@veewo/gitnexus 1.5.0-rc.4 → 1.5.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/benchmark/agent-context/runner.js +3 -0
- package/dist/benchmark/agent-context/runner.test.js +22 -0
- package/dist/benchmark/agent-context/tool-runner.d.ts +7 -6
- package/dist/benchmark/agent-safe-query-context/io.d.ts +2 -0
- package/dist/benchmark/agent-safe-query-context/io.js +86 -0
- package/dist/benchmark/agent-safe-query-context/io.test.d.ts +1 -0
- package/dist/benchmark/agent-safe-query-context/io.test.js +13 -0
- package/dist/benchmark/agent-safe-query-context/report.d.ts +57 -0
- package/dist/benchmark/agent-safe-query-context/report.js +159 -0
- package/dist/benchmark/agent-safe-query-context/report.test.d.ts +1 -0
- package/dist/benchmark/agent-safe-query-context/report.test.js +362 -0
- package/dist/benchmark/agent-safe-query-context/runner.d.ts +44 -0
- package/dist/benchmark/agent-safe-query-context/runner.js +406 -0
- package/dist/benchmark/agent-safe-query-context/runner.test.d.ts +1 -0
- package/dist/benchmark/agent-safe-query-context/runner.test.js +290 -0
- package/dist/benchmark/agent-safe-query-context/semantic-tuple.d.ts +20 -0
- package/dist/benchmark/agent-safe-query-context/semantic-tuple.js +225 -0
- package/dist/benchmark/agent-safe-query-context/semantic-tuple.test.d.ts +1 -0
- package/dist/benchmark/agent-safe-query-context/semantic-tuple.test.js +122 -0
- package/dist/benchmark/agent-safe-query-context/subagent-live.d.ts +47 -0
- package/dist/benchmark/agent-safe-query-context/subagent-live.js +128 -0
- package/dist/benchmark/agent-safe-query-context/subagent-live.test.d.ts +1 -0
- package/dist/benchmark/agent-safe-query-context/subagent-live.test.js +155 -0
- package/dist/benchmark/agent-safe-query-context/telemetry-tool.d.ts +9 -0
- package/dist/benchmark/agent-safe-query-context/telemetry-tool.js +77 -0
- package/dist/benchmark/agent-safe-query-context/types.d.ts +61 -0
- package/dist/benchmark/agent-safe-query-context/types.js +8 -0
- package/dist/benchmark/analyze-runner.d.ts +1 -1
- package/dist/benchmark/analyze-runner.js +4 -3
- package/dist/benchmark/analyze-runner.test.js +7 -0
- package/dist/benchmark/runtime-poc/provenance-artifact.d.ts +47 -0
- package/dist/benchmark/runtime-poc/provenance-artifact.js +89 -0
- package/dist/benchmark/runtime-poc/runner.d.ts +31 -0
- package/dist/benchmark/runtime-poc/runner.js +163 -0
- package/dist/benchmark/u2-e2e/hydration-policy-repeatability-runner.d.ts +8 -0
- package/dist/benchmark/u2-e2e/hydration-policy-repeatability-runner.js +21 -0
- package/dist/benchmark/u2-e2e/phase2-runtime-claim-acceptance-runner.d.ts +0 -1
- package/dist/benchmark/u2-e2e/phase2-runtime-claim-acceptance-runner.js +53 -51
- package/dist/benchmark/u2-e2e/phase2-runtime-claim-acceptance-runner.test.js +0 -1
- package/dist/benchmark/u2-e2e/phase5-rule-lab-acceptance-runner.d.ts +1 -1
- package/dist/benchmark/u2-e2e/phase5-rule-lab-acceptance-runner.js +82 -18
- package/dist/benchmark/u2-e2e/phase5-rule-lab-acceptance-runner.test.js +1 -2
- package/dist/benchmark/u2-e2e/retrieval-runner.js +15 -7
- package/dist/benchmark/u2-e2e/retrieval-runner.test.js +46 -0
- package/dist/cli/ai-context.d.ts +0 -1
- package/dist/cli/ai-context.js +5 -6
- package/dist/cli/ai-context.test.js +8 -0
- package/dist/cli/analyze-options.js +58 -34
- package/dist/cli/analyze-options.test.js +57 -0
- package/dist/cli/analyze-runtime-summary.js +2 -0
- package/dist/cli/analyze-runtime-summary.test.js +12 -0
- package/dist/cli/analyze-summary.d.ts +4 -0
- package/dist/cli/analyze-summary.js +43 -0
- package/dist/cli/analyze-summary.test.js +65 -1
- package/dist/cli/analyze.d.ts +11 -0
- package/dist/cli/analyze.js +34 -5
- package/dist/cli/analyze.test.d.ts +1 -0
- package/dist/cli/analyze.test.js +25 -0
- package/dist/cli/benchmark-agent-context.js +1 -1
- package/dist/cli/benchmark-agent-safe-query-context.d.ts +20 -0
- package/dist/cli/benchmark-agent-safe-query-context.js +39 -0
- package/dist/cli/benchmark-agent-safe-query-context.test.d.ts +1 -0
- package/dist/cli/benchmark-agent-safe-query-context.test.js +271 -0
- package/dist/cli/benchmark-unity.js +1 -1
- package/dist/cli/benchmark-unity.test.js +5 -1
- package/dist/cli/benchmark.d.ts +29 -0
- package/dist/cli/benchmark.js +55 -0
- package/dist/cli/index.js +27 -2
- package/dist/cli/rule-lab.d.ts +3 -7
- package/dist/cli/rule-lab.js +13 -22
- package/dist/cli/rule-lab.test.js +23 -3
- package/dist/cli/scope-manifest-config.d.ts +9 -0
- package/dist/cli/scope-manifest-config.js +37 -0
- package/dist/cli/setup.js +40 -41
- package/dist/cli/setup.test.js +14 -14
- package/dist/cli/sync-manifest.d.ts +27 -0
- package/dist/cli/sync-manifest.js +200 -0
- package/dist/cli/sync-manifest.test.d.ts +1 -0
- package/dist/cli/sync-manifest.test.js +88 -0
- package/dist/cli/tool.d.ts +2 -0
- package/dist/cli/tool.js +2 -0
- package/dist/core/config/unity-config.d.ts +1 -1
- package/dist/core/config/unity-config.js +1 -1
- package/dist/core/ingestion/call-processor.d.ts +2 -1
- package/dist/core/ingestion/call-processor.js +28 -6
- package/dist/core/ingestion/heritage-processor.d.ts +2 -1
- package/dist/core/ingestion/heritage-processor.js +30 -7
- package/dist/core/ingestion/import-processor.d.ts +2 -1
- package/dist/core/ingestion/import-processor.js +28 -6
- package/dist/core/ingestion/parsing-processor.d.ts +5 -3
- package/dist/core/ingestion/parsing-processor.js +46 -13
- package/dist/core/ingestion/pipeline.js +100 -19
- package/dist/core/ingestion/unity-lifecycle-synthetic-calls.test.js +18 -20
- package/dist/core/ingestion/unity-parity-seed.d.ts +2 -1
- package/dist/core/ingestion/unity-parity-seed.js +8 -0
- package/dist/core/ingestion/unity-resource-processor.d.ts +11 -0
- package/dist/core/ingestion/unity-resource-processor.js +102 -0
- package/dist/core/ingestion/unity-resource-processor.test.js +449 -0
- package/dist/core/ingestion/unity-runtime-binding-rules.d.ts +16 -1
- package/dist/core/ingestion/unity-runtime-binding-rules.js +193 -42
- package/dist/core/ingestion/workers/parse-worker.d.ts +2 -0
- package/dist/core/ingestion/workers/parse-worker.js +50 -6
- package/dist/core/lbug/csv-generator.test.js +2 -2
- package/dist/core/tree-sitter/csharp-define-profile.d.ts +6 -0
- package/dist/core/tree-sitter/csharp-define-profile.js +43 -0
- package/dist/core/tree-sitter/csharp-preproc-normalizer.d.ts +14 -0
- package/dist/core/tree-sitter/csharp-preproc-normalizer.js +261 -0
- package/dist/core/tree-sitter/parser-loader.d.ts +10 -0
- package/dist/core/tree-sitter/parser-loader.js +19 -0
- package/dist/core/unity/doc-contract.test.d.ts +1 -0
- package/dist/core/unity/doc-contract.test.js +30 -0
- package/dist/core/unity/prefab-source-scan.d.ts +25 -0
- package/dist/core/unity/prefab-source-scan.js +152 -0
- package/dist/core/unity/prefab-source-scan.test.d.ts +1 -0
- package/dist/core/unity/prefab-source-scan.test.js +70 -0
- package/dist/core/unity/scan-context.d.ts +12 -0
- package/dist/core/unity/scan-context.js +50 -2
- package/dist/core/unity/scan-context.test.js +74 -0
- package/dist/mcp/local/agent-safe-response.d.ts +10 -0
- package/dist/mcp/local/agent-safe-response.js +639 -0
- package/dist/mcp/local/derived-process-reader.js +1 -1
- package/dist/mcp/local/local-backend.d.ts +18 -1
- package/dist/mcp/local/local-backend.js +319 -125
- package/dist/mcp/local/process-confidence.d.ts +1 -2
- package/dist/mcp/local/process-confidence.js +0 -3
- package/dist/mcp/local/process-confidence.test.js +4 -2
- package/dist/mcp/local/process-evidence.d.ts +1 -8
- package/dist/mcp/local/process-evidence.js +1 -23
- package/dist/mcp/local/process-evidence.test.js +2 -16
- package/dist/mcp/local/process-ref.d.ts +1 -1
- package/dist/mcp/local/runtime-chain-closure-evaluator.d.ts +33 -0
- package/dist/mcp/local/runtime-chain-closure-evaluator.js +273 -0
- package/dist/mcp/local/runtime-chain-graph-candidates.d.ts +23 -0
- package/dist/mcp/local/runtime-chain-graph-candidates.js +131 -0
- package/dist/mcp/local/runtime-chain-verify.d.ts +1 -1
- package/dist/mcp/local/runtime-chain-verify.js +149 -138
- package/dist/mcp/local/runtime-chain-verify.test.js +126 -68
- package/dist/mcp/local/runtime-claim-rule-registry.d.ts +4 -0
- package/dist/mcp/local/runtime-claim-rule-registry.js +4 -0
- package/dist/mcp/local/runtime-claim-rule-registry.test.js +37 -4
- package/dist/mcp/local/runtime-claim.d.ts +11 -0
- package/dist/mcp/local/runtime-claim.js +28 -0
- package/dist/mcp/local/unity-evidence-view.d.ts +1 -1
- package/dist/mcp/local/unity-evidence-view.js +1 -1
- package/dist/mcp/local/unity-evidence-view.test.js +22 -0
- package/dist/mcp/tools.js +51 -21
- package/dist/rule-lab/analyze.d.ts +2 -1
- package/dist/rule-lab/analyze.js +94 -59
- package/dist/rule-lab/analyze.test.js +238 -20
- package/dist/rule-lab/curate.d.ts +2 -1
- package/dist/rule-lab/curate.js +24 -3
- package/dist/rule-lab/curate.test.js +65 -0
- package/dist/rule-lab/curation-input-builder.d.ts +45 -0
- package/dist/rule-lab/curation-input-builder.js +133 -0
- package/dist/rule-lab/promote.js +80 -7
- package/dist/rule-lab/promote.test.js +150 -0
- package/dist/rule-lab/review-pack.d.ts +3 -0
- package/dist/rule-lab/review-pack.js +41 -1
- package/dist/rule-lab/review-pack.test.js +67 -0
- package/dist/rule-lab/types.d.ts +29 -0
- package/dist/types/pipeline.d.ts +16 -0
- package/package.json +14 -13
- package/scripts/check-sync-manifest-traceability.mjs +203 -0
- package/scripts/run-node-tests.mjs +61 -0
- package/scripts/tree-sitter-audit-classify.mjs +172 -0
- package/skills/_shared/unity-rule-authoring-contract.md +64 -0
- package/skills/_shared/unity-runtime-process-contract.md +16 -0
- package/skills/gitnexus-cli.md +44 -4
- package/skills/gitnexus-debugging.md +9 -0
- package/skills/gitnexus-exploring.md +66 -18
- package/skills/gitnexus-guide.md +42 -3
- package/skills/gitnexus-impact-analysis.md +8 -0
- package/skills/gitnexus-pr-review.md +8 -0
- package/skills/gitnexus-refactoring.md +8 -0
- package/skills/gitnexus-unity-rule-gen.md +66 -312
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@@ -7,6 +7,8 @@ import { fileURLToPath } from 'node:url';
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import { generateId } from '../../lib/utils.js';
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import { createKnowledgeGraph } from '../graph/graph.js';
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import { closeLbug, executeQuery, initLbug, loadGraphToLbug } from '../lbug/lbug-adapter.js';
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import { buildUnityScanContext } from '../unity/scan-context.js';
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import { streamPrefabSourceRefs } from '../unity/prefab-source-scan.js';
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import { processUnityResources } from './unity-resource-processor.js';
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const here = path.dirname(fileURLToPath(import.meta.url));
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const fixtureRoot = path.resolve(here, '../../../src/core/unity/__fixtures__/mini-unity');
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@@ -82,6 +84,49 @@ test('processUnityResources emits schema-compatible component-instance edges and
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assert.ok(result.timingsMs.resolve >= 0);
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assert.ok(result.timingsMs.graphWrite > 0);
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});
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test('fixture run emits scene->prefab UNITY_ASSET_GUID_REF and keeps script ref edges', async () => {
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const graph = createKnowledgeGraph();
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for (const symbol of symbols) {
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const filePath = `Assets/Scripts/${symbol}.cs`;
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const fileId = generateId('File', filePath);
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const classId = generateId('Class', `${filePath}:${symbol}`);
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graph.addNode({
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id: fileId,
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label: 'File',
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properties: {
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name: `${symbol}.cs`,
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filePath,
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},
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});
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graph.addNode({
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id: classId,
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label: 'Class',
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properties: {
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name: symbol,
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filePath,
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},
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});
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graph.addRelationship({
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id: generateId('DEFINES', `${fileId}->${classId}`),
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type: 'DEFINES',
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sourceId: fileId,
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targetId: classId,
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confidence: 1.0,
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reason: '',
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});
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}
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await processUnityResources(graph, { repoPath: fixtureRoot });
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const guidRefs = [...graph.iterRelationships()].filter((rel) => rel.type === 'UNITY_ASSET_GUID_REF');
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const scenePrefabRef = guidRefs.find((rel) => {
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const reason = JSON.parse(String(rel.reason || '{}'));
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return (reason.resourcePath === 'Assets/Scene/MainUIManager.unity'
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&& reason.targetResourcePath === 'Assets/Prefabs/BattleMode.prefab'
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&& reason.fieldName === 'm_SourcePrefab');
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});
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assert.ok(scenePrefabRef);
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const scriptRefs = [...graph.iterRelationships()].filter((rel) => rel.type === 'UNITY_GRAPH_NODE_SCRIPT_REF');
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assert.ok(scriptRefs.length > 0);
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});
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test('processUnityResources persists UNITY_RESOURCE_SUMMARY in LadybugDB', async () => {
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const graph = createKnowledgeGraph();
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for (const symbol of symbols) {
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@@ -518,6 +563,410 @@ test('processUnityResources writes asset-guid and graph-node reference edges fro
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assert.equal(guidReason.targetResourcePath, 'Assets/Graphs/Weapon.asset');
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assert.equal(guidReason.fieldName, 'gungraph');
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});
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test('processUnityResources emits prefab-source edges from scanContext.prefabSourceRefs only', async () => {
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const graph = createKnowledgeGraph();
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const fakeScanContext = {
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symbolToScriptPath: new Map(),
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scriptPathToGuid: new Map(),
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guidToResourceHits: new Map(),
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prefabSourceRefs: [
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{
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sourceResourcePath: 'Assets/Scene/MainUIManager.unity',
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targetGuid: '99999999999999999999999999999999',
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targetResourcePath: 'Assets/Prefabs/BattleMode.prefab',
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fileId: '100100000',
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fieldName: 'm_SourcePrefab',
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sourceLayer: 'scene',
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},
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],
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resourceDocCache: new Map(),
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};
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const result = await processUnityResources(graph, { repoPath: fixtureRoot }, {
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buildScanContext: async () => fakeScanContext,
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resolveBindings: async () => ({ resourceBindings: [], unityDiagnostics: [] }),
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});
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const guidRefs = [...graph.iterRelationships()].filter((rel) => rel.type === 'UNITY_ASSET_GUID_REF');
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assert.equal(guidRefs.length, 1);
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const reason = JSON.parse(String(guidRefs[0]?.reason || '{}'));
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assert.equal(reason.fieldName, 'm_SourcePrefab');
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assert.equal(reason.sourceLayer, 'scene');
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assert.ok(result.diagnostics.some((line) => line.includes('prefab-source: emitted=1')));
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});
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test('processUnityResources consumes prefab-source stream incrementally and emits edges', async () => {
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const graph = createKnowledgeGraph();
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const fakeScanContext = {
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symbolToScriptPath: new Map(),
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scriptPathToGuid: new Map(),
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guidToResourceHits: new Map(),
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assetGuidToPath: new Map([['99999999999999999999999999999999', 'Assets/Prefabs/BattleMode.prefab']]),
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streamPrefabSourceRefs: async function* () {
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yield {
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sourceResourcePath: 'Assets/Scene/MainUIManager.unity',
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targetGuid: '99999999999999999999999999999999',
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targetResourcePath: 'Assets/Prefabs/BattleMode.prefab',
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fileId: '100100000',
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fieldName: 'm_SourcePrefab',
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sourceLayer: 'scene',
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};
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await new Promise((resolve) => setTimeout(resolve, 1));
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yield {
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sourceResourcePath: 'Assets/Scene/Global.unity',
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targetGuid: '99999999999999999999999999999999',
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targetResourcePath: 'Assets/Prefabs/BattleMode.prefab',
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fileId: '100100001',
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fieldName: 'm_SourcePrefab',
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sourceLayer: 'scene',
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};
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},
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prefabSourceRefs: [],
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resourceDocCache: new Map(),
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};
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const result = await processUnityResources(graph, { repoPath: fixtureRoot }, {
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buildScanContext: async () => fakeScanContext,
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resolveBindings: async () => ({ resourceBindings: [], unityDiagnostics: [] }),
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});
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assert.ok(result.diagnostics.some((line) => line.includes('prefab-source: emitted=2')));
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assert.ok(result.diagnostics.some((line) => line.includes('prefab_source.rows_emitted=2')));
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assert.ok(result.diagnostics.some((line) => line.includes('prefab_source.rows_parsed=')));
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});
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test('prefab-source accounting invariant closes', async () => {
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const graph = createKnowledgeGraph();
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const fakeScanContext = {
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symbolToScriptPath: new Map(),
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scriptPathToGuid: new Map(),
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guidToResourceHits: new Map(),
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assetGuidToPath: new Map([['99999999999999999999999999999999', 'Assets/Prefabs/BattleMode.prefab']]),
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streamPrefabSourceRefs: async function* () {
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yield {
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sourceResourcePath: 'Assets/Scene/MainUIManager.unity',
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|
+
targetGuid: '99999999999999999999999999999999',
|
|
643
|
+
targetResourcePath: 'Assets/Prefabs/BattleMode.prefab',
|
|
644
|
+
fileId: '100100000',
|
|
645
|
+
fieldName: 'm_SourcePrefab',
|
|
646
|
+
sourceLayer: 'scene',
|
|
647
|
+
};
|
|
648
|
+
yield {
|
|
649
|
+
sourceResourcePath: 'Assets/Scene/MainUIManager.unity',
|
|
650
|
+
targetGuid: '00000000000000000000000000000000',
|
|
651
|
+
targetResourcePath: 'Assets/Prefabs/BattleMode.prefab',
|
|
652
|
+
fileId: '100100001',
|
|
653
|
+
fieldName: 'm_SourcePrefab',
|
|
654
|
+
sourceLayer: 'scene',
|
|
655
|
+
};
|
|
656
|
+
yield {
|
|
657
|
+
sourceResourcePath: 'Assets/Scene/MainUIManager.unity',
|
|
658
|
+
targetGuid: 'aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa',
|
|
659
|
+
targetResourcePath: '__PLACEHOLDER__',
|
|
660
|
+
fileId: '100100002',
|
|
661
|
+
fieldName: 'm_SourcePrefab',
|
|
662
|
+
sourceLayer: 'scene',
|
|
663
|
+
};
|
|
664
|
+
yield {
|
|
665
|
+
sourceResourcePath: 'Assets/Scene/MainUIManager.unity',
|
|
666
|
+
targetGuid: 'bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb',
|
|
667
|
+
targetResourcePath: '',
|
|
668
|
+
fileId: '100100003',
|
|
669
|
+
fieldName: 'm_SourcePrefab',
|
|
670
|
+
sourceLayer: 'scene',
|
|
671
|
+
};
|
|
672
|
+
yield {
|
|
673
|
+
sourceResourcePath: 'Assets/Scene/MainUIManager.unity',
|
|
674
|
+
targetGuid: '99999999999999999999999999999999',
|
|
675
|
+
targetResourcePath: 'Assets/Prefabs/BattleMode.prefab',
|
|
676
|
+
fileId: '100100000',
|
|
677
|
+
fieldName: 'm_SourcePrefab',
|
|
678
|
+
sourceLayer: 'scene',
|
|
679
|
+
};
|
|
680
|
+
},
|
|
681
|
+
prefabSourceRefs: [],
|
|
682
|
+
resourceDocCache: new Map(),
|
|
683
|
+
};
|
|
684
|
+
const result = await processUnityResources(graph, { repoPath: fixtureRoot }, {
|
|
685
|
+
buildScanContext: async () => fakeScanContext,
|
|
686
|
+
resolveBindings: async () => ({ resourceBindings: [], unityDiagnostics: [] }),
|
|
687
|
+
});
|
|
688
|
+
assert.equal(result.prefabSourceStats.rowsParsed, result.prefabSourceStats.rowsFilteredZeroGuid
|
|
689
|
+
+ result.prefabSourceStats.rowsFilteredPlaceholder
|
|
690
|
+
+ result.prefabSourceStats.rowsFilteredUnresolved
|
|
691
|
+
+ result.prefabSourceStats.rowsDeduped
|
|
692
|
+
+ result.prefabSourceStats.rowsEmitted);
|
|
693
|
+
});
|
|
694
|
+
test('no cross-signal dedupe collision when same source has script-guid and prefab-source refs', async () => {
|
|
695
|
+
const graph = createKnowledgeGraph();
|
|
696
|
+
const filePath = 'Assets/Scripts/MainUIManager.cs';
|
|
697
|
+
const classId = generateId('Class', `${filePath}:MainUIManager`);
|
|
698
|
+
graph.addNode({
|
|
699
|
+
id: classId,
|
|
700
|
+
label: 'Class',
|
|
701
|
+
properties: { name: 'MainUIManager', filePath },
|
|
702
|
+
});
|
|
703
|
+
const fakeScanContext = {
|
|
704
|
+
symbolToScriptPath: new Map([['MainUIManager', filePath]]),
|
|
705
|
+
scriptPathToGuid: new Map([[filePath, 'dddddddddddddddddddddddddddddddd']]),
|
|
706
|
+
guidToResourceHits: new Map([
|
|
707
|
+
['dddddddddddddddddddddddddddddddd', [{ resourcePath: 'Assets/Scene/MainUIManager.unity', resourceType: 'scene', line: 1, lineText: 'guid' }]],
|
|
708
|
+
]),
|
|
709
|
+
assetGuidToPath: new Map([['99999999999999999999999999999999', 'Assets/Prefabs/BattleMode.prefab']]),
|
|
710
|
+
streamPrefabSourceRefs: async function* () {
|
|
711
|
+
yield {
|
|
712
|
+
sourceResourcePath: 'Assets/Scene/MainUIManager.unity',
|
|
713
|
+
targetGuid: '99999999999999999999999999999999',
|
|
714
|
+
targetResourcePath: 'Assets/Prefabs/BattleMode.prefab',
|
|
715
|
+
fileId: '100100000',
|
|
716
|
+
fieldName: 'm_SourcePrefab',
|
|
717
|
+
sourceLayer: 'scene',
|
|
718
|
+
};
|
|
719
|
+
},
|
|
720
|
+
prefabSourceRefs: [],
|
|
721
|
+
resourceDocCache: new Map(),
|
|
722
|
+
};
|
|
723
|
+
await processUnityResources(graph, { repoPath: fixtureRoot }, {
|
|
724
|
+
buildScanContext: async () => fakeScanContext,
|
|
725
|
+
resolveBindings: async () => ({
|
|
726
|
+
symbol: 'MainUIManager',
|
|
727
|
+
scriptPath: filePath,
|
|
728
|
+
scriptGuid: 'dddddddddddddddddddddddddddddddd',
|
|
729
|
+
resourceBindings: [
|
|
730
|
+
{
|
|
731
|
+
resourcePath: 'Assets/Scene/MainUIManager.unity',
|
|
732
|
+
resourceType: 'scene',
|
|
733
|
+
bindingKind: 'direct',
|
|
734
|
+
componentObjectId: '11400000',
|
|
735
|
+
evidence: { line: 1, lineText: 'guid' },
|
|
736
|
+
serializedFields: { scalarFields: [], referenceFields: [] },
|
|
737
|
+
resolvedReferences: [
|
|
738
|
+
{
|
|
739
|
+
fieldName: 'gungraph',
|
|
740
|
+
sourceLayer: 'scene',
|
|
741
|
+
fileId: '11400000',
|
|
742
|
+
guid: '99999999999999999999999999999999',
|
|
743
|
+
fromList: false,
|
|
744
|
+
resolution: 'external-asset',
|
|
745
|
+
target: { assetPath: 'Assets/Prefabs/BattleMode.prefab' },
|
|
746
|
+
},
|
|
747
|
+
],
|
|
748
|
+
},
|
|
749
|
+
],
|
|
750
|
+
serializedFields: { scalarFields: [], referenceFields: [] },
|
|
751
|
+
unityDiagnostics: [],
|
|
752
|
+
}),
|
|
753
|
+
});
|
|
754
|
+
const refs = [...graph.iterRelationships()]
|
|
755
|
+
.filter((rel) => rel.type === 'UNITY_ASSET_GUID_REF')
|
|
756
|
+
.map((rel) => JSON.parse(String(rel.reason || '{}')));
|
|
757
|
+
assert.ok(refs.some((reason) => reason.fieldName === 'm_SourcePrefab'));
|
|
758
|
+
assert.ok(refs.some((reason) => reason.fieldName === 'gungraph'));
|
|
759
|
+
});
|
|
760
|
+
test('scan-context does not write graph edges directly; processor remains sole writer', async () => {
|
|
761
|
+
const graph = createKnowledgeGraph();
|
|
762
|
+
const context = await buildUnityScanContext({ repoRoot: fixtureRoot });
|
|
763
|
+
assert.equal([...graph.iterRelationships()].length, 0);
|
|
764
|
+
await processUnityResources(graph, { repoPath: fixtureRoot }, {
|
|
765
|
+
buildScanContext: async () => context,
|
|
766
|
+
resolveBindings: async () => ({ resourceBindings: [], unityDiagnostics: [] }),
|
|
767
|
+
});
|
|
768
|
+
assert.ok([...graph.iterRelationships()].some((rel) => rel.type === 'UNITY_ASSET_GUID_REF'));
|
|
769
|
+
});
|
|
770
|
+
test('prefab source pass can be disabled via env toggle', async () => {
|
|
771
|
+
const graph = createKnowledgeGraph();
|
|
772
|
+
const fakeScanContext = {
|
|
773
|
+
symbolToScriptPath: new Map(),
|
|
774
|
+
scriptPathToGuid: new Map(),
|
|
775
|
+
guidToResourceHits: new Map(),
|
|
776
|
+
prefabSourceRefs: [
|
|
777
|
+
{
|
|
778
|
+
sourceResourcePath: 'Assets/Scene/MainUIManager.unity',
|
|
779
|
+
targetGuid: '99999999999999999999999999999999',
|
|
780
|
+
targetResourcePath: 'Assets/Prefabs/BattleMode.prefab',
|
|
781
|
+
fileId: '100100000',
|
|
782
|
+
fieldName: 'm_SourcePrefab',
|
|
783
|
+
sourceLayer: 'scene',
|
|
784
|
+
},
|
|
785
|
+
],
|
|
786
|
+
resourceDocCache: new Map(),
|
|
787
|
+
};
|
|
788
|
+
const originalValue = process.env.GITNEXUS_DISABLE_PREFAB_SOURCE_PASS;
|
|
789
|
+
process.env.GITNEXUS_DISABLE_PREFAB_SOURCE_PASS = '1';
|
|
790
|
+
try {
|
|
791
|
+
const result = await processUnityResources(graph, { repoPath: fixtureRoot }, {
|
|
792
|
+
buildScanContext: async () => fakeScanContext,
|
|
793
|
+
resolveBindings: async () => ({ resourceBindings: [], unityDiagnostics: [] }),
|
|
794
|
+
});
|
|
795
|
+
const guidRefs = [...graph.iterRelationships()].filter((rel) => rel.type === 'UNITY_ASSET_GUID_REF');
|
|
796
|
+
assert.equal(guidRefs.length, 0);
|
|
797
|
+
assert.ok(result.diagnostics.some((line) => line.includes('prefab-source: skipped')));
|
|
798
|
+
}
|
|
799
|
+
finally {
|
|
800
|
+
if (typeof originalValue === 'undefined') {
|
|
801
|
+
delete process.env.GITNEXUS_DISABLE_PREFAB_SOURCE_PASS;
|
|
802
|
+
}
|
|
803
|
+
else {
|
|
804
|
+
process.env.GITNEXUS_DISABLE_PREFAB_SOURCE_PASS = originalValue;
|
|
805
|
+
}
|
|
806
|
+
}
|
|
807
|
+
});
|
|
808
|
+
test('prefab nested source dedupes duplicate PrefabInstance rows', async () => {
|
|
809
|
+
const graph = createKnowledgeGraph();
|
|
810
|
+
const fakeScanContext = {
|
|
811
|
+
symbolToScriptPath: new Map(),
|
|
812
|
+
scriptPathToGuid: new Map(),
|
|
813
|
+
guidToResourceHits: new Map(),
|
|
814
|
+
prefabSourceRefs: [
|
|
815
|
+
{
|
|
816
|
+
sourceResourcePath: 'Assets/Prefabs/BattleMode.prefab',
|
|
817
|
+
targetGuid: '99999999999999999999999999999999',
|
|
818
|
+
targetResourcePath: 'Assets/Prefabs/Nested.prefab',
|
|
819
|
+
fileId: '100100000',
|
|
820
|
+
fieldName: 'm_SourcePrefab',
|
|
821
|
+
sourceLayer: 'prefab',
|
|
822
|
+
},
|
|
823
|
+
{
|
|
824
|
+
sourceResourcePath: 'Assets/Prefabs/BattleMode.prefab',
|
|
825
|
+
targetGuid: '99999999999999999999999999999999',
|
|
826
|
+
targetResourcePath: 'Assets/Prefabs/Nested.prefab',
|
|
827
|
+
fileId: '100100000',
|
|
828
|
+
fieldName: 'm_SourcePrefab',
|
|
829
|
+
sourceLayer: 'prefab',
|
|
830
|
+
},
|
|
831
|
+
],
|
|
832
|
+
resourceDocCache: new Map(),
|
|
833
|
+
};
|
|
834
|
+
await processUnityResources(graph, { repoPath: fixtureRoot }, {
|
|
835
|
+
buildScanContext: async () => fakeScanContext,
|
|
836
|
+
resolveBindings: async () => ({ resourceBindings: [], unityDiagnostics: [] }),
|
|
837
|
+
});
|
|
838
|
+
const guidRefs = [...graph.iterRelationships()].filter((rel) => rel.type === 'UNITY_ASSET_GUID_REF');
|
|
839
|
+
assert.equal(guidRefs.length, 1);
|
|
840
|
+
const reason = JSON.parse(String(guidRefs[0]?.reason || '{}'));
|
|
841
|
+
assert.equal(reason.guid, '99999999999999999999999999999999');
|
|
842
|
+
});
|
|
843
|
+
test('drops placeholder unresolved and zero-guid prefab-source rows and reports filtered counters', async () => {
|
|
844
|
+
const graph = createKnowledgeGraph();
|
|
845
|
+
const fakeScanContext = {
|
|
846
|
+
symbolToScriptPath: new Map(),
|
|
847
|
+
scriptPathToGuid: new Map(),
|
|
848
|
+
guidToResourceHits: new Map(),
|
|
849
|
+
prefabSourceRefs: [
|
|
850
|
+
{
|
|
851
|
+
sourceResourcePath: 'Assets/Scene/MainUIManager.unity',
|
|
852
|
+
targetGuid: '00000000000000000000000000000000',
|
|
853
|
+
targetResourcePath: 'Assets/Prefabs/BattleMode.prefab',
|
|
854
|
+
fileId: '1',
|
|
855
|
+
fieldName: 'm_SourcePrefab',
|
|
856
|
+
sourceLayer: 'scene',
|
|
857
|
+
},
|
|
858
|
+
{
|
|
859
|
+
sourceResourcePath: 'Assets/Scene/MainUIManager.unity',
|
|
860
|
+
targetGuid: 'aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa',
|
|
861
|
+
targetResourcePath: '__PLACEHOLDER__',
|
|
862
|
+
fileId: '2',
|
|
863
|
+
fieldName: 'm_SourcePrefab',
|
|
864
|
+
sourceLayer: 'scene',
|
|
865
|
+
},
|
|
866
|
+
{
|
|
867
|
+
sourceResourcePath: 'Assets/Scene/MainUIManager.unity',
|
|
868
|
+
targetGuid: 'cccccccccccccccccccccccccccccccc',
|
|
869
|
+
targetResourcePath: '',
|
|
870
|
+
fileId: '3',
|
|
871
|
+
fieldName: 'm_SourcePrefab',
|
|
872
|
+
sourceLayer: 'scene',
|
|
873
|
+
},
|
|
874
|
+
{
|
|
875
|
+
sourceResourcePath: 'Assets/Scene/MainUIManager.unity',
|
|
876
|
+
targetGuid: 'bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb',
|
|
877
|
+
targetResourcePath: 'Assets/Prefabs/BattleMode.prefab',
|
|
878
|
+
fileId: '4',
|
|
879
|
+
fieldName: 'm_SourcePrefab',
|
|
880
|
+
sourceLayer: 'scene',
|
|
881
|
+
},
|
|
882
|
+
],
|
|
883
|
+
resourceDocCache: new Map(),
|
|
884
|
+
};
|
|
885
|
+
const result = await processUnityResources(graph, { repoPath: fixtureRoot }, {
|
|
886
|
+
buildScanContext: async () => fakeScanContext,
|
|
887
|
+
resolveBindings: async () => ({ resourceBindings: [], unityDiagnostics: [] }),
|
|
888
|
+
});
|
|
889
|
+
const guidRefs = [...graph.iterRelationships()].filter((rel) => rel.type === 'UNITY_ASSET_GUID_REF');
|
|
890
|
+
assert.equal(guidRefs.length, 1);
|
|
891
|
+
const reason = JSON.parse(String(guidRefs[0]?.reason || '{}'));
|
|
892
|
+
assert.equal(reason.targetResourcePath, 'Assets/Prefabs/BattleMode.prefab');
|
|
893
|
+
assert.notEqual(reason.guid, '00000000000000000000000000000000');
|
|
894
|
+
assert.ok(result.prefabSourceStats.rowsFilteredZeroGuid > 0);
|
|
895
|
+
assert.ok(result.prefabSourceStats.rowsFilteredPlaceholder > 0);
|
|
896
|
+
assert.ok(result.prefabSourceStats.rowsFilteredUnresolved > 0);
|
|
897
|
+
assert.ok(result.diagnostics.some((line) => line.includes('prefab_source.rows_filtered_zero_guid=')));
|
|
898
|
+
assert.ok(result.diagnostics.some((line) => line.includes('prefab_source.rows_filtered_placeholder=')));
|
|
899
|
+
assert.ok(result.diagnostics.some((line) => line.includes('prefab_source.rows_filtered_unresolved=')));
|
|
900
|
+
});
|
|
901
|
+
test('per-file scan failure is isolated and does not abort subsequent file emission', async () => {
|
|
902
|
+
const tempRoot = await fs.mkdtemp(path.join(os.tmpdir(), 'gitnexus-prefab-source-file-error-'));
|
|
903
|
+
const graph = createKnowledgeGraph();
|
|
904
|
+
try {
|
|
905
|
+
const sceneDir = path.join(tempRoot, 'Assets/Scene');
|
|
906
|
+
const prefabDir = path.join(tempRoot, 'Assets/Prefabs');
|
|
907
|
+
await fs.mkdir(path.join(sceneDir, 'Broken.unity'), { recursive: true });
|
|
908
|
+
await fs.mkdir(prefabDir, { recursive: true });
|
|
909
|
+
await fs.writeFile(path.join(sceneDir, 'Good.unity'), [
|
|
910
|
+
'--- !u!1001 &100100000',
|
|
911
|
+
'PrefabInstance:',
|
|
912
|
+
' m_SourcePrefab: {fileID: 100100000, guid: 99999999999999999999999999999999, type: 3}',
|
|
913
|
+
].join('\n'), 'utf-8');
|
|
914
|
+
await fs.writeFile(path.join(prefabDir, 'BattleMode.prefab'), '--- !u!1 &1\nGameObject:\n', 'utf-8');
|
|
915
|
+
const fakeScanContext = {
|
|
916
|
+
symbolToScriptPath: new Map(),
|
|
917
|
+
scriptPathToGuid: new Map(),
|
|
918
|
+
guidToResourceHits: new Map(),
|
|
919
|
+
assetGuidToPath: new Map([['99999999999999999999999999999999', 'Assets/Prefabs/BattleMode.prefab']]),
|
|
920
|
+
streamPrefabSourceRefs: (options) => streamPrefabSourceRefs({
|
|
921
|
+
repoRoot: tempRoot,
|
|
922
|
+
resourceFiles: ['Assets/Scene/Broken.unity', 'Assets/Scene/Good.unity'],
|
|
923
|
+
assetGuidToPath: new Map([['99999999999999999999999999999999', 'Assets/Prefabs/BattleMode.prefab']]),
|
|
924
|
+
hooks: options?.hooks,
|
|
925
|
+
}),
|
|
926
|
+
prefabSourceRefs: [],
|
|
927
|
+
resourceDocCache: new Map(),
|
|
928
|
+
};
|
|
929
|
+
const result = await processUnityResources(graph, { repoPath: tempRoot }, {
|
|
930
|
+
buildScanContext: async () => fakeScanContext,
|
|
931
|
+
resolveBindings: async () => ({ resourceBindings: [], unityDiagnostics: [] }),
|
|
932
|
+
});
|
|
933
|
+
assert.ok(result.prefabSourceStats.rowsEmitted > 0);
|
|
934
|
+
assert.ok(result.diagnostics.some((line) => line.includes('prefab_source.file_errors=1')));
|
|
935
|
+
}
|
|
936
|
+
finally {
|
|
937
|
+
await fs.rm(tempRoot, { recursive: true, force: true });
|
|
938
|
+
}
|
|
939
|
+
});
|
|
940
|
+
test('extracts prefab source refs without class binding resolve', async () => {
|
|
941
|
+
const graph = createKnowledgeGraph();
|
|
942
|
+
let resolveBindingsCallCount = 0;
|
|
943
|
+
const fakeScanContext = {
|
|
944
|
+
symbolToScriptPath: new Map(),
|
|
945
|
+
scriptPathToGuid: new Map(),
|
|
946
|
+
guidToResourceHits: new Map(),
|
|
947
|
+
prefabSourceRefs: [
|
|
948
|
+
{
|
|
949
|
+
sourceResourcePath: 'Assets/Scene/MainUIManager.unity',
|
|
950
|
+
targetGuid: '99999999999999999999999999999999',
|
|
951
|
+
targetResourcePath: 'Assets/Prefabs/BattleMode.prefab',
|
|
952
|
+
fileId: '100100000',
|
|
953
|
+
fieldName: 'm_SourcePrefab',
|
|
954
|
+
sourceLayer: 'scene',
|
|
955
|
+
},
|
|
956
|
+
],
|
|
957
|
+
resourceDocCache: new Map(),
|
|
958
|
+
};
|
|
959
|
+
await processUnityResources(graph, { repoPath: fixtureRoot }, {
|
|
960
|
+
buildScanContext: async () => fakeScanContext,
|
|
961
|
+
resolveBindings: async () => {
|
|
962
|
+
resolveBindingsCallCount += 1;
|
|
963
|
+
return ({ resourceBindings: [], unityDiagnostics: [] });
|
|
964
|
+
},
|
|
965
|
+
});
|
|
966
|
+
const guidRefs = [...graph.iterRelationships()].filter((rel) => rel.type === 'UNITY_ASSET_GUID_REF');
|
|
967
|
+
assert.equal(resolveBindingsCallCount, 0);
|
|
968
|
+
assert.equal(guidRefs.length, 1);
|
|
969
|
+
});
|
|
521
970
|
test('processUnityResources writes compact UNITY_RESOURCE_SUMMARY reason by default', async () => {
|
|
522
971
|
const graph = createKnowledgeGraph();
|
|
523
972
|
const classId = generateId('Class', 'Assets/Scripts/Compact.cs:CompactSymbol');
|
|
@@ -7,5 +7,20 @@ export interface UnityRuntimeBindingResult {
|
|
|
7
7
|
ruleId: string;
|
|
8
8
|
edgesInjected: number;
|
|
9
9
|
}>;
|
|
10
|
+
diagnostics: UnityRuntimeBindingDiagnostics;
|
|
10
11
|
}
|
|
11
|
-
export
|
|
12
|
+
export interface UnityRuntimeBindingDiagnostics {
|
|
13
|
+
rulesEvaluated: number;
|
|
14
|
+
bindingsEvaluated: number;
|
|
15
|
+
bindingsByKind: Record<string, number>;
|
|
16
|
+
methodLookupCalls: number;
|
|
17
|
+
methodLookupCacheHits: number;
|
|
18
|
+
sceneRuntimeTraversalCalls: number;
|
|
19
|
+
sceneRuntimeTraversalCacheHits: number;
|
|
20
|
+
sceneRuntimeResourcesVisited: number;
|
|
21
|
+
anomalies: string[];
|
|
22
|
+
shouldAgentReport: boolean;
|
|
23
|
+
agentReportReason: string;
|
|
24
|
+
summary: string[];
|
|
25
|
+
}
|
|
26
|
+
export declare function applyUnityRuntimeBindingRules(graph: KnowledgeGraph, rules: RuntimeClaimRule[], config: UnityConfig): UnityRuntimeBindingResult;
|