@uzuhq/code-sdk 0.8.6 → 0.8.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/dev-globals.d.ts
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@@ -1,8 +1,5 @@
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//#region src/dev-state-patch.d.ts
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/**
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* @docs
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* - 外部 automation API: docs/docs/uzu_code/sdk-guide/dev-hooks.md
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*
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* `__uzu_dev.mergeRawState` / `__uzu_dev.patchRawState` の中身。
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* scenario state を「object 階層の部分更新 (RFC 7396)」と「array 要素単体の書換
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* 含む path-based ops (RFC 6902)」で書き換えるための utility。
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package/dist/index.d.ts
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import { $ as applyJsonMergePatch, A as GameLogic, B as ServerOnlyActionHandlerFn, C as ActionHandler, D as DeadlineArgs, E as Deadline, F as ServerActionHandler, G as Duration, H as SetupContext, I as ServerActionMap, J as minus, K as GAME_START, L as ServerEvent, M as SeededRandom, N as ServerActionArgs, O as DeadlineContext, P as ServerActionContext, Q as JsonPatchOp, R as ServerOnlyAction, S as ActionContext, T as DEFAULT_ICON_URLS, U as UpdateArgs, V as SetupArgs, W as UpdateContext, X as sub, Y as plus, Z as JsonMergePatch, _ as PlayerVoiceState, a as createDevHooks, b as SendAction, c as BridgeChannel, d as ConnectionState, et as applyJsonPatch, f as EventHandler, g as PlayScreenMessage, h as PayloadMap, i as attachDevHooks, j as Seat, k as Emit, l as BridgeMessage, m as GameConfig, n as RunHandle, o as PredictionWarning, p as EventSubscription, q as GameTime, r as UzuDevHooks, s as getPredictionWarnings, t as DevHooksCtx, u as ConnectionCallbacks, v as PlayersChangedMessage, w as ActionMap, x as ActionArgs, y as SeatKind, z as ServerOnlyActionContext } from "./dev-hooks-
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import { $ as applyJsonMergePatch, A as GameLogic, B as ServerOnlyActionHandlerFn, C as ActionHandler, D as DeadlineArgs, E as Deadline, F as ServerActionHandler, G as Duration, H as SetupContext, I as ServerActionMap, J as minus, K as GAME_START, L as ServerEvent, M as SeededRandom, N as ServerActionArgs, O as DeadlineContext, P as ServerActionContext, Q as JsonPatchOp, R as ServerOnlyAction, S as ActionContext, T as DEFAULT_ICON_URLS, U as UpdateArgs, V as SetupArgs, W as UpdateContext, X as sub, Y as plus, Z as JsonMergePatch, _ as PlayerVoiceState, a as createDevHooks, b as SendAction, c as BridgeChannel, d as ConnectionState, et as applyJsonPatch, f as EventHandler, g as PlayScreenMessage, h as PayloadMap, i as attachDevHooks, j as Seat, k as Emit, l as BridgeMessage, m as GameConfig, n as RunHandle, o as PredictionWarning, p as EventSubscription, q as GameTime, r as UzuDevHooks, s as getPredictionWarnings, t as DevHooksCtx, u as ConnectionCallbacks, v as PlayersChangedMessage, w as ActionMap, x as ActionArgs, y as SeatKind, z as ServerOnlyActionContext } from "./dev-hooks-B9mpXwaP.js";
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//#region ../engine-core/src/json-patch.d.ts
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/**
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* @docs
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package/package.json
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{
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"name": "@uzuhq/code-sdk",
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"version": "0.8.
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"version": "0.8.7",
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"description": "UZU PlayScreen SDK - Flutter ↔ JS ゲーム通信ライブラリ",
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"type": "module",
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"exports": {
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"happy-dom": "^20.10.6",
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"tsdown": "^0.22.14",
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"typescript": "^6.0.0",
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"vitest": "^4.1.
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"vitest": "^4.1.11",
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"@uzuhq/code-engine-core": "0.0.0"
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},
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"scripts": {
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