@vibeframe/mcp-server 0.83.0 → 0.84.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +84 -4
- package/package.json +3 -3
package/dist/index.js
CHANGED
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@@ -453873,8 +453873,9 @@ var init_ai_fill_gaps = __esm({
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// ../cli/src/commands/_shared/cost-tier.ts
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function applyTier(cmd, tier) {
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cmd[COST_TIER_KEY] = tier;
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const colored = TIER_COLOR[tier](`Cost: ${tier} (${TIER_DESCRIPTION[tier]})`);
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cmd.addHelpText("after", `
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-
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${colored}
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`);
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return cmd;
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}
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@@ -453884,16 +453885,23 @@ function applyTiers(parent, tiers) {
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if (tier) applyTier(cmd, tier);
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}
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}
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-
var TIER_DESCRIPTION, COST_TIER_KEY;
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var TIER_DESCRIPTION, TIER_COLOR, COST_TIER_KEY;
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var init_cost_tier = __esm({
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"../cli/src/commands/_shared/cost-tier.ts"() {
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"use strict";
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init_source();
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TIER_DESCRIPTION = {
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"free": "FFmpeg only, no API call",
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"low": "$0.01\u2013$0.10 per call",
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"high": "$1\u2013$5 per call",
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"very-high": "$5\u2013$50+ per call"
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};
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TIER_COLOR = {
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"free": source_default.green,
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"low": source_default.cyan,
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"high": source_default.yellow,
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"very-high": source_default.red
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};
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COST_TIER_KEY = /* @__PURE__ */ Symbol.for("@vibeframe/cli.costTier");
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}
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});
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@@ -468168,6 +468176,59 @@ When the user has a working shell sequence, extract steps:
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The \`compose\` action is the catch-all assembly step (audio mux, video
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overlay, etc.) \u2014 useful at the tail of a pipeline.
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`;
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var ARCHITECTURE_WALKTHROUGH = `# vibe agent / build / run \u2014 when to pick which
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The CLI has three orchestrating commands that coordinate other primitives:
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\`vibe agent\`, \`vibe build\`, \`vibe run\`. New users routinely ask which one
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they want for a given task. The full audit lives in
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[\`docs/cli-architecture.md\`](../../../docs/cli-architecture.md); this
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walkthrough is the operator-facing summary.
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## TL;DR
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| | \`vibe agent\` | \`vibe build\` | \`vibe run\` |
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|---|---|---|---|
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| **Driving input** | natural-language prompt | \`STORYBOARD.md\` | YAML pipeline file |
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| **Interactivity** | REPL or one-shot | one-shot | one-shot |
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| **Reproducibility** | none | high (idempotent) | highest (checkpointed) |
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| **Budget caps** | per-session max-turns | none | \`--budget-usd\`, \`--budget-tokens\`, \`--max-errors\` |
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| **Resume after crash** | no | re-invoke | \`--resume\` |
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| **Best for** | exploration | finished script | repeatable workflows |
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## Decision tree
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- "I want to play, I'll know it when I see it" \u2192 \`vibe agent\`
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- "I have a finished script + visual identity" \u2192 \`vibe build\`
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- "I want this to run again next month" \u2192 \`vibe run\`
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If two seem to fit, pick the rightmost one \u2014 more reproducible, less surprise.
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## Cost-tier awareness (v0.83+)
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Every primitive subcommand carries a cost tier (\`free\` / \`low\` / \`high\` /
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\`very-high\`). \`vibe schema --list\` exposes the tier as JSON, and each
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\`vibe <group> <sub> --help\` page shows it as a colored footer. Use
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\`vibe doctor --test-keys\` before kicking off any high-cost orchestrator \u2014
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a single bad key wastes time and money.
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## Cross-command primitives
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All three commands ultimately call the same primitives:
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\`generate\` / \`edit\` / \`audio\` / \`inspect\` / \`detect\` / \`remix\`. The
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agent calls them through a tool manifest; \`build\` calls a curated subset
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(TTS + image + compose + render); \`run\` exposes 55+ actions one per primitive.
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## Known overlap
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- \`vibe build\` is conceptually a 4-step pipeline; \`vibe run\` could express
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the same flow but build's STORYBOARD.md input + opinionated defaults are
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the value-add.
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- \`vibe agent\`'s tool registry currently exposes primitives, not
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orchestrators. Adding \`vibe.build\` / \`vibe.run\` as agent tools is on the
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table for a future major.
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- \`vibe run --resume\` has no analog in build/agent; build's idempotent
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re-invoke covers the common case.
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`;
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var META = {
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scene: {
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title: "Scene authoring with vibe",
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@@ -468205,13 +468266,32 @@ var META = {
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"vibe schema --list",
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"vibe doctor"
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]
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},
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architecture: {
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title: "vibe agent / build / run \u2014 when to pick which",
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summary: "Compare the three orchestrating commands on the dimensions that actually decide the choice",
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steps: [
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"Pick agent for exploration (NL prompt, REPL, no checkpoints).",
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"Pick build for STORYBOARD.md \u2192 MP4 with opinionated defaults.",
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"Pick run for repeatable, budget-capped, checkpointed YAML pipelines.",
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"Run `vibe doctor --test-keys` before any high-cost orchestrator to validate keys upfront.",
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"Use `vibe schema --list` (cost field, v0.84) to plan the budget per step before kicking off `vibe run --budget-usd`."
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],
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relatedCommands: [
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"vibe agent",
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"vibe build",
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"vibe run",
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"vibe doctor",
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"vibe schema --list"
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]
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}
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};
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var CONTENT2 = {
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scene: SCENE_WALKTHROUGH,
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pipeline: PIPELINE_WALKTHROUGH
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pipeline: PIPELINE_WALKTHROUGH,
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architecture: ARCHITECTURE_WALKTHROUGH
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};
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var WALKTHROUGH_TOPICS = ["scene", "pipeline"];
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var WALKTHROUGH_TOPICS = ["scene", "pipeline", "architecture"];
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function loadWalkthrough(topic) {
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const meta = META[topic];
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const content = CONTENT2[topic];
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package/package.json
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{
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"name": "@vibeframe/mcp-server",
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"version": "0.
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"version": "0.84.0",
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"description": "VibeFrame MCP Server - AI-native video editing via Model Context Protocol",
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"type": "module",
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"bin": {
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"tsx": "^4.21.0",
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"typescript": "^5.3.3",
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"vitest": "^1.2.2",
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"@vibeframe/cli": "0.
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"@vibeframe/core": "0.
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"@vibeframe/cli": "0.84.0",
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"@vibeframe/core": "0.84.0"
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},
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"engines": {
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"node": ">=20"
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