value(next: T) {\n this.runtime.assertActive();\n\n if (this.equals(this.current, next)) return;\n\n const previous = this.current;\n\n this.current = next;\n this.runtime.emit({ name: this.name, next, previous, type: 'write' });\n this.runtime.propagate(() => this.notify());\n }\n\n peek(): T {\n return this.current;\n }\n\n update(updater: (prev: T) => T): void {\n this.value = updater(this.current);\n }\n}\n\nclass ComputedNode<T> extends ReactiveNode<T> implements ObserverNode, Owned {\n readonly dependencies = new Set<Dependency>();\n private computing = false;\n private disposed = false;\n private dirty = true;\n private current: T | typeof UNSET = UNSET;\n private readonly derive: () => T;\n private readonly equals: (previous: T, next: T) => boolean;\n private owner: ScopeNode | undefined;\n\n constructor(runtime: ReactiveRuntime, derive: () => T, options?: ComputedOptions<T>) {\n super(runtime, options?.name);\n this.derive = derive;\n this.equals = options?.equals ?? Object.is;\n }\n\n get value(): T {\n // Track before refresh: if refresh throws, the consumer still depends on\n // this computed and must be notified when a dependency change might let it\n // succeed. Without this, a first-run failure permanently severs the\n // consumer from the computed.\n this.runtime.track(this);\n this.refresh();\n\n return this.current as T;\n }\n\n peek(): T {\n this.refresh();\n\n return this.current as T;\n }\n\n onDependencyChanged(): void {\n if (this.disposed) return;\n\n if (!this.dirty) this.dirty = true;\n\n if (this.dependents.size > 0) {\n try {\n if (this.refresh()) this.notify();\n } catch (error) {\n this.runtime.report(error, { kind: 'computed', name: this.name });\n }\n }\n }\n\n setOwner(owner: ScopeNode | undefined): void {\n this.owner = owner;\n }\n\n dispose(): void {\n if (this.disposed) return;\n\n this.disposed = true;\n this.owner?.release(this);\n this.owner = undefined;\n this.runtime.clearDependencies(this);\n this.dependents.clear();\n }\n\n private refresh(): boolean {\n if (!this.dirty || this.disposed) return false;\n\n if (this.computing) {\n const label = this.name === undefined ? '' : ` \"${this.name}\"`;\n\n throw new RippleComputedCycleError(`computed cycle detected${label}`);\n }\n\n this.computing = true;\n this.runtime.emit({ name: this.name, type: 'compute' });\n\n try {\n const next = this.runtime.collect(this, this.derive);\n const changed = this.current === UNSET || !this.equals(this.current as T, next);\n\n this.current = next;\n this.dirty = false;\n\n return changed;\n } finally {\n this.computing = false;\n }\n }\n}\n\nclass ScopeNode implements Scope, Owned {\n readonly disposalController = new AbortController();\n readonly owned = new Set<Owned>();\n readonly name: string | undefined;\n private isDisposed = false;\n private owner: ScopeNode | undefined;\n private readonly runtime: ReactiveRuntime;\n\n constructor(runtime: ReactiveRuntime, name?: string) {\n this.runtime = runtime;\n this.name = name;\n }\n\n get disposed(): boolean {\n return this.isDisposed;\n }\n\n get disposalSignal(): AbortSignal {\n return this.disposalController.signal;\n }\n\n own(value: Owned): void {\n value.setOwner(this);\n this.owned.add(value);\n }\n\n release(value: Owned): void {\n this.owned.delete(value);\n }\n\n setOwner(owner: ScopeNode | undefined): void {\n this.owner = owner;\n }\n\n run<T>(fn: () => T): T {\n if (this.isDisposed) throw new RippleDisposedScopeError('Cannot run a disposed scope.');\n\n return this.runtime.withScope(this, fn);\n }\n\n dispose(): void {\n if (this.isDisposed) return;\n\n this.isDisposed = true;\n this.owner?.release(this);\n this.owner = undefined;\n for (const owned of [...this.owned].reverse()) owned.dispose();\n this.owned.clear();\n this.disposalController.abort();\n this.runtime.emit({ name: this.name, node: 'scope', type: 'dispose' });\n }\n\n [Symbol.dispose](): void {\n this.dispose();\n }\n}\n\nclass EffectNode implements ObserverNode, EffectHandle {\n readonly dependencies = new Set<Dependency>();\n readonly disposalController = new AbortController();\n private cleanup: Cleanup | undefined;\n private isDisposed = false;\n private ownershipScope: ScopeNode | undefined;\n private runScope: ScopeNode | undefined;\n private scheduled = false;\n private readonly callback: () => Cleanup | undefined;\n private readonly options: EffectOptions | undefined;\n private readonly runtime: ReactiveRuntime;\n\n constructor(runtime: ReactiveRuntime, callback: () => Cleanup | undefined, options?: EffectOptions) {\n this.runtime = runtime;\n this.callback = callback;\n this.options = options;\n }\n\n get disposed(): boolean {\n return this.isDisposed;\n }\n\n get disposalSignal(): AbortSignal {\n return this.disposalController.signal;\n }\n\n setOwner(owner: ScopeNode | undefined): void {\n this.ownershipScope = owner;\n }\n\n onDependencyChanged(): void {\n if (this.isDisposed) return;\n\n if (this.options?.scheduler === 'microtask') {\n if (this.scheduled) return;\n\n this.scheduled = true;\n queueMicrotask(() => {\n this.scheduled = false;\n\n if (!this.isDisposed) this.runtime.enqueue(this);\n });\n\n return;\n }\n\n this.runtime.enqueue(this);\n }\n\n run(): void {\n if (this.isDisposed) return;\n\n this.runScope?.dispose();\n this.runScope = undefined;\n this.runCleanup();\n this.runtime.emit({ name: this.options?.name, type: 'effect' });\n\n const owner = new ScopeNode(this.runtime);\n\n try {\n const cleanup = this.runtime.withEffectScope(owner, () => this.runtime.collectEffect(this, this.callback));\n\n this.runScope = owner;\n this.cleanup = typeof cleanup === 'function' ? cleanup : undefined;\n if (this.isDisposed) {\n this.runScope.dispose();\n this.runScope = undefined;\n this.runCleanup();\n }\n } catch (error) {\n owner.dispose();\n this.runtime.report(error, { kind: 'effect', name: this.options?.name });\n }\n }\n\n dispose(): void {\n if (this.isDisposed) return;\n\n this.isDisposed = true;\n this.ownershipScope?.release(this);\n this.ownershipScope = undefined;\n this.runScope?.dispose();\n this.runScope = undefined;\n this.runtime.clearDependencies(this);\n this.runCleanup();\n this.disposalController.abort();\n this.runtime.emit({ name: this.options?.name, node: 'effect', type: 'dispose' });\n }\n\n [Symbol.dispose](): void {\n this.dispose();\n }\n\n private runCleanup(): void {\n const cleanup = this.cleanup;\n\n this.cleanup = undefined;\n\n if (cleanup === undefined) return;\n\n try {\n cleanup();\n } catch (error) {\n this.runtime.report(error, { kind: 'cleanup', name: this.options?.name });\n }\n }\n}\n\n/**\n * A runtime owns reactive graph state and lifetime. 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collect<T>(observer: ObserverNode, fn: () => T): T {\n // On first run (no prior dependencies), commit partial dependencies even if\n // derive throws — otherwise the computed would have zero dependencies and never\n // be notified when its source changes, permanently stuck until a manual read.\n // On subsequent runs, keep previous dependencies (tested behavior).\n return this.collectWith(observer, fn, observer.dependencies.size === 0);\n }\n\n collectEffect<T>(observer: ObserverNode, fn: () => T): T {\n return this.collectWith(observer, fn, true);\n }\n\n withEffectScope<T>(scope: ScopeNode, fn: () => T): T {\n const previous = this.activeEffectScope;\n\n this.activeEffectScope = scope;\n\n try {\n return fn();\n } finally {\n this.activeEffectScope = previous;\n }\n }\n\n withObserver<T>(observer: ObserverNode | undefined, fn: () => T): T {\n const previous = this.activeObserver;\n\n this.activeObserver = observer;\n\n try {\n return fn();\n } finally {\n this.activeObserver = previous;\n }\n }\n\n withScope<T>(scope: ScopeNode, fn: () => T): T {\n const previousEffectScope = this.activeEffectScope;\n const previousScope = this.activeScope;\n\n this.activeEffectScope = undefined;\n this.activeScope = scope;\n\n try {\n return fn();\n } finally {\n this.activeEffectScope = previousEffectScope;\n this.activeScope = previousScope;\n }\n }\n\n enqueue(effect: EffectNode): void {\n this.pending.add(effect);\n\n if (this.flushDepth === 0) this.flush();\n }\n\n enqueueListener(listener: () => void): void {\n this.listeners.add(listener);\n\n if (this.flushDepth === 0) this.flush();\n }\n\n propagate<T>(fn: () => T): T {\n this.flushDepth++;\n\n try {\n return fn();\n } finally {\n this.flushDepth--;\n\n if (this.flushDepth === 0) this.flush();\n }\n }\n\n emit(event: RippleEvent): void {\n if (this.tappers.size === 0) return;\n\n for (const tapper of this.tappers) {\n try {\n tapper(event);\n } catch {\n // Observability must not affect runtime behavior.\n }\n }\n 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|
package/dist/runtime.d.ts
CHANGED
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import type { Cleanup, ComputedOptions, EffectHandle, EffectOptions,
|
|
1
|
+
import type { Cleanup, ComputedOptions, EffectHandle, EffectOptions, Readable, RippleErrorContext, RippleEvent, RippleOptions, Scope, Signal, SignalOptions, Unsubscribe } from './types';
|
|
2
2
|
export declare const REACTIVE: unique symbol;
|
|
3
3
|
type Dependency = ReactiveNode<unknown>;
|
|
4
4
|
type ObserverNode = {
|
|
@@ -8,6 +8,7 @@ type ObserverNode = {
|
|
|
8
8
|
};
|
|
9
9
|
type Owned = {
|
|
10
10
|
dispose(): void;
|
|
11
|
+
setOwner(owner: ScopeNode | undefined): void;
|
|
11
12
|
};
|
|
12
13
|
declare abstract class ReactiveNode<T> {
|
|
13
14
|
readonly [REACTIVE] = true;
|
|
@@ -20,15 +21,19 @@ declare abstract class ReactiveNode<T> {
|
|
|
20
21
|
subscribe(listener: () => void): Unsubscribe;
|
|
21
22
|
protected notify(): void;
|
|
22
23
|
}
|
|
23
|
-
declare class ScopeNode implements Scope {
|
|
24
|
+
declare class ScopeNode implements Scope, Owned {
|
|
24
25
|
readonly disposalController: AbortController;
|
|
25
26
|
readonly owned: Set<Owned>;
|
|
26
27
|
readonly name: string | undefined;
|
|
27
28
|
private isDisposed;
|
|
29
|
+
private owner;
|
|
28
30
|
private readonly runtime;
|
|
29
31
|
constructor(runtime: ReactiveRuntime, name?: string);
|
|
30
32
|
get disposed(): boolean;
|
|
31
33
|
get disposalSignal(): AbortSignal;
|
|
34
|
+
own(value: Owned): void;
|
|
35
|
+
release(value: Owned): void;
|
|
36
|
+
setOwner(owner: ScopeNode | undefined): void;
|
|
32
37
|
run<T>(fn: () => T): T;
|
|
33
38
|
dispose(): void;
|
|
34
39
|
[Symbol.dispose](): void;
|
|
@@ -38,7 +43,8 @@ declare class EffectNode implements ObserverNode, EffectHandle {
|
|
|
38
43
|
readonly disposalController: AbortController;
|
|
39
44
|
private cleanup;
|
|
40
45
|
private isDisposed;
|
|
41
|
-
private
|
|
46
|
+
private ownershipScope;
|
|
47
|
+
private runScope;
|
|
42
48
|
private scheduled;
|
|
43
49
|
private readonly callback;
|
|
44
50
|
private readonly options;
|
|
@@ -46,6 +52,7 @@ declare class EffectNode implements ObserverNode, EffectHandle {
|
|
|
46
52
|
constructor(runtime: ReactiveRuntime, callback: () => Cleanup | undefined, options?: EffectOptions);
|
|
47
53
|
get disposed(): boolean;
|
|
48
54
|
get disposalSignal(): AbortSignal;
|
|
55
|
+
setOwner(owner: ScopeNode | undefined): void;
|
|
49
56
|
onDependencyChanged(): void;
|
|
50
57
|
run(): void;
|
|
51
58
|
dispose(): void;
|
|
@@ -66,16 +73,21 @@ export declare class ReactiveRuntime {
|
|
|
66
73
|
private readonly pending;
|
|
67
74
|
private readonly listeners;
|
|
68
75
|
private readonly rootScope;
|
|
69
|
-
private readonly
|
|
70
|
-
private readonly
|
|
76
|
+
private readonly tappers;
|
|
77
|
+
private readonly errorPolicy;
|
|
71
78
|
constructor(options?: RippleOptions);
|
|
72
79
|
get disposed(): boolean;
|
|
80
|
+
get disposalSignal(): AbortSignal;
|
|
73
81
|
readonly signal: <T>(initial: T, options?: SignalOptions<T>) => Signal<T>;
|
|
74
82
|
readonly computed: <T>(derive: () => T, options?: ComputedOptions<T>) => Readable<T>;
|
|
75
83
|
readonly effect: (callback: () => Cleanup | undefined, options?: EffectOptions) => EffectHandle;
|
|
76
84
|
readonly createScope: (name?: string) => Scope;
|
|
77
85
|
readonly batch: <T>(fn: () => T) => T;
|
|
78
86
|
readonly untrack: <T>(fn: () => T) => T;
|
|
87
|
+
/** Runtime observability — see `Ripple.tap()`. */
|
|
88
|
+
readonly tap: (handler: (event: RippleEvent) => void, options?: {
|
|
89
|
+
signal?: AbortSignal;
|
|
90
|
+
}) => Unsubscribe;
|
|
79
91
|
dispose(): void;
|
|
80
92
|
/** Internal node guard: disposed runtimes allow inert reads but reject graph work and mutation. */
|
|
81
93
|
assertActive(): void;
|
|
@@ -89,8 +101,8 @@ export declare class ReactiveRuntime {
|
|
|
89
101
|
enqueue(effect: EffectNode): void;
|
|
90
102
|
enqueueListener(listener: () => void): void;
|
|
91
103
|
propagate<T>(fn: () => T): T;
|
|
92
|
-
emit(event:
|
|
93
|
-
report(error: unknown, context:
|
|
104
|
+
emit(event: RippleEvent): void;
|
|
105
|
+
report(error: unknown, context: RippleErrorContext): void;
|
|
94
106
|
private collectWith;
|
|
95
107
|
private commitDependencies;
|
|
96
108
|
private flush;
|
package/dist/runtime.d.ts.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"runtime.d.ts","sourceRoot":"","sources":["../src/runtime.ts"],"names":[],"mappings":"AAMA,OAAO,KAAK,EACV,OAAO,EACP,eAAe,EACf,YAAY,EACZ,aAAa,EACb,
|
|
1
|
+
{"version":3,"file":"runtime.d.ts","sourceRoot":"","sources":["../src/runtime.ts"],"names":[],"mappings":"AAMA,OAAO,KAAK,EACV,OAAO,EACP,eAAe,EACf,YAAY,EACZ,aAAa,EACb,QAAQ,EACR,kBAAkB,EAElB,WAAW,EACX,aAAa,EACb,KAAK,EACL,MAAM,EACN,aAAa,EACb,WAAW,EACZ,MAAM,SAAS,CAAC;AAEjB,eAAO,MAAM,QAAQ,eAA0C,CAAC;AAIhE,KAAK,UAAU,GAAG,YAAY,CAAC,OAAO,CAAC,CAAC;AAExC,KAAK,YAAY,GAAG;IAClB,UAAU,CAAC,EAAE,GAAG,CAAC,UAAU,CAAC,CAAC;IAC7B,QAAQ,CAAC,YAAY,EAAE,GAAG,CAAC,UAAU,CAAC,CAAC;IACvC,mBAAmB,IAAI,IAAI,CAAC;CAC7B,CAAC;AAEF,KAAK,KAAK,GAAG;IACX,OAAO,IAAI,IAAI,CAAC;IAChB,QAAQ,CAAC,KAAK,EAAE,SAAS,GAAG,SAAS,GAAG,IAAI,CAAC;CAC9C,CAAC;AAEF,uBAAe,YAAY,CAAC,CAAC;IAC3B,QAAQ,CAAC,CAAC,QAAQ,CAAC,QAAQ;IAC3B,QAAQ,CAAC,UAAU,oBAA2B;IAC9C,QAAQ,CAAC,IAAI,EAAE,MAAM,GAAG,SAAS,CAAC;IAClC,SAAS,CAAC,QAAQ,CAAC,OAAO,EAAE,eAAe,CAAC;IAE5C,SAAS,aAAa,OAAO,EAAE,eAAe,EAAE,IAAI,CAAC,EAAE,MAAM;IAK7D,QAAQ,CAAC,IAAI,IAAI,CAAC;IAClB,QAAQ,KAAK,KAAK,IAAI,CAAC,CAAC;IAExB,SAAS,CAAC,QAAQ,EAAE,MAAM,IAAI,GAAG,WAAW;IAc5C,SAAS,CAAC,MAAM,IAAI,IAAI;CAGzB;AA8HD,cAAM,SAAU,YAAW,KAAK,EAAE,KAAK;IACrC,QAAQ,CAAC,kBAAkB,kBAAyB;IACpD,QAAQ,CAAC,KAAK,aAAoB;IAClC,QAAQ,CAAC,IAAI,EAAE,MAAM,GAAG,SAAS,CAAC;IAClC,OAAO,CAAC,UAAU,CAAS;IAC3B,OAAO,CAAC,KAAK,CAAwB;IACrC,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAkB;gBAE9B,OAAO,EAAE,eAAe,EAAE,IAAI,CAAC,EAAE,MAAM;IAKnD,IAAI,QAAQ,IAAI,OAAO,CAEtB;IAED,IAAI,cAAc,IAAI,WAAW,CAEhC;IAED,GAAG,CAAC,KAAK,EAAE,KAAK,GAAG,IAAI;IAKvB,OAAO,CAAC,KAAK,EAAE,KAAK,GAAG,IAAI;IAI3B,QAAQ,CAAC,KAAK,EAAE,SAAS,GAAG,SAAS,GAAG,IAAI;IAI5C,GAAG,CAAC,CAAC,EAAE,EAAE,EAAE,MAAM,CAAC,GAAG,CAAC;IAMtB,OAAO,IAAI,IAAI;IAYf,CAAC,MAAM,CAAC,OAAO,CAAC,IAAI,IAAI;CAGzB;AAED,cAAM,UAAW,YAAW,YAAY,EAAE,YAAY;IACpD,QAAQ,CAAC,YAAY,kBAAyB;IAC9C,QAAQ,CAAC,kBAAkB,kBAAyB;IACpD,OAAO,CAAC,OAAO,CAAsB;IACrC,OAAO,CAAC,UAAU,CAAS;IAC3B,OAAO,CAAC,cAAc,CAAwB;IAC9C,OAAO,CAAC,QAAQ,CAAwB;IACxC,OAAO,CAAC,SAAS,CAAS;IAC1B,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAA4B;IACrD,OAAO,CAAC,QAAQ,CAAC,OAAO,CAA4B;IACpD,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAkB;gBAE9B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,OAAO,GAAG,SAAS,EAAE,OAAO,CAAC,EAAE,aAAa;IAMlG,IAAI,QAAQ,IAAI,OAAO,CAEtB;IAED,IAAI,cAAc,IAAI,WAAW,CAEhC;IAED,QAAQ,CAAC,KAAK,EAAE,SAAS,GAAG,SAAS,GAAG,IAAI;IAI5C,mBAAmB,IAAI,IAAI;IAmB3B,GAAG,IAAI,IAAI;IA0BX,OAAO,IAAI,IAAI;IAcf,CAAC,MAAM,CAAC,OAAO,CAAC,IAAI,IAAI;IAIxB,OAAO,CAAC,UAAU;CAanB;AAED;;;GAGG;AACH,qBAAa,eAAe;IAC1B,OAAO,CAAC,iBAAiB,CAAwB;IACjD,OAAO,CAAC,cAAc,CAA2B;IACjD,OAAO,CAAC,WAAW,CAAY;IAC/B,OAAO,CAAC,UAAU,CAAS;IAC3B,OAAO,CAAC,UAAU,CAAK;IACvB,OAAO,CAAC,QAAQ,CAAS;IACzB,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAyB;IACjD,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAyB;IACnD,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAY;IACtC,OAAO,CAAC,QAAQ,CAAC,OAAO,CAA2C;IACnE,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAoB;gBAEpC,OAAO,CAAC,EAAE,aAAa;IAMnC,IAAI,QAAQ,IAAI,OAAO,CAEtB;IAED,IAAI,cAAc,IAAI,WAAW,CAEhC;IAED,QAAQ,CAAC,MAAM,GAAI,CAAC,EAAE,SAAS,CAAC,EAAE,UAAU,aAAa,CAAC,CAAC,CAAC,KAAG,MAAM,CAAC,CAAC,CAAC,CAItE;IAEF,QAAQ,CAAC,QAAQ,GAAI,CAAC,EAAE,QAAQ,MAAM,CAAC,EAAE,UAAU,eAAe,CAAC,CAAC,CAAC,KAAG,QAAQ,CAAC,CAAC,CAAC,CAQjF;IAEF,QAAQ,CAAC,MAAM,GAAI,UAAU,MAAM,OAAO,GAAG,SAAS,EAAE,UAAU,aAAa,KAAG,YAAY,CAS5F;IAEF,QAAQ,CAAC,WAAW,GAAI,OAAO,MAAM,KAAG,KAAK,CAY3C;IAEF,QAAQ,CAAC,KAAK,GAAI,CAAC,EAAE,IAAI,MAAM,CAAC,KAAG,CAAC,CAIlC;IAEF,QAAQ,CAAC,OAAO,GAAI,CAAC,EAAE,IAAI,MAAM,CAAC,KAAG,CAAC,CAIpC;IAEF,kDAAkD;IAClD,QAAQ,CAAC,GAAG,GAAI,SAAS,CAAC,KAAK,EAAE,WAAW,KAAK,IAAI,EAAE,UAAU;QAAE,MAAM,CAAC,EAAE,WAAW,CAAA;KAAE,KAAG,WAAW,CAwBrG;IAEF,OAAO,IAAI,IAAI;IASf,mGAAmG;IACnG,YAAY,IAAI,IAAI;IAIpB,KAAK,CAAC,IAAI,EAAE,UAAU,GAAG,IAAI;IAQ7B,iBAAiB,CAAC,QAAQ,EAAE,YAAY,GAAG,IAAI;IAK/C,OAAO,CAAC,CAAC,EAAE,QAAQ,EAAE,YAAY,EAAE,EAAE,EAAE,MAAM,CAAC,GAAG,CAAC;IAQlD,aAAa,CAAC,CAAC,EAAE,QAAQ,EAAE,YAAY,EAAE,EAAE,EAAE,MAAM,CAAC,GAAG,CAAC;IAIxD,eAAe,CAAC,CAAC,EAAE,KAAK,EAAE,SAAS,EAAE,EAAE,EAAE,MAAM,CAAC,GAAG,CAAC;IAYpD,YAAY,CAAC,CAAC,EAAE,QAAQ,EAAE,YAAY,GAAG,SAAS,EAAE,EAAE,EAAE,MAAM,CAAC,GAAG,CAAC;IAYnE,SAAS,CAAC,CAAC,EAAE,KAAK,EAAE,SAAS,EAAE,EAAE,EAAE,MAAM,CAAC,GAAG,CAAC;IAe9C,OAAO,CAAC,MAAM,EAAE,UAAU,GAAG,IAAI;IAMjC,eAAe,CAAC,QAAQ,EAAE,MAAM,IAAI,GAAG,IAAI;IAM3C,SAAS,CAAC,CAAC,EAAE,EAAE,EAAE,MAAM,CAAC,GAAG,CAAC;IAY5B,IAAI,CAAC,KAAK,EAAE,WAAW,GAAG,IAAI;IAY9B,MAAM,CAAC,KAAK,EAAE,OAAO,EAAE,OAAO,EAAE,kBAAkB,GAAG,IAAI;IAUzD,OAAO,CAAC,WAAW;IAuBnB,OAAO,CAAC,kBAAkB;IAa1B,OAAO,CAAC,KAAK;CAiCd;AAED,eAAO,MAAM,UAAU,GAAI,CAAC,EAAE,OAAO,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,KAAG,KAAK,IAAI,QAAQ,CAAC,CAAC,CAOzE,CAAC"}
|
package/dist/runtime.js
CHANGED
|
@@ -32,10 +32,10 @@ var i = Symbol.for("@vielzeug/ripple/reactive"), a = 100, o = Symbol("ripple.uns
|
|
|
32
32
|
if (this.runtime.assertActive(), this.equals(this.current, e)) return;
|
|
33
33
|
let t = this.current;
|
|
34
34
|
this.current = e, this.runtime.emit({
|
|
35
|
-
kind: "write",
|
|
36
35
|
name: this.name,
|
|
37
36
|
next: e,
|
|
38
|
-
previous: t
|
|
37
|
+
previous: t,
|
|
38
|
+
type: "write"
|
|
39
39
|
}), this.runtime.propagate(() => this.notify());
|
|
40
40
|
}
|
|
41
41
|
peek() {
|
|
@@ -52,6 +52,7 @@ var i = Symbol.for("@vielzeug/ripple/reactive"), a = 100, o = Symbol("ripple.uns
|
|
|
52
52
|
current = o;
|
|
53
53
|
derive;
|
|
54
54
|
equals;
|
|
55
|
+
owner;
|
|
55
56
|
constructor(e, t, n) {
|
|
56
57
|
super(e, n?.name), this.derive = t, this.equals = n?.equals ?? Object.is;
|
|
57
58
|
}
|
|
@@ -62,10 +63,20 @@ var i = Symbol.for("@vielzeug/ripple/reactive"), a = 100, o = Symbol("ripple.uns
|
|
|
62
63
|
return this.refresh(), this.current;
|
|
63
64
|
}
|
|
64
65
|
onDependencyChanged() {
|
|
65
|
-
this.disposed
|
|
66
|
+
if (!this.disposed && (this.dirty ||= !0, this.dependents.size > 0)) try {
|
|
67
|
+
this.refresh() && this.notify();
|
|
68
|
+
} catch (e) {
|
|
69
|
+
this.runtime.report(e, {
|
|
70
|
+
kind: "computed",
|
|
71
|
+
name: this.name
|
|
72
|
+
});
|
|
73
|
+
}
|
|
74
|
+
}
|
|
75
|
+
setOwner(e) {
|
|
76
|
+
this.owner = e;
|
|
66
77
|
}
|
|
67
78
|
dispose() {
|
|
68
|
-
this.disposed || (this.disposed = !0, this.runtime.clearDependencies(this), this.dependents.clear());
|
|
79
|
+
this.disposed || (this.disposed = !0, this.owner?.release(this), this.owner = void 0, this.runtime.clearDependencies(this), this.dependents.clear());
|
|
69
80
|
}
|
|
70
81
|
refresh() {
|
|
71
82
|
if (!this.dirty || this.disposed) return !1;
|
|
@@ -74,8 +85,8 @@ var i = Symbol.for("@vielzeug/ripple/reactive"), a = 100, o = Symbol("ripple.uns
|
|
|
74
85
|
throw new e(`computed cycle detected${t}`);
|
|
75
86
|
}
|
|
76
87
|
this.computing = !0, this.runtime.emit({
|
|
77
|
-
|
|
78
|
-
|
|
88
|
+
name: this.name,
|
|
89
|
+
type: "compute"
|
|
79
90
|
});
|
|
80
91
|
try {
|
|
81
92
|
let e = this.runtime.collect(this, this.derive), t = this.current === o || !this.equals(this.current, e);
|
|
@@ -89,6 +100,7 @@ var i = Symbol.for("@vielzeug/ripple/reactive"), a = 100, o = Symbol("ripple.uns
|
|
|
89
100
|
owned = /* @__PURE__ */ new Set();
|
|
90
101
|
name;
|
|
91
102
|
isDisposed = !1;
|
|
103
|
+
owner;
|
|
92
104
|
runtime;
|
|
93
105
|
constructor(e, t) {
|
|
94
106
|
this.runtime = e, this.name = t;
|
|
@@ -99,18 +111,27 @@ var i = Symbol.for("@vielzeug/ripple/reactive"), a = 100, o = Symbol("ripple.uns
|
|
|
99
111
|
get disposalSignal() {
|
|
100
112
|
return this.disposalController.signal;
|
|
101
113
|
}
|
|
114
|
+
own(e) {
|
|
115
|
+
e.setOwner(this), this.owned.add(e);
|
|
116
|
+
}
|
|
117
|
+
release(e) {
|
|
118
|
+
this.owned.delete(e);
|
|
119
|
+
}
|
|
120
|
+
setOwner(e) {
|
|
121
|
+
this.owner = e;
|
|
122
|
+
}
|
|
102
123
|
run(e) {
|
|
103
124
|
if (this.isDisposed) throw new n("Cannot run a disposed scope.");
|
|
104
125
|
return this.runtime.withScope(this, e);
|
|
105
126
|
}
|
|
106
127
|
dispose() {
|
|
107
128
|
if (!this.isDisposed) {
|
|
108
|
-
this.isDisposed = !0;
|
|
129
|
+
this.isDisposed = !0, this.owner?.release(this), this.owner = void 0;
|
|
109
130
|
for (let e of [...this.owned].reverse()) e.dispose();
|
|
110
131
|
this.owned.clear(), this.disposalController.abort(), this.runtime.emit({
|
|
111
|
-
kind: "dispose",
|
|
112
132
|
name: this.name,
|
|
113
|
-
node: "scope"
|
|
133
|
+
node: "scope",
|
|
134
|
+
type: "dispose"
|
|
114
135
|
});
|
|
115
136
|
}
|
|
116
137
|
}
|
|
@@ -122,7 +143,8 @@ var i = Symbol.for("@vielzeug/ripple/reactive"), a = 100, o = Symbol("ripple.uns
|
|
|
122
143
|
disposalController = new AbortController();
|
|
123
144
|
cleanup;
|
|
124
145
|
isDisposed = !1;
|
|
125
|
-
|
|
146
|
+
ownershipScope;
|
|
147
|
+
runScope;
|
|
126
148
|
scheduled = !1;
|
|
127
149
|
callback;
|
|
128
150
|
options;
|
|
@@ -136,6 +158,9 @@ var i = Symbol.for("@vielzeug/ripple/reactive"), a = 100, o = Symbol("ripple.uns
|
|
|
136
158
|
get disposalSignal() {
|
|
137
159
|
return this.disposalController.signal;
|
|
138
160
|
}
|
|
161
|
+
setOwner(e) {
|
|
162
|
+
this.ownershipScope = e;
|
|
163
|
+
}
|
|
139
164
|
onDependencyChanged() {
|
|
140
165
|
if (!this.isDisposed) {
|
|
141
166
|
if (this.options?.scheduler === "microtask") {
|
|
@@ -150,14 +175,14 @@ var i = Symbol.for("@vielzeug/ripple/reactive"), a = 100, o = Symbol("ripple.uns
|
|
|
150
175
|
}
|
|
151
176
|
run() {
|
|
152
177
|
if (this.isDisposed) return;
|
|
153
|
-
this.
|
|
154
|
-
|
|
155
|
-
|
|
178
|
+
this.runScope?.dispose(), this.runScope = void 0, this.runCleanup(), this.runtime.emit({
|
|
179
|
+
name: this.options?.name,
|
|
180
|
+
type: "effect"
|
|
156
181
|
});
|
|
157
182
|
let e = new u(this.runtime);
|
|
158
183
|
try {
|
|
159
184
|
let t = this.runtime.withEffectScope(e, () => this.runtime.collectEffect(this, this.callback));
|
|
160
|
-
this.
|
|
185
|
+
this.runScope = e, this.cleanup = typeof t == "function" ? t : void 0, this.isDisposed && (this.runScope.dispose(), this.runScope = void 0, this.runCleanup());
|
|
161
186
|
} catch (t) {
|
|
162
187
|
e.dispose(), this.runtime.report(t, {
|
|
163
188
|
kind: "effect",
|
|
@@ -166,10 +191,10 @@ var i = Symbol.for("@vielzeug/ripple/reactive"), a = 100, o = Symbol("ripple.uns
|
|
|
166
191
|
}
|
|
167
192
|
}
|
|
168
193
|
dispose() {
|
|
169
|
-
this.isDisposed || (this.isDisposed = !0, this.
|
|
170
|
-
kind: "dispose",
|
|
194
|
+
this.isDisposed || (this.isDisposed = !0, this.ownershipScope?.release(this), this.ownershipScope = void 0, this.runScope?.dispose(), this.runScope = void 0, this.runtime.clearDependencies(this), this.runCleanup(), this.disposalController.abort(), this.runtime.emit({
|
|
171
195
|
name: this.options?.name,
|
|
172
|
-
node: "effect"
|
|
196
|
+
node: "effect",
|
|
197
|
+
type: "dispose"
|
|
173
198
|
}));
|
|
174
199
|
}
|
|
175
200
|
[Symbol.dispose]() {
|
|
@@ -196,38 +221,52 @@ var i = Symbol.for("@vielzeug/ripple/reactive"), a = 100, o = Symbol("ripple.uns
|
|
|
196
221
|
pending = /* @__PURE__ */ new Set();
|
|
197
222
|
listeners = /* @__PURE__ */ new Set();
|
|
198
223
|
rootScope;
|
|
199
|
-
|
|
200
|
-
|
|
224
|
+
tappers = /* @__PURE__ */ new Set();
|
|
225
|
+
errorPolicy;
|
|
201
226
|
constructor(e) {
|
|
202
|
-
this.
|
|
203
|
-
queueMicrotask(() => {
|
|
204
|
-
throw e;
|
|
205
|
-
});
|
|
206
|
-
}), this.rootScope = new u(this, "runtime"), this.activeScope = this.rootScope;
|
|
227
|
+
this.errorPolicy = e?.errorPolicy ?? "throw", this.rootScope = new u(this, "runtime"), this.activeScope = this.rootScope;
|
|
207
228
|
}
|
|
208
229
|
get disposed() {
|
|
209
230
|
return this.isDisposed;
|
|
210
231
|
}
|
|
232
|
+
get disposalSignal() {
|
|
233
|
+
return this.rootScope.disposalSignal;
|
|
234
|
+
}
|
|
211
235
|
signal = (e, t) => (this.assertActive(), new c(this, e, t));
|
|
212
236
|
computed = (e, t) => {
|
|
213
237
|
this.assertActive();
|
|
214
238
|
let n = new l(this, e, t);
|
|
215
|
-
return (this.activeEffectScope ?? this.activeScope).
|
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|
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batch = (e) => (this.assertActive(), this.propagate(e));
|
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untrack = (e) => (this.assertActive(), this.withObserver(void 0, e));
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|
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return n.addEventListener("abort", t, { once: !0 }), () => {
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this.tappers.delete(e), n.removeEventListener("abort", t);
|
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|
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|
|
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|
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return () => this.tappers.delete(e);
|
|
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|
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};
|
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|
dispose() {
|
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this.isDisposed || (this.isDisposed = !0, this.rootScope.dispose()
|
|
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|
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this.isDisposed || (this.isDisposed = !0, this.rootScope.dispose(), this.emit({
|
|
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|
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node: "graph",
|
|
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|
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type: "dispose"
|
|
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|
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}), this.tappers.clear());
|
|
231
270
|
}
|
|
232
271
|
assertActive() {
|
|
233
272
|
if (this.isDisposed) throw new t("Cannot use a disposed Ripple runtime.");
|
|
@@ -288,23 +327,18 @@ var i = Symbol.for("@vielzeug/ripple/reactive"), a = 100, o = Symbol("ripple.uns
|
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|
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327
|
}
|
|
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328
|
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|
|
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329
|
emit(e) {
|
|
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|
-
try {
|
|
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|
-
|
|
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|
-
} catch
|
|
294
|
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this.report(t, {
|
|
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|
-
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|
|
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|
-
name: e.name
|
|
297
|
-
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|
|
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|
-
}
|
|
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|
+
if (this.tappers.size !== 0) for (let t of this.tappers) try {
|
|
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|
+
t(e);
|
|
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|
+
} catch {}
|
|
299
333
|
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|
|
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334
|
report(e, t) {
|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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}
|
|
335
|
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this.emit({
|
|
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|
+
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|
|
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|
+
error: e,
|
|
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|
+
type: "error"
|
|
339
|
+
}), this.errorPolicy === "throw" && queueMicrotask(() => {
|
|
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|
+
throw e;
|
|
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|
+
});
|
|
308
342
|
}
|
|
309
343
|
collectWith(e, t, n) {
|
|
310
344
|
let r = this.activeObserver, i = /* @__PURE__ */ new Set();
|
|
@@ -345,9 +379,9 @@ var i = Symbol.for("@vielzeug/ripple/reactive"), a = 100, o = Symbol("ripple.uns
|
|
|
345
379
|
}
|
|
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|
}
|
|
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381
|
}, p = (e) => {
|
|
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|
-
if (typeof e != "object" || !e ||
|
|
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|
+
if (typeof e != "object" || !e || e[i] !== !0) return !1;
|
|
349
383
|
let t = e;
|
|
350
|
-
return typeof t.peek == "function" && typeof t.subscribe == "function";
|
|
384
|
+
return "value" in t && typeof t.peek == "function" && typeof t.subscribe == "function";
|
|
351
385
|
};
|
|
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386
|
//#endregion
|
|
353
387
|
export { i as REACTIVE, f as ReactiveRuntime, p as isReactive };
|
package/dist/runtime.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"runtime.js","names":[],"sources":["../src/runtime.ts"],"sourcesContent":["import {\n RippleComputedCycleError,\n RippleDisposedRuntimeError,\n RippleDisposedScopeError,\n RippleInfiniteLoopError,\n} from './errors';\nimport type {\n Cleanup,\n ComputedOptions,\n EffectHandle,\n EffectOptions,\n ReactiveErrorContext,\n ReactiveObserver,\n Readable,\n RippleOptions,\n Scope,\n Signal,\n SignalOptions,\n Unsubscribe,\n} from './types';\n\nexport const REACTIVE = Symbol.for('@vielzeug/ripple/reactive');\nconst MAX_FLUSH_ITERATIONS = 100;\nconst UNSET = Symbol('ripple.unset');\n\ntype Dependency = ReactiveNode<unknown>;\n\ntype ObserverNode = {\n collecting?: Set<Dependency>;\n readonly dependencies: Set<Dependency>;\n onDependencyChanged(): void;\n};\n\ntype Owned = {\n dispose(): void;\n};\n\nabstract class ReactiveNode<T> {\n readonly [REACTIVE] = true;\n readonly dependents = new Set<ObserverNode>();\n readonly name: string | undefined;\n protected readonly runtime: ReactiveRuntime;\n\n protected constructor(runtime: ReactiveRuntime, name?: string) {\n this.runtime = runtime;\n this.name = name;\n }\n\n abstract peek(): T;\n abstract get value(): T;\n\n subscribe(listener: () => void): Unsubscribe {\n this.runtime.assertActive();\n this.peek();\n\n const observer: ObserverNode = {\n dependencies: new Set(),\n onDependencyChanged: () => this.runtime.enqueueListener(listener),\n };\n\n this.dependents.add(observer);\n\n return () => this.dependents.delete(observer);\n }\n\n protected notify(): void {\n for (const dependent of [...this.dependents]) dependent.onDependencyChanged();\n }\n}\n\nclass SignalNode<T> extends ReactiveNode<T> implements Signal<T> {\n private current: T;\n private readonly equals: (previous: T, next: T) => boolean;\n\n constructor(runtime: ReactiveRuntime, initial: T, options?: SignalOptions<T>) {\n super(runtime, options?.name);\n this.current = initial;\n this.equals = options?.equals ?? Object.is;\n }\n\n get value(): T {\n this.runtime.track(this);\n\n return this.current;\n }\n\n set value(next: T) {\n this.runtime.assertActive();\n\n if (this.equals(this.current, next)) return;\n\n const previous = this.current;\n\n this.current = next;\n this.runtime.emit({ kind: 'write', name: this.name, next, previous });\n this.runtime.propagate(() => this.notify());\n }\n\n peek(): T {\n return this.current;\n }\n\n update(updater: (prev: T) => T): void {\n this.value = updater(this.current);\n }\n}\n\nclass ComputedNode<T> extends ReactiveNode<T> implements ObserverNode, Owned {\n readonly dependencies = new Set<Dependency>();\n private computing = false;\n private disposed = false;\n private dirty = true;\n private current: T | typeof UNSET = UNSET;\n private readonly derive: () => T;\n private readonly equals: (previous: T, next: T) => boolean;\n\n constructor(runtime: ReactiveRuntime, derive: () => T, options?: ComputedOptions<T>) {\n super(runtime, options?.name);\n this.derive = derive;\n this.equals = options?.equals ?? Object.is;\n }\n\n get value(): T {\n // Track before refresh: if refresh throws, the consumer still depends on\n // this computed and must be notified when a dependency change might let it\n // succeed. Without this, a first-run failure permanently severs the\n // consumer from the computed.\n this.runtime.track(this);\n this.refresh();\n\n return this.current as T;\n }\n\n peek(): T {\n this.refresh();\n\n return this.current as T;\n }\n\n onDependencyChanged(): void {\n if (this.disposed) return;\n\n if (!this.dirty) this.dirty = true;\n\n if (this.dependents.size > 0 && this.refresh()) this.notify();\n }\n\n dispose(): void {\n if (this.disposed) return;\n\n this.disposed = true;\n this.runtime.clearDependencies(this);\n this.dependents.clear();\n }\n\n private refresh(): boolean {\n if (!this.dirty || this.disposed) return false;\n\n if (this.computing) {\n const label = this.name === undefined ? '' : ` \"${this.name}\"`;\n\n throw new RippleComputedCycleError(`computed cycle detected${label}`);\n }\n\n this.computing = true;\n this.runtime.emit({ kind: 'compute', name: this.name });\n\n try {\n const next = this.runtime.collect(this, this.derive);\n const changed = this.current === UNSET || !this.equals(this.current as T, next);\n\n this.current = next;\n this.dirty = false;\n\n return changed;\n } finally {\n this.computing = false;\n }\n }\n}\n\nclass ScopeNode implements Scope {\n readonly disposalController = new AbortController();\n readonly owned = new Set<Owned>();\n readonly name: string | undefined;\n private isDisposed = false;\n private readonly runtime: ReactiveRuntime;\n\n constructor(runtime: ReactiveRuntime, name?: string) {\n this.runtime = runtime;\n this.name = name;\n }\n\n get disposed(): boolean {\n return this.isDisposed;\n }\n\n get disposalSignal(): AbortSignal {\n return this.disposalController.signal;\n }\n\n run<T>(fn: () => T): T {\n if (this.isDisposed) throw new RippleDisposedScopeError('Cannot run a disposed scope.');\n\n return this.runtime.withScope(this, fn);\n }\n\n dispose(): void {\n if (this.isDisposed) return;\n\n this.isDisposed = true;\n for (const owned of [...this.owned].reverse()) owned.dispose();\n this.owned.clear();\n this.disposalController.abort();\n this.runtime.emit({ kind: 'dispose', name: this.name, node: 'scope' });\n }\n\n [Symbol.dispose](): void {\n this.dispose();\n }\n}\n\nclass EffectNode implements ObserverNode, EffectHandle {\n readonly dependencies = new Set<Dependency>();\n readonly disposalController = new AbortController();\n private cleanup: Cleanup | undefined;\n private isDisposed = false;\n private owner: ScopeNode | undefined;\n private scheduled = false;\n private readonly callback: () => Cleanup | undefined;\n private readonly options: EffectOptions | undefined;\n private readonly runtime: ReactiveRuntime;\n\n constructor(runtime: ReactiveRuntime, callback: () => Cleanup | undefined, options?: EffectOptions) {\n this.runtime = runtime;\n this.callback = callback;\n this.options = options;\n }\n\n get disposed(): boolean {\n return this.isDisposed;\n }\n\n get disposalSignal(): AbortSignal {\n return this.disposalController.signal;\n }\n\n onDependencyChanged(): void {\n if (this.isDisposed) return;\n\n if (this.options?.scheduler === 'microtask') {\n if (this.scheduled) return;\n\n this.scheduled = true;\n queueMicrotask(() => {\n this.scheduled = false;\n\n if (!this.isDisposed) this.runtime.enqueue(this);\n });\n\n return;\n }\n\n this.runtime.enqueue(this);\n }\n\n run(): void {\n if (this.isDisposed) return;\n\n this.owner?.dispose();\n this.owner = undefined;\n this.runCleanup();\n this.runtime.emit({ kind: 'effect', name: this.options?.name });\n\n const owner = new ScopeNode(this.runtime);\n\n try {\n const cleanup = this.runtime.withEffectScope(owner, () => this.runtime.collectEffect(this, this.callback));\n\n this.owner = owner;\n this.cleanup = typeof cleanup === 'function' ? cleanup : undefined;\n } catch (error) {\n owner.dispose();\n this.runtime.report(error, { kind: 'effect', name: this.options?.name });\n }\n }\n\n dispose(): void {\n if (this.isDisposed) return;\n\n this.isDisposed = true;\n this.owner?.dispose();\n this.owner = undefined;\n this.runtime.clearDependencies(this);\n this.runCleanup();\n this.disposalController.abort();\n this.runtime.emit({ kind: 'dispose', name: this.options?.name, node: 'effect' });\n }\n\n [Symbol.dispose](): void {\n this.dispose();\n }\n\n private runCleanup(): void {\n const cleanup = this.cleanup;\n\n this.cleanup = undefined;\n\n if (cleanup === undefined) return;\n\n try {\n cleanup();\n } catch (error) {\n this.runtime.report(error, { kind: 'cleanup', name: this.options?.name });\n }\n }\n}\n\n/**\n * A runtime owns reactive graph state and lifetime. Separate instances isolate\n * applications and SSR requests without process-wide mutable hooks.\n */\nexport class ReactiveRuntime {\n private activeEffectScope: ScopeNode | undefined;\n private activeObserver: ObserverNode | undefined;\n private activeScope: ScopeNode;\n private isDisposed = false;\n private flushDepth = 0;\n private flushing = false;\n private readonly pending = new Set<EffectNode>();\n private readonly listeners = new Set<() => void>();\n private readonly rootScope: ScopeNode;\n private readonly observer: ReactiveObserver | undefined;\n private readonly onError: (error: unknown, context: ReactiveErrorContext) => void;\n\n constructor(options?: RippleOptions) {\n this.observer = options?.observer;\n this.onError =\n options?.onError ??\n ((error) => {\n queueMicrotask(() => {\n throw error;\n });\n });\n this.rootScope = new ScopeNode(this, 'runtime');\n this.activeScope = this.rootScope;\n }\n\n get disposed(): boolean {\n return this.isDisposed;\n }\n\n readonly signal = <T>(initial: T, options?: SignalOptions<T>): Signal<T> => {\n this.assertActive();\n\n return new SignalNode(this, initial, options);\n };\n\n readonly computed = <T>(derive: () => T, options?: ComputedOptions<T>): Readable<T> => {\n this.assertActive();\n\n const node = new ComputedNode(this, derive, options);\n\n (this.activeEffectScope ?? this.activeScope).owned.add(node);\n\n return node;\n };\n\n readonly effect = (callback: () => Cleanup | undefined, options?: EffectOptions): EffectHandle => {\n this.assertActive();\n\n const node = new EffectNode(this, callback, options);\n\n (this.activeEffectScope ?? this.activeScope).owned.add(node);\n node.run();\n\n return node;\n };\n\n readonly createScope = (name?: string): Scope => {\n this.assertActive();\n\n const scope = new ScopeNode(this, name);\n\n // Scopes model explicit, caller-owned lifetimes. Unlike effects/computeds created during an\n // effect run, they deliberately attach to the enclosing scope rather than the per-run owner:\n // keyed DOM directives retain item scopes across reconciliation runs and dispose them only\n // when the item itself leaves the collection.\n this.activeScope.owned.add(scope);\n\n return scope;\n };\n\n readonly batch = <T>(fn: () => T): T => {\n this.assertActive();\n\n return this.propagate(fn);\n };\n\n readonly untrack = <T>(fn: () => T): T => {\n this.assertActive();\n\n return this.withObserver(undefined, fn);\n };\n\n dispose(): void {\n if (this.isDisposed) return;\n\n this.isDisposed = true;\n this.rootScope.dispose();\n }\n\n /** Internal node guard: disposed runtimes allow inert reads but reject graph work and mutation. */\n assertActive(): void {\n if (this.isDisposed) throw new RippleDisposedRuntimeError('Cannot use a disposed Ripple runtime.');\n }\n\n track(node: Dependency): void {\n const observer = this.activeObserver;\n\n if (observer?.collecting === undefined) return;\n\n observer.collecting.add(node);\n }\n\n clearDependencies(observer: ObserverNode): void {\n for (const dependency of observer.dependencies) dependency.dependents.delete(observer);\n observer.dependencies.clear();\n }\n\n collect<T>(observer: ObserverNode, fn: () => T): T {\n // On first run (no prior dependencies), commit partial dependencies even if\n // derive throws — otherwise the computed would have zero dependencies and never\n // be notified when its source changes, permanently stuck until a manual read.\n // On subsequent runs, keep previous dependencies (tested behavior).\n return this.collectWith(observer, fn, observer.dependencies.size === 0);\n }\n\n collectEffect<T>(observer: ObserverNode, fn: () => T): T {\n return this.collectWith(observer, fn, true);\n }\n\n withEffectScope<T>(scope: ScopeNode, fn: () => T): T {\n const previous = this.activeEffectScope;\n\n this.activeEffectScope = scope;\n\n try {\n return fn();\n } finally {\n this.activeEffectScope = previous;\n }\n }\n\n withObserver<T>(observer: ObserverNode | undefined, fn: () => T): T {\n const previous = this.activeObserver;\n\n this.activeObserver = observer;\n\n try {\n return fn();\n } finally {\n this.activeObserver = previous;\n }\n }\n\n withScope<T>(scope: ScopeNode, fn: () => T): T {\n const previousEffectScope = this.activeEffectScope;\n const previousScope = this.activeScope;\n\n this.activeEffectScope = undefined;\n this.activeScope = scope;\n\n try {\n return fn();\n } finally {\n this.activeEffectScope = previousEffectScope;\n this.activeScope = previousScope;\n }\n }\n\n enqueue(effect: EffectNode): void {\n this.pending.add(effect);\n\n if (this.flushDepth === 0) this.flush();\n }\n\n enqueueListener(listener: () => void): void {\n this.listeners.add(listener);\n\n if (this.flushDepth === 0) this.flush();\n }\n\n propagate<T>(fn: () => T): T {\n this.flushDepth++;\n\n try {\n return fn();\n } finally {\n this.flushDepth--;\n\n if (this.flushDepth === 0) this.flush();\n }\n }\n\n emit(event: Parameters<ReactiveObserver>[0]): void {\n try {\n this.observer?.(event);\n } catch (error) {\n this.report(error, { kind: 'observer', name: event.name });\n }\n }\n\n report(error: unknown, context: ReactiveErrorContext): void {\n try {\n this.onError(error, context);\n } catch (reporterError) {\n queueMicrotask(() => {\n throw reporterError;\n });\n }\n }\n\n private collectWith<T>(observer: ObserverNode, fn: () => T, commitOnError: boolean): T {\n const previousObserver = this.activeObserver;\n const dependencies = new Set<Dependency>();\n\n observer.collecting = dependencies;\n this.activeObserver = observer;\n\n try {\n const result = fn();\n\n this.commitDependencies(observer, dependencies);\n\n return result;\n } catch (error) {\n if (commitOnError) this.commitDependencies(observer, dependencies);\n\n throw error;\n } finally {\n observer.collecting = undefined;\n this.activeObserver = previousObserver;\n }\n }\n\n private commitDependencies(observer: ObserverNode, next: Set<Dependency>): void {\n for (const dependency of observer.dependencies) {\n if (!next.has(dependency)) dependency.dependents.delete(observer);\n }\n\n for (const dependency of next) {\n if (!observer.dependencies.has(dependency)) dependency.dependents.add(observer);\n }\n\n observer.dependencies.clear();\n for (const dependency of next) observer.dependencies.add(dependency);\n }\n\n private flush(): void {\n if (this.flushing) return;\n\n this.flushing = true;\n\n let iterations = 0;\n\n try {\n while (this.pending.size > 0 || this.listeners.size > 0) {\n if (++iterations > MAX_FLUSH_ITERATIONS) {\n throw new RippleInfiniteLoopError(`infinite reactive flush (>${MAX_FLUSH_ITERATIONS} iterations)`);\n }\n\n const effects = [...this.pending];\n const listeners = [...this.listeners];\n\n this.pending.clear();\n this.listeners.clear();\n\n for (const effect of effects) effect.run();\n\n for (const listener of listeners) {\n try {\n listener();\n } catch (error) {\n this.report(error, { kind: 'listener' });\n }\n }\n }\n } finally {\n this.flushing = false;\n }\n }\n}\n\nexport const isReactive = <T>(value: T | Readable<T>): value is Readable<T> => {\n if (typeof value !== 'object' || value === null || !(REACTIVE in value)) return false;\n\n const candidate = value as { peek?: unknown; subscribe?: unknown };\n\n return typeof candidate.peek === 'function' && typeof candidate.subscribe === 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{"version":3,"file":"runtime.js","names":[],"sources":["../src/runtime.ts"],"sourcesContent":["import {\n RippleComputedCycleError,\n RippleDisposedRuntimeError,\n RippleDisposedScopeError,\n RippleInfiniteLoopError,\n} from './errors';\nimport type {\n Cleanup,\n ComputedOptions,\n EffectHandle,\n EffectOptions,\n Readable,\n RippleErrorContext,\n RippleErrorPolicy,\n RippleEvent,\n RippleOptions,\n Scope,\n Signal,\n SignalOptions,\n Unsubscribe,\n} from './types';\n\nexport const REACTIVE = Symbol.for('@vielzeug/ripple/reactive');\nconst MAX_FLUSH_ITERATIONS = 100;\nconst UNSET = Symbol('ripple.unset');\n\ntype Dependency = ReactiveNode<unknown>;\n\ntype ObserverNode = {\n collecting?: Set<Dependency>;\n readonly dependencies: Set<Dependency>;\n onDependencyChanged(): void;\n};\n\ntype Owned = {\n dispose(): void;\n setOwner(owner: ScopeNode | undefined): void;\n};\n\nabstract class ReactiveNode<T> {\n readonly [REACTIVE] = true;\n readonly dependents = new Set<ObserverNode>();\n readonly name: string | undefined;\n protected readonly runtime: ReactiveRuntime;\n\n protected constructor(runtime: ReactiveRuntime, name?: string) {\n this.runtime = runtime;\n this.name = name;\n }\n\n abstract peek(): T;\n abstract get value(): T;\n\n subscribe(listener: () => void): Unsubscribe {\n this.runtime.assertActive();\n this.peek();\n\n const observer: ObserverNode = {\n dependencies: new Set(),\n onDependencyChanged: () => this.runtime.enqueueListener(listener),\n };\n\n this.dependents.add(observer);\n\n return () => this.dependents.delete(observer);\n }\n\n protected notify(): void {\n for (const dependent of [...this.dependents]) dependent.onDependencyChanged();\n }\n}\n\nclass SignalNode<T> extends ReactiveNode<T> implements Signal<T> {\n private current: T;\n private readonly equals: (previous: T, next: T) => boolean;\n\n constructor(runtime: ReactiveRuntime, initial: T, options?: SignalOptions<T>) {\n super(runtime, options?.name);\n this.current = initial;\n this.equals = options?.equals ?? 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Object.is;\n }\n\n get value(): T {\n // Track before refresh: if refresh throws, the consumer still depends on\n // this computed and must be notified when a dependency change might let it\n // succeed. 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