@vibeframe/mcp-server 0.83.0 → 0.85.0

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Files changed (2) hide show
  1. package/dist/index.js +84 -4
  2. package/package.json +3 -3
package/dist/index.js CHANGED
@@ -453873,8 +453873,9 @@ var init_ai_fill_gaps = __esm({
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  // ../cli/src/commands/_shared/cost-tier.ts
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  function applyTier(cmd, tier) {
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  cmd[COST_TIER_KEY] = tier;
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+ const colored = TIER_COLOR[tier](`Cost: ${tier} (${TIER_DESCRIPTION[tier]})`);
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  cmd.addHelpText("after", `
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- Cost: ${tier} (${TIER_DESCRIPTION[tier]})
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+ ${colored}
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  `);
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  return cmd;
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  }
@@ -453884,16 +453885,23 @@ function applyTiers(parent, tiers) {
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  if (tier) applyTier(cmd, tier);
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  }
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  }
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- var TIER_DESCRIPTION, COST_TIER_KEY;
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+ var TIER_DESCRIPTION, TIER_COLOR, COST_TIER_KEY;
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  var init_cost_tier = __esm({
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  "../cli/src/commands/_shared/cost-tier.ts"() {
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  "use strict";
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+ init_source();
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  TIER_DESCRIPTION = {
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  "free": "FFmpeg only, no API call",
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  "low": "$0.01\u2013$0.10 per call",
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  "high": "$1\u2013$5 per call",
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  "very-high": "$5\u2013$50+ per call"
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  };
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+ TIER_COLOR = {
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+ "free": source_default.green,
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+ "low": source_default.cyan,
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+ "high": source_default.yellow,
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+ "very-high": source_default.red
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+ };
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  COST_TIER_KEY = /* @__PURE__ */ Symbol.for("@vibeframe/cli.costTier");
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  }
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  });
@@ -468168,6 +468176,59 @@ When the user has a working shell sequence, extract steps:
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  The \`compose\` action is the catch-all assembly step (audio mux, video
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  overlay, etc.) \u2014 useful at the tail of a pipeline.
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  `;
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+ var ARCHITECTURE_WALKTHROUGH = `# vibe agent / build / run \u2014 when to pick which
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+
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+ The CLI has three orchestrating commands that coordinate other primitives:
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+ \`vibe agent\`, \`vibe build\`, \`vibe run\`. New users routinely ask which one
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+ they want for a given task. The full audit lives in
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+ [\`docs/cli-architecture.md\`](../../../docs/cli-architecture.md); this
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+ walkthrough is the operator-facing summary.
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+
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+ ## TL;DR
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+
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+ | | \`vibe agent\` | \`vibe build\` | \`vibe run\` |
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+ |---|---|---|---|
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+ | **Driving input** | natural-language prompt | \`STORYBOARD.md\` | YAML pipeline file |
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+ | **Interactivity** | REPL or one-shot | one-shot | one-shot |
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+ | **Reproducibility** | none | high (idempotent) | highest (checkpointed) |
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+ | **Budget caps** | per-session max-turns | none | \`--budget-usd\`, \`--budget-tokens\`, \`--max-errors\` |
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+ | **Resume after crash** | no | re-invoke | \`--resume\` |
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+ | **Best for** | exploration | finished script | repeatable workflows |
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+
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+ ## Decision tree
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+
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+ - "I want to play, I'll know it when I see it" \u2192 \`vibe agent\`
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+ - "I have a finished script + visual identity" \u2192 \`vibe build\`
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+ - "I want this to run again next month" \u2192 \`vibe run\`
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+
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+ If two seem to fit, pick the rightmost one \u2014 more reproducible, less surprise.
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+
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+ ## Cost-tier awareness (v0.83+)
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+
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+ Every primitive subcommand carries a cost tier (\`free\` / \`low\` / \`high\` /
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+ \`very-high\`). \`vibe schema --list\` exposes the tier as JSON, and each
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+ \`vibe <group> <sub> --help\` page shows it as a colored footer. Use
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+ \`vibe doctor --test-keys\` before kicking off any high-cost orchestrator \u2014
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+ a single bad key wastes time and money.
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+
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+ ## Cross-command primitives
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+
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+ All three commands ultimately call the same primitives:
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+ \`generate\` / \`edit\` / \`audio\` / \`inspect\` / \`detect\` / \`remix\`. The
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+ agent calls them through a tool manifest; \`build\` calls a curated subset
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+ (TTS + image + compose + render); \`run\` exposes 55+ actions one per primitive.
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+
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+ ## Known overlap
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+
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+ - \`vibe build\` is conceptually a 4-step pipeline; \`vibe run\` could express
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+ the same flow but build's STORYBOARD.md input + opinionated defaults are
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+ the value-add.
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+ - \`vibe agent\`'s tool registry currently exposes primitives, not
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+ orchestrators. Adding \`vibe.build\` / \`vibe.run\` as agent tools is on the
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+ table for a future major.
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+ - \`vibe run --resume\` has no analog in build/agent; build's idempotent
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+ re-invoke covers the common case.
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+ `;
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  var META = {
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  scene: {
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  title: "Scene authoring with vibe",
@@ -468205,13 +468266,32 @@ var META = {
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  "vibe schema --list",
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  "vibe doctor"
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  ]
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+ },
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+ architecture: {
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+ title: "vibe agent / build / run \u2014 when to pick which",
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+ summary: "Compare the three orchestrating commands on the dimensions that actually decide the choice",
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+ steps: [
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+ "Pick agent for exploration (NL prompt, REPL, no checkpoints).",
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+ "Pick build for STORYBOARD.md \u2192 MP4 with opinionated defaults.",
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+ "Pick run for repeatable, budget-capped, checkpointed YAML pipelines.",
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+ "Run `vibe doctor --test-keys` before any high-cost orchestrator to validate keys upfront.",
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+ "Use `vibe schema --list` (cost field, v0.84) to plan the budget per step before kicking off `vibe run --budget-usd`."
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+ ],
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+ relatedCommands: [
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+ "vibe agent",
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+ "vibe build",
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+ "vibe run",
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+ "vibe doctor",
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+ "vibe schema --list"
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+ ]
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  }
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  };
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  var CONTENT2 = {
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  scene: SCENE_WALKTHROUGH,
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- pipeline: PIPELINE_WALKTHROUGH
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+ pipeline: PIPELINE_WALKTHROUGH,
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+ architecture: ARCHITECTURE_WALKTHROUGH
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  };
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- var WALKTHROUGH_TOPICS = ["scene", "pipeline"];
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+ var WALKTHROUGH_TOPICS = ["scene", "pipeline", "architecture"];
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  function loadWalkthrough(topic) {
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  const meta = META[topic];
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  const content = CONTENT2[topic];
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@vibeframe/mcp-server",
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- "version": "0.83.0",
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+ "version": "0.85.0",
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  "description": "VibeFrame MCP Server - AI-native video editing via Model Context Protocol",
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  "type": "module",
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  "bin": {
@@ -57,8 +57,8 @@
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  "tsx": "^4.21.0",
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  "typescript": "^5.3.3",
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  "vitest": "^1.2.2",
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- "@vibeframe/cli": "0.83.0",
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- "@vibeframe/core": "0.83.0"
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+ "@vibeframe/cli": "0.85.0",
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+ "@vibeframe/core": "0.85.0"
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  },
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  "engines": {
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  "node": ">=20"