@vaitosoi/minejs 0.2.2 → 0.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/assets/minecraft/26.2/packets.json +4758 -0
- package/dist/base/buffer.d.ts +2 -0
- package/dist/base/buffer.d.ts.map +1 -0
- package/dist/base/buffer.js +12 -0
- package/dist/base/buffer.js.map +1 -0
- package/dist/base/error.d.ts +59 -3
- package/dist/base/error.d.ts.map +1 -1
- package/dist/base/error.js +123 -7
- package/dist/base/error.js.map +1 -1
- package/dist/base/http.d.ts +2 -0
- package/dist/base/http.d.ts.map +1 -0
- package/dist/base/http.js +14 -0
- package/dist/base/http.js.map +1 -0
- package/dist/base/math.d.ts +22 -1
- package/dist/base/math.d.ts.map +1 -1
- package/dist/base/math.js +49 -2
- package/dist/base/math.js.map +1 -1
- package/dist/base/typing.d.ts +7 -1
- package/dist/base/typing.d.ts.map +1 -1
- package/dist/client/auth.d.ts +41 -7
- package/dist/client/auth.d.ts.map +1 -1
- package/dist/client/auth.js +96 -39
- package/dist/client/auth.js.map +1 -1
- package/dist/client/client.d.ts +73 -17
- package/dist/client/client.d.ts.map +1 -1
- package/dist/client/client.js +111 -44
- package/dist/client/client.js.map +1 -1
- package/dist/client/tcp.d.ts +17 -206
- package/dist/client/tcp.d.ts.map +1 -1
- package/dist/client/tcp.js +37 -715
- package/dist/client/tcp.js.map +1 -1
- package/dist/index.d.ts +12 -12
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +12 -12
- package/dist/index.js.map +1 -1
- package/dist/message/link.d.ts +10 -0
- package/dist/message/link.d.ts.map +1 -0
- package/dist/message/link.js +22 -0
- package/dist/message/link.js.map +1 -0
- package/dist/message/sigCache.d.ts +13 -0
- package/dist/message/sigCache.d.ts.map +1 -0
- package/dist/message/sigCache.js +26 -0
- package/dist/message/sigCache.js.map +1 -0
- package/dist/{translator → packet}/decoder.d.ts +14 -1
- package/dist/packet/decoder.d.ts.map +1 -0
- package/dist/{translator → packet}/decoder.js +24 -3
- package/dist/packet/decoder.js.map +1 -0
- package/dist/packet/dispatcher.d.ts +53 -0
- package/dist/packet/dispatcher.d.ts.map +1 -0
- package/dist/packet/dispatcher.js +738 -0
- package/dist/packet/dispatcher.js.map +1 -0
- package/dist/{translator → packet}/encoder.d.ts +4 -3
- package/dist/packet/encoder.d.ts.map +1 -0
- package/dist/{translator → packet}/encoder.js +18 -7
- package/dist/packet/encoder.js.map +1 -0
- package/dist/packet/static.d.ts.map +1 -0
- package/dist/packet/static.js.map +1 -0
- package/dist/{base → physics}/aabb.d.ts +2 -2
- package/dist/physics/aabb.d.ts.map +1 -0
- package/dist/{base → physics}/aabb.js +5 -5
- package/dist/physics/aabb.js.map +1 -0
- package/dist/physics/direction.d.ts.map +1 -0
- package/dist/physics/direction.js.map +1 -0
- package/dist/{base → physics}/player.d.ts +25 -28
- package/dist/physics/player.d.ts.map +1 -0
- package/dist/{base → physics}/player.js +81 -68
- package/dist/physics/player.js.map +1 -0
- package/dist/version/codec.d.ts +18 -0
- package/dist/version/codec.d.ts.map +1 -0
- package/dist/version/codec.js +235 -0
- package/dist/version/codec.js.map +1 -0
- package/dist/version/registry.d.ts +236 -0
- package/dist/version/registry.d.ts.map +1 -0
- package/dist/version/registry.js +284 -0
- package/dist/version/registry.js.map +1 -0
- package/dist/{base → world}/block.d.ts +5 -5
- package/dist/world/block.d.ts.map +1 -0
- package/dist/{base → world}/block.js +13 -13
- package/dist/world/block.js.map +1 -0
- package/dist/{base → world}/entity.d.ts +4 -4
- package/dist/world/entity.d.ts.map +1 -0
- package/dist/{base → world}/entity.js +6 -6
- package/dist/world/entity.js.map +1 -0
- package/dist/world/state.d.ts +175 -0
- package/dist/world/state.d.ts.map +1 -0
- package/dist/world/state.js +163 -0
- package/dist/world/state.js.map +1 -0
- package/dist/world/tick.d.ts.map +1 -0
- package/dist/world/tick.js.map +1 -0
- package/package.json +7 -2
- package/src/base/buffer.ts +12 -0
- package/src/base/error.ts +93 -4
- package/src/base/http.ts +10 -0
- package/src/base/math.ts +55 -3
- package/src/base/typing.ts +9 -1
- package/src/client/auth.ts +130 -52
- package/src/client/client.ts +182 -50
- package/src/client/tcp.ts +45 -967
- package/src/index.ts +12 -12
- package/src/message/link.ts +17 -0
- package/src/message/sigCache.ts +25 -0
- package/src/{translator → packet}/decoder.ts +24 -3
- package/src/packet/dispatcher.ts +919 -0
- package/src/{translator → packet}/encoder.ts +20 -9
- package/src/{base → physics}/aabb.ts +5 -5
- package/src/{base → physics}/player.ts +106 -65
- package/src/version/codec.ts +248 -0
- package/src/version/registry.ts +328 -0
- package/src/{base → world}/block.ts +12 -11
- package/src/{base → world}/entity.ts +5 -5
- package/src/world/state.ts +300 -0
- package/test/adapter/index.ts +14 -0
- package/test/client/index.ts +28 -21
- package/test/json/index.ts +3 -0
- package/dist/base/aabb.d.ts.map +0 -1
- package/dist/base/aabb.js.map +0 -1
- package/dist/base/block.d.ts.map +0 -1
- package/dist/base/block.js.map +0 -1
- package/dist/base/direction.d.ts.map +0 -1
- package/dist/base/direction.js.map +0 -1
- package/dist/base/entity.d.ts.map +0 -1
- package/dist/base/entity.js.map +0 -1
- package/dist/base/player.d.ts.map +0 -1
- package/dist/base/player.js.map +0 -1
- package/dist/base/registry.d.ts +0 -50
- package/dist/base/registry.d.ts.map +0 -1
- package/dist/base/registry.js +0 -89
- package/dist/base/registry.js.map +0 -1
- package/dist/base/tick.d.ts.map +0 -1
- package/dist/base/tick.js.map +0 -1
- package/dist/translator/decoder.d.ts.map +0 -1
- package/dist/translator/decoder.js.map +0 -1
- package/dist/translator/encoder.d.ts.map +0 -1
- package/dist/translator/encoder.js.map +0 -1
- package/dist/translator/static.d.ts.map +0 -1
- package/dist/translator/static.js.map +0 -1
- package/src/base/registry.ts +0 -87
- /package/assets/minecraft/{blocks.json → 26.2/blocks.json} +0 -0
- /package/assets/minecraft/{entities.json → 26.2/entities.json} +0 -0
- /package/dist/{translator → packet}/static.d.ts +0 -0
- /package/dist/{translator → packet}/static.js +0 -0
- /package/dist/{base → physics}/direction.d.ts +0 -0
- /package/dist/{base → physics}/direction.js +0 -0
- /package/dist/{base → world}/tick.d.ts +0 -0
- /package/dist/{base → world}/tick.js +0 -0
- /package/src/{translator → packet}/static.ts +0 -0
- /package/src/{base → physics}/direction.ts +0 -0
- /package/src/{base → world}/tick.ts +0 -0
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@@ -0,0 +1,738 @@
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"use strict";
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var __importDefault = (this && this.__importDefault) || function (mod) {
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return (mod && mod.__esModule) ? mod : { "default": mod };
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.Dispatcher = void 0;
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const zod_1 = __importDefault(require("zod"));
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const node_crypto_1 = require("node:crypto");
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const state_1 = require("../world/state");
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const decoder_1 = require("./decoder");
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const static_1 = require("../client/static");
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const direction_1 = require("../physics/direction");
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const registry_1 = require("../version/registry");
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const encoder_1 = require("./encoder");
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const error_1 = require("../base/error");
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const math_1 = require("../base/math");
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const link_1 = require("../message/link");
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const buffer_1 = require("../base/buffer");
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function zodParse(data, zod) {
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return zod.parse(data);
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}
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class Dispatcher {
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state;
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emit;
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mapping;
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constructor(state, emit) {
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this.state = state;
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this.emit = emit;
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this.mapping = {
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"login:login_disconnect": this.handleLoginDisconnect,
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"login:hello": this.handleEncryption,
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"login:login_finished": this.handleLoginSucess,
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"login:login_compression": this.handleSetCompression,
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"configuration:disconnect": this.handleConfiguarionPlayDisconnect,
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"configuration:keep_alive": this.handleKeepAlive,
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"configuration:registry_data": this.handleRegistryData,
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"configuration:select_known_packs": this.handleKnownPack,
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"configuration:finish_configuration": this.handleFinishConfiguration,
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"play:add_entity": this.handleSpawnEntity,
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"play:disconnect": this.handleConfiguarionPlayDisconnect,
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"play:disguised_chat": this.handleDisguisedChatMessage,
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"play:entity_position_sync": this.handleTeleportEntity,
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"play:forget_level_chunk": this.handleUnloadChunk,
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"play:keep_alive": this.handleKeepAlive,
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"play:level_chunk_with_light": this.handleChunkData,
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"play:login": this.handlePlayLogin,
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"play:move_entity_pos": this.handleUpdateEntityPosition,
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"play:move_entity_pos_rot": this.handleUpdateEntityPositionRotation,
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"play:player_chat": this.handlePlayerChat,
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"play:player_position": this.handleSynchronizePlayerPosition,
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"play:remove_entities": this.handleRemoveEntity,
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// "play:rotate_head":
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"play:set_action_bar_text": this.handleSetActionBar,
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"play:set_entity_motion": this.handleSetEntityVelocity,
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"play:system_chat": this.handleSystemMessage,
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};
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}
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sendPacket = () => { throw new error_1.NotImplemented(); };
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disconnect = () => { throw new error_1.NotImplemented(); };
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handlePacket(packetId, data) {
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if (packetId in this.mapping)
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this.mapping[packetId].bind(this)(data);
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}
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// Login
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handleLoginDisconnect(data) {
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const { reason } = zodParse(data, zod_1.default.object({ reason: zod_1.default.record(zod_1.default.string(), zod_1.default.any()) }));
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const text = (0, decoder_1.getTextFromTextComponent)(reason);
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this.disconnect(text, reason);
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}
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handleEncryption(data) {
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const { server_id, public_key, verify_token, should_authenticate } = zodParse(data, zod_1.default.object({
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server_id: zod_1.default.string(),
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public_key: zod_1.default.array(zod_1.default.number()),
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verify_token: zod_1.default.array(zod_1.default.number()),
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should_authenticate: zod_1.default.boolean()
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}));
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const sharedSecret = (0, node_crypto_1.randomBytes)(16);
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this.state.sharedSecret = sharedSecret;
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this.state.cipher = (0, node_crypto_1.createCipheriv)("aes-128-cfb8", sharedSecret, sharedSecret);
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this.state.decipher = (0, node_crypto_1.createDecipheriv)("aes-128-cfb8", sharedSecret, sharedSecret);
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this.state.useEncryption = true;
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const publicKey = Buffer.from(public_key), verifyToken = Buffer.from(verify_token);
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if (should_authenticate)
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if (!this.state.authClient)
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throw new error_1.AuthRelatedNotFound("auth client");
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else
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this.state.authClient.sendAuth(server_id, sharedSecret, publicKey)
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.then(() => this.sendEncryptionResponse(publicKey, verifyToken));
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else
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this.sendEncryptionResponse(publicKey, verifyToken);
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}
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handleSetCompression(data) {
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const { threshold } = zodParse(data, zod_1.default.object({ threshold: zod_1.default.number() }));
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if (threshold < 0)
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this.state.compressionThreshold = -1;
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else
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this.state.compressionThreshold = threshold;
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}
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handleLoginSucess(data) {
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const { profile: { uuid, username } } = zodParse(data, zod_1.default.object({
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profile: zod_1.default.object({ uuid: zod_1.default.string(), username: zod_1.default.string() }),
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session_id: zod_1.default.string()
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}));
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this.state.player = {
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uuid,
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username,
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entityId: 0,
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dimension: "",
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gameMode: state_1.GameMode.Survival,
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position: {
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x: 0,
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y: 0,
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z: 0,
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},
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velocity: {
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x: 0,
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y: 0,
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z: 0,
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},
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angle: {
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yaw: 0,
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pitch: 0,
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}
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};
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this.sendLoginAck();
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}
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// Configure
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handleKnownPack(data) {
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const { known_packs } = zodParse(data, zod_1.default.object({
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known_packs: zod_1.default.array(zod_1.default.object({
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namespace: zod_1.default.string(),
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id: zod_1.default.string(),
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version: zod_1.default.string(),
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}))
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}));
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this.state.server.knownPacks = known_packs;
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this.sendKnownPack(this.state.clientOptions.loadRegistry === true ? [] : known_packs);
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// this.sendKnownPack([]);
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}
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handleRegistryData(data) {
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const { registry_id, entries } = zodParse(data, zod_1.default.object({
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registry_id: zod_1.default.string(),
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entries: zod_1.default.array(zod_1.default.object({
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entry_id: zod_1.default.string(),
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data: zod_1.default.record(zod_1.default.string(), zod_1.default.any()).nullable()
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}))
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}));
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if (!this.state.registry)
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this.state.registry = {};
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const registry = this.state.registry;
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if (!(registry_id in registry))
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registry[registry_id] = [];
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registry[registry_id].push(...entries);
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}
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handleFinishConfiguration(data) {
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this.sendConfigureAck();
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}
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handleConfiguarionPlayDisconnect(data) {
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const { reason } = zodParse(data, zod_1.default.object({ reason: zod_1.default.record(zod_1.default.string(), zod_1.default.any()) }));
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const text = (0, decoder_1.getTextFromTextComponent)(reason);
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this.disconnect(text, reason);
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}
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// Play
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handlePlayLogin(data) {
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const { entity_id, is_hardcore, dimension_names, max_players, view_distance, simulation_distance, dimension_name, game_mode } = zodParse(data, zod_1.default.object({
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entity_id: zod_1.default.int(),
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is_hardcore: zod_1.default.boolean(),
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dimension_names: zod_1.default.array(zod_1.default.string()),
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max_players: zod_1.default.int(),
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view_distance: zod_1.default.int(),
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simulation_distance: zod_1.default.int(),
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dimension_name: zod_1.default.string(),
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game_mode: zod_1.default.int()
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}));
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this.state.world = {
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hardcore: is_hardcore,
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dimensions: dimension_names,
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maxPlayers: max_players,
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viewDistance: view_distance,
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simulationDistance: simulation_distance,
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chunks: {},
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entities: {}
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}; // To avoid type conflict
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this.state.player.dimension = dimension_name;
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this.state.player.entityId = entity_id;
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this.state.player.gameMode = game_mode;
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this.state.status = state_1.ClientStatus.Ready;
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if (this.state.useEncryption)
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this.sendPlayerSession();
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this.emit("ready");
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191
|
+
}
|
|
192
|
+
handleSynchronizePlayerPosition(data) {
|
|
193
|
+
const { teleport_id, x, y, z, velocity_x, velocity_y, velocity_z, yaw, pitch, flags } = zodParse(data, zod_1.default.object({
|
|
194
|
+
teleport_id: zod_1.default.int(),
|
|
195
|
+
x: zod_1.default.number(),
|
|
196
|
+
y: zod_1.default.number(),
|
|
197
|
+
z: zod_1.default.number(),
|
|
198
|
+
velocity_x: zod_1.default.number(),
|
|
199
|
+
velocity_y: zod_1.default.number(),
|
|
200
|
+
velocity_z: zod_1.default.number(),
|
|
201
|
+
yaw: zod_1.default.number(),
|
|
202
|
+
pitch: zod_1.default.number(),
|
|
203
|
+
flags: zod_1.default.object({
|
|
204
|
+
x: zod_1.default.boolean(),
|
|
205
|
+
y: zod_1.default.boolean(),
|
|
206
|
+
z: zod_1.default.boolean(),
|
|
207
|
+
yaw: zod_1.default.boolean(),
|
|
208
|
+
pitch: zod_1.default.boolean(),
|
|
209
|
+
velX: zod_1.default.boolean(),
|
|
210
|
+
velY: zod_1.default.boolean(),
|
|
211
|
+
velZ: zod_1.default.boolean(),
|
|
212
|
+
rotateVelocity: zod_1.default.boolean(),
|
|
213
|
+
}),
|
|
214
|
+
}));
|
|
215
|
+
const { position, velocity, angle } = this.state.player;
|
|
216
|
+
let { x: newPosX, y: newPosY, z: newPosZ } = position;
|
|
217
|
+
let { x: newVelX, y: newVelY, z: newVelZ } = velocity;
|
|
218
|
+
let { yaw: newYaw, pitch: newPitch } = angle;
|
|
219
|
+
if (flags.x)
|
|
220
|
+
newPosX += x;
|
|
221
|
+
else
|
|
222
|
+
newPosX = x;
|
|
223
|
+
if (flags.y)
|
|
224
|
+
newPosY += y;
|
|
225
|
+
else
|
|
226
|
+
newPosY = y;
|
|
227
|
+
if (flags.z)
|
|
228
|
+
newPosZ += z;
|
|
229
|
+
else
|
|
230
|
+
newPosZ = z;
|
|
231
|
+
if (flags.velX)
|
|
232
|
+
newVelX += velocity_x;
|
|
233
|
+
else
|
|
234
|
+
newVelX = velocity_x;
|
|
235
|
+
if (flags.velY)
|
|
236
|
+
newVelY += velocity_y;
|
|
237
|
+
else
|
|
238
|
+
newVelY = velocity_y;
|
|
239
|
+
if (flags.velZ)
|
|
240
|
+
newVelZ += velocity_z;
|
|
241
|
+
else
|
|
242
|
+
newVelZ = velocity_z;
|
|
243
|
+
if (flags.yaw)
|
|
244
|
+
newYaw += yaw;
|
|
245
|
+
else
|
|
246
|
+
newYaw = yaw;
|
|
247
|
+
if (flags.pitch)
|
|
248
|
+
newPitch += pitch;
|
|
249
|
+
else
|
|
250
|
+
newPitch = pitch;
|
|
251
|
+
const newPosition = { x: newPosX, y: newPosY, z: newPosZ }, newVelocity = { x: newVelX, y: newVelY, z: newVelZ }, newAngle = { yaw: newYaw, pitch: newPitch };
|
|
252
|
+
this.state.enqueueMutation(state => state.player = {
|
|
253
|
+
...state.player,
|
|
254
|
+
position: newPosition,
|
|
255
|
+
velocity: newVelocity,
|
|
256
|
+
angle: newAngle,
|
|
257
|
+
});
|
|
258
|
+
this.state.enqueueEvent("playerPosition", { x: newPosX, y: newPosY, z: newPosZ });
|
|
259
|
+
this.sendConfirmTeleportation(teleport_id);
|
|
260
|
+
this.sendPacket("move_player_pos_rot", {
|
|
261
|
+
x: newPosition.x,
|
|
262
|
+
feet_y: newPosition.y,
|
|
263
|
+
z: newPosition.z,
|
|
264
|
+
yaw: newAngle.yaw,
|
|
265
|
+
pitch: newAngle.pitch,
|
|
266
|
+
flags: (0, encoder_1.makeMovementFlag)(true, false)
|
|
267
|
+
});
|
|
268
|
+
}
|
|
269
|
+
handleKeepAlive(data) {
|
|
270
|
+
const { keep_alive_id } = zodParse(data, zod_1.default.object({
|
|
271
|
+
keep_alive_id: zod_1.default.bigint().or(zod_1.default.number())
|
|
272
|
+
}));
|
|
273
|
+
this.sendKeepAlive(BigInt(keep_alive_id));
|
|
274
|
+
}
|
|
275
|
+
handleChangeGameMode(data) {
|
|
276
|
+
const { gameMode } = zodParse(data, zod_1.default.object({ gameMode: zod_1.default.number() }));
|
|
277
|
+
this.state.enqueueMutation(state => state.player.gameMode = gameMode);
|
|
278
|
+
}
|
|
279
|
+
// Chunk
|
|
280
|
+
handleChunkData(data_) {
|
|
281
|
+
const { chunk_x, chunk_z, heightmaps, data, block_entities, light, } = zodParse(data_, zod_1.default.object({
|
|
282
|
+
chunk_x: zod_1.default.int(),
|
|
283
|
+
chunk_z: zod_1.default.int(),
|
|
284
|
+
heightmaps: zod_1.default.array(zod_1.default.any()),
|
|
285
|
+
data: zod_1.default.array(zod_1.default.int()),
|
|
286
|
+
block_entities: zod_1.default.array(zod_1.default.object({
|
|
287
|
+
packed_xz: zod_1.default.int(),
|
|
288
|
+
y: zod_1.default.int(),
|
|
289
|
+
type: zod_1.default.int(),
|
|
290
|
+
data: zod_1.default.record(zod_1.default.string(), zod_1.default.any())
|
|
291
|
+
})),
|
|
292
|
+
light: zod_1.default.any(),
|
|
293
|
+
}));
|
|
294
|
+
const chunkSections = {};
|
|
295
|
+
const chunkDataDecoder = new decoder_1.BinaryDecoder(Buffer.from(data));
|
|
296
|
+
for (let height = 0; height < (static_1.SectionsPerChunk[this.state.player.dimension] || 0); height++) {
|
|
297
|
+
const blockCount = chunkDataDecoder.readShort();
|
|
298
|
+
const fluidCount = chunkDataDecoder.readShort();
|
|
299
|
+
// Blocks
|
|
300
|
+
let blockStateBPE = chunkDataDecoder.readUByte();
|
|
301
|
+
let blockStatePalettes = [];
|
|
302
|
+
if (blockStateBPE === 0) {
|
|
303
|
+
blockStatePalettes = [chunkDataDecoder.readVarInt()];
|
|
304
|
+
}
|
|
305
|
+
else if (blockStateBPE <= 8) {
|
|
306
|
+
// Indirect palette
|
|
307
|
+
if (blockStateBPE < 4)
|
|
308
|
+
blockStateBPE = 4; // BPE smaller than 4 will be rounđe up to 4
|
|
309
|
+
blockStatePalettes = chunkDataDecoder.readPrefixedArray(decoder => decoder.readVarInt());
|
|
310
|
+
}
|
|
311
|
+
else {
|
|
312
|
+
// Direct palette (no palette array)
|
|
313
|
+
}
|
|
314
|
+
const blockEntriesPerSection = 4096;
|
|
315
|
+
const blockEntriesPerLong = Math.floor(64 / blockStateBPE);
|
|
316
|
+
let blockDataArray = null;
|
|
317
|
+
if (blockStateBPE !== 0) {
|
|
318
|
+
const blockDataArrayLength = Math.floor((blockEntriesPerSection + blockEntriesPerLong - 1) / blockEntriesPerLong);
|
|
319
|
+
blockDataArray = new BigInt64Array(chunkDataDecoder.readArray(blockDataArrayLength, (decoder) => decoder.readLong()));
|
|
320
|
+
}
|
|
321
|
+
// Biomes - Not used yet, but need to be read to advance decoder
|
|
322
|
+
const biomeBPE = chunkDataDecoder.readUByte();
|
|
323
|
+
let biomePalettes = [];
|
|
324
|
+
if (biomeBPE === 0) {
|
|
325
|
+
biomePalettes = [chunkDataDecoder.readVarInt()]; // Palette value
|
|
326
|
+
}
|
|
327
|
+
else if (biomeBPE <= 3) {
|
|
328
|
+
// Indirect palette
|
|
329
|
+
biomePalettes = chunkDataDecoder.readPrefixedArray(decoder => decoder.readVarInt());
|
|
330
|
+
}
|
|
331
|
+
else {
|
|
332
|
+
// Direct palette (no palette array)
|
|
333
|
+
}
|
|
334
|
+
const biomeEntriesPerSection = 64;
|
|
335
|
+
const biomeEntriesPerLong = Math.floor(64 / biomeBPE);
|
|
336
|
+
let biomeDataArray = null;
|
|
337
|
+
if (biomeBPE !== 0) {
|
|
338
|
+
const biomeDataArrayLength = Math.floor((biomeEntriesPerSection + biomeEntriesPerLong - 1) / biomeEntriesPerLong);
|
|
339
|
+
biomeDataArray = new BigInt64Array(chunkDataDecoder.readArray(biomeDataArrayLength, (decoder) => decoder.readLong()));
|
|
340
|
+
}
|
|
341
|
+
chunkSections[height] = {
|
|
342
|
+
block: {
|
|
343
|
+
bpe: blockStateBPE,
|
|
344
|
+
palette: blockStatePalettes,
|
|
345
|
+
data: blockDataArray
|
|
346
|
+
},
|
|
347
|
+
biome: {
|
|
348
|
+
bpe: biomeBPE,
|
|
349
|
+
palette: biomePalettes,
|
|
350
|
+
data: biomeDataArray
|
|
351
|
+
}
|
|
352
|
+
};
|
|
353
|
+
this.state.enqueueEvent("loadChunk", chunk_x, height, chunk_z);
|
|
354
|
+
}
|
|
355
|
+
const blockEntitiesObj = Object.fromEntries(block_entities.map(val => [val.packed_xz, { type: val.type, data: val.data }]));
|
|
356
|
+
this.state.enqueueMutation(state => state.world.chunks[`${state.player.dimension}:${chunk_x}:${chunk_z}`] = {
|
|
357
|
+
sections: chunkSections,
|
|
358
|
+
blockEntities: blockEntitiesObj
|
|
359
|
+
});
|
|
360
|
+
}
|
|
361
|
+
handleUnloadChunk(data) {
|
|
362
|
+
const { chunk_x, chunk_z } = zodParse(data, zod_1.default.object({
|
|
363
|
+
chunk_x: zod_1.default.number(),
|
|
364
|
+
chunk_z: zod_1.default.number()
|
|
365
|
+
}));
|
|
366
|
+
this.state.enqueueMutation(state => delete state.world.chunks[`${state.player.dimension}:${chunk_x}:${chunk_z}`]);
|
|
367
|
+
this.state.enqueueEvent("unloadChunk", chunk_x, chunk_z);
|
|
368
|
+
}
|
|
369
|
+
handleBlockEntityData(data_) {
|
|
370
|
+
const { location, type, data } = zodParse(data_, zod_1.default.object({
|
|
371
|
+
location: zod_1.default.object({ x: zod_1.default.number(), y: zod_1.default.number(), z: zod_1.default.number() }),
|
|
372
|
+
type: zod_1.default.int(),
|
|
373
|
+
data: zod_1.default.record(zod_1.default.string(), zod_1.default.any())
|
|
374
|
+
}));
|
|
375
|
+
const chunkX = Math.floor(location.x / 16), chunkZ = Math.floor(location.z / 16);
|
|
376
|
+
const xWitinChunk = location.x % 16, zWitinChunk = location.z % 16;
|
|
377
|
+
const packedPosition = (0, static_1.packBlockPos)(xWitinChunk, location.y, zWitinChunk);
|
|
378
|
+
if (`${this.state.player.dimension}:${chunkX}:${chunkZ}` in this.state.world.chunks)
|
|
379
|
+
this.state.enqueueMutation(state => state.world.chunks[`${state.player.dimension}:${chunkX}:${chunkZ}`].blockEntities[packedPosition] = {
|
|
380
|
+
type,
|
|
381
|
+
data
|
|
382
|
+
});
|
|
383
|
+
}
|
|
384
|
+
// Entity
|
|
385
|
+
handleSpawnEntity(data_) {
|
|
386
|
+
const { entity_id, entity_uuid, type, x, y, z, velocity, pitch, yaw, head_yaw, data } = zodParse(data_, zod_1.default.object({
|
|
387
|
+
entity_id: zod_1.default.int(),
|
|
388
|
+
entity_uuid: zod_1.default.string(),
|
|
389
|
+
type: zod_1.default.int(),
|
|
390
|
+
x: zod_1.default.number(),
|
|
391
|
+
y: zod_1.default.number(),
|
|
392
|
+
z: zod_1.default.number(),
|
|
393
|
+
velocity: zod_1.default.instanceof(direction_1.Vec3),
|
|
394
|
+
pitch: zod_1.default.number(),
|
|
395
|
+
yaw: zod_1.default.number(),
|
|
396
|
+
head_yaw: zod_1.default.number(),
|
|
397
|
+
data: zod_1.default.int(),
|
|
398
|
+
}));
|
|
399
|
+
const entity = {
|
|
400
|
+
id: entity_id,
|
|
401
|
+
type,
|
|
402
|
+
position: { x, y, z },
|
|
403
|
+
velocity,
|
|
404
|
+
angle: {
|
|
405
|
+
pitch,
|
|
406
|
+
yaw
|
|
407
|
+
},
|
|
408
|
+
data
|
|
409
|
+
};
|
|
410
|
+
this.state.enqueueMutation(state => state.world.entities[entity_id] = entity);
|
|
411
|
+
this.state.enqueueEvent("spawnEntity", entity);
|
|
412
|
+
}
|
|
413
|
+
handleTeleportEntity(data) {
|
|
414
|
+
const { entity_id, x, y, z, velocity_x, velocity_y, velocity_z, pitch, yaw } = zodParse(data, zod_1.default.object({
|
|
415
|
+
entity_id: zod_1.default.int(),
|
|
416
|
+
x: zod_1.default.number(),
|
|
417
|
+
y: zod_1.default.number(),
|
|
418
|
+
z: zod_1.default.number(),
|
|
419
|
+
velocity_x: zod_1.default.number(),
|
|
420
|
+
velocity_y: zod_1.default.number(),
|
|
421
|
+
velocity_z: zod_1.default.number(),
|
|
422
|
+
pitch: zod_1.default.number(),
|
|
423
|
+
yaw: zod_1.default.number(),
|
|
424
|
+
}));
|
|
425
|
+
if (entity_id in this.state.world.entities)
|
|
426
|
+
this.state.enqueueMutation(state => {
|
|
427
|
+
state.world.entities[entity_id].position = { x, y, z };
|
|
428
|
+
state.world.entities[entity_id].velocity = { x: velocity_x, y: velocity_y, z: velocity_z };
|
|
429
|
+
state.world.entities[entity_id].angle = { pitch, yaw };
|
|
430
|
+
});
|
|
431
|
+
this.state.enqueueEvent("updateEntity", entity_id);
|
|
432
|
+
}
|
|
433
|
+
handleUpdateEntityPosition(data) {
|
|
434
|
+
const { entity_id, delta_x, delta_y, delta_z } = zodParse(data, zod_1.default.object({
|
|
435
|
+
entity_id: zod_1.default.number(),
|
|
436
|
+
delta_x: zod_1.default.number(),
|
|
437
|
+
delta_y: zod_1.default.number(),
|
|
438
|
+
delta_z: zod_1.default.number(),
|
|
439
|
+
}));
|
|
440
|
+
if (entity_id in this.state.world.entities)
|
|
441
|
+
this.state.enqueueMutation(state => {
|
|
442
|
+
let { x, y, z } = state.world.entities[entity_id].position;
|
|
443
|
+
x += delta_x;
|
|
444
|
+
y += delta_y;
|
|
445
|
+
z += delta_z;
|
|
446
|
+
state.world.entities[entity_id].position = { x, y, z };
|
|
447
|
+
});
|
|
448
|
+
this.state.enqueueEvent("updateEntity", entity_id);
|
|
449
|
+
}
|
|
450
|
+
handleUpdateEntityPositionRotation(data) {
|
|
451
|
+
const { entity_id, delta_x, delta_y, delta_z, pitch, yaw } = zodParse(data, zod_1.default.object({
|
|
452
|
+
entity_id: zod_1.default.number(),
|
|
453
|
+
delta_x: zod_1.default.number(),
|
|
454
|
+
delta_y: zod_1.default.number(),
|
|
455
|
+
delta_z: zod_1.default.number(),
|
|
456
|
+
pitch: zod_1.default.number(),
|
|
457
|
+
yaw: zod_1.default.number(),
|
|
458
|
+
}));
|
|
459
|
+
if (entity_id in this.state.world.entities) {
|
|
460
|
+
this.state.enqueueMutation(state => {
|
|
461
|
+
let { x, y, z } = state.world.entities[entity_id].position;
|
|
462
|
+
x += delta_x;
|
|
463
|
+
y += delta_y;
|
|
464
|
+
z += delta_z;
|
|
465
|
+
state.world.entities[entity_id].position = { x, y, z };
|
|
466
|
+
state.world.entities[entity_id].angle = { yaw, pitch };
|
|
467
|
+
});
|
|
468
|
+
this.state.enqueueEvent("updateEntity", entity_id);
|
|
469
|
+
}
|
|
470
|
+
}
|
|
471
|
+
handleSetEntityVelocity(data) {
|
|
472
|
+
const { entity_id, velocity } = zodParse(data, zod_1.default.object({
|
|
473
|
+
entity_id: zod_1.default.number(),
|
|
474
|
+
velocity: zod_1.default.instanceof(direction_1.Vec3)
|
|
475
|
+
}));
|
|
476
|
+
if (entity_id in this.state.world.entities)
|
|
477
|
+
this.state.enqueueMutation(state => state.world.entities[entity_id].velocity = velocity);
|
|
478
|
+
}
|
|
479
|
+
handleRemoveEntity(data) {
|
|
480
|
+
const { entity_ids } = zodParse(data, zod_1.default.object({ entity_ids: zod_1.default.array(zod_1.default.number()) }));
|
|
481
|
+
this.state.enqueueMutation(state => {
|
|
482
|
+
for (const entityId of entity_ids) {
|
|
483
|
+
delete state.world.entities[entityId];
|
|
484
|
+
this.state.enqueueEvent("removeEntity", entityId);
|
|
485
|
+
}
|
|
486
|
+
});
|
|
487
|
+
}
|
|
488
|
+
// Chat
|
|
489
|
+
handlePlayerChat(data) {
|
|
490
|
+
const { global_index, sender, index, message_signature_bytes, message, timestamp, salt, previous_messages, unsigned_content, filter_type, filter_type_bits, chat_type, sender_name, target_name } = zodParse(data, zod_1.default.object({
|
|
491
|
+
global_index: zod_1.default.int(),
|
|
492
|
+
sender: zod_1.default.string(),
|
|
493
|
+
index: zod_1.default.int(),
|
|
494
|
+
message_signature_bytes: zod_1.default.array(zod_1.default.number()).nullable(),
|
|
495
|
+
message: zod_1.default.string(),
|
|
496
|
+
timestamp: zod_1.default.bigint(),
|
|
497
|
+
salt: zod_1.default.bigint(),
|
|
498
|
+
previous_messages: zod_1.default.array(zod_1.default.object({
|
|
499
|
+
message_id: zod_1.default.number(),
|
|
500
|
+
signature: zod_1.default.array(zod_1.default.number()).optional()
|
|
501
|
+
})),
|
|
502
|
+
unsigned_content: zod_1.default.record(zod_1.default.string(), zod_1.default.any()).nullable(),
|
|
503
|
+
filter_type: zod_1.default.int(),
|
|
504
|
+
filter_type_bits: zod_1.default.array(zod_1.default.bigint()).nullable(),
|
|
505
|
+
chat_type: zod_1.default.int().or(zod_1.default.record(zod_1.default.string(), zod_1.default.any())),
|
|
506
|
+
sender_name: zod_1.default.record(zod_1.default.string(), zod_1.default.any()),
|
|
507
|
+
target_name: zod_1.default.record(zod_1.default.string(), zod_1.default.any()).nullable()
|
|
508
|
+
}));
|
|
509
|
+
const senderNameText = (0, decoder_1.getTextFromTextComponent)(sender_name).toString(), targetNameText = target_name ? (0, decoder_1.getTextFromTextComponent)(target_name).toString() : undefined;
|
|
510
|
+
const emitObject = {
|
|
511
|
+
sender: senderNameText,
|
|
512
|
+
target: targetNameText,
|
|
513
|
+
content: (0, decoder_1.getTextFromTextComponent)(unsigned_content),
|
|
514
|
+
raw: {
|
|
515
|
+
sender: sender_name,
|
|
516
|
+
target: target_name || undefined,
|
|
517
|
+
content: unsigned_content || undefined,
|
|
518
|
+
}
|
|
519
|
+
};
|
|
520
|
+
let link = undefined;
|
|
521
|
+
if (this.state.clientOptions.shouldVerifyMessageOrder && this.state.messageLinks) {
|
|
522
|
+
if (index === 0) {
|
|
523
|
+
if (this.state.sessionID)
|
|
524
|
+
link = link_1.MessageLink.root(sender, this.state.sessionID.toString("hex"));
|
|
525
|
+
else
|
|
526
|
+
link = link_1.MessageLink.unsinged(sender);
|
|
527
|
+
this.state.messageLinks[sender] = link;
|
|
528
|
+
}
|
|
529
|
+
else {
|
|
530
|
+
const oldLink = this.state.messageLinks[sender];
|
|
531
|
+
if (!oldLink)
|
|
532
|
+
throw new error_1.MessageLinkNotFound(sender);
|
|
533
|
+
let newLink;
|
|
534
|
+
if (this.state.sessionID)
|
|
535
|
+
newLink = new link_1.MessageLink(global_index, sender, this.state.sessionID.toString("hex"));
|
|
536
|
+
else
|
|
537
|
+
newLink = link_1.MessageLink.unsinged(sender);
|
|
538
|
+
if (!newLink.isDescendantOf(oldLink))
|
|
539
|
+
throw new error_1.UnexpectedValue("message order", newLink.index.toString(), (oldLink.index + 1).toString());
|
|
540
|
+
this.state.messageLinks[sender] = newLink;
|
|
541
|
+
link = newLink;
|
|
542
|
+
}
|
|
543
|
+
}
|
|
544
|
+
if (this.state.clientOptions.shouldVerifyMessageSignature === true && message_signature_bytes) {
|
|
545
|
+
if (!this.state.sessionID)
|
|
546
|
+
throw new error_1.AuthRelatedNotFound("session uuid");
|
|
547
|
+
if (!this.state.messageSignatureCache)
|
|
548
|
+
throw new error_1.AuthRelatedNotFound("signature cache");
|
|
549
|
+
if (!link)
|
|
550
|
+
throw new error_1.HaveSignatureButNotIndex();
|
|
551
|
+
const { publicKey } = this.state.getSignature();
|
|
552
|
+
const formatVersion = Buffer.alloc(4);
|
|
553
|
+
formatVersion.writeInt32BE(1);
|
|
554
|
+
const senderUUIDBuf = (0, math_1.uuidToBuffer)(sender);
|
|
555
|
+
const sessionUUIDBuf = this.state.sessionID;
|
|
556
|
+
const indexBuf = Buffer.alloc(4);
|
|
557
|
+
indexBuf.writeInt32BE(link.index);
|
|
558
|
+
const saltBuf = Buffer.alloc(8);
|
|
559
|
+
saltBuf.writeBigInt64BE(salt);
|
|
560
|
+
const timestampBuf = Buffer.alloc(8);
|
|
561
|
+
timestampBuf.writeBigInt64BE(timestamp);
|
|
562
|
+
const _messageBuf = Buffer.from(message, "utf-8");
|
|
563
|
+
const lengthBuf = Buffer.alloc(4);
|
|
564
|
+
lengthBuf.writeInt32BE(_messageBuf.length);
|
|
565
|
+
const messageBuf = _messageBuf;
|
|
566
|
+
const previousMessagesLenghtBuf = Buffer.alloc(4);
|
|
567
|
+
previousMessagesLenghtBuf.writeInt32BE(previous_messages.length);
|
|
568
|
+
const previousMessagesBuf = Buffer.concat(this.state.messageSignatureCache.unpack(previous_messages));
|
|
569
|
+
const signaturePayload = Buffer.concat([
|
|
570
|
+
formatVersion,
|
|
571
|
+
senderUUIDBuf,
|
|
572
|
+
sessionUUIDBuf,
|
|
573
|
+
indexBuf,
|
|
574
|
+
saltBuf,
|
|
575
|
+
timestampBuf,
|
|
576
|
+
lengthBuf,
|
|
577
|
+
messageBuf,
|
|
578
|
+
previousMessagesLenghtBuf,
|
|
579
|
+
previousMessagesBuf
|
|
580
|
+
]);
|
|
581
|
+
const verify = (0, node_crypto_1.createVerify)("RSA-SHA256");
|
|
582
|
+
verify.update(signaturePayload);
|
|
583
|
+
verify.end();
|
|
584
|
+
const signature = Buffer.from(message_signature_bytes);
|
|
585
|
+
if (!verify.verify(publicKey, signature))
|
|
586
|
+
this.emit("failedMessage", emitObject);
|
|
587
|
+
}
|
|
588
|
+
this.emit("message", emitObject);
|
|
589
|
+
}
|
|
590
|
+
handleSystemMessage(data) {
|
|
591
|
+
const { content, overlay: isActionbar } = zodParse(data, zod_1.default.object({
|
|
592
|
+
content: zod_1.default.record(zod_1.default.string(), zod_1.default.any()),
|
|
593
|
+
overlay: zod_1.default.boolean()
|
|
594
|
+
}));
|
|
595
|
+
const text = (0, decoder_1.getTextFromTextComponent)(content);
|
|
596
|
+
if (isActionbar) {
|
|
597
|
+
this.emit("actionBar", text.toString());
|
|
598
|
+
this.emit("actionBarRaw", content);
|
|
599
|
+
}
|
|
600
|
+
else {
|
|
601
|
+
this.emit("systemMessage", text.toString());
|
|
602
|
+
this.emit("systemMessageRaw", content);
|
|
603
|
+
}
|
|
604
|
+
}
|
|
605
|
+
handleSetActionBar(data) {
|
|
606
|
+
const { action_bar_text: content } = zodParse(data, zod_1.default.object({ action_bar_text: zod_1.default.record(zod_1.default.string(), zod_1.default.any()) }));
|
|
607
|
+
const text = (0, decoder_1.getTextFromTextComponent)(content);
|
|
608
|
+
this.emit("actionBar", text.toString());
|
|
609
|
+
this.emit("actionBarRaw", content);
|
|
610
|
+
}
|
|
611
|
+
handleDisguisedChatMessage(data) {
|
|
612
|
+
const { message, chatType, senderName, targetName } = zodParse(data, zod_1.default.object({
|
|
613
|
+
message: zod_1.default.record(zod_1.default.string(), zod_1.default.any()),
|
|
614
|
+
chatType: zod_1.default.string().or(zod_1.default.record(zod_1.default.string(), zod_1.default.any())),
|
|
615
|
+
senderName: zod_1.default.record(zod_1.default.string(), zod_1.default.any()),
|
|
616
|
+
targetName: zod_1.default.record(zod_1.default.string(), zod_1.default.any()).nullable(),
|
|
617
|
+
}));
|
|
618
|
+
const messageText = (0, decoder_1.getTextFromTextComponent)(message).toString(), senderNameText = (0, decoder_1.getTextFromTextComponent)(senderName).toString(), targetNameText = targetName ? (0, decoder_1.getTextFromTextComponent)(targetName).toString() : undefined;
|
|
619
|
+
this.emit("message", {
|
|
620
|
+
sender: senderNameText,
|
|
621
|
+
target: targetNameText,
|
|
622
|
+
content: messageText,
|
|
623
|
+
raw: {
|
|
624
|
+
sender: senderName,
|
|
625
|
+
target: targetName || undefined,
|
|
626
|
+
content: message,
|
|
627
|
+
}
|
|
628
|
+
});
|
|
629
|
+
}
|
|
630
|
+
/*
|
|
631
|
+
* Send packet
|
|
632
|
+
*/
|
|
633
|
+
// Login
|
|
634
|
+
sendHandshake() {
|
|
635
|
+
this.state.state = state_1.ConnectionState.Handshake;
|
|
636
|
+
this.sendPacket("intention", {
|
|
637
|
+
protocol_version: registry_1.ProtocolVersionMapping[this.state.clientOptions.version],
|
|
638
|
+
server_address: this.state.clientOptions.host,
|
|
639
|
+
server_port: this.state.clientOptions.port,
|
|
640
|
+
intent: 2
|
|
641
|
+
});
|
|
642
|
+
}
|
|
643
|
+
sendLoginStart() {
|
|
644
|
+
this.state.state = state_1.ConnectionState.Login;
|
|
645
|
+
this.state.status = state_1.ClientStatus.Logining;
|
|
646
|
+
this.sendPacket("hello", {
|
|
647
|
+
name: this.state.clientOptions.playerName,
|
|
648
|
+
player_uuid: Buffer.from(this.state.playerUUID, "hex")
|
|
649
|
+
});
|
|
650
|
+
}
|
|
651
|
+
sendEncryptionResponse(publicKey, verifyToken) {
|
|
652
|
+
const encryptedSecret = (0, node_crypto_1.publicEncrypt)({
|
|
653
|
+
key: (0, node_crypto_1.createPublicKey)({ key: publicKey, format: 'der', type: 'spki' }),
|
|
654
|
+
padding: node_crypto_1.constants.RSA_PKCS1_PADDING
|
|
655
|
+
}, this.state.sharedSecret);
|
|
656
|
+
const encryptedVerifyToken = (0, node_crypto_1.publicEncrypt)({
|
|
657
|
+
key: (0, node_crypto_1.createPublicKey)({ key: publicKey, format: 'der', type: 'spki' }),
|
|
658
|
+
padding: node_crypto_1.constants.RSA_PKCS1_PADDING
|
|
659
|
+
}, verifyToken);
|
|
660
|
+
const secretBuf = (0, buffer_1.sliceBuffer)(encryptedSecret, 1, (buf) => buf.readInt8());
|
|
661
|
+
const token = (0, buffer_1.sliceBuffer)(encryptedVerifyToken, 1, (buf) => buf.readInt8());
|
|
662
|
+
this.sendPacket("key", {
|
|
663
|
+
shared_secret: { value: secretBuf, length: secretBuf.length },
|
|
664
|
+
verify_token: { value: token, length: token.length }
|
|
665
|
+
});
|
|
666
|
+
}
|
|
667
|
+
sendLoginAck() {
|
|
668
|
+
this.sendPacket("login_acknowledged", {});
|
|
669
|
+
this.state.state = state_1.ConnectionState.Configure;
|
|
670
|
+
this.state.server = {};
|
|
671
|
+
}
|
|
672
|
+
// Configuring
|
|
673
|
+
sendKnownPack(knownPacks) {
|
|
674
|
+
this.sendPacket("select_known_packs", {
|
|
675
|
+
known_packs: {
|
|
676
|
+
value: knownPacks,
|
|
677
|
+
length: knownPacks.length
|
|
678
|
+
}
|
|
679
|
+
});
|
|
680
|
+
}
|
|
681
|
+
sendConfigureAck() {
|
|
682
|
+
this.sendPacket("finish_configuration", {});
|
|
683
|
+
this.state.state = state_1.ConnectionState.Play;
|
|
684
|
+
}
|
|
685
|
+
// Play
|
|
686
|
+
sendPlayerSession() {
|
|
687
|
+
const sessionUUID = (0, math_1.randomUUIDBytes)();
|
|
688
|
+
const expireTime = 15 * 60 * 1000; // 15min in ms
|
|
689
|
+
const expiredAt = Date.now() + expireTime;
|
|
690
|
+
const { publicKey, signature } = this.state.getSignature();
|
|
691
|
+
this.state.sessionID = sessionUUID;
|
|
692
|
+
this.sendPacket("chat_session_update", {
|
|
693
|
+
session_id: sessionUUID,
|
|
694
|
+
expire_at: expiredAt,
|
|
695
|
+
public_key: publicKey,
|
|
696
|
+
signature
|
|
697
|
+
});
|
|
698
|
+
}
|
|
699
|
+
sendConfirmTeleportation(teleportId) {
|
|
700
|
+
this.sendPacket("accept_teleportation", {
|
|
701
|
+
teleport_id: teleportId
|
|
702
|
+
});
|
|
703
|
+
}
|
|
704
|
+
sendKeepAlive(id) {
|
|
705
|
+
this.sendPacket("keep_alive", {
|
|
706
|
+
keep_alive_id: id
|
|
707
|
+
});
|
|
708
|
+
}
|
|
709
|
+
sendPlayerPos(position, onGround, horizontalCollision) {
|
|
710
|
+
const { x, y, z } = position;
|
|
711
|
+
this.state.enqueuePacket("move_player_pos", {
|
|
712
|
+
x, feet_y: y, z,
|
|
713
|
+
flags: (0, encoder_1.makeMovementFlag)(onGround, horizontalCollision)
|
|
714
|
+
});
|
|
715
|
+
}
|
|
716
|
+
sendPlayerPosRot(position, angle, onGround, horizontalCollision) {
|
|
717
|
+
const { x, y, z } = position, { yaw, pitch } = angle;
|
|
718
|
+
this.state.enqueuePacket("move_player_pos_rot", {
|
|
719
|
+
x, feet_y: y, z,
|
|
720
|
+
yaw, pitch,
|
|
721
|
+
flags: (0, encoder_1.makeMovementFlag)(onGround, horizontalCollision)
|
|
722
|
+
});
|
|
723
|
+
}
|
|
724
|
+
sendPlayerRot(angle, onGround, horizontalCollision) {
|
|
725
|
+
const { yaw, pitch } = angle;
|
|
726
|
+
this.state.enqueuePacket("move_player_rot", {
|
|
727
|
+
yaw, pitch,
|
|
728
|
+
flags: (0, encoder_1.makeMovementFlag)(onGround, horizontalCollision)
|
|
729
|
+
});
|
|
730
|
+
}
|
|
731
|
+
sendPlayerStatus(onGround, horizontalCollision) {
|
|
732
|
+
this.state.enqueuePacket("move_player_status_only", {
|
|
733
|
+
flags: (0, encoder_1.makeMovementFlag)(onGround, horizontalCollision)
|
|
734
|
+
});
|
|
735
|
+
}
|
|
736
|
+
}
|
|
737
|
+
exports.Dispatcher = Dispatcher;
|
|
738
|
+
//# sourceMappingURL=dispatcher.js.map
|