@vgai/engine 0.4.0 → 0.4.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +18 -3
- package/src/adapter/vgai-scene-game-adapter.ts +22 -13
- package/src/react/humanoid-bake.document.tsx +337 -0
- package/src/render/viewport-shading.ts +116 -0
- package/src/setup/setup-renderer.ts +36 -0
- package/tools/humanoid-bake.tool.ts +274 -0
- package/src/humanoid/bake.operation.ts +0 -326
- package/src/tools/define-tool.ts +0 -191
package/src/tools/define-tool.ts
DELETED
|
@@ -1,191 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* Project tools — W4/W3 of `docs/DATA-TOOLS-DESIGN.md` (§3 contract).
|
|
3
|
-
*
|
|
4
|
-
* A project tool is ONE file, `src/tools/<name>.tool.tsx`, discovered by
|
|
5
|
-
* folder scan (same physics as data assets, §3.1: zero registration, delete
|
|
6
|
-
* the file → gone). The file exports exactly two things:
|
|
7
|
-
*
|
|
8
|
-
* ```tsx
|
|
9
|
-
* export const tool = defineTool({
|
|
10
|
-
* id: 'tuning', // stable slug — becomes the tab's test id
|
|
11
|
-
* title: 'Tuning', // the tab label (rendered after a ⚙ marker)
|
|
12
|
-
* placement: 'document', // project-global dashboard (§3.2; 'dock' = deprecated alias)
|
|
13
|
-
* });
|
|
14
|
-
* export default function Tuning() { … } // plain React
|
|
15
|
-
* ```
|
|
16
|
-
*
|
|
17
|
-
* or, selection-scoped (W3 — §3.2's second placement):
|
|
18
|
-
*
|
|
19
|
-
* ```tsx
|
|
20
|
-
* export const tool = defineTool({
|
|
21
|
-
* id: 'spin',
|
|
22
|
-
* title: 'Spin',
|
|
23
|
-
* placement: 'inspector', // selection-scoped section
|
|
24
|
-
* match: (node) => node?.kind === 'mesh', // same contract as the
|
|
25
|
-
* }); // inspector-section registry
|
|
26
|
-
* export default function Spin({ node }: InspectorToolProps) { … }
|
|
27
|
-
* ```
|
|
28
|
-
*
|
|
29
|
-
* The editor renders dock tools as visually distinct tabs after a separator
|
|
30
|
-
* at the end of the bottom dock's tab row (§3.5); inspector tools render as
|
|
31
|
-
* a ⚙-marked section in the Inspector rail whenever `match` accepts the
|
|
32
|
-
* current selection. Both render inside an error boundary — a crashing tool
|
|
33
|
-
* never takes the editor down. Tools are EDITOR-ONLY: no game build bundles
|
|
34
|
-
* `src/tools/` (§4 — nothing in game code imports it), so dev/cheat surfaces
|
|
35
|
-
* can never leak into a tester serve.
|
|
36
|
-
*
|
|
37
|
-
* This module is deliberately react-free metadata (the engine core outside
|
|
38
|
-
* `src/react/` must not import react — `test/react-core-import-ban.test.ts`);
|
|
39
|
-
* the react-facing tool hooks live in `@engine/react/use-data`, and the
|
|
40
|
-
* editor-styled widget kit tools build panels from is `@editor/widgets`.
|
|
41
|
-
*/
|
|
42
|
-
|
|
43
|
-
import type { AuthoringAdapter, EditorNode } from '../adapter';
|
|
44
|
-
|
|
45
|
-
/**
|
|
46
|
-
* Tool placements. Since W0 of the editor workspace-shell program
|
|
47
|
-
* (docs/EDITOR-WORKSPACE-SHELL-TODO.md §7.2), placement describes MEANING,
|
|
48
|
-
* not a physical container:
|
|
49
|
-
*
|
|
50
|
-
* - `'document'` — a substantial project-global surface (tuning dashboard,
|
|
51
|
-
* table, graph) that belongs in the center workspace;
|
|
52
|
-
* - `'inspector'` — a selection-scoped section in the right Inspector rail;
|
|
53
|
-
* - `'utility'` — a transient output/debug surface for the bottom drawer;
|
|
54
|
-
* - `'dock'` — DEPRECATED physical compatibility alias. Existing dock tools
|
|
55
|
-
* remain in the bottom panel so projects do not lose the ability to tune
|
|
56
|
-
* them while watching the Game/Scene.
|
|
57
|
-
*
|
|
58
|
-
* Only an explicit `document` declaration replaces the center subject.
|
|
59
|
-
* `utility` and legacy `dock` remain in the bottom drawer. Deliberately
|
|
60
|
-
* still nothing else — no floating windows, no in-game overlay
|
|
61
|
-
* host (docs/DATA-TOOLS-DESIGN.md §3.2 "deliberately NOT built").
|
|
62
|
-
*/
|
|
63
|
-
export type ToolPlacement = 'document' | 'inspector' | 'utility' | 'dock';
|
|
64
|
-
|
|
65
|
-
/** The project-global (non-selection-scoped) placements. */
|
|
66
|
-
export type GlobalToolPlacement = 'document' | 'utility' | 'dock';
|
|
67
|
-
|
|
68
|
-
/**
|
|
69
|
-
* Compatibility means preserving behavior: legacy `'dock'` tools remain in
|
|
70
|
-
* the bottom panel. New tools choose `'document'`, `'utility'`, or
|
|
71
|
-
* `'inspector'` deliberately.
|
|
72
|
-
*/
|
|
73
|
-
export function normalizeToolPlacement(
|
|
74
|
-
placement: ToolPlacement,
|
|
75
|
-
): 'document' | 'inspector' | 'utility' {
|
|
76
|
-
return placement === 'dock' ? 'utility' : placement;
|
|
77
|
-
}
|
|
78
|
-
|
|
79
|
-
/** Fields every tool declares — see {@link defineTool} for the contract. */
|
|
80
|
-
interface ToolConfigBase {
|
|
81
|
-
/**
|
|
82
|
-
* Stable slug for this tool: letters/digits/`-`/`_` only. It becomes the
|
|
83
|
-
* mount's `data-testid` (`bottom-tab-tool-<id>` for dock tools,
|
|
84
|
-
* `inspector-tool-<id>` for inspector tools), so keep it short and never
|
|
85
|
-
* rename it casually — automation and saved layouts key off it.
|
|
86
|
-
*/
|
|
87
|
-
id: string;
|
|
88
|
-
/** Human label: the dock tab text, or the inspector section's header,
|
|
89
|
-
* rendered after the ⚙ project-tool marker (§3.5). */
|
|
90
|
-
title: string;
|
|
91
|
-
}
|
|
92
|
-
|
|
93
|
-
/** A project-global tool (§3.2 W4; `'dock'` preserves its historical bottom
|
|
94
|
-
* placement through the `'utility'` compatibility normalization). */
|
|
95
|
-
export interface GlobalToolConfig extends ToolConfigBase {
|
|
96
|
-
placement: GlobalToolPlacement;
|
|
97
|
-
}
|
|
98
|
-
|
|
99
|
-
/** A selection-scoped Inspector section (§3.2, W3). */
|
|
100
|
-
export interface InspectorToolConfig extends ToolConfigBase {
|
|
101
|
-
placement: 'inspector';
|
|
102
|
-
/**
|
|
103
|
-
* When this section appears — the SAME contract as the editor's
|
|
104
|
-
* `inspector-section-registry`: called with the currently selected node
|
|
105
|
-
* (`null` in the no-selection/environment state) and the active authoring
|
|
106
|
-
* adapter; return `true` to render. Keep it cheap and pure — it runs on
|
|
107
|
-
* every inspector render. A `match` that throws is treated as `false`
|
|
108
|
-
* (with one console teaching error), never crashing the inspector.
|
|
109
|
-
*/
|
|
110
|
-
match: (node: EditorNode | null, adapter: AuthoringAdapter) => boolean;
|
|
111
|
-
}
|
|
112
|
-
|
|
113
|
-
/** Metadata for a project tool — a discriminated union on `placement`. */
|
|
114
|
-
export type ToolConfig = GlobalToolConfig | InspectorToolConfig;
|
|
115
|
-
|
|
116
|
-
/**
|
|
117
|
-
* Props the editor passes to an INSPECTOR tool's default-exported component
|
|
118
|
-
* (dock tools receive no props). Everything richer (live game store, field
|
|
119
|
-
* addresses) arrives through the §3.3 hooks, not through more props.
|
|
120
|
-
*/
|
|
121
|
-
export interface InspectorToolProps {
|
|
122
|
-
/** The selected node your `match` accepted (`null` in the no-selection
|
|
123
|
-
* state, if your `match` chose to accept it). */
|
|
124
|
-
node: EditorNode | null;
|
|
125
|
-
/** The selected node's stable id (`null` in the no-selection state). */
|
|
126
|
-
nodeId: string | null;
|
|
127
|
-
}
|
|
128
|
-
|
|
129
|
-
const TEMPLATE_EXAMPLE = 'the template worked example: src/tools/example.tool.tsx';
|
|
130
|
-
|
|
131
|
-
/** Teaching-error helper (§6.5): every rejection names the fix and cites the
|
|
132
|
-
* template example by path. */
|
|
133
|
-
function toolError(problem: string, fix: string): Error {
|
|
134
|
-
return new Error(`defineTool: ${problem} — ${fix} (see ${TEMPLATE_EXAMPLE}).`);
|
|
135
|
-
}
|
|
136
|
-
|
|
137
|
-
/**
|
|
138
|
-
* Validate and freeze a project tool's metadata (docs/DATA-TOOLS-DESIGN.md
|
|
139
|
-
* §3.1). Call it once at module scope of a `src/tools/<name>.tool.tsx` file
|
|
140
|
-
* and export the result as `tool`, next to a default-exported React
|
|
141
|
-
* component — the editor's folder scan picks the file up automatically.
|
|
142
|
-
*
|
|
143
|
-
* Fails loud (§6.5 "errors teach") on anything malformed rather than letting
|
|
144
|
-
* a half-shaped tool render confusingly: bad `id`/`title`, an unknown
|
|
145
|
-
* placement, an inspector tool without a callable `match`.
|
|
146
|
-
*
|
|
147
|
-
* The returned config is frozen: tool metadata is a definition, not state
|
|
148
|
-
* (the same immutability rule data assets follow, §2.1).
|
|
149
|
-
*/
|
|
150
|
-
export function defineTool(config: ToolConfig): Readonly<ToolConfig> {
|
|
151
|
-
if (config === null || typeof config !== 'object') {
|
|
152
|
-
throw toolError(
|
|
153
|
-
'expected a config object',
|
|
154
|
-
"call it as defineTool({ id, title, placement: 'document' })",
|
|
155
|
-
);
|
|
156
|
-
}
|
|
157
|
-
const { id, title, placement } = config;
|
|
158
|
-
if (
|
|
159
|
-
placement !== 'document' &&
|
|
160
|
-
placement !== 'utility' &&
|
|
161
|
-
placement !== 'dock' &&
|
|
162
|
-
placement !== 'inspector'
|
|
163
|
-
) {
|
|
164
|
-
throw toolError(
|
|
165
|
-
`unknown placement ${JSON.stringify(placement)}`,
|
|
166
|
-
"the placements are 'document' (project-global center document), 'inspector' " +
|
|
167
|
-
"(selection-scoped section) and 'utility' (transient bottom-drawer output); " +
|
|
168
|
-
"'dock' remains accepted as a deprecated bottom-panel alias " +
|
|
169
|
-
'(docs/EDITOR-WORKSPACE-SHELL-TODO.md §7.2)',
|
|
170
|
-
);
|
|
171
|
-
}
|
|
172
|
-
if (typeof id !== 'string' || !/^[a-zA-Z0-9_-]+$/.test(id)) {
|
|
173
|
-
throw toolError(
|
|
174
|
-
`invalid id ${JSON.stringify(id)}`,
|
|
175
|
-
'pass a non-empty slug of letters, digits, "-" or "_" — it becomes the tool\'s data-testid (bottom-tab-tool-<id> / inspector-tool-<id>)',
|
|
176
|
-
);
|
|
177
|
-
}
|
|
178
|
-
if (typeof title !== 'string' || title.trim() === '') {
|
|
179
|
-
throw toolError(`invalid title ${JSON.stringify(title)}`, 'pass a short human-readable label');
|
|
180
|
-
}
|
|
181
|
-
if (placement === 'inspector') {
|
|
182
|
-
if (typeof config.match !== 'function') {
|
|
183
|
-
throw toolError(
|
|
184
|
-
`placement 'inspector' requires a match function (got ${JSON.stringify(config.match)})`,
|
|
185
|
-
"pass match: (node) => boolean — e.g. match: (node) => node?.kind === 'mesh' — deciding which selections show this section",
|
|
186
|
-
);
|
|
187
|
-
}
|
|
188
|
-
return Object.freeze({ id, title, placement, match: config.match });
|
|
189
|
-
}
|
|
190
|
-
return Object.freeze({ id, title, placement });
|
|
191
|
-
}
|