@veluai/velu 0.1.11 → 0.1.12

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,105 +1,105 @@
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- import React from 'react';
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- import Callout from './components/Callout.jsx';
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- import Card, { CardGroup } from './components/Card.jsx';
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- import Accordion, { AccordionGroup } from './components/Accordion.jsx';
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- import Columns from './components/Columns.jsx';
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- import Field from './components/Field.jsx';
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- import Prompt from './components/Prompt.jsx';
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- import Steps, { Step } from './components/Steps.jsx';
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- import Tree, { Folder, File } from './components/Tree.jsx';
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- import Image from './components/Image.jsx';
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- import CodeBlock, { CodeGroup } from './components/CodeBlock.jsx';
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- import MethodBadge from './components/MethodBadge.jsx';
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- import ApiPath from './components/ApiPath.jsx';
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- import TryItBar from './components/TryItBar.jsx';
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- import ApiField from './components/ApiField.jsx';
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- import ApiClient from './components/ApiClient.jsx';
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- import ApiSidebar from './components/ApiSidebar.jsx';
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- import { validateProps } from './lib/component-schemas.js';
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-
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- /**
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- * defaultMdxComponents — the registry the MDXProvider consumes.
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- *
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- * Two kinds of entries:
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- *
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- * 1. Lowercase keys ('pre', 'h1', …) override the HTML tags that
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- * Markdown produces. We use these to upgrade plain ``` fenced
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- * code blocks into our CodeBlock component, etc.
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- *
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- * 2. Capitalised keys ('Callout', 'Card', …) match the exact tag
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- * names authors write in their .mdx, e.g. `<Callout type="warn">`.
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- * MDX looks up the name in this map and renders our component
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- * instead of treating it as an unknown HTML element.
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- *
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- * Tag-name → component is the only contract here. SSR-safe by
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- * construction: identical map on server + client → identical render.
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- */
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-
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- /* `pre > code` is how Markdown renders ``` blocks. We pull the
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- language out of the code-element's className ("language-js" → "js")
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- and forward children verbatim to CodeBlock. */
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- function PreOverride({ children }) {
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- const child = React.Children.only(children);
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- const className = child?.props?.className || '';
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- const m = /language-(\S+)/.exec(className);
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- const language = m ? m[1] : undefined;
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- const code =
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- typeof child?.props?.children === 'string'
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- ? child.props.children.replace(/\n$/, '')
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- : child?.props?.children;
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- return (
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- <CodeBlock language={language}>
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- {code}
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- </CodeBlock>
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- );
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- }
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-
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- /* Wrap a component so its constrained options (see component-schemas.js)
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- are validated at render time. An invalid option throws a marked error
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- (`err.veluIssue`) that the dev server turns into a friendly card on the
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- page AND a clean block in the terminal — the same surface as an unknown
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- component. Components without a schema pass straight through. */
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- function checked(name, Comp) {
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- function Checked(props) {
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- const issue = validateProps(name, props);
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- if (issue) {
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- const err = new Error(issue.title);
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- err.veluIssue = issue;
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- throw err;
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- }
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- return <Comp {...props} />;
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- }
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- Checked.displayName = `Checked(${name})`;
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- return Checked;
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- }
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-
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- export const defaultMdxComponents = {
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- /* HTML-tag overrides (lowercase keys). */
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- pre: PreOverride,
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-
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- /* Authored component tags (capitalised keys). */
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- Callout: checked('Callout', Callout),
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- Card,
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- CardGroup,
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- Accordion,
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- AccordionGroup,
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- Columns,
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- Field,
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- Prompt,
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- Steps,
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- Step,
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- Tree,
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- Folder,
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- File,
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- Image: checked('Image', Image),
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- CodeBlock,
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- CodeGroup,
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- MethodBadge: checked('MethodBadge', MethodBadge),
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- ApiPath: checked('ApiPath', ApiPath),
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- TryItBar,
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- ApiField,
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- ApiClient,
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- ApiSidebar,
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- };
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-
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- export default defaultMdxComponents;
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+ import React from 'react';
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+ import Callout from './components/Callout.jsx';
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+ import Card, { CardGroup } from './components/Card.jsx';
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+ import Accordion, { AccordionGroup } from './components/Accordion.jsx';
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+ import Columns from './components/Columns.jsx';
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+ import Field from './components/Field.jsx';
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+ import Prompt from './components/Prompt.jsx';
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+ import Steps, { Step } from './components/Steps.jsx';
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+ import Tree, { Folder, File } from './components/Tree.jsx';
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+ import Image from './components/Image.jsx';
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+ import CodeBlock, { CodeGroup } from './components/CodeBlock.jsx';
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+ import MethodBadge from './components/MethodBadge.jsx';
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+ import ApiPath from './components/ApiPath.jsx';
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+ import TryItBar from './components/TryItBar.jsx';
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+ import ApiField from './components/ApiField.jsx';
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+ import ApiClient from './components/ApiClient.jsx';
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+ import ApiSidebar from './components/ApiSidebar.jsx';
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+ import { validateProps } from './lib/component-schemas.js';
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+
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+ /**
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+ * defaultMdxComponents — the registry the MDXProvider consumes.
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+ *
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+ * Two kinds of entries:
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+ *
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+ * 1. Lowercase keys ('pre', 'h1', …) override the HTML tags that
26
+ * Markdown produces. We use these to upgrade plain ``` fenced
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+ * code blocks into our CodeBlock component, etc.
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+ *
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+ * 2. Capitalised keys ('Callout', 'Card', …) match the exact tag
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+ * names authors write in their .mdx, e.g. `<Callout type="warn">`.
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+ * MDX looks up the name in this map and renders our component
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+ * instead of treating it as an unknown HTML element.
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+ *
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+ * Tag-name → component is the only contract here. SSR-safe by
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+ * construction: identical map on server + client → identical render.
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+ */
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+
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+ /* `pre > code` is how Markdown renders ``` blocks. We pull the
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+ language out of the code-element's className ("language-js" → "js")
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+ and forward children verbatim to CodeBlock. */
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+ function PreOverride({ children }) {
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+ const child = React.Children.only(children);
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+ const className = child?.props?.className || '';
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+ const m = /language-(\S+)/.exec(className);
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+ const language = m ? m[1] : undefined;
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+ const code =
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+ typeof child?.props?.children === 'string'
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+ ? child.props.children.replace(/\n$/, '')
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+ : child?.props?.children;
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+ return (
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+ <CodeBlock language={language}>
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+ {code}
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+ </CodeBlock>
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+ );
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+ }
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+
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+ /* Wrap a component so its constrained options (see component-schemas.js)
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+ are validated at render time. An invalid option throws a marked error
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+ (`err.veluIssue`) that the dev server turns into a friendly card on the
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+ page AND a clean block in the terminal — the same surface as an unknown
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+ component. Components without a schema pass straight through. */
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+ function checked(name, Comp) {
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+ function Checked(props) {
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+ const issue = validateProps(name, props);
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+ if (issue) {
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+ const err = new Error(issue.title);
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+ err.veluIssue = issue;
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+ throw err;
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+ }
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+ return <Comp {...props} />;
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+ }
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+ Checked.displayName = `Checked(${name})`;
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+ return Checked;
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+ }
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+
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+ export const defaultMdxComponents = {
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+ /* HTML-tag overrides (lowercase keys). */
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+ pre: PreOverride,
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+
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+ /* Authored component tags (capitalised keys). */
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+ Callout: checked('Callout', Callout),
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+ Card,
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+ CardGroup,
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+ Accordion,
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+ AccordionGroup,
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+ Columns,
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+ Field,
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+ Prompt,
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+ Steps,
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+ Step,
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+ Tree,
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+ Folder,
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+ File,
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+ Image: checked('Image', Image),
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+ CodeBlock,
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+ CodeGroup,
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+ MethodBadge: checked('MethodBadge', MethodBadge),
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+ ApiPath: checked('ApiPath', ApiPath),
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+ TryItBar,
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+ ApiField,
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+ ApiClient,
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+ ApiSidebar,
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+ };
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+
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+ export default defaultMdxComponents;
@@ -0,0 +1,170 @@
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+ // Normalize a thrown error — from a Vite/MDX transform, an SSR render, or a
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+ // React error boundary — into the shared `issue` shape (see ./issues.js).
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+ //
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+ // Isomorphic: no Node `path` import (path handling is string-based) so the
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+ // browser ErrorBoundary can reuse it. The single hard rule is PATH SAFETY:
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+ // never surface an absolute path that isn't under the user's project — those
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+ // are Velu/Vite internals and must be stripped.
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+ import { makeIssue, suggestComponent } from './issues.js';
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+
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+ // Unwrap a few layers of `err.cause` when the outer message is generic.
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+ function unwrap(err) {
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+ let e = err;
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+ let depth = 0;
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+ while (e && e.cause && depth < 3) {
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+ // Stop if the current layer already carries useful location info.
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+ if (e.loc || e.line || /`[^`]+` to be defined/.test(e.message || '')) break;
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+ e = e.cause;
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+ depth += 1;
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+ }
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+ return e || err;
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+ }
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+
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+ const toPosix = (p) => String(p).replace(/\\/g, '/');
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+
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+ // Make an absolute path project-relative; return null for anything that isn't
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+ // inside the project (i.e. our internals — never shown).
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+ function rel(rawPath, projectDir) {
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+ if (!rawPath) return null;
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+ let p = toPosix(rawPath).replace(/[?#].*$/, ''); // drop ?query / #hash
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+ const root = projectDir ? toPosix(projectDir).replace(/\/+$/, '') : '';
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+ if (root && p.toLowerCase().startsWith(root.toLowerCase())) {
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+ return p.slice(root.length).replace(/^\/+/, '');
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+ }
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+ // Already-relative, project-owned path (no drive letter, no node_modules).
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+ if (!/^([a-zA-Z]:\/|\/)/.test(p) && !/node_modules/.test(p)) return p;
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+ return null; // absolute and outside the project → hide it
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+ }
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+
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+ // Strip any absolute path (and node_modules refs) from a message so internals
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+ // never leak; collapse them to "…".
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+ function cleanMessage(msg) {
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+ if (!msg) return '';
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+ return String(msg)
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+ .replace(/([a-zA-Z]:\\|\/)[^\s'"()]+/g, (m) => (/node_modules|[\\/]vite[\\/]|@veluai|velu-cli|velu-ui/.test(m) ? '…' : m))
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+ .trim();
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+ }
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+
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+ // Pull a "(line:col)" / "(line:col-line:col)" position out of a message tail.
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+ // MDX/vfile errors often carry the location only in the message string, with
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+ // err.line/err.loc left undefined.
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+ function parseLocFromMessage(msg) {
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+ const m = /\((\d+):(\d+)(?:-\d+:\d+)?\)\s*$/.exec(String(msg || ''));
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+ return m ? { line: Number(m[1]), column: Number(m[2]) } : null;
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+ }
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+
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+ // Drop a trailing "(line:col-…)" from a message once we've surfaced it as a
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+ // separate location, so it isn't shown twice.
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+ function stripLocSuffix(msg) {
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+ return String(msg || '').replace(/\s*\(\d+:\d+(?:-\d+:\d+)?\)\s*$/, '').trim();
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+ }
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+
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+ // Phrases that mark a genuine MDX *parse* error (vs a runtime throw).
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+ const MDX_SYNTAX_RE =
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+ /closing tag|unexpected closing|could not parse (?:expression|import|export)|unexpected character|unexpected end of|expected a closing|expected the closing|unexpected `|in expression|misnested|before name/i;
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+
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+ // Keep a code frame only when it clearly belongs to a project file; otherwise
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+ // drop it (an internal frame would leak paths and confuse the author).
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+ function safeFrame(frame, fileIsProjectOwned) {
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+ if (!frame || !fileIsProjectOwned) return null;
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+ const text = String(frame);
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+ if (/node_modules|[\\/]vite[\\/]|@veluai[\\/]/.test(text)) return null;
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+ return text;
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+ }
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+
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+ export function extractMdxError(rawErr, opts = {}) {
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+ const { projectDir = '', knownComponents = [], file: fileHint = null } = opts;
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+
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+ // A component (runtime) or the compile-time prop check attaches a ready-made
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+ // issue. Trust it directly — it already carries plain-language wording, a
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+ // suggestion, and (from the compile-time check) a file:line. Walk the cause
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+ // chain since Vite/rollup may re-wrap the thrown error.
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+ let tagged = null;
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+ for (let e = rawErr, depth = 0; e && depth < 6; e = e.cause, depth += 1) {
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+ if (e.veluIssue) {
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+ tagged = e.veluIssue;
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+ break;
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+ }
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+ }
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+ if (tagged) return makeIssue({ ...tagged, file: tagged.file || fileHint });
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+
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+ const err = unwrap(rawErr) || {};
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+ const message = err.message || String(rawErr || '');
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+
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+ // 1) Unknown component (MDX render: `_missingMdxReference`). The message
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+ // tail carries the spot: "...referenced in your code at `7:1-7:54` in
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+ // `<abs path>`" — pull the line/column + file out so the author knows
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+ // exactly where to look (path relative-ized for safety).
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+ const missing = /Expected component `([^`]+)` to be defined/.exec(message);
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+ if (missing) {
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+ const name = missing[1];
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+ const at = /referenced in your code at `(\d+):(\d+)/.exec(message);
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+ const inFile = /\bin `([^`]+)`/.exec(message);
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+ const relFile = inFile ? rel(inFile[1], projectDir) : null;
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+ return makeIssue({
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+ category: 'unknown-component',
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+ file: relFile || fileHint,
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+ line: at ? Number(at[1]) : null,
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+ column: at ? Number(at[2]) : null,
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+ title: `<${name}> is not a built-in component`,
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+ detail: '',
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+ hint: 'Components are built in — check the spelling and capitalization (you don’t import them).',
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+ suggestion: suggestComponent(name, knownComponents),
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+ });
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+ }
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+
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+ // 2) Compile error carrying a source location (Vite plugin / MDX / vfile).
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+ // The location may be on err.loc, on err.line/column, or only inside the
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+ // message text — try all three.
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+ const loc =
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+ err.loc ||
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+ (err.line != null ? { line: err.line, column: err.column, file: err.file } : null) ||
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+ parseLocFromMessage(err.reason || message);
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+ const rawFile = err.id || (loc && loc.file) || err.file || null;
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+ const file = rel(rawFile, projectDir) || fileHint;
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+ const fileIsProjectOwned = Boolean(file) && rel(rawFile, projectDir) != null;
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+ const frame = safeFrame(err.frame, fileIsProjectOwned || Boolean(fileHint));
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+ const detail = cleanMessage(stripLocSuffix(err.reason || message));
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+ const isSyntax = MDX_SYNTAX_RE.test(message);
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+ const isFrontmatter =
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+ err.source === 'remark-frontmatter' ||
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+ /\byaml\b|frontmatter/i.test(message) ||
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+ (loc && loc.line === 1 && /unexpected|expected/i.test(message) && /---/.test(message));
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+
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+ if (loc || isSyntax || (frame && fileIsProjectOwned)) {
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+ return makeIssue({
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+ category: isFrontmatter ? 'frontmatter' : 'mdx-syntax',
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+ file,
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+ line: loc ? loc.line : null,
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+ column: loc ? loc.column : null,
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+ frame,
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+ title: detail || (isFrontmatter ? 'Invalid frontmatter' : 'MDX syntax error'),
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+ detail: '',
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+ hint: isFrontmatter
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+ ? 'Check the YAML between the --- markers — indentation, quotes, and colons.'
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+ : 'Make sure every <Component> has a matching closing tag and that { } braces are balanced.',
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+ });
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+ }
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+
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+ // 3) Bad prop / option that threw at render time.
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+ if (/\.map is not a function|is not iterable|reading '|undefined \(reading/i.test(message)) {
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+ return makeIssue({
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+ category: 'invalid-props',
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+ file,
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+ title: 'A component received an invalid value',
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+ detail,
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+ hint: 'Check the props/options you passed to a component on this page.',
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+ });
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+ }
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+
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+ // 4) Anything else that threw while rendering.
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+ return makeIssue({
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+ category: 'render-crash',
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+ file,
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+ title: 'This page failed to render',
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+ detail,
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+ hint: 'Set VELU_DEBUG=1 for the full stack trace.',
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+ });
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+ }
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+
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+ export default extractMdxError;
@@ -0,0 +1,159 @@
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+ // The shared "issue" model used by BOTH the live `velu dev` error surface and
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+ // the `velu validate` command — so an author sees the same wording whether a
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+ // problem shows up live in the browser/terminal or in a batch validation run.
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+ //
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+ // An issue is a plain object:
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+ // {
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+ // category, // see CATEGORY_LABEL keys below
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+ // severity, // 'error' (default) | 'warning' | 'info'
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+ // file, // project-relative path (posix), or null
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+ // line, column,// 1-based numbers, or null
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+ // frame, // a caret-annotated code-frame string, or null
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+ // title, // short, plain-language headline
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+ // detail, // the underlying message (already path-stripped)
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+ // hint, // how to fix it
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+ // suggestion, // a "did you mean <X>" component name, or null
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+ // }
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+ //
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+ // This module is dependency-free and isomorphic (no Node-only imports), so the
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+ // browser ErrorBoundary can reuse `levenshtein`/`suggestComponent`.
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+
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+ export const CATEGORY_LABEL = {
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+ 'mdx-syntax': 'MDX syntax',
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+ frontmatter: 'Frontmatter',
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+ 'unknown-component': 'Unknown component',
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+ 'invalid-props': 'Invalid options',
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+ 'render-crash': 'Render error',
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+ 'config-json': 'velu.json',
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+ 'config-schema': 'velu.json',
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+ 'config-nav': 'Navigation',
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+ 'config-asset': 'Asset',
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+ };
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+
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+ // Fill in defaults so callers only set what they know.
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+ export function makeIssue(partial) {
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+ return {
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+ category: 'render-crash',
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+ severity: 'error',
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+ file: null,
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+ line: null,
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+ column: null,
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+ frame: null,
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+ title: 'Something went wrong',
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+ detail: '',
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+ hint: '',
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+ suggestion: null,
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+ ...partial,
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+ };
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+ }
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+
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+ // Classic Levenshtein edit distance (small inputs — component names).
51
+ export function levenshtein(a, b) {
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+ a = String(a);
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+ b = String(b);
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+ if (a === b) return 0;
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+ if (!a.length) return b.length;
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+ if (!b.length) return a.length;
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+ let prev = Array.from({ length: b.length + 1 }, (_, i) => i);
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+ let cur = new Array(b.length + 1);
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+ for (let i = 1; i <= a.length; i++) {
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+ cur[0] = i;
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+ for (let j = 1; j <= b.length; j++) {
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+ const cost = a[i - 1] === b[j - 1] ? 0 : 1;
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+ cur[j] = Math.min(cur[j - 1] + 1, prev[j] + 1, prev[j - 1] + cost);
64
+ }
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+ [prev, cur] = [cur, prev];
66
+ }
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+ return prev[b.length];
68
+ }
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+
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+ // Closest known component to `name` within a small edit distance, else null.
71
+ // Compared case-insensitively (so a capitalization typo still matches) but the
72
+ // correctly-cased known name is returned.
73
+ export function suggestComponent(name, known = []) {
74
+ if (!name) return null;
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+ const lower = String(name).toLowerCase();
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+ let best = null;
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+ let bestD = Infinity;
78
+ for (const k of known) {
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+ const d = levenshtein(lower, String(k).toLowerCase());
80
+ if (d < bestD) {
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+ bestD = d;
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+ best = k;
83
+ }
84
+ }
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+ // Allow a little more slack for longer names, capped at 3 edits.
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+ const threshold = Math.min(3, Math.max(2, Math.floor(lower.length / 4)));
87
+ return bestD <= threshold ? best : null;
88
+ }
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+
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+ // ── Terminal formatting ─────────────────────────────────────────────────────
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+
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+ const COLORS = {
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+ reset: '\x1b[0m',
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+ red: '\x1b[31m',
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+ yellow: '\x1b[33m',
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+ cyan: '\x1b[36m',
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+ dim: '\x1b[2m',
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+ bold: '\x1b[1m',
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+ };
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+ const paint = (on, code, s) => (on ? `${code}${s}${COLORS.reset}` : s);
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+
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+ function severityMark(sev, color) {
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+ if (sev === 'warning') return paint(color, COLORS.yellow, '⚠');
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+ if (sev === 'info') return paint(color, COLORS.cyan, 'ℹ');
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+ return paint(color, COLORS.red, '✖');
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+ }
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+
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+ // Format a single issue as a multi-line terminal block.
109
+ export function formatIssue(issue, { color = false } = {}) {
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+ const label = CATEGORY_LABEL[issue.category] || issue.category;
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+ const lineCol = issue.line
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+ ? `${issue.line}${issue.column ? `:${issue.column}` : ''}`
113
+ : '';
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+ // Keep the line:col even when grouped output has nulled the file (so the
115
+ // position still shows under a per-file heading in formatReport).
116
+ const where = issue.file ? `${issue.file}${lineCol ? `:${lineCol}` : ''}` : lineCol;
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+ const lines = [];
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+ lines.push(
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+ `${severityMark(issue.severity, color)} ${paint(color, COLORS.bold, label)}` +
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+ (where ? ` ${paint(color, COLORS.dim, where)}` : ''),
121
+ );
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+ if (issue.title) lines.push(` ${issue.title}`);
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+ if (issue.detail && issue.detail !== issue.title) lines.push(` ${paint(color, COLORS.dim, issue.detail)}`);
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+ if (issue.frame) {
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+ for (const f of String(issue.frame).split('\n')) lines.push(` ${f}`);
126
+ }
127
+ if (issue.suggestion) lines.push(` ${paint(color, COLORS.cyan, `Did you mean <${issue.suggestion}>?`)}`);
128
+ if (issue.hint) lines.push(` ${paint(color, COLORS.dim, `→ ${issue.hint}`)}`);
129
+ return lines.join('\n');
130
+ }
131
+
132
+ // Format a list of issues as a grouped report (used by `velu validate`).
133
+ export function formatReport(issues, { color = false } = {}) {
134
+ if (!issues.length) {
135
+ return paint(color, COLORS.cyan, '✓ No issues found.');
136
+ }
137
+ // Group by file (config issues with no file group under "velu.json").
138
+ const groups = new Map();
139
+ for (const issue of issues) {
140
+ const key = issue.file || 'velu.json';
141
+ if (!groups.has(key)) groups.set(key, []);
142
+ groups.get(key).push(issue);
143
+ }
144
+ const out = [];
145
+ for (const [file, group] of groups) {
146
+ out.push(paint(color, COLORS.bold, file));
147
+ for (const issue of group) {
148
+ out.push(formatIssue({ ...issue, file: null }, { color }).replace(/^/gm, ' '));
149
+ }
150
+ out.push('');
151
+ }
152
+ const errors = issues.filter((i) => i.severity !== 'warning' && i.severity !== 'info').length;
153
+ const warnings = issues.length - errors;
154
+ const summary =
155
+ `${errors} error${errors === 1 ? '' : 's'}` +
156
+ (warnings ? `, ${warnings} warning${warnings === 1 ? '' : 's'}` : '');
157
+ out.push(paint(color, errors ? COLORS.red : COLORS.yellow, summary));
158
+ return out.join('\n');
159
+ }
@@ -0,0 +1,34 @@
1
+ // The capitalized component tags an author may use in `.mdx` content.
2
+ //
3
+ // Kept in sync with velu-ui's `defaultMdxComponents`
4
+ // (packages/velu-ui/src/mdx-components.jsx). Used for "did you mean"
5
+ // suggestions and unknown-component detection on the Node side (dev server +
6
+ // `velu validate`). The browser ErrorBoundary derives the same set directly
7
+ // from `defaultMdxComponents`, so this list only needs to stay roughly in
8
+ // step (a missing entry just costs a suggestion, never correctness).
9
+ export const KNOWN_COMPONENTS = [
10
+ 'Callout',
11
+ 'Card',
12
+ 'CardGroup',
13
+ 'Accordion',
14
+ 'AccordionGroup',
15
+ 'Columns',
16
+ 'Field',
17
+ 'Prompt',
18
+ 'Steps',
19
+ 'Step',
20
+ 'Tree',
21
+ 'Folder',
22
+ 'File',
23
+ 'Image',
24
+ 'CodeBlock',
25
+ 'CodeGroup',
26
+ 'MethodBadge',
27
+ 'ApiPath',
28
+ 'TryItBar',
29
+ 'ApiField',
30
+ 'ApiClient',
31
+ 'ApiSidebar',
32
+ ];
33
+
34
+ export default KNOWN_COMPONENTS;