@viamrobotics/motion-tools 0.5.2 → 0.5.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +0 -25
- package/dist/WorldObject.d.ts +3 -2
- package/dist/color.js +1 -1
- package/dist/components/App.svelte +3 -3
- package/dist/components/Details.svelte +0 -1
- package/dist/components/Focus.svelte +3 -1
- package/dist/components/Geometry.svelte +2 -1
- package/dist/components/KeyboardControls.svelte +13 -3
- package/dist/components/KeyboardControls.svelte.d.ts +2 -2
- package/dist/components/Pointcloud.svelte +13 -10
- package/dist/components/Scene.svelte +17 -4
- package/dist/components/SceneProviders.svelte +2 -1
- package/dist/components/dashboard/Button.svelte +5 -4
- package/dist/components/portal/PortalTarget.svelte +4 -4
- package/dist/components/xr/Controllers.svelte +38 -50
- package/dist/components/xr/Controllers.svelte.d.ts +17 -2
- package/dist/components/xr/Hands.svelte +1 -0
- package/dist/components/xr/OriginMarker.svelte +70 -30
- package/dist/components/xr/XR.svelte +9 -2
- package/dist/components/xr/useAnchors.svelte.d.ts +2 -0
- package/dist/components/xr/useAnchors.svelte.js +55 -0
- package/dist/components/xr/useOrigin.svelte.d.ts +9 -0
- package/dist/components/xr/useOrigin.svelte.js +27 -0
- package/dist/hooks/useFrames.svelte.js +3 -3
- package/dist/hooks/useSelection.svelte.d.ts +7 -8
- package/dist/hooks/useShapes.svelte.js +119 -32
- package/dist/lib.d.ts +0 -2
- package/dist/lib.js +0 -2
- package/dist/three/BatchedArrow.d.ts +2 -2
- package/dist/three/BatchedArrow.js +2 -1
- package/package.json +61 -60
- package/dist/components/CameraControls.svelte +0 -81
- package/dist/components/CameraControls.svelte.d.ts +0 -12
package/README.md
CHANGED
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@@ -9,31 +9,6 @@ To visit the visualizer, go to `http://localhost:5173/`
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Open the machine config page (bottom right) and enter in connection details to visualize a specific machine.
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## Todo
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-
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----- hard -----
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-
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- animated sequence of motion plan
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- Give better fetching / connection state info
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- configure frames in app
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- embed in teleop
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-
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----- medium -----
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-
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- remote IP access when custom drawing, to draw on remote computers
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- geometries need to be parented to parent
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- color pallet for resource to color
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- measurement tool
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-
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----- easy ------
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-
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- double click to set trackball center in object view
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- Set default pointcloud color in settings
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- points are not sized right in ortho cam view
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- bounding boxes should include just the thing and not children
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-
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--- action items ----
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-
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## Env files
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To add a list of connection configs in an `.env.local` file, use the following format:
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package/dist/WorldObject.d.ts
CHANGED
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@@ -1,5 +1,5 @@
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import type { Geometry, Pose } from '@viamrobotics/sdk';
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import { BatchedMesh, Box3, Object3D, Vector3 } from 'three';
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import { BatchedMesh, Box3, Object3D, Vector3, type ColorRepresentation } from 'three';
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export type PointsGeometry = {
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case: 'points';
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value: Float32Array<ArrayBuffer>;
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@@ -11,11 +11,12 @@ export type LinesGeometry = {
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export type Geometries = Geometry['geometryType'] | PointsGeometry | LinesGeometry;
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export type Metadata = {
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colors?: Float32Array;
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color?:
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color?: ColorRepresentation;
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gltf?: {
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scene: Object3D;
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};
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points?: Vector3[];
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pointSize?: number;
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batched?: {
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id: number;
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object: BatchedMesh;
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package/dist/color.js
CHANGED
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@@ -14,7 +14,7 @@ const toHex = (x) => {
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const oklchToHex = (raw) => {
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const match = raw.match(/oklch\(\s*([\d.]+)%\s+([\d.]+)\s+([\d.]+)\s*\)/);
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if (!match) {
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return
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return raw;
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}
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const l = parseFloat(match[1]) / 100;
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const c = parseFloat(match[2]);
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@@ -20,7 +20,7 @@
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createPartIDContext(() => partID)
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let root = $state<HTMLElement>()
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let root = $state.raw<HTMLElement>()
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</script>
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<div
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@@ -33,10 +33,10 @@
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{#snippet children({ focus })}
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<Scene>
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{@render appChildren?.()}
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-
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<XR />
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</Scene>
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<XR />
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<DomPortal element={root}>
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<Dashboard />
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<Details />
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@@ -21,7 +21,6 @@
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const object = $derived(focusedObject.current ?? selectedObject.current)
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const object3d = $derived(focusedObject3d.current ?? selectedObject3d.current)
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const worldPosition = $derived(object3d?.getWorldPosition(new Vector3()))
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const worldQuaternion = $derived(object3d?.getWorldQuaternion(new Quaternion()))
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const worldOrientation = $derived(
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const vec = new Vector3()
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let center = $state.raw<[number, number, number]>([0, 0, 0])
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let size = $state.raw<[number, number, number]>([0, 0, 0])
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$effect(() => {
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if (object3d) {
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box.setFromObject(object3d)
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size = box.getSize(vec).toArray()
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center = box.getCenter(vec).toArray()
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}
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})
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</script>
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<Camera position={[
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<Camera position={[size[0], 0, 0]}>
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<TrackballControls target={center}>
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<Gizmo />
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</TrackballControls>
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{...rest}
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>
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{#if geometry?.case === 'mesh'}
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{@const
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{@const mesh = geometry.value.mesh as Uint8Array<ArrayBuffer>}
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{@const meshGeometry = plyLoader.parse(typeof mesh === 'string' ? atob(mesh) : mesh.buffer)}
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<T
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is={meshGeometry}
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{oncreate}
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<script lang="ts">
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import { MathUtils } from 'three'
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import { useTask } from '@threlte/core'
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import type
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import type { CameraControlsRef } from '@threlte/extras'
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import { PressedKeys } from 'runed'
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import { useFocused } from '../hooks/useSelection.svelte'
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import { useSettings } from '../hooks/useSettings.svelte'
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interface Props {
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cameraControls:
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cameraControls: CameraControlsRef
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}
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let { cameraControls }: Props = $props()
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const s = $derived(keys.has('s'))
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const a = $derived(keys.has('a'))
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const d = $derived(keys.has('d'))
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const r = $derived(keys.has('r'))
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const f = $derived(keys.has('f'))
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const up = $derived(keys.has('arrowup'))
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const left = $derived(keys.has('arrowleft'))
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const down = $derived(keys.has('arrowdown'))
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const right = $derived(keys.has('arrowright'))
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const any = $derived(w || s || a || d || up || left || down || right)
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const any = $derived(w || s || a || d || r || f || up || left || down || right)
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const { start, stop } = useTask(
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(delta) => {
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cameraControls.forward(-0.01 * dt, true)
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}
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if (r) {
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cameraControls.dolly(0.01 * dt, true)
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}
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if (f) {
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cameraControls.dolly(-0.01 * dt, true)
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}
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if (left) {
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cameraControls.rotate(-0.1 * MathUtils.DEG2RAD * dt, 0, true)
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}
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import type
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import type { CameraControlsRef } from '@threlte/extras';
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interface Props {
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cameraControls:
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cameraControls: CameraControlsRef;
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}
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declare const KeyboardControls: import("svelte").Component<Props, {}, "">;
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type KeyboardControls = ReturnType<typeof KeyboardControls>;
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<script lang="ts">
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import { Points, BufferAttribute, BufferGeometry, PointsMaterial } from 'three'
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import { T } from '@threlte/core'
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import { Points, BufferAttribute, BufferGeometry, Color, PointsMaterial } from 'three'
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import type { WorldObject } from '../WorldObject'
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import { useObjectEvents } from '../hooks/useObjectEvents.svelte'
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import { meshBounds } from '@threlte/extras'
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let { object }: Props = $props()
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const points = new Points()
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const geometry = new BufferGeometry()
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const material = new PointsMaterial({
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size: 0.01,
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color: new Color('#888888'),
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})
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const colors = $derived(object.metadata.colors)
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const positions = $derived(object.geometry?.value ?? new Float32Array())
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const points = new Points()
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const geometry = new BufferGeometry()
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const material = new PointsMaterial()
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$effect.pre(() => {
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material.size = object.metadata.pointSize ?? 0.01
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})
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$effect.pre(() => {
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})
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$effect.pre(() => {
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material.vertexColors = colors !== undefined
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material.color.set(colors ? 0xffffff : (object.metadata.color ?? '#888888'))
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material.toneMapped = false
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if (colors) {
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geometry.setAttribute('color', new BufferAttribute(colors, 3))
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geometry.attributes.color.needsUpdate = true
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}
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})
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<script lang="ts">
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import { Color, Vector3 } from 'three'
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import { T } from '@threlte/core'
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import {
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import {
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CameraControls,
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type CameraControlsRef,
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Gizmo,
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Grid,
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interactivity,
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} from '@threlte/extras'
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import { PortalTarget } from './portal'
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import Frames from './Frames.svelte'
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import Pointclouds from './Pointclouds.svelte'
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import CameraControls from './CameraControls.svelte'
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import Selected from './Selected.svelte'
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import Focus from './Focus.svelte'
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import StaticGeometries from './StaticGeometries.svelte'
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import { useXR } from '@threlte/xr'
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import { useTransformControls } from '../hooks/useControls.svelte'
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import KeyboardControls from './KeyboardControls.svelte'
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import { useOrigin } from './xr/useOrigin.svelte'
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interface Props {
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children?: Snippet
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const focused = useFocused()
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const transformControls = useTransformControls()
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const origin = useOrigin()
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const { isPresenting } = useXR()
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</script>
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args={[new Color('white')]}
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/>
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<T.Group
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<T.Group
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position={origin.position}
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rotation.x={$isPresenting ? -Math.PI / 2 : 0}
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rotation.z={origin.rotation}
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>
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{#if focused.current === undefined}
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{#if !$isPresenting}
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<Camera position={[3, 3, 3]}>
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<CameraControls enabled={!transformControls.active}>
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{#snippet children({ ref })}
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{#snippet children({ ref }: { ref: CameraControlsRef })}
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<KeyboardControls cameraControls={ref} />
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<Gizmo />
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{/snippet}
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plane="xy"
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sectionColor="#333"
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infiniteGrid
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cellSize={0.5}
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sectionSize={10}
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fadeOrigin={new Vector3()}
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fadeDistance={25}
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/>
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import { provideMotionClient } from '../hooks/useMotionClient.svelte'
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import { provideLogs } from '../hooks/useLogs.svelte'
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import { provideSettings } from '../hooks/useSettings.svelte'
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import { provideOrigin } from './xr/useOrigin.svelte'
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interface Props {
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children: Snippet<[{ focus: boolean }]>
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provideRefreshRates()
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provideLogs()
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provideOrigin()
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provideStaticGeometries()
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provideShapes()
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providePointclouds(() => partID.current)
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provideMotionClient(() => partID.current)
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provideObjects()
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const { focus } = provideSelection()
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@@ -18,9 +18,6 @@
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class: className = '',
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onclick,
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}: Props = $props()
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</script>
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>
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class={[
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className,
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'relative block border',
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active ? 'border-gray-5 text-gray-8 z-10 bg-white' : 'bg-light border-medium text-disabled',
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]}
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aria-describedby={tooltipID}
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let { id = 'default' }: Props = $props()
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const
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{#if childrenArray !== undefined}
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@@ -1,56 +1,48 @@
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<script lang="ts">
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import { Controller } from '@threlte/xr'
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import { useGamepad } from '@threlte/extras'
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+
// import { useGamepad } from '@threlte/extras'
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import { BaseClient } from '@viamrobotics/sdk'
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// import { BaseClient } from '@viamrobotics/sdk'
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import { RigidBody } from '@threlte/rapier'
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import HandCollider from './HandCollider.svelte'
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import { usePartID } from '../../hooks/usePartID.svelte'
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import { useResourceNames, useRobotClient } from '@viamrobotics/svelte-sdk'
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const gamepadLeft = useGamepad({ xr: true, hand: 'left' })
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const partID = usePartID()
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)
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const linear = { x: 0, y: 0, z: 0 }
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const angular = { x: 0, y: 0, z: 0 }
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})
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})
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gamepadLeft.thumbstick.on('change', (event) => {
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-
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})
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const onselectstart = () => {}
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-
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-
const onselectend = () => {}
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9
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+
// import { usePartID } from '../../hooks/usePartID.svelte'
|
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10
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+
// import { useResourceNames, useRobotClient } from '@viamrobotics/svelte-sdk'
|
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+
|
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+
// const gamepadLeft = useGamepad({ xr: true, hand: 'left' })
|
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+
|
|
14
|
+
// const partID = usePartID()
|
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+
// const resources = useResourceNames(() => partID.current)
|
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|
+
// const robotClient = useRobotClient(() => partID.current)
|
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+
// const resource = $derived(resources.current.find((r) => r.subtype === 'base'))
|
|
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|
+
// const baseClient = $derived(
|
|
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|
+
// robotClient.current && resource ? new BaseClient(robotClient.current, resource.name) : undefined
|
|
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+
// )
|
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+
|
|
22
|
+
// const linear = { x: 0, y: 0, z: 0 }
|
|
23
|
+
// const angular = { x: 0, y: 0, z: 0 }
|
|
24
|
+
|
|
25
|
+
// gamepadLeft.squeeze.on('change', (event) => {
|
|
26
|
+
// linear.y = -event.value
|
|
27
|
+
// baseClient?.setPower(linear, angular)
|
|
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|
+
// })
|
|
29
|
+
|
|
30
|
+
// gamepadLeft.trigger.on('change', (event) => {
|
|
31
|
+
// if (typeof event.value === 'number') {
|
|
32
|
+
// linear.y = event.value
|
|
33
|
+
// baseClient?.setPower(linear, angular)
|
|
34
|
+
// }
|
|
35
|
+
// })
|
|
36
|
+
|
|
37
|
+
// gamepadLeft.thumbstick.on('change', (event) => {
|
|
38
|
+
// if (typeof event.value === 'object') {
|
|
39
|
+
// angular.z = event.value.x
|
|
40
|
+
// baseClient?.setPower(linear, angular)
|
|
41
|
+
// }
|
|
42
|
+
// })
|
|
47
43
|
</script>
|
|
48
44
|
|
|
49
|
-
<Controller
|
|
50
|
-
left
|
|
51
|
-
{onselectstart}
|
|
52
|
-
{onselectend}
|
|
53
|
-
>
|
|
45
|
+
<Controller left>
|
|
54
46
|
{#snippet grip()}
|
|
55
47
|
<RigidBody type="kinematicPosition">
|
|
56
48
|
<HandCollider />
|
|
@@ -58,11 +50,7 @@
|
|
|
58
50
|
{/snippet}
|
|
59
51
|
</Controller>
|
|
60
52
|
|
|
61
|
-
<Controller
|
|
62
|
-
right
|
|
63
|
-
{onselectstart}
|
|
64
|
-
{onselectend}
|
|
65
|
-
>
|
|
53
|
+
<Controller right>
|
|
66
54
|
{#snippet grip()}
|
|
67
55
|
<RigidBody type="kinematicPosition">
|
|
68
56
|
<HandCollider />
|
|
@@ -1,3 +1,18 @@
|
|
|
1
|
-
|
|
2
|
-
|
|
1
|
+
interface $$__sveltets_2_IsomorphicComponent<Props extends Record<string, any> = any, Events extends Record<string, any> = any, Slots extends Record<string, any> = any, Exports = {}, Bindings = string> {
|
|
2
|
+
new (options: import('svelte').ComponentConstructorOptions<Props>): import('svelte').SvelteComponent<Props, Events, Slots> & {
|
|
3
|
+
$$bindings?: Bindings;
|
|
4
|
+
} & Exports;
|
|
5
|
+
(internal: unknown, props: {
|
|
6
|
+
$$events?: Events;
|
|
7
|
+
$$slots?: Slots;
|
|
8
|
+
}): Exports & {
|
|
9
|
+
$set?: any;
|
|
10
|
+
$on?: any;
|
|
11
|
+
};
|
|
12
|
+
z_$$bindings?: Bindings;
|
|
13
|
+
}
|
|
14
|
+
declare const Controllers: $$__sveltets_2_IsomorphicComponent<Record<string, never>, {
|
|
15
|
+
[evt: string]: CustomEvent<any>;
|
|
16
|
+
}, {}, {}, string>;
|
|
17
|
+
type Controllers = InstanceType<typeof Controllers>;
|
|
3
18
|
export default Controllers;
|
|
@@ -4,62 +4,112 @@
|
|
|
4
4
|
import { Collider, RigidBody } from '@threlte/rapier'
|
|
5
5
|
import { RigidBody as RigidBodyType } from '@dimforge/rapier3d-compat'
|
|
6
6
|
import { useController } from '@threlte/xr'
|
|
7
|
-
import {
|
|
7
|
+
import { Euler, Group, Quaternion, Vector3 } from 'three'
|
|
8
|
+
import { useOrigin } from './useOrigin.svelte'
|
|
9
|
+
|
|
10
|
+
const origin = useOrigin()
|
|
8
11
|
|
|
9
12
|
const height = 0.1
|
|
10
13
|
const radius = 0.05
|
|
11
14
|
|
|
12
15
|
const group = new Group()
|
|
13
|
-
const
|
|
16
|
+
const innerGroup = new Group()
|
|
14
17
|
|
|
15
18
|
const vec3 = new Vector3()
|
|
19
|
+
|
|
16
20
|
const quaternion = new Quaternion()
|
|
21
|
+
const euler = new Euler()
|
|
17
22
|
|
|
18
23
|
const offset = new Vector3()
|
|
24
|
+
|
|
19
25
|
const position = new Vector3()
|
|
20
26
|
|
|
21
|
-
let hovering = $state(false)
|
|
22
27
|
let dragging = $state(false)
|
|
23
28
|
let rotating = $state(false)
|
|
24
29
|
|
|
25
|
-
let
|
|
30
|
+
let currentDistance = 0
|
|
31
|
+
const rotateDown = new Vector3()
|
|
32
|
+
|
|
33
|
+
let rigidBody = $state<RigidBodyType>()
|
|
26
34
|
|
|
27
35
|
const left = useController('left')
|
|
36
|
+
const right = useController('right')
|
|
37
|
+
|
|
28
38
|
const leftPad = useGamepad({ xr: true, hand: 'left' })
|
|
39
|
+
const rightPad = useGamepad({ xr: true, hand: 'right' })
|
|
29
40
|
|
|
30
41
|
leftPad.trigger.on('down', () => {
|
|
42
|
+
const grip = $left?.grip
|
|
43
|
+
|
|
44
|
+
if (!grip) {
|
|
45
|
+
return
|
|
46
|
+
}
|
|
47
|
+
|
|
31
48
|
dragging = true
|
|
32
|
-
|
|
49
|
+
innerGroup.getWorldPosition(vec3)
|
|
33
50
|
offset.copy($left!.grip.position).sub(vec3)
|
|
34
51
|
})
|
|
35
52
|
leftPad.trigger.on('up', () => (dragging = false))
|
|
36
53
|
|
|
37
|
-
|
|
54
|
+
rightPad.trigger.on('down', () => {
|
|
55
|
+
const grip = $right?.grip
|
|
56
|
+
|
|
57
|
+
if (!grip) {
|
|
58
|
+
return
|
|
59
|
+
}
|
|
60
|
+
|
|
38
61
|
rotating = true
|
|
39
|
-
|
|
62
|
+
rotateDown.copy($right?.grip.position)
|
|
63
|
+
currentDistance = euler.z
|
|
40
64
|
})
|
|
41
|
-
|
|
42
|
-
|
|
43
|
-
const onsensorenter = () => (hovering = true)
|
|
44
|
-
const onsensorexit = () => (hovering = false)
|
|
65
|
+
rightPad.trigger.on('up', () => (rotating = false))
|
|
45
66
|
|
|
46
|
-
const
|
|
67
|
+
const dragTask = useTask(
|
|
47
68
|
() => {
|
|
48
69
|
if (!$left || !rigidBody) return
|
|
49
70
|
|
|
50
71
|
position.copy($left.grip.position).sub(offset)
|
|
51
72
|
|
|
73
|
+
origin.set(position)
|
|
74
|
+
|
|
52
75
|
rigidBody.setNextKinematicTranslation({ x: position.x, y: position.y, z: position.z })
|
|
53
76
|
},
|
|
54
77
|
{ autoStart: false }
|
|
55
78
|
)
|
|
56
79
|
|
|
57
|
-
|
|
58
|
-
|
|
80
|
+
const rotateTask = useTask(
|
|
81
|
+
() => {
|
|
82
|
+
if (!$right || !rigidBody) return
|
|
59
83
|
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
|
|
84
|
+
const distance = rotateDown.distanceToSquared($right.grip.position)
|
|
85
|
+
|
|
86
|
+
const rotation = rigidBody.rotation()
|
|
87
|
+
quaternion.copy(rotation)
|
|
88
|
+
euler.setFromQuaternion(quaternion)
|
|
89
|
+
euler.z = distance + currentDistance
|
|
90
|
+
origin.set(undefined, euler.z)
|
|
91
|
+
|
|
92
|
+
rigidBody.setNextKinematicRotation(quaternion.setFromEuler(euler))
|
|
93
|
+
},
|
|
94
|
+
{ autoStart: false }
|
|
95
|
+
)
|
|
96
|
+
|
|
97
|
+
$effect.pre(() => {
|
|
98
|
+
if (dragging) {
|
|
99
|
+
dragTask.start()
|
|
100
|
+
} else {
|
|
101
|
+
dragTask.stop()
|
|
102
|
+
}
|
|
103
|
+
})
|
|
104
|
+
|
|
105
|
+
$effect.pre(() => {
|
|
106
|
+
if (rotating) {
|
|
107
|
+
rotateTask.start()
|
|
108
|
+
} else {
|
|
109
|
+
rotateTask.stop()
|
|
110
|
+
}
|
|
111
|
+
})
|
|
112
|
+
</script>
|
|
63
113
|
|
|
64
114
|
<T
|
|
65
115
|
is={group}
|
|
@@ -73,23 +123,13 @@
|
|
|
73
123
|
sensor
|
|
74
124
|
shape="cone"
|
|
75
125
|
args={[height / 2, radius]}
|
|
76
|
-
{onsensorenter}
|
|
77
|
-
{onsensorexit}
|
|
78
126
|
>
|
|
79
|
-
<T is={
|
|
80
|
-
<T.ConeGeometry
|
|
81
|
-
args={[radius, height]}
|
|
82
|
-
oncreate={(ref) => {
|
|
83
|
-
ref.rotateX(-Math.PI / 2)
|
|
84
|
-
ref.translate(0, 0, height / 2)
|
|
85
|
-
}}
|
|
86
|
-
/>
|
|
87
|
-
<T.MeshStandardMaterial color={hovering ? 'hotpink' : 'red'} />
|
|
88
|
-
|
|
127
|
+
<T is={innerGroup}>
|
|
89
128
|
<Grid
|
|
90
129
|
plane="xy"
|
|
91
130
|
position.y={0.05}
|
|
92
|
-
fadeDistance={
|
|
131
|
+
fadeDistance={5}
|
|
132
|
+
fadeOrigin={new Vector3()}
|
|
93
133
|
cellSize={0.1}
|
|
94
134
|
cellColor="#fff"
|
|
95
135
|
sectionColor="#fff"
|
|
@@ -1,16 +1,23 @@
|
|
|
1
1
|
<script lang="ts">
|
|
2
|
-
import {
|
|
2
|
+
import { T } from '@threlte/core'
|
|
3
|
+
import { useXR, XR, XRButton } from '@threlte/xr'
|
|
3
4
|
import OriginMarker from './OriginMarker.svelte'
|
|
4
5
|
import DomPortal from '../DomPortal.svelte'
|
|
5
6
|
import { useSettings } from '../../hooks/useSettings.svelte'
|
|
7
|
+
import Controllers from './Controllers.svelte'
|
|
6
8
|
|
|
9
|
+
const { isPresenting } = useXR()
|
|
7
10
|
const settings = useSettings()
|
|
8
11
|
const enableXR = $derived(settings.current.enableXR)
|
|
9
12
|
</script>
|
|
10
13
|
|
|
11
14
|
{#if enableXR}
|
|
12
15
|
<XR>
|
|
13
|
-
<
|
|
16
|
+
<T.Group rotation.x={$isPresenting ? -Math.PI / 2 : 0}>
|
|
17
|
+
<OriginMarker />
|
|
18
|
+
</T.Group>
|
|
19
|
+
|
|
20
|
+
<Controllers />
|
|
14
21
|
</XR>
|
|
15
22
|
|
|
16
23
|
<DomPortal>
|