@vibecodetown/mcp-server 1.3.1 → 1.5.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1590) hide show
  1. package/CONTRIBUTING.md +0 -0
  2. package/LICENSE +21 -0
  3. package/README.md +0 -0
  4. package/THIRD_PARTY_NOTICES.md +106 -0
  5. package/bin/SHA256SUMS +9 -0
  6. package/bin/clinic_win_x64/clinic.exe +0 -0
  7. package/bin/spec-high_linux_x64/spec-high +0 -0
  8. package/bin/spec-high_win_x64/spec-high.exe +0 -0
  9. package/bin/vibecoding-helper_win_x64/vibecoding-helper.exe +0 -0
  10. package/bin/vpm-back_win_x64/vpm-back.exe +0 -0
  11. package/build/background-sync-worker.d.ts +1 -2
  12. package/build/background-sync-worker.js +0 -0
  13. package/build/bin/vibe-auth.d.ts +0 -0
  14. package/build/bin/vibe-auth.js +0 -0
  15. package/build/bin/vibe-bitnet-worker.d.ts +0 -0
  16. package/build/bin/vibe-bitnet-worker.js +5 -4
  17. package/build/bin/vibe-ci.d.ts +2 -10
  18. package/build/bin/vibe-ci.js +6 -1552
  19. package/build/bin/vibe-companion.d.ts +15 -0
  20. package/build/bin/vibe-companion.js +134 -0
  21. package/build/bin/vibe-dashboard.d.ts +0 -0
  22. package/build/bin/vibe-dashboard.js +11 -11
  23. package/build/bin/vibe-mapper-worker.d.ts +0 -0
  24. package/build/bin/vibe-mapper-worker.js +37 -15
  25. package/build/bitnet-worker/autostart.d.ts +0 -0
  26. package/build/bitnet-worker/autostart.js +4 -3
  27. package/build/bitnet-worker/client.d.ts +0 -0
  28. package/build/bitnet-worker/client.js +3 -2
  29. package/build/bitnet-worker/cpu_brake.d.ts +0 -0
  30. package/build/bitnet-worker/cpu_brake.js +4 -3
  31. package/build/bitnet-worker/embed_client.d.ts +0 -0
  32. package/build/bitnet-worker/embed_client.js +0 -0
  33. package/build/bitnet-worker/hw_slots.d.ts +0 -0
  34. package/build/bitnet-worker/hw_slots.js +3 -2
  35. package/build/bitnet-worker/index.d.ts +1 -1
  36. package/build/bitnet-worker/index.js +1 -1
  37. package/build/bitnet-worker/metrics.d.ts +0 -0
  38. package/build/bitnet-worker/metrics.js +0 -0
  39. package/build/bitnet-worker/native_inference.d.ts +1 -1
  40. package/build/bitnet-worker/native_inference.js +49 -43
  41. package/build/bitnet-worker/pool-autostart.d.ts +0 -0
  42. package/build/bitnet-worker/pool-autostart.js +5 -4
  43. package/build/bitnet-worker/request_cache.d.ts +0 -0
  44. package/build/bitnet-worker/request_cache.js +0 -0
  45. package/build/bitnet-worker/serial_queue.d.ts +0 -0
  46. package/build/bitnet-worker/serial_queue.js +0 -0
  47. package/build/bitnet-worker/server-autostart.d.ts +1 -1
  48. package/build/bitnet-worker/server-autostart.js +9 -9
  49. package/build/bitnet-worker/server.d.ts +4 -4
  50. package/build/bitnet-worker/server.js +131 -115
  51. package/build/bitnet-worker/server_manager.d.ts +28 -54
  52. package/build/bitnet-worker/server_manager.js +107 -238
  53. package/build/bitnet-worker/tiered_queue.d.ts +0 -0
  54. package/build/bitnet-worker/tiered_queue.js +3 -2
  55. package/build/bitnet-worker/types.d.ts +0 -0
  56. package/build/bitnet-worker/types.js +0 -0
  57. package/build/ci/args.d.ts +16 -0
  58. package/build/ci/args.js +103 -0
  59. package/build/ci/clinic_result.d.ts +22 -0
  60. package/build/ci/clinic_result.js +197 -0
  61. package/build/ci/cloud_sync.d.ts +2 -0
  62. package/build/ci/cloud_sync.js +29 -0
  63. package/build/ci/engine.d.ts +10 -0
  64. package/build/ci/engine.js +63 -0
  65. package/build/ci/file_changes.d.ts +10 -0
  66. package/build/ci/file_changes.js +127 -0
  67. package/build/ci/pipeline.d.ts +22 -0
  68. package/build/ci/pipeline.js +662 -0
  69. package/build/ci/pipeline_types.d.ts +134 -0
  70. package/build/ci/pipeline_types.js +5 -0
  71. package/build/ci/pipeline_violations.d.ts +44 -0
  72. package/build/ci/pipeline_violations.js +229 -0
  73. package/build/ci/rules/go.d.ts +8 -0
  74. package/build/ci/rules/go.js +22 -0
  75. package/build/ci/rules/index.d.ts +32 -0
  76. package/build/ci/rules/index.js +42 -0
  77. package/build/ci/rules/java.d.ts +8 -0
  78. package/build/ci/rules/java.js +22 -0
  79. package/build/ci/rules/javascript.d.ts +8 -0
  80. package/build/ci/rules/javascript.js +32 -0
  81. package/build/ci/rules/python.d.ts +8 -0
  82. package/build/ci/rules/python.js +27 -0
  83. package/build/ci/rules/rust.d.ts +8 -0
  84. package/build/ci/rules/rust.js +27 -0
  85. package/build/ci/spec_gate.d.ts +15 -0
  86. package/build/ci/spec_gate.js +143 -0
  87. package/build/ci/subcommands.d.ts +2 -0
  88. package/build/ci/subcommands.js +147 -0
  89. package/build/companion/autostart.d.ts +23 -0
  90. package/build/companion/autostart.js +105 -0
  91. package/build/companion/external_tools.d.ts +36 -0
  92. package/build/companion/external_tools.js +74 -0
  93. package/build/companion/index.d.ts +7 -0
  94. package/build/companion/index.js +6 -0
  95. package/build/companion/providers/bitnet_provider.d.ts +43 -0
  96. package/build/companion/providers/bitnet_provider.js +189 -0
  97. package/build/companion/providers/index.d.ts +1 -0
  98. package/build/companion/providers/index.js +1 -0
  99. package/build/companion/runtime.d.ts +9 -0
  100. package/build/companion/runtime.js +106 -0
  101. package/build/companion/server.d.ts +10 -0
  102. package/build/companion/server.js +143 -0
  103. package/build/companion/tools.d.ts +27 -0
  104. package/build/companion/tools.js +305 -0
  105. package/build/companion/types.d.ts +44 -0
  106. package/build/companion/types.js +10 -0
  107. package/build/companion/warden_runtime.d.ts +106 -0
  108. package/build/companion/warden_runtime.js +419 -0
  109. package/build/config/load-config.d.ts +0 -0
  110. package/build/config/load-config.js +2 -1
  111. package/build/coordinator/client.d.ts +0 -0
  112. package/build/coordinator/client.js +10 -19
  113. package/build/coordinator/index.d.ts +0 -0
  114. package/build/coordinator/index.js +0 -0
  115. package/build/correction-messages.d.ts +0 -0
  116. package/build/correction-messages.js +0 -0
  117. package/build/dashboard/index.d.ts +7 -17
  118. package/build/dashboard/index.js +9 -19
  119. package/build/dashboard/server.d.ts +4 -2
  120. package/build/dashboard/server.js +237 -83
  121. package/build/dashboard/signal_stream.d.ts +24 -0
  122. package/build/dashboard/signal_stream.js +252 -0
  123. package/build/db_sync/block_migration.d.ts +35 -0
  124. package/build/db_sync/block_migration.js +106 -0
  125. package/build/db_sync/block_reader.d.ts +38 -0
  126. package/build/db_sync/block_reader.js +97 -0
  127. package/build/db_sync/block_search_adapter.d.ts +26 -0
  128. package/build/db_sync/block_search_adapter.js +69 -0
  129. package/build/db_sync/block_sync.d.ts +26 -0
  130. package/build/db_sync/block_sync.js +95 -0
  131. package/build/db_sync/block_writer.d.ts +41 -0
  132. package/build/db_sync/block_writer.js +83 -0
  133. package/build/db_sync/config.d.ts +1 -7
  134. package/build/db_sync/config.js +7 -20
  135. package/build/db_sync/index.d.ts +20 -12
  136. package/build/db_sync/index.js +56 -56
  137. package/build/db_sync/parsers/bitnet.d.ts +0 -0
  138. package/build/db_sync/parsers/bitnet.js +0 -0
  139. package/build/db_sync/parsers/gate.d.ts +0 -0
  140. package/build/db_sync/parsers/gate.js +0 -0
  141. package/build/db_sync/parsers/index.d.ts +0 -0
  142. package/build/db_sync/parsers/index.js +0 -0
  143. package/build/db_sync/parsers/ingress.d.ts +0 -0
  144. package/build/db_sync/parsers/ingress.js +0 -0
  145. package/build/db_sync/parsers/mapping.d.ts +0 -0
  146. package/build/db_sync/parsers/mapping.js +0 -0
  147. package/build/db_sync/parsers/orchestrator.d.ts +0 -0
  148. package/build/db_sync/parsers/orchestrator.js +0 -0
  149. package/build/db_sync/pool.d.ts +2 -3
  150. package/build/db_sync/pool.js +10 -11
  151. package/build/db_sync/publish.d.ts +0 -0
  152. package/build/db_sync/publish.js +14 -14
  153. package/build/db_sync/read_model.d.ts +0 -0
  154. package/build/db_sync/read_model.js +7 -7
  155. package/build/db_sync/scanner.d.ts +4 -4
  156. package/build/db_sync/scanner.js +42 -30
  157. package/build/db_sync/types.d.ts +53 -7
  158. package/build/db_sync/types.js +11 -18
  159. package/build/db_sync/writer.d.ts +0 -0
  160. package/build/db_sync/writer.js +129 -129
  161. package/build/decision-log-reader.d.ts +33 -0
  162. package/build/decision-log-reader.js +129 -5
  163. package/build/deep-link.d.ts +0 -0
  164. package/build/deep-link.js +12 -11
  165. package/build/deps/deps-update.d.ts +0 -0
  166. package/build/deps/deps-update.js +0 -0
  167. package/build/deps/drift-check.d.ts +0 -0
  168. package/build/deps/drift-check.js +0 -0
  169. package/build/deps/env-check.d.ts +0 -0
  170. package/build/deps/env-check.js +0 -0
  171. package/build/deps/index.d.ts +0 -0
  172. package/build/deps/index.js +0 -0
  173. package/build/deps/pm-detect.d.ts +0 -0
  174. package/build/deps/pm-detect.js +0 -0
  175. package/build/deps/types.d.ts +0 -0
  176. package/build/deps/types.js +0 -0
  177. package/build/deps/ux-renderer.d.ts +0 -0
  178. package/build/deps/ux-renderer.js +0 -0
  179. package/build/{tier → domains/ant}/ant_lane.d.ts +2 -2
  180. package/build/{tier → domains/ant}/ant_lane.js +52 -50
  181. package/build/domains/ant/ant_lane_remediation.d.ts +50 -0
  182. package/build/domains/ant/ant_lane_remediation.js +157 -0
  183. package/build/domains/ant/ant_remediator.d.ts +48 -0
  184. package/build/domains/ant/ant_remediator.js +129 -0
  185. package/build/{tier → domains/ant}/checkpoint.d.ts +1 -1
  186. package/build/{tier → domains/ant}/checkpoint.js +66 -67
  187. package/build/{tier → domains/ant}/checkpoint_types.d.ts +17 -16
  188. package/build/{tier → domains/ant}/checkpoint_types.js +0 -0
  189. package/build/domains/ant/healing_loop.d.ts +42 -0
  190. package/build/domains/ant/healing_loop.js +196 -0
  191. package/build/domains/ant/index.d.ts +19 -0
  192. package/build/domains/ant/index.js +20 -0
  193. package/build/domains/ant/payload_builder.d.ts +51 -0
  194. package/build/domains/ant/payload_builder.js +137 -0
  195. package/build/domains/ant/remediation_log.d.ts +59 -0
  196. package/build/domains/ant/remediation_log.js +84 -0
  197. package/build/domains/bee/bee_chain_storage.d.ts +50 -0
  198. package/build/domains/bee/bee_chain_storage.js +155 -0
  199. package/build/domains/bee/bee_context_enricher.d.ts +76 -0
  200. package/build/domains/bee/bee_context_enricher.js +194 -0
  201. package/build/domains/bee/bee_import_parser.d.ts +68 -0
  202. package/build/domains/bee/bee_import_parser.js +359 -0
  203. package/build/domains/bee/bee_incremental_analyzer.d.ts +59 -0
  204. package/build/domains/bee/bee_incremental_analyzer.js +158 -0
  205. package/build/domains/bee/bee_ipc_server.d.ts +60 -0
  206. package/build/domains/bee/bee_ipc_server.js +146 -0
  207. package/build/domains/bee/bee_orchestrator.d.ts +35 -0
  208. package/build/domains/bee/bee_orchestrator.js +429 -0
  209. package/build/domains/bee/bee_rechunk.d.ts +41 -0
  210. package/build/domains/bee/bee_rechunk.js +128 -0
  211. package/build/domains/bee/bee_rechunk_incremental.d.ts +36 -0
  212. package/build/domains/bee/bee_rechunk_incremental.js +204 -0
  213. package/build/domains/bee/bee_stream_listener.d.ts +62 -0
  214. package/build/domains/bee/bee_stream_listener.js +161 -0
  215. package/build/domains/bee/bee_swarm_bridge.d.ts +32 -0
  216. package/build/domains/bee/bee_swarm_bridge.js +120 -0
  217. package/build/domains/bee/bee_triangulation.d.ts +66 -0
  218. package/build/domains/bee/bee_triangulation.js +186 -0
  219. package/build/domains/bee/bee_types.d.ts +142 -0
  220. package/build/domains/bee/bee_types.js +15 -0
  221. package/build/domains/bee/bee_watcher.d.ts +63 -0
  222. package/build/domains/bee/bee_watcher.js +267 -0
  223. package/build/{tier → domains/bee}/cooldown_store.d.ts +1 -1
  224. package/build/{tier → domains/bee}/cooldown_store.js +9 -8
  225. package/build/domains/bee/file_hash_registry.d.ts +69 -0
  226. package/build/domains/bee/file_hash_registry.js +189 -0
  227. package/build/domains/bee/index.d.ts +36 -0
  228. package/build/domains/bee/index.js +37 -0
  229. package/build/domains/bee/intent_tracker.d.ts +81 -0
  230. package/build/domains/bee/intent_tracker.js +185 -0
  231. package/build/domains/bee/log_pattern_registry.d.ts +91 -0
  232. package/build/domains/bee/log_pattern_registry.js +160 -0
  233. package/build/domains/bee/log_reasoning_bridge.d.ts +69 -0
  234. package/build/domains/bee/log_reasoning_bridge.js +182 -0
  235. package/build/domains/bee/scout_chain_storage.d.ts +27 -0
  236. package/build/domains/bee/scout_chain_storage.js +69 -0
  237. package/build/domains/bee/scout_heuristics.d.ts +30 -0
  238. package/build/domains/bee/scout_heuristics.js +446 -0
  239. package/build/{tier → domains/bee}/scout_runner.d.ts +5 -0
  240. package/build/{tier → domains/bee}/scout_runner.js +57 -2
  241. package/build/{tier → domains/bee}/trigger_evaluator.d.ts +4 -4
  242. package/build/{tier → domains/bee}/trigger_evaluator.js +63 -65
  243. package/build/{tier → domains/bee}/trigger_facts_collector.d.ts +3 -3
  244. package/build/domains/bee/trigger_facts_collector.js +280 -0
  245. package/build/{tier → domains/bee}/trigger_types.d.ts +3 -3
  246. package/build/{tier → domains/bee}/trigger_types.js +0 -0
  247. package/build/domains/prime/activity_sensor.d.ts +36 -0
  248. package/build/domains/prime/activity_sensor.js +64 -0
  249. package/build/domains/prime/context_assembly.d.ts +102 -0
  250. package/build/domains/prime/context_assembly.js +174 -0
  251. package/build/domains/prime/director.d.ts +38 -0
  252. package/build/domains/prime/director.js +136 -0
  253. package/build/domains/prime/goal_classifier.d.ts +11 -0
  254. package/build/domains/prime/goal_classifier.js +62 -0
  255. package/build/domains/prime/hive_mind.d.ts +48 -0
  256. package/build/domains/prime/hive_mind.js +249 -0
  257. package/build/domains/prime/hive_mind_prompts.d.ts +22 -0
  258. package/build/domains/prime/hive_mind_prompts.js +110 -0
  259. package/build/domains/prime/hive_mind_types.d.ts +43 -0
  260. package/build/domains/prime/hive_mind_types.js +4 -0
  261. package/build/domains/prime/holodeck.d.ts +33 -0
  262. package/build/domains/prime/holodeck.js +102 -0
  263. package/build/domains/prime/holodeck_types.d.ts +28 -0
  264. package/build/domains/prime/holodeck_types.js +4 -0
  265. package/build/domains/prime/hybrid_check.d.ts +23 -0
  266. package/build/domains/prime/hybrid_check.js +58 -0
  267. package/build/domains/prime/index.d.ts +20 -0
  268. package/build/domains/prime/index.js +15 -0
  269. package/build/domains/prime/mission_store.d.ts +27 -0
  270. package/build/domains/prime/mission_store.js +95 -0
  271. package/build/domains/prime/planner.d.ts +55 -0
  272. package/build/domains/prime/planner.js +307 -0
  273. package/build/domains/prime/planner_prompts.d.ts +18 -0
  274. package/build/domains/prime/planner_prompts.js +116 -0
  275. package/build/domains/prime/reviewer.d.ts +27 -0
  276. package/build/domains/prime/reviewer.js +83 -0
  277. package/build/domains/prime/stage_machine.d.ts +62 -0
  278. package/build/domains/prime/stage_machine.js +143 -0
  279. package/build/domains/prime/time_stone.d.ts +37 -0
  280. package/build/domains/prime/time_stone.js +212 -0
  281. package/build/domains/prime/time_stone_scorer.d.ts +17 -0
  282. package/build/domains/prime/time_stone_scorer.js +44 -0
  283. package/build/domains/prime/time_stone_types.d.ts +71 -0
  284. package/build/domains/prime/time_stone_types.js +4 -0
  285. package/build/domains/prime/types.d.ts +44 -0
  286. package/build/domains/prime/types.js +7 -0
  287. package/build/domains/rag/block_indexer.d.ts +39 -0
  288. package/build/domains/rag/block_indexer.js +61 -0
  289. package/build/domains/rag/context_builder.d.ts +11 -0
  290. package/build/domains/rag/context_builder.js +30 -0
  291. package/build/domains/rag/index.d.ts +6 -0
  292. package/build/domains/rag/index.js +6 -0
  293. package/build/domains/rag/rag_bridge.d.ts +29 -0
  294. package/build/domains/rag/rag_bridge.js +22 -0
  295. package/build/domains/rag/rag_client.d.ts +14 -0
  296. package/build/domains/rag/rag_client.js +77 -0
  297. package/build/domains/rag/retrieval.d.ts +18 -0
  298. package/build/domains/rag/retrieval.js +47 -0
  299. package/build/domains/rag/types.d.ts +57 -0
  300. package/build/domains/rag/types.js +3 -0
  301. package/build/domains/swarm/index.d.ts +19 -0
  302. package/build/domains/swarm/index.js +20 -0
  303. package/build/domains/swarm/reasoning_chain.d.ts +62 -0
  304. package/build/domains/swarm/reasoning_chain.js +121 -0
  305. package/build/domains/swarm/swarm_chain_dispatcher.d.ts +52 -0
  306. package/build/domains/swarm/swarm_chain_dispatcher.js +144 -0
  307. package/build/domains/swarm/swarm_consensus.d.ts +34 -0
  308. package/build/domains/swarm/swarm_consensus.js +87 -0
  309. package/build/domains/swarm/swarm_dispatcher.d.ts +34 -0
  310. package/build/domains/swarm/swarm_dispatcher.js +111 -0
  311. package/build/domains/swarm/swarm_prompt.d.ts +16 -0
  312. package/build/domains/swarm/swarm_prompt.js +70 -0
  313. package/build/domains/swarm/swarm_types.d.ts +55 -0
  314. package/build/domains/swarm/swarm_types.js +9 -0
  315. package/build/domains/swarm/swarm_verdict_router.d.ts +55 -0
  316. package/build/domains/swarm/swarm_verdict_router.js +129 -0
  317. package/build/evidence-report.d.ts +2 -2
  318. package/build/evidence-report.js +18 -153
  319. package/build/gateway/client.d.ts +35 -0
  320. package/build/gateway/client.js +98 -0
  321. package/build/gateway/config.d.ts +41 -0
  322. package/build/gateway/config.js +49 -0
  323. package/build/gateway/dispatch_handler.d.ts +17 -0
  324. package/build/gateway/dispatch_handler.js +95 -0
  325. package/build/gateway/heartbeat.d.ts +23 -0
  326. package/build/gateway/heartbeat.js +78 -0
  327. package/build/gateway/index.d.ts +18 -0
  328. package/build/gateway/index.js +14 -0
  329. package/build/gateway/prime_dispatch.d.ts +29 -0
  330. package/build/gateway/prime_dispatch.js +80 -0
  331. package/build/health/index.d.ts +0 -0
  332. package/build/health/index.js +0 -0
  333. package/build/health/liveness.d.ts +0 -0
  334. package/build/health/liveness.js +0 -0
  335. package/build/health/readiness.d.ts +5 -0
  336. package/build/health/readiness.js +28 -5
  337. package/build/health/types.d.ts +0 -0
  338. package/build/health/types.js +0 -0
  339. package/build/hub/autostart.d.ts +23 -0
  340. package/build/hub/autostart.js +137 -0
  341. package/build/hub/dashboard_routes.d.ts +17 -0
  342. package/build/hub/dashboard_routes.js +307 -0
  343. package/build/hub/index.d.ts +10 -0
  344. package/build/hub/index.js +8 -0
  345. package/build/hub/server.d.ts +10 -0
  346. package/build/hub/server.js +207 -0
  347. package/build/hub/types.d.ts +43 -0
  348. package/build/hub/types.js +8 -0
  349. package/build/index.d.ts +19 -19
  350. package/build/index.js +22 -47
  351. package/build/kernel/async-fs.d.ts +22 -0
  352. package/build/kernel/async-fs.js +50 -0
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  1590. package/build/tier/trigger_facts_collector.js +0 -294
@@ -0,0 +1,83 @@
1
+ /**
2
+ * PrimeReviewer — validates the output of a completed MissionTask.
3
+ *
4
+ * Returns a ReviewResult with verdict (APPROVED / REJECTED) and notes.
5
+ */
6
+ // ---------------------------------------------------------------------------
7
+ // Reviewer
8
+ // ---------------------------------------------------------------------------
9
+ export class PrimeReviewer {
10
+ /**
11
+ * Review a completed task's output.
12
+ */
13
+ async review(task) {
14
+ // Task must have output to review
15
+ if (!task.output || Object.keys(task.output).length === 0) {
16
+ return {
17
+ verdict: 'REJECTED',
18
+ note: 'Task produced no output',
19
+ suggestions: ['Re-run the task or investigate why it produced no results'],
20
+ };
21
+ }
22
+ // Task must be in DONE status to review
23
+ if (task.status !== 'DONE') {
24
+ return {
25
+ verdict: 'REJECTED',
26
+ note: `Task is not done (status: ${task.status})`,
27
+ suggestions: ['Wait for the task to complete before reviewing'],
28
+ };
29
+ }
30
+ // Check for explicit error in output
31
+ if (task.output.error) {
32
+ return {
33
+ verdict: 'REJECTED',
34
+ note: `Task completed with error: ${String(task.output.error)}`,
35
+ suggestions: ['Fix the error and re-run the task'],
36
+ };
37
+ }
38
+ // All checks passed
39
+ return {
40
+ verdict: 'APPROVED',
41
+ note: 'Task output looks valid',
42
+ };
43
+ }
44
+ /**
45
+ * Review with success criteria check.
46
+ * Runs base review first, then checks each criterion against task output.
47
+ */
48
+ async reviewWithCriteria(task, criteria) {
49
+ const base = await this.review(task);
50
+ if (base.verdict === 'REJECTED')
51
+ return base;
52
+ if (!criteria || criteria.length === 0)
53
+ return base;
54
+ const unmet = criteria.filter(c => !this.criterionMet(c, task));
55
+ if (unmet.length > 0) {
56
+ return {
57
+ verdict: 'REJECTED',
58
+ note: `Unmet criteria: ${unmet.join('; ')}`,
59
+ suggestions: unmet.map(c => `Ensure: ${c}`),
60
+ };
61
+ }
62
+ return {
63
+ verdict: 'APPROVED',
64
+ note: `All ${criteria.length} criteria met`,
65
+ };
66
+ }
67
+ /**
68
+ * Deterministic criterion check — matches keywords from criterion
69
+ * against serialized task output.
70
+ */
71
+ criterionMet(criterion, task) {
72
+ if (!task.output)
73
+ return false;
74
+ const outputStr = JSON.stringify(task.output).toLowerCase();
75
+ const keywords = criterion
76
+ .toLowerCase()
77
+ .split(/\s+/)
78
+ .filter(w => w.length > 3);
79
+ if (keywords.length === 0)
80
+ return true; // trivial criterion
81
+ return keywords.some(kw => outputStr.includes(kw));
82
+ }
83
+ }
@@ -0,0 +1,62 @@
1
+ /**
2
+ * ProjectStage State Machine — Enforces work stage transitions.
3
+ *
4
+ * Maps RunPhase to ProjectStage, validates required evidence before
5
+ * allowing transitions, and prevents stage skipping.
6
+ *
7
+ * Stages: PLAN → BUILD → CONTROL → OPERATE → MAINTAIN
8
+ *
9
+ * @since Sprint 7 (Intent Enforcement P2)
10
+ */
11
+ import type { RunPhase } from '../../mcp/tools/vibe_pm/phase.js';
12
+ export type ProjectStage = "PLAN" | "BUILD" | "CONTROL" | "OPERATE" | "MAINTAIN";
13
+ export interface StageEvidence {
14
+ type: "artifact" | "verdict" | "criteria";
15
+ key: string;
16
+ present: boolean;
17
+ }
18
+ export interface StageTransition {
19
+ from: ProjectStage;
20
+ to: ProjectStage;
21
+ requiredEvidence: string[];
22
+ }
23
+ export interface StageMachineState {
24
+ current: ProjectStage;
25
+ history: Array<{
26
+ stage: ProjectStage;
27
+ entered_at: string;
28
+ is_regression?: boolean;
29
+ }>;
30
+ evidence: StageEvidence[];
31
+ }
32
+ export interface TransitionResult {
33
+ allowed: boolean;
34
+ missing: string[];
35
+ }
36
+ export declare class ProjectStageMachine {
37
+ private state;
38
+ constructor(initial?: ProjectStage);
39
+ get current(): ProjectStage;
40
+ get history(): StageMachineState["history"];
41
+ /**
42
+ * Check if a transition is allowed (without performing it).
43
+ */
44
+ canTransition(to: ProjectStage): TransitionResult;
45
+ /**
46
+ * Attempt to transition to a new stage.
47
+ * Returns the new state if successful, or throws with missing evidence.
48
+ */
49
+ transition(to: ProjectStage): StageMachineState;
50
+ /**
51
+ * Add evidence (used to satisfy transition requirements).
52
+ */
53
+ addEvidence(evidence: StageEvidence): void;
54
+ /**
55
+ * Map a RunPhase to a ProjectStage.
56
+ */
57
+ static fromRunPhase(phase: RunPhase): ProjectStage;
58
+ /**
59
+ * Get the snapshot of current state.
60
+ */
61
+ getState(): Readonly<StageMachineState>;
62
+ }
@@ -0,0 +1,143 @@
1
+ /**
2
+ * ProjectStage State Machine — Enforces work stage transitions.
3
+ *
4
+ * Maps RunPhase to ProjectStage, validates required evidence before
5
+ * allowing transitions, and prevents stage skipping.
6
+ *
7
+ * Stages: PLAN → BUILD → CONTROL → OPERATE → MAINTAIN
8
+ *
9
+ * @since Sprint 7 (Intent Enforcement P2)
10
+ */
11
+ // ============================================================================
12
+ // Transition Table
13
+ // ============================================================================
14
+ const TRANSITIONS = [
15
+ {
16
+ from: "PLAN",
17
+ to: "BUILD",
18
+ requiredEvidence: ["plan.v1.json", "spec.v1.md"],
19
+ },
20
+ {
21
+ from: "BUILD",
22
+ to: "CONTROL",
23
+ requiredEvidence: ["verdict.v1.json"],
24
+ },
25
+ {
26
+ from: "CONTROL",
27
+ to: "OPERATE",
28
+ requiredEvidence: ["final_verdict_GO", "success_criteria_met"],
29
+ },
30
+ {
31
+ from: "OPERATE",
32
+ to: "MAINTAIN",
33
+ requiredEvidence: ["decision.v1.json"],
34
+ },
35
+ ];
36
+ const STAGE_ORDER = ["PLAN", "BUILD", "CONTROL", "OPERATE", "MAINTAIN"];
37
+ // ============================================================================
38
+ // State Machine
39
+ // ============================================================================
40
+ export class ProjectStageMachine {
41
+ state;
42
+ constructor(initial) {
43
+ this.state = {
44
+ current: initial ?? "PLAN",
45
+ history: [{ stage: initial ?? "PLAN", entered_at: new Date().toISOString() }],
46
+ evidence: [],
47
+ };
48
+ }
49
+ get current() {
50
+ return this.state.current;
51
+ }
52
+ get history() {
53
+ return this.state.history;
54
+ }
55
+ /**
56
+ * Check if a transition is allowed (without performing it).
57
+ */
58
+ canTransition(to) {
59
+ // Can't transition to current stage
60
+ if (to === this.state.current) {
61
+ return { allowed: false, missing: ["already_at_stage"] };
62
+ }
63
+ const currentIdx = STAGE_ORDER.indexOf(this.state.current);
64
+ const targetIdx = STAGE_ORDER.indexOf(to);
65
+ // Backward transitions are always allowed (regression)
66
+ if (targetIdx < currentIdx) {
67
+ return { allowed: true, missing: [] };
68
+ }
69
+ // Can't skip forward stages
70
+ if (targetIdx !== currentIdx + 1) {
71
+ return { allowed: false, missing: ["stage_skip_not_allowed"] };
72
+ }
73
+ // Find transition rule
74
+ const rule = TRANSITIONS.find(t => t.from === this.state.current && t.to === to);
75
+ if (!rule) {
76
+ return { allowed: false, missing: ["no_transition_rule"] };
77
+ }
78
+ // Check evidence
79
+ const presentKeys = new Set(this.state.evidence
80
+ .filter(e => e.present)
81
+ .map(e => e.key));
82
+ const missing = rule.requiredEvidence.filter(key => !presentKeys.has(key));
83
+ return { allowed: missing.length === 0, missing };
84
+ }
85
+ /**
86
+ * Attempt to transition to a new stage.
87
+ * Returns the new state if successful, or throws with missing evidence.
88
+ */
89
+ transition(to) {
90
+ const result = this.canTransition(to);
91
+ if (!result.allowed) {
92
+ throw new Error(`Cannot transition ${this.state.current} → ${to}: missing [${result.missing.join(", ")}]`);
93
+ }
94
+ const currentIdx = STAGE_ORDER.indexOf(this.state.current);
95
+ const targetIdx = STAGE_ORDER.indexOf(to);
96
+ const isRegression = targetIdx < currentIdx;
97
+ this.state.current = to;
98
+ this.state.history.push({
99
+ stage: to,
100
+ entered_at: new Date().toISOString(),
101
+ is_regression: isRegression || undefined,
102
+ });
103
+ return { ...this.state };
104
+ }
105
+ /**
106
+ * Add evidence (used to satisfy transition requirements).
107
+ */
108
+ addEvidence(evidence) {
109
+ // Replace if same key exists, otherwise append
110
+ const idx = this.state.evidence.findIndex(e => e.key === evidence.key);
111
+ if (idx >= 0) {
112
+ this.state.evidence[idx] = evidence;
113
+ }
114
+ else {
115
+ this.state.evidence.push(evidence);
116
+ }
117
+ }
118
+ /**
119
+ * Map a RunPhase to a ProjectStage.
120
+ */
121
+ static fromRunPhase(phase) {
122
+ switch (phase) {
123
+ case "INTAKE":
124
+ case "SPEC_LOCKED":
125
+ return "PLAN";
126
+ case "PLAN_LOCKED":
127
+ case "EXEC_ALLOWED":
128
+ return "BUILD";
129
+ case "REVIEWED":
130
+ return "CONTROL";
131
+ case "FINALIZED":
132
+ return "OPERATE";
133
+ default:
134
+ return "PLAN";
135
+ }
136
+ }
137
+ /**
138
+ * Get the snapshot of current state.
139
+ */
140
+ getState() {
141
+ return { ...this.state };
142
+ }
143
+ }
@@ -0,0 +1,37 @@
1
+ /**
2
+ * TimeStone — Dormammu Strategy simulation engine.
3
+ *
4
+ * 1. Generate N strategies via HiveMind (TREE_OF_THOUGHTS)
5
+ * 2. Simulate each in an isolated Holodeck instance
6
+ * 3. Score results (error, speed, safety, critical file protection)
7
+ * 4. Return the best-scoring strategy for execution
8
+ */
9
+ import { HiveMind } from './hive_mind.js';
10
+ import type { TimeStoneConfig, TimeStoneResult } from './time_stone_types.js';
11
+ export declare class TimeStone {
12
+ private hiveMind;
13
+ private maxFutures;
14
+ private minCandidates;
15
+ private exitQuantile;
16
+ private maxTotalMs?;
17
+ private stallWindow;
18
+ private stallMinDelta;
19
+ private simulationTimeoutMs;
20
+ private protectedPaths;
21
+ private scoringWeights;
22
+ constructor(hiveMind: HiveMind, config?: TimeStoneConfig);
23
+ /**
24
+ * Dormammu Strategy: generate N strategies, simulate each, pick best.
25
+ */
26
+ simulateFutures(goal: string, mockFs?: Record<string, string>): Promise<TimeStoneResult>;
27
+ private runSimulation;
28
+ private extractScripts;
29
+ private rescoreResults;
30
+ private shouldExitOnConfidenceStall;
31
+ private shouldExitForTimeBudget;
32
+ private isPerfectResult;
33
+ private touchesProtectedPaths;
34
+ private isStalled;
35
+ private calculateMedianDuration;
36
+ private clamp01;
37
+ }
@@ -0,0 +1,212 @@
1
+ /**
2
+ * TimeStone — Dormammu Strategy simulation engine.
3
+ *
4
+ * 1. Generate N strategies via HiveMind (TREE_OF_THOUGHTS)
5
+ * 2. Simulate each in an isolated Holodeck instance
6
+ * 3. Score results (error, speed, safety, critical file protection)
7
+ * 4. Return the best-scoring strategy for execution
8
+ */
9
+ import { Holodeck } from './holodeck.js';
10
+ import { scoreSimulation } from './time_stone_scorer.js';
11
+ const DEFAULT_MAX_FUTURES = 3;
12
+ const DEFAULT_EXIT_QUANTILE = 1;
13
+ const DEFAULT_STALL_WINDOW = 2;
14
+ const DEFAULT_STALL_MIN_DELTA = 1;
15
+ const DEFAULT_SIMULATION_TIMEOUT_MS = 15_000;
16
+ export class TimeStone {
17
+ hiveMind;
18
+ maxFutures;
19
+ minCandidates;
20
+ exitQuantile;
21
+ maxTotalMs;
22
+ stallWindow;
23
+ stallMinDelta;
24
+ simulationTimeoutMs;
25
+ protectedPaths;
26
+ scoringWeights;
27
+ constructor(hiveMind, config = {}) {
28
+ this.hiveMind = hiveMind;
29
+ this.maxFutures = config.maxFutures ?? DEFAULT_MAX_FUTURES;
30
+ this.minCandidates = Math.max(1, Math.min(config.minCandidates ?? this.maxFutures, this.maxFutures));
31
+ this.exitQuantile = this.clamp01(config.exitQuantile ?? DEFAULT_EXIT_QUANTILE);
32
+ this.maxTotalMs = config.maxTotalMs;
33
+ this.stallWindow = Math.max(1, config.stallWindow ?? DEFAULT_STALL_WINDOW);
34
+ this.stallMinDelta = Math.max(0, config.stallMinDelta ?? DEFAULT_STALL_MIN_DELTA);
35
+ this.simulationTimeoutMs = config.simulationTimeoutMs ?? DEFAULT_SIMULATION_TIMEOUT_MS;
36
+ this.protectedPaths = config.protectedPaths ?? [];
37
+ this.scoringWeights = config.scoring;
38
+ }
39
+ /**
40
+ * Dormammu Strategy: generate N strategies, simulate each, pick best.
41
+ */
42
+ async simulateFutures(goal, mockFs) {
43
+ const start = Date.now();
44
+ // Step 1: Generate candidate strategies via HiveMind
45
+ const thinkResult = await this.hiveMind.think(goal, 'TREE_OF_THOUGHTS', {
46
+ candidateCount: this.maxFutures,
47
+ });
48
+ const scripts = this.extractScripts(thinkResult);
49
+ // Limit to maxFutures
50
+ const candidates = scripts.slice(0, this.maxFutures);
51
+ if (candidates.length === 0) {
52
+ return {
53
+ bestScript: '',
54
+ bestScore: 0,
55
+ allResults: [],
56
+ totalMs: Date.now() - start,
57
+ futuresExplored: 0,
58
+ candidatesSeen: 0,
59
+ exitedEarly: false,
60
+ exitReason: 'no_candidates',
61
+ };
62
+ }
63
+ const results = [];
64
+ const bestScoreHistory = [];
65
+ let attemptedCandidates = 0;
66
+ let exitReason;
67
+ // Step 2: Simulate each candidate in sequence to support adaptive exit gating
68
+ for (const candidate of candidates) {
69
+ if (this.shouldExitForTimeBudget(start, attemptedCandidates)) {
70
+ exitReason = 'time_budget';
71
+ break;
72
+ }
73
+ attemptedCandidates += 1;
74
+ try {
75
+ const simResult = await this.runSimulation(candidate.script, candidate.label, mockFs);
76
+ results.push(simResult);
77
+ }
78
+ catch {
79
+ continue;
80
+ }
81
+ this.rescoreResults(results);
82
+ results.sort((a, b) => b.score - a.score);
83
+ bestScoreHistory.push(results[0].score);
84
+ if (results.length < this.minCandidates) {
85
+ continue;
86
+ }
87
+ if (this.isPerfectResult(results[0])) {
88
+ exitReason = 'perfect_candidate';
89
+ break;
90
+ }
91
+ if (this.shouldExitOnConfidenceStall(results, bestScoreHistory)) {
92
+ exitReason = 'confidence_stall';
93
+ break;
94
+ }
95
+ if (this.shouldExitForTimeBudget(start, attemptedCandidates)) {
96
+ exitReason = 'time_budget';
97
+ break;
98
+ }
99
+ }
100
+ if (results.length === 0) {
101
+ return {
102
+ bestScript: '',
103
+ bestScore: 0,
104
+ allResults: [],
105
+ totalMs: Date.now() - start,
106
+ futuresExplored: attemptedCandidates,
107
+ candidatesSeen: attemptedCandidates,
108
+ exitedEarly: attemptedCandidates < candidates.length,
109
+ exitReason: 'no_successful_simulation',
110
+ };
111
+ }
112
+ // Step 3: Final sort by score descending
113
+ results.sort((a, b) => b.score - a.score);
114
+ const exitedEarly = attemptedCandidates < candidates.length;
115
+ return {
116
+ bestScript: results[0].script,
117
+ bestScore: results[0].score,
118
+ allResults: results,
119
+ totalMs: Date.now() - start,
120
+ futuresExplored: attemptedCandidates,
121
+ candidatesSeen: attemptedCandidates,
122
+ exitedEarly,
123
+ exitReason: exitedEarly ? exitReason : undefined,
124
+ };
125
+ }
126
+ // ---------------------------------------------------------------------------
127
+ // Private
128
+ // ---------------------------------------------------------------------------
129
+ async runSimulation(script, label, mockFs) {
130
+ const holodeck = new Holodeck({
131
+ mountFiles: mockFs,
132
+ timeoutMs: this.simulationTimeoutMs,
133
+ });
134
+ const execution = await holodeck.executeScript(script);
135
+ return {
136
+ script,
137
+ execution,
138
+ score: 0, // Will be set after scoring
139
+ scoreBreakdown: { base: 0, errorPenalty: 0, speedBonus: 0, safetyBonus: 0, criticalFilePenalty: 0 },
140
+ strategyLabel: label,
141
+ };
142
+ }
143
+ extractScripts(thinkResult) {
144
+ // Each thought's output is treated as a script/command candidate
145
+ return thinkResult.thoughts
146
+ .filter(t => !t.error && t.output.trim().length > 0)
147
+ .map((t, i) => ({
148
+ script: t.output.trim(),
149
+ label: `Strategy ${i + 1}: ${t.subtaskId}`,
150
+ }));
151
+ }
152
+ rescoreResults(results) {
153
+ const medianDuration = this.calculateMedianDuration(results);
154
+ for (const r of results) {
155
+ const { score, breakdown } = scoreSimulation(r.execution, this.protectedPaths, medianDuration, this.scoringWeights);
156
+ r.score = score;
157
+ r.scoreBreakdown = breakdown;
158
+ }
159
+ }
160
+ shouldExitOnConfidenceStall(results, bestScoreHistory) {
161
+ if (!this.isStalled(bestScoreHistory)) {
162
+ return false;
163
+ }
164
+ const bestScore = results[0]?.score ?? 0;
165
+ const scoreBand = Math.max(1, this.stallMinDelta);
166
+ const nearBestCount = results.filter(r => r.score >= bestScore - scoreBand).length;
167
+ const cdf = nearBestCount / results.length;
168
+ return cdf >= this.exitQuantile;
169
+ }
170
+ shouldExitForTimeBudget(startMs, attemptedCandidates) {
171
+ if (this.maxTotalMs == null)
172
+ return false;
173
+ if (attemptedCandidates < this.minCandidates)
174
+ return false;
175
+ return Date.now() - startMs >= this.maxTotalMs;
176
+ }
177
+ isPerfectResult(result) {
178
+ if (!result.execution.success)
179
+ return false;
180
+ const hasErrorStep = result.execution.steps.some(step => step.exitCode !== 0 || step.stderr.trim().length > 0);
181
+ if (hasErrorStep)
182
+ return false;
183
+ return !this.touchesProtectedPaths(result.execution);
184
+ }
185
+ touchesProtectedPaths(execution) {
186
+ if (this.protectedPaths.length === 0)
187
+ return false;
188
+ const allOutput = execution.steps.map(step => step.stdout + step.stderr).join('\n');
189
+ return this.protectedPaths.some(path => allOutput.includes(path));
190
+ }
191
+ isStalled(bestScoreHistory) {
192
+ if (bestScoreHistory.length <= this.stallWindow) {
193
+ return false;
194
+ }
195
+ const current = bestScoreHistory[bestScoreHistory.length - 1];
196
+ const referenceIndex = bestScoreHistory.length - 1 - this.stallWindow;
197
+ const previous = bestScoreHistory[referenceIndex];
198
+ return current - previous < this.stallMinDelta;
199
+ }
200
+ calculateMedianDuration(results) {
201
+ const durations = results
202
+ .map(r => r.execution.totalDurationMs)
203
+ .sort((a, b) => a - b);
204
+ const mid = Math.floor(durations.length / 2);
205
+ return durations.length % 2 === 0
206
+ ? (durations[mid - 1] + durations[mid]) / 2
207
+ : durations[mid];
208
+ }
209
+ clamp01(value) {
210
+ return Math.max(0, Math.min(1, value));
211
+ }
212
+ }
@@ -0,0 +1,17 @@
1
+ /**
2
+ * Time Stone Scorer — scoring logic for simulation results.
3
+ *
4
+ * Score = 100 (base)
5
+ * + errorPenalty * (non-zero exits)
6
+ * + speedBonus * (faster than average ? 1 : 0)
7
+ * + safetyBonus * (no protected paths touched ? 1 : 0)
8
+ * + criticalFilePenalty * (number of protected paths touched)
9
+ * Minimum score: 0
10
+ */
11
+ import type { HolodeckScriptResult } from './holodeck_types.js';
12
+ import type { ScoringWeights, SimulationResult } from './time_stone_types.js';
13
+ export declare const DEFAULT_WEIGHTS: ScoringWeights;
14
+ export declare function scoreSimulation(execution: HolodeckScriptResult, protectedPaths: string[], medianDurationMs: number, weights?: Partial<ScoringWeights>): {
15
+ score: number;
16
+ breakdown: SimulationResult['scoreBreakdown'];
17
+ };
@@ -0,0 +1,44 @@
1
+ /**
2
+ * Time Stone Scorer — scoring logic for simulation results.
3
+ *
4
+ * Score = 100 (base)
5
+ * + errorPenalty * (non-zero exits)
6
+ * + speedBonus * (faster than average ? 1 : 0)
7
+ * + safetyBonus * (no protected paths touched ? 1 : 0)
8
+ * + criticalFilePenalty * (number of protected paths touched)
9
+ * Minimum score: 0
10
+ */
11
+ export const DEFAULT_WEIGHTS = {
12
+ errorPenalty: -20,
13
+ speedBonus: 10,
14
+ safetyBonus: 15,
15
+ criticalFilePenalty: -30,
16
+ };
17
+ export function scoreSimulation(execution, protectedPaths, medianDurationMs, weights) {
18
+ const w = { ...DEFAULT_WEIGHTS, ...weights };
19
+ // Count errors (non-zero exits)
20
+ const errorCount = execution.steps.filter(s => s.exitCode !== 0).length;
21
+ // Speed: bonus if faster than median
22
+ const isFast = execution.totalDurationMs < medianDurationMs;
23
+ // Safety: check if any step output references protected paths
24
+ const allOutput = execution.steps.map(s => s.stdout + s.stderr).join('\n');
25
+ const touchedPaths = protectedPaths.filter(p => allOutput.includes(p));
26
+ const isSafe = touchedPaths.length === 0;
27
+ const base = 100;
28
+ const errorPenaltyTotal = w.errorPenalty * errorCount || 0;
29
+ const speedBonusTotal = isFast ? w.speedBonus : 0;
30
+ const safetyBonusTotal = isSafe ? w.safetyBonus : 0;
31
+ const criticalFilePenaltyTotal = w.criticalFilePenalty * touchedPaths.length || 0;
32
+ const raw = base + errorPenaltyTotal + speedBonusTotal + safetyBonusTotal + criticalFilePenaltyTotal;
33
+ const score = Math.max(0, raw);
34
+ return {
35
+ score,
36
+ breakdown: {
37
+ base,
38
+ errorPenalty: errorPenaltyTotal,
39
+ speedBonus: speedBonusTotal,
40
+ safetyBonus: safetyBonusTotal,
41
+ criticalFilePenalty: criticalFilePenaltyTotal,
42
+ },
43
+ };
44
+ }
@@ -0,0 +1,71 @@
1
+ /**
2
+ * Time Stone Types — simulation engine configuration and results.
3
+ */
4
+ import type { HolodeckScriptResult } from './holodeck_types.js';
5
+ export interface TimeStoneConfig {
6
+ /** Maximum simulation futures to explore (default: 3) */
7
+ maxFutures?: number;
8
+ /** Minimum number of candidates to evaluate before early exit can occur */
9
+ minCandidates?: number;
10
+ /** Exit threshold (0..1) for confidence-based early exit */
11
+ exitQuantile?: number;
12
+ /** Hard wall-clock budget in ms for all simulations */
13
+ maxTotalMs?: number;
14
+ /** Number of most recent iterations to inspect for stalled improvements */
15
+ stallWindow?: number;
16
+ /** Minimum score gain required to avoid stall detection */
17
+ stallMinDelta?: number;
18
+ /** Per-simulation timeout in ms (default: 15_000) */
19
+ simulationTimeoutMs?: number;
20
+ /** File paths that must not be modified (penalty if touched) */
21
+ protectedPaths?: string[];
22
+ /** Custom scoring weights */
23
+ scoring?: Partial<ScoringWeights>;
24
+ }
25
+ export interface ScoringWeights {
26
+ /** Penalty per non-zero exit code (default: -20) */
27
+ errorPenalty: number;
28
+ /** Bonus for faster-than-average execution (default: +10) */
29
+ speedBonus: number;
30
+ /** Bonus for not touching protected paths (default: +15) */
31
+ safetyBonus: number;
32
+ /** Penalty per protected file touched (default: -30) */
33
+ criticalFilePenalty: number;
34
+ }
35
+ export interface SimulationResult {
36
+ /** The bash script that was simulated */
37
+ script: string;
38
+ /** Holodeck execution result */
39
+ execution: HolodeckScriptResult;
40
+ /** Computed score (base 100 + bonuses - penalties, min 0) */
41
+ score: number;
42
+ /** Breakdown of scoring components */
43
+ scoreBreakdown: {
44
+ base: number;
45
+ errorPenalty: number;
46
+ speedBonus: number;
47
+ safetyBonus: number;
48
+ criticalFilePenalty: number;
49
+ };
50
+ /** Strategy label from HiveMind */
51
+ strategyLabel: string;
52
+ }
53
+ export interface TimeStoneResult {
54
+ /** The best scoring script, ready for execution */
55
+ bestScript: string;
56
+ /** Score of the best script */
57
+ bestScore: number;
58
+ /** All simulation results, sorted by score descending */
59
+ allResults: SimulationResult[];
60
+ /** Total wall-clock time for all simulations */
61
+ totalMs: number;
62
+ /** How many futures were explored */
63
+ futuresExplored: number;
64
+ /** How many candidates were actually attempted */
65
+ candidatesSeen: number;
66
+ /** Whether exploration stopped before exhausting candidate list */
67
+ exitedEarly: boolean;
68
+ /** Exit reason when early-stop is triggered */
69
+ exitReason?: TimeStoneExitReason;
70
+ }
71
+ export type TimeStoneExitReason = 'perfect_candidate' | 'confidence_stall' | 'time_budget' | 'no_candidates' | 'no_successful_simulation';
@@ -0,0 +1,4 @@
1
+ /**
2
+ * Time Stone Types — simulation engine configuration and results.
3
+ */
4
+ export {};