@vcmap/ui 5.0.0-rc.29 → 5.0.0-rc.31

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (334) hide show
  1. package/build/buildHelpers.js +4 -3
  2. package/config/base.config.json +5 -4
  3. package/config/dev.config.json +8 -0
  4. package/config/graphFeatureInfo.config.json +1 -1
  5. package/config/projects.config.json +2 -2
  6. package/dist/assets/cesium/ThirdParty/Workers/basis_transcoder.js +1 -1
  7. package/dist/assets/cesium/Workers/chunk-227AJNOA.js +59 -0
  8. package/dist/assets/cesium/Workers/chunk-2R5O53JW.js +157 -0
  9. package/dist/assets/cesium/Workers/chunk-34YUDLRP.js +781 -0
  10. package/dist/assets/cesium/Workers/chunk-3W63OHNJ.js +100 -0
  11. package/dist/assets/cesium/Workers/chunk-4MFFIWUA.js +163 -0
  12. package/dist/assets/cesium/Workers/chunk-66QLLS45.js +218 -0
  13. package/dist/assets/cesium/Workers/chunk-6BTKZDRG.js +77 -0
  14. package/dist/assets/cesium/Workers/chunk-A4JVFBQ3.js +101 -0
  15. package/dist/assets/cesium/Workers/chunk-ABADGKYE.js +58 -0
  16. package/dist/assets/cesium/Workers/chunk-AFFLIKOH.js +353 -0
  17. package/dist/assets/cesium/Workers/chunk-AHKEZ2OE.js +629 -0
  18. package/dist/assets/cesium/Workers/chunk-C3SXRKRW.js +476 -0
  19. package/dist/assets/cesium/Workers/chunk-CCFQRR6D.js +55 -0
  20. package/dist/assets/cesium/Workers/chunk-CHHNOC2C.js +1860 -0
  21. package/dist/assets/cesium/Workers/chunk-CTELOFLA.js +196 -0
  22. package/dist/assets/cesium/Workers/chunk-DUHWWBQQ.js +3273 -0
  23. package/dist/assets/cesium/Workers/chunk-EW2GWJYB.js +44 -0
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  27. package/dist/assets/cesium/Workers/chunk-IPA4EACJ.js +368 -0
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  29. package/dist/assets/cesium/Workers/chunk-JB2LWGH4.js +390 -0
  30. package/dist/assets/cesium/Workers/chunk-JS3AW5BK.js +634 -0
  31. package/dist/assets/cesium/Workers/chunk-K36FEYS7.js +452 -0
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  33. package/dist/assets/cesium/Workers/chunk-KTJSNCK4.js +842 -0
  34. package/dist/assets/cesium/Workers/chunk-LLUNNUJV.js +258 -0
  35. package/dist/assets/cesium/Workers/{package.js → chunk-MPAZH4BF.js} +13 -2
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  45. package/dist/assets/cesium/Workers/chunk-QJ3DFBH3.js +73 -0
  46. package/dist/assets/cesium/Workers/chunk-QMEMZIJI.js +138 -0
  47. package/dist/assets/cesium/Workers/chunk-QT3MPEMI.js +102 -0
  48. package/dist/assets/cesium/Workers/chunk-RP2A7BR5.js +289 -0
  49. package/dist/assets/cesium/Workers/chunk-RW6LU2CJ.js +138 -0
  50. package/dist/assets/cesium/Workers/chunk-TFC6TZ3S.js +757 -0
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  53. package/dist/assets/cesium/Workers/chunk-WXTV4ATB.js +39 -0
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  55. package/dist/assets/cesium/Workers/chunk-XTY7B2N6.js +2716 -0
  56. package/dist/assets/cesium/Workers/chunk-XY7MGBKC.js +513 -0
  57. package/dist/assets/cesium/Workers/chunk-Z24VKNDO.js +834 -0
  58. package/dist/assets/cesium/Workers/chunk-ZA25DG4Y.js +684 -0
  59. package/dist/assets/cesium/Workers/chunk-ZFOBYDGF.js +73 -0
  60. package/dist/assets/cesium/Workers/combineGeometry.js +65 -15
  61. package/dist/assets/cesium/Workers/createBoxGeometry.js +55 -10
  62. package/dist/assets/cesium/Workers/createBoxOutlineGeometry.js +231 -310
  63. package/dist/assets/cesium/Workers/createCircleGeometry.js +185 -202
  64. package/dist/assets/cesium/Workers/createCircleOutlineGeometry.js +141 -155
  65. package/dist/assets/cesium/Workers/createCoplanarPolygonGeometry.js +477 -557
  66. package/dist/assets/cesium/Workers/createCoplanarPolygonOutlineGeometry.js +218 -230
  67. package/dist/assets/cesium/Workers/createCorridorGeometry.js +1162 -1307
  68. package/dist/assets/cesium/Workers/createCorridorOutlineGeometry.js +533 -569
  69. package/dist/assets/cesium/Workers/createCylinderGeometry.js +57 -10
  70. package/dist/assets/cesium/Workers/createCylinderOutlineGeometry.js +224 -258
  71. package/dist/assets/cesium/Workers/createEllipseGeometry.js +68 -12
  72. package/dist/assets/cesium/Workers/createEllipseOutlineGeometry.js +61 -12
  73. package/dist/assets/cesium/Workers/createEllipsoidGeometry.js +56 -10
  74. package/dist/assets/cesium/Workers/createEllipsoidOutlineGeometry.js +58 -13
  75. package/dist/assets/cesium/Workers/createFrustumGeometry.js +55 -10
  76. package/dist/assets/cesium/Workers/createFrustumOutlineGeometry.js +226 -243
  77. package/dist/assets/cesium/Workers/createGeometry.js +143 -48
  78. package/dist/assets/cesium/Workers/createGroundPolylineGeometry.js +1484 -2011
  79. package/dist/assets/cesium/Workers/createPlaneGeometry.js +216 -243
  80. package/dist/assets/cesium/Workers/createPlaneOutlineGeometry.js +121 -113
  81. package/dist/assets/cesium/Workers/createPolygonGeometry.js +1041 -1327
  82. package/dist/assets/cesium/Workers/createPolygonOutlineGeometry.js +516 -657
  83. package/dist/assets/cesium/Workers/createPolylineGeometry.js +471 -547
  84. package/dist/assets/cesium/Workers/createPolylineVolumeGeometry.js +352 -384
  85. package/dist/assets/cesium/Workers/createPolylineVolumeOutlineGeometry.js +271 -295
  86. package/dist/assets/cesium/Workers/createRectangleGeometry.js +1128 -1331
  87. package/dist/assets/cesium/Workers/createRectangleOutlineGeometry.js +445 -500
  88. package/dist/assets/cesium/Workers/createSimplePolylineGeometry.js +381 -440
  89. package/dist/assets/cesium/Workers/createSphereGeometry.js +112 -118
  90. package/dist/assets/cesium/Workers/createSphereOutlineGeometry.js +112 -121
  91. package/dist/assets/cesium/Workers/createTaskProcessorWorker.js +32 -127
  92. package/dist/assets/cesium/Workers/createVectorTileClampedPolylines.js +462 -505
  93. package/dist/assets/cesium/Workers/createVectorTileGeometries.js +377 -436
  94. package/dist/assets/cesium/Workers/createVectorTilePoints.js +110 -77
  95. package/dist/assets/cesium/Workers/createVectorTilePolygons.js +369 -391
  96. package/dist/assets/cesium/Workers/createVectorTilePolylines.js +252 -244
  97. package/dist/assets/cesium/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +543 -615
  98. package/dist/assets/cesium/Workers/createVerticesFromHeightmap.js +2244 -2677
  99. package/dist/assets/cesium/Workers/createVerticesFromQuantizedTerrainMesh.js +682 -926
  100. package/dist/assets/cesium/Workers/createWallGeometry.js +459 -593
  101. package/dist/assets/cesium/Workers/createWallOutlineGeometry.js +324 -419
  102. package/dist/assets/cesium/Workers/decodeDraco.js +327 -347
  103. package/dist/assets/cesium/Workers/decodeGoogleEarthEnterprisePacket.js +2530 -3567
  104. package/dist/assets/cesium/Workers/decodeI3S.js +765 -970
  105. package/dist/assets/cesium/Workers/transcodeKTX2.js +3353 -1464
  106. package/dist/assets/cesium/Workers/transferTypedArrayTest.js +3 -4
  107. package/dist/assets/cesium/Workers/upsampleQuantizedTerrainMesh.js +748 -953
  108. package/dist/assets/{cesium.16590b.js → cesium.77d0f7.js} +8915 -13165
  109. package/dist/assets/cesium.js +1 -1
  110. package/dist/assets/{core.74da2a.js → core.720589.js} +3421 -3365
  111. package/dist/assets/core.js +1 -1
  112. package/dist/assets/index-dd539204.js +1 -0
  113. package/dist/assets/{ol.50a512.js → ol.e48649.js} +4 -4
  114. package/dist/assets/ol.js +1 -1
  115. package/dist/assets/{ui.d3054c.css → ui.50452a.css} +2 -2
  116. package/dist/assets/{ui.d3054c.js → ui.50452a.js} +5312 -4776
  117. package/dist/assets/ui.js +1 -1
  118. package/dist/assets/vue.js +2 -2
  119. package/dist/assets/{vuetify.946bd8.js → vuetify.f0a769.js} +1 -1
  120. package/dist/assets/vuetify.js +2 -2
  121. package/dist/index.html +27 -23
  122. package/index.html +23 -22
  123. package/index.js +6 -0
  124. package/package.json +5 -5
  125. package/plugins/@vcmap-show-case/form-inputs-example/FormInputsExample.vue +37 -1
  126. package/plugins/@vcmap-show-case/form-inputs-example/index.js +3 -0
  127. package/plugins/@vcmap-show-case/form-inputs-example/validation.js +11 -0
  128. package/plugins/@vcmap-show-case/plugin-editors/PluginEditors.vue +119 -0
  129. package/plugins/@vcmap-show-case/plugin-editors/index.js +41 -0
  130. package/plugins/@vcmap-show-case/plugin-editors/package.json +5 -0
  131. package/plugins/{@vcmap → @vcmap-show-case}/project-selector/ProjectSelectorComponent.vue +1 -1
  132. package/plugins/{@vcmap → @vcmap-show-case}/project-selector/config.json +2 -2
  133. package/plugins/{@vcmap → @vcmap-show-case}/project-selector/package.json +1 -1
  134. package/plugins/{@vcmap → @vcmap-show-case}/simple-graph/package.json +1 -1
  135. package/plugins/@vcmap-show-case/style-input-example/styleExample.vue +0 -1
  136. package/plugins/@vcmap-show-case/table-example/DataTableExample.vue +1 -1
  137. package/plugins/{@vcmap → @vcmap-show-case}/theme-changer/ThemeChangerComponent.vue +1 -1
  138. package/plugins/{@vcmap → @vcmap-show-case}/theme-changer/config.json +2 -2
  139. package/plugins/{@vcmap → @vcmap-show-case}/theme-changer/package.json +1 -1
  140. package/plugins/@vcmap-show-case/vector-properties-example/index.js +40 -0
  141. package/plugins/@vcmap-show-case/vector-properties-example/package.json +5 -0
  142. package/plugins/@vcmap-show-case/vector-properties-example/vectorPropertiesExample.vue +128 -0
  143. package/plugins/package.json +6 -2
  144. package/src/application/VcsAttributions.vue +27 -20
  145. package/src/components/form-inputs-controls/VcsChipArrayInput.vue +290 -0
  146. package/src/components/form-inputs-controls/VcsSlider.vue +1 -0
  147. package/src/components/form-inputs-controls/VcsTextField.vue +9 -3
  148. package/src/components/icons/2DAreaIcon.vue +2 -17
  149. package/src/components/icons/2DDistanceIcon.vue +0 -3
  150. package/src/components/icons/3DAreaIcon.vue +2 -17
  151. package/src/components/icons/3DDistanceIcon.vue +0 -3
  152. package/src/components/icons/3DHeightIcon.vue +0 -3
  153. package/src/components/icons/AngleIcon.vue +0 -1
  154. package/src/components/icons/AssociationsIcon.vue +1 -3
  155. package/src/components/icons/AxisIcon.vue +0 -4
  156. package/src/components/icons/BoundingBoxIcon.vue +1 -4
  157. package/src/components/icons/CheckboxIcon.vue +0 -2
  158. package/src/components/icons/CheckboxIndeterminateIcon.vue +1 -5
  159. package/src/components/icons/CircleIcon.vue +1 -6
  160. package/src/components/icons/ClippingHorizontalIcon.vue +0 -1
  161. package/src/components/icons/ClippingIcon.vue +0 -1
  162. package/src/components/icons/ClippingVerticalIcon.vue +0 -1
  163. package/src/components/icons/ColorPickerIcon.vue +0 -1
  164. package/src/components/icons/ColorSwatchIcon.vue +0 -2
  165. package/src/components/icons/CommentIcon.vue +0 -1
  166. package/src/components/icons/CompassIcon.vue +0 -2
  167. package/src/components/icons/ComponentsIcon.vue +0 -1
  168. package/src/components/icons/ConeIcon.vue +1 -4
  169. package/src/components/icons/DimensionsHouseIcon.vue +0 -2
  170. package/src/components/icons/EditIcon.vue +0 -1
  171. package/src/components/icons/EditVerticesIcon.vue +0 -4
  172. package/src/components/icons/ElevationProfileIcon.vue +1 -13
  173. package/src/components/icons/ExportAreaIcon.vue +0 -1
  174. package/src/components/icons/ExportFlightIcon.vue +0 -1
  175. package/src/components/icons/ExportIcon.vue +12 -8
  176. package/src/components/icons/ExternalLinkIcon.vue +0 -2
  177. package/src/components/icons/FastForwardIcon.vue +0 -1
  178. package/src/components/icons/FilterIcon.vue +0 -1
  179. package/src/components/icons/GlobeNatureIcon.vue +0 -3
  180. package/src/components/icons/GroundIcon.vue +0 -1
  181. package/src/components/icons/HealthCareIndustriesIcon.vue +1 -11
  182. package/src/components/icons/HideIcon.vue +0 -1
  183. package/src/components/icons/HomePointIcon.vue +0 -1
  184. package/src/components/icons/HospitalsIcon.vue +1 -20
  185. package/src/components/icons/HouseIcon.vue +3 -13
  186. package/src/components/icons/ImportIcon.vue +6 -14
  187. package/src/components/icons/InfoIcon.vue +0 -2
  188. package/src/components/icons/KebabIcon.vue +1 -9
  189. package/src/components/icons/LabelIcon.vue +0 -2
  190. package/src/components/icons/LayersIcon.vue +1 -9
  191. package/src/components/icons/LegendIcon.vue +0 -1
  192. package/src/components/icons/LineIcon.vue +0 -2
  193. package/src/components/icons/LinkIcon.vue +0 -1
  194. package/src/components/icons/LogoutIcon.vue +0 -1
  195. package/src/components/icons/MapIcon.vue +0 -2
  196. package/src/components/icons/MenuIcon.vue +1 -5
  197. package/src/components/icons/MinusIcon.vue +0 -2
  198. package/src/components/icons/ObjectSelectIcon.vue +0 -2
  199. package/src/components/icons/ObliqueViewIcon.vue +0 -1
  200. package/src/components/icons/PdfIcon.vue +0 -1
  201. package/src/components/icons/PedestrianIcon.vue +0 -1
  202. package/src/components/icons/PenIcon.vue +0 -1
  203. package/src/components/icons/PlayCircleIcon.vue +1 -8
  204. package/src/components/icons/PlusIcon.vue +0 -2
  205. package/src/components/icons/PoiIcon.vue +0 -1
  206. package/src/components/icons/PointIcon.vue +2 -6
  207. package/src/components/icons/PointSelectIcon.vue +0 -1
  208. package/src/components/icons/PresentationModeIcon.vue +0 -1
  209. package/src/components/icons/ProgressIcon.vue +1 -1
  210. package/src/components/icons/QueryIcon.vue +0 -1
  211. package/src/components/icons/RectangleIcon.vue +1 -6
  212. package/src/components/icons/ReturnIcon.vue +0 -1
  213. package/src/components/icons/RewindIcon.vue +0 -1
  214. package/src/components/icons/RotateLeftIcon.vue +0 -1
  215. package/src/components/icons/RotateRightIcon.vue +0 -1
  216. package/src/components/icons/ScreenshotIcon.vue +1 -6
  217. package/src/components/icons/SearchIcon.vue +0 -1
  218. package/src/components/icons/ShadowIcon.vue +0 -2
  219. package/src/components/icons/ShapesIcon.vue +1 -4
  220. package/src/components/icons/ShareIcon.vue +0 -1
  221. package/src/components/icons/SimpleCircleFilledIcon.vue +0 -1
  222. package/src/components/icons/SimpleCircleHalfFilledIcon.vue +0 -1
  223. package/src/components/icons/SimpleCircleOutlinedIcon.vue +1 -7
  224. package/src/components/icons/SkipPreviousIcon.vue +1 -6
  225. package/src/components/icons/SplitViewIcon.vue +0 -1
  226. package/src/components/icons/TextStyleIcon.vue +0 -3
  227. package/src/components/icons/ThreeDimensionsIcon.vue +0 -1
  228. package/src/components/icons/ToolsIcon.vue +0 -1
  229. package/src/components/icons/TouchIcon.vue +0 -1
  230. package/src/components/icons/TriangleIcon.vue +0 -3
  231. package/src/components/icons/TwoDimensionsIcon.vue +0 -2
  232. package/src/components/icons/UploadIcon.vue +0 -1
  233. package/src/components/icons/UserProfileIcon.vue +0 -1
  234. package/src/components/icons/UserShareIcon.vue +0 -1
  235. package/src/components/icons/ViewpointFlightIcon.vue +0 -1
  236. package/src/components/icons/ViewpointIcon.vue +0 -1
  237. package/src/components/icons/Viewshed360Icon.vue +0 -1
  238. package/src/components/icons/ViewshedConeIcon.vue +0 -1
  239. package/src/components/icons/ViewshedIcon.vue +0 -1
  240. package/src/components/icons/WalkingIcon.vue +0 -1
  241. package/src/components/icons/WallIcon.vue +1 -4
  242. package/src/components/icons/WandIcon.vue +22 -70
  243. package/src/components/lists/VcsList.vue +18 -12
  244. package/src/components/plugins/AbstractConfigEditor.vue +84 -0
  245. package/src/components/style/VcsImageSelector.vue +6 -5
  246. package/src/components/style/VcsTextSelector.vue +1 -1
  247. package/src/components/tables/VcsDataTable.vue +1 -1
  248. package/src/components/vector-properties/VcsVectorPropertiesComponent.vue +780 -0
  249. package/src/components/vector-properties/composables.js +93 -0
  250. package/src/contentTree/contentTreeCollection.js +30 -9
  251. package/src/i18n/de.js +41 -7
  252. package/src/i18n/en.js +39 -5
  253. package/src/i18n/i18nCollection.js +19 -65
  254. package/src/manager/buttonManager.js +4 -0
  255. package/src/manager/collectionManager/collectionComponent.js +1 -1
  256. package/src/manager/contextMenu/contextMenuManager.js +2 -0
  257. package/src/pluginHelper.js +57 -17
  258. package/src/vcsUiApp.js +25 -30
  259. package/src/vuePlugins/i18n.js +0 -8
  260. package/dist/assets/cesium/ThirdParty/Workers/draco_decoder_nodejs.js +0 -117
  261. package/dist/assets/cesium/Workers/ArcType-2d9abbbc.js +0 -37
  262. package/dist/assets/cesium/Workers/AttributeCompression-f9f6c717.js +0 -716
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  268. package/dist/assets/cesium/Workers/ComponentDatatype-cf1fa08e.js +0 -341
  269. package/dist/assets/cesium/Workers/CoplanarPolygonGeometryLibrary-4b4d4096.js +0 -132
  270. package/dist/assets/cesium/Workers/CorridorGeometryLibrary-7b94502b.js +0 -498
  271. package/dist/assets/cesium/Workers/CylinderGeometry-ca070b87.js +0 -467
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  273. package/dist/assets/cesium/Workers/EllipseGeometry-122e51fa.js +0 -1304
  274. package/dist/assets/cesium/Workers/EllipseGeometryLibrary-4d326efc.js +0 -366
  275. package/dist/assets/cesium/Workers/EllipseOutlineGeometry-16cc2bd7.js +0 -443
  276. package/dist/assets/cesium/Workers/EllipsoidGeodesic-5b3623dc.js +0 -520
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  278. package/dist/assets/cesium/Workers/EllipsoidOutlineGeometry-0fa10c79.js +0 -454
  279. package/dist/assets/cesium/Workers/EllipsoidRhumbLine-ef872433.js +0 -741
  280. package/dist/assets/cesium/Workers/EllipsoidTangentPlane-6dd1b7af.js +0 -373
  281. package/dist/assets/cesium/Workers/EncodedCartesian3-57415c8a.js +0 -171
  282. package/dist/assets/cesium/Workers/FrustumGeometry-ee73037c.js +0 -2540
  283. package/dist/assets/cesium/Workers/GeometryAttribute-ff5b4fb1.js +0 -619
  284. package/dist/assets/cesium/Workers/GeometryAttributes-ad136444.js +0 -91
  285. package/dist/assets/cesium/Workers/GeometryInstance-34d9e21e.js +0 -121
  286. package/dist/assets/cesium/Workers/GeometryOffsetAttribute-9ad0019c.js +0 -16
  287. package/dist/assets/cesium/Workers/GeometryPipeline-1f8fbf05.js +0 -3690
  288. package/dist/assets/cesium/Workers/IndexDatatype-2643aa47.js +0 -200
  289. package/dist/assets/cesium/Workers/IntersectionTests-70d39ba9.js +0 -1836
  290. package/dist/assets/cesium/Workers/Math-0a2ac845.js +0 -1340
  291. package/dist/assets/cesium/Workers/Matrix2-e1298525.js +0 -7086
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  293. package/dist/assets/cesium/Workers/OrientedBoundingBox-159cf1d6.js +0 -1259
  294. package/dist/assets/cesium/Workers/Plane-4c3d403b.js +0 -309
  295. package/dist/assets/cesium/Workers/PolygonGeometryLibrary-076a5d25.js +0 -1074
  296. package/dist/assets/cesium/Workers/PolygonPipeline-b9f2810a.js +0 -1344
  297. package/dist/assets/cesium/Workers/PolylinePipeline-639192e0.js +0 -573
  298. package/dist/assets/cesium/Workers/PolylineVolumeGeometryLibrary-b73549fb.js +0 -781
  299. package/dist/assets/cesium/Workers/PrimitivePipeline-10ede1b6.js +0 -966
  300. package/dist/assets/cesium/Workers/RectangleGeometryLibrary-c35a7356.js +0 -280
  301. package/dist/assets/cesium/Workers/RuntimeError-ef395448.js +0 -68
  302. package/dist/assets/cesium/Workers/TerrainEncoding-668d242f.js +0 -1227
  303. package/dist/assets/cesium/Workers/Transforms-a2a85221.js +0 -14712
  304. package/dist/assets/cesium/Workers/VertexFormat-030f11ff.js +0 -312
  305. package/dist/assets/cesium/Workers/WallGeometryLibrary-1938bf0d.js +0 -211
  306. package/dist/assets/cesium/Workers/WebGLConstants-0b1ce7ba.js +0 -620
  307. package/dist/assets/cesium/Workers/WebMercatorProjection-13ed1a6e.js +0 -151
  308. package/dist/assets/cesium/Workers/arrayRemoveDuplicates-d2061e85.js +0 -129
  309. package/dist/assets/cesium/Workers/cesiumWorkerBootstrapper.js +0 -1363
  310. package/dist/assets/cesium/Workers/combine-d9581036.js +0 -82
  311. package/dist/assets/cesium/Workers/defaultValue-fe22d8c0.js +0 -51
  312. package/dist/assets/index-cb070eff.js +0 -1
  313. package/plugins/@vcmap/create-link/fallbackCreateLink.vue +0 -76
  314. package/plugins/@vcmap/create-link/index.js +0 -95
  315. package/plugins/@vcmap/create-link/package.json +0 -6
  316. package/plugins/@vcmap/search-nominatim/LICENSE.md +0 -13
  317. package/plugins/@vcmap/search-nominatim/README.md +0 -3
  318. package/plugins/@vcmap/search-nominatim/config.json +0 -3
  319. package/plugins/@vcmap/search-nominatim/index.js +0 -29
  320. package/plugins/@vcmap/search-nominatim/nominatim.js +0 -175
  321. package/plugins/@vcmap/search-nominatim/package.json +0 -9
  322. /package/dist/assets/{vue.30740e.js → vue.5d696e.js} +0 -0
  323. /package/dist/assets/{vuetify.946bd8.css → vuetify.f0a769.css} +0 -0
  324. /package/plugins/{@vcmap → @vcmap-show-case}/project-selector/ModulesListComponent.vue +0 -0
  325. /package/plugins/{@vcmap → @vcmap-show-case}/project-selector/README.md +0 -0
  326. /package/plugins/{@vcmap → @vcmap-show-case}/project-selector/de.json +0 -0
  327. /package/plugins/{@vcmap → @vcmap-show-case}/project-selector/en.json +0 -0
  328. /package/plugins/{@vcmap → @vcmap-show-case}/project-selector/index.js +0 -0
  329. /package/plugins/{@vcmap → @vcmap-show-case}/simple-graph/README.md +0 -0
  330. /package/plugins/{@vcmap → @vcmap-show-case}/simple-graph/SimpleGraphComponent.vue +0 -0
  331. /package/plugins/{@vcmap → @vcmap-show-case}/simple-graph/index.js +0 -0
  332. /package/plugins/{@vcmap → @vcmap-show-case}/simple-graph/simpleGraphView.js +0 -0
  333. /package/plugins/{@vcmap → @vcmap-show-case}/theme-changer/README.md +0 -0
  334. /package/plugins/{@vcmap → @vcmap-show-case}/theme-changer/index.js +0 -0
@@ -1,579 +1,487 @@
1
- define(['./AttributeCompression-f9f6c717', './Transforms-a2a85221', './Matrix2-e1298525', './Matrix3-41c58dde', './defaultValue-fe22d8c0', './TerrainEncoding-668d242f', './IndexDatatype-2643aa47', './Check-6ede7e26', './Math-0a2ac845', './OrientedBoundingBox-159cf1d6', './createTaskProcessorWorker', './ComponentDatatype-cf1fa08e', './WebGLConstants-0b1ce7ba', './combine-d9581036', './RuntimeError-ef395448', './EllipsoidTangentPlane-6dd1b7af', './AxisAlignedBoundingBox-4140c51f', './IntersectionTests-70d39ba9', './Plane-4c3d403b'], (function (AttributeCompression, Transforms, Matrix2, Matrix3, defaultValue, TerrainEncoding, IndexDatatype, Check, Math$1, OrientedBoundingBox, createTaskProcessorWorker, ComponentDatatype, WebGLConstants, combine, RuntimeError, EllipsoidTangentPlane, AxisAlignedBoundingBox, IntersectionTests, Plane) { 'use strict';
2
-
3
- /**
4
- * Contains functions for operating on 2D triangles.
5
- *
6
- * @namespace Intersections2D
7
- */
8
- const Intersections2D = {};
9
-
10
- /**
11
- * Splits a 2D triangle at given axis-aligned threshold value and returns the resulting
12
- * polygon on a given side of the threshold. The resulting polygon may have 0, 1, 2,
13
- * 3, or 4 vertices.
14
- *
15
- * @param {number} threshold The threshold coordinate value at which to clip the triangle.
16
- * @param {boolean} keepAbove true to keep the portion of the triangle above the threshold, or false
17
- * to keep the portion below.
18
- * @param {number} u0 The coordinate of the first vertex in the triangle, in counter-clockwise order.
19
- * @param {number} u1 The coordinate of the second vertex in the triangle, in counter-clockwise order.
20
- * @param {number} u2 The coordinate of the third vertex in the triangle, in counter-clockwise order.
21
- * @param {number[]} [result] The array into which to copy the result. If this parameter is not supplied,
22
- * a new array is constructed and returned.
23
- * @returns {number[]} The polygon that results after the clip, specified as a list of
24
- * vertices. The vertices are specified in counter-clockwise order.
25
- * Each vertex is either an index from the existing list (identified as
26
- * a 0, 1, or 2) or -1 indicating a new vertex not in the original triangle.
27
- * For new vertices, the -1 is followed by three additional numbers: the
28
- * index of each of the two original vertices forming the line segment that
29
- * the new vertex lies on, and the fraction of the distance from the first
30
- * vertex to the second one.
31
- *
32
- * @example
33
- * const result = Cesium.Intersections2D.clipTriangleAtAxisAlignedThreshold(0.5, false, 0.2, 0.6, 0.4);
34
- * // result === [2, 0, -1, 1, 0, 0.25, -1, 1, 2, 0.5]
35
- */
36
- Intersections2D.clipTriangleAtAxisAlignedThreshold = function (
37
- threshold,
38
- keepAbove,
39
- u0,
40
- u1,
41
- u2,
42
- result
43
- ) {
44
- //>>includeStart('debug', pragmas.debug);
45
- if (!defaultValue.defined(threshold)) {
46
- throw new Check.DeveloperError("threshold is required.");
47
- }
48
- if (!defaultValue.defined(keepAbove)) {
49
- throw new Check.DeveloperError("keepAbove is required.");
50
- }
51
- if (!defaultValue.defined(u0)) {
52
- throw new Check.DeveloperError("u0 is required.");
53
- }
54
- if (!defaultValue.defined(u1)) {
55
- throw new Check.DeveloperError("u1 is required.");
56
- }
57
- if (!defaultValue.defined(u2)) {
58
- throw new Check.DeveloperError("u2 is required.");
59
- }
60
- //>>includeEnd('debug');
61
-
62
- if (!defaultValue.defined(result)) {
63
- result = [];
64
- } else {
65
- result.length = 0;
66
- }
67
-
68
- let u0Behind;
69
- let u1Behind;
70
- let u2Behind;
71
- if (keepAbove) {
72
- u0Behind = u0 < threshold;
73
- u1Behind = u1 < threshold;
74
- u2Behind = u2 < threshold;
75
- } else {
76
- u0Behind = u0 > threshold;
77
- u1Behind = u1 > threshold;
78
- u2Behind = u2 > threshold;
79
- }
80
-
81
- const numBehind = u0Behind + u1Behind + u2Behind;
82
-
83
- let u01Ratio;
84
- let u02Ratio;
85
- let u12Ratio;
86
- let u10Ratio;
87
- let u20Ratio;
88
- let u21Ratio;
89
-
90
- if (numBehind === 1) {
91
- if (u0Behind) {
92
- u01Ratio = (threshold - u0) / (u1 - u0);
93
- u02Ratio = (threshold - u0) / (u2 - u0);
94
-
95
- result.push(1);
96
-
97
- result.push(2);
98
-
99
- if (u02Ratio !== 1.0) {
100
- result.push(-1);
101
- result.push(0);
102
- result.push(2);
103
- result.push(u02Ratio);
104
- }
105
-
106
- if (u01Ratio !== 1.0) {
107
- result.push(-1);
108
- result.push(0);
109
- result.push(1);
110
- result.push(u01Ratio);
111
- }
112
- } else if (u1Behind) {
113
- u12Ratio = (threshold - u1) / (u2 - u1);
114
- u10Ratio = (threshold - u1) / (u0 - u1);
115
-
116
- result.push(2);
117
-
1
+ /**
2
+ * @license
3
+ * Cesium - https://github.com/CesiumGS/cesium
4
+ * Version 1.109.3
5
+ *
6
+ * Copyright 2011-2022 Cesium Contributors
7
+ *
8
+ * Licensed under the Apache License, Version 2.0 (the "License");
9
+ * you may not use this file except in compliance with the License.
10
+ * You may obtain a copy of the License at
11
+ *
12
+ * http://www.apache.org/licenses/LICENSE-2.0
13
+ *
14
+ * Unless required by applicable law or agreed to in writing, software
15
+ * distributed under the License is distributed on an "AS IS" BASIS,
16
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
+ * See the License for the specific language governing permissions and
18
+ * limitations under the License.
19
+ *
20
+ * Columbus View (Pat. Pend.)
21
+ *
22
+ * Portions licensed separately.
23
+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
+ */
25
+
26
+ import {
27
+ EllipsoidalOccluder_default,
28
+ TerrainEncoding_default
29
+ } from "./chunk-TFC6TZ3S.js";
30
+ import {
31
+ createTaskProcessorWorker_default
32
+ } from "./chunk-A4JVFBQ3.js";
33
+ import {
34
+ OrientedBoundingBox_default
35
+ } from "./chunk-Z24VKNDO.js";
36
+ import {
37
+ AttributeCompression_default
38
+ } from "./chunk-O5AMBQ36.js";
39
+ import "./chunk-RP2A7BR5.js";
40
+ import "./chunk-2R5O53JW.js";
41
+ import "./chunk-MYZB7C4T.js";
42
+ import "./chunk-OYFCF4PL.js";
43
+ import {
44
+ IndexDatatype_default
45
+ } from "./chunk-RW6LU2CJ.js";
46
+ import {
47
+ BoundingSphere_default
48
+ } from "./chunk-PFQBCKBM.js";
49
+ import "./chunk-QJ3DFBH3.js";
50
+ import {
51
+ Cartesian2_default,
52
+ Rectangle_default
53
+ } from "./chunk-DUHWWBQQ.js";
54
+ import "./chunk-LLUNNUJV.js";
55
+ import {
56
+ Cartesian3_default,
57
+ Cartographic_default,
58
+ Ellipsoid_default
59
+ } from "./chunk-PCJWUS4M.js";
60
+ import {
61
+ Math_default
62
+ } from "./chunk-N3JIFFX2.js";
63
+ import "./chunk-AHKEZ2OE.js";
64
+ import "./chunk-ABADGKYE.js";
65
+ import "./chunk-WXTV4ATB.js";
66
+ import {
67
+ Check_default,
68
+ DeveloperError_default
69
+ } from "./chunk-4MFFIWUA.js";
70
+ import {
71
+ defined_default
72
+ } from "./chunk-6BTKZDRG.js";
73
+
74
+ // packages/engine/Source/Core/Intersections2D.js
75
+ var Intersections2D = {};
76
+ Intersections2D.clipTriangleAtAxisAlignedThreshold = function(threshold, keepAbove, u0, u1, u2, result) {
77
+ if (!defined_default(threshold)) {
78
+ throw new DeveloperError_default("threshold is required.");
79
+ }
80
+ if (!defined_default(keepAbove)) {
81
+ throw new DeveloperError_default("keepAbove is required.");
82
+ }
83
+ if (!defined_default(u0)) {
84
+ throw new DeveloperError_default("u0 is required.");
85
+ }
86
+ if (!defined_default(u1)) {
87
+ throw new DeveloperError_default("u1 is required.");
88
+ }
89
+ if (!defined_default(u2)) {
90
+ throw new DeveloperError_default("u2 is required.");
91
+ }
92
+ if (!defined_default(result)) {
93
+ result = [];
94
+ } else {
95
+ result.length = 0;
96
+ }
97
+ let u0Behind;
98
+ let u1Behind;
99
+ let u2Behind;
100
+ if (keepAbove) {
101
+ u0Behind = u0 < threshold;
102
+ u1Behind = u1 < threshold;
103
+ u2Behind = u2 < threshold;
104
+ } else {
105
+ u0Behind = u0 > threshold;
106
+ u1Behind = u1 > threshold;
107
+ u2Behind = u2 > threshold;
108
+ }
109
+ const numBehind = u0Behind + u1Behind + u2Behind;
110
+ let u01Ratio;
111
+ let u02Ratio;
112
+ let u12Ratio;
113
+ let u10Ratio;
114
+ let u20Ratio;
115
+ let u21Ratio;
116
+ if (numBehind === 1) {
117
+ if (u0Behind) {
118
+ u01Ratio = (threshold - u0) / (u1 - u0);
119
+ u02Ratio = (threshold - u0) / (u2 - u0);
120
+ result.push(1);
121
+ result.push(2);
122
+ if (u02Ratio !== 1) {
123
+ result.push(-1);
118
124
  result.push(0);
119
-
120
- if (u10Ratio !== 1.0) {
121
- result.push(-1);
122
- result.push(1);
123
- result.push(0);
124
- result.push(u10Ratio);
125
- }
126
-
127
- if (u12Ratio !== 1.0) {
128
- result.push(-1);
129
- result.push(1);
130
- result.push(2);
131
- result.push(u12Ratio);
132
- }
133
- } else if (u2Behind) {
134
- u20Ratio = (threshold - u2) / (u0 - u2);
135
- u21Ratio = (threshold - u2) / (u1 - u2);
136
-
125
+ result.push(2);
126
+ result.push(u02Ratio);
127
+ }
128
+ if (u01Ratio !== 1) {
129
+ result.push(-1);
137
130
  result.push(0);
138
-
139
131
  result.push(1);
140
-
141
- if (u21Ratio !== 1.0) {
142
- result.push(-1);
143
- result.push(2);
144
- result.push(1);
145
- result.push(u21Ratio);
146
- }
147
-
148
- if (u20Ratio !== 1.0) {
149
- result.push(-1);
150
- result.push(2);
151
- result.push(0);
152
- result.push(u20Ratio);
153
- }
132
+ result.push(u01Ratio);
154
133
  }
155
- } else if (numBehind === 2) {
156
- if (!u0Behind && u0 !== threshold) {
157
- u10Ratio = (threshold - u1) / (u0 - u1);
158
- u20Ratio = (threshold - u2) / (u0 - u2);
159
-
160
- result.push(0);
161
-
134
+ } else if (u1Behind) {
135
+ u12Ratio = (threshold - u1) / (u2 - u1);
136
+ u10Ratio = (threshold - u1) / (u0 - u1);
137
+ result.push(2);
138
+ result.push(0);
139
+ if (u10Ratio !== 1) {
162
140
  result.push(-1);
163
141
  result.push(1);
164
142
  result.push(0);
165
143
  result.push(u10Ratio);
166
-
144
+ }
145
+ if (u12Ratio !== 1) {
167
146
  result.push(-1);
168
- result.push(2);
169
- result.push(0);
170
- result.push(u20Ratio);
171
- } else if (!u1Behind && u1 !== threshold) {
172
- u21Ratio = (threshold - u2) / (u1 - u2);
173
- u01Ratio = (threshold - u0) / (u1 - u0);
174
-
175
147
  result.push(1);
176
-
148
+ result.push(2);
149
+ result.push(u12Ratio);
150
+ }
151
+ } else if (u2Behind) {
152
+ u20Ratio = (threshold - u2) / (u0 - u2);
153
+ u21Ratio = (threshold - u2) / (u1 - u2);
154
+ result.push(0);
155
+ result.push(1);
156
+ if (u21Ratio !== 1) {
177
157
  result.push(-1);
178
158
  result.push(2);
179
159
  result.push(1);
180
160
  result.push(u21Ratio);
181
-
161
+ }
162
+ if (u20Ratio !== 1) {
182
163
  result.push(-1);
183
- result.push(0);
184
- result.push(1);
185
- result.push(u01Ratio);
186
- } else if (!u2Behind && u2 !== threshold) {
187
- u02Ratio = (threshold - u0) / (u2 - u0);
188
- u12Ratio = (threshold - u1) / (u2 - u1);
189
-
190
164
  result.push(2);
191
-
192
- result.push(-1);
193
165
  result.push(0);
194
- result.push(2);
195
- result.push(u02Ratio);
196
-
197
- result.push(-1);
198
- result.push(1);
199
- result.push(2);
200
- result.push(u12Ratio);
166
+ result.push(u20Ratio);
201
167
  }
202
- } else if (numBehind !== 3) {
203
- // Completely in front of threshold
168
+ }
169
+ } else if (numBehind === 2) {
170
+ if (!u0Behind && u0 !== threshold) {
171
+ u10Ratio = (threshold - u1) / (u0 - u1);
172
+ u20Ratio = (threshold - u2) / (u0 - u2);
173
+ result.push(0);
174
+ result.push(-1);
175
+ result.push(1);
204
176
  result.push(0);
177
+ result.push(u10Ratio);
178
+ result.push(-1);
179
+ result.push(2);
180
+ result.push(0);
181
+ result.push(u20Ratio);
182
+ } else if (!u1Behind && u1 !== threshold) {
183
+ u21Ratio = (threshold - u2) / (u1 - u2);
184
+ u01Ratio = (threshold - u0) / (u1 - u0);
205
185
  result.push(1);
186
+ result.push(-1);
187
+ result.push(2);
188
+ result.push(1);
189
+ result.push(u21Ratio);
190
+ result.push(-1);
191
+ result.push(0);
192
+ result.push(1);
193
+ result.push(u01Ratio);
194
+ } else if (!u2Behind && u2 !== threshold) {
195
+ u02Ratio = (threshold - u0) / (u2 - u0);
196
+ u12Ratio = (threshold - u1) / (u2 - u1);
197
+ result.push(2);
198
+ result.push(-1);
199
+ result.push(0);
206
200
  result.push(2);
201
+ result.push(u02Ratio);
202
+ result.push(-1);
203
+ result.push(1);
204
+ result.push(2);
205
+ result.push(u12Ratio);
207
206
  }
208
- // else Completely behind threshold
209
-
207
+ } else if (numBehind !== 3) {
208
+ result.push(0);
209
+ result.push(1);
210
+ result.push(2);
211
+ }
212
+ return result;
213
+ };
214
+ Intersections2D.computeBarycentricCoordinates = function(x, y, x1, y1, x2, y2, x3, y3, result) {
215
+ if (!defined_default(x)) {
216
+ throw new DeveloperError_default("x is required.");
217
+ }
218
+ if (!defined_default(y)) {
219
+ throw new DeveloperError_default("y is required.");
220
+ }
221
+ if (!defined_default(x1)) {
222
+ throw new DeveloperError_default("x1 is required.");
223
+ }
224
+ if (!defined_default(y1)) {
225
+ throw new DeveloperError_default("y1 is required.");
226
+ }
227
+ if (!defined_default(x2)) {
228
+ throw new DeveloperError_default("x2 is required.");
229
+ }
230
+ if (!defined_default(y2)) {
231
+ throw new DeveloperError_default("y2 is required.");
232
+ }
233
+ if (!defined_default(x3)) {
234
+ throw new DeveloperError_default("x3 is required.");
235
+ }
236
+ if (!defined_default(y3)) {
237
+ throw new DeveloperError_default("y3 is required.");
238
+ }
239
+ const x1mx3 = x1 - x3;
240
+ const x3mx2 = x3 - x2;
241
+ const y2my3 = y2 - y3;
242
+ const y1my3 = y1 - y3;
243
+ const inverseDeterminant = 1 / (y2my3 * x1mx3 + x3mx2 * y1my3);
244
+ const ymy3 = y - y3;
245
+ const xmx3 = x - x3;
246
+ const l1 = (y2my3 * xmx3 + x3mx2 * ymy3) * inverseDeterminant;
247
+ const l2 = (-y1my3 * xmx3 + x1mx3 * ymy3) * inverseDeterminant;
248
+ const l3 = 1 - l1 - l2;
249
+ if (defined_default(result)) {
250
+ result.x = l1;
251
+ result.y = l2;
252
+ result.z = l3;
210
253
  return result;
211
- };
212
-
213
- /**
214
- * Compute the barycentric coordinates of a 2D position within a 2D triangle.
215
- *
216
- * @param {number} x The x coordinate of the position for which to find the barycentric coordinates.
217
- * @param {number} y The y coordinate of the position for which to find the barycentric coordinates.
218
- * @param {number} x1 The x coordinate of the triangle's first vertex.
219
- * @param {number} y1 The y coordinate of the triangle's first vertex.
220
- * @param {number} x2 The x coordinate of the triangle's second vertex.
221
- * @param {number} y2 The y coordinate of the triangle's second vertex.
222
- * @param {number} x3 The x coordinate of the triangle's third vertex.
223
- * @param {number} y3 The y coordinate of the triangle's third vertex.
224
- * @param {Cartesian3} [result] The instance into to which to copy the result. If this parameter
225
- * is undefined, a new instance is created and returned.
226
- * @returns {Cartesian3} The barycentric coordinates of the position within the triangle.
227
- *
228
- * @example
229
- * const result = Cesium.Intersections2D.computeBarycentricCoordinates(0.0, 0.0, 0.0, 1.0, -1, -0.5, 1, -0.5);
230
- * // result === new Cesium.Cartesian3(1.0 / 3.0, 1.0 / 3.0, 1.0 / 3.0);
231
- */
232
- Intersections2D.computeBarycentricCoordinates = function (
233
- x,
234
- y,
235
- x1,
236
- y1,
237
- x2,
238
- y2,
239
- x3,
240
- y3,
241
- result
242
- ) {
243
- //>>includeStart('debug', pragmas.debug);
244
- if (!defaultValue.defined(x)) {
245
- throw new Check.DeveloperError("x is required.");
246
- }
247
- if (!defaultValue.defined(y)) {
248
- throw new Check.DeveloperError("y is required.");
249
- }
250
- if (!defaultValue.defined(x1)) {
251
- throw new Check.DeveloperError("x1 is required.");
252
- }
253
- if (!defaultValue.defined(y1)) {
254
- throw new Check.DeveloperError("y1 is required.");
255
- }
256
- if (!defaultValue.defined(x2)) {
257
- throw new Check.DeveloperError("x2 is required.");
258
- }
259
- if (!defaultValue.defined(y2)) {
260
- throw new Check.DeveloperError("y2 is required.");
261
- }
262
- if (!defaultValue.defined(x3)) {
263
- throw new Check.DeveloperError("x3 is required.");
264
- }
265
- if (!defaultValue.defined(y3)) {
266
- throw new Check.DeveloperError("y3 is required.");
254
+ }
255
+ return new Cartesian3_default(l1, l2, l3);
256
+ };
257
+ Intersections2D.computeLineSegmentLineSegmentIntersection = function(x00, y00, x01, y01, x10, y10, x11, y11, result) {
258
+ Check_default.typeOf.number("x00", x00);
259
+ Check_default.typeOf.number("y00", y00);
260
+ Check_default.typeOf.number("x01", x01);
261
+ Check_default.typeOf.number("y01", y01);
262
+ Check_default.typeOf.number("x10", x10);
263
+ Check_default.typeOf.number("y10", y10);
264
+ Check_default.typeOf.number("x11", x11);
265
+ Check_default.typeOf.number("y11", y11);
266
+ const numerator1A = (x11 - x10) * (y00 - y10) - (y11 - y10) * (x00 - x10);
267
+ const numerator1B = (x01 - x00) * (y00 - y10) - (y01 - y00) * (x00 - x10);
268
+ const denominator1 = (y11 - y10) * (x01 - x00) - (x11 - x10) * (y01 - y00);
269
+ if (denominator1 === 0) {
270
+ return;
271
+ }
272
+ const ua1 = numerator1A / denominator1;
273
+ const ub1 = numerator1B / denominator1;
274
+ if (ua1 >= 0 && ua1 <= 1 && ub1 >= 0 && ub1 <= 1) {
275
+ if (!defined_default(result)) {
276
+ result = new Cartesian2_default();
277
+ }
278
+ result.x = x00 + ua1 * (x01 - x00);
279
+ result.y = y00 + ua1 * (y01 - y00);
280
+ return result;
281
+ }
282
+ };
283
+ var Intersections2D_default = Intersections2D;
284
+
285
+ // packages/engine/Source/Workers/upsampleQuantizedTerrainMesh.js
286
+ var maxShort = 32767;
287
+ var halfMaxShort = maxShort / 2 | 0;
288
+ var clipScratch = [];
289
+ var clipScratch2 = [];
290
+ var verticesScratch = [];
291
+ var cartographicScratch = new Cartographic_default();
292
+ var cartesian3Scratch = new Cartesian3_default();
293
+ var uScratch = [];
294
+ var vScratch = [];
295
+ var heightScratch = [];
296
+ var indicesScratch = [];
297
+ var normalsScratch = [];
298
+ var horizonOcclusionPointScratch = new Cartesian3_default();
299
+ var boundingSphereScratch = new BoundingSphere_default();
300
+ var orientedBoundingBoxScratch = new OrientedBoundingBox_default();
301
+ var decodeTexCoordsScratch = new Cartesian2_default();
302
+ var octEncodedNormalScratch = new Cartesian3_default();
303
+ function upsampleQuantizedTerrainMesh(parameters, transferableObjects) {
304
+ const isEastChild = parameters.isEastChild;
305
+ const isNorthChild = parameters.isNorthChild;
306
+ const minU = isEastChild ? halfMaxShort : 0;
307
+ const maxU = isEastChild ? maxShort : halfMaxShort;
308
+ const minV = isNorthChild ? halfMaxShort : 0;
309
+ const maxV = isNorthChild ? maxShort : halfMaxShort;
310
+ const uBuffer = uScratch;
311
+ const vBuffer = vScratch;
312
+ const heightBuffer = heightScratch;
313
+ const normalBuffer = normalsScratch;
314
+ uBuffer.length = 0;
315
+ vBuffer.length = 0;
316
+ heightBuffer.length = 0;
317
+ normalBuffer.length = 0;
318
+ const indices = indicesScratch;
319
+ indices.length = 0;
320
+ const vertexMap = {};
321
+ const parentVertices = parameters.vertices;
322
+ let parentIndices = parameters.indices;
323
+ parentIndices = parentIndices.subarray(0, parameters.indexCountWithoutSkirts);
324
+ const encoding = TerrainEncoding_default.clone(parameters.encoding);
325
+ const hasVertexNormals = encoding.hasVertexNormals;
326
+ let vertexCount = 0;
327
+ const quantizedVertexCount = parameters.vertexCountWithoutSkirts;
328
+ const parentMinimumHeight = parameters.minimumHeight;
329
+ const parentMaximumHeight = parameters.maximumHeight;
330
+ const parentUBuffer = new Array(quantizedVertexCount);
331
+ const parentVBuffer = new Array(quantizedVertexCount);
332
+ const parentHeightBuffer = new Array(quantizedVertexCount);
333
+ const parentNormalBuffer = hasVertexNormals ? new Array(quantizedVertexCount * 2) : void 0;
334
+ const threshold = 20;
335
+ let height;
336
+ let i, n;
337
+ let u, v;
338
+ for (i = 0, n = 0; i < quantizedVertexCount; ++i, n += 2) {
339
+ const texCoords = encoding.decodeTextureCoordinates(
340
+ parentVertices,
341
+ i,
342
+ decodeTexCoordsScratch
343
+ );
344
+ height = encoding.decodeHeight(parentVertices, i);
345
+ u = Math_default.clamp(texCoords.x * maxShort | 0, 0, maxShort);
346
+ v = Math_default.clamp(texCoords.y * maxShort | 0, 0, maxShort);
347
+ parentHeightBuffer[i] = Math_default.clamp(
348
+ (height - parentMinimumHeight) / (parentMaximumHeight - parentMinimumHeight) * maxShort | 0,
349
+ 0,
350
+ maxShort
351
+ );
352
+ if (u < threshold) {
353
+ u = 0;
267
354
  }
268
- //>>includeEnd('debug');
269
-
270
- const x1mx3 = x1 - x3;
271
- const x3mx2 = x3 - x2;
272
- const y2my3 = y2 - y3;
273
- const y1my3 = y1 - y3;
274
- const inverseDeterminant = 1.0 / (y2my3 * x1mx3 + x3mx2 * y1my3);
275
- const ymy3 = y - y3;
276
- const xmx3 = x - x3;
277
- const l1 = (y2my3 * xmx3 + x3mx2 * ymy3) * inverseDeterminant;
278
- const l2 = (-y1my3 * xmx3 + x1mx3 * ymy3) * inverseDeterminant;
279
- const l3 = 1.0 - l1 - l2;
280
-
281
- if (defaultValue.defined(result)) {
282
- result.x = l1;
283
- result.y = l2;
284
- result.z = l3;
285
- return result;
355
+ if (v < threshold) {
356
+ v = 0;
286
357
  }
287
- return new Matrix3.Cartesian3(l1, l2, l3);
288
- };
289
-
290
- /**
291
- * Compute the intersection between 2 line segments
292
- *
293
- * @param {number} x00 The x coordinate of the first line's first vertex.
294
- * @param {number} y00 The y coordinate of the first line's first vertex.
295
- * @param {number} x01 The x coordinate of the first line's second vertex.
296
- * @param {number} y01 The y coordinate of the first line's second vertex.
297
- * @param {number} x10 The x coordinate of the second line's first vertex.
298
- * @param {number} y10 The y coordinate of the second line's first vertex.
299
- * @param {number} x11 The x coordinate of the second line's second vertex.
300
- * @param {number} y11 The y coordinate of the second line's second vertex.
301
- * @param {Cartesian2} [result] The instance into to which to copy the result. If this parameter
302
- * is undefined, a new instance is created and returned.
303
- * @returns {Cartesian2} The intersection point, undefined if there is no intersection point or lines are coincident.
304
- *
305
- * @example
306
- * const result = Cesium.Intersections2D.computeLineSegmentLineSegmentIntersection(0.0, 0.0, 0.0, 2.0, -1, 1, 1, 1);
307
- * // result === new Cesium.Cartesian2(0.0, 1.0);
308
- */
309
- Intersections2D.computeLineSegmentLineSegmentIntersection = function (
310
- x00,
311
- y00,
312
- x01,
313
- y01,
314
- x10,
315
- y10,
316
- x11,
317
- y11,
318
- result
319
- ) {
320
- //>>includeStart('debug', pragmas.debug);
321
- Check.Check.typeOf.number("x00", x00);
322
- Check.Check.typeOf.number("y00", y00);
323
- Check.Check.typeOf.number("x01", x01);
324
- Check.Check.typeOf.number("y01", y01);
325
- Check.Check.typeOf.number("x10", x10);
326
- Check.Check.typeOf.number("y10", y10);
327
- Check.Check.typeOf.number("x11", x11);
328
- Check.Check.typeOf.number("y11", y11);
329
- //>>includeEnd('debug');
330
-
331
- const numerator1A = (x11 - x10) * (y00 - y10) - (y11 - y10) * (x00 - x10);
332
- const numerator1B = (x01 - x00) * (y00 - y10) - (y01 - y00) * (x00 - x10);
333
- const denominator1 = (y11 - y10) * (x01 - x00) - (x11 - x10) * (y01 - y00);
334
-
335
- // If denominator = 0, then lines are parallel. If denominator = 0 and both numerators are 0, then coincident
336
- if (denominator1 === 0) {
337
- return;
358
+ if (maxShort - u < threshold) {
359
+ u = maxShort;
338
360
  }
339
-
340
- const ua1 = numerator1A / denominator1;
341
- const ub1 = numerator1B / denominator1;
342
-
343
- if (ua1 >= 0 && ua1 <= 1 && ub1 >= 0 && ub1 <= 1) {
344
- if (!defaultValue.defined(result)) {
345
- result = new Matrix2.Cartesian2();
346
- }
347
-
348
- result.x = x00 + ua1 * (x01 - x00);
349
- result.y = y00 + ua1 * (y01 - y00);
350
-
351
- return result;
361
+ if (maxShort - v < threshold) {
362
+ v = maxShort;
352
363
  }
353
- };
354
- var Intersections2D$1 = Intersections2D;
355
-
356
- const maxShort = 32767;
357
- const halfMaxShort = (maxShort / 2) | 0;
358
-
359
- const clipScratch = [];
360
- const clipScratch2 = [];
361
- const verticesScratch = [];
362
- const cartographicScratch = new Matrix3.Cartographic();
363
- let cartesian3Scratch = new Matrix3.Cartesian3();
364
- const uScratch = [];
365
- const vScratch = [];
366
- const heightScratch = [];
367
- const indicesScratch = [];
368
- const normalsScratch = [];
369
- const horizonOcclusionPointScratch = new Matrix3.Cartesian3();
370
- const boundingSphereScratch = new Transforms.BoundingSphere();
371
- const orientedBoundingBoxScratch = new OrientedBoundingBox.OrientedBoundingBox();
372
- const decodeTexCoordsScratch = new Matrix2.Cartesian2();
373
- const octEncodedNormalScratch = new Matrix3.Cartesian3();
374
-
375
- function upsampleQuantizedTerrainMesh(parameters, transferableObjects) {
376
- const isEastChild = parameters.isEastChild;
377
- const isNorthChild = parameters.isNorthChild;
378
-
379
- const minU = isEastChild ? halfMaxShort : 0;
380
- const maxU = isEastChild ? maxShort : halfMaxShort;
381
- const minV = isNorthChild ? halfMaxShort : 0;
382
- const maxV = isNorthChild ? maxShort : halfMaxShort;
383
-
384
- const uBuffer = uScratch;
385
- const vBuffer = vScratch;
386
- const heightBuffer = heightScratch;
387
- const normalBuffer = normalsScratch;
388
-
389
- uBuffer.length = 0;
390
- vBuffer.length = 0;
391
- heightBuffer.length = 0;
392
- normalBuffer.length = 0;
393
-
394
- const indices = indicesScratch;
395
- indices.length = 0;
396
-
397
- const vertexMap = {};
398
-
399
- const parentVertices = parameters.vertices;
400
- let parentIndices = parameters.indices;
401
- parentIndices = parentIndices.subarray(0, parameters.indexCountWithoutSkirts);
402
-
403
- const encoding = TerrainEncoding.TerrainEncoding.clone(parameters.encoding);
404
- const hasVertexNormals = encoding.hasVertexNormals;
405
-
406
- let vertexCount = 0;
407
- const quantizedVertexCount = parameters.vertexCountWithoutSkirts;
408
-
409
- const parentMinimumHeight = parameters.minimumHeight;
410
- const parentMaximumHeight = parameters.maximumHeight;
411
-
412
- const parentUBuffer = new Array(quantizedVertexCount);
413
- const parentVBuffer = new Array(quantizedVertexCount);
414
- const parentHeightBuffer = new Array(quantizedVertexCount);
415
- const parentNormalBuffer = hasVertexNormals
416
- ? new Array(quantizedVertexCount * 2)
417
- : undefined;
418
-
419
- const threshold = 20;
420
- let height;
421
-
422
- let i, n;
423
- let u, v;
424
- for (i = 0, n = 0; i < quantizedVertexCount; ++i, n += 2) {
425
- const texCoords = encoding.decodeTextureCoordinates(
364
+ parentUBuffer[i] = u;
365
+ parentVBuffer[i] = v;
366
+ if (hasVertexNormals) {
367
+ const encodedNormal = encoding.getOctEncodedNormal(
426
368
  parentVertices,
427
369
  i,
428
- decodeTexCoordsScratch
370
+ octEncodedNormalScratch
429
371
  );
430
- height = encoding.decodeHeight(parentVertices, i);
431
-
432
- u = Math$1.CesiumMath.clamp((texCoords.x * maxShort) | 0, 0, maxShort);
433
- v = Math$1.CesiumMath.clamp((texCoords.y * maxShort) | 0, 0, maxShort);
434
- parentHeightBuffer[i] = Math$1.CesiumMath.clamp(
435
- (((height - parentMinimumHeight) /
436
- (parentMaximumHeight - parentMinimumHeight)) *
437
- maxShort) |
438
- 0,
439
- 0,
440
- maxShort
441
- );
442
-
443
- if (u < threshold) {
444
- u = 0;
445
- }
446
-
447
- if (v < threshold) {
448
- v = 0;
449
- }
450
-
451
- if (maxShort - u < threshold) {
452
- u = maxShort;
453
- }
454
-
455
- if (maxShort - v < threshold) {
456
- v = maxShort;
457
- }
458
-
459
- parentUBuffer[i] = u;
460
- parentVBuffer[i] = v;
461
-
372
+ parentNormalBuffer[n] = encodedNormal.x;
373
+ parentNormalBuffer[n + 1] = encodedNormal.y;
374
+ }
375
+ if ((isEastChild && u >= halfMaxShort || !isEastChild && u <= halfMaxShort) && (isNorthChild && v >= halfMaxShort || !isNorthChild && v <= halfMaxShort)) {
376
+ vertexMap[i] = vertexCount;
377
+ uBuffer.push(u);
378
+ vBuffer.push(v);
379
+ heightBuffer.push(parentHeightBuffer[i]);
462
380
  if (hasVertexNormals) {
463
- const encodedNormal = encoding.getOctEncodedNormal(
464
- parentVertices,
465
- i,
466
- octEncodedNormalScratch
467
- );
468
- parentNormalBuffer[n] = encodedNormal.x;
469
- parentNormalBuffer[n + 1] = encodedNormal.y;
470
- }
471
-
472
- if (
473
- ((isEastChild && u >= halfMaxShort) ||
474
- (!isEastChild && u <= halfMaxShort)) &&
475
- ((isNorthChild && v >= halfMaxShort) ||
476
- (!isNorthChild && v <= halfMaxShort))
477
- ) {
478
- vertexMap[i] = vertexCount;
479
- uBuffer.push(u);
480
- vBuffer.push(v);
481
- heightBuffer.push(parentHeightBuffer[i]);
482
- if (hasVertexNormals) {
483
- normalBuffer.push(parentNormalBuffer[n]);
484
- normalBuffer.push(parentNormalBuffer[n + 1]);
485
- }
486
-
487
- ++vertexCount;
381
+ normalBuffer.push(parentNormalBuffer[n]);
382
+ normalBuffer.push(parentNormalBuffer[n + 1]);
488
383
  }
384
+ ++vertexCount;
489
385
  }
490
-
491
- const triangleVertices = [];
492
- triangleVertices.push(new Vertex());
493
- triangleVertices.push(new Vertex());
494
- triangleVertices.push(new Vertex());
495
-
496
- const clippedTriangleVertices = [];
497
- clippedTriangleVertices.push(new Vertex());
498
- clippedTriangleVertices.push(new Vertex());
499
- clippedTriangleVertices.push(new Vertex());
500
-
501
- let clippedIndex;
502
- let clipped2;
503
-
504
- for (i = 0; i < parentIndices.length; i += 3) {
505
- const i0 = parentIndices[i];
506
- const i1 = parentIndices[i + 1];
507
- const i2 = parentIndices[i + 2];
508
-
509
- const u0 = parentUBuffer[i0];
510
- const u1 = parentUBuffer[i1];
511
- const u2 = parentUBuffer[i2];
512
-
513
- triangleVertices[0].initializeIndexed(
514
- parentUBuffer,
515
- parentVBuffer,
516
- parentHeightBuffer,
517
- parentNormalBuffer,
518
- i0
519
- );
520
- triangleVertices[1].initializeIndexed(
521
- parentUBuffer,
522
- parentVBuffer,
523
- parentHeightBuffer,
524
- parentNormalBuffer,
525
- i1
526
- );
527
- triangleVertices[2].initializeIndexed(
528
- parentUBuffer,
529
- parentVBuffer,
530
- parentHeightBuffer,
531
- parentNormalBuffer,
532
- i2
533
- );
534
-
535
- // Clip triangle on the east-west boundary.
536
- const clipped = Intersections2D$1.clipTriangleAtAxisAlignedThreshold(
537
- halfMaxShort,
538
- isEastChild,
539
- u0,
540
- u1,
541
- u2,
542
- clipScratch
543
- );
544
-
545
- // Get the first clipped triangle, if any.
546
- clippedIndex = 0;
547
-
548
- if (clippedIndex >= clipped.length) {
549
- continue;
550
- }
551
- clippedIndex = clippedTriangleVertices[0].initializeFromClipResult(
552
- clipped,
553
- clippedIndex,
554
- triangleVertices
555
- );
556
-
557
- if (clippedIndex >= clipped.length) {
558
- continue;
559
- }
560
- clippedIndex = clippedTriangleVertices[1].initializeFromClipResult(
561
- clipped,
562
- clippedIndex,
563
- triangleVertices
564
- );
565
-
566
- if (clippedIndex >= clipped.length) {
567
- continue;
568
- }
569
- clippedIndex = clippedTriangleVertices[2].initializeFromClipResult(
386
+ }
387
+ const triangleVertices = [];
388
+ triangleVertices.push(new Vertex());
389
+ triangleVertices.push(new Vertex());
390
+ triangleVertices.push(new Vertex());
391
+ const clippedTriangleVertices = [];
392
+ clippedTriangleVertices.push(new Vertex());
393
+ clippedTriangleVertices.push(new Vertex());
394
+ clippedTriangleVertices.push(new Vertex());
395
+ let clippedIndex;
396
+ let clipped2;
397
+ for (i = 0; i < parentIndices.length; i += 3) {
398
+ const i0 = parentIndices[i];
399
+ const i1 = parentIndices[i + 1];
400
+ const i2 = parentIndices[i + 2];
401
+ const u0 = parentUBuffer[i0];
402
+ const u1 = parentUBuffer[i1];
403
+ const u2 = parentUBuffer[i2];
404
+ triangleVertices[0].initializeIndexed(
405
+ parentUBuffer,
406
+ parentVBuffer,
407
+ parentHeightBuffer,
408
+ parentNormalBuffer,
409
+ i0
410
+ );
411
+ triangleVertices[1].initializeIndexed(
412
+ parentUBuffer,
413
+ parentVBuffer,
414
+ parentHeightBuffer,
415
+ parentNormalBuffer,
416
+ i1
417
+ );
418
+ triangleVertices[2].initializeIndexed(
419
+ parentUBuffer,
420
+ parentVBuffer,
421
+ parentHeightBuffer,
422
+ parentNormalBuffer,
423
+ i2
424
+ );
425
+ const clipped = Intersections2D_default.clipTriangleAtAxisAlignedThreshold(
426
+ halfMaxShort,
427
+ isEastChild,
428
+ u0,
429
+ u1,
430
+ u2,
431
+ clipScratch
432
+ );
433
+ clippedIndex = 0;
434
+ if (clippedIndex >= clipped.length) {
435
+ continue;
436
+ }
437
+ clippedIndex = clippedTriangleVertices[0].initializeFromClipResult(
438
+ clipped,
439
+ clippedIndex,
440
+ triangleVertices
441
+ );
442
+ if (clippedIndex >= clipped.length) {
443
+ continue;
444
+ }
445
+ clippedIndex = clippedTriangleVertices[1].initializeFromClipResult(
446
+ clipped,
447
+ clippedIndex,
448
+ triangleVertices
449
+ );
450
+ if (clippedIndex >= clipped.length) {
451
+ continue;
452
+ }
453
+ clippedIndex = clippedTriangleVertices[2].initializeFromClipResult(
454
+ clipped,
455
+ clippedIndex,
456
+ triangleVertices
457
+ );
458
+ clipped2 = Intersections2D_default.clipTriangleAtAxisAlignedThreshold(
459
+ halfMaxShort,
460
+ isNorthChild,
461
+ clippedTriangleVertices[0].getV(),
462
+ clippedTriangleVertices[1].getV(),
463
+ clippedTriangleVertices[2].getV(),
464
+ clipScratch2
465
+ );
466
+ addClippedPolygon(
467
+ uBuffer,
468
+ vBuffer,
469
+ heightBuffer,
470
+ normalBuffer,
471
+ indices,
472
+ vertexMap,
473
+ clipped2,
474
+ clippedTriangleVertices,
475
+ hasVertexNormals
476
+ );
477
+ if (clippedIndex < clipped.length) {
478
+ clippedTriangleVertices[2].clone(clippedTriangleVertices[1]);
479
+ clippedTriangleVertices[2].initializeFromClipResult(
570
480
  clipped,
571
481
  clippedIndex,
572
482
  triangleVertices
573
483
  );
574
-
575
- // Clip the triangle against the North-south boundary.
576
- clipped2 = Intersections2D$1.clipTriangleAtAxisAlignedThreshold(
484
+ clipped2 = Intersections2D_default.clipTriangleAtAxisAlignedThreshold(
577
485
  halfMaxShort,
578
486
  isNorthChild,
579
487
  clippedTriangleVertices[0].getV(),
@@ -592,432 +500,319 @@ define(['./AttributeCompression-f9f6c717', './Transforms-a2a85221', './Matrix2-e
592
500
  clippedTriangleVertices,
593
501
  hasVertexNormals
594
502
  );
595
-
596
- // If there's another vertex in the original clipped result,
597
- // it forms a second triangle. Clip it as well.
598
- if (clippedIndex < clipped.length) {
599
- clippedTriangleVertices[2].clone(clippedTriangleVertices[1]);
600
- clippedTriangleVertices[2].initializeFromClipResult(
601
- clipped,
602
- clippedIndex,
603
- triangleVertices
604
- );
605
-
606
- clipped2 = Intersections2D$1.clipTriangleAtAxisAlignedThreshold(
607
- halfMaxShort,
608
- isNorthChild,
609
- clippedTriangleVertices[0].getV(),
610
- clippedTriangleVertices[1].getV(),
611
- clippedTriangleVertices[2].getV(),
612
- clipScratch2
613
- );
614
- addClippedPolygon(
615
- uBuffer,
616
- vBuffer,
617
- heightBuffer,
618
- normalBuffer,
619
- indices,
620
- vertexMap,
621
- clipped2,
622
- clippedTriangleVertices,
623
- hasVertexNormals
624
- );
625
- }
626
503
  }
627
-
628
- const uOffset = isEastChild ? -maxShort : 0;
629
- const vOffset = isNorthChild ? -maxShort : 0;
630
-
631
- const westIndices = [];
632
- const southIndices = [];
633
- const eastIndices = [];
634
- const northIndices = [];
635
-
636
- let minimumHeight = Number.MAX_VALUE;
637
- let maximumHeight = -minimumHeight;
638
-
639
- const cartesianVertices = verticesScratch;
640
- cartesianVertices.length = 0;
641
-
642
- const ellipsoid = Matrix3.Ellipsoid.clone(parameters.ellipsoid);
643
- const rectangle = Matrix2.Rectangle.clone(parameters.childRectangle);
644
-
645
- const north = rectangle.north;
646
- const south = rectangle.south;
647
- let east = rectangle.east;
648
- const west = rectangle.west;
649
-
650
- if (east < west) {
651
- east += Math$1.CesiumMath.TWO_PI;
652
- }
653
-
654
- for (i = 0; i < uBuffer.length; ++i) {
655
- u = Math.round(uBuffer[i]);
656
- if (u <= minU) {
657
- westIndices.push(i);
658
- u = 0;
659
- } else if (u >= maxU) {
660
- eastIndices.push(i);
661
- u = maxShort;
662
- } else {
663
- u = u * 2 + uOffset;
664
- }
665
-
666
- uBuffer[i] = u;
667
-
668
- v = Math.round(vBuffer[i]);
669
- if (v <= minV) {
670
- southIndices.push(i);
671
- v = 0;
672
- } else if (v >= maxV) {
673
- northIndices.push(i);
674
- v = maxShort;
675
- } else {
676
- v = v * 2 + vOffset;
677
- }
678
-
679
- vBuffer[i] = v;
680
-
681
- height = Math$1.CesiumMath.lerp(
682
- parentMinimumHeight,
683
- parentMaximumHeight,
684
- heightBuffer[i] / maxShort
685
- );
686
- if (height < minimumHeight) {
687
- minimumHeight = height;
688
- }
689
- if (height > maximumHeight) {
690
- maximumHeight = height;
691
- }
692
-
693
- heightBuffer[i] = height;
694
-
695
- cartographicScratch.longitude = Math$1.CesiumMath.lerp(west, east, u / maxShort);
696
- cartographicScratch.latitude = Math$1.CesiumMath.lerp(south, north, v / maxShort);
697
- cartographicScratch.height = height;
698
-
699
- ellipsoid.cartographicToCartesian(cartographicScratch, cartesian3Scratch);
700
-
701
- cartesianVertices.push(cartesian3Scratch.x);
702
- cartesianVertices.push(cartesian3Scratch.y);
703
- cartesianVertices.push(cartesian3Scratch.z);
704
- }
705
-
706
- const boundingSphere = Transforms.BoundingSphere.fromVertices(
707
- cartesianVertices,
708
- Matrix3.Cartesian3.ZERO,
709
- 3,
710
- boundingSphereScratch
711
- );
712
- const orientedBoundingBox = OrientedBoundingBox.OrientedBoundingBox.fromRectangle(
713
- rectangle,
714
- minimumHeight,
715
- maximumHeight,
716
- ellipsoid,
717
- orientedBoundingBoxScratch
718
- );
719
-
720
- const occluder = new TerrainEncoding.EllipsoidalOccluder(ellipsoid);
721
- const horizonOcclusionPoint = occluder.computeHorizonCullingPointFromVerticesPossiblyUnderEllipsoid(
722
- boundingSphere.center,
723
- cartesianVertices,
724
- 3,
725
- boundingSphere.center,
726
- minimumHeight,
727
- horizonOcclusionPointScratch
728
- );
729
-
730
- const heightRange = maximumHeight - minimumHeight;
731
-
732
- const vertices = new Uint16Array(
733
- uBuffer.length + vBuffer.length + heightBuffer.length
734
- );
735
-
736
- for (i = 0; i < uBuffer.length; ++i) {
737
- vertices[i] = uBuffer[i];
738
- }
739
-
740
- let start = uBuffer.length;
741
-
742
- for (i = 0; i < vBuffer.length; ++i) {
743
- vertices[start + i] = vBuffer[i];
744
- }
745
-
746
- start += vBuffer.length;
747
-
748
- for (i = 0; i < heightBuffer.length; ++i) {
749
- vertices[start + i] =
750
- (maxShort * (heightBuffer[i] - minimumHeight)) / heightRange;
751
- }
752
-
753
- const indicesTypedArray = IndexDatatype.IndexDatatype.createTypedArray(
754
- uBuffer.length,
755
- indices
756
- );
757
-
758
- let encodedNormals;
759
- if (hasVertexNormals) {
760
- const normalArray = new Uint8Array(normalBuffer);
761
- transferableObjects.push(
762
- vertices.buffer,
763
- indicesTypedArray.buffer,
764
- normalArray.buffer
765
- );
766
- encodedNormals = normalArray.buffer;
767
- } else {
768
- transferableObjects.push(vertices.buffer, indicesTypedArray.buffer);
769
- }
770
-
771
- return {
772
- vertices: vertices.buffer,
773
- encodedNormals: encodedNormals,
774
- indices: indicesTypedArray.buffer,
775
- minimumHeight: minimumHeight,
776
- maximumHeight: maximumHeight,
777
- westIndices: westIndices,
778
- southIndices: southIndices,
779
- eastIndices: eastIndices,
780
- northIndices: northIndices,
781
- boundingSphere: boundingSphere,
782
- orientedBoundingBox: orientedBoundingBox,
783
- horizonOcclusionPoint: horizonOcclusionPoint,
784
- };
785
504
  }
786
-
787
- function Vertex() {
788
- this.vertexBuffer = undefined;
789
- this.index = undefined;
790
- this.first = undefined;
791
- this.second = undefined;
792
- this.ratio = undefined;
505
+ const uOffset = isEastChild ? -maxShort : 0;
506
+ const vOffset = isNorthChild ? -maxShort : 0;
507
+ const westIndices = [];
508
+ const southIndices = [];
509
+ const eastIndices = [];
510
+ const northIndices = [];
511
+ let minimumHeight = Number.MAX_VALUE;
512
+ let maximumHeight = -minimumHeight;
513
+ const cartesianVertices = verticesScratch;
514
+ cartesianVertices.length = 0;
515
+ const ellipsoid = Ellipsoid_default.clone(parameters.ellipsoid);
516
+ const rectangle = Rectangle_default.clone(parameters.childRectangle);
517
+ const north = rectangle.north;
518
+ const south = rectangle.south;
519
+ let east = rectangle.east;
520
+ const west = rectangle.west;
521
+ if (east < west) {
522
+ east += Math_default.TWO_PI;
793
523
  }
794
-
795
- Vertex.prototype.clone = function (result) {
796
- if (!defaultValue.defined(result)) {
797
- result = new Vertex();
798
- }
799
-
800
- result.uBuffer = this.uBuffer;
801
- result.vBuffer = this.vBuffer;
802
- result.heightBuffer = this.heightBuffer;
803
- result.normalBuffer = this.normalBuffer;
804
- result.index = this.index;
805
- result.first = this.first;
806
- result.second = this.second;
807
- result.ratio = this.ratio;
808
-
809
- return result;
810
- };
811
-
812
- Vertex.prototype.initializeIndexed = function (
813
- uBuffer,
814
- vBuffer,
815
- heightBuffer,
816
- normalBuffer,
817
- index
818
- ) {
819
- this.uBuffer = uBuffer;
820
- this.vBuffer = vBuffer;
821
- this.heightBuffer = heightBuffer;
822
- this.normalBuffer = normalBuffer;
823
- this.index = index;
824
- this.first = undefined;
825
- this.second = undefined;
826
- this.ratio = undefined;
827
- };
828
-
829
- Vertex.prototype.initializeFromClipResult = function (
830
- clipResult,
831
- index,
832
- vertices
833
- ) {
834
- let nextIndex = index + 1;
835
-
836
- if (clipResult[index] !== -1) {
837
- vertices[clipResult[index]].clone(this);
524
+ for (i = 0; i < uBuffer.length; ++i) {
525
+ u = Math.round(uBuffer[i]);
526
+ if (u <= minU) {
527
+ westIndices.push(i);
528
+ u = 0;
529
+ } else if (u >= maxU) {
530
+ eastIndices.push(i);
531
+ u = maxShort;
838
532
  } else {
839
- this.vertexBuffer = undefined;
840
- this.index = undefined;
841
- this.first = vertices[clipResult[nextIndex]];
842
- ++nextIndex;
843
- this.second = vertices[clipResult[nextIndex]];
844
- ++nextIndex;
845
- this.ratio = clipResult[nextIndex];
846
- ++nextIndex;
847
- }
848
-
849
- return nextIndex;
850
- };
851
-
852
- Vertex.prototype.getKey = function () {
853
- if (this.isIndexed()) {
854
- return this.index;
855
- }
856
- return JSON.stringify({
857
- first: this.first.getKey(),
858
- second: this.second.getKey(),
859
- ratio: this.ratio,
860
- });
861
- };
862
-
863
- Vertex.prototype.isIndexed = function () {
864
- return defaultValue.defined(this.index);
865
- };
866
-
867
- Vertex.prototype.getH = function () {
868
- if (defaultValue.defined(this.index)) {
869
- return this.heightBuffer[this.index];
870
- }
871
- return Math$1.CesiumMath.lerp(this.first.getH(), this.second.getH(), this.ratio);
872
- };
873
-
874
- Vertex.prototype.getU = function () {
875
- if (defaultValue.defined(this.index)) {
876
- return this.uBuffer[this.index];
877
- }
878
- return Math$1.CesiumMath.lerp(this.first.getU(), this.second.getU(), this.ratio);
879
- };
880
-
881
- Vertex.prototype.getV = function () {
882
- if (defaultValue.defined(this.index)) {
883
- return this.vBuffer[this.index];
533
+ u = u * 2 + uOffset;
534
+ }
535
+ uBuffer[i] = u;
536
+ v = Math.round(vBuffer[i]);
537
+ if (v <= minV) {
538
+ southIndices.push(i);
539
+ v = 0;
540
+ } else if (v >= maxV) {
541
+ northIndices.push(i);
542
+ v = maxShort;
543
+ } else {
544
+ v = v * 2 + vOffset;
884
545
  }
885
- return Math$1.CesiumMath.lerp(this.first.getV(), this.second.getV(), this.ratio);
886
- };
887
-
888
- let encodedScratch = new Matrix2.Cartesian2();
889
- // An upsampled triangle may be clipped twice before it is assigned an index
890
- // In this case, we need a buffer to handle the recursion of getNormalX() and getNormalY().
891
- let depth = -1;
892
- const cartesianScratch1 = [new Matrix3.Cartesian3(), new Matrix3.Cartesian3()];
893
- const cartesianScratch2 = [new Matrix3.Cartesian3(), new Matrix3.Cartesian3()];
894
- function lerpOctEncodedNormal(vertex, result) {
895
- ++depth;
896
-
897
- let first = cartesianScratch1[depth];
898
- let second = cartesianScratch2[depth];
899
-
900
- first = AttributeCompression.AttributeCompression.octDecode(
901
- vertex.first.getNormalX(),
902
- vertex.first.getNormalY(),
903
- first
546
+ vBuffer[i] = v;
547
+ height = Math_default.lerp(
548
+ parentMinimumHeight,
549
+ parentMaximumHeight,
550
+ heightBuffer[i] / maxShort
904
551
  );
905
- second = AttributeCompression.AttributeCompression.octDecode(
906
- vertex.second.getNormalX(),
907
- vertex.second.getNormalY(),
908
- second
909
- );
910
- cartesian3Scratch = Matrix3.Cartesian3.lerp(
911
- first,
912
- second,
913
- vertex.ratio,
914
- cartesian3Scratch
552
+ if (height < minimumHeight) {
553
+ minimumHeight = height;
554
+ }
555
+ if (height > maximumHeight) {
556
+ maximumHeight = height;
557
+ }
558
+ heightBuffer[i] = height;
559
+ cartographicScratch.longitude = Math_default.lerp(west, east, u / maxShort);
560
+ cartographicScratch.latitude = Math_default.lerp(south, north, v / maxShort);
561
+ cartographicScratch.height = height;
562
+ ellipsoid.cartographicToCartesian(cartographicScratch, cartesian3Scratch);
563
+ cartesianVertices.push(cartesian3Scratch.x);
564
+ cartesianVertices.push(cartesian3Scratch.y);
565
+ cartesianVertices.push(cartesian3Scratch.z);
566
+ }
567
+ const boundingSphere = BoundingSphere_default.fromVertices(
568
+ cartesianVertices,
569
+ Cartesian3_default.ZERO,
570
+ 3,
571
+ boundingSphereScratch
572
+ );
573
+ const orientedBoundingBox = OrientedBoundingBox_default.fromRectangle(
574
+ rectangle,
575
+ minimumHeight,
576
+ maximumHeight,
577
+ ellipsoid,
578
+ orientedBoundingBoxScratch
579
+ );
580
+ const occluder = new EllipsoidalOccluder_default(ellipsoid);
581
+ const horizonOcclusionPoint = occluder.computeHorizonCullingPointFromVerticesPossiblyUnderEllipsoid(
582
+ boundingSphere.center,
583
+ cartesianVertices,
584
+ 3,
585
+ boundingSphere.center,
586
+ minimumHeight,
587
+ horizonOcclusionPointScratch
588
+ );
589
+ const heightRange = maximumHeight - minimumHeight;
590
+ const vertices = new Uint16Array(
591
+ uBuffer.length + vBuffer.length + heightBuffer.length
592
+ );
593
+ for (i = 0; i < uBuffer.length; ++i) {
594
+ vertices[i] = uBuffer[i];
595
+ }
596
+ let start = uBuffer.length;
597
+ for (i = 0; i < vBuffer.length; ++i) {
598
+ vertices[start + i] = vBuffer[i];
599
+ }
600
+ start += vBuffer.length;
601
+ for (i = 0; i < heightBuffer.length; ++i) {
602
+ vertices[start + i] = maxShort * (heightBuffer[i] - minimumHeight) / heightRange;
603
+ }
604
+ const indicesTypedArray = IndexDatatype_default.createTypedArray(
605
+ uBuffer.length,
606
+ indices
607
+ );
608
+ let encodedNormals;
609
+ if (hasVertexNormals) {
610
+ const normalArray = new Uint8Array(normalBuffer);
611
+ transferableObjects.push(
612
+ vertices.buffer,
613
+ indicesTypedArray.buffer,
614
+ normalArray.buffer
915
615
  );
916
- Matrix3.Cartesian3.normalize(cartesian3Scratch, cartesian3Scratch);
917
-
918
- AttributeCompression.AttributeCompression.octEncode(cartesian3Scratch, result);
919
-
920
- --depth;
921
-
922
- return result;
616
+ encodedNormals = normalArray.buffer;
617
+ } else {
618
+ transferableObjects.push(vertices.buffer, indicesTypedArray.buffer);
923
619
  }
924
-
925
- Vertex.prototype.getNormalX = function () {
926
- if (defaultValue.defined(this.index)) {
927
- return this.normalBuffer[this.index * 2];
928
- }
929
-
930
- encodedScratch = lerpOctEncodedNormal(this, encodedScratch);
931
- return encodedScratch.x;
932
- };
933
-
934
- Vertex.prototype.getNormalY = function () {
935
- if (defaultValue.defined(this.index)) {
936
- return this.normalBuffer[this.index * 2 + 1];
937
- }
938
-
939
- encodedScratch = lerpOctEncodedNormal(this, encodedScratch);
940
- return encodedScratch.y;
620
+ return {
621
+ vertices: vertices.buffer,
622
+ encodedNormals,
623
+ indices: indicesTypedArray.buffer,
624
+ minimumHeight,
625
+ maximumHeight,
626
+ westIndices,
627
+ southIndices,
628
+ eastIndices,
629
+ northIndices,
630
+ boundingSphere,
631
+ orientedBoundingBox,
632
+ horizonOcclusionPoint
941
633
  };
942
-
943
- const polygonVertices = [];
944
- polygonVertices.push(new Vertex());
945
- polygonVertices.push(new Vertex());
946
- polygonVertices.push(new Vertex());
947
- polygonVertices.push(new Vertex());
948
-
949
- function addClippedPolygon(
950
- uBuffer,
951
- vBuffer,
952
- heightBuffer,
953
- normalBuffer,
954
- indices,
955
- vertexMap,
956
- clipped,
957
- triangleVertices,
958
- hasVertexNormals
959
- ) {
960
- if (clipped.length === 0) {
961
- return;
962
- }
963
-
964
- let numVertices = 0;
965
- let clippedIndex = 0;
966
- while (clippedIndex < clipped.length) {
967
- clippedIndex = polygonVertices[numVertices++].initializeFromClipResult(
968
- clipped,
969
- clippedIndex,
970
- triangleVertices
971
- );
972
- }
973
-
974
- for (let i = 0; i < numVertices; ++i) {
975
- const polygonVertex = polygonVertices[i];
976
- if (!polygonVertex.isIndexed()) {
977
- const key = polygonVertex.getKey();
978
- if (defaultValue.defined(vertexMap[key])) {
979
- polygonVertex.newIndex = vertexMap[key];
980
- } else {
981
- const newIndex = uBuffer.length;
982
- uBuffer.push(polygonVertex.getU());
983
- vBuffer.push(polygonVertex.getV());
984
- heightBuffer.push(polygonVertex.getH());
985
- if (hasVertexNormals) {
986
- normalBuffer.push(polygonVertex.getNormalX());
987
- normalBuffer.push(polygonVertex.getNormalY());
988
- }
989
- polygonVertex.newIndex = newIndex;
990
- vertexMap[key] = newIndex;
991
- }
634
+ }
635
+ function Vertex() {
636
+ this.vertexBuffer = void 0;
637
+ this.index = void 0;
638
+ this.first = void 0;
639
+ this.second = void 0;
640
+ this.ratio = void 0;
641
+ }
642
+ Vertex.prototype.clone = function(result) {
643
+ if (!defined_default(result)) {
644
+ result = new Vertex();
645
+ }
646
+ result.uBuffer = this.uBuffer;
647
+ result.vBuffer = this.vBuffer;
648
+ result.heightBuffer = this.heightBuffer;
649
+ result.normalBuffer = this.normalBuffer;
650
+ result.index = this.index;
651
+ result.first = this.first;
652
+ result.second = this.second;
653
+ result.ratio = this.ratio;
654
+ return result;
655
+ };
656
+ Vertex.prototype.initializeIndexed = function(uBuffer, vBuffer, heightBuffer, normalBuffer, index) {
657
+ this.uBuffer = uBuffer;
658
+ this.vBuffer = vBuffer;
659
+ this.heightBuffer = heightBuffer;
660
+ this.normalBuffer = normalBuffer;
661
+ this.index = index;
662
+ this.first = void 0;
663
+ this.second = void 0;
664
+ this.ratio = void 0;
665
+ };
666
+ Vertex.prototype.initializeFromClipResult = function(clipResult, index, vertices) {
667
+ let nextIndex = index + 1;
668
+ if (clipResult[index] !== -1) {
669
+ vertices[clipResult[index]].clone(this);
670
+ } else {
671
+ this.vertexBuffer = void 0;
672
+ this.index = void 0;
673
+ this.first = vertices[clipResult[nextIndex]];
674
+ ++nextIndex;
675
+ this.second = vertices[clipResult[nextIndex]];
676
+ ++nextIndex;
677
+ this.ratio = clipResult[nextIndex];
678
+ ++nextIndex;
679
+ }
680
+ return nextIndex;
681
+ };
682
+ Vertex.prototype.getKey = function() {
683
+ if (this.isIndexed()) {
684
+ return this.index;
685
+ }
686
+ return JSON.stringify({
687
+ first: this.first.getKey(),
688
+ second: this.second.getKey(),
689
+ ratio: this.ratio
690
+ });
691
+ };
692
+ Vertex.prototype.isIndexed = function() {
693
+ return defined_default(this.index);
694
+ };
695
+ Vertex.prototype.getH = function() {
696
+ if (defined_default(this.index)) {
697
+ return this.heightBuffer[this.index];
698
+ }
699
+ return Math_default.lerp(this.first.getH(), this.second.getH(), this.ratio);
700
+ };
701
+ Vertex.prototype.getU = function() {
702
+ if (defined_default(this.index)) {
703
+ return this.uBuffer[this.index];
704
+ }
705
+ return Math_default.lerp(this.first.getU(), this.second.getU(), this.ratio);
706
+ };
707
+ Vertex.prototype.getV = function() {
708
+ if (defined_default(this.index)) {
709
+ return this.vBuffer[this.index];
710
+ }
711
+ return Math_default.lerp(this.first.getV(), this.second.getV(), this.ratio);
712
+ };
713
+ var encodedScratch = new Cartesian2_default();
714
+ var depth = -1;
715
+ var cartesianScratch1 = [new Cartesian3_default(), new Cartesian3_default()];
716
+ var cartesianScratch2 = [new Cartesian3_default(), new Cartesian3_default()];
717
+ function lerpOctEncodedNormal(vertex, result) {
718
+ ++depth;
719
+ let first = cartesianScratch1[depth];
720
+ let second = cartesianScratch2[depth];
721
+ first = AttributeCompression_default.octDecode(
722
+ vertex.first.getNormalX(),
723
+ vertex.first.getNormalY(),
724
+ first
725
+ );
726
+ second = AttributeCompression_default.octDecode(
727
+ vertex.second.getNormalX(),
728
+ vertex.second.getNormalY(),
729
+ second
730
+ );
731
+ cartesian3Scratch = Cartesian3_default.lerp(
732
+ first,
733
+ second,
734
+ vertex.ratio,
735
+ cartesian3Scratch
736
+ );
737
+ Cartesian3_default.normalize(cartesian3Scratch, cartesian3Scratch);
738
+ AttributeCompression_default.octEncode(cartesian3Scratch, result);
739
+ --depth;
740
+ return result;
741
+ }
742
+ Vertex.prototype.getNormalX = function() {
743
+ if (defined_default(this.index)) {
744
+ return this.normalBuffer[this.index * 2];
745
+ }
746
+ encodedScratch = lerpOctEncodedNormal(this, encodedScratch);
747
+ return encodedScratch.x;
748
+ };
749
+ Vertex.prototype.getNormalY = function() {
750
+ if (defined_default(this.index)) {
751
+ return this.normalBuffer[this.index * 2 + 1];
752
+ }
753
+ encodedScratch = lerpOctEncodedNormal(this, encodedScratch);
754
+ return encodedScratch.y;
755
+ };
756
+ var polygonVertices = [];
757
+ polygonVertices.push(new Vertex());
758
+ polygonVertices.push(new Vertex());
759
+ polygonVertices.push(new Vertex());
760
+ polygonVertices.push(new Vertex());
761
+ function addClippedPolygon(uBuffer, vBuffer, heightBuffer, normalBuffer, indices, vertexMap, clipped, triangleVertices, hasVertexNormals) {
762
+ if (clipped.length === 0) {
763
+ return;
764
+ }
765
+ let numVertices = 0;
766
+ let clippedIndex = 0;
767
+ while (clippedIndex < clipped.length) {
768
+ clippedIndex = polygonVertices[numVertices++].initializeFromClipResult(
769
+ clipped,
770
+ clippedIndex,
771
+ triangleVertices
772
+ );
773
+ }
774
+ for (let i = 0; i < numVertices; ++i) {
775
+ const polygonVertex = polygonVertices[i];
776
+ if (!polygonVertex.isIndexed()) {
777
+ const key = polygonVertex.getKey();
778
+ if (defined_default(vertexMap[key])) {
779
+ polygonVertex.newIndex = vertexMap[key];
992
780
  } else {
993
- polygonVertex.newIndex = vertexMap[polygonVertex.index];
994
- polygonVertex.uBuffer = uBuffer;
995
- polygonVertex.vBuffer = vBuffer;
996
- polygonVertex.heightBuffer = heightBuffer;
781
+ const newIndex = uBuffer.length;
782
+ uBuffer.push(polygonVertex.getU());
783
+ vBuffer.push(polygonVertex.getV());
784
+ heightBuffer.push(polygonVertex.getH());
997
785
  if (hasVertexNormals) {
998
- polygonVertex.normalBuffer = normalBuffer;
786
+ normalBuffer.push(polygonVertex.getNormalX());
787
+ normalBuffer.push(polygonVertex.getNormalY());
999
788
  }
789
+ polygonVertex.newIndex = newIndex;
790
+ vertexMap[key] = newIndex;
791
+ }
792
+ } else {
793
+ polygonVertex.newIndex = vertexMap[polygonVertex.index];
794
+ polygonVertex.uBuffer = uBuffer;
795
+ polygonVertex.vBuffer = vBuffer;
796
+ polygonVertex.heightBuffer = heightBuffer;
797
+ if (hasVertexNormals) {
798
+ polygonVertex.normalBuffer = normalBuffer;
1000
799
  }
1001
- }
1002
-
1003
- if (numVertices === 3) {
1004
- // A triangle.
1005
- indices.push(polygonVertices[0].newIndex);
1006
- indices.push(polygonVertices[1].newIndex);
1007
- indices.push(polygonVertices[2].newIndex);
1008
- } else if (numVertices === 4) {
1009
- // A quad - two triangles.
1010
- indices.push(polygonVertices[0].newIndex);
1011
- indices.push(polygonVertices[1].newIndex);
1012
- indices.push(polygonVertices[2].newIndex);
1013
-
1014
- indices.push(polygonVertices[0].newIndex);
1015
- indices.push(polygonVertices[2].newIndex);
1016
- indices.push(polygonVertices[3].newIndex);
1017
800
  }
1018
801
  }
1019
- var upsampleQuantizedTerrainMesh$1 = createTaskProcessorWorker(upsampleQuantizedTerrainMesh);
1020
-
1021
- return upsampleQuantizedTerrainMesh$1;
1022
-
1023
- }));
802
+ if (numVertices === 3) {
803
+ indices.push(polygonVertices[0].newIndex);
804
+ indices.push(polygonVertices[1].newIndex);
805
+ indices.push(polygonVertices[2].newIndex);
806
+ } else if (numVertices === 4) {
807
+ indices.push(polygonVertices[0].newIndex);
808
+ indices.push(polygonVertices[1].newIndex);
809
+ indices.push(polygonVertices[2].newIndex);
810
+ indices.push(polygonVertices[0].newIndex);
811
+ indices.push(polygonVertices[2].newIndex);
812
+ indices.push(polygonVertices[3].newIndex);
813
+ }
814
+ }
815
+ var upsampleQuantizedTerrainMesh_default = createTaskProcessorWorker_default(upsampleQuantizedTerrainMesh);
816
+ export {
817
+ upsampleQuantizedTerrainMesh_default as default
818
+ };