@valpro-labs/valorant-api 1.0.1 → 1.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (89) hide show
  1. package/LICENSE +21 -21
  2. package/README.md +44 -44
  3. package/dist/endpoints/AgentsEndpoints.d.ts +1 -161
  4. package/dist/endpoints/AgentsEndpoints.js +6 -66
  5. package/dist/endpoints/BuddiesEndpoints.d.ts +1 -45
  6. package/dist/endpoints/BuddiesEndpoints.js +1 -19
  7. package/dist/endpoints/BundlesEndpoints.d.ts +1 -29
  8. package/dist/endpoints/BundlesEndpoints.js +1 -16
  9. package/dist/endpoints/CompetitiveTiersEndpoints.d.ts +1 -50
  10. package/dist/endpoints/CompetitiveTiersEndpoints.js +1 -21
  11. package/dist/endpoints/ContentTierEndpoints.d.ts +1 -25
  12. package/dist/endpoints/ContentTierEndpoints.js +1 -14
  13. package/dist/endpoints/ContractsEndpoints.d.ts +1 -152
  14. package/dist/endpoints/ContractsEndpoints.js +1 -40
  15. package/dist/endpoints/CurrenciesEndpoints.d.ts +1 -21
  16. package/dist/endpoints/CurrenciesEndpoints.js +1 -12
  17. package/dist/endpoints/EventsEndpoints.d.ts +1 -19
  18. package/dist/endpoints/EventsEndpoints.js +1 -11
  19. package/dist/endpoints/FlexEndpoints.d.ts +1 -17
  20. package/dist/endpoints/FlexEndpoints.js +1 -11
  21. package/dist/endpoints/GameModesEndpoints.d.ts +1 -63
  22. package/dist/endpoints/GameModesEndpoints.js +1 -31
  23. package/dist/endpoints/LevelBordersEndpoints.d.ts +1 -21
  24. package/dist/endpoints/LevelBordersEndpoints.js +0 -11
  25. package/dist/endpoints/MapsEndpoints.d.ts +1 -120
  26. package/dist/endpoints/MapsEndpoints.js +1 -47
  27. package/dist/endpoints/MissionsEndpoints.d.ts +1 -38
  28. package/dist/endpoints/MissionsEndpoints.js +1 -20
  29. package/dist/endpoints/ObjectivesEndpoints.d.ts +1 -13
  30. package/dist/endpoints/ObjectivesEndpoints.js +1 -8
  31. package/dist/endpoints/PlayerCardsEndpoints.d.ts +1 -25
  32. package/dist/endpoints/PlayerCardsEndpoints.js +1 -14
  33. package/dist/endpoints/PlayerTitlesEndpoints.d.ts +1 -17
  34. package/dist/endpoints/PlayerTitlesEndpoints.js +1 -10
  35. package/dist/endpoints/SeasonsEndpoints.d.ts +1 -23
  36. package/dist/endpoints/SeasonsEndpoints.js +1 -13
  37. package/dist/endpoints/SpraysEndpoints.d.ts +1 -51
  38. package/dist/endpoints/SpraysEndpoints.js +1 -24
  39. package/dist/endpoints/VersionEndpoint.d.ts +1 -12
  40. package/dist/endpoints/VersionEndpoint.js +1 -12
  41. package/dist/endpoints/WeaponsEndpoints.d.ts +1 -302
  42. package/dist/endpoints/WeaponsEndpoints.js +1 -99
  43. package/dist/endpoints/index.d.ts +21 -0
  44. package/dist/endpoints/index.js +37 -0
  45. package/dist/index.d.ts +2 -22
  46. package/dist/index.js +2 -22
  47. package/dist/schemas/AgentSchemas.d.ts +161 -0
  48. package/dist/schemas/AgentSchemas.js +65 -0
  49. package/dist/schemas/BuddySchemas.d.ts +45 -0
  50. package/dist/schemas/BuddySchemas.js +21 -0
  51. package/dist/schemas/BundleSchemas.d.ts +29 -0
  52. package/dist/schemas/BundleSchemas.js +18 -0
  53. package/dist/schemas/CompetitiveTierSchemas.d.ts +50 -0
  54. package/dist/schemas/CompetitiveTierSchemas.js +23 -0
  55. package/dist/schemas/ContentTierSchemas.d.ts +25 -0
  56. package/dist/schemas/ContentTierSchemas.js +16 -0
  57. package/dist/schemas/ContractSchemas.d.ts +152 -0
  58. package/dist/schemas/ContractSchemas.js +42 -0
  59. package/dist/schemas/CurrencySchemas.d.ts +21 -0
  60. package/dist/schemas/CurrencySchemas.js +14 -0
  61. package/dist/schemas/EventSchemas.d.ts +19 -0
  62. package/dist/schemas/EventSchemas.js +13 -0
  63. package/dist/schemas/FlexSchemas.d.ts +17 -0
  64. package/dist/schemas/FlexSchemas.js +13 -0
  65. package/dist/schemas/GameModeSchemas.d.ts +63 -0
  66. package/dist/schemas/GameModeSchemas.js +33 -0
  67. package/dist/schemas/LevelBorderSchemas.d.ts +21 -0
  68. package/dist/schemas/LevelBorderSchemas.js +14 -0
  69. package/dist/schemas/MapSchemas.d.ts +120 -0
  70. package/dist/schemas/MapSchemas.js +49 -0
  71. package/dist/schemas/MissionSchemas.d.ts +38 -0
  72. package/dist/schemas/MissionSchemas.js +22 -0
  73. package/dist/schemas/ObjectiveSchemas.d.ts +13 -0
  74. package/dist/schemas/ObjectiveSchemas.js +10 -0
  75. package/dist/schemas/PlayerCardSchemas.d.ts +25 -0
  76. package/dist/schemas/PlayerCardSchemas.js +16 -0
  77. package/dist/schemas/PlayerTitleSchemas.d.ts +17 -0
  78. package/dist/schemas/PlayerTitleSchemas.js +12 -0
  79. package/dist/schemas/SeasonSchemas.d.ts +23 -0
  80. package/dist/schemas/SeasonSchemas.js +15 -0
  81. package/dist/schemas/SpraySchemas.d.ts +51 -0
  82. package/dist/schemas/SpraySchemas.js +26 -0
  83. package/dist/schemas/VersionSchemas.d.ts +12 -0
  84. package/dist/schemas/VersionSchemas.js +14 -0
  85. package/dist/schemas/WeaponSchemas.d.ts +302 -0
  86. package/dist/schemas/WeaponSchemas.js +101 -0
  87. package/dist/schemas/index.d.ts +21 -0
  88. package/dist/schemas/index.js +37 -0
  89. package/package.json +1 -1
@@ -0,0 +1,302 @@
1
+ import { z } from 'zod';
2
+ export declare const AdsStatsSchema: z.ZodObject<{
3
+ zoomMultiplier: z.ZodNumber;
4
+ fireRate: z.ZodNumber;
5
+ runSpeedMultiplier: z.ZodNumber;
6
+ burstCount: z.ZodNumber;
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+ firstBulletAccuracy: z.ZodNumber;
8
+ }, z.core.$strip>;
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+ export type AdsStatsResponse = z.infer<typeof AdsStatsSchema>;
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+ export declare const AltShotgunStatsSchema: z.ZodObject<{
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+ shotgunPelletCount: z.ZodNumber;
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+ burstRate: z.ZodNumber;
13
+ }, z.core.$strip>;
14
+ export type AltShotgunStatsResponse = z.infer<typeof AltShotgunStatsSchema>;
15
+ export declare const AirBurstStatsSchema: z.ZodObject<{
16
+ shotgunPelletCount: z.ZodNumber;
17
+ burstDistance: z.ZodNumber;
18
+ }, z.core.$strip>;
19
+ export type AirBurstStatsResponse = z.infer<typeof AirBurstStatsSchema>;
20
+ export declare const DamageRangeSchema: z.ZodObject<{
21
+ rangeStartMeters: z.ZodNumber;
22
+ rangeEndMeters: z.ZodNumber;
23
+ headDamage: z.ZodNumber;
24
+ bodyDamage: z.ZodNumber;
25
+ legDamage: z.ZodNumber;
26
+ }, z.core.$strip>;
27
+ export type DamageRangeResponse = z.infer<typeof DamageRangeSchema>;
28
+ export declare const WeaponStatsSchema: z.ZodObject<{
29
+ fireRate: z.ZodNumber;
30
+ magazineSize: z.ZodNumber;
31
+ runSpeedMultiplier: z.ZodNumber;
32
+ equipTimeSeconds: z.ZodNumber;
33
+ reloadTimeSeconds: z.ZodNumber;
34
+ firstBulletAccuracy: z.ZodNumber;
35
+ shotgunPelletCount: z.ZodNumber;
36
+ wallPenetration: z.ZodString;
37
+ feature: z.ZodString;
38
+ fireMode: z.ZodString;
39
+ altFireType: z.ZodString;
40
+ adsStats: z.ZodObject<{
41
+ zoomMultiplier: z.ZodNumber;
42
+ fireRate: z.ZodNumber;
43
+ runSpeedMultiplier: z.ZodNumber;
44
+ burstCount: z.ZodNumber;
45
+ firstBulletAccuracy: z.ZodNumber;
46
+ }, z.core.$strip>;
47
+ altShotgunStats: z.ZodObject<{
48
+ shotgunPelletCount: z.ZodNumber;
49
+ burstRate: z.ZodNumber;
50
+ }, z.core.$strip>;
51
+ airBurstStats: z.ZodObject<{
52
+ shotgunPelletCount: z.ZodNumber;
53
+ burstDistance: z.ZodNumber;
54
+ }, z.core.$strip>;
55
+ damageRanges: z.ZodArray<z.ZodObject<{
56
+ rangeStartMeters: z.ZodNumber;
57
+ rangeEndMeters: z.ZodNumber;
58
+ headDamage: z.ZodNumber;
59
+ bodyDamage: z.ZodNumber;
60
+ legDamage: z.ZodNumber;
61
+ }, z.core.$strip>>;
62
+ }, z.core.$strip>;
63
+ export type WeaponStatsResponse = z.infer<typeof WeaponStatsSchema>;
64
+ export declare const GridPositionSchema: z.ZodObject<{
65
+ row: z.ZodNumber;
66
+ column: z.ZodNumber;
67
+ }, z.core.$strip>;
68
+ export type GridPositionResponse = z.infer<typeof GridPositionSchema>;
69
+ export declare const ShopDataSchema: z.ZodObject<{
70
+ cost: z.ZodNumber;
71
+ category: z.ZodString;
72
+ shopOrderPriority: z.ZodNumber;
73
+ categoryText: z.ZodString;
74
+ gridPosition: z.ZodObject<{
75
+ row: z.ZodNumber;
76
+ column: z.ZodNumber;
77
+ }, z.core.$strip>;
78
+ canBeTrashed: z.ZodBoolean;
79
+ image: z.ZodString;
80
+ newImage: z.ZodString;
81
+ newImage2: z.ZodString;
82
+ assetPath: z.ZodString;
83
+ }, z.core.$strip>;
84
+ export type ShopDataResponse = z.infer<typeof ShopDataSchema>;
85
+ export declare const ChromaSchema: z.ZodObject<{
86
+ uuid: z.ZodString;
87
+ displayName: z.ZodString;
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+ displayIcon: z.ZodString;
89
+ fullRender: z.ZodString;
90
+ swatch: z.ZodString;
91
+ streamedVideo: z.ZodString;
92
+ assetPath: z.ZodString;
93
+ }, z.core.$strip>;
94
+ export type ChromaResponse = z.infer<typeof ChromaSchema>;
95
+ export declare const LevelSchema: z.ZodObject<{
96
+ uuid: z.ZodString;
97
+ displayName: z.ZodString;
98
+ levelItem: z.ZodString;
99
+ displayIcon: z.ZodString;
100
+ streamedVideo: z.ZodString;
101
+ assetPath: z.ZodString;
102
+ }, z.core.$strip>;
103
+ export type LevelResponse = z.infer<typeof LevelSchema>;
104
+ export declare const SkinSchema: z.ZodObject<{
105
+ uuid: z.ZodString;
106
+ displayName: z.ZodString;
107
+ themeUuid: z.ZodString;
108
+ contentTierUuid: z.ZodString;
109
+ displayIcon: z.ZodString;
110
+ wallpaper: z.ZodString;
111
+ assetPath: z.ZodString;
112
+ chromas: z.ZodArray<z.ZodObject<{
113
+ uuid: z.ZodString;
114
+ displayName: z.ZodString;
115
+ displayIcon: z.ZodString;
116
+ fullRender: z.ZodString;
117
+ swatch: z.ZodString;
118
+ streamedVideo: z.ZodString;
119
+ assetPath: z.ZodString;
120
+ }, z.core.$strip>>;
121
+ levels: z.ZodArray<z.ZodObject<{
122
+ uuid: z.ZodString;
123
+ displayName: z.ZodString;
124
+ levelItem: z.ZodString;
125
+ displayIcon: z.ZodString;
126
+ streamedVideo: z.ZodString;
127
+ assetPath: z.ZodString;
128
+ }, z.core.$strip>>;
129
+ }, z.core.$strip>;
130
+ export type SkinResponse = z.infer<typeof SkinSchema>;
131
+ export declare const WeaponSchema: z.ZodObject<{
132
+ uuid: z.ZodString;
133
+ displayName: z.ZodString;
134
+ category: z.ZodString;
135
+ defaultSkinUuid: z.ZodString;
136
+ displayIcon: z.ZodString;
137
+ killStreamIcon: z.ZodString;
138
+ assetPath: z.ZodString;
139
+ weaponStats: z.ZodObject<{
140
+ fireRate: z.ZodNumber;
141
+ magazineSize: z.ZodNumber;
142
+ runSpeedMultiplier: z.ZodNumber;
143
+ equipTimeSeconds: z.ZodNumber;
144
+ reloadTimeSeconds: z.ZodNumber;
145
+ firstBulletAccuracy: z.ZodNumber;
146
+ shotgunPelletCount: z.ZodNumber;
147
+ wallPenetration: z.ZodString;
148
+ feature: z.ZodString;
149
+ fireMode: z.ZodString;
150
+ altFireType: z.ZodString;
151
+ adsStats: z.ZodObject<{
152
+ zoomMultiplier: z.ZodNumber;
153
+ fireRate: z.ZodNumber;
154
+ runSpeedMultiplier: z.ZodNumber;
155
+ burstCount: z.ZodNumber;
156
+ firstBulletAccuracy: z.ZodNumber;
157
+ }, z.core.$strip>;
158
+ altShotgunStats: z.ZodObject<{
159
+ shotgunPelletCount: z.ZodNumber;
160
+ burstRate: z.ZodNumber;
161
+ }, z.core.$strip>;
162
+ airBurstStats: z.ZodObject<{
163
+ shotgunPelletCount: z.ZodNumber;
164
+ burstDistance: z.ZodNumber;
165
+ }, z.core.$strip>;
166
+ damageRanges: z.ZodArray<z.ZodObject<{
167
+ rangeStartMeters: z.ZodNumber;
168
+ rangeEndMeters: z.ZodNumber;
169
+ headDamage: z.ZodNumber;
170
+ bodyDamage: z.ZodNumber;
171
+ legDamage: z.ZodNumber;
172
+ }, z.core.$strip>>;
173
+ }, z.core.$strip>;
174
+ shopData: z.ZodObject<{
175
+ cost: z.ZodNumber;
176
+ category: z.ZodString;
177
+ shopOrderPriority: z.ZodNumber;
178
+ categoryText: z.ZodString;
179
+ gridPosition: z.ZodObject<{
180
+ row: z.ZodNumber;
181
+ column: z.ZodNumber;
182
+ }, z.core.$strip>;
183
+ canBeTrashed: z.ZodBoolean;
184
+ image: z.ZodString;
185
+ newImage: z.ZodString;
186
+ newImage2: z.ZodString;
187
+ assetPath: z.ZodString;
188
+ }, z.core.$strip>;
189
+ skins: z.ZodArray<z.ZodObject<{
190
+ uuid: z.ZodString;
191
+ displayName: z.ZodString;
192
+ themeUuid: z.ZodString;
193
+ contentTierUuid: z.ZodString;
194
+ displayIcon: z.ZodString;
195
+ wallpaper: z.ZodString;
196
+ assetPath: z.ZodString;
197
+ chromas: z.ZodArray<z.ZodObject<{
198
+ uuid: z.ZodString;
199
+ displayName: z.ZodString;
200
+ displayIcon: z.ZodString;
201
+ fullRender: z.ZodString;
202
+ swatch: z.ZodString;
203
+ streamedVideo: z.ZodString;
204
+ assetPath: z.ZodString;
205
+ }, z.core.$strip>>;
206
+ levels: z.ZodArray<z.ZodObject<{
207
+ uuid: z.ZodString;
208
+ displayName: z.ZodString;
209
+ levelItem: z.ZodString;
210
+ displayIcon: z.ZodString;
211
+ streamedVideo: z.ZodString;
212
+ assetPath: z.ZodString;
213
+ }, z.core.$strip>>;
214
+ }, z.core.$strip>>;
215
+ }, z.core.$strip>;
216
+ export type WeaponResponse = z.infer<typeof WeaponSchema>;
217
+ export declare const WeaponsSchema: z.ZodArray<z.ZodObject<{
218
+ uuid: z.ZodString;
219
+ displayName: z.ZodString;
220
+ category: z.ZodString;
221
+ defaultSkinUuid: z.ZodString;
222
+ displayIcon: z.ZodString;
223
+ killStreamIcon: z.ZodString;
224
+ assetPath: z.ZodString;
225
+ weaponStats: z.ZodObject<{
226
+ fireRate: z.ZodNumber;
227
+ magazineSize: z.ZodNumber;
228
+ runSpeedMultiplier: z.ZodNumber;
229
+ equipTimeSeconds: z.ZodNumber;
230
+ reloadTimeSeconds: z.ZodNumber;
231
+ firstBulletAccuracy: z.ZodNumber;
232
+ shotgunPelletCount: z.ZodNumber;
233
+ wallPenetration: z.ZodString;
234
+ feature: z.ZodString;
235
+ fireMode: z.ZodString;
236
+ altFireType: z.ZodString;
237
+ adsStats: z.ZodObject<{
238
+ zoomMultiplier: z.ZodNumber;
239
+ fireRate: z.ZodNumber;
240
+ runSpeedMultiplier: z.ZodNumber;
241
+ burstCount: z.ZodNumber;
242
+ firstBulletAccuracy: z.ZodNumber;
243
+ }, z.core.$strip>;
244
+ altShotgunStats: z.ZodObject<{
245
+ shotgunPelletCount: z.ZodNumber;
246
+ burstRate: z.ZodNumber;
247
+ }, z.core.$strip>;
248
+ airBurstStats: z.ZodObject<{
249
+ shotgunPelletCount: z.ZodNumber;
250
+ burstDistance: z.ZodNumber;
251
+ }, z.core.$strip>;
252
+ damageRanges: z.ZodArray<z.ZodObject<{
253
+ rangeStartMeters: z.ZodNumber;
254
+ rangeEndMeters: z.ZodNumber;
255
+ headDamage: z.ZodNumber;
256
+ bodyDamage: z.ZodNumber;
257
+ legDamage: z.ZodNumber;
258
+ }, z.core.$strip>>;
259
+ }, z.core.$strip>;
260
+ shopData: z.ZodObject<{
261
+ cost: z.ZodNumber;
262
+ category: z.ZodString;
263
+ shopOrderPriority: z.ZodNumber;
264
+ categoryText: z.ZodString;
265
+ gridPosition: z.ZodObject<{
266
+ row: z.ZodNumber;
267
+ column: z.ZodNumber;
268
+ }, z.core.$strip>;
269
+ canBeTrashed: z.ZodBoolean;
270
+ image: z.ZodString;
271
+ newImage: z.ZodString;
272
+ newImage2: z.ZodString;
273
+ assetPath: z.ZodString;
274
+ }, z.core.$strip>;
275
+ skins: z.ZodArray<z.ZodObject<{
276
+ uuid: z.ZodString;
277
+ displayName: z.ZodString;
278
+ themeUuid: z.ZodString;
279
+ contentTierUuid: z.ZodString;
280
+ displayIcon: z.ZodString;
281
+ wallpaper: z.ZodString;
282
+ assetPath: z.ZodString;
283
+ chromas: z.ZodArray<z.ZodObject<{
284
+ uuid: z.ZodString;
285
+ displayName: z.ZodString;
286
+ displayIcon: z.ZodString;
287
+ fullRender: z.ZodString;
288
+ swatch: z.ZodString;
289
+ streamedVideo: z.ZodString;
290
+ assetPath: z.ZodString;
291
+ }, z.core.$strip>>;
292
+ levels: z.ZodArray<z.ZodObject<{
293
+ uuid: z.ZodString;
294
+ displayName: z.ZodString;
295
+ levelItem: z.ZodString;
296
+ displayIcon: z.ZodString;
297
+ streamedVideo: z.ZodString;
298
+ assetPath: z.ZodString;
299
+ }, z.core.$strip>>;
300
+ }, z.core.$strip>>;
301
+ }, z.core.$strip>>;
302
+ export type WeaponsResponse = z.infer<typeof WeaponsSchema>;
@@ -0,0 +1,101 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.WeaponsSchema = exports.WeaponSchema = exports.SkinSchema = exports.LevelSchema = exports.ChromaSchema = exports.ShopDataSchema = exports.GridPositionSchema = exports.WeaponStatsSchema = exports.DamageRangeSchema = exports.AirBurstStatsSchema = exports.AltShotgunStatsSchema = exports.AdsStatsSchema = void 0;
4
+ const zod_1 = require("zod");
5
+ const SharedSchemas_1 = require("./SharedSchemas");
6
+ exports.AdsStatsSchema = zod_1.z.object({
7
+ zoomMultiplier: zod_1.z.number(),
8
+ fireRate: zod_1.z.number(),
9
+ runSpeedMultiplier: zod_1.z.number(),
10
+ burstCount: zod_1.z.number().int(),
11
+ firstBulletAccuracy: zod_1.z.number(),
12
+ });
13
+ exports.AltShotgunStatsSchema = zod_1.z.object({
14
+ shotgunPelletCount: zod_1.z.number().int(),
15
+ burstRate: zod_1.z.number(),
16
+ });
17
+ exports.AirBurstStatsSchema = zod_1.z.object({
18
+ shotgunPelletCount: zod_1.z.number().int(),
19
+ burstDistance: zod_1.z.number(),
20
+ });
21
+ exports.DamageRangeSchema = zod_1.z.object({
22
+ rangeStartMeters: zod_1.z.number(),
23
+ rangeEndMeters: zod_1.z.number(),
24
+ headDamage: zod_1.z.number(),
25
+ bodyDamage: zod_1.z.number(),
26
+ legDamage: zod_1.z.number(),
27
+ });
28
+ exports.WeaponStatsSchema = zod_1.z.object({
29
+ fireRate: zod_1.z.number(),
30
+ magazineSize: zod_1.z.number().int(),
31
+ runSpeedMultiplier: zod_1.z.number(),
32
+ equipTimeSeconds: zod_1.z.number(),
33
+ reloadTimeSeconds: zod_1.z.number(),
34
+ firstBulletAccuracy: zod_1.z.number(),
35
+ shotgunPelletCount: zod_1.z.number().int(),
36
+ wallPenetration: zod_1.z.string(),
37
+ feature: zod_1.z.string(),
38
+ fireMode: zod_1.z.string(),
39
+ altFireType: zod_1.z.string(),
40
+ adsStats: exports.AdsStatsSchema,
41
+ altShotgunStats: exports.AltShotgunStatsSchema,
42
+ airBurstStats: exports.AirBurstStatsSchema,
43
+ damageRanges: zod_1.z.array(exports.DamageRangeSchema),
44
+ });
45
+ exports.GridPositionSchema = zod_1.z.object({
46
+ row: zod_1.z.number().int(),
47
+ column: zod_1.z.number().int(),
48
+ });
49
+ exports.ShopDataSchema = zod_1.z.object({
50
+ cost: zod_1.z.number().int(),
51
+ category: zod_1.z.string(),
52
+ shopOrderPriority: zod_1.z.number().int(),
53
+ categoryText: SharedSchemas_1.LocalizedStringSchema,
54
+ gridPosition: exports.GridPositionSchema,
55
+ canBeTrashed: zod_1.z.boolean(),
56
+ image: zod_1.z.string(),
57
+ newImage: zod_1.z.string(),
58
+ newImage2: zod_1.z.string(),
59
+ assetPath: zod_1.z.string(),
60
+ });
61
+ exports.ChromaSchema = zod_1.z.object({
62
+ uuid: zod_1.z.string().uuid(),
63
+ displayName: SharedSchemas_1.LocalizedStringSchema,
64
+ displayIcon: zod_1.z.string(),
65
+ fullRender: zod_1.z.string(),
66
+ swatch: zod_1.z.string(),
67
+ streamedVideo: zod_1.z.string(),
68
+ assetPath: zod_1.z.string(),
69
+ });
70
+ exports.LevelSchema = zod_1.z.object({
71
+ uuid: zod_1.z.string().uuid(),
72
+ displayName: SharedSchemas_1.LocalizedStringSchema,
73
+ levelItem: zod_1.z.string(),
74
+ displayIcon: zod_1.z.string(),
75
+ streamedVideo: zod_1.z.string(),
76
+ assetPath: zod_1.z.string(),
77
+ });
78
+ exports.SkinSchema = zod_1.z.object({
79
+ uuid: zod_1.z.string().uuid(),
80
+ displayName: SharedSchemas_1.LocalizedStringSchema,
81
+ themeUuid: zod_1.z.string().uuid(),
82
+ contentTierUuid: zod_1.z.string().uuid(),
83
+ displayIcon: zod_1.z.string(),
84
+ wallpaper: zod_1.z.string(),
85
+ assetPath: zod_1.z.string(),
86
+ chromas: zod_1.z.array(exports.ChromaSchema),
87
+ levels: zod_1.z.array(exports.LevelSchema),
88
+ });
89
+ exports.WeaponSchema = zod_1.z.object({
90
+ uuid: zod_1.z.string().uuid(),
91
+ displayName: SharedSchemas_1.LocalizedStringSchema,
92
+ category: zod_1.z.string(),
93
+ defaultSkinUuid: zod_1.z.string().uuid(),
94
+ displayIcon: zod_1.z.string(),
95
+ killStreamIcon: zod_1.z.string(),
96
+ assetPath: zod_1.z.string(),
97
+ weaponStats: exports.WeaponStatsSchema,
98
+ shopData: exports.ShopDataSchema,
99
+ skins: zod_1.z.array(exports.SkinSchema),
100
+ });
101
+ exports.WeaponsSchema = zod_1.z.array(exports.WeaponSchema);
@@ -0,0 +1,21 @@
1
+ export * from './AgentSchemas';
2
+ export * from './WeaponSchemas';
3
+ export * from './MapSchemas';
4
+ export * from './ContractSchemas';
5
+ export * from './GameModeSchemas';
6
+ export * from './BuddySchemas';
7
+ export * from './BundleSchemas';
8
+ export * from './CompetitiveTierSchemas';
9
+ export * from './ContentTierSchemas';
10
+ export * from './CurrencySchemas';
11
+ export * from './EventSchemas';
12
+ export * from './FlexSchemas';
13
+ export * from './LevelBorderSchemas';
14
+ export * from './MissionSchemas';
15
+ export * from './ObjectiveSchemas';
16
+ export * from './PlayerCardSchemas';
17
+ export * from './PlayerTitleSchemas';
18
+ export * from './SeasonSchemas';
19
+ export * from './SpraySchemas';
20
+ export * from './VersionSchemas';
21
+ export * from './SharedSchemas';
@@ -0,0 +1,37 @@
1
+ "use strict";
2
+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
+ if (k2 === undefined) k2 = k;
4
+ var desc = Object.getOwnPropertyDescriptor(m, k);
5
+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
+ desc = { enumerable: true, get: function() { return m[k]; } };
7
+ }
8
+ Object.defineProperty(o, k2, desc);
9
+ }) : (function(o, m, k, k2) {
10
+ if (k2 === undefined) k2 = k;
11
+ o[k2] = m[k];
12
+ }));
13
+ var __exportStar = (this && this.__exportStar) || function(m, exports) {
14
+ for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
15
+ };
16
+ Object.defineProperty(exports, "__esModule", { value: true });
17
+ __exportStar(require("./AgentSchemas"), exports);
18
+ __exportStar(require("./WeaponSchemas"), exports);
19
+ __exportStar(require("./MapSchemas"), exports);
20
+ __exportStar(require("./ContractSchemas"), exports);
21
+ __exportStar(require("./GameModeSchemas"), exports);
22
+ __exportStar(require("./BuddySchemas"), exports);
23
+ __exportStar(require("./BundleSchemas"), exports);
24
+ __exportStar(require("./CompetitiveTierSchemas"), exports);
25
+ __exportStar(require("./ContentTierSchemas"), exports);
26
+ __exportStar(require("./CurrencySchemas"), exports);
27
+ __exportStar(require("./EventSchemas"), exports);
28
+ __exportStar(require("./FlexSchemas"), exports);
29
+ __exportStar(require("./LevelBorderSchemas"), exports);
30
+ __exportStar(require("./MissionSchemas"), exports);
31
+ __exportStar(require("./ObjectiveSchemas"), exports);
32
+ __exportStar(require("./PlayerCardSchemas"), exports);
33
+ __exportStar(require("./PlayerTitleSchemas"), exports);
34
+ __exportStar(require("./SeasonSchemas"), exports);
35
+ __exportStar(require("./SpraySchemas"), exports);
36
+ __exportStar(require("./VersionSchemas"), exports);
37
+ __exportStar(require("./SharedSchemas"), exports);
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@valpro-labs/valorant-api",
3
- "version": "1.0.1",
3
+ "version": "1.0.3",
4
4
  "description": "A typed TypeScript client for Valorant-API",
5
5
  "homepage": "https://github.com/valpro-labs/valorant-api#readme",
6
6
  "bugs": {