@valpro-labs/valorant-api 1.0.3 → 1.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/endpoints/SeasonsEndpoints.d.ts +12 -1
- package/dist/endpoints/SeasonsEndpoints.js +15 -0
- package/dist/schemas/SeasonSchemas.d.ts +43 -0
- package/dist/schemas/SeasonSchemas.js +19 -1
- package/dist/schemas/WeaponSchemas.d.ts +76 -4
- package/dist/schemas/WeaponSchemas.js +17 -2
- package/package.json +2 -2
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@@ -1,5 +1,5 @@
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import { BaseEndpoint, ValorantApiConfig } from './BaseEndpoint';
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-
import { SeasonResponse, SeasonsResponse } from '../schemas';
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import { SeasonResponse, SeasonsResponse, CompetitiveSeasonResponse, CompetitiveSeasonsResponse } from '../schemas';
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declare class SeasonsEndpoints extends BaseEndpoint {
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constructor(config?: ValorantApiConfig);
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/**
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@@ -13,5 +13,16 @@ declare class SeasonsEndpoints extends BaseEndpoint {
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* @returns Promise<SeasonResponse>
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*/
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getSeasonByUuidV1(uuid: string): Promise<SeasonResponse>;
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/**
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* Get all competitive seasons
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* @returns Promise<CompetitiveSeasonsResponse>
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*/
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getCompetitiveSeasonsV1(): Promise<CompetitiveSeasonsResponse>;
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/**
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* Get competitive season by UUID
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* @param uuid Competitive Season UUID
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* @returns Promise<CompetitiveSeasonResponse>
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*/
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getCompetitiveSeasonByUuidV1(uuid: string): Promise<CompetitiveSeasonResponse>;
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}
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export { SeasonsEndpoints };
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@@ -21,5 +21,20 @@ class SeasonsEndpoints extends BaseEndpoint_1.BaseEndpoint {
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async getSeasonByUuidV1(uuid) {
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return this.requestValorantApi(`v1/seasons/${uuid}`);
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}
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/**
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* Get all competitive seasons
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* @returns Promise<CompetitiveSeasonsResponse>
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*/
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async getCompetitiveSeasonsV1() {
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return this.requestValorantApi('v1/seasons/competitive');
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}
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/**
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* Get competitive season by UUID
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* @param uuid Competitive Season UUID
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* @returns Promise<CompetitiveSeasonResponse>
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*/
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async getCompetitiveSeasonByUuidV1(uuid) {
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return this.requestValorantApi(`v1/seasons/competitive/${uuid}`);
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}
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}
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exports.SeasonsEndpoints = SeasonsEndpoints;
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@@ -21,3 +21,46 @@ export declare const SeasonsSchema: z.ZodArray<z.ZodObject<{
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assetPath: z.ZodString;
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}, z.core.$strip>>;
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export type SeasonsResponse = z.infer<typeof SeasonsSchema>;
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export declare const CompetitiveSeasonBorderSchema: z.ZodObject<{
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uuid: z.ZodString;
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level: z.ZodNumber;
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winsRequired: z.ZodNumber;
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displayIcon: z.ZodNullable<z.ZodString>;
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smallIcon: z.ZodNullable<z.ZodString>;
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assetPath: z.ZodString;
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}, z.core.$strip>;
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export type CompetitiveSeasonBorderResponse = z.infer<typeof CompetitiveSeasonBorderSchema>;
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export declare const CompetitiveSeasonSchema: z.ZodObject<{
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uuid: z.ZodString;
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startTime: z.ZodString;
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endTime: z.ZodString;
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seasonUuid: z.ZodString;
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competitiveTiersUuid: z.ZodString;
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borders: z.ZodNullable<z.ZodArray<z.ZodObject<{
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uuid: z.ZodString;
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level: z.ZodNumber;
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winsRequired: z.ZodNumber;
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displayIcon: z.ZodNullable<z.ZodString>;
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smallIcon: z.ZodNullable<z.ZodString>;
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assetPath: z.ZodString;
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}, z.core.$strip>>>;
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assetPath: z.ZodString;
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}, z.core.$strip>;
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export type CompetitiveSeasonResponse = z.infer<typeof CompetitiveSeasonSchema>;
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export declare const CompetitiveSeasonsSchema: z.ZodArray<z.ZodObject<{
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uuid: z.ZodString;
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startTime: z.ZodString;
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endTime: z.ZodString;
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seasonUuid: z.ZodString;
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competitiveTiersUuid: z.ZodString;
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borders: z.ZodNullable<z.ZodArray<z.ZodObject<{
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uuid: z.ZodString;
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level: z.ZodNumber;
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winsRequired: z.ZodNumber;
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displayIcon: z.ZodNullable<z.ZodString>;
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smallIcon: z.ZodNullable<z.ZodString>;
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assetPath: z.ZodString;
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}, z.core.$strip>>>;
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assetPath: z.ZodString;
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}, z.core.$strip>>;
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export type CompetitiveSeasonsResponse = z.infer<typeof CompetitiveSeasonsSchema>;
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@@ -1,6 +1,6 @@
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.SeasonsSchema = exports.SeasonSchema = void 0;
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exports.CompetitiveSeasonsSchema = exports.CompetitiveSeasonSchema = exports.CompetitiveSeasonBorderSchema = exports.SeasonsSchema = exports.SeasonSchema = void 0;
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const zod_1 = require("zod");
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exports.SeasonSchema = zod_1.z.object({
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uuid: zod_1.z.string().uuid(),
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@@ -13,3 +13,21 @@ exports.SeasonSchema = zod_1.z.object({
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assetPath: zod_1.z.string(),
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});
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exports.SeasonsSchema = zod_1.z.array(exports.SeasonSchema);
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exports.CompetitiveSeasonBorderSchema = zod_1.z.object({
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uuid: zod_1.z.string().uuid(),
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level: zod_1.z.number().int(),
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winsRequired: zod_1.z.number().int(),
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displayIcon: zod_1.z.string().nullable(),
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smallIcon: zod_1.z.string().nullable(),
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assetPath: zod_1.z.string(),
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});
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exports.CompetitiveSeasonSchema = zod_1.z.object({
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uuid: zod_1.z.string().uuid(),
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startTime: zod_1.z.string(),
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endTime: zod_1.z.string(),
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seasonUuid: zod_1.z.string().uuid(),
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competitiveTiersUuid: zod_1.z.string().uuid(),
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borders: zod_1.z.array(exports.CompetitiveSeasonBorderSchema).nullable(),
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assetPath: zod_1.z.string(),
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});
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exports.CompetitiveSeasonsSchema = zod_1.z.array(exports.CompetitiveSeasonSchema);
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@@ -92,10 +92,40 @@ export declare const ChromaSchema: z.ZodObject<{
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assetPath: z.ZodString;
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}, z.core.$strip>;
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export type ChromaResponse = z.infer<typeof ChromaSchema>;
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export declare const LevelItemSchema: z.ZodEnum<{
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"EEquippableSkinLevelItem::VFX": "EEquippableSkinLevelItem::VFX";
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"EEquippableSkinLevelItem::Animation": "EEquippableSkinLevelItem::Animation";
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"EEquippableSkinLevelItem::Finisher": "EEquippableSkinLevelItem::Finisher";
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"EEquippableSkinLevelItem::Voiceover": "EEquippableSkinLevelItem::Voiceover";
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"EEquippableSkinLevelItem::SoundEffects": "EEquippableSkinLevelItem::SoundEffects";
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"EEquippableSkinLevelItem::FishAnimation": "EEquippableSkinLevelItem::FishAnimation";
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"EEquippableSkinLevelItem::KillBanner": "EEquippableSkinLevelItem::KillBanner";
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"EEquippableSkinLevelItem::TopFrag": "EEquippableSkinLevelItem::TopFrag";
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"EEquippableSkinLevelItem::KillCounter": "EEquippableSkinLevelItem::KillCounter";
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"EEquippableSkinLevelItem::InspectAndKill": "EEquippableSkinLevelItem::InspectAndKill";
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"EEquippableSkinLevelItem::KillEffect": "EEquippableSkinLevelItem::KillEffect";
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"EEquippableSkinLevelItem::AttackerDefenderSwap": "EEquippableSkinLevelItem::AttackerDefenderSwap";
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"EEquippableSkinLevelItem::Randomizer": "EEquippableSkinLevelItem::Randomizer";
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}>;
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export type LevelItem = z.infer<typeof LevelItemSchema>;
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export declare const LevelSchema: z.ZodObject<{
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uuid: z.ZodString;
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displayName: z.ZodString;
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levelItem: z.
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levelItem: z.ZodNullable<z.ZodUnion<[z.ZodEnum<{
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"EEquippableSkinLevelItem::VFX": "EEquippableSkinLevelItem::VFX";
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"EEquippableSkinLevelItem::Animation": "EEquippableSkinLevelItem::Animation";
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"EEquippableSkinLevelItem::Finisher": "EEquippableSkinLevelItem::Finisher";
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"EEquippableSkinLevelItem::Voiceover": "EEquippableSkinLevelItem::Voiceover";
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"EEquippableSkinLevelItem::SoundEffects": "EEquippableSkinLevelItem::SoundEffects";
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"EEquippableSkinLevelItem::FishAnimation": "EEquippableSkinLevelItem::FishAnimation";
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"EEquippableSkinLevelItem::KillBanner": "EEquippableSkinLevelItem::KillBanner";
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"EEquippableSkinLevelItem::TopFrag": "EEquippableSkinLevelItem::TopFrag";
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"EEquippableSkinLevelItem::KillCounter": "EEquippableSkinLevelItem::KillCounter";
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"EEquippableSkinLevelItem::InspectAndKill": "EEquippableSkinLevelItem::InspectAndKill";
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"EEquippableSkinLevelItem::KillEffect": "EEquippableSkinLevelItem::KillEffect";
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"EEquippableSkinLevelItem::AttackerDefenderSwap": "EEquippableSkinLevelItem::AttackerDefenderSwap";
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"EEquippableSkinLevelItem::Randomizer": "EEquippableSkinLevelItem::Randomizer";
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}>, z.ZodString]>>;
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displayIcon: z.ZodString;
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streamedVideo: z.ZodString;
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assetPath: z.ZodString;
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levels: z.ZodArray<z.ZodObject<{
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uuid: z.ZodString;
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displayName: z.ZodString;
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levelItem: z.
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levelItem: z.ZodNullable<z.ZodUnion<[z.ZodEnum<{
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"EEquippableSkinLevelItem::VFX": "EEquippableSkinLevelItem::VFX";
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"EEquippableSkinLevelItem::Animation": "EEquippableSkinLevelItem::Animation";
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"EEquippableSkinLevelItem::Finisher": "EEquippableSkinLevelItem::Finisher";
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"EEquippableSkinLevelItem::Voiceover": "EEquippableSkinLevelItem::Voiceover";
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"EEquippableSkinLevelItem::SoundEffects": "EEquippableSkinLevelItem::SoundEffects";
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"EEquippableSkinLevelItem::FishAnimation": "EEquippableSkinLevelItem::FishAnimation";
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"EEquippableSkinLevelItem::KillBanner": "EEquippableSkinLevelItem::KillBanner";
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"EEquippableSkinLevelItem::TopFrag": "EEquippableSkinLevelItem::TopFrag";
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"EEquippableSkinLevelItem::KillCounter": "EEquippableSkinLevelItem::KillCounter";
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"EEquippableSkinLevelItem::InspectAndKill": "EEquippableSkinLevelItem::InspectAndKill";
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"EEquippableSkinLevelItem::KillEffect": "EEquippableSkinLevelItem::KillEffect";
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"EEquippableSkinLevelItem::AttackerDefenderSwap": "EEquippableSkinLevelItem::AttackerDefenderSwap";
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"EEquippableSkinLevelItem::Randomizer": "EEquippableSkinLevelItem::Randomizer";
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}>, z.ZodString]>>;
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displayIcon: z.ZodString;
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streamedVideo: z.ZodString;
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assetPath: z.ZodString;
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@@ -206,7 +250,21 @@ export declare const WeaponSchema: z.ZodObject<{
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levels: z.ZodArray<z.ZodObject<{
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uuid: z.ZodString;
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displayName: z.ZodString;
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levelItem: z.
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levelItem: z.ZodNullable<z.ZodUnion<[z.ZodEnum<{
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"EEquippableSkinLevelItem::VFX": "EEquippableSkinLevelItem::VFX";
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"EEquippableSkinLevelItem::Animation": "EEquippableSkinLevelItem::Animation";
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"EEquippableSkinLevelItem::Finisher": "EEquippableSkinLevelItem::Finisher";
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"EEquippableSkinLevelItem::Voiceover": "EEquippableSkinLevelItem::Voiceover";
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"EEquippableSkinLevelItem::SoundEffects": "EEquippableSkinLevelItem::SoundEffects";
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"EEquippableSkinLevelItem::FishAnimation": "EEquippableSkinLevelItem::FishAnimation";
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"EEquippableSkinLevelItem::KillBanner": "EEquippableSkinLevelItem::KillBanner";
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"EEquippableSkinLevelItem::TopFrag": "EEquippableSkinLevelItem::TopFrag";
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"EEquippableSkinLevelItem::KillCounter": "EEquippableSkinLevelItem::KillCounter";
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"EEquippableSkinLevelItem::InspectAndKill": "EEquippableSkinLevelItem::InspectAndKill";
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"EEquippableSkinLevelItem::KillEffect": "EEquippableSkinLevelItem::KillEffect";
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"EEquippableSkinLevelItem::AttackerDefenderSwap": "EEquippableSkinLevelItem::AttackerDefenderSwap";
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"EEquippableSkinLevelItem::Randomizer": "EEquippableSkinLevelItem::Randomizer";
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}>, z.ZodString]>>;
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displayIcon: z.ZodString;
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streamedVideo: z.ZodString;
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assetPath: z.ZodString;
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levels: z.ZodArray<z.ZodObject<{
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uuid: z.ZodString;
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displayName: z.ZodString;
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levelItem: z.
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levelItem: z.ZodNullable<z.ZodUnion<[z.ZodEnum<{
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"EEquippableSkinLevelItem::VFX": "EEquippableSkinLevelItem::VFX";
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"EEquippableSkinLevelItem::Animation": "EEquippableSkinLevelItem::Animation";
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"EEquippableSkinLevelItem::Finisher": "EEquippableSkinLevelItem::Finisher";
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"EEquippableSkinLevelItem::Voiceover": "EEquippableSkinLevelItem::Voiceover";
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"EEquippableSkinLevelItem::SoundEffects": "EEquippableSkinLevelItem::SoundEffects";
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"EEquippableSkinLevelItem::FishAnimation": "EEquippableSkinLevelItem::FishAnimation";
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"EEquippableSkinLevelItem::KillBanner": "EEquippableSkinLevelItem::KillBanner";
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"EEquippableSkinLevelItem::TopFrag": "EEquippableSkinLevelItem::TopFrag";
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"EEquippableSkinLevelItem::KillCounter": "EEquippableSkinLevelItem::KillCounter";
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"EEquippableSkinLevelItem::InspectAndKill": "EEquippableSkinLevelItem::InspectAndKill";
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"EEquippableSkinLevelItem::KillEffect": "EEquippableSkinLevelItem::KillEffect";
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"EEquippableSkinLevelItem::AttackerDefenderSwap": "EEquippableSkinLevelItem::AttackerDefenderSwap";
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"EEquippableSkinLevelItem::Randomizer": "EEquippableSkinLevelItem::Randomizer";
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}>, z.ZodString]>>;
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.WeaponsSchema = exports.WeaponSchema = exports.SkinSchema = exports.LevelSchema = exports.ChromaSchema = exports.ShopDataSchema = exports.GridPositionSchema = exports.WeaponStatsSchema = exports.DamageRangeSchema = exports.AirBurstStatsSchema = exports.AltShotgunStatsSchema = exports.AdsStatsSchema = void 0;
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exports.WeaponsSchema = exports.WeaponSchema = exports.SkinSchema = exports.LevelSchema = exports.LevelItemSchema = exports.ChromaSchema = exports.ShopDataSchema = exports.GridPositionSchema = exports.WeaponStatsSchema = exports.DamageRangeSchema = exports.AirBurstStatsSchema = exports.AltShotgunStatsSchema = exports.AdsStatsSchema = void 0;
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const zod_1 = require("zod");
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const SharedSchemas_1 = require("./SharedSchemas");
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exports.AdsStatsSchema = zod_1.z.object({
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@@ -67,10 +67,25 @@ exports.ChromaSchema = zod_1.z.object({
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67
67
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streamedVideo: zod_1.z.string(),
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|
68
68
|
assetPath: zod_1.z.string(),
|
|
69
69
|
});
|
|
70
|
+
exports.LevelItemSchema = zod_1.z.enum([
|
|
71
|
+
'EEquippableSkinLevelItem::VFX',
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|
72
|
+
'EEquippableSkinLevelItem::Animation',
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|
73
|
+
'EEquippableSkinLevelItem::Finisher',
|
|
74
|
+
'EEquippableSkinLevelItem::Voiceover',
|
|
75
|
+
'EEquippableSkinLevelItem::SoundEffects',
|
|
76
|
+
'EEquippableSkinLevelItem::FishAnimation',
|
|
77
|
+
'EEquippableSkinLevelItem::KillBanner',
|
|
78
|
+
'EEquippableSkinLevelItem::TopFrag',
|
|
79
|
+
'EEquippableSkinLevelItem::KillCounter',
|
|
80
|
+
'EEquippableSkinLevelItem::InspectAndKill',
|
|
81
|
+
'EEquippableSkinLevelItem::KillEffect',
|
|
82
|
+
'EEquippableSkinLevelItem::AttackerDefenderSwap',
|
|
83
|
+
'EEquippableSkinLevelItem::Randomizer',
|
|
84
|
+
]);
|
|
70
85
|
exports.LevelSchema = zod_1.z.object({
|
|
71
86
|
uuid: zod_1.z.string().uuid(),
|
|
72
87
|
displayName: SharedSchemas_1.LocalizedStringSchema,
|
|
73
|
-
levelItem: zod_1.z.string(),
|
|
88
|
+
levelItem: exports.LevelItemSchema.or(zod_1.z.string()).nullable(),
|
|
74
89
|
displayIcon: zod_1.z.string(),
|
|
75
90
|
streamedVideo: zod_1.z.string(),
|
|
76
91
|
assetPath: zod_1.z.string(),
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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|
1
1
|
{
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|
2
2
|
"name": "@valpro-labs/valorant-api",
|
|
3
|
-
"version": "1.0
|
|
3
|
+
"version": "1.2.0",
|
|
4
4
|
"description": "A typed TypeScript client for Valorant-API",
|
|
5
5
|
"homepage": "https://github.com/valpro-labs/valorant-api#readme",
|
|
6
6
|
"bugs": {
|
|
@@ -14,7 +14,7 @@
|
|
|
14
14
|
"keywords": [
|
|
15
15
|
"valorant"
|
|
16
16
|
],
|
|
17
|
-
"author": "
|
|
17
|
+
"author": "Ren-Hao Yeh",
|
|
18
18
|
"files": [
|
|
19
19
|
"dist"
|
|
20
20
|
],
|