@vertexvis/geometry 0.21.0-testing.4 → 0.21.0-testing.6

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@@ -18,9 +18,13 @@ export declare function fromPoints(a: Point.Point, b: Point.Point): Angle;
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  */
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  export declare function fromPointsInDegrees(a: Point.Point, b: Point.Point): Angle;
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  /**
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- * Normalizes the given angle, in degrees, to a number between 0 and 359.
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+ * Normalizes the given angle, in degrees, to a number greater than or equal to 0 and less than 360.
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  */
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  export declare function normalize(degrees: Angle): Angle;
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+ /**
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+ * Normalizes the given angle, in radians, to a number greater than or equal to 0 and less than 2 PI.
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+ */
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+ export declare function normalizeRadians(radians: Angle): Angle;
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  /**
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  * Converts the given radians to degrees.
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  */
@@ -213,11 +213,17 @@ function fromPointsInDegrees(a, b) {
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  return normalize$2(toDegrees(theta) - 270);
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  }
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  /**
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- * Normalizes the given angle, in degrees, to a number between 0 and 359.
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+ * Normalizes the given angle, in degrees, to a number greater than or equal to 0 and less than 360.
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  */
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  function normalize$2(degrees) {
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  return (degrees + 3600) % 360;
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  }
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+ /**
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+ * Normalizes the given angle, in radians, to a number greater than or equal to 0 and less than 2 PI.
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+ */
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+ function normalizeRadians(radians) {
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+ return toRadians(normalize$2(toDegrees(radians)));
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+ }
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  /**
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  * Converts the given radians to degrees.
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  */
@@ -236,6 +242,7 @@ var angle = /*#__PURE__*/Object.freeze({
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  fromPoints: fromPoints$1,
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  fromPointsInDegrees: fromPointsInDegrees,
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  normalize: normalize$2,
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+ normalizeRadians: normalizeRadians,
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  toDegrees: toDegrees,
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  toRadians: toRadians
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  });