@vgpu/render 0.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +55 -0
- package/dist/domain/camera.d.ts +10 -0
- package/dist/domain/camera.d.ts.map +1 -0
- package/dist/domain/camera.js +2 -0
- package/dist/domain/camera.js.map +1 -0
- package/dist/domain/capsule-data.d.ts +10 -0
- package/dist/domain/capsule-data.d.ts.map +1 -0
- package/dist/domain/capsule-data.js +61 -0
- package/dist/domain/capsule-data.js.map +1 -0
- package/dist/domain/cone-data.d.ts +13 -0
- package/dist/domain/cone-data.d.ts.map +1 -0
- package/dist/domain/cone-data.js +52 -0
- package/dist/domain/cone-data.js.map +1 -0
- package/dist/domain/cylinder-data.d.ts +14 -0
- package/dist/domain/cylinder-data.d.ts.map +1 -0
- package/dist/domain/cylinder-data.js +58 -0
- package/dist/domain/cylinder-data.js.map +1 -0
- package/dist/domain/deg-to-rad.d.ts +2 -0
- package/dist/domain/deg-to-rad.d.ts.map +1 -0
- package/dist/domain/deg-to-rad.js +4 -0
- package/dist/domain/deg-to-rad.js.map +1 -0
- package/dist/domain/disk-data.d.ts +12 -0
- package/dist/domain/disk-data.d.ts.map +1 -0
- package/dist/domain/disk-data.js +21 -0
- package/dist/domain/disk-data.js.map +1 -0
- package/dist/domain/icosphere-data.d.ts +8 -0
- package/dist/domain/icosphere-data.d.ts.map +1 -0
- package/dist/domain/icosphere-data.js +58 -0
- package/dist/domain/icosphere-data.js.map +1 -0
- package/dist/domain/index.d.ts +40 -0
- package/dist/domain/index.d.ts.map +1 -0
- package/dist/domain/index.js +23 -0
- package/dist/domain/index.js.map +1 -0
- package/dist/domain/material-factory.d.ts +34 -0
- package/dist/domain/material-factory.d.ts.map +1 -0
- package/dist/domain/material-factory.js +106 -0
- package/dist/domain/material-factory.js.map +1 -0
- package/dist/domain/material-sampler.d.ts +7 -0
- package/dist/domain/material-sampler.d.ts.map +1 -0
- package/dist/domain/material-sampler.js +11 -0
- package/dist/domain/material-sampler.js.map +1 -0
- package/dist/domain/material-textures-schema.d.ts +29 -0
- package/dist/domain/material-textures-schema.d.ts.map +1 -0
- package/dist/domain/material-textures-schema.js +57 -0
- package/dist/domain/material-textures-schema.js.map +1 -0
- package/dist/domain/material-textures.d.ts +13 -0
- package/dist/domain/material-textures.d.ts.map +1 -0
- package/dist/domain/material-textures.js +91 -0
- package/dist/domain/material-textures.js.map +1 -0
- package/dist/domain/material.d.ts +27 -0
- package/dist/domain/material.d.ts.map +1 -0
- package/dist/domain/material.js +2 -0
- package/dist/domain/material.js.map +1 -0
- package/dist/domain/mesh-box.d.ts +8 -0
- package/dist/domain/mesh-box.d.ts.map +1 -0
- package/dist/domain/mesh-box.js +57 -0
- package/dist/domain/mesh-box.js.map +1 -0
- package/dist/domain/mesh-cache.d.ts +4 -0
- package/dist/domain/mesh-cache.d.ts.map +1 -0
- package/dist/domain/mesh-cache.js +14 -0
- package/dist/domain/mesh-cache.js.map +1 -0
- package/dist/domain/mesh-capsule.d.ts +14 -0
- package/dist/domain/mesh-capsule.d.ts.map +1 -0
- package/dist/domain/mesh-capsule.js +52 -0
- package/dist/domain/mesh-capsule.js.map +1 -0
- package/dist/domain/mesh-cone.d.ts +16 -0
- package/dist/domain/mesh-cone.d.ts.map +1 -0
- package/dist/domain/mesh-cone.js +54 -0
- package/dist/domain/mesh-cone.js.map +1 -0
- package/dist/domain/mesh-cylinder.d.ts +18 -0
- package/dist/domain/mesh-cylinder.d.ts.map +1 -0
- package/dist/domain/mesh-cylinder.js +67 -0
- package/dist/domain/mesh-cylinder.js.map +1 -0
- package/dist/domain/mesh-disk.d.ts +11 -0
- package/dist/domain/mesh-disk.d.ts.map +1 -0
- package/dist/domain/mesh-disk.js +45 -0
- package/dist/domain/mesh-disk.js.map +1 -0
- package/dist/domain/mesh-dodecahedron.d.ts +4 -0
- package/dist/domain/mesh-dodecahedron.d.ts.map +1 -0
- package/dist/domain/mesh-dodecahedron.js +10 -0
- package/dist/domain/mesh-dodecahedron.js.map +1 -0
- package/dist/domain/mesh-fullscreen-quad.d.ts +7 -0
- package/dist/domain/mesh-fullscreen-quad.d.ts.map +1 -0
- package/dist/domain/mesh-fullscreen-quad.js +39 -0
- package/dist/domain/mesh-fullscreen-quad.js.map +1 -0
- package/dist/domain/mesh-icosahedron.d.ts +4 -0
- package/dist/domain/mesh-icosahedron.d.ts.map +1 -0
- package/dist/domain/mesh-icosahedron.js +10 -0
- package/dist/domain/mesh-icosahedron.js.map +1 -0
- package/dist/domain/mesh-icosphere.d.ts +11 -0
- package/dist/domain/mesh-icosphere.d.ts.map +1 -0
- package/dist/domain/mesh-icosphere.js +47 -0
- package/dist/domain/mesh-icosphere.js.map +1 -0
- package/dist/domain/mesh-octahedron.d.ts +4 -0
- package/dist/domain/mesh-octahedron.d.ts.map +1 -0
- package/dist/domain/mesh-octahedron.js +10 -0
- package/dist/domain/mesh-octahedron.js.map +1 -0
- package/dist/domain/mesh-plane.d.ts +13 -0
- package/dist/domain/mesh-plane.d.ts.map +1 -0
- package/dist/domain/mesh-plane.js +51 -0
- package/dist/domain/mesh-plane.js.map +1 -0
- package/dist/domain/mesh-ring.d.ts +12 -0
- package/dist/domain/mesh-ring.d.ts.map +1 -0
- package/dist/domain/mesh-ring.js +47 -0
- package/dist/domain/mesh-ring.js.map +1 -0
- package/dist/domain/mesh-sphere.d.ts +10 -0
- package/dist/domain/mesh-sphere.d.ts.map +1 -0
- package/dist/domain/mesh-sphere.js +51 -0
- package/dist/domain/mesh-sphere.js.map +1 -0
- package/dist/domain/mesh-tetrahedron.d.ts +5 -0
- package/dist/domain/mesh-tetrahedron.d.ts.map +1 -0
- package/dist/domain/mesh-tetrahedron.js +10 -0
- package/dist/domain/mesh-tetrahedron.js.map +1 -0
- package/dist/domain/mesh-torus.d.ts +17 -0
- package/dist/domain/mesh-torus.d.ts.map +1 -0
- package/dist/domain/mesh-torus.js +56 -0
- package/dist/domain/mesh-torus.js.map +1 -0
- package/dist/domain/mesh-types.d.ts +38 -0
- package/dist/domain/mesh-types.d.ts.map +1 -0
- package/dist/domain/mesh-types.js +2 -0
- package/dist/domain/mesh-types.js.map +1 -0
- package/dist/domain/mesh.d.ts +61 -0
- package/dist/domain/mesh.d.ts.map +1 -0
- package/dist/domain/mesh.js +49 -0
- package/dist/domain/mesh.js.map +1 -0
- package/dist/domain/orthographic-camera.d.ts +14 -0
- package/dist/domain/orthographic-camera.d.ts.map +1 -0
- package/dist/domain/orthographic-camera.js +10 -0
- package/dist/domain/orthographic-camera.js.map +1 -0
- package/dist/domain/perspective-camera.d.ts +12 -0
- package/dist/domain/perspective-camera.d.ts.map +1 -0
- package/dist/domain/perspective-camera.js +10 -0
- package/dist/domain/perspective-camera.js.map +1 -0
- package/dist/domain/plane-data.d.ts +12 -0
- package/dist/domain/plane-data.d.ts.map +1 -0
- package/dist/domain/plane-data.js +25 -0
- package/dist/domain/plane-data.js.map +1 -0
- package/dist/domain/polyhedron-data.d.ts +7 -0
- package/dist/domain/polyhedron-data.d.ts.map +1 -0
- package/dist/domain/polyhedron-data.js +42 -0
- package/dist/domain/polyhedron-data.js.map +1 -0
- package/dist/domain/polyhedron-mesh.d.ts +10 -0
- package/dist/domain/polyhedron-mesh.d.ts.map +1 -0
- package/dist/domain/polyhedron-mesh.js +37 -0
- package/dist/domain/polyhedron-mesh.js.map +1 -0
- package/dist/domain/polyhedron-seeds.d.ts +6 -0
- package/dist/domain/polyhedron-seeds.d.ts.map +1 -0
- package/dist/domain/polyhedron-seeds.js +51 -0
- package/dist/domain/polyhedron-seeds.js.map +1 -0
- package/dist/domain/primitive-data-utils.d.ts +9 -0
- package/dist/domain/primitive-data-utils.d.ts.map +1 -0
- package/dist/domain/primitive-data-utils.js +36 -0
- package/dist/domain/primitive-data-utils.js.map +1 -0
- package/dist/domain/ring-data.d.ts +13 -0
- package/dist/domain/ring-data.d.ts.map +1 -0
- package/dist/domain/ring-data.js +24 -0
- package/dist/domain/ring-data.js.map +1 -0
- package/dist/domain/sphere-data.d.ts +11 -0
- package/dist/domain/sphere-data.d.ts.map +1 -0
- package/dist/domain/sphere-data.js +31 -0
- package/dist/domain/sphere-data.js.map +1 -0
- package/dist/domain/srgb.d.ts +5 -0
- package/dist/domain/srgb.d.ts.map +1 -0
- package/dist/domain/srgb.js +11 -0
- package/dist/domain/srgb.js.map +1 -0
- package/dist/domain/torus-data.d.ts +11 -0
- package/dist/domain/torus-data.d.ts.map +1 -0
- package/dist/domain/torus-data.js +38 -0
- package/dist/domain/torus-data.js.map +1 -0
- package/dist/domain/vertex-layout.d.ts +3 -0
- package/dist/domain/vertex-layout.d.ts.map +1 -0
- package/dist/domain/vertex-layout.js +14 -0
- package/dist/domain/vertex-layout.js.map +1 -0
- package/dist/domain/wgsl-alignment.d.ts +17 -0
- package/dist/domain/wgsl-alignment.d.ts.map +1 -0
- package/dist/domain/wgsl-alignment.js +39 -0
- package/dist/domain/wgsl-alignment.js.map +1 -0
- package/dist/edit/edit-source.d.ts +10 -0
- package/dist/edit/edit-source.d.ts.map +1 -0
- package/dist/edit/edit-source.js +9 -0
- package/dist/edit/edit-source.js.map +1 -0
- package/dist/edit/editable-mesh.d.ts +11 -0
- package/dist/edit/editable-mesh.d.ts.map +1 -0
- package/dist/edit/editable-mesh.js +30 -0
- package/dist/edit/editable-mesh.js.map +1 -0
- package/dist/edit/element-set.d.ts +4 -0
- package/dist/edit/element-set.d.ts.map +1 -0
- package/dist/edit/element-set.js +78 -0
- package/dist/edit/element-set.js.map +1 -0
- package/dist/edit/errors.d.ts +11 -0
- package/dist/edit/errors.d.ts.map +1 -0
- package/dist/edit/errors.js +11 -0
- package/dist/edit/errors.js.map +1 -0
- package/dist/edit/half-edge-bake.d.ts +5 -0
- package/dist/edit/half-edge-bake.d.ts.map +1 -0
- package/dist/edit/half-edge-bake.js +30 -0
- package/dist/edit/half-edge-bake.js.map +1 -0
- package/dist/edit/half-edge-build.d.ts +4 -0
- package/dist/edit/half-edge-build.d.ts.map +1 -0
- package/dist/edit/half-edge-build.js +61 -0
- package/dist/edit/half-edge-build.js.map +1 -0
- package/dist/edit/half-edge-kernel.d.ts +21 -0
- package/dist/edit/half-edge-kernel.d.ts.map +1 -0
- package/dist/edit/half-edge-kernel.js +14 -0
- package/dist/edit/half-edge-kernel.js.map +1 -0
- package/dist/edit/half-edge-views.d.ts +8 -0
- package/dist/edit/half-edge-views.d.ts.map +1 -0
- package/dist/edit/half-edge-views.js +40 -0
- package/dist/edit/half-edge-views.js.map +1 -0
- package/dist/edit/index.d.ts +38 -0
- package/dist/edit/index.d.ts.map +1 -0
- package/dist/edit/index.js +20 -0
- package/dist/edit/index.js.map +1 -0
- package/dist/edit/kernel-handle.d.ts +5 -0
- package/dist/edit/kernel-handle.d.ts.map +1 -0
- package/dist/edit/kernel-handle.js +7 -0
- package/dist/edit/kernel-handle.js.map +1 -0
- package/dist/edit/operator-utils.d.ts +33 -0
- package/dist/edit/operator-utils.d.ts.map +1 -0
- package/dist/edit/operator-utils.js +101 -0
- package/dist/edit/operator-utils.js.map +1 -0
- package/dist/edit/operators/bevel.d.ts +18 -0
- package/dist/edit/operators/bevel.d.ts.map +1 -0
- package/dist/edit/operators/bevel.js +65 -0
- package/dist/edit/operators/bevel.js.map +1 -0
- package/dist/edit/operators/bridge.d.ts +14 -0
- package/dist/edit/operators/bridge.d.ts.map +1 -0
- package/dist/edit/operators/bridge.js +55 -0
- package/dist/edit/operators/bridge.js.map +1 -0
- package/dist/edit/operators/dissolve-edges.d.ts +12 -0
- package/dist/edit/operators/dissolve-edges.d.ts.map +1 -0
- package/dist/edit/operators/dissolve-edges.js +55 -0
- package/dist/edit/operators/dissolve-edges.js.map +1 -0
- package/dist/edit/operators/dissolve-faces.d.ts +9 -0
- package/dist/edit/operators/dissolve-faces.d.ts.map +1 -0
- package/dist/edit/operators/dissolve-faces.js +98 -0
- package/dist/edit/operators/dissolve-faces.js.map +1 -0
- package/dist/edit/operators/dissolve-vertices.d.ts +13 -0
- package/dist/edit/operators/dissolve-vertices.d.ts.map +1 -0
- package/dist/edit/operators/dissolve-vertices.js +36 -0
- package/dist/edit/operators/dissolve-vertices.js.map +1 -0
- package/dist/edit/operators/extrude.d.ts +18 -0
- package/dist/edit/operators/extrude.d.ts.map +1 -0
- package/dist/edit/operators/extrude.js +33 -0
- package/dist/edit/operators/extrude.js.map +1 -0
- package/dist/edit/operators/fill-hole.d.ts +12 -0
- package/dist/edit/operators/fill-hole.d.ts.map +1 -0
- package/dist/edit/operators/fill-hole.js +29 -0
- package/dist/edit/operators/fill-hole.js.map +1 -0
- package/dist/edit/operators/grid-fill.d.ts +12 -0
- package/dist/edit/operators/grid-fill.d.ts.map +1 -0
- package/dist/edit/operators/grid-fill.js +20 -0
- package/dist/edit/operators/grid-fill.js.map +1 -0
- package/dist/edit/operators/heal-manifold.d.ts +15 -0
- package/dist/edit/operators/heal-manifold.d.ts.map +1 -0
- package/dist/edit/operators/heal-manifold.js +62 -0
- package/dist/edit/operators/heal-manifold.js.map +1 -0
- package/dist/edit/operators/inset.d.ts +16 -0
- package/dist/edit/operators/inset.d.ts.map +1 -0
- package/dist/edit/operators/inset.js +40 -0
- package/dist/edit/operators/inset.js.map +1 -0
- package/dist/edit/operators/loop-cut.d.ts +14 -0
- package/dist/edit/operators/loop-cut.d.ts.map +1 -0
- package/dist/edit/operators/loop-cut.js +120 -0
- package/dist/edit/operators/loop-cut.js.map +1 -0
- package/dist/edit/operators/merge-by-distance.d.ts +15 -0
- package/dist/edit/operators/merge-by-distance.d.ts.map +1 -0
- package/dist/edit/operators/merge-by-distance.js +78 -0
- package/dist/edit/operators/merge-by-distance.js.map +1 -0
- package/dist/edit/operators/recompute-normals.d.ts +7 -0
- package/dist/edit/operators/recompute-normals.d.ts.map +1 -0
- package/dist/edit/operators/recompute-normals.js +67 -0
- package/dist/edit/operators/recompute-normals.js.map +1 -0
- package/dist/edit/operators/subdivide-edges.d.ts +11 -0
- package/dist/edit/operators/subdivide-edges.d.ts.map +1 -0
- package/dist/edit/operators/subdivide-edges.js +106 -0
- package/dist/edit/operators/subdivide-edges.js.map +1 -0
- package/dist/edit/operators/subdivide-faces.d.ts +11 -0
- package/dist/edit/operators/subdivide-faces.d.ts.map +1 -0
- package/dist/edit/operators/subdivide-faces.js +45 -0
- package/dist/edit/operators/subdivide-faces.js.map +1 -0
- package/dist/edit/selection.d.ts +19 -0
- package/dist/edit/selection.d.ts.map +1 -0
- package/dist/edit/selection.js +21 -0
- package/dist/edit/selection.js.map +1 -0
- package/dist/edit/to-editable.d.ts +9 -0
- package/dist/edit/to-editable.d.ts.map +1 -0
- package/dist/edit/to-editable.js +19 -0
- package/dist/edit/to-editable.js.map +1 -0
- package/dist/edit/types.d.ts +111 -0
- package/dist/edit/types.d.ts.map +1 -0
- package/dist/edit/types.js +2 -0
- package/dist/edit/types.js.map +1 -0
- package/dist/edit/warnings.d.ts +14 -0
- package/dist/edit/warnings.d.ts.map +1 -0
- package/dist/edit/warnings.js +11 -0
- package/dist/edit/warnings.js.map +1 -0
- package/dist/index.d.ts +11 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +6 -0
- package/dist/index.js.map +1 -0
- package/dist/inspect/index.d.ts +9 -0
- package/dist/inspect/index.d.ts.map +1 -0
- package/dist/inspect/index.js +5 -0
- package/dist/inspect/index.js.map +1 -0
- package/dist/inspect/inspect-material.d.ts +12 -0
- package/dist/inspect/inspect-material.d.ts.map +1 -0
- package/dist/inspect/inspect-material.js +2 -0
- package/dist/inspect/inspect-material.js.map +1 -0
- package/dist/inspect/mesh-to-readable.d.ts +4 -0
- package/dist/inspect/mesh-to-readable.d.ts.map +1 -0
- package/dist/inspect/mesh-to-readable.js +47 -0
- package/dist/inspect/mesh-to-readable.js.map +1 -0
- package/dist/inspect/mesh-to-wireframe.d.ts +5 -0
- package/dist/inspect/mesh-to-wireframe.d.ts.map +1 -0
- package/dist/inspect/mesh-to-wireframe.js +101 -0
- package/dist/inspect/mesh-to-wireframe.js.map +1 -0
- package/dist/inspect/normal-debug-material.d.ts +8 -0
- package/dist/inspect/normal-debug-material.d.ts.map +1 -0
- package/dist/inspect/normal-debug-material.js +42 -0
- package/dist/inspect/normal-debug-material.js.map +1 -0
- package/dist/inspect/normal-debug-shader.d.ts +2 -0
- package/dist/inspect/normal-debug-shader.d.ts.map +1 -0
- package/dist/inspect/normal-debug-shader.js +32 -0
- package/dist/inspect/normal-debug-shader.js.map +1 -0
- package/dist/inspect/wireframe-material.d.ts +9 -0
- package/dist/inspect/wireframe-material.d.ts.map +1 -0
- package/dist/inspect/wireframe-material.js +45 -0
- package/dist/inspect/wireframe-material.js.map +1 -0
- package/dist/inspect/wireframe-mesh.d.ts +9 -0
- package/dist/inspect/wireframe-mesh.d.ts.map +1 -0
- package/dist/inspect/wireframe-mesh.js +2 -0
- package/dist/inspect/wireframe-mesh.js.map +1 -0
- package/dist/inspect/wireframe-shader.d.ts +2 -0
- package/dist/inspect/wireframe-shader.d.ts.map +1 -0
- package/dist/inspect/wireframe-shader.js +24 -0
- package/dist/inspect/wireframe-shader.js.map +1 -0
- package/dist/passes/index.d.ts +6 -0
- package/dist/passes/index.d.ts.map +1 -0
- package/dist/passes/index.js +5 -0
- package/dist/passes/index.js.map +1 -0
- package/dist/passes/pass-sequence.d.ts +9 -0
- package/dist/passes/pass-sequence.d.ts.map +1 -0
- package/dist/passes/pass-sequence.js +21 -0
- package/dist/passes/pass-sequence.js.map +1 -0
- package/dist/passes/pass.d.ts +4 -0
- package/dist/passes/pass.d.ts.map +1 -0
- package/dist/passes/pass.js +99 -0
- package/dist/passes/pass.js.map +1 -0
- package/dist/pipeline.d.ts +16 -0
- package/dist/pipeline.d.ts.map +1 -0
- package/dist/pipeline.js +10 -0
- package/dist/pipeline.js.map +1 -0
- package/dist/rapid-renderer.d.ts +18 -0
- package/dist/rapid-renderer.d.ts.map +1 -0
- package/dist/rapid-renderer.js +58 -0
- package/dist/rapid-renderer.js.map +1 -0
- package/dist/render-pass.d.ts +33 -0
- package/dist/render-pass.d.ts.map +1 -0
- package/dist/render-pass.js +67 -0
- package/dist/render-pass.js.map +1 -0
- package/dist/render-target/render-target-canvas.d.ts +15 -0
- package/dist/render-target/render-target-canvas.d.ts.map +1 -0
- package/dist/render-target/render-target-canvas.js +59 -0
- package/dist/render-target/render-target-canvas.js.map +1 -0
- package/dist/render-target/render-target-multi.d.ts +4 -0
- package/dist/render-target/render-target-multi.d.ts.map +1 -0
- package/dist/render-target/render-target-multi.js +90 -0
- package/dist/render-target/render-target-multi.js.map +1 -0
- package/dist/render-target/render-target.d.ts +10 -0
- package/dist/render-target/render-target.d.ts.map +1 -0
- package/dist/render-target/render-target.js +98 -0
- package/dist/render-target/render-target.js.map +1 -0
- package/dist/render-target/types.d.ts +59 -0
- package/dist/render-target/types.d.ts.map +1 -0
- package/dist/render-target/types.js +2 -0
- package/dist/render-target/types.js.map +1 -0
- package/dist/uniform-pool-internals.d.ts +12 -0
- package/dist/uniform-pool-internals.d.ts.map +1 -0
- package/dist/uniform-pool-internals.js +24 -0
- package/dist/uniform-pool-internals.js.map +1 -0
- package/dist/uniform-pool-types.d.ts +22 -0
- package/dist/uniform-pool-types.d.ts.map +1 -0
- package/dist/uniform-pool-types.js +2 -0
- package/dist/uniform-pool-types.js.map +1 -0
- package/dist/uniform-pool.d.ts +30 -0
- package/dist/uniform-pool.d.ts.map +1 -0
- package/dist/uniform-pool.js +127 -0
- package/dist/uniform-pool.js.map +1 -0
- package/dist/utils/canvas-mouse-tracker.d.ts +11 -0
- package/dist/utils/canvas-mouse-tracker.d.ts.map +1 -0
- package/dist/utils/canvas-mouse-tracker.js +19 -0
- package/dist/utils/canvas-mouse-tracker.js.map +1 -0
- package/dist/utils/canvas-resolution.d.ts +9 -0
- package/dist/utils/canvas-resolution.d.ts.map +1 -0
- package/dist/utils/canvas-resolution.js +16 -0
- package/dist/utils/canvas-resolution.js.map +1 -0
- package/dist/utils/frame-clock.d.ts +10 -0
- package/dist/utils/frame-clock.d.ts.map +1 -0
- package/dist/utils/frame-clock.js +47 -0
- package/dist/utils/frame-clock.js.map +1 -0
- package/dist/utils/index.d.ts +7 -0
- package/dist/utils/index.d.ts.map +1 -0
- package/dist/utils/index.js +4 -0
- package/dist/utils/index.js.map +1 -0
- package/package.json +76 -0
- package/src/RenderPass.docs.md +41 -0
- package/src/createRenderPipeline.docs.md +34 -0
- package/src/domain/camera.docs.md +21 -0
- package/src/domain/deg-to-rad.docs.md +9 -0
- package/src/domain/material-factory.docs.md +59 -0
- package/src/domain/material.docs.md +12 -0
- package/src/domain/mesh.docs.md +28 -0
- package/src/domain/orthographic-camera.docs.md +22 -0
- package/src/domain/perspective-camera.docs.md +20 -0
- package/src/domain/srgb.docs.md +11 -0
- package/src/inspect/inspect-material.docs.md +23 -0
- package/src/inspect/mesh-to-wireframe.docs.md +29 -0
- package/src/inspect/normal-debug-material.docs.md +26 -0
- package/src/inspect/wireframe-material.docs.md +22 -0
- package/src/rapid-renderer.docs.md +18 -0
- package/src/uniform-pool.docs.md +60 -0
- package/src/utils/canvas-mouse-tracker.docs.md +13 -0
- package/src/utils/canvas-resolution.docs.md +13 -0
- package/src/utils/frame-clock.docs.md +14 -0
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1
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import { type Device } from "@vgpu/core";
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2
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import type { Mesh } from "../domain/index.ts";
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3
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import type { WireframeMesh } from "./wireframe-mesh.ts";
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export declare function meshToWireframe(mesh: Mesh, device: Device): Promise<WireframeMesh>;
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//# sourceMappingURL=mesh-to-wireframe.d.ts.map
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{"version":3,"file":"mesh-to-wireframe.d.ts","sourceRoot":"","sources":["../../src/inspect/mesh-to-wireframe.ts"],"names":[],"mappings":"AAAA,OAAO,EAAmB,KAAK,MAAM,EAAE,MAAM,YAAY,CAAC;AAC1D,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,oBAAoB,CAAC;AAC/C,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,qBAAqB,CAAC;AAQzD,wBAAsB,eAAe,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,GAAG,OAAO,CAAC,aAAa,CAAC,CAuBxF"}
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1
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import { ValidationError } from "@vgpu/core";
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2
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const EPSILON_SCALE = 1_000_000;
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3
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const COPLANAR_DOT = 0.9999;
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4
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export async function meshToWireframe(mesh, device) {
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5
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const vertices = await meshVertices(mesh);
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6
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const edgeMap = new Map();
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7
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for (let i = 0; i < mesh.vertexCount; i += 3) {
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const normal = faceNormal(vertices[i].position, vertices[i + 1].position, vertices[i + 2].position);
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9
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visitEdge(i, i + 1, normal, vertices, edgeMap);
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10
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visitEdge(i + 1, i + 2, normal, vertices, edgeMap);
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visitEdge(i + 2, i, normal, vertices, edgeMap);
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}
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13
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const edges = Array.from(edgeMap.values()).filter(shouldKeepEdge);
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14
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const useUint32 = mesh.vertexCount > 65_535;
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15
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+
const indices = useUint32 ? new Uint32Array(edges.length * 2) : new Uint16Array(edges.length * 2);
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16
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edges.forEach(({ a, b }, index) => { indices[index * 2] = a; indices[index * 2 + 1] = b; });
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17
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const index = device.createBuffer({ label: "meshToWireframe.index", size: indices.byteLength, usage: ["index", "copy_dst"] });
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18
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index.write(indices);
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19
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return Object.freeze({
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20
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vertexBuffer: mesh.vertexBuffer,
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21
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indexBuffer: index.gpu,
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22
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+
indexFormat: useUint32 ? "uint32" : "uint16",
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23
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lineCount: edges.length,
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24
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attributes: mesh.attributes,
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25
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});
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26
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+
}
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27
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+
async function meshVertices(mesh) {
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28
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+
if (!mesh.vertexBuffer.options.usage.includes("copy_src"))
|
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29
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throw unreadableMeshError();
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30
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let bytes;
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31
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+
try {
|
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32
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+
bytes = await mesh.vertexBuffer.read(mesh.vertexBuffer.options.size);
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33
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}
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34
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+
catch (cause) {
|
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35
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+
throw unreadableMeshError(cause);
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36
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+
}
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37
|
+
const data = new Float32Array(bytes);
|
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38
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+
const stride = mesh.attributes.stride / Float32Array.BYTES_PER_ELEMENT;
|
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39
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+
const pos = mesh.attributes.position.offset / Float32Array.BYTES_PER_ELEMENT;
|
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40
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+
return Array.from({ length: mesh.vertexCount }, (_, i) => ({ position: read3(data, i * stride + pos) }));
|
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41
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+
}
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|
42
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+
function visitEdge(a, b, normal, vertices, edgeMap) {
|
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43
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+
const key = edgeKey(vertices[a].position, vertices[b].position);
|
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44
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+
const current = edgeMap.get(key);
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45
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+
if (current)
|
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46
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+
current.normals.push(normal);
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47
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else
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48
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+
edgeMap.set(key, { a, b, normals: [normal] });
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49
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}
|
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50
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+
function shouldKeepEdge(edge) {
|
|
51
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+
if (edge.normals.length === 1)
|
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52
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return true;
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53
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+
for (let i = 0; i < edge.normals.length; i++) {
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54
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+
for (let j = i + 1; j < edge.normals.length; j++) {
|
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55
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+
if (dot(edge.normals[i], edge.normals[j]) <= COPLANAR_DOT)
|
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56
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return true;
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57
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+
}
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58
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}
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59
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return false;
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60
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+
}
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61
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+
function faceNormal(a, b, c) {
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62
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const ab = subtract(b, a);
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63
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const ac = subtract(c, a);
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64
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const n = cross(ab, ac);
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65
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+
const len = Math.hypot(n[0], n[1], n[2]);
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66
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return len === 0 ? [0, 0, 0] : [n[0] / len, n[1] / len, n[2] / len];
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67
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}
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68
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+
function edgeKey(a, b) {
|
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69
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+
const [first, second] = compare(a, b) <= 0 ? [a, b] : [b, a];
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70
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+
return `${pointKey(first)}|${pointKey(second)}`;
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71
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}
|
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72
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function pointKey(point) {
|
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73
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return point.map((value) => Math.round(value * EPSILON_SCALE)).join("_");
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74
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}
|
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75
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function compare(a, b) {
|
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76
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return a[0] - b[0] || a[1] - b[1] || a[2] - b[2];
|
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77
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}
|
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78
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function subtract(a, b) {
|
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79
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return [a[0] - b[0], a[1] - b[1], a[2] - b[2]];
|
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80
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}
|
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81
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+
function cross(a, b) {
|
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82
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return [a[1] * b[2] - a[2] * b[1], a[2] * b[0] - a[0] * b[2], a[0] * b[1] - a[1] * b[0]];
|
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83
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}
|
|
84
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function dot(a, b) {
|
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85
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return a[0] * b[0] + a[1] * b[1] + a[2] * b[2];
|
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86
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+
}
|
|
87
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+
function read3(data, offset) {
|
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88
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return [data[offset], data[offset + 1], data[offset + 2]];
|
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89
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+
}
|
|
90
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+
function unreadableMeshError(cause) {
|
|
91
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+
return new ValidationError({
|
|
92
|
+
code: "VGPU-CORE-INVALID-USAGE",
|
|
93
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+
message: [
|
|
94
|
+
"meshToWireframe requires the source mesh's vertex buffer to be created with GPUBufferUsage.COPY_SRC.",
|
|
95
|
+
"Mesh.box currently does not satisfy this; create a readable mesh or use a precomputed wireframe.",
|
|
96
|
+
].join(" "),
|
|
97
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+
where: "meshToWireframe",
|
|
98
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cause,
|
|
99
|
+
});
|
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100
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}
|
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//# sourceMappingURL=mesh-to-wireframe.js.map
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@@ -0,0 +1 @@
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1
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{"version":3,"file":"mesh-to-wireframe.js","sourceRoot":"","sources":["../../src/inspect/mesh-to-wireframe.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAe,MAAM,YAAY,CAAC;AAI1D,MAAM,aAAa,GAAG,SAAS,CAAC;AAChC,MAAM,YAAY,GAAG,MAAM,CAAC;AAK5B,MAAM,CAAC,KAAK,UAAU,eAAe,CAAC,IAAU,EAAE,MAAc;IAC9D,MAAM,QAAQ,GAAG,MAAM,YAAY,CAAC,IAAI,CAAC,CAAC;IAC1C,MAAM,OAAO,GAAG,IAAI,GAAG,EAAgB,CAAC;IACxC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,WAAW,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC;QAC7C,MAAM,MAAM,GAAG,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC;QACpG,SAAS,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,MAAM,EAAE,QAAQ,EAAE,OAAO,CAAC,CAAC;QAC/C,SAAS,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,MAAM,EAAE,QAAQ,EAAE,OAAO,CAAC,CAAC;QACnD,SAAS,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,QAAQ,EAAE,OAAO,CAAC,CAAC;IACjD,CAAC;IAED,MAAM,KAAK,GAAG,KAAK,CAAC,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC,CAAC,MAAM,CAAC,cAAc,CAAC,CAAC;IAClE,MAAM,SAAS,GAAG,IAAI,CAAC,WAAW,GAAG,MAAM,CAAC;IAC5C,MAAM,OAAO,GAAG,SAAS,CAAC,CAAC,CAAC,IAAI,WAAW,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,WAAW,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IAClG,KAAK,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,KAAK,EAAE,EAAE,GAAG,OAAO,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,OAAO,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAC5F,MAAM,KAAK,GAAG,MAAM,CAAC,YAAY,CAAC,EAAE,KAAK,EAAE,uBAAuB,EAAE,IAAI,EAAE,OAAO,CAAC,UAAU,EAAE,KAAK,EAAE,CAAC,OAAO,EAAE,UAAU,CAAC,EAAE,CAAC,CAAC;IAC9H,KAAK,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC;IACrB,OAAO,MAAM,CAAC,MAAM,CAAC;QACnB,YAAY,EAAE,IAAI,CAAC,YAAY;QAC/B,WAAW,EAAE,KAAK,CAAC,GAAG;QACtB,WAAW,EAAE,SAAS,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,QAAQ;QAC5C,SAAS,EAAE,KAAK,CAAC,MAAM;QACvB,UAAU,EAAE,IAAI,CAAC,UAAU;KAC5B,CAAC,CAAC;AACL,CAAC;AAED,KAAK,UAAU,YAAY,CAAC,IAAU;IACpC,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,KAAK,CAAC,QAAQ,CAAC,UAAU,CAAC;QAAE,MAAM,mBAAmB,EAAE,CAAC;IAEvF,IAAI,KAAkB,CAAC;IACvB,IAAI,CAAC;QACH,KAAK,GAAG,MAAM,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IACvE,CAAC;IAAC,OAAO,KAAK,EAAE,CAAC;QACf,MAAM,mBAAmB,CAAC,KAAK,CAAC,CAAC;IACnC,CAAC;IAED,MAAM,IAAI,GAAG,IAAI,YAAY,CAAC,KAAK,CAAC,CAAC;IACrC,MAAM,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC,MAAM,GAAG,YAAY,CAAC,iBAAiB,CAAC;IACvE,MAAM,GAAG,GAAG,IAAI,CAAC,UAAU,CAAC,QAAQ,CAAC,MAAM,GAAG,YAAY,CAAC,iBAAiB,CAAC;IAC7E,OAAO,KAAK,CAAC,IAAI,CAAC,EAAE,MAAM,EAAE,IAAI,CAAC,WAAW,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,QAAQ,EAAE,KAAK,CAAC,IAAI,EAAE,CAAC,GAAG,MAAM,GAAG,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;AAC3G,CAAC;AAED,SAAS,SAAS,CAAC,CAAS,EAAE,CAAS,EAAE,MAAY,EAAE,QAA2B,EAAE,OAA0B;IAC5G,MAAM,GAAG,GAAG,OAAO,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC;IAChE,MAAM,OAAO,GAAG,OAAO,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;IACjC,IAAI,OAAO;QAAE,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;;QACrC,OAAO,CAAC,GAAG,CAAC,GAAG,EAAE,EAAE,CAAC,EAAE,CAAC,EAAE,OAAO,EAAE,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;AACrD,CAAC;AAED,SAAS,cAAc,CAAC,IAAU;IAChC,IAAI,IAAI,CAAC,OAAO,CAAC,MAAM,KAAK,CAAC;QAAE,OAAO,IAAI,CAAC;IAC3C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;QAC7C,KAAK,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YACjD,IAAI,GAAG,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,IAAI,YAAY;gBAAE,OAAO,IAAI,CAAC;QACzE,CAAC;IACH,CAAC;IACD,OAAO,KAAK,CAAC;AACf,CAAC;AAED,SAAS,UAAU,CAAC,CAAO,EAAE,CAAO,EAAE,CAAO;IAC3C,MAAM,EAAE,GAAG,QAAQ,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;IAC1B,MAAM,EAAE,GAAG,QAAQ,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;IAC1B,MAAM,CAAC,GAAG,KAAK,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC;IACxB,MAAM,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IACzC,OAAO,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,GAAG,EAAE,CAAC,CAAC,CAAC,CAAC,GAAG,GAAG,EAAE,CAAC,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC;AACtE,CAAC;AAED,SAAS,OAAO,CAAC,CAAO,EAAE,CAAO;IAC/B,MAAM,CAAC,KAAK,EAAE,MAAM,CAAC,GAAG,OAAO,CAAC,CAAC,EAAE,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;IAC7D,OAAO,GAAG,QAAQ,CAAC,KAAK,CAAC,IAAI,QAAQ,CAAC,MAAM,CAAC,EAAE,CAAC;AAClD,CAAC;AAED,SAAS,QAAQ,CAAC,KAAW;IAC3B,OAAO,KAAK,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;AAC3E,CAAC;AAED,SAAS,OAAO,CAAC,CAAO,EAAE,CAAO;IAC/B,OAAO,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;AACnD,CAAC;AAED,SAAS,QAAQ,CAAC,CAAO,EAAE,CAAO;IAChC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AACjD,CAAC;AAED,SAAS,KAAK,CAAC,CAAO,EAAE,CAAO;IAC7B,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AAC3F,CAAC;AAED,SAAS,GAAG,CAAC,CAAO,EAAE,CAAO;IAC3B,OAAO,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;AACjD,CAAC;AAED,SAAS,KAAK,CAAC,IAAkB,EAAE,MAAc;IAC/C,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,EAAE,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC;AAC5D,CAAC;AAED,SAAS,mBAAmB,CAAC,KAAe;IAC1C,OAAO,IAAI,eAAe,CAAC;QACzB,IAAI,EAAE,yBAAyB;QAC/B,OAAO,EAAE;YACP,sGAAsG;YACtG,kGAAkG;SACnG,CAAC,IAAI,CAAC,GAAG,CAAC;QACX,KAAK,EAAE,iBAAiB;QACxB,KAAK;KACN,CAAC,CAAC;AACL,CAAC"}
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@@ -0,0 +1,8 @@
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1
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+
import type { Device } from "@vgpu/core";
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2
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+
import type { InspectMaterial } from "./inspect-material.ts";
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3
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+
export interface NormalDebugMaterialSpec {
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4
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readonly device: Device;
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5
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+
readonly targetFormat?: GPUTextureFormat;
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6
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+
}
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7
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+
export declare function normalDebugMaterial(spec: NormalDebugMaterialSpec): InspectMaterial;
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8
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//# sourceMappingURL=normal-debug-material.d.ts.map
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@@ -0,0 +1 @@
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1
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+
{"version":3,"file":"normal-debug-material.d.ts","sourceRoot":"","sources":["../../src/inspect/normal-debug-material.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,YAAY,CAAC;AACzC,OAAO,KAAK,EAAE,eAAe,EAAgC,MAAM,uBAAuB,CAAC;AAG3F,MAAM,WAAW,uBAAuB;IACtC,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,QAAQ,CAAC,YAAY,CAAC,EAAE,gBAAgB,CAAC;CAC1C;AAYD,wBAAgB,mBAAmB,CAAC,IAAI,EAAE,uBAAuB,GAAG,eAAe,CA2BlF"}
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@@ -0,0 +1,42 @@
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1
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+
import { NORMAL_DEBUG_SHADER } from "./normal-debug-shader.js";
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2
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+
const DEFAULT_TARGET_FORMAT = "bgra8unorm-srgb";
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3
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const UNIFORM_BYTE_SIZE = 128;
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const VERTEX_BUFFER_LAYOUT = {
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arrayStride: 24,
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attributes: [
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{ shaderLocation: 0, offset: 0, format: "float32x3" },
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{ shaderLocation: 1, offset: 12, format: "float32x3" },
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9
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],
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};
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11
|
+
export function normalDebugMaterial(spec) {
|
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12
|
+
const targetFormat = spec.targetFormat ?? DEFAULT_TARGET_FORMAT;
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13
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+
const shader = spec.device.createShader(NORMAL_DEBUG_SHADER);
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14
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+
const bindGroupLayout = spec.device.gpu.createBindGroupLayout({
|
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15
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+
label: "normalDebugMaterial.bgl",
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entries: [{ binding: 0, visibility: shaderVisibility(), buffer: { type: "uniform", minBindingSize: UNIFORM_BYTE_SIZE } }],
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});
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const pipeline = spec.device.gpu.createRenderPipeline({
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label: "normalDebugMaterial",
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layout: spec.device.gpu.createPipelineLayout({ bindGroupLayouts: [bindGroupLayout] }),
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vertex: { module: shader.gpu, entryPoint: "vs_main", buffers: [VERTEX_BUFFER_LAYOUT] },
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fragment: { module: shader.gpu, entryPoint: "fs_main", targets: [{ format: targetFormat }] },
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23
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+
primitive: { topology: "triangle-list", cullMode: "back", frontFace: "ccw" },
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24
|
+
depthStencil: { format: "depth24plus", depthWriteEnabled: true, depthCompare: "less" },
|
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25
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+
});
|
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26
|
+
return Object.freeze({
|
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27
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+
pipeline,
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28
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+
bindGroupLayout,
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29
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+
uniformByteSize: UNIFORM_BYTE_SIZE,
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30
|
+
writeUniforms(buffer, offset, params) {
|
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31
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+
const out = new Float32Array(UNIFORM_BYTE_SIZE / Float32Array.BYTES_PER_ELEMENT);
|
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32
|
+
out.set(params.viewProjectionMatrix, 0);
|
|
33
|
+
out.set(params.modelMatrix, 16);
|
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34
|
+
spec.device.gpu.queue.writeBuffer(buffer, offset, out);
|
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35
|
+
},
|
|
36
|
+
});
|
|
37
|
+
}
|
|
38
|
+
function shaderVisibility() {
|
|
39
|
+
const stage = globalThis.GPUShaderStage;
|
|
40
|
+
return ((stage?.VERTEX ?? 1) | (stage?.FRAGMENT ?? 2));
|
|
41
|
+
}
|
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42
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+
//# sourceMappingURL=normal-debug-material.js.map
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@@ -0,0 +1 @@
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1
|
+
{"version":3,"file":"normal-debug-material.js","sourceRoot":"","sources":["../../src/inspect/normal-debug-material.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,mBAAmB,EAAE,MAAM,0BAA0B,CAAC;AAO/D,MAAM,qBAAqB,GAAG,iBAAiB,CAAC;AAChD,MAAM,iBAAiB,GAAG,GAAG,CAAC;AAC9B,MAAM,oBAAoB,GAA0B;IAClD,WAAW,EAAE,EAAE;IACf,UAAU,EAAE;QACV,EAAE,cAAc,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,WAAW,EAAE;QACrD,EAAE,cAAc,EAAE,CAAC,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,WAAW,EAAE;KACvD;CACF,CAAC;AAEF,MAAM,UAAU,mBAAmB,CAAC,IAA6B;IAC/D,MAAM,YAAY,GAAG,IAAI,CAAC,YAAY,IAAI,qBAAqB,CAAC;IAChE,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,YAAY,CAAC,mBAAmB,CAAC,CAAC;IAC7D,MAAM,eAAe,GAAG,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,qBAAqB,CAAC;QAC5D,KAAK,EAAE,yBAAyB;QAChC,OAAO,EAAE,CAAC,EAAE,OAAO,EAAE,CAAC,EAAE,UAAU,EAAE,gBAAgB,EAAE,EAAE,MAAM,EAAE,EAAE,IAAI,EAAE,SAAS,EAAE,cAAc,EAAE,iBAAiB,EAAE,EAAE,CAAC;KAC1H,CAAC,CAAC;IACH,MAAM,QAAQ,GAAG,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,oBAAoB,CAAC;QACpD,KAAK,EAAE,qBAAqB;QAC5B,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,oBAAoB,CAAC,EAAE,gBAAgB,EAAE,CAAC,eAAe,CAAC,EAAE,CAAC;QACrF,MAAM,EAAE,EAAE,MAAM,EAAE,MAAM,CAAC,GAAG,EAAE,UAAU,EAAE,SAAS,EAAE,OAAO,EAAE,CAAC,oBAAoB,CAAC,EAAE;QACtF,QAAQ,EAAE,EAAE,MAAM,EAAE,MAAM,CAAC,GAAG,EAAE,UAAU,EAAE,SAAS,EAAE,OAAO,EAAE,CAAC,EAAE,MAAM,EAAE,YAAY,EAAE,CAAC,EAAE;QAC5F,SAAS,EAAE,EAAE,QAAQ,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,EAAE,SAAS,EAAE,KAAK,EAAE;QAC5E,YAAY,EAAE,EAAE,MAAM,EAAE,aAAa,EAAE,iBAAiB,EAAE,IAAI,EAAE,YAAY,EAAE,MAAM,EAAE;KACvF,CAAC,CAAC;IAEH,OAAO,MAAM,CAAC,MAAM,CAAC;QACnB,QAAQ;QACR,eAAe;QACf,eAAe,EAAE,iBAAiB;QAClC,aAAa,CAAC,MAAiB,EAAE,MAAc,EAAE,MAAoC;YACnF,MAAM,GAAG,GAAG,IAAI,YAAY,CAAC,iBAAiB,GAAG,YAAY,CAAC,iBAAiB,CAAC,CAAC;YACjF,GAAG,CAAC,GAAG,CAAC,MAAM,CAAC,oBAAoB,EAAE,CAAC,CAAC,CAAC;YACxC,GAAG,CAAC,GAAG,CAAC,MAAM,CAAC,WAAW,EAAE,EAAE,CAAC,CAAC;YAChC,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,KAAK,CAAC,WAAW,CAAC,MAAM,EAAE,MAAM,EAAE,GAAG,CAAC,CAAC;QACzD,CAAC;KACF,CAAC,CAAC;AACL,CAAC;AAED,SAAS,gBAAgB;IACvB,MAAM,KAAK,GAAG,UAAU,CAAC,cAAmE,CAAC;IAC7F,OAAO,CAAC,CAAC,KAAK,EAAE,MAAM,IAAI,CAAC,CAAC,GAAG,CAAC,KAAK,EAAE,QAAQ,IAAI,CAAC,CAAC,CAAwB,CAAC;AAChF,CAAC"}
|
|
@@ -0,0 +1,2 @@
|
|
|
1
|
+
export declare const NORMAL_DEBUG_SHADER = "\nstruct Uniforms {\n viewProjection: mat4x4<f32>,\n model: mat4x4<f32>,\n};\n@group(0) @binding(0) var<uniform> u: Uniforms;\n\nstruct VertexInput {\n @location(0) position: vec3<f32>,\n @location(1) normal: vec3<f32>,\n};\n\nstruct VertexOutput {\n @builtin(position) clipPosition: vec4<f32>,\n @location(0) objectNormal: vec3<f32>,\n};\n\n@vertex\nfn vs_main(input: VertexInput) -> VertexOutput {\n var output: VertexOutput;\n output.clipPosition = u.viewProjection * u.model * vec4<f32>(input.position, 1.0);\n output.objectNormal = input.normal;\n return output;\n}\n\n@fragment\nfn fs_main(input: VertexOutput) -> @location(0) vec4<f32> {\n let n = normalize(input.objectNormal);\n return vec4<f32>((n + vec3<f32>(1.0)) * 0.5, 1.0);\n}\n";
|
|
2
|
+
//# sourceMappingURL=normal-debug-shader.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"normal-debug-shader.d.ts","sourceRoot":"","sources":["../../src/inspect/normal-debug-shader.ts"],"names":[],"mappings":"AAAA,eAAO,MAAM,mBAAmB,wvBA8B/B,CAAC"}
|
|
@@ -0,0 +1,32 @@
|
|
|
1
|
+
export const NORMAL_DEBUG_SHADER = /* wgsl */ `
|
|
2
|
+
struct Uniforms {
|
|
3
|
+
viewProjection: mat4x4<f32>,
|
|
4
|
+
model: mat4x4<f32>,
|
|
5
|
+
};
|
|
6
|
+
@group(0) @binding(0) var<uniform> u: Uniforms;
|
|
7
|
+
|
|
8
|
+
struct VertexInput {
|
|
9
|
+
@location(0) position: vec3<f32>,
|
|
10
|
+
@location(1) normal: vec3<f32>,
|
|
11
|
+
};
|
|
12
|
+
|
|
13
|
+
struct VertexOutput {
|
|
14
|
+
@builtin(position) clipPosition: vec4<f32>,
|
|
15
|
+
@location(0) objectNormal: vec3<f32>,
|
|
16
|
+
};
|
|
17
|
+
|
|
18
|
+
@vertex
|
|
19
|
+
fn vs_main(input: VertexInput) -> VertexOutput {
|
|
20
|
+
var output: VertexOutput;
|
|
21
|
+
output.clipPosition = u.viewProjection * u.model * vec4<f32>(input.position, 1.0);
|
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|
+
output.objectNormal = input.normal;
|
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+
return output;
|
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+
}
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+
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@fragment
|
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fn fs_main(input: VertexOutput) -> @location(0) vec4<f32> {
|
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|
+
let n = normalize(input.objectNormal);
|
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+
return vec4<f32>((n + vec3<f32>(1.0)) * 0.5, 1.0);
|
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}
|
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|
+
`;
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//# sourceMappingURL=normal-debug-shader.js.map
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@@ -0,0 +1 @@
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1
|
+
{"version":3,"file":"normal-debug-shader.js","sourceRoot":"","sources":["../../src/inspect/normal-debug-shader.ts"],"names":[],"mappings":"AAAA,MAAM,CAAC,MAAM,mBAAmB,GAAG,UAAU,CAAC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CA8B7C,CAAC"}
|
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@@ -0,0 +1,9 @@
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1
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+
import type { Device } from "@vgpu/core";
|
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2
|
+
import type { InspectMaterial } from "./inspect-material.ts";
|
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|
+
export interface WireframeMaterialSpec {
|
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4
|
+
readonly device: Device;
|
|
5
|
+
readonly color?: readonly [number, number, number];
|
|
6
|
+
readonly targetFormat?: GPUTextureFormat;
|
|
7
|
+
}
|
|
8
|
+
export declare function wireframeMaterial(spec: WireframeMaterialSpec): InspectMaterial;
|
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|
+
//# sourceMappingURL=wireframe-material.d.ts.map
|
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@@ -0,0 +1 @@
|
|
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1
|
+
{"version":3,"file":"wireframe-material.d.ts","sourceRoot":"","sources":["../../src/inspect/wireframe-material.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,YAAY,CAAC;AACzC,OAAO,KAAK,EAAE,eAAe,EAAgC,MAAM,uBAAuB,CAAC;AAG3F,MAAM,WAAW,qBAAqB;IACpC,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,QAAQ,CAAC,KAAK,CAAC,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACnD,QAAQ,CAAC,YAAY,CAAC,EAAE,gBAAgB,CAAC;CAC1C;AAaD,wBAAgB,iBAAiB,CAAC,IAAI,EAAE,qBAAqB,GAAG,eAAe,CA6B9E"}
|
|
@@ -0,0 +1,45 @@
|
|
|
1
|
+
import { WIREFRAME_SHADER } from "./wireframe-shader.js";
|
|
2
|
+
const DEFAULT_COLOR = [1, 1, 1];
|
|
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|
+
const DEFAULT_TARGET_FORMAT = "bgra8unorm-srgb";
|
|
4
|
+
const UNIFORM_BYTE_SIZE = 144;
|
|
5
|
+
const VERTEX_BUFFER_LAYOUT = {
|
|
6
|
+
arrayStride: 24,
|
|
7
|
+
attributes: [
|
|
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|
+
{ shaderLocation: 0, offset: 0, format: "float32x3" },
|
|
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|
+
{ shaderLocation: 1, offset: 12, format: "float32x3" },
|
|
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|
+
],
|
|
11
|
+
};
|
|
12
|
+
export function wireframeMaterial(spec) {
|
|
13
|
+
const color = spec.color ?? DEFAULT_COLOR;
|
|
14
|
+
const targetFormat = spec.targetFormat ?? DEFAULT_TARGET_FORMAT;
|
|
15
|
+
const shader = spec.device.createShader(WIREFRAME_SHADER);
|
|
16
|
+
const bindGroupLayout = spec.device.gpu.createBindGroupLayout({
|
|
17
|
+
label: "wireframeMaterial.bgl",
|
|
18
|
+
entries: [{ binding: 0, visibility: shaderVisibility(), buffer: { type: "uniform", minBindingSize: UNIFORM_BYTE_SIZE } }],
|
|
19
|
+
});
|
|
20
|
+
const pipeline = spec.device.gpu.createRenderPipeline({
|
|
21
|
+
label: `wireframeMaterial(color=[${color[0]},${color[1]},${color[2]}])`,
|
|
22
|
+
layout: spec.device.gpu.createPipelineLayout({ bindGroupLayouts: [bindGroupLayout] }),
|
|
23
|
+
vertex: { module: shader.gpu, entryPoint: "vs_main", buffers: [VERTEX_BUFFER_LAYOUT] },
|
|
24
|
+
fragment: { module: shader.gpu, entryPoint: "fs_main", targets: [{ format: targetFormat }] },
|
|
25
|
+
primitive: { topology: "line-list", cullMode: "none", frontFace: "ccw" },
|
|
26
|
+
depthStencil: { format: "depth24plus", depthWriteEnabled: true, depthCompare: "less" },
|
|
27
|
+
});
|
|
28
|
+
return Object.freeze({
|
|
29
|
+
pipeline,
|
|
30
|
+
bindGroupLayout,
|
|
31
|
+
uniformByteSize: UNIFORM_BYTE_SIZE,
|
|
32
|
+
writeUniforms(buffer, offset, params) {
|
|
33
|
+
const out = new Float32Array(UNIFORM_BYTE_SIZE / Float32Array.BYTES_PER_ELEMENT);
|
|
34
|
+
out.set(params.viewProjectionMatrix, 0);
|
|
35
|
+
out.set(params.modelMatrix, 16);
|
|
36
|
+
out.set(color, 32);
|
|
37
|
+
spec.device.gpu.queue.writeBuffer(buffer, offset, out);
|
|
38
|
+
},
|
|
39
|
+
});
|
|
40
|
+
}
|
|
41
|
+
function shaderVisibility() {
|
|
42
|
+
const stage = globalThis.GPUShaderStage;
|
|
43
|
+
return ((stage?.VERTEX ?? 1) | (stage?.FRAGMENT ?? 2));
|
|
44
|
+
}
|
|
45
|
+
//# sourceMappingURL=wireframe-material.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"wireframe-material.js","sourceRoot":"","sources":["../../src/inspect/wireframe-material.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,gBAAgB,EAAE,MAAM,uBAAuB,CAAC;AAQzD,MAAM,aAAa,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAU,CAAC;AACzC,MAAM,qBAAqB,GAAG,iBAAiB,CAAC;AAChD,MAAM,iBAAiB,GAAG,GAAG,CAAC;AAC9B,MAAM,oBAAoB,GAA0B;IAClD,WAAW,EAAE,EAAE;IACf,UAAU,EAAE;QACV,EAAE,cAAc,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,WAAW,EAAE;QACrD,EAAE,cAAc,EAAE,CAAC,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,WAAW,EAAE;KACvD;CACF,CAAC;AAEF,MAAM,UAAU,iBAAiB,CAAC,IAA2B;IAC3D,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,IAAI,aAAa,CAAC;IAC1C,MAAM,YAAY,GAAG,IAAI,CAAC,YAAY,IAAI,qBAAqB,CAAC;IAChE,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,YAAY,CAAC,gBAAgB,CAAC,CAAC;IAC1D,MAAM,eAAe,GAAG,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,qBAAqB,CAAC;QAC5D,KAAK,EAAE,uBAAuB;QAC9B,OAAO,EAAE,CAAC,EAAE,OAAO,EAAE,CAAC,EAAE,UAAU,EAAE,gBAAgB,EAAE,EAAE,MAAM,EAAE,EAAE,IAAI,EAAE,SAAS,EAAE,cAAc,EAAE,iBAAiB,EAAE,EAAE,CAAC;KAC1H,CAAC,CAAC;IACH,MAAM,QAAQ,GAAG,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,oBAAoB,CAAC;QACpD,KAAK,EAAE,4BAA4B,KAAK,CAAC,CAAC,CAAC,IAAI,KAAK,CAAC,CAAC,CAAC,IAAI,KAAK,CAAC,CAAC,CAAC,IAAI;QACvE,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,oBAAoB,CAAC,EAAE,gBAAgB,EAAE,CAAC,eAAe,CAAC,EAAE,CAAC;QACrF,MAAM,EAAE,EAAE,MAAM,EAAE,MAAM,CAAC,GAAG,EAAE,UAAU,EAAE,SAAS,EAAE,OAAO,EAAE,CAAC,oBAAoB,CAAC,EAAE;QACtF,QAAQ,EAAE,EAAE,MAAM,EAAE,MAAM,CAAC,GAAG,EAAE,UAAU,EAAE,SAAS,EAAE,OAAO,EAAE,CAAC,EAAE,MAAM,EAAE,YAAY,EAAE,CAAC,EAAE;QAC5F,SAAS,EAAE,EAAE,QAAQ,EAAE,WAAW,EAAE,QAAQ,EAAE,MAAM,EAAE,SAAS,EAAE,KAAK,EAAE;QACxE,YAAY,EAAE,EAAE,MAAM,EAAE,aAAa,EAAE,iBAAiB,EAAE,IAAI,EAAE,YAAY,EAAE,MAAM,EAAE;KACvF,CAAC,CAAC;IAEH,OAAO,MAAM,CAAC,MAAM,CAAC;QACnB,QAAQ;QACR,eAAe;QACf,eAAe,EAAE,iBAAiB;QAClC,aAAa,CAAC,MAAiB,EAAE,MAAc,EAAE,MAAoC;YACnF,MAAM,GAAG,GAAG,IAAI,YAAY,CAAC,iBAAiB,GAAG,YAAY,CAAC,iBAAiB,CAAC,CAAC;YACjF,GAAG,CAAC,GAAG,CAAC,MAAM,CAAC,oBAAoB,EAAE,CAAC,CAAC,CAAC;YACxC,GAAG,CAAC,GAAG,CAAC,MAAM,CAAC,WAAW,EAAE,EAAE,CAAC,CAAC;YAChC,GAAG,CAAC,GAAG,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC;YACnB,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,KAAK,CAAC,WAAW,CAAC,MAAM,EAAE,MAAM,EAAE,GAAG,CAAC,CAAC;QACzD,CAAC;KACF,CAAC,CAAC;AACL,CAAC;AAED,SAAS,gBAAgB;IACvB,MAAM,KAAK,GAAG,UAAU,CAAC,cAAmE,CAAC;IAC7F,OAAO,CAAC,CAAC,KAAK,EAAE,MAAM,IAAI,CAAC,CAAC,GAAG,CAAC,KAAK,EAAE,QAAQ,IAAI,CAAC,CAAC,CAAwB,CAAC;AAChF,CAAC"}
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
import type { Mesh } from "../domain/index.ts";
|
|
2
|
+
export interface WireframeMesh {
|
|
3
|
+
readonly vertexBuffer: Mesh["vertexBuffer"];
|
|
4
|
+
readonly indexBuffer: GPUBuffer;
|
|
5
|
+
readonly indexFormat: "uint16" | "uint32";
|
|
6
|
+
readonly lineCount: number;
|
|
7
|
+
readonly attributes: Mesh["attributes"];
|
|
8
|
+
}
|
|
9
|
+
//# sourceMappingURL=wireframe-mesh.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"wireframe-mesh.d.ts","sourceRoot":"","sources":["../../src/inspect/wireframe-mesh.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,oBAAoB,CAAC;AAE/C,MAAM,WAAW,aAAa;IAC5B,QAAQ,CAAC,YAAY,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;IAC5C,QAAQ,CAAC,WAAW,EAAE,SAAS,CAAC;IAChC,QAAQ,CAAC,WAAW,EAAE,QAAQ,GAAG,QAAQ,CAAC;IAC1C,QAAQ,CAAC,SAAS,EAAE,MAAM,CAAC;IAC3B,QAAQ,CAAC,UAAU,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC;CACzC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"wireframe-mesh.js","sourceRoot":"","sources":["../../src/inspect/wireframe-mesh.ts"],"names":[],"mappings":""}
|
|
@@ -0,0 +1,2 @@
|
|
|
1
|
+
export declare const WIREFRAME_SHADER = "\nstruct Uniforms {\n viewProjection: mat4x4<f32>,\n model: mat4x4<f32>,\n color: vec3<f32>,\n};\n@group(0) @binding(0) var<uniform> u: Uniforms;\n\nstruct VertexInput {\n @location(0) position: vec3<f32>,\n @location(1) normal: vec3<f32>,\n};\n\n@vertex\nfn vs_main(input: VertexInput) -> @builtin(position) vec4<f32> {\n return u.viewProjection * u.model * vec4<f32>(input.position, 1.0);\n}\n\n@fragment\nfn fs_main() -> @location(0) vec4<f32> {\n return vec4<f32>(u.color, 1.0);\n}\n";
|
|
2
|
+
//# sourceMappingURL=wireframe-shader.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"wireframe-shader.d.ts","sourceRoot":"","sources":["../../src/inspect/wireframe-shader.ts"],"names":[],"mappings":"AAAA,eAAO,MAAM,gBAAgB,mfAsB5B,CAAC"}
|
|
@@ -0,0 +1,24 @@
|
|
|
1
|
+
export const WIREFRAME_SHADER = /* wgsl */ `
|
|
2
|
+
struct Uniforms {
|
|
3
|
+
viewProjection: mat4x4<f32>,
|
|
4
|
+
model: mat4x4<f32>,
|
|
5
|
+
color: vec3<f32>,
|
|
6
|
+
};
|
|
7
|
+
@group(0) @binding(0) var<uniform> u: Uniforms;
|
|
8
|
+
|
|
9
|
+
struct VertexInput {
|
|
10
|
+
@location(0) position: vec3<f32>,
|
|
11
|
+
@location(1) normal: vec3<f32>,
|
|
12
|
+
};
|
|
13
|
+
|
|
14
|
+
@vertex
|
|
15
|
+
fn vs_main(input: VertexInput) -> @builtin(position) vec4<f32> {
|
|
16
|
+
return u.viewProjection * u.model * vec4<f32>(input.position, 1.0);
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
@fragment
|
|
20
|
+
fn fs_main() -> @location(0) vec4<f32> {
|
|
21
|
+
return vec4<f32>(u.color, 1.0);
|
|
22
|
+
}
|
|
23
|
+
`;
|
|
24
|
+
//# sourceMappingURL=wireframe-shader.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"wireframe-shader.js","sourceRoot":"","sources":["../../src/inspect/wireframe-shader.ts"],"names":[],"mappings":"AAAA,MAAM,CAAC,MAAM,gBAAgB,GAAG,UAAU,CAAC;;;;;;;;;;;;;;;;;;;;;;CAsB1C,CAAC"}
|
|
@@ -0,0 +1,6 @@
|
|
|
1
|
+
export { pass } from "./pass.ts";
|
|
2
|
+
export { passSequence } from "./pass-sequence.ts";
|
|
3
|
+
export { renderTarget } from "../render-target/render-target.ts";
|
|
4
|
+
export { renderTargetForCanvas } from "../render-target/render-target-canvas.ts";
|
|
5
|
+
export type { PassSpec, PassTarget, RenderTarget, RenderTargetGpu, RenderTargetSpec, } from "../render-target/types.ts";
|
|
6
|
+
//# sourceMappingURL=index.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/passes/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAE,MAAM,WAAW,CAAC;AACjC,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAClD,OAAO,EAAE,YAAY,EAAE,MAAM,mCAAmC,CAAC;AACjE,OAAO,EAAE,qBAAqB,EAAE,MAAM,0CAA0C,CAAC;AACjF,YAAY,EACV,QAAQ,EACR,UAAU,EACV,YAAY,EACZ,eAAe,EACf,gBAAgB,GACjB,MAAM,2BAA2B,CAAC"}
|
|
@@ -0,0 +1,5 @@
|
|
|
1
|
+
export { pass } from "./pass.js";
|
|
2
|
+
export { passSequence } from "./pass-sequence.js";
|
|
3
|
+
export { renderTarget } from "../render-target/render-target.js";
|
|
4
|
+
export { renderTargetForCanvas } from "../render-target/render-target-canvas.js";
|
|
5
|
+
//# sourceMappingURL=index.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/passes/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAE,MAAM,WAAW,CAAC;AACjC,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAClD,OAAO,EAAE,YAAY,EAAE,MAAM,mCAAmC,CAAC;AACjE,OAAO,EAAE,qBAAqB,EAAE,MAAM,0CAA0C,CAAC"}
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
import type { Device } from "@vgpu/core";
|
|
2
|
+
import type { PassSpec } from "../render-target/types.ts";
|
|
3
|
+
export interface PassSequenceOptions {
|
|
4
|
+
readonly encoder?: GPUCommandEncoder;
|
|
5
|
+
readonly device?: Device;
|
|
6
|
+
}
|
|
7
|
+
/** Runs a list of passes in order with an optional shared encoder. */
|
|
8
|
+
export declare function passSequence(steps: readonly PassSpec[], options?: PassSequenceOptions): void;
|
|
9
|
+
//# sourceMappingURL=pass-sequence.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"pass-sequence.d.ts","sourceRoot":"","sources":["../../src/passes/pass-sequence.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,YAAY,CAAC;AACzC,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,2BAA2B,CAAC;AAG1D,MAAM,WAAW,mBAAmB;IAClC,QAAQ,CAAC,OAAO,CAAC,EAAE,iBAAiB,CAAC;IACrC,QAAQ,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC;CAC1B;AAED,sEAAsE;AACtE,wBAAgB,YAAY,CAAC,KAAK,EAAE,SAAS,QAAQ,EAAE,EAAE,OAAO,CAAC,EAAE,mBAAmB,GAAG,IAAI,CAc5F"}
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
import { pass } from "./pass.js";
|
|
2
|
+
/** Runs a list of passes in order with an optional shared encoder. */
|
|
3
|
+
export function passSequence(steps, options) {
|
|
4
|
+
if (steps.length === 0)
|
|
5
|
+
return;
|
|
6
|
+
if (options?.encoder) {
|
|
7
|
+
for (const step of steps)
|
|
8
|
+
pass(step.encoder ? step : { ...step, encoder: options.encoder });
|
|
9
|
+
return;
|
|
10
|
+
}
|
|
11
|
+
if (!options?.device) {
|
|
12
|
+
for (const step of steps)
|
|
13
|
+
pass(step);
|
|
14
|
+
return;
|
|
15
|
+
}
|
|
16
|
+
const encoder = options.device.gpu.createCommandEncoder();
|
|
17
|
+
for (const step of steps)
|
|
18
|
+
pass(step.encoder ? step : { ...step, encoder });
|
|
19
|
+
options.device.queue.gpu.submit([encoder.finish()]);
|
|
20
|
+
}
|
|
21
|
+
//# sourceMappingURL=pass-sequence.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"pass-sequence.js","sourceRoot":"","sources":["../../src/passes/pass-sequence.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,IAAI,EAAE,MAAM,WAAW,CAAC;AAOjC,sEAAsE;AACtE,MAAM,UAAU,YAAY,CAAC,KAA0B,EAAE,OAA6B;IACpF,IAAI,KAAK,CAAC,MAAM,KAAK,CAAC;QAAE,OAAO;IAC/B,IAAI,OAAO,EAAE,OAAO,EAAE,CAAC;QACrB,KAAK,MAAM,IAAI,IAAI,KAAK;YAAE,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,GAAG,IAAI,EAAE,OAAO,EAAE,OAAO,CAAC,OAAO,EAAE,CAAC,CAAC;QAC5F,OAAO;IACT,CAAC;IACD,IAAI,CAAC,OAAO,EAAE,MAAM,EAAE,CAAC;QACrB,KAAK,MAAM,IAAI,IAAI,KAAK;YAAE,IAAI,CAAC,IAAI,CAAC,CAAC;QACrC,OAAO;IACT,CAAC;IAED,MAAM,OAAO,GAAG,OAAO,CAAC,MAAM,CAAC,GAAG,CAAC,oBAAoB,EAAE,CAAC;IAC1D,KAAK,MAAM,IAAI,IAAI,KAAK;QAAE,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,GAAG,IAAI,EAAE,OAAO,EAAE,CAAC,CAAC;IAC3E,OAAO,CAAC,MAAM,CAAC,KAAK,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC;AACtD,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"pass.d.ts","sourceRoot":"","sources":["../../src/passes/pass.ts"],"names":[],"mappings":"AAGA,OAAO,KAAK,EAAE,QAAQ,EAA4B,MAAM,2BAA2B,CAAC;AAcpF,gFAAgF;AAChF,wBAAgB,IAAI,CAAC,IAAI,EAAE,QAAQ,GAAG,IAAI,CAyBzC"}
|
|
@@ -0,0 +1,99 @@
|
|
|
1
|
+
import { ValidationError } from "@vgpu/core";
|
|
2
|
+
const DEFAULT_CLEAR_COLOR = Object.freeze({ r: 0, g: 0, b: 0, a: 1 });
|
|
3
|
+
/** Records and optionally submits one material+mesh draw into a pass target. */
|
|
4
|
+
export function pass(spec) {
|
|
5
|
+
void spec.bindings;
|
|
6
|
+
const colorAttachments = colorAttachmentsFor(spec.target, spec);
|
|
7
|
+
const depthStencilAttachment = depthAttachmentFor(spec.target, spec);
|
|
8
|
+
const device = spec.encoder ? undefined : deviceFrom(spec.mesh);
|
|
9
|
+
const encoder = spec.encoder ?? device.gpu.createCommandEncoder();
|
|
10
|
+
const renderPass = encoder.beginRenderPass({ colorAttachments, depthStencilAttachment });
|
|
11
|
+
if (spec.viewport)
|
|
12
|
+
renderPass.setViewport(spec.viewport[0], spec.viewport[1], spec.viewport[2], spec.viewport[3], 0, 1);
|
|
13
|
+
if (spec.scissor)
|
|
14
|
+
renderPass.setScissorRect(spec.scissor[0], spec.scissor[1], spec.scissor[2], spec.scissor[3]);
|
|
15
|
+
renderPass.setPipeline(spec.material.pipeline);
|
|
16
|
+
renderPass.setBindGroup(0, spec.material.bindGroup ?? null);
|
|
17
|
+
renderPass.setVertexBuffer(0, spec.mesh.vertexBuffer.gpu);
|
|
18
|
+
const mesh = spec.mesh;
|
|
19
|
+
if (mesh.indexBuffer && mesh.indexCount !== undefined) {
|
|
20
|
+
renderPass.setIndexBuffer(mesh.indexBuffer.gpu, mesh.indexFormat ?? "uint32");
|
|
21
|
+
renderPass.drawIndexed(mesh.indexCount, 1, 0, 0, 0);
|
|
22
|
+
}
|
|
23
|
+
else {
|
|
24
|
+
renderPass.draw(spec.mesh.vertexCount, 1, 0, 0);
|
|
25
|
+
}
|
|
26
|
+
renderPass.end();
|
|
27
|
+
if (device)
|
|
28
|
+
device.queue.gpu.submit([encoder.finish()]);
|
|
29
|
+
}
|
|
30
|
+
function colorAttachmentsFor(target, spec) {
|
|
31
|
+
const loadOp = spec.colorLoadOp ?? "clear";
|
|
32
|
+
if (isRenderTarget(target)) {
|
|
33
|
+
return target.gpu.colorAttachments.map((source) => {
|
|
34
|
+
const attachment = { ...source };
|
|
35
|
+
attachment.loadOp = spec.colorLoadOp ?? attachment.loadOp;
|
|
36
|
+
attachment.clearValue = spec.clearColor ? colorDict(spec.clearColor) : attachment.clearValue;
|
|
37
|
+
return attachment;
|
|
38
|
+
});
|
|
39
|
+
}
|
|
40
|
+
if (isTexture(target))
|
|
41
|
+
return [{ view: target.createView(), loadOp, storeOp: "store", clearValue: colorDict(spec.clearColor) }];
|
|
42
|
+
if (isTextureView(target))
|
|
43
|
+
return [{ view: target, loadOp, storeOp: "store", clearValue: colorDict(spec.clearColor) }];
|
|
44
|
+
throw invalidTarget();
|
|
45
|
+
}
|
|
46
|
+
function depthAttachmentFor(target, spec) {
|
|
47
|
+
if (spec.depthTarget)
|
|
48
|
+
return depthAttachmentFrom(spec.depthTarget, spec);
|
|
49
|
+
if (isRenderTarget(target) && target.gpu.depthStencilAttachment) {
|
|
50
|
+
const attachment = { ...target.gpu.depthStencilAttachment };
|
|
51
|
+
attachment.depthLoadOp = spec.depthLoadOp ?? attachment.depthLoadOp;
|
|
52
|
+
attachment.depthClearValue = spec.depthClearValue ?? attachment.depthClearValue;
|
|
53
|
+
return attachment;
|
|
54
|
+
}
|
|
55
|
+
return undefined;
|
|
56
|
+
}
|
|
57
|
+
function depthAttachmentFrom(target, spec) {
|
|
58
|
+
if (!isTexture(target) && !isTextureView(target))
|
|
59
|
+
throw invalidTarget();
|
|
60
|
+
return {
|
|
61
|
+
view: isTexture(target) ? target.createView() : target,
|
|
62
|
+
depthLoadOp: spec.depthLoadOp ?? "clear",
|
|
63
|
+
depthStoreOp: "store",
|
|
64
|
+
depthClearValue: spec.depthClearValue ?? 1,
|
|
65
|
+
};
|
|
66
|
+
}
|
|
67
|
+
function deviceFrom(mesh) {
|
|
68
|
+
const device = mesh.vertexBuffer.device;
|
|
69
|
+
if (!device)
|
|
70
|
+
throw invalidUsage("pass() requires a mesh created by @vgpu/core when spec.encoder is absent.");
|
|
71
|
+
return device;
|
|
72
|
+
}
|
|
73
|
+
function isRenderTarget(value) {
|
|
74
|
+
const gpu = value?.gpu;
|
|
75
|
+
return isObject(gpu) && "colorAttachments" in gpu;
|
|
76
|
+
}
|
|
77
|
+
function isTexture(value) {
|
|
78
|
+
return isObject(value) && !isRenderTarget(value) && "gpu" in value && typeof value.createView === "function";
|
|
79
|
+
}
|
|
80
|
+
function isTextureView(value) {
|
|
81
|
+
return isObject(value) && !("gpu" in value) && typeof value.createView !== "function";
|
|
82
|
+
}
|
|
83
|
+
function isObject(value) {
|
|
84
|
+
return typeof value === "object" && value !== null;
|
|
85
|
+
}
|
|
86
|
+
function colorDict(color) {
|
|
87
|
+
if (!color)
|
|
88
|
+
return DEFAULT_CLEAR_COLOR;
|
|
89
|
+
if (Array.isArray(color))
|
|
90
|
+
return { r: color[0], g: color[1], b: color[2], a: color[3] };
|
|
91
|
+
return color;
|
|
92
|
+
}
|
|
93
|
+
function invalidTarget() {
|
|
94
|
+
return invalidUsage("pass() target must be a RenderTarget, Texture, or GPUTextureView.");
|
|
95
|
+
}
|
|
96
|
+
function invalidUsage(message) {
|
|
97
|
+
return new ValidationError({ code: "VGPU-CORE-INVALID-USAGE", message, where: "pass" });
|
|
98
|
+
}
|
|
99
|
+
//# sourceMappingURL=pass.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"pass.js","sourceRoot":"","sources":["../../src/passes/pass.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAA6B,MAAM,YAAY,CAAC;AAKxE,MAAM,mBAAmB,GAAG,MAAM,CAAC,MAAM,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;AAYtE,gFAAgF;AAChF,MAAM,UAAU,IAAI,CAAC,IAAc;IACjC,KAAK,IAAI,CAAC,QAAQ,CAAC;IACnB,MAAM,gBAAgB,GAAG,mBAAmB,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;IAChE,MAAM,sBAAsB,GAAG,kBAAkB,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;IACrE,MAAM,MAAM,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IAChE,MAAM,OAAO,GAAG,IAAI,CAAC,OAAO,IAAK,MAAiB,CAAC,GAAG,CAAC,oBAAoB,EAAE,CAAC;IAC9E,MAAM,UAAU,GAAG,OAAO,CAAC,eAAe,CAAC,EAAE,gBAAgB,EAAE,sBAAsB,EAAE,CAAC,CAAC;IAEzF,IAAI,IAAI,CAAC,QAAQ;QAAE,UAAU,CAAC,WAAW,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IACxH,IAAI,IAAI,CAAC,OAAO;QAAE,UAAU,CAAC,cAAc,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;IAEhH,UAAU,CAAC,WAAW,CAAC,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC;IAC/C,UAAU,CAAC,YAAY,CAAC,CAAC,EAAG,IAAI,CAAC,QAAkC,CAAC,SAAS,IAAI,IAAI,CAAC,CAAC;IACvF,UAAU,CAAC,eAAe,CAAC,CAAC,EAAE,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;IAE1D,MAAM,IAAI,GAAG,IAAI,CAAC,IAAqB,CAAC;IACxC,IAAI,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,UAAU,KAAK,SAAS,EAAE,CAAC;QACtD,UAAU,CAAC,cAAc,CAAC,IAAI,CAAC,WAAW,CAAC,GAAG,EAAE,IAAI,CAAC,WAAW,IAAI,QAAQ,CAAC,CAAC;QAC9E,UAAU,CAAC,WAAW,CAAC,IAAI,CAAC,UAAU,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IACtD,CAAC;SAAM,CAAC;QACN,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IAClD,CAAC;IAED,UAAU,CAAC,GAAG,EAAE,CAAC;IACjB,IAAI,MAAM;QAAE,MAAM,CAAC,KAAK,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC;AAC1D,CAAC;AAED,SAAS,mBAAmB,CAAC,MAAkB,EAAE,IAAc;IAC7D,MAAM,MAAM,GAAG,IAAI,CAAC,WAAW,IAAI,OAAO,CAAC;IAC3C,IAAI,cAAc,CAAC,MAAM,CAAC,EAAE,CAAC;QAC3B,OAAO,MAAM,CAAC,GAAG,CAAC,gBAAgB,CAAC,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE;YAChD,MAAM,UAAU,GAAG,EAAE,GAAG,MAAM,EAAE,CAAC;YACjC,UAAU,CAAC,MAAM,GAAG,IAAI,CAAC,WAAW,IAAI,UAAU,CAAC,MAAM,CAAC;YAC1D,UAAU,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,UAAU,CAAC;YAC7F,OAAO,UAAU,CAAC;QACpB,CAAC,CAAC,CAAC;IACL,CAAC;IACD,IAAI,SAAS,CAAC,MAAM,CAAC;QAAE,OAAO,CAAC,EAAE,IAAI,EAAE,MAAM,CAAC,UAAU,EAAE,EAAE,MAAM,EAAE,OAAO,EAAE,OAAO,EAAE,UAAU,EAAE,SAAS,CAAC,IAAI,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC;IAChI,IAAI,aAAa,CAAC,MAAM,CAAC;QAAE,OAAO,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,OAAO,EAAE,OAAO,EAAE,UAAU,EAAE,SAAS,CAAC,IAAI,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC;IACvH,MAAM,aAAa,EAAE,CAAC;AACxB,CAAC;AAED,SAAS,kBAAkB,CAAC,MAAkB,EAAE,IAAc;IAC5D,IAAI,IAAI,CAAC,WAAW;QAAE,OAAO,mBAAmB,CAAC,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,CAAC;IACzE,IAAI,cAAc,CAAC,MAAM,CAAC,IAAI,MAAM,CAAC,GAAG,CAAC,sBAAsB,EAAE,CAAC;QAChE,MAAM,UAAU,GAAG,EAAE,GAAG,MAAM,CAAC,GAAG,CAAC,sBAAsB,EAAE,CAAC;QAC5D,UAAU,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,IAAI,UAAU,CAAC,WAAW,CAAC;QACpE,UAAU,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,IAAI,UAAU,CAAC,eAAe,CAAC;QAChF,OAAO,UAAU,CAAC;IACpB,CAAC;IACD,OAAO,SAAS,CAAC;AACnB,CAAC;AAED,SAAS,mBAAmB,CAAC,MAAgC,EAAE,IAAc;IAC3E,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC;QAAE,MAAM,aAAa,EAAE,CAAC;IACxE,OAAO;QACL,IAAI,EAAE,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,UAAU,EAAE,CAAC,CAAC,CAAC,MAAM;QACtD,WAAW,EAAE,IAAI,CAAC,WAAW,IAAI,OAAO;QACxC,YAAY,EAAE,OAAO;QACrB,eAAe,EAAE,IAAI,CAAC,eAAe,IAAI,CAAC;KAC3C,CAAC;AACJ,CAAC;AAED,SAAS,UAAU,CAAC,IAAU;IAC5B,MAAM,MAAM,GAAI,IAAI,CAAC,YAAyC,CAAC,MAAM,CAAC;IACtE,IAAI,CAAC,MAAM;QAAE,MAAM,YAAY,CAAC,2EAA2E,CAAC,CAAC;IAC7G,OAAO,MAAM,CAAC;AAChB,CAAC;AAED,SAAS,cAAc,CAAC,KAAc;IACpC,MAAM,GAAG,GAAI,KAAuC,EAAE,GAAG,CAAC;IAC1D,OAAO,QAAQ,CAAC,GAAG,CAAC,IAAI,kBAAkB,IAAI,GAAG,CAAC;AACpD,CAAC;AAED,SAAS,SAAS,CAAC,KAAc;IAC/B,OAAO,QAAQ,CAAC,KAAK,CAAC,IAAI,CAAC,cAAc,CAAC,KAAK,CAAC,IAAI,KAAK,IAAI,KAAK,IAAI,OAAQ,KAAkC,CAAC,UAAU,KAAK,UAAU,CAAC;AAC7I,CAAC;AAED,SAAS,aAAa,CAAC,KAAc;IACnC,OAAO,QAAQ,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,KAAK,IAAI,KAAK,CAAC,IAAI,OAAQ,KAAkC,CAAC,UAAU,KAAK,UAAU,CAAC;AACtH,CAAC;AAED,SAAS,QAAQ,CAAC,KAAc;IAC9B,OAAO,OAAO,KAAK,KAAK,QAAQ,IAAI,KAAK,KAAK,IAAI,CAAC;AACrD,CAAC;AAED,SAAS,SAAS,CAAC,KAA6B;IAC9C,IAAI,CAAC,KAAK;QAAE,OAAO,mBAAmB,CAAC;IACvC,IAAI,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC;QAAE,OAAO,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,EAAE,CAAC;IACxF,OAAO,KAAqB,CAAC;AAC/B,CAAC;AAED,SAAS,aAAa;IACpB,OAAO,YAAY,CAAC,mEAAmE,CAAC,CAAC;AAC3F,CAAC;AAED,SAAS,YAAY,CAAC,OAAe;IACnC,OAAO,IAAI,eAAe,CAAC,EAAE,IAAI,EAAE,yBAAyB,EAAE,OAAO,EAAE,KAAK,EAAE,MAAM,EAAE,CAAC,CAAC;AAC1F,CAAC"}
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
import type { Device, Shader } from "@vgpu/core";
|
|
2
|
+
export interface RenderPipelineOptions {
|
|
3
|
+
readonly shader: Shader;
|
|
4
|
+
readonly vertex: {
|
|
5
|
+
readonly entry: string;
|
|
6
|
+
};
|
|
7
|
+
readonly fragment: {
|
|
8
|
+
readonly entry: string;
|
|
9
|
+
readonly targets: readonly GPUColorTargetState[];
|
|
10
|
+
};
|
|
11
|
+
readonly primitive?: GPUPrimitiveState;
|
|
12
|
+
readonly layout?: GPUPipelineLayout | "auto";
|
|
13
|
+
readonly label?: string;
|
|
14
|
+
}
|
|
15
|
+
export declare function createRenderPipeline(device: Device, opts: RenderPipelineOptions): GPURenderPipeline;
|
|
16
|
+
//# sourceMappingURL=pipeline.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"pipeline.d.ts","sourceRoot":"","sources":["../src/pipeline.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,YAAY,CAAC;AAEjD,MAAM,WAAW,qBAAqB;IACpC,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,QAAQ,CAAC,MAAM,EAAE;QAAE,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAA;KAAE,CAAC;IAC5C,QAAQ,CAAC,QAAQ,EAAE;QAAE,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;QAAC,QAAQ,CAAC,OAAO,EAAE,SAAS,mBAAmB,EAAE,CAAA;KAAE,CAAC;IAChG,QAAQ,CAAC,SAAS,CAAC,EAAE,iBAAiB,CAAC;IACvC,QAAQ,CAAC,MAAM,CAAC,EAAE,iBAAiB,GAAG,MAAM,CAAC;IAC7C,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;CACzB;AAED,wBAAgB,oBAAoB,CAAC,MAAM,EAAE,MAAM,EAAE,IAAI,EAAE,qBAAqB,GAAG,iBAAiB,CAQnG"}
|
package/dist/pipeline.js
ADDED
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
export function createRenderPipeline(device, opts) {
|
|
2
|
+
return device.gpu.createRenderPipeline({
|
|
3
|
+
label: opts.label,
|
|
4
|
+
layout: opts.layout ?? "auto",
|
|
5
|
+
vertex: { module: opts.shader.gpu, entryPoint: opts.vertex.entry },
|
|
6
|
+
fragment: { module: opts.shader.gpu, entryPoint: opts.fragment.entry, targets: [...opts.fragment.targets] },
|
|
7
|
+
primitive: opts.primitive,
|
|
8
|
+
});
|
|
9
|
+
}
|
|
10
|
+
//# sourceMappingURL=pipeline.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"pipeline.js","sourceRoot":"","sources":["../src/pipeline.ts"],"names":[],"mappings":"AAWA,MAAM,UAAU,oBAAoB,CAAC,MAAc,EAAE,IAA2B;IAC9E,OAAO,MAAM,CAAC,GAAG,CAAC,oBAAoB,CAAC;QACrC,KAAK,EAAE,IAAI,CAAC,KAAK;QACjB,MAAM,EAAE,IAAI,CAAC,MAAM,IAAI,MAAM;QAC7B,MAAM,EAAE,EAAE,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,GAAG,EAAE,UAAU,EAAE,IAAI,CAAC,MAAM,CAAC,KAAK,EAAE;QAClE,QAAQ,EAAE,EAAE,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,GAAG,EAAE,UAAU,EAAE,IAAI,CAAC,QAAQ,CAAC,KAAK,EAAE,OAAO,EAAE,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,EAAE;QAC3G,SAAS,EAAE,IAAI,CAAC,SAAS;KAC1B,CAAC,CAAC;AACL,CAAC"}
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
import type { Device, Texture } from "@vgpu/core";
|
|
2
|
+
import type { Material, Mesh } from "./domain/index.ts";
|
|
3
|
+
export interface DrawSpec {
|
|
4
|
+
readonly pipeline?: GPURenderPipeline;
|
|
5
|
+
readonly target: GPUTextureView | Texture;
|
|
6
|
+
readonly vertexCount?: number;
|
|
7
|
+
readonly clearValue?: GPUColor;
|
|
8
|
+
readonly material: Material;
|
|
9
|
+
readonly mesh?: Mesh;
|
|
10
|
+
readonly depthTarget?: GPUTextureView | Texture;
|
|
11
|
+
}
|
|
12
|
+
export declare class RapidRenderer {
|
|
13
|
+
private readonly device;
|
|
14
|
+
constructor(device: Device);
|
|
15
|
+
get gpu(): GPUDevice;
|
|
16
|
+
draw(spec: DrawSpec): Promise<void>;
|
|
17
|
+
}
|
|
18
|
+
//# sourceMappingURL=rapid-renderer.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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|