@varlock/nextjs-integration 0.3.4 → 0.3.6

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@@ -14692,9 +14692,10 @@ function loadEnvConfig(dir, dev, _log = console, forceReload = false, _onReload)
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  const cleanEnv = { ...exports.initialEnv };
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  delete cleanEnv.DEBUG_VARLOCK;
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  const varlockLoadedEnvStr = execSyncVarlock(`load --format json-full --env ${envFromNextCommand}`, {
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- showLogsOnError: true,
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- // in a build, we want to fail and exit, while in dev we can keep retrying when changes are detected
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- exitOnError: !dev,
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+ // We handle all error display and exit logic ourselves in the catch block
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+ // so we can silently defer on serverless platforms where the binary is missing.
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+ showLogsOnError: false,
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+ exitOnError: false,
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  env: cleanEnv
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  });
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  if (loadCount >= 2) {
@@ -14703,6 +14704,10 @@ function loadEnvConfig(dir, dev, _log = console, forceReload = false, _onReload)
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  varlockLoadedEnv = JSON.parse(varlockLoadedEnvStr);
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  } catch (err) {
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  if (err.message.includes("Unable to find varlock executable")) {
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+ if (!dev) {
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+ debug4("varlock binary not found \u2014 deferring to init bundle");
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+ return { combinedEnv: { ...exports.initialEnv }, parsedEnv: {}, loadedEnvFiles: [] };
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+ }
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  console.error([
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  "",
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  "\u274C ERROR: varlock not found",
@@ -14712,7 +14717,13 @@ function loadEnvConfig(dir, dev, _log = console, forceReload = false, _onReload)
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  ].join("\n"));
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  process.exit(1);
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  }
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+ const errAny = err;
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+ if (errAny.stdout) console.log(errAny.stdout.toString());
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+ if (errAny.stderr) console.error(errAny.stderr.toString());
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  console.error("[varlock] \u26A0\uFE0F failed to load env \u2014 see error above");
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+ if (!dev) {
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+ process.exit(err.status ?? 1);
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+ }
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  process.env.__VARLOCK_ENV = JSON.stringify({
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  sources: [],
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  config: {},