@vibeframe/cli 0.115.7 → 0.115.8

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Files changed (29) hide show
  1. package/dist/commands/_shared/scene-inspect.d.ts +0 -1
  2. package/dist/commands/_shared/scene-render.d.ts +3 -9
  3. package/dist/commands/ai-analyze.d.ts +1 -3
  4. package/dist/commands/ai-helpers.d.ts +0 -8
  5. package/dist/commands/ai-image.d.ts +0 -6
  6. package/dist/commands/edit/lottie-overlay.d.ts +76 -0
  7. package/dist/commands/edit/motion-overlay.d.ts +6 -1
  8. package/dist/commands/generate.d.ts +0 -2
  9. package/dist/commands/output.d.ts +0 -3
  10. package/dist/commands/sanitize.d.ts +0 -5
  11. package/dist/commands/validate.d.ts +0 -11
  12. package/dist/config/index.d.ts +0 -9
  13. package/dist/index.js +1197 -1603
  14. package/dist/pipeline/executor.d.ts +0 -1
  15. package/dist/pipeline/renderers/chrome.d.ts +3 -4
  16. package/dist/tools/manifest/index.js +817 -1221
  17. package/dist/utils/audio.d.ts +0 -10
  18. package/dist/utils/input-validation.d.ts +0 -5
  19. package/dist/utils/remotion.d.ts +0 -14
  20. package/dist/utils/tty.d.ts +0 -8
  21. package/package.json +4 -6
  22. package/dist/pipeline/renderers/html-clips.d.ts +0 -19
  23. package/dist/pipeline/renderers/html-runtime.d.ts +0 -6
  24. package/dist/pipeline/renderers/html-template.d.ts +0 -2
  25. package/dist/pipeline/renderers/hyperframes.d.ts +0 -7
  26. package/dist/pipeline/renderers/project-builder.d.ts +0 -7
  27. package/dist/pipeline/renderers/types.d.ts +0 -39
  28. /package/dist/{pipeline/renderers/__tests__/html-template.test.d.ts → commands/edit/lottie-overlay.integration.test.d.ts} +0 -0
  29. /package/dist/{pipeline/renderers/__tests__/integration.test.d.ts → commands/edit/lottie-overlay.test.d.ts} +0 -0
@@ -54,4 +54,3 @@ export interface ProjectInspectResult {
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  reportPath?: string;
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  }
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  export declare function inspectProject(opts: ProjectInspectOptions): Promise<ProjectInspectResult>;
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- export declare function displayIssue(issue: ReviewIssue): string;
@@ -2,11 +2,8 @@
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  * @module _shared/scene-render
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  *
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  * Render a VibeFrame scene project to MP4/WebM/MOV using the Hyperframes
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- * producer directly. Unlike the FFmpeg-bridge backend in
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- * `pipeline/renderers/hyperframes.ts` which has to convert a `TimelineState`
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- * into a temp Hyperframes project, scene projects already ARE Hyperframes
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- * projects — so we hand the producer the user's project dir and entry file
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- * verbatim.
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+ * producer directly. Scene projects already ARE Hyperframes projects, so
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+ * we hand the producer the user's project dir and entry file verbatim.
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  *
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  * `executeSceneRender()` is decoupled from CLI flags so that the C6 agent
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  * tool and the C5 `--format scenes` pipeline can call it the same way. It
@@ -126,10 +123,7 @@ export declare function buildRenderConfig(opts: {
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  };
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  export declare function buildMediaOpenCommand(action: RenderOpenAction, filePath: string, platform?: NodeJS.Platform): MediaOpenCommand;
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  /**
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- * Render a scene project. Mirrors the contract of the existing Hyperframes
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- * backend (preflight → execute → structured result), but skips the
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- * `TimelineState` → temp project conversion because the user's project is
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- * already a valid Hyperframes project.
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+ * Render a scene project: preflight → execute → structured result.
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  */
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  export declare function executeSceneRender(opts?: SceneRenderOptions): Promise<SceneRenderResult>;
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  export interface BeatRenderRootResult {
@@ -3,7 +3,7 @@
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  *
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  * Media analysis execute functions using Gemini multimodal AI.
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  *
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- * CLI commands: gemini-video, analyze
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+ * Powers `vibe inspect media` and the matching agent/MCP tools.
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  *
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  * Execute functions:
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  * executeGeminiVideo - Analyze video files or YouTube URLs with Gemini
@@ -11,7 +11,6 @@
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  *
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  * @dependencies Gemini (Google)
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  */
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- import { Command } from "commander";
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  /** Options for {@link executeGeminiVideo}. */
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  export interface GeminiVideoOptions {
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  /** Video file path or YouTube URL */
@@ -102,4 +101,3 @@ export interface AnalyzeResult {
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  * @returns Result with Gemini's response, detected source type, and token usage
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  */
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  export declare function executeAnalyze(options: AnalyzeOptions): Promise<AnalyzeResult>;
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- export declare function registerAnalyzeCommands(aiCommand: Command): void;
@@ -12,14 +12,6 @@ import { Project } from "../engine/index.js";
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  * `SuggestEditEntry`, which omits the optional `id`/`previewUrl`.
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  */
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  export type ApplicableSuggestion = Pick<EditSuggestion, "type" | "clipIds" | "params">;
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- /**
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- * Download a video from URL, handling Veo/Google API authentication.
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- * Uses x-goog-api-key header (not query param) for Google API URLs.
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- *
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- * @param url - Video URL to download
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- * @param apiKey - Google API key (caller should resolve from env/config)
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- */
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- export declare function downloadVideo(url: string, apiKey?: string): Promise<Buffer>;
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  /** Format a duration in seconds to m:ss.s display format */
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  export declare function formatTime(seconds: number): string;
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  /** Apply a single AI edit suggestion to a project */
@@ -66,12 +66,6 @@ export interface ImageEditResult {
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  errorKind?: ProviderErrorKind;
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  }
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  export declare function executeImageEdit(options: ImageEditOptions): Promise<ImageEditResult>;
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- /** @deprecated Use `executeImageEdit`; kept for callers that predate other edit providers. */
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- export type GeminiEditOptions = Omit<ImageEditOptions, "provider">;
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- /** @deprecated Use `executeImageEdit`. */
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- export type GeminiEditResult = ImageEditResult;
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- /** @deprecated Use `executeImageEdit`. */
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- export declare function executeGeminiEdit(options: GeminiEditOptions): Promise<ImageEditResult>;
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  export interface ThumbnailBestFrameOptions {
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  videoPath: string;
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  outputPath: string;
@@ -0,0 +1,76 @@
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+ /**
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+ * @module edit/lottie-overlay
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+ *
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+ * `vibe edit motion-overlay <video> --asset <file.lottie|file.json>`.
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+ *
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+ * Two passes, so the source video is never re-rendered through a browser:
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+ *
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+ * 1. Hyperframes renders only the Lottie layer, at the source's display
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+ * size, to ProRes 4444 with alpha. The page drives a dotLottie player
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+ * frame by frame from `window.__hf.seek`, so every frame is
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+ * deterministic and nothing depends on wall-clock playback.
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+ * 2. FFmpeg overlays that layer onto the original video at `start`,
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+ * keeping the source resolution, frame rate, and audio.
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+ */
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+ export type LottiePosition = "full" | "center" | "top-left" | "top-right" | "bottom-left" | "bottom-right";
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+ export interface LottieOverlayOptions {
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+ videoPath: string;
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+ assetPath: string;
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+ outputPath: string;
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+ /** Seconds into the video where the overlay appears. */
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+ start: number;
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+ /** Seconds the overlay stays on screen. */
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+ duration: number;
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+ position: LottiePosition;
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+ /** Fraction of the frame the overlay box spans (ignored for `full`). */
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+ scale: number;
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+ opacity: number;
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+ loop: boolean;
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+ }
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+ export interface LottieOverlayResult {
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+ success: boolean;
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+ outputPath?: string;
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+ error?: string;
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+ /** How to fix a failure that retrying will not fix. */
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+ suggestion?: string;
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+ }
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+ export interface VideoStreamInfo {
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+ /** Display size, after any rotation metadata is applied. */
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+ width: number;
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+ height: number;
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+ fps: number;
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+ duration: number;
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+ }
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+ /** Probe the first video stream. Width/height are swapped for 90/270 degree rotations, as FFmpeg autorotates on decode. */
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+ export declare function probeVideoStream(path: string): Promise<VideoStreamInfo>;
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+ /** Reject files dotLottie cannot open before spending a browser render on them. */
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+ export declare function checkLottieAsset(path: string): Promise<string | undefined>;
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+ /** CSS box for the overlay canvas, in pixels of the layer. */
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+ export declare function overlayBox(layer: {
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+ width: number;
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+ height: number;
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+ }, position: LottiePosition, scale: number): {
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+ left: number;
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+ top: number;
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+ width: number;
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+ height: number;
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+ };
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+ /**
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+ * The layer page. `window.__hf` is published only after the animation has
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+ * loaded, because the producer starts capturing once `__hf.duration > 0`.
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+ */
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+ export declare function lottieLayerHtml(opts: {
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+ width: number;
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+ height: number;
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+ duration: number;
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+ assetUrl: string;
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+ box: {
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+ left: number;
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+ top: number;
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+ width: number;
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+ height: number;
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+ };
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+ opacity: number;
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+ loop: boolean;
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+ }): string;
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+ export declare function renderLottieOverlay(options: LottieOverlayOptions): Promise<LottieOverlayResult>;
@@ -1,7 +1,8 @@
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  import { Command } from "commander";
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  import { type MotionCommandOptions } from "../ai-motion.js";
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+ import { type LottiePosition } from "./lottie-overlay.js";
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  export type MotionOverlayUnderstand = "auto" | "off" | "required";
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- export type MotionOverlayPosition = "full" | "center" | "top-left" | "top-right" | "bottom-left" | "bottom-right";
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+ export type MotionOverlayPosition = LottiePosition;
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  export interface MotionOverlayOptions {
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  videoPath: string;
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  description?: string;
@@ -25,6 +26,10 @@ export interface MotionOverlayResult {
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  renderedPath?: string;
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  provider?: "remotion" | "lottie";
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  error?: string;
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+ /** How to fix a failure that a retry will not fix. */
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+ suggestion?: string;
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+ /** False for deterministic local failures (bad asset, missing Chrome/FFmpeg). */
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+ retryable?: boolean;
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  }
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  export declare function executeMotionOverlay(options: MotionOverlayOptions): Promise<MotionOverlayResult>;
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  export declare function registerMotionOverlayCommand(parent: Command): void;
@@ -18,8 +18,6 @@
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  import { Command } from "commander";
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  export { executeSoundEffect } from "./generate/sound-effect.js";
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  export type { ExecuteSoundEffectOptions, ExecuteSoundEffectResult, } from "./generate/sound-effect.js";
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- export { executeMusicStatus } from "./generate/music-status.js";
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- export type { ExecuteMusicStatusOptions, ExecuteMusicStatusResult, } from "./generate/music-status.js";
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  export { executeStoryboard } from "./generate/storyboard.js";
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  export type { ExecuteStoryboardOptions, ExecuteStoryboardResult } from "./generate/storyboard.js";
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  export { executeSpeech } from "./generate/speech.js";
@@ -40,7 +40,6 @@ export declare function apiError(msg: string, retryable?: boolean): StructuredEr
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  */
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  export declare function providerFailure(message: string, kind?: string): StructuredError;
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  export declare function notFoundError(path: string): StructuredError;
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- export declare function networkError(msg: string): StructuredError;
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  export declare function generalError(msg: string, suggestion?: string): StructuredError;
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  /**
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  * The `--max-cost` refusal. A command that declines to spend is a failure, so
@@ -114,8 +113,6 @@ export declare function outputResult(result: Record<string, unknown>): void;
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  export declare function log(...args: unknown[]): void;
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  /** Create a spinner that is silent in JSON/quiet mode */
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  export declare function spinner(text: string): ReturnType<typeof ora>;
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- /** Suggest next steps - only in human interactive mode */
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- export declare function suggestNext(tip: string): void;
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  export declare function emitDeprecationWarning(oldName: string, newName: string, removeIn: string): void;
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  /** Test-only: reset deduplication memory between cases. */
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  export declare function _resetDeprecationMemoryForTesting(): void;
@@ -8,11 +8,6 @@
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  * fake system prompts, and markdown-disguised commands.
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  */
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  export declare function sanitizeLLMResponse(text: string): string;
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- /**
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- * Sanitize a file path returned by an AI model.
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- * Prevents path traversal and null byte injection.
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- */
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- export declare function sanitizeFilePath(path: string): string;
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  /**
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  * Sanitize structured data from AI responses (e.g., JSON parsed results).
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  * Recursively sanitizes all string values.
@@ -20,14 +20,3 @@ export declare function validateResourceId(id: string): string;
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  * Prevents terminal injection and other control-char exploits.
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  */
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  export declare function rejectControlChars(input: string): string;
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- /**
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- * Validate a media file path and check its extension against an allowlist.
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- */
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- export declare function validateMediaFile(path: string, allowedExts: string[]): string;
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- /** Common media file extensions */
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- export declare const MEDIA_EXTS: {
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- video: string[];
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- audio: string[];
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- image: string[];
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- subtitle: string[];
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- };
@@ -21,10 +21,6 @@ export type Scope = "user" | "project";
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  export declare const USER_CONFIG_DIR: string;
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  /** User-scope config file (~/.vibeframe/config.yaml by default). */
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  export declare const USER_CONFIG_PATH: string;
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- /** User data directory (~/.local/share/vibeframe by default). */
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- export declare const USER_DATA_DIR: string;
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- /** User cache directory (~/.vibeframe/cache by default). */
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- export declare const USER_CACHE_DIR: string;
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  /** Legacy user-scope config directory used by pre-XDG installs. */
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  export declare const LEGACY_USER_CONFIG_DIR: string;
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  /** Legacy user-scope config file used by pre-XDG installs. */
@@ -101,10 +97,5 @@ export declare function isConfigured(options?: Pick<LoadConfigOptions, "cwd">):
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  * the provider's environment variable if neither config has it.
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  */
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  export declare function getApiKeyFromConfig(providerKey: string, options?: Pick<LoadConfigOptions, "cwd">): Promise<string | undefined>;
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- /**
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- * Update a provider key in the active scope (project if present, else user).
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- * Pass `{scope}` to force a specific destination.
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- */
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- export declare function updateProviderKey(providerKey: string, apiKey: string, options?: SaveConfigOptions): Promise<void>;
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  export type { VibeConfig, LLMProvider } from "./schema.js";
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  export { createDefaultConfig, PROVIDER_NAMES, PROVIDER_ENV_ALIASES, PROVIDER_ENV_VARS, } from "./schema.js";