@versa_ai/vmml-editor 1.0.28 → 1.0.29

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@@ -1,5 +1,5 @@
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- > @versa_ai/vmml-editor@1.0.28 build D:\code\work\vmml-player\packages\editor
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+ > @versa_ai/vmml-editor@1.0.29 build D:\code\work\vmml-player\packages\editor
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  > tsup
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  CLI Building entry: src/index.tsx
@@ -124,12 +124,12 @@ More info and automated migrator: https://sass-lang.com/d/slash-div [35
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  DTS Build start
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- ESM dist\index.mjs 113.87 KB
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- ESM dist\index.mjs.map 218.82 KB
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- ESM ⚡️ Build success in 666ms
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- CJS dist\index.js 115.50 KB
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- CJS dist\index.js.map 219.12 KB
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- CJS ⚡️ Build success in 666ms
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- DTS ⚡️ Build success in 1709ms
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+ ESM dist\index.mjs 114.18 KB
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+ ESM dist\index.mjs.map 219.48 KB
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+ ESM ⚡️ Build success in 693ms
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+ CJS dist\index.js 115.82 KB
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+ CJS dist\index.js.map 219.77 KB
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+ CJS ⚡️ Build success in 694ms
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+ DTS ⚡️ Build success in 1988ms
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  DTS dist\index.d.ts 158.00 B
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  DTS dist\index.d.mts 158.00 B
package/dist/index.js CHANGED
@@ -2763,27 +2763,37 @@ var EditorFn = ({
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  }
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  }, [dragState]);
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  const updateVmml = (v, checkFrame) => {
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- var _a2, _b, _c;
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+ var _a2, _b;
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  const { current: playerCurrent } = vmmlPlayerRef;
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  const { current: canvasCurrent } = canvasRef;
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  if (!playerCurrent) return;
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  (_b = (_a2 = canvasCurrent == null ? void 0 : canvasCurrent.getCanvasCtx()) == null ? void 0 : _a2.clear) == null ? void 0 : _b.call(_a2);
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  needPlay.current = false;
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  const currentFrame = checkFrame ?? pauseFrame;
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- const convertedVmml = vmmlUtils.convertVmmlTextScaleByForbidden(v);
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- setVmmlState(convertedVmml);
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- setDurationInFrames(vmmlUtils.getFrames(((_c = v == null ? void 0 : v.template) == null ? void 0 : _c.duration) || 1, fps));
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- playerCurrent.setVmml(convertedVmml, currentFrame);
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- setRefreshEdit(Date.now());
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- if (canvasCurrent) {
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- canvasCurrent.checkObjectInPoint(currentFrame);
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- }
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+ requestAnimationFrame(() => {
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+ var _a3;
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+ const convertedVmml = vmmlUtils.convertVmmlTextScaleByForbidden(v);
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+ setVmmlState(convertedVmml);
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+ setDurationInFrames(vmmlUtils.getFrames(((_a3 = v == null ? void 0 : v.template) == null ? void 0 : _a3.duration) || 1, fps));
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+ playerCurrent.setVmml(convertedVmml, currentFrame);
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+ setRefreshEdit(Date.now());
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+ if (canvasCurrent) {
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+ canvasCurrent.checkObjectInPoint(currentFrame);
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+ }
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+ });
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  };
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  const getCurrentFrame = () => {
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- console.log(player, "getCurrentFrame>>>>>>>>>>>>");
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  if (!player) return 0;
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  return player.getCurrentFrame();
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  };
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+ const EditorSeekTo = (frame2) => {
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+ var _a2;
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+ (_a2 = player == null ? void 0 : player.seekTo) == null ? void 0 : _a2.call(player, frame2 ?? 0);
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+ const { current: canvasCurrent } = canvasRef;
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+ if (canvasCurrent) {
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+ canvasCurrent.checkObjectInPoint(frame2);
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+ }
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+ };
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  react.useImperativeHandle(
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  ref,
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  () => ({
@@ -2791,6 +2801,7 @@ var EditorFn = ({
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  getfcObject,
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  getCurrentFrame,
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  getVmml,
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+ EditorSeekTo,
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  getPlayer,
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  texteditClose,
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  textFinish,