@utsp/core 0.13.0-nightly.20251214151223.d6db2d9 → 0.13.0-nightly.20251217124509.36444f7

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package/dist/index.d.ts CHANGED
@@ -783,25 +783,7 @@ interface FillSpriteMultiColorOrder extends NetworkOrder {
783
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  type: 0x16;
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  spriteIndex: number;
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  }
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- /**
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- * 0x20 - TriggerSound: Triggers positional sound effect
788
- */
789
- interface TriggerSoundOrder extends NetworkOrder {
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- type: 0x20;
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- posX: number;
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- posY: number;
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- soundId: number;
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- loop: boolean;
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- }
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- /**
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- * 0x21 - TriggerGlobalSound: Triggers global (non-positional) sound
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- */
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- interface TriggerGlobalSoundOrder extends NetworkOrder {
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- type: 0x21;
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- soundId: number;
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- loop: boolean;
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- }
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- type AnyNetworkOrder = CharOrder | TextOrder | TextMultilineOrder | SubFrameOrder | SubFrameMultiColorOrder | FullFrameOrder | FullFrameMultiColorOrder | SpriteOrder | SpriteMultiColorOrder | ColorMapOrder | ShapeOrder | DotCloudOrder | DotCloudMultiColorOrder | BitmaskOrder | Bitmask4Order | Bitmask16Order | PolylineOrder | SpriteCloudOrder | SpriteCloudMultiColorOrder | SpriteCloudVariedOrder | SpriteCloudVariedMultiColorOrder | ClearOrder | FillCharOrder | FillSpriteOrder | FillSpriteMultiColorOrder | TriggerSoundOrder | TriggerGlobalSoundOrder;
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+ type AnyNetworkOrder = CharOrder | TextOrder | TextMultilineOrder | SubFrameOrder | SubFrameMultiColorOrder | FullFrameOrder | FullFrameMultiColorOrder | SpriteOrder | SpriteMultiColorOrder | ColorMapOrder | ShapeOrder | DotCloudOrder | DotCloudMultiColorOrder | BitmaskOrder | Bitmask4Order | Bitmask16Order | PolylineOrder | SpriteCloudOrder | SpriteCloudMultiColorOrder | SpriteCloudVariedOrder | SpriteCloudVariedMultiColorOrder | ClearOrder | FillCharOrder | FillSpriteOrder | FillSpriteMultiColorOrder;
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  /**
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  * UTSP Macro System Types
@@ -1530,9 +1512,22 @@ interface Color {
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  /**
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  * Color Palette Load (LoadType 0x01)
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  * Loads a palette of RGBA+E colors
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+ *
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+ * When slotId is provided, the palette is loaded into a named slot for later switching.
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+ * When slotId is undefined/absent, the palette is loaded as the main active palette.
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+ *
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+ * @example
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+ * ```typescript
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+ * // Main palette (backward compatible)
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+ * { loadType: LoadType.ColorPalette, colors: [...] }
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+ *
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+ * // Palette slot for dynamic switching
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+ * { loadType: LoadType.ColorPalette, slotId: 1, colors: [...] }
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+ * ```
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  */
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  interface ColorPaletteLoad {
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  loadType: LoadType.ColorPalette;
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+ slotId?: number;
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  colors: Color[];
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  }
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  /**
@@ -2579,7 +2574,13 @@ declare enum PostProcessOrderType {
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  *
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  * Parameters: enabled, colorR?, colorG?, colorB?, colorA?, lineWidth?
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  */
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- SetGrid = 5
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+ SetGrid = 5,
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+ /**
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+ * 0x06 - SwitchPalette: Switch to a pre-loaded palette slot
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+ *
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+ * Parameters: slotId (0-255)
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+ */
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+ SwitchPalette = 6
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2584
  }
2584
2585
 
2585
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  /**
@@ -2723,10 +2724,24 @@ interface SetGridOrder extends PostProcessOrderBase {
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  colorA: number;
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  lineWidth: number;
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  }
2727
+ /**
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+ * SwitchPalette Order (0x06)
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+ *
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+ * Switches to a pre-loaded palette slot.
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+ * The palette must have been loaded to the Core via loadPaletteToSlot() first.
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+ *
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+ * Binary format:
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+ * - type: 1 byte (0x06)
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+ * - slotId: 1 byte (0-255)
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+ */
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+ interface SwitchPaletteOrder extends PostProcessOrderBase {
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+ type: PostProcessOrderType.SwitchPalette;
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+ slotId: number;
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+ }
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2741
  /**
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  * Union type for all post-process orders
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  */
2729
- type AnyPostProcessOrder = SetConfigOrder | SetScanlinesOrder | SetAmbientEffectOrder | SetScalingModeOrder | SetGridOrder;
2744
+ type AnyPostProcessOrder = SetConfigOrder | SetScanlinesOrder | SetAmbientEffectOrder | SetScalingModeOrder | SetGridOrder | SwitchPaletteOrder;
2730
2745
 
2731
2746
  /**
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  * Update packet according to the new UTSP protocol
@@ -2904,18 +2919,17 @@ declare class Layer {
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  getOrders(): AnyNetworkOrder[];
2905
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  /**
2906
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  * Adds orders to the layer (incremental mode)
2907
- * Automatically rasterizes new orders in ADD mode
2922
+ * Re-rasterizes all orders to ensure consistent state
2908
2923
  */
2909
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  addOrders(orders: AnyNetworkOrder[]): void;
2910
2925
  /**
2911
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  * Adds temporary orders that are rasterized but not stored
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  * Used for macro-generated content (particles, UI) that is regenerated each frame
2913
- * Uses SET mode to clear previous content before drawing
2914
2928
  */
2915
2929
  addTemporaryOrders(orders: AnyNetworkOrder[]): void;
2916
2930
  /**
2917
2931
  * Replaces all orders in the layer (reset mode)
2918
- * Automatically rasterizes all orders in SET mode
2932
+ * Automatically rasterizes all orders
2919
2933
  */
2920
2934
  setOrders(orders: AnyNetworkOrder[]): void;
2921
2935
  /**
@@ -3647,6 +3661,14 @@ declare class User<TData = Record<string, any>> {
3647
3661
  private postProcessCommands;
3648
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  private currentPostProcessConfig;
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  private bridgeMessages;
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+ private totalBytesSent;
3665
+ private totalBytesReceived;
3666
+ private bytesSentPerTick;
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+ private bytesReceivedPerTick;
3668
+ private bytesTickIndex;
3669
+ private bytesTickRate;
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+ private currentTickBytesSent;
3671
+ private currentTickBytesReceived;
3650
3672
  /**
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  * Application-specific data storage
3652
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  * Use this to store game state, player data, or any custom information
@@ -4249,6 +4271,52 @@ declare class User<TData = Record<string, any>> {
4249
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  * ```
4250
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  */
4251
4273
  getStats(): UserStats;
4274
+ /**
4275
+ * Gets total bytes sent to this user (server-side)
4276
+ * Excludes bridge messages.
4277
+ */
4278
+ getTotalBytesSent(): number;
4279
+ /**
4280
+ * Gets total bytes received by this user (client-side)
4281
+ * Excludes bridge messages.
4282
+ */
4283
+ getTotalBytesReceived(): number;
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+ /**
4285
+ * Records bytes sent to this user (called by ServerRuntime)
4286
+ * @internal
4287
+ */
4288
+ recordBytesSent(bytes: number): void;
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+ /**
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+ * Records bytes received by this user (called by NetworkSync)
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+ * @internal
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+ */
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+ recordBytesReceived(bytes: number): void;
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+ /**
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+ * Resets byte counters (useful for periodic stats)
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+ */
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+ resetByteCounters(): void;
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+ /**
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+ * Sets the tick rate for bytes-per-second calculation
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+ * Call this when the runtime tick rate changes
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+ * @param tickRate - The tick rate in ticks per second
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+ */
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+ setBytesTickRate(tickRate: number): void;
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+ /**
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+ * Called at end of each tick to record bytes for this tick
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+ * Updates the sliding window for bytes/sec calculation
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+ * @internal
4308
+ */
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+ endTickBytes(): void;
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+ /**
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+ * Gets bytes sent per second (sliding window over last second)
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+ * @returns Bytes sent per second
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+ */
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+ getBytesSentPerSecond(): number;
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+ /**
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+ * Gets bytes received per second (sliding window over last second)
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+ * @returns Bytes received per second
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+ */
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+ getBytesReceivedPerSecond(): number;
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  /**
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  * Gets the bindingId of an axis from its name
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  *
@@ -5363,6 +5431,49 @@ declare class User<TData = Record<string, any>> {
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  * Get current grid configuration
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  */
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  getGridConfig(): GridConfig | null;
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+ /** Currently active palette slot ID */
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+ private currentPaletteSlotId;
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+ /**
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+ * Switch to a pre-loaded palette slot
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+ *
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+ * The palette must have been loaded to the Core via `core.loadPaletteToSlot()` first.
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+ * This allows instant palette switching without re-sending palette data over the network.
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+ *
5442
+ * **Use cases:**
5443
+ * - Day/night cycle transitions
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+ * - Different visual themes per game zone
5445
+ * - Accessibility options (high contrast)
5446
+ * - Visual effects (damage flash, power-up)
5447
+ *
5448
+ * @param slotId - Palette slot ID (0-255)
5449
+ *
5450
+ * @example
5451
+ * ```typescript
5452
+ * // In Core setup - preload palettes
5453
+ * core.loadPaletteToSlot(0, dayPalette);
5454
+ * core.loadPaletteToSlot(1, nightPalette);
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+ * core.loadPaletteToSlot(2, dungeonPalette);
5456
+ *
5457
+ * // In IApplication.updateUser() - switch based on game state
5458
+ * if (gameState.isNight) {
5459
+ * user.switchPalette(1);
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+ * } else {
5461
+ * user.switchPalette(0);
5462
+ * }
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+ *
5464
+ * // Zone-based switching
5465
+ * if (player.enteredDungeon) {
5466
+ * user.switchPalette(2);
5467
+ * }
5468
+ * ```
5469
+ */
5470
+ switchPalette(slotId: number): void;
5471
+ /**
5472
+ * Get the currently active palette slot ID
5473
+ *
5474
+ * @returns The active slot ID, or null if no palette has been switched yet
5475
+ */
5476
+ getCurrentPaletteSlotId(): number | null;
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5477
  /**
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  * Send data through the bridge channel to the client application
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  *
@@ -5909,6 +6020,7 @@ declare class Core {
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  private postProcessOrderCollector;
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  private activeWebFontId;
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  private _renderCallCount;
6023
+ private paletteSlots;
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  private onPaletteChangedCallback?;
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6025
  private onBitmapFontChangedCallback?;
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6026
  private onImageFontChangedCallback?;
@@ -6227,6 +6339,72 @@ declare class Core {
6227
6339
  * ```
6228
6340
  */
6229
6341
  resetPalette(): void;
6342
+ /**
6343
+ * Load a palette into a slot for later switching
6344
+ *
6345
+ * Palettes are stored in the Core and can be switched per-user at runtime.
6346
+ * This allows preloading multiple palettes (e.g., day/night themes)
6347
+ * and switching between them without re-sending the palette data.
6348
+ *
6349
+ * @param slotId - Slot ID (0-255)
6350
+ * @param colors - Array of colors to load
6351
+ *
6352
+ * @example
6353
+ * ```typescript
6354
+ * // Preload day and night palettes
6355
+ * core.loadPaletteToSlot(0, dayColors);
6356
+ * core.loadPaletteToSlot(1, nightColors);
6357
+ *
6358
+ * // Later, switch user to night palette
6359
+ * user.switchPalette(1);
6360
+ * ```
6361
+ */
6362
+ loadPaletteToSlot(slotId: number, colors: Array<{
6363
+ colorId: number;
6364
+ r: number;
6365
+ g: number;
6366
+ b: number;
6367
+ a: number;
6368
+ e?: number;
6369
+ }>): void;
6370
+ /**
6371
+ * Get a palette from a slot
6372
+ *
6373
+ * @param slotId - Slot ID (0-255)
6374
+ * @returns The palette map, or null if slot is empty
6375
+ *
6376
+ * @example
6377
+ * ```typescript
6378
+ * const nightPalette = core.getPaletteFromSlot(1);
6379
+ * if (nightPalette) {
6380
+ * console.log(`Night palette has ${nightPalette.size} colors`);
6381
+ * }
6382
+ * ```
6383
+ */
6384
+ getPaletteFromSlot(slotId: number): Map<number, {
6385
+ r: number;
6386
+ g: number;
6387
+ b: number;
6388
+ a: number;
6389
+ e: number;
6390
+ }> | null;
6391
+ /**
6392
+ * Check if a palette slot is loaded
6393
+ *
6394
+ * @param slotId - Slot ID (0-255)
6395
+ * @returns true if the slot has a palette loaded
6396
+ */
6397
+ hasPaletteSlot(slotId: number): boolean;
6398
+ /**
6399
+ * Clear a palette slot
6400
+ *
6401
+ * @param slotId - Slot ID (0-255)
6402
+ */
6403
+ clearPaletteSlot(slotId: number): void;
6404
+ /**
6405
+ * Clear all palette slots
6406
+ */
6407
+ clearAllPaletteSlots(): void;
6230
6408
  /**
6231
6409
  * Converts a color ID to a CSS rgba() string
6232
6410
  *
@@ -6531,6 +6709,40 @@ declare class Core {
6531
6709
  * ```
6532
6710
  */
6533
6711
  generatePaletteLoadPacket(): Uint8Array | null;
6712
+ /**
6713
+ * Generates a LoadPacket for a specific palette slot (SERVER-SIDE)
6714
+ *
6715
+ * Encodes a palette slot in binary format ready to send to clients.
6716
+ * The client will store this in its own paletteSlots Map for later switching.
6717
+ *
6718
+ * @param slotId - The slot ID (0-255)
6719
+ * @returns Encoded binary buffer (or null if slot doesn't exist)
6720
+ *
6721
+ * @example
6722
+ * ```typescript
6723
+ * // Server side - send specific palette slot
6724
+ * const slotPacket = core.generatePaletteSlotLoadPacket(1);
6725
+ * if (slotPacket) {
6726
+ * websocket.emit('load', slotPacket);
6727
+ * }
6728
+ * ```
6729
+ */
6730
+ generatePaletteSlotLoadPacket(slotId: number): Uint8Array | null;
6731
+ /**
6732
+ * Generates LoadPackets for all palette slots (SERVER-SIDE)
6733
+ *
6734
+ * @returns Array of encoded binary buffers for all non-empty slots
6735
+ *
6736
+ * @example
6737
+ * ```typescript
6738
+ * // Server side - send all palette slots to client
6739
+ * const slotPackets = core.generateAllPaletteSlotLoadPackets();
6740
+ * slotPackets.forEach(packet => {
6741
+ * websocket.emit('load', packet);
6742
+ * });
6743
+ * ```
6744
+ */
6745
+ generateAllPaletteSlotLoadPackets(): Uint8Array[];
6534
6746
  /**
6535
6747
  * Generates a LoadPacket for all unicolor sprites (SERVER-SIDE)
6536
6748
  *
@@ -8356,8 +8568,6 @@ declare const CLEAR_ORDER_SIZE = 4;
8356
8568
  declare const FILLCHAR_ORDER_MIN_SIZE = 5;
8357
8569
  declare const FILLSPRITE_ORDER_SIZE = 4;
8358
8570
  declare const FILLSPRITE_MULTICOLOR_ORDER_SIZE = 2;
8359
- declare const TRIGGERSOUND_ORDER_SIZE = 5;
8360
- declare const TRIGGERGLOBALSOUND_ORDER_SIZE = 3;
8361
8571
  declare const AUDIO_PLAY_SOUND_MIN_SIZE = 5;
8362
8572
  declare const AUDIO_PLAY_GLOBAL_SOUND_MIN_SIZE = 5;
8363
8573
  declare const AUDIO_STOP_SOUND_MIN_SIZE = 2;
@@ -8372,6 +8582,7 @@ declare const POSTPROCESS_SET_SCANLINES_SIZE = 7;
8372
8582
  declare const POSTPROCESS_SET_AMBIENT_EFFECT_SIZE = 5;
8373
8583
  declare const POSTPROCESS_SET_SCALING_MODE_SIZE = 2;
8374
8584
  declare const POSTPROCESS_SET_GRID_SIZE = 7;
8585
+ declare const POSTPROCESS_SWITCH_PALETTE_SIZE = 2;
8375
8586
 
8376
8587
  /**
8377
8588
  * UTSP Order Types Enumeration
@@ -8492,15 +8703,7 @@ declare enum OrderType {
8492
8703
  /**
8493
8704
  * 0x16 - FillSpriteMultiColor: Fills layer with repeating multicolor sprite
8494
8705
  */
8495
- FillSpriteMultiColor = 22,
8496
- /**
8497
- * 0x20 - TriggerSound: Triggers positional sound effect
8498
- */
8499
- TriggerSound = 32,
8500
- /**
8501
- * 0x21 - TriggerGlobalSound: Triggers global (non-positional) sound
8502
- */
8503
- TriggerGlobalSound = 33
8706
+ FillSpriteMultiColor = 22
8504
8707
  }
8505
8708
  /**
8506
8709
  * Type guard to check if a number is a valid OrderType
@@ -8541,20 +8744,17 @@ declare enum UpdateFlags {
8541
8744
  * Bit 1: SET Mode (vs ADD mode)
8542
8745
  *
8543
8746
  * Indicates the order rasterization mode:
8544
- * - 1 = SET mode → LayerRasterizer clears buffer before rasterizing
8545
- * - 0 = ADD mode → LayerRasterizer adds to existing buffer
8747
+ * - 1 = SET mode → Client clears layer cache before applying orders
8748
+ * - 0 = ADD mode → Client adds orders to existing cache (deprecated, kept for compatibility)
8546
8749
  *
8547
- * Use cases:
8548
- * - SET mode: layer.setOrders() - completely replaces content
8549
- * - ADD mode: layer.addOrders() - adds to existing content
8550
- *
8551
- * IMPORTANT: Corresponds to RasterizeMode.SET vs RasterizeMode.ADD
8750
+ * Note: The LayerRasterizer now always clears before rasterizing.
8751
+ * This flag is primarily for network protocol compatibility.
8552
8752
  *
8553
8753
  * @example
8554
8754
  * layer.setOrders([...newOrders]); // SET mode
8555
8755
  * // → UpdateFlags |= SetMode (0x02)
8556
8756
  *
8557
- * layer.addOrders([...moreOrders]); // ADD mode
8757
+ * layer.addOrders([...moreOrders]); // ADD mode (incremental update)
8558
8758
  * // → UpdateFlags &= ~SetMode (bit 1 to 0)
8559
8759
  */
8560
8760
  SetMode = 2,
@@ -9114,6 +9314,7 @@ declare class PostProcessOrderDecoder {
9114
9314
  private decodeSetAmbientEffectOrder;
9115
9315
  private decodeSetScalingModeOrder;
9116
9316
  private decodeSetGridOrder;
9317
+ private decodeSwitchPaletteOrder;
9117
9318
  }
9118
9319
 
9119
9320
  /**
@@ -9188,11 +9389,15 @@ declare class PostProcessOrderCollector {
9188
9389
  * Create a SetGridOrder with given grid configuration
9189
9390
  */
9190
9391
  private createSetGridOrder;
9392
+ /**
9393
+ * Create a SwitchPaletteOrder with given slot ID
9394
+ */
9395
+ private createSwitchPaletteOrder;
9191
9396
  /**
9192
9397
  * Parse CSS color string to RGBA components
9193
9398
  */
9194
9399
  private parseColor;
9195
9400
  }
9196
9401
 
9197
- export { ASCII_8X8_FONT, AUDIO_CONFIGURE_SPATIAL_SIZE, AUDIO_FADEOUT_SOUND_MIN_SIZE, AUDIO_PAUSE_SOUND_MIN_SIZE, AUDIO_PLAY_GLOBAL_SOUND_MIN_SIZE, AUDIO_PLAY_SOUND_MIN_SIZE, AUDIO_RESUME_SOUND_MIN_SIZE, AUDIO_SET_LISTENER_POSITION_SIZE, AUDIO_SET_SOUND_EFFECTS_MIN_SIZE, AUDIO_STOP_SOUND_MIN_SIZE, AudioOrderCollector, AudioOrderDecoder, AudioOrderType, AudioTargetType, BITMASK16_ORDER_MIN_SIZE, BITMASK4_ORDER_MIN_SIZE, BITMASK_ORDER_MIN_SIZE, BitmapFont, BitmapFontRegistry, CHAR_ORDER_SIZE, CIRCLE_SHAPE_SIZE, CLEAR_ORDER_SIZE, COLORMAP_ORDER_MIN_SIZE, COLOR_SKIP, CellBuffer, CharCodeBuffer, Core, CoreStats, DISPLAY_HEADER_SIZE, DOTCLOUD_MULTICOLOR_ORDER_MIN_SIZE, DOTCLOUD_ORDER_MIN_SIZE, Display, ELLIPSE_SHAPE_SIZE, FILLCHAR_ORDER_MIN_SIZE, FILLSPRITE_MULTICOLOR_ORDER_SIZE, FILLSPRITE_ORDER_SIZE, FULLFRAME_MULTICOLOR_ORDER_MIN_SIZE, FULLFRAME_ORDER_MIN_SIZE, FontType, GamepadVibrateFlags, ImageFont, ImageFontRegistry, InputBindingRegistry, LAYER_CELL_COUNT, LAYER_HEADER_SIZE, LAYER_SIZE, LINE_SHAPE_SIZE, Layer, LoadType, MacroEngine, MacroEventType, MacroOrderType, MacroRegistry, MobileVibrateFlags, OrderBuilder, OrderType, POLYLINE_ORDER_MIN_SIZE, POSTPROCESS_SET_AMBIENT_EFFECT_SIZE, POSTPROCESS_SET_CONFIG_MIN_SIZE, POSTPROCESS_SET_GRID_SIZE, POSTPROCESS_SET_SCALING_MODE_SIZE, POSTPROCESS_SET_SCANLINES_SIZE, PlaySoundFlags, PostProcessOrderCollector, PostProcessOrderDecoder, PostProcessOrderType, RECTANGLE_SHAPE_SIZE, SHAPE_ORDER_MIN_SIZE, SPRITECLOUD_MULTICOLOR_ORDER_MIN_SIZE, SPRITECLOUD_ORDER_MIN_SIZE, SPRITECLOUD_VARIED_MULTICOLOR_ORDER_MIN_SIZE, SPRITECLOUD_VARIED_ORDER_MIN_SIZE, SPRITE_MULTICOLOR_ORDER_SIZE, SPRITE_ORDER_SIZE, SUBFRAME_MULTICOLOR_ORDER_MIN_SIZE, SUBFRAME_ORDER_MIN_SIZE, ShapeType, SoundEffectsFlags, SoundRegistry, SpriteRegistry, TEXT_MULTILINE_ORDER_MIN_SIZE, TEXT_ORDER_MIN_SIZE, TRIANGLE_SHAPE_SIZE, TRIGGERGLOBALSOUND_ORDER_SIZE, TRIGGERSOUND_ORDER_SIZE, UPDATE_PACKET_HEADER_SIZE, UpdateFlags, UpdateFlagsHelper, UpdatePacketDecoder, User, UserStats, VibrationOrderCollector, VibrationOrderDecoder, VibrationOrderEncoder, VibrationOrderType, WebFont, WebFontRegistry, charCodeByteSize, createASCII8x8FontLoad, createEmptyCompressedInputPacket, decodeCompressedInput, decodeInt8ToAxis, encodeAxisToInt8, encodeCompressedInput, getASCII8x8FontConfig, getAllCharCodes, getAtlasColumns, getAtlasDimensions, getAudioOrderTypeName, getButtonByteCount, getCharBitmap, getCompressedPacketSize, getMacroEventTypeName, getMacroOrderTypeName, getMaxCharCode, getOrderTypeName, hasChar, isValidAudioOrderType, isValidMacroEventType, isValidMacroOrderType, isValidOrderType };
9198
- export type { AnyAudioOrder, AnyLoad, AnyMacroEvent, AnyMacroOrder, AnyPostProcessOrder, AnyVibrationOrder, AtlasBlocks, AudioOrder, BitmapFontConfig, BitmapFontLoad, Bitmask16Order, Bitmask16Variant, Bitmask4Order, Bitmask4Variant, BitmaskOrder, ButtonBorderStyle, ButtonConfig, ButtonStateColors, Cell, ChangeEvent, CharCodeMode, CircleShape, ClickEvent, Color, ColorPaletteLoad, CompressedInputPacket, ConfigureSpatialOrder, CoreMode, CoreOptions, CreateInstanceConfig, CreateInstanceOrder, EffectMacroTemplate, EffectTransform, EllipseShape, FadeOutSoundOrder, GamepadCancelOrder, GamepadVibrateOrder, GamepadVibrationOrder, GlyphSize, ImageFontConfig, ImageFontLoad, ImageFontOptions, LineMacroTemplate, LineShape, MacroEntry, MacroEvent, MacroInstanceEntry, MacroLoad, MacroOrder, MacroTemplate, MacroTemplateBase, MacroType, MacroUpdateResult, MobileCancelOrder, MobileVibrateOrder, MobileVibrationOrder, MulticolorCell, MulticolorSprite, MulticolorSpriteLoad, NetworkDisplay, NetworkLayer, ParticleConfig, ParticleEmitter, ParticleMacroTemplate, PauseSoundOrder, PlayGlobalSoundOrder, PlaySoundOrder, RectangleShape, RemoveInstanceOrder, RenderCommand, ResumeSoundOrder, RevealCellDef, RevealContent, RevealContentType, RevealCursor, RevealDirection, RevealMacroTemplate, RevealPattern, RevealPause, SelectEvent, SetAmbientEffectOrder, SetConfigOrder, SetGridOrder, SetListenerPositionOrder, SetScalingModeOrder, SetScanlinesOrder, SetSoundEffectsOrder, ShapeData, SoundEntry, SoundLoad, SpriteLoad, StopSoundOrder, SubmitEvent, TickStats, TriangleShape, UIMacroTemplate, UIState, UISubtype, UnicolorSprite, UpdateInstanceOrder, UpdatePacket, UserTickStats, VibrationOrder, WebFontConfig, WebFontLoad };
9402
+ export { ASCII_8X8_FONT, AUDIO_CONFIGURE_SPATIAL_SIZE, AUDIO_FADEOUT_SOUND_MIN_SIZE, AUDIO_PAUSE_SOUND_MIN_SIZE, AUDIO_PLAY_GLOBAL_SOUND_MIN_SIZE, AUDIO_PLAY_SOUND_MIN_SIZE, AUDIO_RESUME_SOUND_MIN_SIZE, AUDIO_SET_LISTENER_POSITION_SIZE, AUDIO_SET_SOUND_EFFECTS_MIN_SIZE, AUDIO_STOP_SOUND_MIN_SIZE, AudioOrderCollector, AudioOrderDecoder, AudioOrderType, AudioTargetType, BITMASK16_ORDER_MIN_SIZE, BITMASK4_ORDER_MIN_SIZE, BITMASK_ORDER_MIN_SIZE, BitmapFont, BitmapFontRegistry, CHAR_ORDER_SIZE, CIRCLE_SHAPE_SIZE, CLEAR_ORDER_SIZE, COLORMAP_ORDER_MIN_SIZE, COLOR_SKIP, CellBuffer, CharCodeBuffer, Core, CoreStats, DISPLAY_HEADER_SIZE, DOTCLOUD_MULTICOLOR_ORDER_MIN_SIZE, DOTCLOUD_ORDER_MIN_SIZE, Display, ELLIPSE_SHAPE_SIZE, FILLCHAR_ORDER_MIN_SIZE, FILLSPRITE_MULTICOLOR_ORDER_SIZE, FILLSPRITE_ORDER_SIZE, FULLFRAME_MULTICOLOR_ORDER_MIN_SIZE, FULLFRAME_ORDER_MIN_SIZE, FontType, GamepadVibrateFlags, ImageFont, ImageFontRegistry, InputBindingRegistry, LAYER_CELL_COUNT, LAYER_HEADER_SIZE, LAYER_SIZE, LINE_SHAPE_SIZE, Layer, LoadType, MacroEngine, MacroEventType, MacroOrderType, MacroRegistry, MobileVibrateFlags, OrderBuilder, OrderType, POLYLINE_ORDER_MIN_SIZE, POSTPROCESS_SET_AMBIENT_EFFECT_SIZE, POSTPROCESS_SET_CONFIG_MIN_SIZE, POSTPROCESS_SET_GRID_SIZE, POSTPROCESS_SET_SCALING_MODE_SIZE, POSTPROCESS_SET_SCANLINES_SIZE, POSTPROCESS_SWITCH_PALETTE_SIZE, PlaySoundFlags, PostProcessOrderCollector, PostProcessOrderDecoder, PostProcessOrderType, RECTANGLE_SHAPE_SIZE, SHAPE_ORDER_MIN_SIZE, SPRITECLOUD_MULTICOLOR_ORDER_MIN_SIZE, SPRITECLOUD_ORDER_MIN_SIZE, SPRITECLOUD_VARIED_MULTICOLOR_ORDER_MIN_SIZE, SPRITECLOUD_VARIED_ORDER_MIN_SIZE, SPRITE_MULTICOLOR_ORDER_SIZE, SPRITE_ORDER_SIZE, SUBFRAME_MULTICOLOR_ORDER_MIN_SIZE, SUBFRAME_ORDER_MIN_SIZE, ShapeType, SoundEffectsFlags, SoundRegistry, SpriteRegistry, TEXT_MULTILINE_ORDER_MIN_SIZE, TEXT_ORDER_MIN_SIZE, TRIANGLE_SHAPE_SIZE, UPDATE_PACKET_HEADER_SIZE, UpdateFlags, UpdateFlagsHelper, UpdatePacketDecoder, User, UserStats, VibrationOrderCollector, VibrationOrderDecoder, VibrationOrderEncoder, VibrationOrderType, WebFont, WebFontRegistry, charCodeByteSize, createASCII8x8FontLoad, createEmptyCompressedInputPacket, decodeCompressedInput, decodeInt8ToAxis, encodeAxisToInt8, encodeCompressedInput, getASCII8x8FontConfig, getAllCharCodes, getAtlasColumns, getAtlasDimensions, getAudioOrderTypeName, getButtonByteCount, getCharBitmap, getCompressedPacketSize, getMacroEventTypeName, getMacroOrderTypeName, getMaxCharCode, getOrderTypeName, hasChar, isValidAudioOrderType, isValidMacroEventType, isValidMacroOrderType, isValidOrderType };
9403
+ export type { AnyAudioOrder, AnyLoad, AnyMacroEvent, AnyMacroOrder, AnyPostProcessOrder, AnyVibrationOrder, AtlasBlocks, AudioOrder, BitmapFontConfig, BitmapFontLoad, Bitmask16Order, Bitmask16Variant, Bitmask4Order, Bitmask4Variant, BitmaskOrder, ButtonBorderStyle, ButtonConfig, ButtonStateColors, Cell, ChangeEvent, CharCodeMode, CircleShape, ClickEvent, Color, ColorPaletteLoad, CompressedInputPacket, ConfigureSpatialOrder, CoreMode, CoreOptions, CreateInstanceConfig, CreateInstanceOrder, EffectMacroTemplate, EffectTransform, EllipseShape, FadeOutSoundOrder, GamepadCancelOrder, GamepadVibrateOrder, GamepadVibrationOrder, GlyphSize, ImageFontConfig, ImageFontLoad, ImageFontOptions, LineMacroTemplate, LineShape, MacroEntry, MacroEvent, MacroInstanceEntry, MacroLoad, MacroOrder, MacroTemplate, MacroTemplateBase, MacroType, MacroUpdateResult, MobileCancelOrder, MobileVibrateOrder, MobileVibrationOrder, MulticolorCell, MulticolorSprite, MulticolorSpriteLoad, NetworkDisplay, NetworkLayer, ParticleConfig, ParticleEmitter, ParticleMacroTemplate, PauseSoundOrder, PlayGlobalSoundOrder, PlaySoundOrder, RectangleShape, RemoveInstanceOrder, RenderCommand, ResumeSoundOrder, RevealCellDef, RevealContent, RevealContentType, RevealCursor, RevealDirection, RevealMacroTemplate, RevealPattern, RevealPause, SelectEvent, SetAmbientEffectOrder, SetConfigOrder, SetGridOrder, SetListenerPositionOrder, SetScalingModeOrder, SetScanlinesOrder, SetSoundEffectsOrder, ShapeData, SoundEntry, SoundLoad, SpriteLoad, StopSoundOrder, SubmitEvent, SwitchPaletteOrder, TickStats, TriangleShape, UIMacroTemplate, UIState, UISubtype, UnicolorSprite, UpdateInstanceOrder, UpdatePacket, UserTickStats, VibrationOrder, WebFontConfig, WebFontLoad };