@vib3code/sdk 2.0.3-canary.0c55e5a → 2.0.3-canary.183c93e

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (89) hide show
  1. package/DOCS/AGENT_HARNESS_ARCHITECTURE.md +2 -0
  2. package/DOCS/ANDROID_DEPLOYMENT.md +59 -0
  3. package/DOCS/ARCHITECTURE.md +1 -0
  4. package/DOCS/CI_TESTING.md +2 -0
  5. package/DOCS/CLI_ONBOARDING.md +2 -0
  6. package/DOCS/CONTROL_REFERENCE.md +2 -0
  7. package/DOCS/CROSS_SITE_DESIGN_PATTERNS.md +2 -0
  8. package/DOCS/ENV_SETUP.md +2 -0
  9. package/DOCS/EPIC_SCROLL_EVENTS.md +2 -0
  10. package/DOCS/EXPANSION_DESIGN.md +979 -0
  11. package/DOCS/EXPANSION_DESIGN_ULTRA.md +389 -0
  12. package/DOCS/EXPORT_FORMATS.md +2 -0
  13. package/DOCS/GPU_DISPOSAL_GUIDE.md +2 -0
  14. package/DOCS/HANDOFF_LANDING_PAGE.md +2 -0
  15. package/DOCS/HANDOFF_SDK_DEVELOPMENT.md +2 -0
  16. package/DOCS/LICENSING_TIERS.md +2 -0
  17. package/DOCS/MASTER_PLAN_2026-01-31.md +4 -2
  18. package/DOCS/MULTIVIZ_CHOREOGRAPHY_PATTERNS.md +3 -1
  19. package/DOCS/OBS_SETUP_GUIDE.md +2 -0
  20. package/DOCS/OPTIMIZATION_PLAN_MATH.md +119 -0
  21. package/DOCS/PRODUCT_STRATEGY.md +2 -0
  22. package/DOCS/PROJECT_SETUP.md +2 -0
  23. package/DOCS/README.md +5 -3
  24. package/DOCS/REFERENCE_SCROLL_ANALYSIS.md +2 -0
  25. package/DOCS/RENDERER_LIFECYCLE.md +2 -0
  26. package/DOCS/REPO_MANIFEST.md +2 -0
  27. package/DOCS/ROADMAP.md +2 -0
  28. package/DOCS/SCROLL_TIMELINE_v3.md +2 -0
  29. package/DOCS/SITE_REFACTOR_PLAN.md +2 -0
  30. package/DOCS/STATUS.md +2 -0
  31. package/DOCS/SYSTEM_INVENTORY.md +4 -2
  32. package/DOCS/TELEMETRY_EXPORTS.md +2 -0
  33. package/DOCS/VISUAL_ANALYSIS_CLICKERSS.md +2 -0
  34. package/DOCS/VISUAL_ANALYSIS_FACETAD.md +2 -0
  35. package/DOCS/VISUAL_ANALYSIS_SIMONE.md +2 -0
  36. package/DOCS/VISUAL_ANALYSIS_TABLESIDE.md +2 -0
  37. package/DOCS/WEBGPU_STATUS.md +121 -38
  38. package/DOCS/XR_BENCHMARKS.md +2 -0
  39. package/DOCS/archive/BLUEPRINT_EXECUTION_PLAN_2026-01-07.md +1 -34
  40. package/DOCS/archive/DEV_TRACK_ANALYSIS.md +1 -80
  41. package/DOCS/archive/DEV_TRACK_PLAN_2026-01-07.md +1 -42
  42. package/DOCS/archive/SESSION_014_PLAN.md +1 -195
  43. package/DOCS/archive/SESSION_LOG_2026-01-07.md +1 -56
  44. package/DOCS/archive/STRATEGIC_BLUEPRINT_2026-01-07.md +1 -72
  45. package/DOCS/archive/SYSTEM_AUDIT_2026-01-30.md +1 -741
  46. package/DOCS/archive/WEBGPU_STATUS_2026-02-15_STALE.md +1 -0
  47. package/DOCS/dev-tracks/DEV_TRACK_SESSION_2026-01-31.md +2 -0
  48. package/DOCS/dev-tracks/DEV_TRACK_SESSION_2026-02-06.md +2 -0
  49. package/DOCS/dev-tracks/DEV_TRACK_SESSION_2026-02-13.md +2 -0
  50. package/DOCS/dev-tracks/DEV_TRACK_SESSION_2026-02-15.md +2 -0
  51. package/DOCS/dev-tracks/DEV_TRACK_SESSION_2026-02-16.md +110 -0
  52. package/DOCS/dev-tracks/PERF_UPGRADE_2026-02-16.md +310 -0
  53. package/DOCS/dev-tracks/README.md +2 -0
  54. package/docs/webgpu-live.html +1 -1
  55. package/package.json +1 -1
  56. package/src/agent/mcp/MCPServer.js +195 -136
  57. package/src/agent/mcp/tools.js +45 -32
  58. package/src/experimental/GameLoop.js +72 -0
  59. package/src/experimental/LatticePhysics.js +100 -0
  60. package/src/experimental/LiveDirector.js +143 -0
  61. package/src/experimental/PlayerController4D.js +154 -0
  62. package/src/experimental/VIB3Actor.js +138 -0
  63. package/src/experimental/VIB3Compositor.js +117 -0
  64. package/src/experimental/VIB3Link.js +122 -0
  65. package/src/experimental/VIB3Orchestrator.js +146 -0
  66. package/src/experimental/VIB3Universe.js +109 -0
  67. package/src/experimental/demos/CrystalLabyrinth.js +202 -0
  68. package/src/faceted/FacetedSystem.js +19 -6
  69. package/src/geometry/generators/Crystal.js +2 -2
  70. package/src/holograms/HolographicVisualizer.js +58 -89
  71. package/src/math/Mat4x4.js +155 -23
  72. package/src/math/Rotor4D.js +69 -46
  73. package/src/math/Vec4.js +200 -103
  74. package/src/quantum/QuantumVisualizer.js +24 -20
  75. package/src/render/ShaderLoader.js +38 -0
  76. package/src/render/ShaderProgram.js +4 -4
  77. package/src/render/UnifiedRenderBridge.js +1 -1
  78. package/src/render/backends/WebGPUBackend.js +8 -4
  79. package/src/scene/Node4D.js +74 -24
  80. package/src/shaders/common/geometry24.glsl +65 -0
  81. package/src/shaders/common/geometry24.wgsl +54 -0
  82. package/src/shaders/common/rotation4d.glsl +4 -4
  83. package/src/shaders/common/rotation4d.wgsl +2 -2
  84. package/src/shaders/common/uniforms.wgsl +15 -8
  85. package/src/shaders/faceted/faceted.frag.wgsl +19 -6
  86. package/src/shaders/holographic/holographic.frag.wgsl +7 -5
  87. package/src/shaders/quantum/quantum.frag.wgsl +7 -5
  88. package/src/ui/adaptive/renderers/webgpu/WebGPURenderer.ts +2 -2
  89. package/tools/shader-sync-verify.js +6 -4
@@ -602,6 +602,7 @@ const FACETED_GLSL_FRAGMENT = `
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  precision highp float;
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  uniform float u_time;
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  uniform vec2 u_resolution;
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+ uniform vec2 u_mouse;
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  uniform float u_geometry;
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  uniform float u_rot4dXY;
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  uniform float u_rot4dXZ;
@@ -619,6 +620,7 @@ uniform float u_saturation;
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  uniform float u_speed;
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  uniform float u_mouseIntensity;
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  uniform float u_clickIntensity;
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+ uniform float u_roleIntensity;
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  uniform float u_bass;
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  uniform float u_mid;
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  uniform float u_high;
@@ -667,7 +669,8 @@ struct VIB3Uniforms {
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  /**
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  * Holographic system GLSL fragment shader uniforms (from HolographicVisualizer.js).
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- * This system uses non-standard names for several uniforms.
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+ * Uses standard names (u_gridDensity, u_morphFactor, u_geometry) plus many
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+ * system-specific uniforms for audio/touch/scroll reactivity.
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  */
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  const HOLOGRAPHIC_GLSL_FRAGMENT = `
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  precision highp float;
@@ -675,7 +678,7 @@ uniform vec2 u_resolution;
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  uniform float u_time;
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  uniform vec2 u_mouse;
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  uniform float u_geometry;
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- uniform float u_density;
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+ uniform float u_gridDensity;
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  uniform float u_speed;
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  uniform vec3 u_color;
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  uniform float u_intensity;
@@ -686,9 +689,8 @@ uniform float u_chaosIntensity;
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  uniform float u_mouseIntensity;
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  uniform float u_clickIntensity;
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  uniform float u_densityVariation;
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- uniform float u_geometryType;
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  uniform float u_chaos;
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- uniform float u_morph;
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+ uniform float u_morphFactor;
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  uniform float u_touchMorph;
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  uniform float u_touchChaos;
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  uniform float u_scrollParallax;