@vertexvis/geometry 1.0.2-testing.0 → 1.0.2-testing.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bundle.cjs +9 -0
- package/dist/bundle.cjs.map +1 -1
- package/dist/bundle.js +9 -0
- package/dist/bundle.js.map +1 -1
- package/dist/cdn/bundle.js +9 -0
- package/dist/cdn/bundle.js.map +1 -1
- package/dist/cdn/bundle.min.js +1 -1
- package/dist/cdn/bundle.min.js.map +1 -1
- package/dist/vector3.d.ts +5 -0
- package/package.json +3 -3
package/dist/bundle.cjs
CHANGED
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@@ -1206,6 +1206,14 @@ function isValid$1(_a) {
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1206
1206
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var x = _a.x, y = _a.y, z = _a.z;
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return [x, y, z].every(function (v) { return isFinite(v) && !isNaN(v); });
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}
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1209
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+
/**
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1210
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* Checks if every component of the given vector is zero.
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1211
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* Useful for detecting potentially problematic camera vectors, for example.
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*/
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+
function isZeroVector(_a) {
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var x = _a.x, y = _a.y, z = _a.z;
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1215
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return [x, y, z].every(function (v) { return v === 0; });
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}
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/**
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* Returns a vector representing the scale elements of `matrix`.
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*/
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@@ -1568,6 +1576,7 @@ var vector3 = /*#__PURE__*/Object.freeze({
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fromMatrixScale: fromMatrixScale,
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isEqual: isEqual$2,
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isValid: isValid$1,
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+
isZeroVector: isZeroVector,
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left: left,
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lerp: lerp,
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magnitude: magnitude,
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