@vibeframe/mcp-server 0.95.0 → 0.95.2

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Files changed (2) hide show
  1. package/dist/index.js +36 -9
  2. package/package.json +3 -3
package/dist/index.js CHANGED
@@ -7431,10 +7431,14 @@ _2\u20133 colours max. Declare explicit hex values; never name colours abstractl
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  - _anti-pattern 3_`;
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  return `# ${name} \u2014 Design
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- > **Hard-gate.** This file defines the visual identity of every scene.
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- > Author it before generating any HTML, backdrop image, or motion.
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- > The Hyperframes \`hyperframes\` skill enforces this: scenes that
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- > contradict DESIGN.md are rejected.
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+ > **Hard-gate (BUILD flow only).** This file is the visual contract for
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+ > the scene-project flow (\`vibe build\`, \`vibe scene ...\`, composition
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+ > HTML, backdrop image-gen). Author it before authoring scene HTML; the
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+ > Hyperframes \`hyperframes\` skill enforces it at composition time.
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+ >
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+ > **Single-asset requests (\`vibe generate image|video|speech|...\`) do
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+ > NOT consult this file.** Run the generate command directly with the
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+ > user's prompt. See AGENTS.md \u2192 "Route by the user's actual request".
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  ${intro}
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@@ -7527,12 +7531,35 @@ This project is **bilingual**: it works with both VibeFrame (\`vibe\`) and
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  HeyGen Hyperframes (\`hyperframes\`). You can run either CLI inside this
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  directory.
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- ## Visual identity hard-gate
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+ ## Route the request first
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- **Author \`DESIGN.md\` before any scene HTML.** It defines palette,
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- typography, motion, and transition rules. Both the agent-driven path and
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- the fallback emit reference it; scenes that contradict DESIGN.md are
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- rejected by the Hyperframes \`hyperframes\` skill.
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+ Before opening DESIGN.md, loading the hyperframes skill, or planning
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+ scenes, decide which flow the user actually wants:
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+
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+ - **ASSET (default for ambiguous prompts).** Single image, single video
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+ clip, single TTS line. Even a verb-less paste of a visual brief lands
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+ here. Just run \`vibe generate image|video|speech "<paste>" -o assets/<name>\`.
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+ Skip DESIGN.md, skip the hyperframes skill.
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+ - **BUILD.** Multi-scene / storyboard / composed video. Triggered when
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+ the user explicitly asks for "a video built from scenes", "a
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+ storyboard", "a multi-scene composition", or names \`vibe build\` /
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+ \`vibe scene ...\`. Only here does the hard-gate below apply.
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+ - **REMIX.** Transform a media file already on disk: \`vibe remix\`,
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+ \`vibe edit\`, \`vibe audio\`.
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+
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+ If you can't tell, ask: *"single asset or multi-scene project?"* before
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+ authoring DESIGN.md or invoking a skill.
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+
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+ ## Visual identity hard-gate (BUILD flow only)
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+
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+ **Within the BUILD flow,** author \`DESIGN.md\` before any scene HTML.
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+ It defines palette, typography, motion, and transition rules. Both the
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+ agent-driven path and the fallback emit reference it; scenes that
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+ contradict DESIGN.md are rejected by the Hyperframes \`hyperframes\`
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+ skill.
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+
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+ Single-asset requests (\`vibe generate image|video|speech|...\`) do NOT
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+ consult this file \u2014 run the generate command directly.
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  Browse named styles: \`vibe scene list-styles\`. Re-seed from one with
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  \`vibe scene init . --visual-style "Swiss Pulse"\` (idempotent).
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@vibeframe/mcp-server",
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- "version": "0.95.0",
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+ "version": "0.95.2",
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  "description": "VibeFrame MCP Server - AI-native video editing via Model Context Protocol",
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  "type": "module",
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  "bin": {
@@ -57,8 +57,8 @@
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  "tsx": "^4.21.0",
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  "typescript": "^5.3.3",
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  "vitest": "^1.2.2",
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- "@vibeframe/core": "0.95.0",
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- "@vibeframe/cli": "0.95.0"
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+ "@vibeframe/cli": "0.95.2",
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+ "@vibeframe/core": "0.95.2"
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  },
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  "engines": {
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  "node": ">=20"