@vesium/geometry 1.0.1-beta.74 → 1.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +0 -2
- package/dist/index.cjs +87 -31
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.cts +18 -1
- package/dist/index.d.cts.map +1 -1
- package/dist/index.d.mts +18 -1
- package/dist/index.d.mts.map +1 -1
- package/dist/index.iife.js +192 -137
- package/dist/index.iife.js.map +1 -1
- package/dist/index.iife.min.js +1 -1
- package/dist/index.iife.min.js.map +1 -1
- package/dist/index.min.cjs +1 -1
- package/dist/index.min.cjs.map +1 -1
- package/dist/index.min.mjs +1 -1
- package/dist/index.min.mjs.map +1 -1
- package/dist/index.mjs +84 -30
- package/dist/index.mjs.map +1 -1
- package/package.json +5 -5
package/dist/index.iife.js
CHANGED
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@@ -1,8 +1,6 @@
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(function(exports) {
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-
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-
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//#region src/helper.ts
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Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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//#region src/helper.ts
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const FITTING_COUNT = 100;
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const HALF_PI = Math.PI / 2;
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const ZERO_TOLERANCE = 1e-4;
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@@ -178,7 +176,7 @@ Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
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const uY = normal[1] / dist;
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const d1 = mathDistance(coord1, coord2);
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const d2 = mathDistance(coord2, coord3);
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-
if (dist >
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if (dist > 1e-4) if (isClockWise(coord1, coord2, coord3)) {
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dt = t * d1;
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x = coord2[0] - dt * uY;
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y = coord2[1] + dt * uX;
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@@ -241,7 +239,7 @@ Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
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];
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const normalRight = getBisectorNormals(0, coord1, coord2, coord3)[0];
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const normal = getNormal(coord1, coord2, coord3);
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-
if (Math.hypot(normal[0], normal[1]) >
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if (Math.hypot(normal[0], normal[1]) > 1e-4) {
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const midCoord = mid(coord1, coord2);
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const pX = coord1[0] - midCoord[0];
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const pY = coord1[1] - midCoord[1];
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@@ -275,7 +273,7 @@ Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
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const normal = getNormal(coord1, coord2, coord3);
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const dist = Math.hypot(normal[0], normal[1]);
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let [controlX, controlY] = [0, 0];
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if (dist >
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if (dist > 1e-4) {
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const midCoord = mid(coord2, coord3);
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const pX = coord3[0] - midCoord[0];
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const pY = coord3[1] - midCoord[1];
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@@ -319,8 +317,8 @@ Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
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coord1 = controlCoords[i];
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coord2 = controlCoords[i + 1];
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coords.push(coord1);
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-
for (let j = 0; j <
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const coord = getCubicValue(j /
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for (let j = 0; j < 100; j++) {
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const coord = getCubicValue(j / 100, coord1, normals[i * 2], normals[i * 2 + 1], coord2);
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coords.push(coord);
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}
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coords.push(coord2);
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@@ -418,10 +416,9 @@ Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
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else if (k === 2) res = t ** 2 / 2;
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return res;
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}
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-
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//#
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-
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/**
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//#endregion
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//#region src/arc.ts
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/**
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* 标绘画弓形算法,继承线要素相关方法和属性
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*/
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function arc(coords) {
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@@ -448,10 +445,9 @@ Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
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return getArcCoords(center, radius, startAngle, endAngle);
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}
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}
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-
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//#
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-
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/**
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//#endregion
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//#region src/arrowAttackDirection.ts
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/**
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* 尖曲箭头
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*/
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function arrowAttackDirection(coords, options = {}) {
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@@ -610,10 +606,9 @@ Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
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}
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return symCoord;
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}
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-
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//#
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-
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/**
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//#endregion
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//#region src/arrowAttackDirectionTailed.ts
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/**
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* 燕尾尖曲箭头
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*/
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function arrowAttackDirectionTailed(coords, options = {}) {
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@@ -650,10 +645,9 @@ Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
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return leftCoords.concat(headCoords, rightCoords.reverse(), [swallowTailCoord, leftCoords[0]]);
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} else return [];
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}
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-
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//#
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-
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/**
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//#endregion
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//#region src/arrowClamped.ts
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/**
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* 钳击箭头 有效点位长度3,4,5
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*/
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function arrowClamped(coords) {
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@@ -810,10 +804,9 @@ Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
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return getThirdCoord(midCoord, getThirdCoord(lineCoord1, midCoord, HALF_PI, distance1, true), HALF_PI, distance2, false);
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}
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}
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//#
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-
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/**
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//#endregion
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//#region src/arrowStraightSharp.ts
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/**
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* 尖箭头
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*
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*/
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@@ -839,10 +832,9 @@ Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
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tailRight
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];
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}
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//#
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-
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/**
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//#endregion
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//#region src/arrowStraight.ts
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/**
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* 直箭头
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*/
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function arrowStraight(coords) {
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neckAngle: Math.PI * .17741
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});
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}
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-
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//#
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/**
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//#endregion
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//#region src/arrowStraightFine.ts
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/**
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* 细直箭头
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*/
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function arrowStraightFine(coords) {
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getThirdCoord(coord1, coord2, Math.PI / 6, len, true)
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];
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}
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//#
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/**
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//#endregion
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//#region src/arrowUnitCombatOperation.ts
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/**
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* 分队战斗行动(尖曲箭头)
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*/
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function arrowUnitCombatOperation(coords, options = {}) {
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} else return [];
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}
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}
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/**
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//#endregion
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//#region src/arrowUnitCombatOperationTailed.ts
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/**
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* 燕尾尖箭头
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*/
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function arrowUnitCombatOperationTailed(coords, options = {}) {
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}
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return [];
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}
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//#
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/**
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//#endregion
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//#region src/assemblingPlace.ts
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/**
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* 集结地
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*
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*/
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const coord1 = coords[i];
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const coord2 = coords[i + 1];
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pList.push(coord1);
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for (let t = 0; t <=
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const coord = getCubicValue(t /
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for (let t = 0; t <= 100; t++) {
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const coord = getCubicValue(t / 100, coord1, normals[i * 2], normals[i * 2 + 1], coord2);
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pList.push(coord);
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}
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pList.push(coord2);
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}
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return pList;
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}
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//#
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/**
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//#endregion
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//#region src/circle.ts
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/**
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* 标绘画圆算法,继承面要素相关方法和属性
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*/
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function circle(coords) {
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}
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return _coords;
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}
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//#
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/**
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//#endregion
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//#region src/closedCurve.ts
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/**
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* 闭合曲面
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*
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*/
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const coord1 = coords[i];
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const coord2 = coords[i + 1];
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pList.push(coord1);
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for (let t = 0; t <=
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const coord = getCubicValue(t /
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for (let t = 0; t <= 100; t++) {
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const coord = getCubicValue(t / 100, coord1, normals[i * 2], normals[i * 2 + 1], coord2);
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pList.push(coord);
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}
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pList.push(coord2);
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return pList;
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}
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}
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//#
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/**
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//#endregion
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//#region src/curve.ts
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/**
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* 标绘曲线算法
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*/
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function curve(coords) {
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if (coords.length < 3) throw new Error("coords.length must >= 2");
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else return getCurveCoords(t, coords);
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}
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/**
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//#endregion
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//#region src/ellipse.ts
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/**
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* 标绘画椭圆算法,继承面要素相关方法和属性
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*/
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function ellipse(coords) {
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0
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const _coords = [];
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for (let i = 0; i <=
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angle = Math.PI * 2 * i /
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for (let i = 0; i <= 100; i++) {
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angle = Math.PI * 2 * i / 100;
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x = center[0] + majorRadius * Math.cos(angle);
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y = center[1] + minorRadius * Math.sin(angle);
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coords.push([x, y]);
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}
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return _coords;
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}
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//#
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/**
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//#endregion
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//#region src/lune.ts
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function lune(coords) {
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coords.push(coords[0]);
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return coords;
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}
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//#
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/**
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//#endregion
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//#region src/rectAngle.ts
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/**
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* 规则矩形
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*
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*/
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startCoord
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];
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}
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//#
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/**
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//#endregion
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//#region src/rectinclined1.ts
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/**
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* 斜矩形1
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@@ -1224,59 +1205,133 @@ Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
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}
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//#
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+
//#endregion
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//#region src/rectinclined2.ts
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/**
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* 斜矩形2
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*
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+
*/
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1214
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+
function rectinclined2(coords) {
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+
if (coords.length < 3) throw new Error("coords.length must >= 3");
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+
else {
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+
const [coord1, coord2, mouse] = [
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coords[0],
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coords[1],
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coords[2]
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];
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const intersect = calculateIntersectionCoord(coord1, coord2, mouse);
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+
const coord4 = calculateFourthCoord$1(coord1, intersect, mouse);
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+
const pList = [];
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+
pList.push(coord1, intersect, mouse, coord4, coord1);
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return pList;
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+
}
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+
}
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+
/**
|
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* 已知p1,p2,p3点求矩形的p4点
|
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* @param {*} p1
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* @param {*} p2
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* @param {*} p3
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+
*/
|
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|
+
function calculateFourthCoord$1(p1, p2, p3) {
|
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+
return [p1[0] + p3[0] - p2[0], p1[1] + p3[1] - p2[1]];
|
|
1237
|
+
}
|
|
1238
|
+
/**
|
|
1239
|
+
* 已知p1点和p2点,求p3点到p1p2垂线的交点
|
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|
+
* @param {*} p1
|
|
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|
+
* @param {*} p2
|
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|
+
* @param {*} p3
|
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|
+
*/
|
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|
+
function calculateIntersectionCoord(p1, p2, p3) {
|
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|
+
const v = {
|
|
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|
+
x: p2[0] - p1[0],
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|
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|
+
y: p2[1] - p1[1]
|
|
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|
+
};
|
|
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|
+
const u = {
|
|
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|
+
x: p3[0] - p1[0],
|
|
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|
+
y: p3[1] - p1[1]
|
|
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|
+
};
|
|
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|
+
const projectionLength = (u.x * v.x + u.y * v.y) / (v.x * v.x + v.y * v.y);
|
|
1254
|
+
const intersectionCoord = {
|
|
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|
+
x: p1[0] + v.x * projectionLength,
|
|
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|
+
y: p1[1] + v.y * projectionLength
|
|
1257
|
+
};
|
|
1258
|
+
return [intersectionCoord.x, intersectionCoord.y];
|
|
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|
+
}
|
|
1260
|
+
//#endregion
|
|
1261
|
+
//#region src/sector.ts
|
|
1262
|
+
/**
|
|
1263
|
+
* 扇形
|
|
1264
|
+
*
|
|
1265
|
+
*/
|
|
1266
|
+
function sector(coords) {
|
|
1267
|
+
if (coords.length < 3) throw new Error("coords.length must >= 2");
|
|
1268
|
+
else {
|
|
1269
|
+
const [center, coord2, coord3] = [
|
|
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|
+
coords[0],
|
|
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|
+
coords[1],
|
|
1272
|
+
coords[2]
|
|
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|
+
];
|
|
1274
|
+
const pList = getArcCoords(center, mathDistance(coord2, center), getAzimuth(coord2, center), getAzimuth(coord3, center));
|
|
1275
|
+
pList.push(center, pList[0]);
|
|
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|
+
return pList;
|
|
1277
|
+
}
|
|
1278
|
+
}
|
|
1279
|
+
//#endregion
|
|
1280
|
+
exports.FITTING_COUNT = FITTING_COUNT;
|
|
1281
|
+
exports.HALF_PI = HALF_PI;
|
|
1282
|
+
exports.TWO_PI = TWO_PI;
|
|
1283
|
+
exports.ZERO_TOLERANCE = ZERO_TOLERANCE;
|
|
1284
|
+
exports.arc = arc;
|
|
1285
|
+
exports.arrowAttackDirection = arrowAttackDirection;
|
|
1286
|
+
exports.arrowAttackDirectionTailed = arrowAttackDirectionTailed;
|
|
1287
|
+
exports.arrowClamped = arrowClamped;
|
|
1288
|
+
exports.arrowStraight = arrowStraight;
|
|
1289
|
+
exports.arrowStraightFine = arrowStraightFine;
|
|
1290
|
+
exports.arrowStraightSharp = arrowStraightSharp;
|
|
1291
|
+
exports.arrowUnitCombatOperation = arrowUnitCombatOperation;
|
|
1292
|
+
exports.arrowUnitCombatOperationTailed = arrowUnitCombatOperationTailed;
|
|
1293
|
+
exports.assemblingPlace = assemblingPlace;
|
|
1294
|
+
exports.calculateFourthCoord = calculateFourthCoord;
|
|
1295
|
+
exports.calculateIntersectionCoord = calculateIntersectionCoord;
|
|
1296
|
+
exports.calculatePerpendicularCoord = calculatePerpendicularCoord;
|
|
1297
|
+
exports.calculatePerpendicularDistance = calculatePerpendicularDistance;
|
|
1298
|
+
exports.calculatePositionRelativeToLine = calculatePositionRelativeToLine;
|
|
1299
|
+
exports.circle = circle;
|
|
1300
|
+
exports.closedCurve = closedCurve;
|
|
1301
|
+
exports.curve = curve;
|
|
1302
|
+
exports.ellipse = ellipse;
|
|
1303
|
+
exports.getAngleOfThreeCoords = getAngleOfThreeCoords;
|
|
1304
|
+
exports.getArcCoords = getArcCoords;
|
|
1305
|
+
exports.getArrowBodyCoords = getArrowBodyCoords;
|
|
1306
|
+
exports.getArrowCoords = getArrowCoords;
|
|
1307
|
+
exports.getArrowHeadCoords = getArrowHeadCoords;
|
|
1308
|
+
exports.getAzimuth = getAzimuth;
|
|
1309
|
+
exports.getBaseLength = getBaseLength;
|
|
1310
|
+
exports.getBezierCoords = getBezierCoords;
|
|
1311
|
+
exports.getBinomialFactor = getBinomialFactor;
|
|
1312
|
+
exports.getBisectorNormals = getBisectorNormals;
|
|
1313
|
+
exports.getCircleCenterOfThreeCoords = getCircleCenterOfThreeCoords;
|
|
1314
|
+
exports.getCoordOnLine = getCoordOnLine;
|
|
1315
|
+
exports.getCubicValue = getCubicValue;
|
|
1316
|
+
exports.getCurveCoords = getCurveCoords;
|
|
1317
|
+
exports.getFactorial = getFactorial;
|
|
1318
|
+
exports.getIntersectCoord = getIntersectCoord;
|
|
1319
|
+
exports.getLeftMostControlCoord = getLeftMostControlCoord;
|
|
1320
|
+
exports.getNormal = getNormal;
|
|
1321
|
+
exports.getQBSplineCoords = getQBSplineCoords;
|
|
1322
|
+
exports.getQuadricBSplineFactor = getQuadricBSplineFactor;
|
|
1323
|
+
exports.getRightMostControlCoord = getRightMostControlCoord;
|
|
1324
|
+
exports.getTempCoord4 = getTempCoord4;
|
|
1325
|
+
exports.getThirdCoord = getThirdCoord;
|
|
1326
|
+
exports.isClockWise = isClockWise;
|
|
1327
|
+
exports.lune = lune;
|
|
1328
|
+
exports.mathDistance = mathDistance;
|
|
1329
|
+
exports.mid = mid;
|
|
1330
|
+
exports.rectAngle = rectAngle;
|
|
1331
|
+
exports.rectinclined1 = rectinclined1;
|
|
1332
|
+
exports.rectinclined2 = rectinclined2;
|
|
1333
|
+
exports.sector = sector;
|
|
1334
|
+
exports.wholeDistance = wholeDistance;
|
|
1281
1335
|
})(this.Vesium = this.Vesium || {});
|
|
1336
|
+
|
|
1282
1337
|
//# sourceMappingURL=index.iife.js.map
|