@uzuhq/code-cli 0.5.0 → 0.5.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -162,7 +162,10 @@ export class GameRoom {
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162
162
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return;
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163
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this.seed = Date.now() & 0xffffffff;
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164
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this.random = new SeededRandomImpl(this.seed);
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165
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-
this.gameState = this.logic.setup(
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165
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this.gameState = this.logic.setup({
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166
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seats: this.seats,
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167
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ctx: { random: this.random, now: Date.now() },
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168
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});
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166
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this.stateInitialized = true;
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167
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this.tickCount = 0;
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this.seq = 0;
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@@ -554,7 +557,10 @@ export class GameRoom {
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this.seed = opts.seed;
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555
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}
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this.random = new SeededRandomImpl(this.seed);
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557
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-
this.gameState = this.logic.setup(
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560
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this.gameState = this.logic.setup({
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561
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seats: this.seats,
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562
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ctx: { random: this.random, now: Date.now() },
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563
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});
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558
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this.tickCount = 0;
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559
565
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// reset は新規ゲーム = 実行可能状態を意味するので pause も解除する。
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560
566
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this.tickPaused = false;
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