@vectoriox/iox-builder 1.4.20 → 1.4.22
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package/package.json
CHANGED
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@@ -585,6 +585,18 @@ declare class DataSourceRegistryService {
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585
585
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declare class InteractionEngineService {
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private overlayService;
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private attached;
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588
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+
/** Elements that have had pre-state applied (hidden by attach). */
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589
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private preStatedElements;
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590
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/**
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591
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* Pre-states queued for elements that weren't registered yet when the owner
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592
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* node's attach() ran. Keyed by target node ID. Consumed when the target
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593
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* element's own attach() fires.
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594
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*/
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private pendingPreStates;
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596
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/** Action types that animate an element from hidden → visible. */
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private readonly ENTRANCE_TYPES;
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598
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/** Action types that animate an element from visible → hidden. */
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private readonly EXIT_TYPES;
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constructor(overlayService: OverlayService);
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/** Wire all interactions for a node to its rendered DOM element. */
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attach(node: ComponentNode): void;
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@@ -608,15 +620,15 @@ declare class InteractionEngineService {
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private executeAction;
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/**
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* Freeze an element at the animation's starting frame immediately, before any
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611
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-
* trigger fires.
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*
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* causing a visible-then-disappear-then-animate flicker.
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623
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* trigger fires. Called for ALL entrance-type actions regardless of trigger so
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624
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* that a click-triggered fadeIn on a menu overlay also starts it hidden.
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*
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*
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*
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*
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626
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* Also sets pointer-events:none so the invisible element does not block clicks
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* on other content beneath it. Pointer events are restored in executeAction()
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* once the entrance animation finishes.
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*/
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private applyPreState;
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631
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private clearInlineAnimationStyles;
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private reverseAction;
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private buildAnimation;
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static ɵfac: i0.ɵɵFactoryDeclaration<InteractionEngineService, never>;
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