@vc-shell/framework 2.5.0-pr329.6ed4c22 → 2.5.0-pr330.76c5b90
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- package/dist/chunks/{VcScheduler.vue_vue_type_script_setup_true_lang-C4XH4U_D.js → VcScheduler.vue_vue_type_script_setup_true_lang-_KPO9Orm.js} +1193 -1209
- package/dist/chunks/VcScheduler.vue_vue_type_script_setup_true_lang-_KPO9Orm.js.map +1 -0
- package/dist/framework.js +5 -5
- package/dist/tsconfig.tsbuildinfo +1 -1
- package/dist/ui/components/organisms/vc-blade/vc-blade.vue.d.ts.map +1 -1
- package/dist/ui/index.js +1 -1
- package/package.json +4 -4
- package/dist/chunks/VcScheduler.vue_vue_type_script_setup_true_lang-C4XH4U_D.js.map +0 -1
- package/dist/ui/components/organisms/vc-blade/useBladeSkeleton.d.ts +0 -16
- package/dist/ui/components/organisms/vc-blade/useBladeSkeleton.d.ts.map +0 -1
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import { type ComputedRef } from "vue";
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/**
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* Decides when a blade may replace its content with skeletons.
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*
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* A skeleton stands in for content that has not rendered yet. Once the blade has
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* shown its real content, `loading` means something is in flight — a save, a
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* delete — and swapping the controls out then unmounts whatever the user has
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* focused, dropping focus to `<body>` (WCAG 2.4.3 Focus Order). It also takes
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* the field they were typing in out from under them.
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*
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* So the skeleton is available once per entity context, before its first render
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* of real content. Later `loading` for that entity is reported through
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* `aria-busy` and each control's own pending state instead.
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*/
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export declare function useBladeSkeleton(isLoading: () => boolean, contextKey?: () => unknown): ComputedRef<boolean>;
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//# sourceMappingURL=useBladeSkeleton.d.ts.map
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