@vibevibes/mcp 0.3.1 → 0.4.0

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package/dist/index.js CHANGED
@@ -480,10 +480,10 @@ Call this first, then use act to interact. The stop hook keeps you present.`, {
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  outputParts.push(`BEHAVIOR MODE:`, ` You are a behavior-only agent. All actions run autonomously via the tick engine.`, ` No stop hook — you will NOT receive wake-up events.`, ` Set up behaviors now, then disconnect. The tick engine runs them automatically.`, ``);
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  }
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  else if (agentMode === "manual") {
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- outputParts.push(`MANUAL MODE:`, ` You are a manual agent. Use act() for all decisions. No behaviors.`, ` The stop hook keeps you present — use act to interact.`, ` COMMUNICATE: Use _chat.send to share strategy. Use _chat.team for team-only coordination.`, ``);
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+ outputParts.push(`MANUAL MODE:`, ` You are a manual agent. Use act() for all decisions. No behaviors.`, ` The stop hook keeps you present — use act to interact.`, ` Use act() to interact. The stop hook keeps you present.`, ``);
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  }
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  else {
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- outputParts.push(`FAST BRAIN / SLOW BRAIN:`, ` Fast brain: Register behaviors via _behavior.set for reactive, per-tick actions that run automatically.`, ` Slow brain: Use act() for strategic decisions and adapting to new situations.`, ` Set up your fast brain FIRST, then use your slow brain to observe and adapt.`, ` COMMUNICATE: Use _chat.send to share strategy. Use _chat.team for team-only coordination.`, ``, `You are now a live participant. The stop hook keeps you present — use act to interact.`);
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+ outputParts.push(`FAST BRAIN / SLOW BRAIN:`, ` Fast brain: Register behaviors via _behavior.set for reactive, per-tick actions that run automatically.`, ` Slow brain: Use act() for strategic decisions and adapting to new situations.`, ` Set up your fast brain FIRST, then use your slow brain to observe and adapt.`, ` Use act() to interact. The stop hook keeps you present.`, ``, `You are now a live participant. The stop hook keeps you present — use act to interact.`);
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  }
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  // Register the stop hook so Claude Code wakes us on events
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  ensureStopHook();
package/dist/server.js CHANGED
@@ -11,13 +11,12 @@ import http from "http";
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  import path from "path";
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  import fs from "fs";
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  import { fileURLToPath } from "url";
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- import { z, ZodError } from "zod";
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+ import { ZodError } from "zod";
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  import { EventEmitter } from "events";
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  import { bundleForServer, bundleForClient, evalServerBundle, validateClientBundle } from "./bundler.js";
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  import { zodToJsonSchema } from "zod-to-json-schema";
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  import { TickEngine } from "./tick-engine.js";
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  import { isProtocolExperience, loadProtocolManifest, createProtocolModule, SubprocessExecutor } from "./protocol.js";
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- import { createChatTools } from "@vibevibes/sdk";
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  function formatZodError(err, toolName, tool) {
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  const issues = err.issues.map((issue) => {
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  const path = issue.path.length > 0 ? `'${issue.path.join(".")}'` : "input";
@@ -375,9 +374,6 @@ async function loadExperience() {
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  if (!mod?.manifest || !mod?.tools) {
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  throw new Error(`Experience at ${entryPath} missing manifest or tools`);
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  }
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- if (!mod.tools.some((t) => t.name === '_chat.send')) {
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- mod.tools.push(...createChatTools(z));
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- }
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  const clientError = validateClientBundle(cCode);
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  if (clientError) {
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  throw new Error(`Client bundle validation failed for ${entryPath}: ${clientError}`);
@@ -405,9 +401,6 @@ async function loadProtocolExperience(manifestPath) {
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  }
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  catch { }
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  const mod = createProtocolModule(manifest, executor, manifestDir);
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- if (!mod.tools.some((t) => t.name === '_chat.send')) {
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- mod.tools.push(...createChatTools(z));
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- }
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  loadedExperience = {
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  module: mod,
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  clientBundle: "",
@@ -461,20 +454,7 @@ export function defineExperience(c) { return c; }
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  export function defineTool(c) { return { risk: "low", capabilities_required: [], ...c }; }
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  export function defineTest(c) { return c; }
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  export function defineStream(c) { return c; }
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- export function createChatTools(z) {
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- return [
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- { name: "_chat.send", description: "Send a chat message", risk: "low", capabilities_required: ["state.write"],
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- input_schema: z.object({ message: z.string() }),
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- handler: async (ctx, input) => {
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- const chat = Array.isArray(ctx.state._chat) ? ctx.state._chat : [];
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- ctx.setState({ ...ctx.state, _chat: [...chat.slice(-99), { actorId: ctx.actorId, message: input.message, ts: Date.now() }] });
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- return { sent: true };
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- }},
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- { name: "_chat.clear", description: "Clear chat", risk: "low", capabilities_required: ["state.write"],
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- input_schema: z.object({}),
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- handler: async (ctx) => { ctx.setState({ ...ctx.state, _chat: [] }); return { cleared: true }; }},
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- ];
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- }
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+ export function createChatTools() { return []; }
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  `);
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  });
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  // ── State endpoint ─────────────────────────────────────────
package/hooks/logic.js CHANGED
@@ -37,13 +37,7 @@ function smartTruncate(input, maxLen = 150) {
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  * Format an agent context into a readable prompt string.
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  * This is what Claude sees as the "reason" when the Stop hook blocks exit.
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  *
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- * Layout priority (most actionable first):
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- * 1. Errors (browser, tool, observe)
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- * 2. Observation (curated state — the "what matters")
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- * 3. Chat messages (human communication)
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- * 4. Other events (raw details)
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- * 5. Room/tick/participant context
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- * 6. Instructions
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+ * Layout: errors > observation > events > participants
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  */
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  export function formatPrompt(ctx) {
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  const parts = [];
@@ -102,60 +96,12 @@ export function formatPrompt(ctx) {
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  const visibleEvents = ctx.events.filter((e) => !(e.tool || "").startsWith("_behavior.") &&
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  e.actorId !== "_tick-engine" &&
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  e.owner !== "_system");
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- // Separate chat messages from other events for prominent display
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- const chatEvents = visibleEvents.filter((e) => e.tool === "_chat.send");
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- const otherEvents = visibleEvents.filter((e) => e.tool !== "_chat.send" && e.tool !== "_chat.team");
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- if (chatEvents.length > 0) {
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- parts.push(`CHAT MESSAGE${chatEvents.length > 1 ? "S" : ""}:`);
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- for (const e of chatEvents) {
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- const actor = e.role || e.owner || (e.actorId ? e.actorId.split("-")[0] : "unknown");
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- const roomTag = e.roomId ? `[${e.roomId}] ` : "";
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- const time = fmtTime(e.ts);
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- const input = e.input;
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- // Sanitize chat messages to prevent prompt injection via newlines, ANSI escapes, control chars
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- const safeMsg = (input?.message || "").replace(/[\x00-\x1f\x7f]/g, " ").slice(0, 500);
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- parts.push(` ${time} ${roomTag}${actor}: "${safeMsg}"`);
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- }
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- parts.push("");
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- }
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- // Team chat messages (from _chat.team tool calls)
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- const teamChatEvents = visibleEvents.filter((e) => e.tool === "_chat.team");
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- if (teamChatEvents.length > 0) {
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- // Group by team
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- const byTeam = new Map();
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- for (const e of teamChatEvents) {
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- const input = e.input;
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- const team = (input?.team || "unknown").replace(/[\x00-\x1f\x7f]/g, " ").slice(0, 50);
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- if (!byTeam.has(team))
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- byTeam.set(team, []);
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- byTeam.get(team).push(e);
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- }
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- for (const [team, events] of byTeam) {
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- parts.push(`TEAM CHAT (${team}):`);
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- for (const e of events) {
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- const actor = e.role || e.owner || (e.actorId ? e.actorId.split("-")[0] : "unknown");
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- const time = fmtTime(e.ts);
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- const input = e.input;
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- const safeMsg = (input?.message || "").replace(/[\x00-\x1f\x7f]/g, " ").slice(0, 500);
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- parts.push(` ${time} ${actor}: "${safeMsg}"`);
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- }
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- parts.push("");
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- }
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- }
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- if (otherEvents.length > 0) {
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- // Detect multi-room activity
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- const roomIds = new Set(otherEvents.map((e) => e.roomId).filter(Boolean));
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- const multiRoom = roomIds.size > 1;
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- const header = multiRoom
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- ? `${otherEvents.length} event(s) across ${roomIds.size} rooms:`
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- : `${otherEvents.length} event(s) since your last action:`;
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- parts.push(header);
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- for (const e of otherEvents) {
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- const actor = e.role || e.owner || (e.actorId ? e.actorId.split("-")[0] : "unknown");
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+ if (visibleEvents.length > 0) {
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+ for (const e of visibleEvents) {
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+ const actor = e.role || e.owner || (e.actorId ? e.actorId.split("-")[0] : "?");
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  const inputStr = smartTruncate(e.input);
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- const roomTag = e.roomId ? `[${e.roomId}] ` : "";
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  const time = fmtTime(e.ts);
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- parts.push(` ${time} ${roomTag}[${actor}] ${e.tool}(${inputStr})`);
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+ parts.push(`${time} [${actor}] ${e.tool}(${inputStr})`);
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  }
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  }
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  }
@@ -185,25 +131,6 @@ export function formatPrompt(ctx) {
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  parts.push("");
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  parts.push(`Participants: ${unique.join(", ")}`);
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  }
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- // ── 5. Critical event detection ───────────────────────
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- if (ctx.events && ctx.events.length > 0) {
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- const criticalPatterns = /kill|destroy|tower|ace|gold|death|victory|defeat|eliminated|reset/i;
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- const criticalEvents = ctx.events.filter((e) => {
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- const toolStr = e.tool || "";
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- const outputStr = typeof e.output === "string" ? e.output : "";
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- return criticalPatterns.test(toolStr) || criticalPatterns.test(outputStr);
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- });
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- if (criticalEvents.length > 0) {
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- parts.push("");
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- const eventTypes = [...new Set(criticalEvents.map(e => e.tool || "event"))].slice(0, 5).join(", ");
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- parts.push(`CRITICAL EVENT DETECTED: ${eventTypes}. Consider adjusting your behavior preset via _behavior.activate to adapt to the new situation.`);
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- }
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- }
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- // ── 6. Instructions ───────────────────────────────────
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- parts.push("");
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- parts.push("New activity in the experience. Use the act MCP tool with roomId to respond in the right room. If nothing requires a response, you may observe without acting.");
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- parts.push("COMMUNICATE: Use _chat.send to share strategy with all players. Use _chat.team for team-only coordination. Good agents communicate intentions before acting.");
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- parts.push("IMPORTANT: You are a game participant. ONLY use MCP tools (act, look, stream, memory). NEVER use Bash, rm, or any terminal/file commands.");
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  return parts.join("\n");
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  }
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  /**
@@ -234,25 +161,8 @@ export function makeDecision(ctx, iteration, agentState) {
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  if (!hasEvents && !hasError && !hasBrowserErrors && !hasObserveError)
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  return null;
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  const reason = formatPrompt(ctx);
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- const iter = iteration || 0;
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- // Build richer systemMessage with experience + role context
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- const mode = agentState?.agentMode || "hybrid";
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- const parts = [`vibevibes iteration ${iter}`];
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- if (agentState?.roomId)
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- parts.push(`Room: ${agentState.roomId}`);
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- if (agentState?.role)
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- parts.push(`Role: ${agentState.role}`);
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- parts.push(`Mode: ${mode}`);
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- if (mode === "manual") {
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- parts.push(`You are a manual agent. Use act() for all decisions. No behaviors. Communicate strategy via chat.`);
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- }
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- else {
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- parts.push(`You are a live participant. Fast brain: _behavior.set for reactive per-tick actions. Slow brain: act() for strategic decisions. Communicate strategy via chat. Adapt behaviors on critical events.`);
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- }
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- parts.push(`ONLY use MCP tools. NEVER use Bash, rm, or any terminal/file commands.`);
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  return {
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  decision: "block",
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  reason,
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- systemMessage: parts.join(" | "),
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  };
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  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@vibevibes/mcp",
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- "version": "0.3.1",
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+ "version": "0.4.0",
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  "description": "MCP server + runtime engine for vibevibes experiences",
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  "type": "module",
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  "main": "dist/index.js",