@vectojs/core 0.2.7 → 0.2.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -701,6 +701,7 @@ var SVGRenderer = class {
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  };
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703
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  // src/renderer/colorParse.ts
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+ var CACHE_MAX = 1e3;
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  var cache = /* @__PURE__ */ new Map();
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  var fallbackCtx;
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  function fromHex(hex) {
@@ -744,10 +745,17 @@ function fromCanvas(css) {
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  }
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  function parseColorToRGBA(css) {
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  const hit = cache.get(css);
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- if (hit) return hit;
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+ if (hit) {
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+ cache.delete(css);
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+ cache.set(css, hit);
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+ return hit;
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+ }
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  const trimmed = css.trim();
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  const rgba = (trimmed[0] === "#" ? fromHex(trimmed) : null) ?? fromRgbFunc(trimmed) ?? fromCanvas(trimmed) ?? [0, 0, 0, 1];
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  cache.set(css, rgba);
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+ if (cache.size > CACHE_MAX) {
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+ cache.delete(cache.keys().next().value);
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+ }
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  return rgba;
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  }
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@@ -825,6 +833,19 @@ void main() {
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  vec4 t = texture(u_tex, v_uv);
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  outColor = vec4(t.rgb * v_tint.rgb, t.a * v_tint.a);
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  }`;
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+ var CIRCLE_QUAD_FRAG = `#version 300 es
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+ precision mediump float;
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+ in vec2 v_uv;
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+ in vec4 v_tint;
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+ out vec4 outColor;
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+ void main() {
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+ vec2 c = v_uv - 0.5;
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+ float d = length(c);
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+ float aa = fwidth(d);
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+ float alpha = 1.0 - smoothstep(0.5 - aa, 0.5, d);
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+ if (alpha <= 0.0) discard;
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+ outColor = vec4(v_tint.rgb, v_tint.a * alpha);
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+ }`;
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  var MSDF_FRAG = `#version 300 es
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  precision mediump float;
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  uniform sampler2D u_tex;
@@ -891,7 +912,9 @@ function createWebGLPointRenderer(canvas) {
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  const rectProgram = link(gl, RECT_VERT, RECT_FRAG);
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  const spriteProgram = link(gl, SPRITE_VERT, SPRITE_FRAG);
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  const msdfProgram = link(gl, SPRITE_VERT, MSDF_FRAG);
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- if (!pointProgram || !rectProgram || !spriteProgram || !msdfProgram) return null;
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+ const circleQuadProgram = link(gl, SPRITE_VERT, CIRCLE_QUAD_FRAG);
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+ if (!pointProgram || !rectProgram || !spriteProgram || !msdfProgram || !circleQuadProgram)
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+ return null;
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  gl.enable(gl.BLEND);
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  gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA);
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  const pAPos = gl.getAttribLocation(pointProgram, "a_pos");
@@ -951,6 +974,20 @@ function createWebGLPointRenderer(canvas) {
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  gl.vertexAttribPointer(gAUv, 2, gl.FLOAT, false, SPRITE_VERT_STRIDE, 8);
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  gl.enableVertexAttribArray(gATint);
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  gl.vertexAttribPointer(gATint, 4, gl.FLOAT, false, SPRITE_VERT_STRIDE, 16);
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+ const cAPos = gl.getAttribLocation(circleQuadProgram, "a_pos");
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+ const cAUv = gl.getAttribLocation(circleQuadProgram, "a_uv");
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+ const cATint = gl.getAttribLocation(circleQuadProgram, "a_tint");
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+ const cURes = gl.getUniformLocation(circleQuadProgram, "u_resolution");
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+ const circleQuadBuffer = gl.createBuffer();
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+ const circleQuadVAO = gl.createVertexArray();
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+ gl.bindVertexArray(circleQuadVAO);
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+ gl.bindBuffer(gl.ARRAY_BUFFER, circleQuadBuffer);
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+ gl.enableVertexAttribArray(cAPos);
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+ gl.vertexAttribPointer(cAPos, 2, gl.FLOAT, false, SPRITE_VERT_STRIDE, 0);
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+ gl.enableVertexAttribArray(cAUv);
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+ gl.vertexAttribPointer(cAUv, 2, gl.FLOAT, false, SPRITE_VERT_STRIDE, 8);
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+ gl.enableVertexAttribArray(cATint);
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+ gl.vertexAttribPointer(cATint, 4, gl.FLOAT, false, SPRITE_VERT_STRIDE, 16);
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  gl.bindVertexArray(null);
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  let texture = null;
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  let textureSource = null;
@@ -965,10 +1002,16 @@ function createWebGLPointRenderer(canvas) {
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  let spriteCount = 0;
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  let glyphData = new Float32Array(FLOATS_PER_SPRITE_VERT * VERTS_PER_SPRITE * 1024);
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  let glyphCount = 0;
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+ let circleQuadData = new Float32Array(
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+ FLOATS_PER_SPRITE_VERT * VERTS_PER_SPRITE * 64
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+ );
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+ let circleQuadCount = 0;
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  let logicalW = 0;
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  let logicalH = 0;
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  let dpr = 1;
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  let destroyed = false;
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+ const pointSizeRange = typeof gl.getParameter === "function" ? gl.getParameter(gl.ALIASED_POINT_SIZE_RANGE) : null;
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+ const maxPointSize = pointSizeRange ? pointSizeRange[1] : Infinity;
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  const drawGlyphs = () => {
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  if (glyphCount === 0 || !msdfTexture) return;
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  const floats = glyphCount * VERTS_PER_SPRITE * FLOATS_PER_SPRITE_VERT;
@@ -1001,6 +1044,7 @@ function createWebGLPointRenderer(canvas) {
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  rectCount = 0;
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  spriteCount = 0;
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  glyphCount = 0;
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+ circleQuadCount = 0;
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  gl.clearColor(0, 0, 0, 0);
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  gl.clear(gl.COLOR_BUFFER_BIT);
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  },
@@ -1108,6 +1152,35 @@ function createWebGLPointRenderer(canvas) {
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  glyphCount++;
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  },
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  addCircle(x, y, radius, color, alpha = 1) {
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+ const needsQuad = logicalW > 0 && (x < radius || y < radius || x > logicalW - radius || y > logicalH - radius) || radius * 2 * dpr > maxPointSize;
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+ if (needsQuad) {
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+ const stride = FLOATS_PER_SPRITE_VERT * VERTS_PER_SPRITE;
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+ circleQuadData = grow(circleQuadData, (circleQuadCount + 1) * stride);
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+ const [qr, qg, qb, qa] = parseColorToRGBA(color);
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+ const al = qa * alpha;
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+ const quad = [
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+ [x - radius, y - radius, 0, 0],
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+ [x + radius, y - radius, 1, 0],
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+ [x + radius, y + radius, 1, 1],
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+ [x - radius, y + radius, 0, 1]
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+ ];
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+ const order = [0, 1, 2, 0, 2, 3];
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+ let o2 = circleQuadCount * stride;
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+ for (const i of order) {
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+ const [vx, vy, vu, vv] = quad[i];
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+ circleQuadData[o2] = vx;
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+ circleQuadData[o2 + 1] = vy;
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+ circleQuadData[o2 + 2] = vu;
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+ circleQuadData[o2 + 3] = vv;
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+ circleQuadData[o2 + 4] = qr;
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+ circleQuadData[o2 + 5] = qg;
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+ circleQuadData[o2 + 6] = qb;
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+ circleQuadData[o2 + 7] = al;
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+ o2 += FLOATS_PER_SPRITE_VERT;
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+ }
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+ circleQuadCount++;
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+ return;
1183
+ }
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  pointData = grow(pointData, (pointCount + 1) * FLOATS_PER_POINT);
1112
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  const [r, g, b, a] = parseColorToRGBA(color);
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  const o = pointCount * FLOATS_PER_POINT;
@@ -1171,6 +1244,15 @@ function createWebGLPointRenderer(canvas) {
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  gl.uniform1f(pUDpr, dpr);
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  gl.drawArrays(gl.POINTS, 0, pointCount);
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  }
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+ if (circleQuadCount > 0) {
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+ const floats = circleQuadCount * VERTS_PER_SPRITE * FLOATS_PER_SPRITE_VERT;
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+ gl.useProgram(circleQuadProgram);
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+ gl.bindVertexArray(circleQuadVAO);
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+ gl.bindBuffer(gl.ARRAY_BUFFER, circleQuadBuffer);
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+ gl.bufferData(gl.ARRAY_BUFFER, circleQuadData.subarray(0, floats), gl.DYNAMIC_DRAW);
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+ gl.uniform2f(cURes, logicalW, logicalH);
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+ gl.drawArrays(gl.TRIANGLES, 0, circleQuadCount * VERTS_PER_SPRITE);
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+ }
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  if (spriteCount > 0 && texture) {
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  const floats = spriteCount * VERTS_PER_SPRITE * FLOATS_PER_SPRITE_VERT;
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  gl.useProgram(spriteProgram);
@@ -1193,14 +1275,17 @@ function createWebGLPointRenderer(canvas) {
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  gl.deleteBuffer(rectBuffer);
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  gl.deleteBuffer(spriteBuffer);
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  gl.deleteBuffer(glyphBuffer);
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+ gl.deleteBuffer(circleQuadBuffer);
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  gl.deleteVertexArray(pointVAO);
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  gl.deleteVertexArray(rectVAO);
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  gl.deleteVertexArray(spriteVAO);
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  gl.deleteVertexArray(glyphVAO);
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+ gl.deleteVertexArray(circleQuadVAO);
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  gl.deleteProgram(pointProgram);
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  gl.deleteProgram(rectProgram);
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  gl.deleteProgram(spriteProgram);
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  gl.deleteProgram(msdfProgram);
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+ gl.deleteProgram(circleQuadProgram);
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  if (texture) gl.deleteTexture(texture);
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  if (msdfTexture) gl.deleteTexture(msdfTexture);
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  }
@@ -32,25 +32,48 @@ function computeLineSegments(top, bottom, maxWidth, exclusions) {
32
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  }
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  var LayoutEngine = (_class = class {
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34
 
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+ /**
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+ * Horizontal alignment. `'justify'` stretches inter-word spaces (or, for
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+ * space-less CJK lines, inter-character gaps) so wrapped lines end flush at
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+ * `maxWidth`; the last line of each paragraph stays ragged. Only applies to
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+ * the object layout path without exclusion shapes.
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+ */
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+ __init() {this.textAlign = "left"}
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42
 
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- __init() {this.preserveLeadingSpaces = false}
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+ __init2() {this.preserveLeadingSpaces = false}
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38
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- __init2() {this.wordCache = /* @__PURE__ */ new Map()}
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- __init3() {this.graphemeCache = /* @__PURE__ */ new Map()}
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+ __init3() {this.wordCache = /* @__PURE__ */ new Map()}
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+ __init4() {this.graphemeCache = /* @__PURE__ */ new Map()}
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  // Paragraph-level memo so re-`prepare()` of mostly-unchanged text (streaming
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  // append, live logs) reuses untouched paragraphs by reference instead of
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  // re-segmenting/re-measuring the whole document — turning per-token cost from
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  // O(document) into O(changed paragraph). Keyed by fontSize + text; invalidated
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  // when the font atlas (which drives glyph widths) changes.
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- __init4() {this.paragraphCache = /* @__PURE__ */ new Map()}
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+ __init5() {this.paragraphCache = /* @__PURE__ */ new Map()}
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  // Same memo for the rich path ({@link prepareRich}); keyed by fontSize + text +
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  // a per-paragraph *value* signature of the inline styles, so a streaming
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  // typewriter that appends styled runs reuses its untouched paragraphs.
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- __init5() {this.richParagraphCache = /* @__PURE__ */ new Map()}
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- __init6() {this.lastAtlas = null}
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+ __init6() {this.richParagraphCache = /* @__PURE__ */ new Map()}
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+ __init7() {this.lastAtlas = null}
52
59
 
53
- constructor(maxWidth, maxHeight, measurer) {;_class.prototype.__init.call(this);_class.prototype.__init2.call(this);_class.prototype.__init3.call(this);_class.prototype.__init4.call(this);_class.prototype.__init5.call(this);_class.prototype.__init6.call(this);
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+ __init8() {this._hyphenate = null}
61
+ /**
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+ * Optional hyphenator: given a word, return its break parts (e.g.
63
+ * `['hyphen', 'ation']`). Used at wrap time when a word doesn't fit; a
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+ * visible '-' is drawn at the chosen break. Soft hyphens (U+00AD) in the
65
+ * source work without any hyphenator. Setting this clears the prepared
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+ * caches (break opportunities are baked in during prepare()).
67
+ */
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+ get hyphenate() {
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+ return this._hyphenate;
70
+ }
71
+ set hyphenate(fn) {
72
+ this._hyphenate = fn;
73
+ this.paragraphCache.clear();
74
+ this.richParagraphCache.clear();
75
+ }
76
+ constructor(maxWidth, maxHeight, measurer) {;_class.prototype.__init.call(this);_class.prototype.__init2.call(this);_class.prototype.__init3.call(this);_class.prototype.__init4.call(this);_class.prototype.__init5.call(this);_class.prototype.__init6.call(this);_class.prototype.__init7.call(this);_class.prototype.__init8.call(this);
54
77
  this.maxWidth = maxWidth;
55
78
  this.maxHeight = maxHeight;
56
79
  this.measurer = _nullishCoalesce(measurer, () => ( null));
@@ -157,7 +180,13 @@ var LayoutEngine = (_class = class {
157
180
  const word = segment.segment;
158
181
  const glyphs = [];
159
182
  let width = 0;
183
+ let breakPoints;
160
184
  for (const char of this.getGraphemes(word)) {
185
+ if (char === "\xAD") {
186
+ (breakPoints ??= []).push(glyphs.length);
187
+ shapedCharIdx += char.length;
188
+ continue;
189
+ }
161
190
  const visualStart = shapedCharIdx;
162
191
  const visualEnd = shapedCharIdx + char.length;
163
192
  const rawStart = indexMap[visualStart];
@@ -182,11 +211,23 @@ var LayoutEngine = (_class = class {
182
211
  width += w;
183
212
  shapedCharIdx += char.length;
184
213
  }
214
+ if (!breakPoints && this._hyphenate && segment.isWordLike && glyphs.length > 3) {
215
+ const parts = this._hyphenate(word);
216
+ if (parts.length > 1) {
217
+ breakPoints = [];
218
+ let count = 0;
219
+ for (let pi = 0; pi < parts.length - 1; pi++) {
220
+ for (const _g of this.getGraphemes(parts[pi])) count++;
221
+ breakPoints.push(count);
222
+ }
223
+ }
224
+ }
185
225
  words.push({
186
226
  glyphs,
187
227
  width,
188
228
  isWordLike: segment.isWordLike,
189
- isWhitespace: word.trim().length === 0
229
+ isWhitespace: word.trim().length === 0,
230
+ breakPoints
190
231
  });
191
232
  }
192
233
  const prepared = {
@@ -200,7 +241,12 @@ var LayoutEngine = (_class = class {
200
241
  paragraphs.push(prepared);
201
242
  offset += paragraph.length + 1;
202
243
  }
203
- return { paragraphs, fontSize, fallbackToCanvas: fallbackToCanvas || void 0 };
244
+ return {
245
+ paragraphs,
246
+ fontSize,
247
+ fallbackToCanvas: fallbackToCanvas || void 0,
248
+ hyphenWidth: this.glyphWidth(this.glyphKeyFor("-", fontAtlas), fontAtlas, fontSize)
249
+ };
204
250
  }
205
251
  /**
206
252
  * **Cold pass for rich text.** Like {@link prepare}, but takes an array of
@@ -274,7 +320,13 @@ var LayoutEngine = (_class = class {
274
320
  const word = segment.segment;
275
321
  const glyphs = [];
276
322
  let width = 0;
323
+ let breakPoints;
277
324
  for (const char of this.getGraphemes(word)) {
325
+ if (char === "\xAD") {
326
+ (breakPoints ??= []).push(glyphs.length);
327
+ shapedCharIdx += char.length;
328
+ continue;
329
+ }
278
330
  const visualStart = shapedCharIdx;
279
331
  const visualEnd = shapedCharIdx + char.length;
280
332
  const rawStart = indexMap[visualStart];
@@ -302,11 +354,23 @@ var LayoutEngine = (_class = class {
302
354
  width += w;
303
355
  shapedCharIdx += char.length;
304
356
  }
357
+ if (!breakPoints && this._hyphenate && segment.isWordLike && glyphs.length > 3) {
358
+ const parts = this._hyphenate(word);
359
+ if (parts.length > 1) {
360
+ breakPoints = [];
361
+ let count = 0;
362
+ for (let pi = 0; pi < parts.length - 1; pi++) {
363
+ for (const _g of this.getGraphemes(parts[pi])) count++;
364
+ breakPoints.push(count);
365
+ }
366
+ }
367
+ }
305
368
  words.push({
306
369
  glyphs,
307
370
  width,
308
371
  isWordLike: segment.isWordLike,
309
- isWhitespace: word.trim().length === 0
372
+ isWhitespace: word.trim().length === 0,
373
+ breakPoints
310
374
  });
311
375
  }
312
376
  const prepared = {
@@ -350,7 +414,7 @@ var LayoutEngine = (_class = class {
350
414
  let si = 0;
351
415
  let currentLineNodes = [];
352
416
  let paragraphBaseLevel = 0;
353
- const commitLine = () => {
417
+ const commitLine = (justifyTo) => {
354
418
  if (currentLineNodes.length === 0) return;
355
419
  const runs = [];
356
420
  let currentRun = [];
@@ -375,6 +439,37 @@ var LayoutEngine = (_class = class {
375
439
  node.isRTL = node.level % 2 === 1;
376
440
  x += node.width;
377
441
  }
442
+ if (justifyTo !== void 0 && runs.length === 1) {
443
+ let lastContent = run.length - 1;
444
+ while (lastContent >= 0 && run[lastContent].char.trim() === "") lastContent--;
445
+ if (lastContent > 0) {
446
+ const contentEnd = run[lastContent].x + run[lastContent].width;
447
+ const slack = justifyTo - contentEnd;
448
+ if (slack > 0 && slack <= (justifyTo - runStartX) * 0.5) {
449
+ const spaceIdx = [];
450
+ for (let k = 1; k < lastContent; k++) {
451
+ if (run[k].char.trim() === "") spaceIdx.push(k);
452
+ }
453
+ if (spaceIdx.length > 0) {
454
+ const extra = slack / spaceIdx.length;
455
+ let shift = 0;
456
+ let nextSpace = 0;
457
+ for (let k = 0; k <= lastContent; k++) {
458
+ run[k].x += shift;
459
+ if (nextSpace < spaceIdx.length && k === spaceIdx[nextSpace]) {
460
+ run[k].width += extra;
461
+ shift += extra;
462
+ nextSpace++;
463
+ }
464
+ }
465
+ } else {
466
+ const extra = slack / lastContent;
467
+ for (let k = 1; k <= lastContent; k++) run[k].x += extra * k;
468
+ }
469
+ if (justifyTo > maxLineWidth) maxLineWidth = justifyTo;
470
+ }
471
+ }
472
+ }
378
473
  for (const node of run) {
379
474
  layoutNodes.push(node);
380
475
  }
@@ -394,6 +489,8 @@ var LayoutEngine = (_class = class {
394
489
  }
395
490
  return false;
396
491
  };
492
+ const justifyTarget = this.textAlign === "justify" && !hasEx ? this.maxWidth : void 0;
493
+ const hyphenWidth = _nullishCoalesce(prepared.hyphenWidth, () => ( fontSize * 0.3));
397
494
  for (const paragraph of prepared.paragraphs) {
398
495
  if (paragraph.isEmpty) {
399
496
  commitLine();
@@ -411,16 +508,65 @@ var LayoutEngine = (_class = class {
411
508
  }
412
509
  const lineHeight = pMax * 1.5;
413
510
  if (!startLine(lineHeight)) break;
414
- for (const word of paragraph.words) {
415
- if (currentX + word.width > segs[si].x1 && currentX > segs[si].x0) {
416
- if (word.isWordLike === false && word.isWhitespace) continue;
417
- if (si < segs.length - 1) {
418
- si++;
419
- currentX = segs[si].x0;
420
- } else {
421
- commitLine();
422
- currentY += lineHeight;
423
- if (!startLine(lineHeight)) break;
511
+ const wordQueue = paragraph.words.slice();
512
+ for (let qi = 0; qi < wordQueue.length; qi++) {
513
+ const word = wordQueue[qi];
514
+ if (currentX + word.width > segs[si].x1) {
515
+ if (!hasEx && word.breakPoints && word.breakPoints.length > 0) {
516
+ const avail = segs[si].x1 - currentX;
517
+ let chosen = -1;
518
+ let prefixWidth = 0;
519
+ let acc = 0;
520
+ let bpIdx = 0;
521
+ for (let g = 0; g < word.glyphs.length && bpIdx < word.breakPoints.length; g++) {
522
+ acc += word.glyphs[g].width;
523
+ if (g + 1 === word.breakPoints[bpIdx]) {
524
+ if (acc + hyphenWidth <= avail) {
525
+ chosen = word.breakPoints[bpIdx];
526
+ prefixWidth = acc;
527
+ }
528
+ bpIdx++;
529
+ }
530
+ }
531
+ if (chosen > 0) {
532
+ const anchorGlyph = word.glyphs[chosen - 1];
533
+ const prefix = {
534
+ glyphs: [
535
+ ...word.glyphs.slice(0, chosen),
536
+ {
537
+ char: "-",
538
+ width: hyphenWidth,
539
+ level: anchorGlyph.level,
540
+ sourceIndex: anchorGlyph.sourceIndex,
541
+ sourceLength: 0
542
+ }
543
+ ],
544
+ width: prefixWidth + hyphenWidth,
545
+ isWordLike: true,
546
+ isWhitespace: false
547
+ };
548
+ const rest = {
549
+ glyphs: word.glyphs.slice(chosen),
550
+ width: word.width - prefixWidth,
551
+ isWordLike: true,
552
+ isWhitespace: false,
553
+ breakPoints: word.breakPoints.filter((bp) => bp > chosen).map((bp) => bp - chosen)
554
+ };
555
+ wordQueue.splice(qi, 1, prefix, rest);
556
+ qi--;
557
+ continue;
558
+ }
559
+ }
560
+ if (currentX > segs[si].x0) {
561
+ if (word.isWordLike === false && word.isWhitespace) continue;
562
+ if (si < segs.length - 1) {
563
+ si++;
564
+ currentX = segs[si].x0;
565
+ } else {
566
+ commitLine(justifyTarget);
567
+ currentY += lineHeight;
568
+ if (!startLine(lineHeight)) break;
569
+ }
424
570
  }
425
571
  }
426
572
  for (const glyph of word.glyphs) {
@@ -433,7 +579,7 @@ var LayoutEngine = (_class = class {
433
579
  si++;
434
580
  currentX = segs[si].x0;
435
581
  } else {
436
- commitLine();
582
+ commitLine(justifyTarget);
437
583
  currentY += lineHeight;
438
584
  if (!startLine(lineHeight)) break;
439
585
  }
@@ -549,20 +695,20 @@ var LayoutEngine = (_class = class {
549
695
  }
550
696
  }
551
697
  }, _class);
552
- var LayoutResultBuffer = (_class2 = class _LayoutResultBuffer {constructor() { _class2.prototype.__init7.call(this);_class2.prototype.__init8.call(this);_class2.prototype.__init9.call(this);_class2.prototype.__init10.call(this);_class2.prototype.__init11.call(this);_class2.prototype.__init12.call(this); }
698
+ var LayoutResultBuffer = (_class2 = class _LayoutResultBuffer {constructor() { _class2.prototype.__init9.call(this);_class2.prototype.__init10.call(this);_class2.prototype.__init11.call(this);_class2.prototype.__init12.call(this);_class2.prototype.__init13.call(this);_class2.prototype.__init14.call(this); }
553
699
  static __initStatic() {this.CAPACITY = 16384}
554
700
  /** X positions of each glyph. */
555
- __init7() {this.xs = new Float32Array(_LayoutResultBuffer.CAPACITY)}
701
+ __init9() {this.xs = new Float32Array(_LayoutResultBuffer.CAPACITY)}
556
702
  /** Y positions of each glyph. */
557
- __init8() {this.ys = new Float32Array(_LayoutResultBuffer.CAPACITY)}
703
+ __init10() {this.ys = new Float32Array(_LayoutResultBuffer.CAPACITY)}
558
704
  /** Widths of each glyph. */
559
- __init9() {this.ws = new Float32Array(_LayoutResultBuffer.CAPACITY)}
705
+ __init11() {this.ws = new Float32Array(_LayoutResultBuffer.CAPACITY)}
560
706
  /** Heights of each glyph. */
561
- __init10() {this.hs = new Float32Array(_LayoutResultBuffer.CAPACITY)}
707
+ __init12() {this.hs = new Float32Array(_LayoutResultBuffer.CAPACITY)}
562
708
  /** Character for each glyph slot. */
563
- __init11() {this.chars = Array.from({ length: _LayoutResultBuffer.CAPACITY })}
709
+ __init13() {this.chars = Array.from({ length: _LayoutResultBuffer.CAPACITY })}
564
710
  /** Number of valid glyphs written in this buffer. */
565
- __init12() {this.count = 0}
711
+ __init14() {this.count = 0}
566
712
  /** Reset the buffer for reuse. Does NOT free memory. */
567
713
  reset() {
568
714
  this.count = 0;
@@ -33,6 +33,17 @@ export declare class TextEntity extends Entity {
33
33
  * @returns `this` for chaining.
34
34
  */
35
35
  setMaxWidth(maxWidth: number): this;
36
+ /**
37
+ * Set horizontal alignment (`'justify'` stretches wrapped lines flush to
38
+ * the wrap width; the last line stays ragged) and reflow.
39
+ */
40
+ setTextAlign(align: 'left' | 'justify'): this;
41
+ /**
42
+ * Plug a hyphenator (word → parts). Break opportunities are baked in during
43
+ * the cold pass, so this re-prepares the current text. Soft hyphens
44
+ * (U+00AD) in the text work without one.
45
+ */
46
+ setHyphenator(fn: ((word: string) => string[]) | null): this;
36
47
  /** Hot pass: place the cached {@link PreparedText} and refresh the a11y box. */
37
48
  private applyLayout;
38
49
  isPointInside(globalX: number, globalY: number): boolean;