@vibes.diy/prompts 14.3.121 → 14.3.123
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/llms/richtext.js +2 -1
- package/llms/richtext.js.map +1 -1
- package/llms/richtext.md +53 -0
- package/package.json +5 -5
- package/system-prompt-initial-instant.md +1 -0
- package/system-prompt-initial-oneshot.md +1 -1
- package/system-prompt-initial.md +1 -1
- package/system-prompt.md +1 -1
- package/themes/looks/pouf/brief.md +5 -5
- package/themes/looks/pouf/catalog.generated.d.ts +1 -1
- package/themes/looks/pouf/catalog.generated.js +5 -5
- package/themes/looks/pouf/catalog.generated.js.map +1 -1
package/llms/richtext.js
CHANGED
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@@ -6,7 +6,8 @@ export const richtextConfig = {
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"edits with the last editor named, meeting notes with action items, a recipe book with real pages, " +
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"a journal with one entry per day. Covers every Tiptap package pinned to one version by its esm.sh " +
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"URL (one ProseMirror, no second React), an editor module with createEditor, load, flush, run and " +
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"destroy, a saved note as its JSON plus plain text and a derived title,
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"destroy, a saved note as its JSON plus plain text and a derived title, a title field beside the " +
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"page saved with the body (after its own pause and on close, so drafts keep their titles), saving after typing pauses " +
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"with flush on blur and switch, loading a document without a save echo (setContent with emitUpdate " +
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"false), destroy in the effect's cleanup, the page styled from the host with arbitrary variants, " +
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"toolbar commands and active states, and images as _files. " +
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package/llms/richtext.js.map
CHANGED
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@@ -1 +1 @@
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{"version":3,"file":"richtext.js","sourceRoot":"","sources":["../../jsr/llms/richtext.ts"],"names":[],"mappings":"AAKA,MAAM,CAAC,MAAM,cAAc,GAAc;IACvC,IAAI,EAAE,UAAU;IAChB,KAAK,EAAE,oBAAoB;IAC3B,WAAW,EACT,oGAAoG;QACpG,gGAAgG;QAChG,oGAAoG;QACpG,oGAAoG;QACpG,mGAAmG;QACnG,
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{"version":3,"file":"richtext.js","sourceRoot":"","sources":["../../jsr/llms/richtext.ts"],"names":[],"mappings":"AAKA,MAAM,CAAC,MAAM,cAAc,GAAc;IACvC,IAAI,EAAE,UAAU;IAChB,KAAK,EAAE,oBAAoB;IAC3B,WAAW,EACT,oGAAoG;QACpG,gGAAgG;QAChG,oGAAoG;QACpG,oGAAoG;QACpG,mGAAmG;QACnG,kGAAkG;QAClG,uHAAuH;QACvH,oGAAoG;QACpG,kGAAkG;QAClG,4DAA4D;QAC5D,sGAAsG;QACtG,2FAA2F;IAC7F,IAAI,EAAE;QACJ,UAAU;QACV,WAAW;QACX,aAAa;QACb,aAAa;QACb,YAAY;QACZ,SAAS;QACT,OAAO;QACP,MAAM;QACN,iBAAiB;QACjB,YAAY;QACZ,WAAW;QACX,WAAW;QACX,aAAa;QACb,SAAS;QACT,aAAa;QACb,eAAe;QACf,iBAAiB;QACjB,eAAe;QACf,gBAAgB;QAChB,oBAAoB;QACpB,iBAAiB;QACjB,oBAAoB;QACpB,cAAc;QACd,QAAQ;QACR,aAAa;QACb,OAAO;QACP,SAAS;QACT,cAAc;QACd,WAAW;KACZ;CACF,CAAC"}
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package/llms/richtext.md
CHANGED
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@@ -357,6 +357,55 @@ nothing twice. The save callback reads the open note through a ref rather
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than a closure, so the editor is created once and switching notes costs
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nothing.
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## A title field saves with the body
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**A title field beside the editor saves through the same write as the body:
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one `write` helper merges every change into the open document and puts it,
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one put at a time, so the title saves after its own pause and closing the
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document waits for the page and the title to land together.** A blog with
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drafts, a journal with named entries or a recipe book with a name field
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keeps the title in an `Input` above the page, and the writer expects both to
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be there when they step back to the list. Publishing then changes `status`
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and nothing else, so a private draft keeps every word its writer typed,
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title included.
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```jsx
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const [title, setTitle] = useState(post.title);
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const docRef = useRef(post); // the open document as last written
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const queue = useRef(Promise.resolve()); // puts to one _id run in turn
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// The page's onChange and the title both write here: the change merges into
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// the open document at once, and its put waits for the one before it.
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function write(changes) {
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docRef.current = { ...docRef.current, ...changes, updatedAt: Date.now() };
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const next = docRef.current;
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queue.current = queue.current.then(() => database.put(next));
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return queue.current;
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}
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// The title waits for its own pause, like the page.
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useEffect(() => {
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if (title === docRef.current.title) return;
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const timer = setTimeout(() => write({ title }), 600);
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return () => clearTimeout(timer);
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}, [title]);
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// Back to the list: flush the page, add the title, and wait for both.
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async function close() {
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surfaceRef.current?.flush();
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if (title !== docRef.current.title) write({ title });
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await queue.current;
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onClose();
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}
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```
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The page's `onChange` calls the same helper, `write({ body: json, text })`.
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Because each change merges into `docRef` before its put is queued, the last
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put carries the page and the title together, and puts to one `_id` never
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overlap (overlapping puts collide on the document's sequence, as in the
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saving section above). The `Input` stays `onChange={setTitle}`; the effect
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does the saving.
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## Loading a document lands without a save
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**A document arriving from the database is loaded with `setContent` and
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@@ -604,6 +653,10 @@ warning.
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derived. `titleOf(json)` on every save.
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- **Typing is lost when switching notes** — the debounce had not fired.
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`flush()` before changing the open note.
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- **Every draft comes back as "Untitled draft"** — the title field lives in
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React state and only Publish writes it. Save the title after its own
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pause and in the close step, through the same queued `write` as the page,
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and let the close step wait for it.
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- **Two editors after a hot reload** — the effect's cleanup did not destroy
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the editor.
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- **The page has no styles** — Tiptap ships none, and a multi-file app
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@vibes.diy/prompts",
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"version": "14.3.
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"version": "14.3.123",
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"type": "module",
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"main": "./index.js",
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"exports": {
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@@ -39,10 +39,10 @@
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"license": "Apache-2.0",
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"dependencies": {
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"@adviser/cement": "~0.5.34",
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"@vibes.diy/api-types": "14.3.
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"@vibes.diy/call-ai-v2": "14.3.
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"@vibes.diy/identity": "14.3.
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"@vibes.diy/use-vibes-types": "14.3.
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"@vibes.diy/api-types": "14.3.123",
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"@vibes.diy/call-ai-v2": "14.3.123",
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"@vibes.diy/identity": "14.3.123",
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"@vibes.diy/use-vibes-types": "14.3.123",
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"arktype": "~2.2.6",
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"json-schema-faker": "~0.6.3"
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},
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@@ -97,6 +97,7 @@ export default function App() {
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- **The named interaction works end to end**: the person's sentence names it, and the app builds that and only that, with realistic data. Sharing, invitations, roles, scheduled jobs, emails and outside services come in a later pass, and so does the line about who can see the data, which sits beside the share control that pass adds; the title, subtitle and hero say what the app is for.
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- **Seed content** is realistic and specific to the app's world, with a `key` per item and the exact fields the app reads.
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- **Layout comes from the components** (`Stack`, `Row`, `Grid`, `Card`) and their `tone`, `size` and `variant` props; plain spacing like `p-6` sits on your own wrapping elements only. The look brief below says how the page is composed.
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- **A bar fixed to the bottom of the screen — a tab bar, a nav, a save bar — rides above the platform's controls**, so every tab and button on it stays tappable: `BottomNav` sits there by itself, and a bar of your own puts `bottom: 'var(--vibes-controls-inset, 0px)'` in its `style` instead of using `bottom-0`.
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- **Tapping a person opens their profile**: `<ViewerTag userHandle={m.userHandle} onClick={() => setProfile(m.userHandle)} />` binds the handle the tag shows, and a hero header is `<ViewerTag userHandle={profile} size={120} avatarOnly />` — the tag itself is the button, drawn natively. Opening a profile follows nobody.
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# Fireproof on vibes.diy — the short version
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@@ -106,7 +106,7 @@ Every feature you described above should work when this one block lands. Don't l
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<div ref={chatRef} className="max-h-64 overflow-y-auto">{messages}</div>
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```
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- **Load Google Fonts with `&display=swap` (or `&display=optional`), never `&display=block`.** Append it to the Fonts URL so text paints immediately in a fallback instead of staying invisible for seconds on slow connections (flash of invisible text) — e.g. `https://fonts.googleapis.com/css2?family=Inter:wght@400;700&display=swap`.
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- **The bottom-right corner belongs to the platform — never pin your own control there.** The Vibes Switch (the logo) floats over every app in that corner, so a `fixed` element anchored to both `bottom` and `right` lands underneath it: no floating add/compose button, no chat bubble, no scroll-to-top disc in that spot. Anchor a floating action bottom-left or bottom-center instead, or fold it into the layout — a header button, or a full-width
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- **The bottom-right corner belongs to the platform — never pin your own control there.** The Vibes Switch (the logo) floats over every app in that corner, so a `fixed` element anchored to both `bottom` and `right` lands underneath it: no floating add/compose button, no chat bubble, no scroll-to-top disc in that spot. Anchor a floating action bottom-left or bottom-center instead, or fold it into the layout — a header button, or a full-width bar. **A bar fixed to the bottom of the screen — a tab bar, a nav, a save bar — rides above the platform's controls:** give it `style={{ bottom: 'var(--vibes-controls-inset, 0px)' }}` instead of `bottom-0`, so every tab and button on it stays tappable (the value is the controls' height plus the phone's home-indicator inset, and drops to the bare inset where no switch is painted).
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**This turn writes the app's `access.js` with the app, every app** — the rules that decide who sees and changes each record: an app the person keeps to themselves gives each signed-in person their own collection keyed on the writer's handle, shared by adding a friend, and an ask for no access control gets rules that admit everyone; the access skill doc carries its emit format, placement and worked examples, and the file ends with its one plain-language `// Summary:` line saying what people can do with each record. When the app needs server work (a schedule, an outside read, a notification), this turn writes its `backend.js` too, in the format the backend skill doc teaches. UI copy names the sharing those rules give, in one short line beside the share, invite or publish control: "yours alone — add a friend to share it" beside the add-a-friend control of a collection the rules keep to its person, and an open board says everyone with the link can see it. The title, subtitle and hero say what the app is for. Gate every write surface on `useVibe(dbName).can` — the liveness gate every app carries. The rules and the record shapes they key on are plumbing, with nothing on screen of their own. The object list is part of that plumbing: `App.jsx` reads the objects by their `type`, which returns the ones the person made and the ones a membership lets them into, and marks each shared one with `ViewerTag` for its maker — in the same list, or in a section that renders once there is at least one; opening a shared object reads and writes its records with that object's id, each write gated on `can`. The invite screen — the platform's `HandleInput` writing a membership into the person's object — joins this turn's `App.jsx` when the request names other people, sharing, a group, a team, a family, "we" or "our", or a person by name; a person's own collection carries it on the first screen as its add-a-friend control; every other first build offers it as one of the closing `▸` options, in the app's own words ("Let a friend add pages to your sketchbook"). The invite may wait for an option; the way to share does not: every first build that is not privacy-sensitive ships one on its first screen, and the access skill's rule picks it from what one record is — a record a person keeps for their own life (a check-in, an entry, a line in a list) belongs to a collection that is private to its person and shared by adding a friend, so the add-a-friend control is that app's first-screen share; a piece made for readers (a post, an article, a gallery piece) carries its own draft-then-publish step (the sketches example); a thing made to be seen the moment it exists lands on an always-on shared channel (the character-cast example).
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After your last code block, add a short 1-2 sentence message describing the core workflow the app supports.
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package/system-prompt-initial.md
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<div ref={chatRef} className="max-h-64 overflow-y-auto">{messages}</div>
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```
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- **Load Google Fonts with `&display=swap` (or `&display=optional`), never `&display=block`.** Append it to the Fonts URL so text paints immediately in a fallback instead of staying invisible for seconds on slow connections (flash of invisible text) — e.g. `https://fonts.googleapis.com/css2?family=Inter:wght@400;700&display=swap`.
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- **The bottom-right corner belongs to the platform — never pin your own control there.** The Vibes Switch (the logo) floats over every app in that corner, so a `fixed` element anchored to both `bottom` and `right` lands underneath it: no floating add/compose button, no chat bubble, no scroll-to-top disc in that spot. Anchor a floating action bottom-left or bottom-center instead, or fold it into the layout — a header button, or a full-width
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- **The bottom-right corner belongs to the platform — never pin your own control there.** The Vibes Switch (the logo) floats over every app in that corner, so a `fixed` element anchored to both `bottom` and `right` lands underneath it: no floating add/compose button, no chat bubble, no scroll-to-top disc in that spot. Anchor a floating action bottom-left or bottom-center instead, or fold it into the layout — a header button, or a full-width bar. **A bar fixed to the bottom of the screen — a tab bar, a nav, a save bar — rides above the platform's controls:** give it `style={{ bottom: 'var(--vibes-controls-inset, 0px)' }}` instead of `bottom-0`, so every tab and button on it stays tappable (the value is the controls' height plus the phone's home-indicator inset, and drops to the bare inset where no switch is painted).
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- NO hooks beyond `useVibe`/`useViewer`, NO data wiring — those land in the feature edits.
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Target ~40–60 lines. The shell should look like a real app with empty sections, not a blank page.
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package/system-prompt.md
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<div ref={chatRef} className="max-h-64 overflow-y-auto">{messages}</div>
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```
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- **Load Google Fonts with `&display=swap` (or `&display=optional`), never `&display=block`.** Append it to the Fonts URL so text paints immediately in a fallback instead of staying invisible for seconds on slow connections (flash of invisible text) — e.g. `https://fonts.googleapis.com/css2?family=Inter:wght@400;700&display=swap`.
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- **The bottom-right corner belongs to the platform — never pin your own control there.** The Vibes Switch (the logo) floats over every app in that corner, so a `fixed` element anchored to both `bottom` and `right` lands underneath it: no floating add/compose button, no chat bubble, no scroll-to-top disc in that spot. Anchor a floating action bottom-left or bottom-center instead, or fold it into the layout — a header button, or a full-width
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- **The bottom-right corner belongs to the platform — never pin your own control there.** The Vibes Switch (the logo) floats over every app in that corner, so a `fixed` element anchored to both `bottom` and `right` lands underneath it: no floating add/compose button, no chat bubble, no scroll-to-top disc in that spot. Anchor a floating action bottom-left or bottom-center instead, or fold it into the layout — a header button, or a full-width bar. **A bar fixed to the bottom of the screen — a tab bar, a nav, a save bar — rides above the platform's controls:** give it `style={{ bottom: 'var(--vibes-controls-inset, 0px)' }}` instead of `bottom-0`, so every tab and button on it stays tappable (the value is the controls' height plus the phone's home-indicator inset, and drops to the bare inset where no switch is painted).
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**Every app gets an `access.js`**, an app the person keeps to themselves included, and the access skill doc carries the emit format, placement, and worked examples whenever a turn writes one. When an edit adds `access.js` to an app that has none, the edit owes the complete `access.js` first, then only the `App.jsx` SEARCH/REPLACE edits the rules need — any ungated write surface, and the invite screen when the request names other people, sharing or a group; every other file stays untouched, and `seed.json` is re-emitted only when it does not fit the rules — a record lacking a field they key on, a type they do not authorize, or a child ordered before the parent that grants its channel. On any turn, emit `access.js` before any `App.jsx` edit that writes a doc type it gates. Gate every write surface on `useVibe(dbName).can` regardless of whether the app has an `access.js` yet. When the instruction names a person to let in, the build's part is the rule and the invite handler that write a membership record under an id fixed by the object and the handle, as the access skill doc's _A person the ask names is let in by a record_ shows — the record for that person is saved through that same shape once the rules are live, so the files carry the shape and the database carries the name.
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- `BottomNav` (`@vibes.diy/pouf/interactive`) — Mobile bottom navigation. Props: `primary` (required) NavItem[]; `groups` (required) NavGroup[]; `currentPath` (required) string
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- `Checkbox` (`@vibes.diy/pouf/interactive`) — A labelled on/off checkbox. Props: `checked` (required) boolean | "indeterminate"; `onChange` (required) (checked: boolean | "indeterminate") => void; `id` string; `disabled`; `label` string; `hideLabel`
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- `Collapsible` (`@vibes.diy/pouf/interactive`) — A single section that shows or hides its content from a trigger. Props: `trigger` (required) ReactNode; `open`
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- `Combobox` (`@vibes.diy/pouf/interactive`) — A text field with suggestions
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- `Confirm` (`@vibes.diy/pouf/interactive`) —
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- `Combobox` (`@vibes.diy/pouf/interactive`) — A text field with suggestions to pick or type; its default lives in `value`, not placeholder. Props: `value` (required) string; `onChange` (required) (value: string) => void; `options` (required) string[]; `loading`; `error` string; `id` string; `describedBy` string; `placeholder` string; `mono`; `label` string
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- `Confirm` (`@vibes.diy/pouf/interactive`) — Wraps the button that opens it; asks to confirm an irreversible action such as a delete. Props: `title` (required) string; `body` (required) string; `confirmLabel` (required) string; `cancelLabel` (required) string; `onConfirm` (required) () => void; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative); `loading`
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- `ContextMenu` (`@vibes.diy/pouf/interactive`) — A menu of actions that opens on right-click or long-press. Props: `items` (required) (MenuEntry | "separator")[]
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- `Dialog` (`@vibes.diy/pouf/interactive`) — A modal window for a focused task or form. Props: `trigger` (required) ReactNode; `title` (required) string; `description` string; `open`; `size` md|lg
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- `DropdownMenu` (`@vibes.diy/pouf/interactive`) — A menu of actions that opens from a trigger button. Props: `items` (required) ("separator" | MenuItem)[]; `label` string
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- `Progress` (`@vibes.diy/pouf/interactive`) — A progress bar for a value out of a maximum. Props: `value` (required) number; `max` number; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative); `label` string
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- `RadioGroup` (`@vibes.diy/pouf/interactive`) — A labelled set of options where exactly one is chosen. Props: `value` (required) string; `onChange` (required) (value: string) => void; `options` (required) RadioOption[]; `label` (required) string; `disabled`
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- `ScrollArea` (`@vibes.diy/pouf/interactive`) — A fixed-height region that scrolls its own content. Props: `maxHeight` string
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- `Select` (`@vibes.diy/pouf/interactive`) — A dropdown for picking one option
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- `Select` (`@vibes.diy/pouf/interactive`) — A dropdown for picking one option; its default lives in `value`, not placeholder. Props: `value` (required) string; `onChange` (required) (value: string) => void; `options` (required) SelectOption[]; `id` string; `describedBy` string; `placeholder` string; `disabled`; `label` string
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- `Separator` (`@vibes.diy/pouf/interactive`) — A thin divider line between groups of content.
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- `Sheet` (`@vibes.diy/pouf/interactive`) — A panel that slides in from the side for secondary tasks. Props: `title` (required) string; `description` string; `open`
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- `Slider` (`@vibes.diy/pouf/interactive`) — Picks a number in a range by dragging. Props: `value` (required) number[]; `onChange` (required) (value: number[]) => void; `min` number; `max` number; `step` number; `disabled`; `label` string
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- `ToastViewport` (`@vibes.diy/pouf/interactive`) — Renders a list of alert messages your app keeps in state. Props: `toasts` (required) ToastItem[]; `onDismiss` (required) (id: number) => void
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- `Toaster` (`@vibes.diy/pouf/interactive`) — Mount once in the app so toast() calls appear on screen.
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- `ToggleGroup` (`@vibes.diy/pouf/interactive`) — A row of toggle buttons where several can be on at once. Props: `value` (required) string[]; `onChange` (required) (value: string[]) => void; `options` (required) ToggleOption[]; `label` (required) string; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative)
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- `Tooltip` (`@vibes.diy/pouf/interactive`) —
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- `Tooltip` (`@vibes.diy/pouf/interactive`) — Wraps an element with a short hint on hover or focus; needs a TooltipProvider above it. Props: `tip` (required) string
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- `TooltipProvider` (`@vibes.diy/pouf/interactive`) — Wrap the app once; every Tooltip must sit inside it.
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- `AreaChart` (`@vibes.diy/pouf/charts`) — An area chart of one or more series over a category axis. Props: `data` (required) Record<string, unknown>[]; `dataKey` (required) string; `series` (required) ChartSeries[]; `height` number; `stacked`
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- `BarChart` (`@vibes.diy/pouf/charts`) — A bar chart of one or more series, optionally stacked. Props: `data` (required) Record<string, unknown>[]; `dataKey` (required) string; `series` (required) ChartSeries[]; `height` number; `stacked`; `toneKey` string
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- Wrap every form control in a `Field` and pass its `id` and `describedBy` through the render function.
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- Show a `Skeleton` while data loads, an `Empty` for an empty list and an `ErrorNote` when a request fails.
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- Ask before an irreversible action with `Confirm` around its button; acknowledge a finished one with `toast`.
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- Render a person with `<ViewerTag userHandle={...} />` and pick one with `<HandleInput />`.
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## DON'T
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export declare const POUF_CATALOG: readonly PoufCatalogEntry[];
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export declare const POUF_COMPONENT_NAMES: Readonly<Record<PoufEntry, readonly string[]>>;
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export declare const POUF_CATALOG_MD = "- `AlertBell` (`@vibes.diy/pouf`) \u2014 A bell button with an unread count that opens the session's alert history. Props: `alerts` (required) AlertBellItem[]; `unread` (required) number; `connected` (required); `onOpen` (required) () => void\n- `Badge` (`@vibes.diy/pouf`) \u2014 A small tonal label for a count, category or state. Props: `tone` up|down|warn|info|idle|purple (lead)|orange (decorative)\n- `Blob` (`@vibes.diy/pouf`) \u2014 A tonal icon tile that fronts a stat, list row or feature. Props: `icon` (required) IconLike; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative); `size` sm|md|lg; `label` string\n- `Breadcrumb` (`@vibes.diy/pouf`) \u2014 Shows where the current page sits in a hierarchy, with links back up. Props: `items` (required) BreadcrumbItem[]\n- `Button` (`@vibes.diy/pouf`) \u2014 The action button; give one primary action per area. Props: `tone` up|down|warn|info|idle|purple (lead)|orange (decorative); `size` sm|md|lg; `variant` solid|quiet; `block`; `disabled`; `loading`; `type` button|submit; `label` string; `tint` string\n- `CTA` (`@vibes.diy/pouf`) \u2014 A call-to-action banner: a big tonal cushion with a headline and an action. Props: `title` (required) string; `description` string; `action` (required) ReactNode; `tone` purple (lead)|pink|blue|mint|yellow|surface\n- `Card` (`@vibes.diy/pouf`) \u2014 The raised surface that groups related content into a panel. Props: `variant` default|flush|tight; `motion` none|lift|tilt-left|tilt-right\n- `Dot` (`@vibes.diy/pouf`) \u2014 A status dot. Props: `tone` up|down|warn|info|idle|purple (lead)|orange (decorative)\n- `Empty` (`@vibes.diy/pouf`) \u2014 The empty state for a list or panel with nothing in it yet. Props: `icon` IconLike; `title` (required) string\n- `ErrorBoundary` (`@vibes.diy/pouf`) \u2014 Catches render crashes so one broken part can't blank the whole page. Props: `name` (required) string; `resetKey` string\n- `ErrorNote` (`@vibes.diy/pouf`) \u2014 An inline message that says a request or action failed.\n- `Eyebrow` (`@vibes.diy/pouf`) \u2014 A small uppercase label above a section heading.\n- `Field` (`@vibes.diy/pouf`) \u2014 Wraps a form control with its label, hint and error text. Props: `label` (required) string; `children` (required) (id: string, describedBy: string | undefined) => ReactNode; `hint` string; `error` string\n- `Figure` (`@vibes.diy/pouf`) \u2014 An image, framed in clay. Props: `src` (required) string; `alt` (required) string; `width` (required) number; `height` (required) number\n- `Footer` (`@vibes.diy/pouf`) \u2014 A site footer on one big cushion: brand block plus columns of links, with an optional bottom note. Props: `brand` (required) ReactNode; `tagline` string\n- `Freshness` (`@vibes.diy/pouf`) \u2014 Speaks only when the data on screen can no longer be trusted. Props: `at` (required) number; `isError`\n- `Grid` (`@vibes.diy/pouf`) \u2014 Lays children out in columns, or main plus side, stacking on narrow screens. Props: `cols` 2|3|4|sidebar; `gap` 1|2|3|4|5|6\n- `Heading` (`@vibes.diy/pouf`) \u2014 A page or section heading at level 1, 2 or 3. Props: `level` 1|2|3\n- `Highlight` (`@vibes.diy/pouf`) \u2014 Puts a tonal swatch behind a word or short phrase to make it pop. Props: `tone` up|down|warn|info|idle|purple (lead)|orange (decorative)\n- `Icon` (`@vibes.diy/pouf`) \u2014 A named glyph from the built-in icon set. Props: `name` (required) up|down|warn|info|idle|overview|chart|log|channels|activity|lab|history|performance|settings|database|menu|flat|ok|fail|off|live|draft|target|alerts|add|remove|search|close|expand|prev|next|photo|heart|heart-filled|comment|play|pause|rewind|forward|sun|cloud|rain|star|calendar|clock|user|users|mail|lock|send|home|trophy|flame|sparkle|music|cart|tag|dots|sword|shield|wand|smile|card|pin|wind|drop; `size` sm|md|lg; `label` string\n- `IconButton` (`@vibes.diy/pouf`) \u2014 A square, labelled icon action. Props: `icon` (required) ReactNode; `label` (required) string; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative); `size` sm|md|lg; `variant` solid|quiet; `disabled`; `loading`; `type` button|submit; `tint` string\n- `Input` (`@vibes.diy/pouf`) \u2014 A single-line text field; wrap it in Field for its label. Props: `value` (required) string; `onChange` (required) (value: string) => void; `id` string; `name` string; `describedBy` string; `placeholder` string; `type` string; `autoComplete` string; `inputMode` search|none|email|tel|text|url|numeric|decimal; `autoCapitalize` string; `spellCheck`; `required`; `mono`; `invalid`; `disabled`; `label` string; `bare`\n- `Metric` (`@vibes.diy/pouf`) \u2014 A labelled readout: small muted label, value beneath. Props: `label` (required) string; `value` (required) ReactNode; `num`; `mono`\n- `ModeBanner` (`@vibes.diy/pouf`) \u2014 The draft/live (or any two-mode) indicator. Props: `live` (required)\n- `NavLink` (`@vibes.diy/pouf`) \u2014 A navigation link that marks itself active on the current path. Props: `href` (required) string; `currentPath` (required) string; `icon` (required) IconLike; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative)\n- `Navbar` (`@vibes.diy/pouf`) \u2014 A top navigation bar on a floating cushion. Props: `brand` (required) ReactNode; `label` string\n- `NumberInput` (`@vibes.diy/pouf`) \u2014 A numeric field with step buttons; wrap it in Field for its label. Props: `value` (required) string; `onChange` (required) (value: string) => void; `step` number; `min` number; `max` number; `id` string; `describedBy` string; `placeholder` string; `invalid`; `disabled`; `label` string\n- `Pagination` (`@vibes.diy/pouf`) \u2014 Previous and next page controls with a page indicator for long lists. Props: `page` (required) number; `total` (required) number; `onChange` (required) (page: number) => void\n- `Row` (`@vibes.diy/pouf`) \u2014 Lays children out horizontally with a gap, alignment and wrapping. Props: `gap` 1|2|3|4|5|6; `align` center|top; `justify` start|center|between|end; `wrap`\n- `RowCard` (`@vibes.diy/pouf`) \u2014 One raised row per item in a list; clickable when given onClick. Props: `selected`\n- `Segmented` (`@vibes.diy/pouf`) \u2014 A mutually-exclusive choice: grid vs list, draft vs live, and similar. Props: `value` (required) T; `onChange` (required) (value: T) => void; `options` (required) SegmentedOption<T>[]; `label` (required) string; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative)\n- `Shell` (`@vibes.diy/pouf`) \u2014 The page frame: a sidebar column beside the main content.\n- `Sidebar` (`@vibes.diy/pouf`) \u2014 The side navigation column inside Shell. Props: `mobile` show|hide\n- `Skeleton` (`@vibes.diy/pouf`) \u2014 A loading placeholder shaped like the text, row or card it stands in for. Props: `variant` text|row|card; `count` number\n- `Spacer` (`@vibes.diy/pouf`) \u2014 Pushes the items after it to the far end of a Row.\n- `Stack` (`@vibes.diy/pouf`) \u2014 Stacks children vertically with an even gap. Props: `gap` 1|2|3|4|5|6\n- `Stat` (`@vibes.diy/pouf`) \u2014 A headline figure on its own cushion. Props: `label` (required) string; `value` (required) string; `icon` (required) IconLike; `tone` (required) up|down|warn|info|idle|purple (lead)|orange (decorative)\n- `Status` (`@vibes.diy/pouf`) \u2014 A labelled status dot that turns unknown when its reading goes stale. Props: `label` (required) string; `tone` (required) up|down|warn|info|idle|purple (lead)|orange (decorative); `at` number\n- `Table` (`@vibes.diy/pouf`) \u2014 A data table with typed columns; rows can be clickable. Props: `columns` (required) TableColumn<T>[]; `rows` (required) T[]; `getKey` (required) (row: T) => string\n- `Text` (`@vibes.diy/pouf`) \u2014 Body text: size, muted, numeric and monospace variants. Props: `size` sm|md; `muted`; `num`; `mono`; `truncate`\n- `Textarea` (`@vibes.diy/pouf`) \u2014 A multi-line text field; wrap it in Field for its label. Props: `value` (required) string; `onChange` (required) (value: string) => void; `id` string; `name` string; `describedBy` string; `placeholder` string; `autoComplete` string; `spellCheck`; `required`; `rows` number; `mono`; `invalid`; `disabled`; `label` string\n- `Accordion` (`@vibes.diy/pouf/interactive`) \u2014 A stack of expandable sections with one open at a time. Props: `items` (required) AccordionItem[]; `defaultValue` string\n- `AspectRatio` (`@vibes.diy/pouf/interactive`) \u2014 Holds media at a fixed width-to-height ratio. Props: `ratio` number\n- `Avatar` (`@vibes.diy/pouf/interactive`) \u2014 A person's picture, with initials or an icon when there is none. Props: `src` string; `alt` string; `fallback` string; `icon` IconLike; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative); `size` sm|md|lg\n- `BottomNav` (`@vibes.diy/pouf/interactive`) \u2014 Mobile bottom navigation. Props: `primary` (required) NavItem[]; `groups` (required) NavGroup[]; `currentPath` (required) string\n- `Checkbox` (`@vibes.diy/pouf/interactive`) \u2014 A labelled on/off checkbox. Props: `checked` (required) boolean | \"indeterminate\"; `onChange` (required) (checked: boolean | \"indeterminate\") => void; `id` string; `disabled`; `label` string; `hideLabel`\n- `Collapsible` (`@vibes.diy/pouf/interactive`) \u2014 A single section that shows or hides its content from a trigger. Props: `trigger` (required) ReactNode; `open`\n- `Combobox` (`@vibes.diy/pouf/interactive`) \u2014 A text field with suggestions: pick from the list or type a new value. Props: `value` (required) string; `onChange` (required) (value: string) => void; `options` (required) string[]; `loading`; `error` string; `id` string; `describedBy` string; `placeholder` string; `mono`; `label` string\n- `Confirm` (`@vibes.diy/pouf/interactive`) \u2014 Asks the person to confirm before an irreversible action such as a delete. Props: `title` (required) string; `body` (required) string; `confirmLabel` (required) string; `cancelLabel` (required) string; `onConfirm` (required) () => void; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative); `loading`\n- `ContextMenu` (`@vibes.diy/pouf/interactive`) \u2014 A menu of actions that opens on right-click or long-press. Props: `items` (required) (MenuEntry | \"separator\")[]\n- `Dialog` (`@vibes.diy/pouf/interactive`) \u2014 A modal window for a focused task or form. Props: `trigger` (required) ReactNode; `title` (required) string; `description` string; `open`; `size` md|lg\n- `DropdownMenu` (`@vibes.diy/pouf/interactive`) \u2014 A menu of actions that opens from a trigger button. Props: `items` (required) (\"separator\" | MenuItem)[]; `label` string\n- `HoverCard` (`@vibes.diy/pouf/interactive`) \u2014 A preview card that appears on hover over its trigger. Props: `content` (required) ReactNode; `side` top|right|bottom|left; `align` start|center|end\n- `Menubar` (`@vibes.diy/pouf/interactive`) \u2014 An application menu bar (File / Edit / View\u2026). Props: `menus` (required) MenubarMenu[]\n- `Progress` (`@vibes.diy/pouf/interactive`) \u2014 A progress bar for a value out of a maximum. Props: `value` (required) number; `max` number; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative); `label` string\n- `RadioGroup` (`@vibes.diy/pouf/interactive`) \u2014 A labelled set of options where exactly one is chosen. Props: `value` (required) string; `onChange` (required) (value: string) => void; `options` (required) RadioOption[]; `label` (required) string; `disabled`\n- `ScrollArea` (`@vibes.diy/pouf/interactive`) \u2014 A fixed-height region that scrolls its own content. Props: `maxHeight` string\n- `Select` (`@vibes.diy/pouf/interactive`) \u2014 A dropdown for picking one option from a list. Props: `value` (required) string; `onChange` (required) (value: string) => void; `options` (required) SelectOption[]; `id` string; `describedBy` string; `placeholder` string; `disabled`; `label` string\n- `Separator` (`@vibes.diy/pouf/interactive`) \u2014 A thin divider line between groups of content.\n- `Sheet` (`@vibes.diy/pouf/interactive`) \u2014 A panel that slides in from the side for secondary tasks. Props: `title` (required) string; `description` string; `open`\n- `Slider` (`@vibes.diy/pouf/interactive`) \u2014 Picks a number in a range by dragging. Props: `value` (required) number[]; `onChange` (required) (value: number[]) => void; `min` number; `max` number; `step` number; `disabled`; `label` string\n- `Switch` (`@vibes.diy/pouf/interactive`) \u2014 A labelled on/off toggle for a setting that applies at once. Props: `checked` (required); `onChange` (required) (checked: boolean) => void; `id` string; `describedBy` string; `disabled`; `label` string\n- `Tabs` (`@vibes.diy/pouf/interactive`) \u2014 Switches between panels of content under one heading. Props: `tabs` (required) Tab[]; `value` (required) string; `onChange` (required) (value: string) => void; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative)\n- `Toast` (`@vibes.diy/pouf/interactive`) \u2014 One alert message with a severity and a dismiss button. Props: `id` (required) number; `severity` (required) critical|info; `onDismiss` (required) (id: number) => void\n- `ToastViewport` (`@vibes.diy/pouf/interactive`) \u2014 Renders a list of alert messages your app keeps in state. Props: `toasts` (required) ToastItem[]; `onDismiss` (required) (id: number) => void\n- `Toaster` (`@vibes.diy/pouf/interactive`) \u2014 Mount once in the app so toast() calls appear on screen.\n- `ToggleGroup` (`@vibes.diy/pouf/interactive`) \u2014 A row of toggle buttons where several can be on at once. Props: `value` (required) string[]; `onChange` (required) (value: string[]) => void; `options` (required) ToggleOption[]; `label` (required) string; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative)\n- `Tooltip` (`@vibes.diy/pouf/interactive`) \u2014 A short hint on hover or focus; needs a TooltipProvider above it. Props: `tip` (required) string\n- `TooltipProvider` (`@vibes.diy/pouf/interactive`) \u2014 Wrap the app once; every Tooltip must sit inside it.\n- `AreaChart` (`@vibes.diy/pouf/charts`) \u2014 An area chart of one or more series over a category axis. Props: `data` (required) Record<string, unknown>[]; `dataKey` (required) string; `series` (required) ChartSeries[]; `height` number; `stacked`\n- `BarChart` (`@vibes.diy/pouf/charts`) \u2014 A bar chart of one or more series, optionally stacked. Props: `data` (required) Record<string, unknown>[]; `dataKey` (required) string; `series` (required) ChartSeries[]; `height` number; `stacked`; `toneKey` string\n- `LineChart` (`@vibes.diy/pouf/charts`) \u2014 A line chart of one or more series over a category axis. Props: `data` (required) Record<string, unknown>[]; `dataKey` (required) string; `series` (required) ChartSeries[]; `height` number\n- `PieChart` (`@vibes.diy/pouf/charts`) \u2014 A pie or donut chart of parts of a whole. Props: `data` (required) PieSlice[]; `height` number; `donut`; `labelled`";
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export declare const POUF_CATALOG_MD = "- `AlertBell` (`@vibes.diy/pouf`) \u2014 A bell button with an unread count that opens the session's alert history. Props: `alerts` (required) AlertBellItem[]; `unread` (required) number; `connected` (required); `onOpen` (required) () => void\n- `Badge` (`@vibes.diy/pouf`) \u2014 A small tonal label for a count, category or state. Props: `tone` up|down|warn|info|idle|purple (lead)|orange (decorative)\n- `Blob` (`@vibes.diy/pouf`) \u2014 A tonal icon tile that fronts a stat, list row or feature. Props: `icon` (required) IconLike; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative); `size` sm|md|lg; `label` string\n- `Breadcrumb` (`@vibes.diy/pouf`) \u2014 Shows where the current page sits in a hierarchy, with links back up. Props: `items` (required) BreadcrumbItem[]\n- `Button` (`@vibes.diy/pouf`) \u2014 The action button; give one primary action per area. Props: `tone` up|down|warn|info|idle|purple (lead)|orange (decorative); `size` sm|md|lg; `variant` solid|quiet; `block`; `disabled`; `loading`; `type` button|submit; `label` string; `tint` string\n- `CTA` (`@vibes.diy/pouf`) \u2014 A call-to-action banner: a big tonal cushion with a headline and an action. Props: `title` (required) string; `description` string; `action` (required) ReactNode; `tone` purple (lead)|pink|blue|mint|yellow|surface\n- `Card` (`@vibes.diy/pouf`) \u2014 The raised surface that groups related content into a panel. Props: `variant` default|flush|tight; `motion` none|lift|tilt-left|tilt-right\n- `Dot` (`@vibes.diy/pouf`) \u2014 A status dot. Props: `tone` up|down|warn|info|idle|purple (lead)|orange (decorative)\n- `Empty` (`@vibes.diy/pouf`) \u2014 The empty state for a list or panel with nothing in it yet. Props: `icon` IconLike; `title` (required) string\n- `ErrorBoundary` (`@vibes.diy/pouf`) \u2014 Catches render crashes so one broken part can't blank the whole page. Props: `name` (required) string; `resetKey` string\n- `ErrorNote` (`@vibes.diy/pouf`) \u2014 An inline message that says a request or action failed.\n- `Eyebrow` (`@vibes.diy/pouf`) \u2014 A small uppercase label above a section heading.\n- `Field` (`@vibes.diy/pouf`) \u2014 Wraps a form control with its label, hint and error text. Props: `label` (required) string; `children` (required) (id: string, describedBy: string | undefined) => ReactNode; `hint` string; `error` string\n- `Figure` (`@vibes.diy/pouf`) \u2014 An image, framed in clay. Props: `src` (required) string; `alt` (required) string; `width` (required) number; `height` (required) number\n- `Footer` (`@vibes.diy/pouf`) \u2014 A site footer on one big cushion: brand block plus columns of links, with an optional bottom note. Props: `brand` (required) ReactNode; `tagline` string\n- `Freshness` (`@vibes.diy/pouf`) \u2014 Speaks only when the data on screen can no longer be trusted. Props: `at` (required) number; `isError`\n- `Grid` (`@vibes.diy/pouf`) \u2014 Lays children out in columns, or main plus side, stacking on narrow screens. Props: `cols` 2|3|4|sidebar; `gap` 1|2|3|4|5|6\n- `Heading` (`@vibes.diy/pouf`) \u2014 A page or section heading at level 1, 2 or 3. Props: `level` 1|2|3\n- `Highlight` (`@vibes.diy/pouf`) \u2014 Puts a tonal swatch behind a word or short phrase to make it pop. Props: `tone` up|down|warn|info|idle|purple (lead)|orange (decorative)\n- `Icon` (`@vibes.diy/pouf`) \u2014 A named glyph from the built-in icon set. Props: `name` (required) up|down|warn|info|idle|overview|chart|log|channels|activity|lab|history|performance|settings|database|menu|flat|ok|fail|off|live|draft|target|alerts|add|remove|search|close|expand|prev|next|photo|heart|heart-filled|comment|play|pause|rewind|forward|sun|cloud|rain|star|calendar|clock|user|users|mail|lock|send|home|trophy|flame|sparkle|music|cart|tag|dots|sword|shield|wand|smile|card|pin|wind|drop; `size` sm|md|lg; `label` string\n- `IconButton` (`@vibes.diy/pouf`) \u2014 A square, labelled icon action. Props: `icon` (required) ReactNode; `label` (required) string; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative); `size` sm|md|lg; `variant` solid|quiet; `disabled`; `loading`; `type` button|submit; `tint` string\n- `Input` (`@vibes.diy/pouf`) \u2014 A single-line text field; wrap it in Field for its label. Props: `value` (required) string; `onChange` (required) (value: string) => void; `id` string; `name` string; `describedBy` string; `placeholder` string; `type` string; `autoComplete` string; `inputMode` search|none|email|tel|text|url|numeric|decimal; `autoCapitalize` string; `spellCheck`; `required`; `mono`; `invalid`; `disabled`; `label` string; `bare`\n- `Metric` (`@vibes.diy/pouf`) \u2014 A labelled readout: small muted label, value beneath. Props: `label` (required) string; `value` (required) ReactNode; `num`; `mono`\n- `ModeBanner` (`@vibes.diy/pouf`) \u2014 The draft/live (or any two-mode) indicator. Props: `live` (required)\n- `NavLink` (`@vibes.diy/pouf`) \u2014 A navigation link that marks itself active on the current path. Props: `href` (required) string; `currentPath` (required) string; `icon` (required) IconLike; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative)\n- `Navbar` (`@vibes.diy/pouf`) \u2014 A top navigation bar on a floating cushion. Props: `brand` (required) ReactNode; `label` string\n- `NumberInput` (`@vibes.diy/pouf`) \u2014 A numeric field with step buttons; wrap it in Field for its label. Props: `value` (required) string; `onChange` (required) (value: string) => void; `step` number; `min` number; `max` number; `id` string; `describedBy` string; `placeholder` string; `invalid`; `disabled`; `label` string\n- `Pagination` (`@vibes.diy/pouf`) \u2014 Previous and next page controls with a page indicator for long lists. Props: `page` (required) number; `total` (required) number; `onChange` (required) (page: number) => void\n- `Row` (`@vibes.diy/pouf`) \u2014 Lays children out horizontally with a gap, alignment and wrapping. Props: `gap` 1|2|3|4|5|6; `align` center|top; `justify` start|center|between|end; `wrap`\n- `RowCard` (`@vibes.diy/pouf`) \u2014 One raised row per item in a list; clickable when given onClick. Props: `selected`\n- `Segmented` (`@vibes.diy/pouf`) \u2014 A mutually-exclusive choice: grid vs list, draft vs live, and similar. Props: `value` (required) T; `onChange` (required) (value: T) => void; `options` (required) SegmentedOption<T>[]; `label` (required) string; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative)\n- `Shell` (`@vibes.diy/pouf`) \u2014 The page frame: a sidebar column beside the main content.\n- `Sidebar` (`@vibes.diy/pouf`) \u2014 The side navigation column inside Shell. Props: `mobile` show|hide\n- `Skeleton` (`@vibes.diy/pouf`) \u2014 A loading placeholder shaped like the text, row or card it stands in for. Props: `variant` text|row|card; `count` number\n- `Spacer` (`@vibes.diy/pouf`) \u2014 Pushes the items after it to the far end of a Row.\n- `Stack` (`@vibes.diy/pouf`) \u2014 Stacks children vertically with an even gap. Props: `gap` 1|2|3|4|5|6\n- `Stat` (`@vibes.diy/pouf`) \u2014 A headline figure on its own cushion. Props: `label` (required) string; `value` (required) string; `icon` (required) IconLike; `tone` (required) up|down|warn|info|idle|purple (lead)|orange (decorative)\n- `Status` (`@vibes.diy/pouf`) \u2014 A labelled status dot that turns unknown when its reading goes stale. Props: `label` (required) string; `tone` (required) up|down|warn|info|idle|purple (lead)|orange (decorative); `at` number\n- `Table` (`@vibes.diy/pouf`) \u2014 A data table with typed columns; rows can be clickable. Props: `columns` (required) TableColumn<T>[]; `rows` (required) T[]; `getKey` (required) (row: T) => string\n- `Text` (`@vibes.diy/pouf`) \u2014 Body text: size, muted, numeric and monospace variants. Props: `size` sm|md; `muted`; `num`; `mono`; `truncate`\n- `Textarea` (`@vibes.diy/pouf`) \u2014 A multi-line text field; wrap it in Field for its label. Props: `value` (required) string; `onChange` (required) (value: string) => void; `id` string; `name` string; `describedBy` string; `placeholder` string; `autoComplete` string; `spellCheck`; `required`; `rows` number; `mono`; `invalid`; `disabled`; `label` string\n- `Accordion` (`@vibes.diy/pouf/interactive`) \u2014 A stack of expandable sections with one open at a time. Props: `items` (required) AccordionItem[]; `defaultValue` string\n- `AspectRatio` (`@vibes.diy/pouf/interactive`) \u2014 Holds media at a fixed width-to-height ratio. Props: `ratio` number\n- `Avatar` (`@vibes.diy/pouf/interactive`) \u2014 A person's picture, with initials or an icon when there is none. Props: `src` string; `alt` string; `fallback` string; `icon` IconLike; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative); `size` sm|md|lg\n- `BottomNav` (`@vibes.diy/pouf/interactive`) \u2014 Mobile bottom navigation. Props: `primary` (required) NavItem[]; `groups` (required) NavGroup[]; `currentPath` (required) string\n- `Checkbox` (`@vibes.diy/pouf/interactive`) \u2014 A labelled on/off checkbox. Props: `checked` (required) boolean | \"indeterminate\"; `onChange` (required) (checked: boolean | \"indeterminate\") => void; `id` string; `disabled`; `label` string; `hideLabel`\n- `Collapsible` (`@vibes.diy/pouf/interactive`) \u2014 A single section that shows or hides its content from a trigger. Props: `trigger` (required) ReactNode; `open`\n- `Combobox` (`@vibes.diy/pouf/interactive`) \u2014 A text field with suggestions to pick or type; its default lives in `value`, not placeholder. Props: `value` (required) string; `onChange` (required) (value: string) => void; `options` (required) string[]; `loading`; `error` string; `id` string; `describedBy` string; `placeholder` string; `mono`; `label` string\n- `Confirm` (`@vibes.diy/pouf/interactive`) \u2014 Wraps the button that opens it; asks to confirm an irreversible action such as a delete. Props: `title` (required) string; `body` (required) string; `confirmLabel` (required) string; `cancelLabel` (required) string; `onConfirm` (required) () => void; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative); `loading`\n- `ContextMenu` (`@vibes.diy/pouf/interactive`) \u2014 A menu of actions that opens on right-click or long-press. Props: `items` (required) (MenuEntry | \"separator\")[]\n- `Dialog` (`@vibes.diy/pouf/interactive`) \u2014 A modal window for a focused task or form. Props: `trigger` (required) ReactNode; `title` (required) string; `description` string; `open`; `size` md|lg\n- `DropdownMenu` (`@vibes.diy/pouf/interactive`) \u2014 A menu of actions that opens from a trigger button. Props: `items` (required) (\"separator\" | MenuItem)[]; `label` string\n- `HoverCard` (`@vibes.diy/pouf/interactive`) \u2014 A preview card that appears on hover over its trigger. Props: `content` (required) ReactNode; `side` top|right|bottom|left; `align` start|center|end\n- `Menubar` (`@vibes.diy/pouf/interactive`) \u2014 An application menu bar (File / Edit / View\u2026). Props: `menus` (required) MenubarMenu[]\n- `Progress` (`@vibes.diy/pouf/interactive`) \u2014 A progress bar for a value out of a maximum. Props: `value` (required) number; `max` number; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative); `label` string\n- `RadioGroup` (`@vibes.diy/pouf/interactive`) \u2014 A labelled set of options where exactly one is chosen. Props: `value` (required) string; `onChange` (required) (value: string) => void; `options` (required) RadioOption[]; `label` (required) string; `disabled`\n- `ScrollArea` (`@vibes.diy/pouf/interactive`) \u2014 A fixed-height region that scrolls its own content. Props: `maxHeight` string\n- `Select` (`@vibes.diy/pouf/interactive`) \u2014 A dropdown for picking one option; its default lives in `value`, not placeholder. Props: `value` (required) string; `onChange` (required) (value: string) => void; `options` (required) SelectOption[]; `id` string; `describedBy` string; `placeholder` string; `disabled`; `label` string\n- `Separator` (`@vibes.diy/pouf/interactive`) \u2014 A thin divider line between groups of content.\n- `Sheet` (`@vibes.diy/pouf/interactive`) \u2014 A panel that slides in from the side for secondary tasks. Props: `title` (required) string; `description` string; `open`\n- `Slider` (`@vibes.diy/pouf/interactive`) \u2014 Picks a number in a range by dragging. Props: `value` (required) number[]; `onChange` (required) (value: number[]) => void; `min` number; `max` number; `step` number; `disabled`; `label` string\n- `Switch` (`@vibes.diy/pouf/interactive`) \u2014 A labelled on/off toggle for a setting that applies at once. Props: `checked` (required); `onChange` (required) (checked: boolean) => void; `id` string; `describedBy` string; `disabled`; `label` string\n- `Tabs` (`@vibes.diy/pouf/interactive`) \u2014 Switches between panels of content under one heading. Props: `tabs` (required) Tab[]; `value` (required) string; `onChange` (required) (value: string) => void; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative)\n- `Toast` (`@vibes.diy/pouf/interactive`) \u2014 One alert message with a severity and a dismiss button. Props: `id` (required) number; `severity` (required) critical|info; `onDismiss` (required) (id: number) => void\n- `ToastViewport` (`@vibes.diy/pouf/interactive`) \u2014 Renders a list of alert messages your app keeps in state. Props: `toasts` (required) ToastItem[]; `onDismiss` (required) (id: number) => void\n- `Toaster` (`@vibes.diy/pouf/interactive`) \u2014 Mount once in the app so toast() calls appear on screen.\n- `ToggleGroup` (`@vibes.diy/pouf/interactive`) \u2014 A row of toggle buttons where several can be on at once. Props: `value` (required) string[]; `onChange` (required) (value: string[]) => void; `options` (required) ToggleOption[]; `label` (required) string; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative)\n- `Tooltip` (`@vibes.diy/pouf/interactive`) \u2014 Wraps an element with a short hint on hover or focus; needs a TooltipProvider above it. Props: `tip` (required) string\n- `TooltipProvider` (`@vibes.diy/pouf/interactive`) \u2014 Wrap the app once; every Tooltip must sit inside it.\n- `AreaChart` (`@vibes.diy/pouf/charts`) \u2014 An area chart of one or more series over a category axis. Props: `data` (required) Record<string, unknown>[]; `dataKey` (required) string; `series` (required) ChartSeries[]; `height` number; `stacked`\n- `BarChart` (`@vibes.diy/pouf/charts`) \u2014 A bar chart of one or more series, optionally stacked. Props: `data` (required) Record<string, unknown>[]; `dataKey` (required) string; `series` (required) ChartSeries[]; `height` number; `stacked`; `toneKey` string\n- `LineChart` (`@vibes.diy/pouf/charts`) \u2014 A line chart of one or more series over a category axis. Props: `data` (required) Record<string, unknown>[]; `dataKey` (required) string; `series` (required) ChartSeries[]; `height` number\n- `PieChart` (`@vibes.diy/pouf/charts`) \u2014 A pie or donut chart of parts of a whole. Props: `data` (required) PieSlice[]; `height` number; `donut`; `labelled`";
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export const POUF_CATALOG_MD = '- `AlertBell` (`@vibes.diy/pouf`) — A bell button with an unread count that opens the session\'s alert history. Props: `alerts` (required) AlertBellItem[]; `unread` (required) number; `connected` (required); `onOpen` (required) () => void\n- `Badge` (`@vibes.diy/pouf`) — A small tonal label for a count, category or state. Props: `tone` up|down|warn|info|idle|purple (lead)|orange (decorative)\n- `Blob` (`@vibes.diy/pouf`) — A tonal icon tile that fronts a stat, list row or feature. Props: `icon` (required) IconLike; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative); `size` sm|md|lg; `label` string\n- `Breadcrumb` (`@vibes.diy/pouf`) — Shows where the current page sits in a hierarchy, with links back up. Props: `items` (required) BreadcrumbItem[]\n- `Button` (`@vibes.diy/pouf`) — The action button; give one primary action per area. Props: `tone` up|down|warn|info|idle|purple (lead)|orange (decorative); `size` sm|md|lg; `variant` solid|quiet; `block`; `disabled`; `loading`; `type` button|submit; `label` string; `tint` string\n- `CTA` (`@vibes.diy/pouf`) — A call-to-action banner: a big tonal cushion with a headline and an action. Props: `title` (required) string; `description` string; `action` (required) ReactNode; `tone` purple (lead)|pink|blue|mint|yellow|surface\n- `Card` (`@vibes.diy/pouf`) — The raised surface that groups related content into a panel. Props: `variant` default|flush|tight; `motion` none|lift|tilt-left|tilt-right\n- `Dot` (`@vibes.diy/pouf`) — A status dot. Props: `tone` up|down|warn|info|idle|purple (lead)|orange (decorative)\n- `Empty` (`@vibes.diy/pouf`) — The empty state for a list or panel with nothing in it yet. Props: `icon` IconLike; `title` (required) string\n- `ErrorBoundary` (`@vibes.diy/pouf`) — Catches render crashes so one broken part can\'t blank the whole page. Props: `name` (required) string; `resetKey` string\n- `ErrorNote` (`@vibes.diy/pouf`) — An inline message that says a request or action failed.\n- `Eyebrow` (`@vibes.diy/pouf`) — A small uppercase label above a section heading.\n- `Field` (`@vibes.diy/pouf`) — Wraps a form control with its label, hint and error text. Props: `label` (required) string; `children` (required) (id: string, describedBy: string | undefined) => ReactNode; `hint` string; `error` string\n- `Figure` (`@vibes.diy/pouf`) — An image, framed in clay. Props: `src` (required) string; `alt` (required) string; `width` (required) number; `height` (required) number\n- `Footer` (`@vibes.diy/pouf`) — A site footer on one big cushion: brand block plus columns of links, with an optional bottom note. Props: `brand` (required) ReactNode; `tagline` string\n- `Freshness` (`@vibes.diy/pouf`) — Speaks only when the data on screen can no longer be trusted. Props: `at` (required) number; `isError`\n- `Grid` (`@vibes.diy/pouf`) — Lays children out in columns, or main plus side, stacking on narrow screens. Props: `cols` 2|3|4|sidebar; `gap` 1|2|3|4|5|6\n- `Heading` (`@vibes.diy/pouf`) — A page or section heading at level 1, 2 or 3. Props: `level` 1|2|3\n- `Highlight` (`@vibes.diy/pouf`) — Puts a tonal swatch behind a word or short phrase to make it pop. Props: `tone` up|down|warn|info|idle|purple (lead)|orange (decorative)\n- `Icon` (`@vibes.diy/pouf`) — A named glyph from the built-in icon set. Props: `name` (required) up|down|warn|info|idle|overview|chart|log|channels|activity|lab|history|performance|settings|database|menu|flat|ok|fail|off|live|draft|target|alerts|add|remove|search|close|expand|prev|next|photo|heart|heart-filled|comment|play|pause|rewind|forward|sun|cloud|rain|star|calendar|clock|user|users|mail|lock|send|home|trophy|flame|sparkle|music|cart|tag|dots|sword|shield|wand|smile|card|pin|wind|drop; `size` sm|md|lg; `label` string\n- `IconButton` (`@vibes.diy/pouf`) — A square, labelled icon action. Props: `icon` (required) ReactNode; `label` (required) string; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative); `size` sm|md|lg; `variant` solid|quiet; `disabled`; `loading`; `type` button|submit; `tint` string\n- `Input` (`@vibes.diy/pouf`) — A single-line text field; wrap it in Field for its label. Props: `value` (required) string; `onChange` (required) (value: string) => void; `id` string; `name` string; `describedBy` string; `placeholder` string; `type` string; `autoComplete` string; `inputMode` search|none|email|tel|text|url|numeric|decimal; `autoCapitalize` string; `spellCheck`; `required`; `mono`; `invalid`; `disabled`; `label` string; `bare`\n- `Metric` (`@vibes.diy/pouf`) — A labelled readout: small muted label, value beneath. Props: `label` (required) string; `value` (required) ReactNode; `num`; `mono`\n- `ModeBanner` (`@vibes.diy/pouf`) — The draft/live (or any two-mode) indicator. Props: `live` (required)\n- `NavLink` (`@vibes.diy/pouf`) — A navigation link that marks itself active on the current path. Props: `href` (required) string; `currentPath` (required) string; `icon` (required) IconLike; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative)\n- `Navbar` (`@vibes.diy/pouf`) — A top navigation bar on a floating cushion. Props: `brand` (required) ReactNode; `label` string\n- `NumberInput` (`@vibes.diy/pouf`) — A numeric field with step buttons; wrap it in Field for its label. Props: `value` (required) string; `onChange` (required) (value: string) => void; `step` number; `min` number; `max` number; `id` string; `describedBy` string; `placeholder` string; `invalid`; `disabled`; `label` string\n- `Pagination` (`@vibes.diy/pouf`) — Previous and next page controls with a page indicator for long lists. Props: `page` (required) number; `total` (required) number; `onChange` (required) (page: number) => void\n- `Row` (`@vibes.diy/pouf`) — Lays children out horizontally with a gap, alignment and wrapping. Props: `gap` 1|2|3|4|5|6; `align` center|top; `justify` start|center|between|end; `wrap`\n- `RowCard` (`@vibes.diy/pouf`) — One raised row per item in a list; clickable when given onClick. Props: `selected`\n- `Segmented` (`@vibes.diy/pouf`) — A mutually-exclusive choice: grid vs list, draft vs live, and similar. Props: `value` (required) T; `onChange` (required) (value: T) => void; `options` (required) SegmentedOption<T>[]; `label` (required) string; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative)\n- `Shell` (`@vibes.diy/pouf`) — The page frame: a sidebar column beside the main content.\n- `Sidebar` (`@vibes.diy/pouf`) — The side navigation column inside Shell. Props: `mobile` show|hide\n- `Skeleton` (`@vibes.diy/pouf`) — A loading placeholder shaped like the text, row or card it stands in for. Props: `variant` text|row|card; `count` number\n- `Spacer` (`@vibes.diy/pouf`) — Pushes the items after it to the far end of a Row.\n- `Stack` (`@vibes.diy/pouf`) — Stacks children vertically with an even gap. Props: `gap` 1|2|3|4|5|6\n- `Stat` (`@vibes.diy/pouf`) — A headline figure on its own cushion. Props: `label` (required) string; `value` (required) string; `icon` (required) IconLike; `tone` (required) up|down|warn|info|idle|purple (lead)|orange (decorative)\n- `Status` (`@vibes.diy/pouf`) — A labelled status dot that turns unknown when its reading goes stale. Props: `label` (required) string; `tone` (required) up|down|warn|info|idle|purple (lead)|orange (decorative); `at` number\n- `Table` (`@vibes.diy/pouf`) — A data table with typed columns; rows can be clickable. Props: `columns` (required) TableColumn<T>[]; `rows` (required) T[]; `getKey` (required) (row: T) => string\n- `Text` (`@vibes.diy/pouf`) — Body text: size, muted, numeric and monospace variants. Props: `size` sm|md; `muted`; `num`; `mono`; `truncate`\n- `Textarea` (`@vibes.diy/pouf`) — A multi-line text field; wrap it in Field for its label. Props: `value` (required) string; `onChange` (required) (value: string) => void; `id` string; `name` string; `describedBy` string; `placeholder` string; `autoComplete` string; `spellCheck`; `required`; `rows` number; `mono`; `invalid`; `disabled`; `label` string\n- `Accordion` (`@vibes.diy/pouf/interactive`) — A stack of expandable sections with one open at a time. Props: `items` (required) AccordionItem[]; `defaultValue` string\n- `AspectRatio` (`@vibes.diy/pouf/interactive`) — Holds media at a fixed width-to-height ratio. Props: `ratio` number\n- `Avatar` (`@vibes.diy/pouf/interactive`) — A person\'s picture, with initials or an icon when there is none. Props: `src` string; `alt` string; `fallback` string; `icon` IconLike; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative); `size` sm|md|lg\n- `BottomNav` (`@vibes.diy/pouf/interactive`) — Mobile bottom navigation. Props: `primary` (required) NavItem[]; `groups` (required) NavGroup[]; `currentPath` (required) string\n- `Checkbox` (`@vibes.diy/pouf/interactive`) — A labelled on/off checkbox. Props: `checked` (required) boolean | "indeterminate"; `onChange` (required) (checked: boolean | "indeterminate") => void; `id` string; `disabled`; `label` string; `hideLabel`\n- `Collapsible` (`@vibes.diy/pouf/interactive`) — A single section that shows or hides its content from a trigger. Props: `trigger` (required) ReactNode; `open`\n- `Combobox` (`@vibes.diy/pouf/interactive`) — A text field with suggestions: pick from the list or type a new value. Props: `value` (required) string; `onChange` (required) (value: string) => void; `options` (required) string[]; `loading`; `error` string; `id` string; `describedBy` string; `placeholder` string; `mono`; `label` string\n- `Confirm` (`@vibes.diy/pouf/interactive`) — Asks the person to confirm before an irreversible action such as a delete. Props: `title` (required) string; `body` (required) string; `confirmLabel` (required) string; `cancelLabel` (required) string; `onConfirm` (required) () => void; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative); `loading`\n- `ContextMenu` (`@vibes.diy/pouf/interactive`) — A menu of actions that opens on right-click or long-press. Props: `items` (required) (MenuEntry | "separator")[]\n- `Dialog` (`@vibes.diy/pouf/interactive`) — A modal window for a focused task or form. Props: `trigger` (required) ReactNode; `title` (required) string; `description` string; `open`; `size` md|lg\n- `DropdownMenu` (`@vibes.diy/pouf/interactive`) — A menu of actions that opens from a trigger button. Props: `items` (required) ("separator" | MenuItem)[]; `label` string\n- `HoverCard` (`@vibes.diy/pouf/interactive`) — A preview card that appears on hover over its trigger. Props: `content` (required) ReactNode; `side` top|right|bottom|left; `align` start|center|end\n- `Menubar` (`@vibes.diy/pouf/interactive`) — An application menu bar (File / Edit / View…). Props: `menus` (required) MenubarMenu[]\n- `Progress` (`@vibes.diy/pouf/interactive`) — A progress bar for a value out of a maximum. Props: `value` (required) number; `max` number; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative); `label` string\n- `RadioGroup` (`@vibes.diy/pouf/interactive`) — A labelled set of options where exactly one is chosen. Props: `value` (required) string; `onChange` (required) (value: string) => void; `options` (required) RadioOption[]; `label` (required) string; `disabled`\n- `ScrollArea` (`@vibes.diy/pouf/interactive`) — A fixed-height region that scrolls its own content. Props: `maxHeight` string\n- `Select` (`@vibes.diy/pouf/interactive`) — A dropdown for picking one option from a list. Props: `value` (required) string; `onChange` (required) (value: string) => void; `options` (required) SelectOption[]; `id` string; `describedBy` string; `placeholder` string; `disabled`; `label` string\n- `Separator` (`@vibes.diy/pouf/interactive`) — A thin divider line between groups of content.\n- `Sheet` (`@vibes.diy/pouf/interactive`) — A panel that slides in from the side for secondary tasks. Props: `title` (required) string; `description` string; `open`\n- `Slider` (`@vibes.diy/pouf/interactive`) — Picks a number in a range by dragging. Props: `value` (required) number[]; `onChange` (required) (value: number[]) => void; `min` number; `max` number; `step` number; `disabled`; `label` string\n- `Switch` (`@vibes.diy/pouf/interactive`) — A labelled on/off toggle for a setting that applies at once. Props: `checked` (required); `onChange` (required) (checked: boolean) => void; `id` string; `describedBy` string; `disabled`; `label` string\n- `Tabs` (`@vibes.diy/pouf/interactive`) — Switches between panels of content under one heading. Props: `tabs` (required) Tab[]; `value` (required) string; `onChange` (required) (value: string) => void; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative)\n- `Toast` (`@vibes.diy/pouf/interactive`) — One alert message with a severity and a dismiss button. Props: `id` (required) number; `severity` (required) critical|info; `onDismiss` (required) (id: number) => void\n- `ToastViewport` (`@vibes.diy/pouf/interactive`) — Renders a list of alert messages your app keeps in state. Props: `toasts` (required) ToastItem[]; `onDismiss` (required) (id: number) => void\n- `Toaster` (`@vibes.diy/pouf/interactive`) — Mount once in the app so toast() calls appear on screen.\n- `ToggleGroup` (`@vibes.diy/pouf/interactive`) — A row of toggle buttons where several can be on at once. Props: `value` (required) string[]; `onChange` (required) (value: string[]) => void; `options` (required) ToggleOption[]; `label` (required) string; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative)\n- `Tooltip` (`@vibes.diy/pouf/interactive`) — A short hint on hover or focus; needs a TooltipProvider above it. Props: `tip` (required) string\n- `TooltipProvider` (`@vibes.diy/pouf/interactive`) — Wrap the app once; every Tooltip must sit inside it.\n- `AreaChart` (`@vibes.diy/pouf/charts`) — An area chart of one or more series over a category axis. Props: `data` (required) Record<string, unknown>[]; `dataKey` (required) string; `series` (required) ChartSeries[]; `height` number; `stacked`\n- `BarChart` (`@vibes.diy/pouf/charts`) — A bar chart of one or more series, optionally stacked. Props: `data` (required) Record<string, unknown>[]; `dataKey` (required) string; `series` (required) ChartSeries[]; `height` number; `stacked`; `toneKey` string\n- `LineChart` (`@vibes.diy/pouf/charts`) — A line chart of one or more series over a category axis. Props: `data` (required) Record<string, unknown>[]; `dataKey` (required) string; `series` (required) ChartSeries[]; `height` number\n- `PieChart` (`@vibes.diy/pouf/charts`) — A pie or donut chart of parts of a whole. Props: `data` (required) PieSlice[]; `height` number; `donut`; `labelled`';
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export const POUF_CATALOG_MD = '- `AlertBell` (`@vibes.diy/pouf`) — A bell button with an unread count that opens the session\'s alert history. Props: `alerts` (required) AlertBellItem[]; `unread` (required) number; `connected` (required); `onOpen` (required) () => void\n- `Badge` (`@vibes.diy/pouf`) — A small tonal label for a count, category or state. Props: `tone` up|down|warn|info|idle|purple (lead)|orange (decorative)\n- `Blob` (`@vibes.diy/pouf`) — A tonal icon tile that fronts a stat, list row or feature. Props: `icon` (required) IconLike; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative); `size` sm|md|lg; `label` string\n- `Breadcrumb` (`@vibes.diy/pouf`) — Shows where the current page sits in a hierarchy, with links back up. Props: `items` (required) BreadcrumbItem[]\n- `Button` (`@vibes.diy/pouf`) — The action button; give one primary action per area. Props: `tone` up|down|warn|info|idle|purple (lead)|orange (decorative); `size` sm|md|lg; `variant` solid|quiet; `block`; `disabled`; `loading`; `type` button|submit; `label` string; `tint` string\n- `CTA` (`@vibes.diy/pouf`) — A call-to-action banner: a big tonal cushion with a headline and an action. Props: `title` (required) string; `description` string; `action` (required) ReactNode; `tone` purple (lead)|pink|blue|mint|yellow|surface\n- `Card` (`@vibes.diy/pouf`) — The raised surface that groups related content into a panel. Props: `variant` default|flush|tight; `motion` none|lift|tilt-left|tilt-right\n- `Dot` (`@vibes.diy/pouf`) — A status dot. Props: `tone` up|down|warn|info|idle|purple (lead)|orange (decorative)\n- `Empty` (`@vibes.diy/pouf`) — The empty state for a list or panel with nothing in it yet. Props: `icon` IconLike; `title` (required) string\n- `ErrorBoundary` (`@vibes.diy/pouf`) — Catches render crashes so one broken part can\'t blank the whole page. Props: `name` (required) string; `resetKey` string\n- `ErrorNote` (`@vibes.diy/pouf`) — An inline message that says a request or action failed.\n- `Eyebrow` (`@vibes.diy/pouf`) — A small uppercase label above a section heading.\n- `Field` (`@vibes.diy/pouf`) — Wraps a form control with its label, hint and error text. Props: `label` (required) string; `children` (required) (id: string, describedBy: string | undefined) => ReactNode; `hint` string; `error` string\n- `Figure` (`@vibes.diy/pouf`) — An image, framed in clay. Props: `src` (required) string; `alt` (required) string; `width` (required) number; `height` (required) number\n- `Footer` (`@vibes.diy/pouf`) — A site footer on one big cushion: brand block plus columns of links, with an optional bottom note. Props: `brand` (required) ReactNode; `tagline` string\n- `Freshness` (`@vibes.diy/pouf`) — Speaks only when the data on screen can no longer be trusted. Props: `at` (required) number; `isError`\n- `Grid` (`@vibes.diy/pouf`) — Lays children out in columns, or main plus side, stacking on narrow screens. Props: `cols` 2|3|4|sidebar; `gap` 1|2|3|4|5|6\n- `Heading` (`@vibes.diy/pouf`) — A page or section heading at level 1, 2 or 3. Props: `level` 1|2|3\n- `Highlight` (`@vibes.diy/pouf`) — Puts a tonal swatch behind a word or short phrase to make it pop. Props: `tone` up|down|warn|info|idle|purple (lead)|orange (decorative)\n- `Icon` (`@vibes.diy/pouf`) — A named glyph from the built-in icon set. Props: `name` (required) up|down|warn|info|idle|overview|chart|log|channels|activity|lab|history|performance|settings|database|menu|flat|ok|fail|off|live|draft|target|alerts|add|remove|search|close|expand|prev|next|photo|heart|heart-filled|comment|play|pause|rewind|forward|sun|cloud|rain|star|calendar|clock|user|users|mail|lock|send|home|trophy|flame|sparkle|music|cart|tag|dots|sword|shield|wand|smile|card|pin|wind|drop; `size` sm|md|lg; `label` string\n- `IconButton` (`@vibes.diy/pouf`) — A square, labelled icon action. Props: `icon` (required) ReactNode; `label` (required) string; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative); `size` sm|md|lg; `variant` solid|quiet; `disabled`; `loading`; `type` button|submit; `tint` string\n- `Input` (`@vibes.diy/pouf`) — A single-line text field; wrap it in Field for its label. Props: `value` (required) string; `onChange` (required) (value: string) => void; `id` string; `name` string; `describedBy` string; `placeholder` string; `type` string; `autoComplete` string; `inputMode` search|none|email|tel|text|url|numeric|decimal; `autoCapitalize` string; `spellCheck`; `required`; `mono`; `invalid`; `disabled`; `label` string; `bare`\n- `Metric` (`@vibes.diy/pouf`) — A labelled readout: small muted label, value beneath. Props: `label` (required) string; `value` (required) ReactNode; `num`; `mono`\n- `ModeBanner` (`@vibes.diy/pouf`) — The draft/live (or any two-mode) indicator. Props: `live` (required)\n- `NavLink` (`@vibes.diy/pouf`) — A navigation link that marks itself active on the current path. Props: `href` (required) string; `currentPath` (required) string; `icon` (required) IconLike; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative)\n- `Navbar` (`@vibes.diy/pouf`) — A top navigation bar on a floating cushion. Props: `brand` (required) ReactNode; `label` string\n- `NumberInput` (`@vibes.diy/pouf`) — A numeric field with step buttons; wrap it in Field for its label. Props: `value` (required) string; `onChange` (required) (value: string) => void; `step` number; `min` number; `max` number; `id` string; `describedBy` string; `placeholder` string; `invalid`; `disabled`; `label` string\n- `Pagination` (`@vibes.diy/pouf`) — Previous and next page controls with a page indicator for long lists. Props: `page` (required) number; `total` (required) number; `onChange` (required) (page: number) => void\n- `Row` (`@vibes.diy/pouf`) — Lays children out horizontally with a gap, alignment and wrapping. Props: `gap` 1|2|3|4|5|6; `align` center|top; `justify` start|center|between|end; `wrap`\n- `RowCard` (`@vibes.diy/pouf`) — One raised row per item in a list; clickable when given onClick. Props: `selected`\n- `Segmented` (`@vibes.diy/pouf`) — A mutually-exclusive choice: grid vs list, draft vs live, and similar. Props: `value` (required) T; `onChange` (required) (value: T) => void; `options` (required) SegmentedOption<T>[]; `label` (required) string; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative)\n- `Shell` (`@vibes.diy/pouf`) — The page frame: a sidebar column beside the main content.\n- `Sidebar` (`@vibes.diy/pouf`) — The side navigation column inside Shell. Props: `mobile` show|hide\n- `Skeleton` (`@vibes.diy/pouf`) — A loading placeholder shaped like the text, row or card it stands in for. Props: `variant` text|row|card; `count` number\n- `Spacer` (`@vibes.diy/pouf`) — Pushes the items after it to the far end of a Row.\n- `Stack` (`@vibes.diy/pouf`) — Stacks children vertically with an even gap. Props: `gap` 1|2|3|4|5|6\n- `Stat` (`@vibes.diy/pouf`) — A headline figure on its own cushion. Props: `label` (required) string; `value` (required) string; `icon` (required) IconLike; `tone` (required) up|down|warn|info|idle|purple (lead)|orange (decorative)\n- `Status` (`@vibes.diy/pouf`) — A labelled status dot that turns unknown when its reading goes stale. Props: `label` (required) string; `tone` (required) up|down|warn|info|idle|purple (lead)|orange (decorative); `at` number\n- `Table` (`@vibes.diy/pouf`) — A data table with typed columns; rows can be clickable. Props: `columns` (required) TableColumn<T>[]; `rows` (required) T[]; `getKey` (required) (row: T) => string\n- `Text` (`@vibes.diy/pouf`) — Body text: size, muted, numeric and monospace variants. Props: `size` sm|md; `muted`; `num`; `mono`; `truncate`\n- `Textarea` (`@vibes.diy/pouf`) — A multi-line text field; wrap it in Field for its label. Props: `value` (required) string; `onChange` (required) (value: string) => void; `id` string; `name` string; `describedBy` string; `placeholder` string; `autoComplete` string; `spellCheck`; `required`; `rows` number; `mono`; `invalid`; `disabled`; `label` string\n- `Accordion` (`@vibes.diy/pouf/interactive`) — A stack of expandable sections with one open at a time. Props: `items` (required) AccordionItem[]; `defaultValue` string\n- `AspectRatio` (`@vibes.diy/pouf/interactive`) — Holds media at a fixed width-to-height ratio. Props: `ratio` number\n- `Avatar` (`@vibes.diy/pouf/interactive`) — A person\'s picture, with initials or an icon when there is none. Props: `src` string; `alt` string; `fallback` string; `icon` IconLike; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative); `size` sm|md|lg\n- `BottomNav` (`@vibes.diy/pouf/interactive`) — Mobile bottom navigation. Props: `primary` (required) NavItem[]; `groups` (required) NavGroup[]; `currentPath` (required) string\n- `Checkbox` (`@vibes.diy/pouf/interactive`) — A labelled on/off checkbox. Props: `checked` (required) boolean | "indeterminate"; `onChange` (required) (checked: boolean | "indeterminate") => void; `id` string; `disabled`; `label` string; `hideLabel`\n- `Collapsible` (`@vibes.diy/pouf/interactive`) — A single section that shows or hides its content from a trigger. Props: `trigger` (required) ReactNode; `open`\n- `Combobox` (`@vibes.diy/pouf/interactive`) — A text field with suggestions to pick or type; its default lives in `value`, not placeholder. Props: `value` (required) string; `onChange` (required) (value: string) => void; `options` (required) string[]; `loading`; `error` string; `id` string; `describedBy` string; `placeholder` string; `mono`; `label` string\n- `Confirm` (`@vibes.diy/pouf/interactive`) — Wraps the button that opens it; asks to confirm an irreversible action such as a delete. Props: `title` (required) string; `body` (required) string; `confirmLabel` (required) string; `cancelLabel` (required) string; `onConfirm` (required) () => void; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative); `loading`\n- `ContextMenu` (`@vibes.diy/pouf/interactive`) — A menu of actions that opens on right-click or long-press. Props: `items` (required) (MenuEntry | "separator")[]\n- `Dialog` (`@vibes.diy/pouf/interactive`) — A modal window for a focused task or form. Props: `trigger` (required) ReactNode; `title` (required) string; `description` string; `open`; `size` md|lg\n- `DropdownMenu` (`@vibes.diy/pouf/interactive`) — A menu of actions that opens from a trigger button. Props: `items` (required) ("separator" | MenuItem)[]; `label` string\n- `HoverCard` (`@vibes.diy/pouf/interactive`) — A preview card that appears on hover over its trigger. Props: `content` (required) ReactNode; `side` top|right|bottom|left; `align` start|center|end\n- `Menubar` (`@vibes.diy/pouf/interactive`) — An application menu bar (File / Edit / View…). Props: `menus` (required) MenubarMenu[]\n- `Progress` (`@vibes.diy/pouf/interactive`) — A progress bar for a value out of a maximum. Props: `value` (required) number; `max` number; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative); `label` string\n- `RadioGroup` (`@vibes.diy/pouf/interactive`) — A labelled set of options where exactly one is chosen. Props: `value` (required) string; `onChange` (required) (value: string) => void; `options` (required) RadioOption[]; `label` (required) string; `disabled`\n- `ScrollArea` (`@vibes.diy/pouf/interactive`) — A fixed-height region that scrolls its own content. Props: `maxHeight` string\n- `Select` (`@vibes.diy/pouf/interactive`) — A dropdown for picking one option; its default lives in `value`, not placeholder. Props: `value` (required) string; `onChange` (required) (value: string) => void; `options` (required) SelectOption[]; `id` string; `describedBy` string; `placeholder` string; `disabled`; `label` string\n- `Separator` (`@vibes.diy/pouf/interactive`) — A thin divider line between groups of content.\n- `Sheet` (`@vibes.diy/pouf/interactive`) — A panel that slides in from the side for secondary tasks. Props: `title` (required) string; `description` string; `open`\n- `Slider` (`@vibes.diy/pouf/interactive`) — Picks a number in a range by dragging. Props: `value` (required) number[]; `onChange` (required) (value: number[]) => void; `min` number; `max` number; `step` number; `disabled`; `label` string\n- `Switch` (`@vibes.diy/pouf/interactive`) — A labelled on/off toggle for a setting that applies at once. Props: `checked` (required); `onChange` (required) (checked: boolean) => void; `id` string; `describedBy` string; `disabled`; `label` string\n- `Tabs` (`@vibes.diy/pouf/interactive`) — Switches between panels of content under one heading. Props: `tabs` (required) Tab[]; `value` (required) string; `onChange` (required) (value: string) => void; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative)\n- `Toast` (`@vibes.diy/pouf/interactive`) — One alert message with a severity and a dismiss button. Props: `id` (required) number; `severity` (required) critical|info; `onDismiss` (required) (id: number) => void\n- `ToastViewport` (`@vibes.diy/pouf/interactive`) — Renders a list of alert messages your app keeps in state. Props: `toasts` (required) ToastItem[]; `onDismiss` (required) (id: number) => void\n- `Toaster` (`@vibes.diy/pouf/interactive`) — Mount once in the app so toast() calls appear on screen.\n- `ToggleGroup` (`@vibes.diy/pouf/interactive`) — A row of toggle buttons where several can be on at once. Props: `value` (required) string[]; `onChange` (required) (value: string[]) => void; `options` (required) ToggleOption[]; `label` (required) string; `tone` up|down|warn|info|idle|purple (lead)|orange (decorative)\n- `Tooltip` (`@vibes.diy/pouf/interactive`) — Wraps an element with a short hint on hover or focus; needs a TooltipProvider above it. Props: `tip` (required) string\n- `TooltipProvider` (`@vibes.diy/pouf/interactive`) — Wrap the app once; every Tooltip must sit inside it.\n- `AreaChart` (`@vibes.diy/pouf/charts`) — An area chart of one or more series over a category axis. Props: `data` (required) Record<string, unknown>[]; `dataKey` (required) string; `series` (required) ChartSeries[]; `height` number; `stacked`\n- `BarChart` (`@vibes.diy/pouf/charts`) — A bar chart of one or more series, optionally stacked. Props: `data` (required) Record<string, unknown>[]; `dataKey` (required) string; `series` (required) ChartSeries[]; `height` number; `stacked`; `toneKey` string\n- `LineChart` (`@vibes.diy/pouf/charts`) — A line chart of one or more series over a category axis. Props: `data` (required) Record<string, unknown>[]; `dataKey` (required) string; `series` (required) ChartSeries[]; `height` number\n- `PieChart` (`@vibes.diy/pouf/charts`) — A pie or donut chart of parts of a whole. Props: `data` (required) PieSlice[]; `height` number; `donut`; `labelled`';
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1
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