@victortomaili/skill-cli 0.6.3 → 0.6.4

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package/CHANGELOG.md CHANGED
@@ -11,6 +11,13 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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  - Cursor adapter (`.cursor/rules` format) for `init -g` bootstrap.
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  - Per-agent hook adapters for automatic `/X` triggering (push model).
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+ ## [0.6.4] - 2026-07-08
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+
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+ ### Added
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+ - AGENTS.md START GATE: a PRIORITIES line — when trading off how to do the work,
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+ rank CORRECTNESS first, then QUALITY, then COST (cheap / token-efficient), then
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+ SPEED (fast); never sacrifice correctness or quality for speed or cost.
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+
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  ## [0.6.3] - 2026-07-07
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  ### Changed
package/README.md CHANGED
@@ -206,6 +206,8 @@ instruction file (`CLAUDE.md`, `AGENTS.md`, `GEMINI.md`):
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  > *experience* — response **style/format/mode**, **context-cost** optimization, or an
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  > optional **shortcut** (easier/faster, not about correctness). When unsure, propose.
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  > **LOADED ≠ LISTED**: a skill is loaded only if you `cat`-ed it this session.
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+ > **PRIORITIES**: correctness > quality > cost (cheap) > speed — never sacrifice
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+ > correctness/quality for speed or cost.
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  > `/X` → `skill trigger X`.
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  It's wrapped in `<!-- BEGIN skill-cli --> … <!-- END skill-cli -->` markers, never
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@victortomaili/skill-cli",
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- "version": "0.6.3",
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+ "version": "0.6.4",
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  "description": "Cross-agent skill manager — one global store, clean agent folders, activation via skill.config",
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  "license": "MIT",
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  "author": "Victor Tomaili <victor@tomaili.com>",
@@ -38,6 +38,9 @@ Read it, then for EACH skill decide FROM ITS DESCRIPTION:
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  • CONTEXT-COST / token optimization;
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  • an optional ACCELERATOR / shortcut (easier or faster, but not about correctness).
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  When unsure → PROPOSE (proposing is the safe default; loading is silent).
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+ PRIORITIES — when trading off how to do the work, rank: CORRECTNESS first, then
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+ QUALITY, then COST (cheap / token-efficient), then SPEED (fast). Never sacrifice
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+ correctness or quality for speed or cost.
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  LOADED ≠ LISTED. A skill is loaded ONLY if you have run \`skill cat <name>\` for
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  it THIS session. Seeing a skill in \`skill active\` / \`skill list\` does NOT load
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  it — you then know only its name + description, nothing more. Never infer a skill