@utsp/types 0.17.0-nightly.20260114213208.c9c64d9 → 0.17.0-nightly.20260121133546.82645b6

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Files changed (2) hide show
  1. package/dist/index.d.ts +27 -8
  2. package/package.json +1 -1
package/dist/index.d.ts CHANGED
@@ -941,14 +941,13 @@ interface IRenderer {
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  */
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  getCanvas(): unknown;
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  /**
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- * Set bitmap font for character rendering
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- * @param font - Map of character codes to bitmap data (Uint8Array per character)
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- * @param charWidth - Character width in pixels
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- * @param charHeight - Character height in pixels
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- * @param cellWidth - Cell width in pixels (includes spacing)
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- * @param cellHeight - Cell height in pixels (includes spacing)
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+ * Set image font structure (allocate texture)
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+ */
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+ setImageFontStructure?(glyphWidth: number, glyphHeight: number, cellWidth: number, cellHeight: number, atlasBlocks: 1 | 4 | 16): Promise<void>;
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+ /**
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+ * Set image font data block
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  */
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- setBitmapFont(font: Map<number, Uint8Array>, charWidth: number, charHeight: number, cellWidth: number, cellHeight: number): void;
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+ setImageFontBlock?(blockIndex: number, data: Uint8Array): Promise<void>;
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  /**
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  * Set image font (PNG atlas) for extended character rendering
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  * @param imageData - PNG image data as Uint8Array
@@ -958,6 +957,7 @@ interface IRenderer {
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  * @param cellHeight - Cell height in pixels (includes spacing)
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  * @param atlasBlocks - Number of 256-char blocks (1, 4, or 16)
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  * @returns Promise that resolves when font is loaded
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+ * @deprecated Use setImageFontStructure and setImageFontBlock
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  */
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  setImageFont?(imageData: Uint8Array, glyphWidth: number, glyphHeight: number, cellWidth: number, cellHeight: number, atlasBlocks: 1 | 4 | 16): Promise<void>;
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  /**
@@ -1299,6 +1299,23 @@ interface NetworkServerOptions {
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  /** Session ID (if using a relay) */
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  sessionId?: string;
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  }
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+ /** Signaling information for clients */
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+ interface SignalingInfo {
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+ /** Mode: 'socketio' or 'webrtc' */
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+ mode: 'socketio' | 'webrtc';
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+ /** Transport: 'websocket', 'polling', or 'webrtc' */
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+ transport: 'websocket' | 'polling' | 'webrtc';
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+ /** Signaling Host (if direct) */
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+ host?: string;
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+ /** Signaling Port (if direct) */
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+ port?: number;
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+ /** Signaling Path (default: /utsp-signal) */
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+ path?: string;
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+ /** Signal Server URL (if relay) */
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+ signalUrl?: string;
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+ /** Session ID (if relay or identified) */
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+ sessionId?: string;
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+ }
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  /** Client info */
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  interface ClientInfo {
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  /** Client ID */
@@ -1316,6 +1333,8 @@ interface INetworkServer {
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  isRunning(): boolean;
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  /** Start server */
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  start(): Promise<void>;
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+ /** Get signaling info for clients */
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+ getSignalingInfo(): SignalingInfo;
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  /** Stop server */
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  stop(): Promise<void>;
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  /** Get connected client IDs */
@@ -2234,4 +2253,4 @@ interface IGamepadVibrationProcessor {
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  type GamepadVibrationPreset = 'tap' | 'impact' | 'heavy' | 'success' | 'error' | 'explosion' | 'engine' | 'heartbeat';
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  export { GRID_DEFAULTS, GamepadInput, InputDeviceType, KeyboardInput, MouseInput, NetworkEvent, NetworkState, NetworkTransportType, POST_PROCESS_DEFAULTS, ScalingMode, ScalingModeValue, TVRemoteInput, TouchInput, TouchZoneInput, Vector2, Vector3, createInputDescriptor, deserializeInputDescriptor, gamepadAxisIndexToInput, gamepadButtonIndexToInput, getTouchXAxis, getTouchYAxis, getTouchZoneXAxis, getTouchZoneYAxis, inputDescriptorToString, isAxis, isButton, isGamepadAxis, isGamepadButton, isMouseAxis, isMouseButton, isNetworkEvent, isTVRemoteAxis, isTVRemoteButton, isTouchButton, isTouchGesture, isTouchPosition, isTouchZoneButton, isTouchZonePosition, keyCodeToKeyboardInput, keyboardInputToKeyCode, parseInputDescriptor, scalingModeToValue, serializeInputDescriptor, valueToScalingMode };
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- export type { AmbientEffectConfig, AnyNetworkMessage, AnySoundLoadPacket, AudioAck, AudioAckBase, AudioAckHandler, AudioAckType, AudioConfigCommand, AudioPlayOptions, AudioPlayResult, AudioSpatialOptions, AxisBinding, AxisSource, BridgeClientHandler, BridgeServerHandler, ButtonBinding, ButtonSource, CancelVibrationCommand, ChatMessage, ClientInfo, ConfigureSpatialCommand, ConnectionHandler, DisconnectionHandler, ErrorMessage, FadeOutSoundCommand, GamepadCancelVibrationCommand, GamepadInputDescriptor, GamepadVibrateCommand, GamepadVibrationCommand, GamepadVibrationOptions, GamepadVibrationPreset, GridConfig, IApplication, IAudioProcessor, IColorPalette, IGamepadVibrationProcessor, IInputSystem, IMobileVibrationProcessor, INetworkClient, INetworkServer, IRenderer, ISoundLoader, InputBindingLoadPacket, InputDescriptor, InputEnum, InputMessage, JoinMessage, JoinResponseMessage, KeyboardInputDescriptor, LeaveMessage, LoadMessage, MessageType, MobileVibrationCommand, MobileVibrationPreset, MouseInputDescriptor, NetworkClientOptions, NetworkEventHandler, NetworkMessage, NetworkServerOptions, PauseSoundCommand, PingMessage, PlaySoundCommand, PlaybackEndedAck, PlaybackErrorAck, PlaybackStartedAck, PongMessage, PostProcessCommand, PostProcessCommandType, PostProcessConfig, RGBColor, RenderPassState, RenderState, RenderedCell, ResumeSoundCommand, ScanlinesConfig, ServerEventHandler, SetListenerPositionCommand, SetSoundEffectsCommand, SoundErrorAck, SoundExternalEntry, SoundExternalLoadPacket, SoundFileEntry, SoundFormat, SoundInstanceId, SoundLoadPacket, SoundLoadType, SoundLoadedAck, SpatialAudioConfig, StopSoundCommand, TVRemoteInputDescriptor, TouchInputDescriptor, TouchZoneBinding, TypedInputDescriptor, UpdateMessage, UserMetadata, UserRenderState, VibrateCommand, VibrationPattern };
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+ export type { AmbientEffectConfig, AnyNetworkMessage, AnySoundLoadPacket, AudioAck, AudioAckBase, AudioAckHandler, AudioAckType, AudioConfigCommand, AudioPlayOptions, AudioPlayResult, AudioSpatialOptions, AxisBinding, AxisSource, BridgeClientHandler, BridgeServerHandler, ButtonBinding, ButtonSource, CancelVibrationCommand, ChatMessage, ClientInfo, ConfigureSpatialCommand, ConnectionHandler, DisconnectionHandler, ErrorMessage, FadeOutSoundCommand, GamepadCancelVibrationCommand, GamepadInputDescriptor, GamepadVibrateCommand, GamepadVibrationCommand, GamepadVibrationOptions, GamepadVibrationPreset, GridConfig, IApplication, IAudioProcessor, IColorPalette, IGamepadVibrationProcessor, IInputSystem, IMobileVibrationProcessor, INetworkClient, INetworkServer, IRenderer, ISoundLoader, InputBindingLoadPacket, InputDescriptor, InputEnum, InputMessage, JoinMessage, JoinResponseMessage, KeyboardInputDescriptor, LeaveMessage, LoadMessage, MessageType, MobileVibrationCommand, MobileVibrationPreset, MouseInputDescriptor, NetworkClientOptions, NetworkEventHandler, NetworkMessage, NetworkServerOptions, PauseSoundCommand, PingMessage, PlaySoundCommand, PlaybackEndedAck, PlaybackErrorAck, PlaybackStartedAck, PongMessage, PostProcessCommand, PostProcessCommandType, PostProcessConfig, RGBColor, RenderPassState, RenderState, RenderedCell, ResumeSoundCommand, ScanlinesConfig, ServerEventHandler, SetListenerPositionCommand, SetSoundEffectsCommand, SignalingInfo, SoundErrorAck, SoundExternalEntry, SoundExternalLoadPacket, SoundFileEntry, SoundFormat, SoundInstanceId, SoundLoadPacket, SoundLoadType, SoundLoadedAck, SpatialAudioConfig, StopSoundCommand, TVRemoteInputDescriptor, TouchInputDescriptor, TouchZoneBinding, TypedInputDescriptor, UpdateMessage, UserMetadata, UserRenderState, VibrateCommand, VibrationPattern };
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@utsp/types",
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- "version": "0.17.0-nightly.20260114213208.c9c64d9",
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+ "version": "0.17.0-nightly.20260121133546.82645b6",
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  "description": "Type definitions and interfaces for UTSP (Universal Tile Stream Protocol)",
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  "author": "THP Software",
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  "license": "MIT",