@versa_ai/vmml-editor 1.0.25 → 1.0.26

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,5 +1,5 @@
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- > @versa_ai/vmml-editor@1.0.25 build D:\code\work\vmml-player\packages\editor
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+ > @versa_ai/vmml-editor@1.0.26 build D:\code\work\vmml-player\packages\editor
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  > tsup
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  CLI Building entry: src/index.tsx
@@ -9,7 +9,6 @@
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  CLI Target: node16
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  CJS Build start
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  ESM Build start
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- DTS Build start
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   WARN  ▲ [WARNING] Using / for division outside of calc() is deprecated and will be removed in Dart Sass 2.0.0.
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@@ -124,12 +123,13 @@ More info and automated migrator: https://sass-lang.com/d/slash-div [35
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- ESM dist\index.mjs 113.59 KB
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- ESM dist\index.mjs.map 218.26 KB
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- ESM ⚡️ Build success in 3284ms
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- CJS dist\index.js 115.23 KB
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- CJS dist\index.js.map 218.55 KB
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- CJS ⚡️ Build success in 3284ms
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- DTS ⚡️ Build success in 5029ms
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+ DTS Build start
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+ CJS dist\index.js 115.30 KB
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+ CJS dist\index.js.map 218.69 KB
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+ CJS ⚡️ Build success in 705ms
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+ ESM dist\index.mjs 113.66 KB
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+ ESM dist\index.mjs.map 218.39 KB
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+ ESM ⚡️ Build success in 706ms
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+ DTS ⚡️ Build success in 1858ms
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  DTS dist\index.d.ts 158.00 B
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  DTS dist\index.d.mts 158.00 B
package/dist/index.js CHANGED
@@ -2762,19 +2762,20 @@ var EditorFn = ({
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  setPreviewState(false);
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  }
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  }, [dragState]);
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- const updateVmml = (v) => {
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+ const updateVmml = (v, checkFrame) => {
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  var _a2, _b, _c;
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  const { current: playerCurrent } = vmmlPlayerRef;
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  const { current: canvasCurrent } = canvasRef;
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  if (!playerCurrent) return;
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  (_b = (_a2 = canvasCurrent == null ? void 0 : canvasCurrent.getCanvasCtx()) == null ? void 0 : _a2.clear) == null ? void 0 : _b.call(_a2);
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+ const currentFrame = checkFrame ?? pauseFrame;
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  const convertedVmml = vmmlUtils.convertVmmlTextScaleByForbidden(v);
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  setVmmlState(convertedVmml);
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  setDurationInFrames(vmmlUtils.getFrames(((_c = v == null ? void 0 : v.template) == null ? void 0 : _c.duration) || 1, fps));
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- playerCurrent.setVmml(convertedVmml, pauseFrame);
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+ playerCurrent.setVmml(convertedVmml, currentFrame);
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  setRefreshEdit(Date.now());
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  if (canvasCurrent) {
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- canvasCurrent.checkObjectInPoint(pauseFrame);
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+ canvasCurrent.checkObjectInPoint(currentFrame);
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  }
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  };
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  react.useImperativeHandle(