@vibeframe/cli 0.111.3 → 0.112.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -104,4 +104,13 @@ export interface CreateBuildPlanOptions {
104
104
  composer?: string;
105
105
  force?: boolean;
106
106
  }
107
+ /**
108
+ * Honest per-image estimate for backdrop generation at 1536x1024.
109
+ * OpenAI GPT Image 1.5/2 (mid-2026 pricing): "standard" maps to the API's
110
+ * medium tier (~$0.04/image) and "hd" to high (~$0.13–0.17/image); values
111
+ * below add ~20% headroom for retries. The previous flat $3/image
112
+ * overstated real spend 15–70x and scared users away from backdrops
113
+ * (e.g. 7 beats quoted as ~$21 when the real cost is ~$0.35–1.40).
114
+ */
115
+ export declare function backdropCostUsd(quality: "standard" | "hd"): number;
107
116
  export declare function createBuildPlan(opts: CreateBuildPlanOptions): Promise<BuildPlanResult>;
@@ -0,0 +1,39 @@
1
+ /**
2
+ * @module _shared/project-list
3
+ *
4
+ * Workspace overview: every VibeFrame scene project (a directory with a
5
+ * STORYBOARD.md) directly under the workspace root, with enough status to
6
+ * answer "what projects do I have and where did I leave off?" in one call.
7
+ * Directories whose names start with `_` (e.g. `_archive`) or `.` and
8
+ * `node_modules` are skipped, so archiving a project is just `mv` into
9
+ * `_archive/`.
10
+ */
11
+ export interface ProjectListEntry {
12
+ /** Directory name — what build/render/storyboard tools take as projectDir. */
13
+ name: string;
14
+ path: string;
15
+ beats: number;
16
+ /** Sum of storyboard beat durations (narration sync may stretch renders). */
17
+ storyboardDurationSec: number;
18
+ /** build-report.json status/phase, when a build has run. */
19
+ buildStatus?: string;
20
+ buildUpdatedAt?: string;
21
+ /** Newest video in renders/, when any render exists. */
22
+ latestRender?: {
23
+ file: string;
24
+ modifiedAt: string;
25
+ };
26
+ /** Most recent activity across storyboard, build report, and renders. */
27
+ updatedAt: string;
28
+ }
29
+ export interface ProjectListResult {
30
+ success: boolean;
31
+ workspaceDir: string;
32
+ projects: ProjectListEntry[];
33
+ /** Count of projects parked under _-prefixed dirs (e.g. _archive). */
34
+ archivedCount: number;
35
+ error?: string;
36
+ }
37
+ export declare function executeProjectList(opts?: {
38
+ workspaceDir?: string;
39
+ }): Promise<ProjectListResult>;
@@ -0,0 +1 @@
1
+ export {};