@victortomaili/skill-cli 0.4.0 → 0.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +11 -0
- package/README.md +6 -2
- package/package.json +1 -1
- package/src/commands/list.js +7 -9
- package/src/commands/manager.js +17 -16
- package/src/lib/agents-md.js +13 -2
- package/src/lib/format.js +14 -0
package/CHANGELOG.md
CHANGED
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@@ -11,6 +11,17 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Cursor adapter (`.cursor/rules` format) for `init -g` bootstrap.
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- Per-agent hook adapters for automatic `/X` triggering (push model).
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## [0.5.0] - 2026-07-07
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### Added
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- AGENTS.md bootstrap block now instructs the agent to (a) **discover & load relevant skills per message** (skills are not in context until loaded — match the message to a skill's triggers/topic, then `skill cat`), and (b) **propose — don't auto-apply — context-altering skills** (those that change HOW the agent responds, e.g. an output-style/mode skill): apply only after the user confirms (an explicit `/X` counts as confirmation).
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### Changed
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- Manager + `skill list`: clearer activation UI. New **`source`** column shows *why* a skill is/isn't active in the current project — `global` (inherited default), `global·off` (default but denied here), `project` (project allow only), `—` (passive). The label is derived from `active` + `isDefault`, so it can never disagree with the ●/○ marker. The manager now also prints the project path + counts (`installed · active here · global defaults`) and an explicit legend; the `space` (per-project) vs `a` (global default) keys are labelled distinctly.
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### Fixed
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- `source` label: a global-default skill that is **also** explicitly enabled in the current project now shows `project` (the more-specific source), with ★ still marking its default membership. Previously `isDefault && active` short-circuited to `global`.
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## [0.4.0] - 2026-07-07
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### Changed (breaking — config format)
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package/README.md
CHANGED
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@@ -197,8 +197,12 @@ default; `space` toggles the per-project override.
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instruction file (`CLAUDE.md`, `AGENTS.md`, `GEMINI.md`):
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> On session start, run `skill defaults` and load each with `skill cat <name>`.
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>
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> Skills are NOT in context until you load them — each message, decide whether one
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> is relevant and load it (`skill cat <name>` / `skill trigger <keyword>`); load each
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> only once. A skill that changes HOW you respond (output style/mode) is PROPOSED,
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> not auto-applied — apply only after the user confirms (an explicit `/X` counts).
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> When the user types `/X`, run `skill trigger X` — single match → apply; multiple →
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> show candidates.
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It's wrapped in `<!-- BEGIN skill-cli --> … <!-- END skill-cli -->` markers, never
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duplicates, and preserves your existing file content. Re-run `init -g` any time —
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@victortomaili/skill-cli",
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"version": "0.
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"version": "0.5.0",
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"description": "Cross-agent skill manager — one global store, clean agent folders, activation via skill.config",
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"license": "MIT",
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"author": "Victor Tomaili <victor@tomaili.com>",
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package/src/commands/list.js
CHANGED
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@@ -1,7 +1,7 @@
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import c from 'picocolors'
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import { listStore } from '../lib/store.js'
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import { readGlobalConfig, readProjectConfig, computeEffective, computeDefaults } from '../lib/config.js'
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import { trunc } from '../lib/format.js'
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import { trunc, sourceLabel } from '../lib/format.js'
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export function cmdList(_args = []) {
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const installed = listStore()
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@@ -22,19 +22,17 @@ export function cmdList(_args = []) {
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for (const s of installed) {
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const active = effective.includes(s.name)
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const mark = active ? c.green('●') : c.gray('○')
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const
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const
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const isDef = defaults.includes(s.name)
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const isProjAllow = projCfg && (projCfg.allow || []).some(a => a.toLowerCase() === s.name.toLowerCase())
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const star = isDef ? c.yellow('★') : c.gray('·')
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const sc = sourceLabel(c, active, isDef, isProjAllow)
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const trg = s.triggers.length ? ' ' + c.gray('/' + s.triggers.join(', /')) : ''
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console.log(` ${mark} ${star} ${c.bold(s.name.padEnd(22))} ${c.gray(String(s.version).padEnd(8))} ${sc}${trg}`)
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if (s.description) console.log(c.gray(' ' + trunc(s.description, 68)))
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}
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console.log()
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console.log(c.green('● active ') + c.gray('○ passive ') + c.yellow('★
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console.log(c.green('●') + c.gray(' active here ') + c.gray('○ passive ') + c.yellow('★') + c.gray(' global default'))
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console.log(c.gray(' source: global = inherited default · project = on here only · global·off = default off here'))
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console.log(c.cyan('Details: ') + 'skill show <name> ' + c.cyan('Load: ') + 'skill cat <name>')
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}
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function labelScope(name, globalCfg, projCfg) {
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if (projCfg && (projCfg.allow || []).some(a => a.toLowerCase() === name.toLowerCase())) return c.magenta('project')
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if ((globalCfg.defaults || []).some(a => a.toLowerCase() === name.toLowerCase())) return c.blue('global ')
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return c.gray('- ')
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}
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package/src/commands/manager.js
CHANGED
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@@ -6,16 +6,9 @@ import { STORE_DIR } from '../lib/paths.js'
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import { listStore } from '../lib/store.js'
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import { readGlobalConfig, writeGlobalConfig, readProjectConfig, writeProjectConfig, computeEffective, computeDefaults } from '../lib/config.js'
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import { cleanConfig } from './remove.js'
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import { trunc } from '../lib/format.js'
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import { trunc, sourceLabel } from '../lib/format.js'
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const KEYS = c.gray('↑↓ move · space toggle · a default · d delete · enter view · q/esc quit')
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-
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// where a skill's activation currently comes from (mirrors `skill list`)
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function labelScope(name, g, p) {
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if (p && (p.allow || []).some(a => a.toLowerCase() === name.toLowerCase())) return c.magenta('project')
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if ((g.defaults || []).some(a => a.toLowerCase() === name.toLowerCase())) return c.blue('global ')
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return c.gray('- ')
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}
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const KEYS = c.gray('↑↓ move · space toggle here · a global default · d delete · enter view · q/esc quit')
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// Pure decision: given the current configs, compute the new {allow, deny} arrays
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// that flip `name`'s active state in THIS project. No I/O → unit-testable without
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@@ -147,21 +140,29 @@ const managerPrompt = createPrompt((_config, done) => {
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if (mode === 'view' && s) {
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return prefix + ' ' + c.bold(s.name) + c.gray(' (any key to go back)') + '\n' + viewBody(s)
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}
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const lines = [
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const lines = [
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prefix + ' ' + c.bold('skill manager') + c.gray(' — project: ') + c.magenta(process.cwd()),
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c.gray(' ' + installed.length + ' installed · ' + eff.length + ' active here · ' + defs.length + ' global default' + (defs.length === 1 ? '' : 's')),
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'',
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]
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for (let i = 0; i < installed.length; i++) {
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const sk = installed[i]
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const active = eff.includes(sk.name)
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const isDef = defs.includes(sk.name)
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const isProjAllow = p && (p.allow || []).some(a => a.toLowerCase() === sk.name.toLowerCase())
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const arrow = i === cur ? c.cyan('❯') : ' '
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const mark = active ? c.green('●') : c.gray('○')
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const star =
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const
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const star = isDef ? c.yellow('★') : c.gray('·')
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const src = sourceLabel(c, active, isDef, isProjAllow)
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const trg = sk.triggers.length ? ' ' + c.gray('/' + sk.triggers.join(', /')) : ''
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const nameStr = sk.name.padEnd(
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const nameStr = sk.name.padEnd(22)
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const nameCol = i === cur ? c.bold(nameStr) : nameStr
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lines.push(`${arrow} ${mark} ${star} ${nameCol} ${c.gray(String(sk.version || '').padEnd(
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if (i === cur && sk.description) lines.push(c.gray(' ' + trunc(sk.description,
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lines.push(`${arrow} ${mark} ${star} ${nameCol} ${c.gray(String(sk.version || '').padEnd(7))} ${src}${trg}`)
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if (i === cur && sk.description) lines.push(c.gray(' ' + trunc(sk.description, 60)))
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}
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lines.push(c.gray(' ' + '─'.repeat(
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lines.push(c.gray(' ' + '─'.repeat(62)))
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lines.push(' ' + c.green('●') + c.gray(' active here ') + c.gray('○ passive ') + c.yellow('★') + c.gray(' global default ') + c.gray('· not default'))
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lines.push(c.gray(' source: global = inherited default · project = on here only · global·off = default off here'))
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lines.push(' ' + KEYS)
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if (mode === 'confirm') {
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lines.push('')
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package/src/lib/agents-md.js
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@@ -6,7 +6,8 @@ const BEGIN = '<!-- BEGIN skill-cli -->'
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const END = '<!-- END skill-cli -->'
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// Global instruction block — injected into each agent's global instruction file.
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//
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// Covers usage, defaults (auto-load), per-message discovery, and the
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// propose-then-confirm rule for context-altering skills.
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export const AGENTS_BLOCK = `## skill-cli
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This machine uses the \`skill\` command to manage skills (instruction / workflow
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defaults (active by default + auto-load), then \`skill cat <name>\` for each. Mark
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your own with \`skill default <name>\` (global — active in every project).
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Discovery: skills are NOT used unless you load them — never assume a skill is
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already in context. On each user message, decide whether a skill is relevant to
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the task (match the message against a skill's triggers/topic); if one is relevant
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AND not yet loaded, load it with \`skill cat <name>\` (or \`skill trigger <keyword>\`
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to resolve a keyword to a skill). Load each skill only ONCE per session.
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Context-altering skills: some skills change HOW you respond — output style, tone,
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format, or a persistent mode (e.g. a terseness/compression style) — rather than
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just adding task knowledge. Do NOT auto-apply these. PROPOSE the skill and apply
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it only after the user confirms; an explicit \`/X\` trigger counts as confirmation.
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Triggers: when the user types \`/X\`, run \`skill trigger X\`.
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- Single match → apply the output directly.
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- Multiple matches → show the candidate list; load the right one with \`skill cat <name>\`.
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- Load each skill only ONCE per session (avoid re-injecting).
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`
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export function injectBlock(content) {
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package/src/lib/format.js
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export function pad(s, n = 22) {
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return (String(s) + ' '.repeat(n)).slice(0, n)
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}
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// WHY a skill is (or isn't) active in THIS project — source of activation.
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// `hasProjectAllow` WINS: a skill explicitly enabled in this project shows
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// `project` even when it's ALSO a global default (★ stays — it's a separate col).
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// project = explicitly enabled in this project's allow-list (★ stays if default)
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// global = inherited global default, active here
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// global·off = global default, but this project denies it (passive here)
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// — = passive
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export function sourceLabel(c, active, isDefault, hasProjectAllow) {
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if (hasProjectAllow) return c.magenta('project'.padEnd(10))
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if (isDefault && active) return c.blue('global'.padEnd(10))
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if (isDefault) return c.gray('global·off'.padEnd(10))
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return c.gray('—'.padEnd(10))
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}
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