@vc-shell/vc-app-skill 2.0.4-pr228.833ff5f → 2.0.4

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package/package.json CHANGED
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  {
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  "name": "@vc-shell/vc-app-skill",
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- "version": "2.0.4-pr228.833ff5f",
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+ "version": "2.0.4",
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  "description": "AI coding skill for scaffolding and generating VirtoCommerce Shell applications. Works with Claude Code, OpenCode, Gemini, Codex, Cursor.",
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  "bin": "./bin/install.cjs",
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  "files": [
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+ ---
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+ title: usePlatformLocaleSync
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+ category: composables
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+ group: user
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+ ---
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+
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+ # usePlatformLocaleSync
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+
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+ One-way reactive bridge from the VirtoCommerce platform's locale storage key (`NG_TRANSLATE_LANG_KEY`, set by AngularJS + angular-translate) to the shell's language service.
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+
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+ Call this composable only when the shell runs embedded inside the platform — `useShellBootstrap` invokes it automatically when `options.isEmbedded === true`. In standalone mode the shell owns its own locale via `VC_LANGUAGE_SETTINGS`, and this composable should not be used.
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+
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+ ## When to Use
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+
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+ - Never call directly from feature code. This is a framework-internal sync primitive.
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+ - It is invoked once per `VcApp` mount from `useShellBootstrap`.
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+
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+ ## Behaviour
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+
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+ - Reads `localStorage["NG_TRANSLATE_LANG_KEY"]` via VueUse's `useLocalStorage`, which subscribes to `storage` events for cross-tab reactivity.
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+ - On setup, if the value is non-empty, calls `LanguageService.setLocale(value)`. `setLocale` normalises the value (e.g. `en-US` → `en-us`), falls back to `en` for unsupported locales, updates `vue-i18n`, reconfigures `vee-validate`, and persists to `VC_LANGUAGE_SETTINGS`.
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+ - On subsequent changes of the platform key, re-applies the value.
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+ - Skips empty strings (platform clearing the key does not blank the shell locale).
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+ - Skips values equal to `currentLocale` to avoid redundant re-configuration.
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+
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+ ## How It Works
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+
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+ `useLocalStorage("NG_TRANSLATE_LANG_KEY", "")` returns a `Ref<string>` that VueUse keeps in sync with `localStorage` and the DOM `storage` event (which fires in tabs other than the writer). The composable applies the current ref value once synchronously and then registers a `watch` on it; any cross-tab mutation flows through the ref into `setLocale`.
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+ The watcher is bound to the active effect scope (typically `VcApp`'s setup). When `VcApp` unmounts, the watcher stops; `useLocalStorage` cleans up its own `storage` listener.
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+ ## Relationship to `VC_LANGUAGE_SETTINGS`
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+
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+ The sync is strictly one-directional. `setLocale` writes to `VC_LANGUAGE_SETTINGS` as a side effect, but this composable never writes to `NG_TRANSLATE_LANG_KEY`. In embedded mode the in-shell `LanguageSelector` is unreachable (it lives inside `UserDropdownButton`, which is hidden when `isEmbedded` is `true`), so there is no competing writer from the shell side.
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+ ---
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+ title: Assets Module
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+ category: reference
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+ group: modules
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+ slug: assets
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+ ---
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+
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+ # Assets Details Module
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+
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+ A built-in child blade for editing a single asset's metadata: display name, alt text (images only), and description. Opened by `AssetsManager` when the user clicks a table row, but also usable standalone from any parent blade that needs single-asset editing.
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+
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+ ## Overview
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+ The blade reads an `AssetLike` instance from `options.asset`, exposes a form pre-populated from it, and delegates persistence back to the caller through two callbacks (`assetEditHandler`, `assetRemoveHandler`). The blade itself never mutates the original asset and never talks to the network — the caller decides what saving and removing means.
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+ The module is registered as `AssetsDetailsModule` and exposes the `AssetsDetails` blade (registered globally under the name `"AssetsDetails"`).
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+ ## Module Registration
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+ ```typescript
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+ import { AssetsDetailsModule } from "@vc-shell/framework";
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+
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+ // Registered automatically when the framework loads
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+ // Exposes: AssetsDetails blade component
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+ ```
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+
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+ ## Options (via `useBlade`)
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+ The blade reads its configuration from `options` via `useBlade<AssetsDetailsOptions>()` (not props):
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+ | Option | Type | Description |
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+ | -------------------- | --------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------- |
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+ | `asset` | `AssetLike` | The asset to edit. The blade clones it into local state — the source object is never mutated until `assetEditHandler` is called. |
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+ | `disabled` | `boolean?` | When true, every input is read-only and the toolbar Save/Delete buttons are disabled. |
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+ | `hiddenFields` | `string[]?` | Field names to hide. Supported values: `"name"`, `"altText"`, `"description"`. The header (preview, size, created date, URL) is always shown. |
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+ | `assetEditHandler` | `(asset: AssetLike) => void \| Promise<void>` | Called by the toolbar Save button with the edited copy. The blade closes itself after the handler resolves. |
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+ | `assetRemoveHandler` | `(asset: AssetLike) => Promise<void>` | Called by the toolbar Delete button. The blade closes itself after the handler resolves. |
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+ ## Usage
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+ ### Direct invocation
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+ ```typescript
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+ import { useBlade } from "@vc-shell/framework";
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+
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+ const { openBlade } = useBlade();
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+
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+ openBlade({
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+ name: "AssetsDetails",
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+ options: {
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+ asset: selectedAsset,
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+ disabled: !canEdit.value,
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+ hiddenFields: ["altText"],
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+ assetEditHandler: async (edited) => {
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+ await api.updateAsset(edited);
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+ },
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+ assetRemoveHandler: async (asset) => {
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+ await api.deleteAsset(asset.id);
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+ },
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+ },
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+ });
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+ ```
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+
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+ ### Used by AssetsManager
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+ When `AssetsManager` opens this blade on row click, it wires the manager's mutation methods into the handlers automatically:
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+ ```typescript
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+ // inside AssetsManager
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+ openBlade({
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+ name: "AssetsDetails",
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+ options: {
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+ asset,
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+ disabled: readonly.value,
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+ hiddenFields: options.value?.hiddenFields,
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+ assetEditHandler: (asset) => manager.updateItem(asset),
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+ assetRemoveHandler: (asset) => manager.remove(asset),
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+ },
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+ });
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+ ```
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+
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+ ## Header
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+ The header is always rendered above the editable form and is not configurable through `hiddenFields`:
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+ | Element | Source |
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+ | ------------ | -------------------------------------------------------------------------------------------------- |
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+ | Preview | `VcImage` thumbnail for image extensions (png/jpg/jpeg/svg/gif), colored extension badge otherwise |
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+ | Size | `readableSize(asset.size)` — formatted as `KB`/`MB`/`GB` |
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+ | Created date | `asset.createdDate` rendered with `type="date-ago"` |
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+ | URL | `asset.url` displayed as a copyable link with `asset.name` as the visible label |
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+
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+ ## Form fields
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+ All fields are bound to a local clone of `asset`. They can be hidden individually via `hiddenFields`.
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+ | Field | Visibility | Notes |
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+ | ------------- | ------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------ |
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+ | `name` | Hidden if `hiddenFields` includes `"name"` | Required. Edits the **base name only** — the original extension is preserved on save (e.g. editing `report.pdf` keeps `.pdf`). |
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+ | `altText` | Image assets only; hide via `"altText"` | Plain string. Shown only when `asset.typeId === "Image"`. |
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+ | `description` | Hidden if `hiddenFields` includes `"description"` | Multiline textarea. |
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+
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+ ## Toolbar
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+ | Button | Disabled condition | Action |
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+ | ------ | ------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------- |
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+ | Save | `disabled === true`, the form is invalid, or the form is not dirty (vee-validate `useIsFormValid`/`useIsFormDirty`) | `await assetEditHandler(editedAsset)`, then `closeSelf()` |
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+ | Delete | `disabled === true` | `await assetRemoveHandler(editedAsset)`, then `closeSelf()` |
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+ ## Tips
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+ - **Extension is locked.** The `name` input only edits the base name; the original extension is reattached on save. Renaming `photo.png` to `cover` produces `cover.png`.
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+ - **Required name validation** uses vee-validate's `required` rule. The Save button stays disabled until validation passes.
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+ - **`assetEditHandler`** is invoked with the edited clone — the original `options.asset` reference is never mutated. Callers should treat the argument as the new state.
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+ - **`disabled` makes the blade fully read-only:** inputs are disabled and toolbar Save/Delete are disabled regardless of dirtiness.
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+ - **`hiddenFields` does not enforce required-ness.** Hiding `"name"` skips the validated `<Field>`, so the Save button only depends on form dirtiness.
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+ ## Related
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+ - `framework/modules/assets-manager/` -- parent `AssetsManager` blade that opens `AssetsDetails` on row click
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+ - `framework/core/composables/useAssetsManager/` -- `AssetLike` type definition
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+ - `framework/core/utilities/assets.ts` -- `isImage`, `readableSize`, `getExtensionColor`, `getExtensionLabel`
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+ - `framework/ui/components/molecules/vc-field/` -- `VcField` used by the header for size/date/url
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+ ---
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+ title: DashboardWidgetSkeleton
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+ category: composables
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+ group: utilities
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+ internal: true
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+ ---
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+
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+ # DashboardWidgetSkeleton
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+ Internal placeholder card used by `GridstackDashboard` while remote modules are still loading. Mimics the shape of `DashboardWidgetCard` (header with icon + title, stats row, content lines) with a shimmer animation. Not exported from `@vc-shell/framework` — consumed only inside the dashboard organism.
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+ ## When to Use
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+ - You won't use this directly. `GridstackDashboard` renders one per `SkeletonItem` while `ModulesReadyKey` resolves to `false`.
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+ - If you build a custom dashboard layout and want the same loading aesthetic, copy this file rather than importing it — the component is intentionally internal so the dashboard team can change its markup at any time.
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+ ## Layout Contract
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+ The skeleton has no props. Its parent positions it via inline `style` (`grid-column` / `grid-row`) inside a 12-column CSS grid. Card height/width is fully determined by the grid cell it occupies, so the skeleton stretches to fill its slot.
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+ ## Accessibility
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+ - The wrapper has `aria-hidden="true"` so screen readers ignore the visual placeholders. The parent grid carries `role="status"` + `aria-busy="true"` to announce loading state once.
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+ - Shimmer animation is disabled when the user prefers reduced motion.
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+ ## Design Tokens
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+ Skeleton inherits dashboard card tokens where possible (`--dashboard-widget-card-background`, `--dashboard-widget-card-border-color`, `--dashboard-widget-card-border-radius`, `--dashboard-widget-card-shadow`) so its silhouette matches the real card. Shimmer colors are read from `--neutrals-100` / `--neutrals-200`.
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+ ## Related
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+ - [DraggableDashboard](./draggable-dashboard.docs.md) — owns the skeleton grid and decides when to render placeholders.
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+ - [DashboardWidgetCard](../dashboard-widget-card/dashboard-widget-card.docs.md) — the real card whose shape skeletons imitate.