@vertexvis/geometry 1.0.2-testing.1 → 1.0.2-testing.2

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@@ -1204,7 +1204,11 @@ function isValid$1(_a) {
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  var x = _a.x, y = _a.y, z = _a.z;
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  return [x, y, z].every(function (v) { return isFinite(v) && !isNaN(v); });
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  }
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- function isAllZero(_a) {
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+ /**
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+ * Checks if every component of the given vector is zero.
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+ * Useful for detecting potentially problematic camera vectors, for example.
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+ */
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+ function isZeroVector(_a) {
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  var x = _a.x, y = _a.y, z = _a.z;
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  return [x, y, z].every(function (v) { return v === 0; });
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  }
@@ -1568,9 +1572,9 @@ var vector3 = /*#__PURE__*/Object.freeze({
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  fromJson: fromJson$2,
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  fromMatrixPosition: fromMatrixPosition,
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  fromMatrixScale: fromMatrixScale,
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- isAllZero: isAllZero,
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  isEqual: isEqual$2,
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  isValid: isValid$1,
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+ isZeroVector: isZeroVector,
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  left: left,
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  lerp: lerp,
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  magnitude: magnitude,