@urso/core 0.7.92 → 0.7.94-dev

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (133) hide show
  1. package/.babelrc +11 -11
  2. package/LICENSE +20 -20
  3. package/README.md +227 -227
  4. package/build/162.js/index.js +1 -0
  5. package/build/24.js/index.js +1 -0
  6. package/build/js/index.js +1 -1
  7. package/package.json +50 -50
  8. package/src/js/app.js +104 -104
  9. package/src/js/components/base/controller.js +78 -78
  10. package/src/js/components/debug/controller.js +38 -38
  11. package/src/js/components/debug/coords.js +23 -23
  12. package/src/js/components/debug/fps.js +36 -36
  13. package/src/js/components/debug/template.js +55 -55
  14. package/src/js/components/debug/timescale.js +60 -60
  15. package/src/js/components/deviceRotate/controller.js +95 -95
  16. package/src/js/components/editor/api.js +127 -127
  17. package/src/js/components/editor/controller.js +12 -12
  18. package/src/js/components/fullscreen/android.js +104 -104
  19. package/src/js/components/fullscreen/controller.js +76 -76
  20. package/src/js/components/fullscreen/desktop.js +49 -49
  21. package/src/js/components/fullscreen/ios.js +115 -115
  22. package/src/js/components/layersSwitcher/config.js +26 -26
  23. package/src/js/components/layersSwitcher/controller.js +36 -36
  24. package/src/js/components/loader/controller.js +66 -66
  25. package/src/js/components/loader/template.js +70 -70
  26. package/src/js/components/soundInitialPopup/controller.js +42 -42
  27. package/src/js/components/soundInitialPopup/template.js +109 -109
  28. package/src/js/components/stateDriven/controller.js +123 -123
  29. package/src/js/config/load.js +194 -194
  30. package/src/js/config/main.js +17 -17
  31. package/src/js/extra/browserEvents.js +57 -57
  32. package/src/js/extra/main.js +19 -19
  33. package/src/js/extra/pixiPatch.js +171 -171
  34. package/src/js/index.js +7 -7
  35. package/src/js/lib/cache.js +125 -125
  36. package/src/js/lib/composition.js +85 -85
  37. package/src/js/lib/device.js +1215 -1215
  38. package/src/js/lib/helper.js +678 -678
  39. package/src/js/lib/loader.js +211 -211
  40. package/src/js/lib/localData.js +28 -28
  41. package/src/js/lib/logger.js +69 -69
  42. package/src/js/lib/math.js +161 -161
  43. package/src/js/lib/objectPool.js +207 -207
  44. package/src/js/lib/time.js +18 -18
  45. package/src/js/lib/tween.js +152 -152
  46. package/src/js/modules/assets/baseModel.js +20 -20
  47. package/src/js/modules/assets/config.js +38 -38
  48. package/src/js/modules/assets/controller.js +65 -65
  49. package/src/js/modules/assets/models/atlas.js +18 -18
  50. package/src/js/modules/assets/models/audiosprite.js +28 -28
  51. package/src/js/modules/assets/models/bitmapFont.js +10 -10
  52. package/src/js/modules/assets/models/container.js +18 -18
  53. package/src/js/modules/assets/models/font.js +10 -10
  54. package/src/js/modules/assets/models/html.js +10 -10
  55. package/src/js/modules/assets/models/image.js +17 -17
  56. package/src/js/modules/assets/models/json.js +10 -10
  57. package/src/js/modules/assets/models/jsonAtlas.js +10 -10
  58. package/src/js/modules/assets/models/sound.js +16 -16
  59. package/src/js/modules/assets/models/spine.js +16 -16
  60. package/src/js/modules/assets/service.js +541 -541
  61. package/src/js/modules/i18n/config.js +17 -17
  62. package/src/js/modules/i18n/controller.js +71 -71
  63. package/src/js/modules/instances/controller.js +357 -357
  64. package/src/js/modules/logic/config/sounds.js +23 -23
  65. package/src/js/modules/logic/controller.js +52 -52
  66. package/src/js/modules/logic/main.js +8 -8
  67. package/src/js/modules/logic/sounds.js +103 -103
  68. package/src/js/modules/objects/baseModel.js +207 -207
  69. package/src/js/modules/objects/cache.js +99 -99
  70. package/src/js/modules/objects/config.js +9 -9
  71. package/src/js/modules/objects/controller.js +139 -139
  72. package/src/js/modules/objects/find.js +58 -58
  73. package/src/js/modules/objects/models/atlasImage.js +52 -52
  74. package/src/js/modules/objects/models/bitmapText.js +48 -48
  75. package/src/js/modules/objects/models/button.js +196 -196
  76. package/src/js/modules/objects/models/buttonComposite.js +37 -37
  77. package/src/js/modules/objects/models/checkbox.js +96 -96
  78. package/src/js/modules/objects/models/collection.js +54 -54
  79. package/src/js/modules/objects/models/component.js +48 -48
  80. package/src/js/modules/objects/models/container.js +21 -21
  81. package/src/js/modules/objects/models/dragContainer.js +664 -664
  82. package/src/js/modules/objects/models/emitter.js +69 -69
  83. package/src/js/modules/objects/models/emitterFx.js +114 -114
  84. package/src/js/modules/objects/models/graphics.js +40 -40
  85. package/src/js/modules/objects/models/group.js +21 -21
  86. package/src/js/modules/objects/models/hitArea.js +119 -119
  87. package/src/js/modules/objects/models/image.js +36 -36
  88. package/src/js/modules/objects/models/imagesAnimation.js +115 -115
  89. package/src/js/modules/objects/models/mask.js +40 -40
  90. package/src/js/modules/objects/models/nineSlicePlane.js +32 -32
  91. package/src/js/modules/objects/models/scrollbox.js +66 -66
  92. package/src/js/modules/objects/models/slider.js +352 -352
  93. package/src/js/modules/objects/models/spine.js +338 -338
  94. package/src/js/modules/objects/models/text.js +70 -70
  95. package/src/js/modules/objects/models/textInput.js +68 -68
  96. package/src/js/modules/objects/models/toggle.js +179 -179
  97. package/src/js/modules/objects/models/world.js +21 -21
  98. package/src/js/modules/objects/pool.js +68 -68
  99. package/src/js/modules/objects/propertyAdapter.js +591 -588
  100. package/src/js/modules/objects/proxy.js +298 -298
  101. package/src/js/modules/objects/selector.js +136 -136
  102. package/src/js/modules/objects/service.js +254 -254
  103. package/src/js/modules/objects/styles.js +210 -210
  104. package/src/js/modules/observer/controller.js +167 -167
  105. package/src/js/modules/observer/events.js +56 -56
  106. package/src/js/modules/scenes/controller.js +127 -127
  107. package/src/js/modules/scenes/model.js +28 -28
  108. package/src/js/modules/scenes/pixiWrapper.js +351 -351
  109. package/src/js/modules/scenes/resolutions.js +173 -173
  110. package/src/js/modules/scenes/resolutionsConfig.js +73 -73
  111. package/src/js/modules/scenes/service.js +146 -146
  112. package/src/js/modules/soundManager/controller.js +103 -103
  113. package/src/js/modules/soundManager/soundSprite.js +285 -285
  114. package/src/js/modules/statesManager/action.js +97 -97
  115. package/src/js/modules/statesManager/all.js +23 -23
  116. package/src/js/modules/statesManager/configStates.js +77 -77
  117. package/src/js/modules/statesManager/controller.js +218 -218
  118. package/src/js/modules/statesManager/functionsStorage.js +82 -82
  119. package/src/js/modules/statesManager/helper.js +27 -27
  120. package/src/js/modules/statesManager/race.js +91 -91
  121. package/src/js/modules/statesManager/sequence.js +48 -48
  122. package/src/js/modules/template/controller.js +28 -28
  123. package/src/js/modules/template/model.js +11 -11
  124. package/src/js/modules/template/service.js +137 -137
  125. package/src/js/modules/template/types.js +48 -48
  126. package/src/js/modules/transport/baseConnectionType.js +25 -25
  127. package/src/js/modules/transport/config.js +13 -13
  128. package/src/js/modules/transport/connectionTypes/websocket.js +76 -76
  129. package/src/js/modules/transport/connectionTypes/xhr.js +46 -46
  130. package/src/js/modules/transport/controller.js +48 -48
  131. package/src/js/modules/transport/decorator.js +17 -17
  132. package/src/js/modules/transport/service.js +150 -150
  133. package/webpack.config.js +47 -47
@@ -1,17 +1,17 @@
1
- let ConfigMain = {
2
- title: 'Urso', //game title
3
- appVersion: 0, //app version, also used as anticache "appVersion=${appVersion}" when not 0
4
- mode: "development", // development/production/testing
5
- defaultLogLevel: 'ERROR,WARNING,INFO,LOG', //setup custom log level with: ?logLevel=1,2,3,4 OR ?logLevel=ERROR,WARNING,INFO,LOG
6
- extendingChain: ['Urso.Core'], //chain that will be set as Urso.Game
7
- defaultScene: 'play', //default scene to display
8
- gamePath: '', //use assets from some gamePath directory, not from page was loaded
9
- useBinPath: false, // use assets from bin directory,
10
- useTransport: false, // use transport module for connetcting with server
11
- fps: {
12
- limit: 60, //max fps limit
13
- optimizeLowPerformance: false //down to 30 fps if lower 60
14
- }
15
- };
16
-
17
- module.exports = ConfigMain;
1
+ let ConfigMain = {
2
+ title: 'Urso', //game title
3
+ appVersion: 0, //app version, also used as anticache "appVersion=${appVersion}" when not 0
4
+ mode: "development", // development/production/testing
5
+ defaultLogLevel: 'ERROR,WARNING,INFO,LOG', //setup custom log level with: ?logLevel=1,2,3,4 OR ?logLevel=ERROR,WARNING,INFO,LOG
6
+ extendingChain: ['Urso.Core'], //chain that will be set as Urso.Game
7
+ defaultScene: 'play', //default scene to display
8
+ gamePath: '', //use assets from some gamePath directory, not from page was loaded
9
+ useBinPath: false, // use assets from bin directory,
10
+ useTransport: false, // use transport module for connetcting with server
11
+ fps: {
12
+ limit: 60, //max fps limit
13
+ optimizeLowPerformance: false //down to 30 fps if lower 60
14
+ }
15
+ };
16
+
17
+ module.exports = ConfigMain;
@@ -1,57 +1,57 @@
1
- class ExtraBrowserEvents {
2
- constructor() {
3
- this.singleton = true;
4
-
5
- this.RESIZE_DELAY = 250; //delay for resize event (browser will refresh his own params)
6
-
7
- this._keyPressHandler = this._keyPressHandler.bind(this);
8
- this.resizeHandler = this.resizeHandler.bind(this);
9
- this.visibilitychangeHandler = this.visibilitychangeHandler.bind(this);
10
- this._pointerEventsHandler = this._pointerEventsHandler.bind(this);
11
-
12
- this._resizeTimeoutId;
13
-
14
- this.init();
15
- }
16
-
17
- init() {
18
- window.addEventListener('keydown', this._keyPressHandler);
19
- document.addEventListener("visibilitychange", this.visibilitychangeHandler);
20
-
21
- window.addEventListener('resize', this.resizeHandler);
22
- window.addEventListener('orientationchange', this.resizeHandler);
23
- document.addEventListener('fullscreenchange', this.resizeHandler);
24
- document.addEventListener('webkitfullscreenchange', this.resizeHandler);
25
- document.addEventListener('mozfullscreenchange', this.resizeHandler);
26
-
27
- document.addEventListener('mousedown', this._pointerEventsHandler);
28
- document.addEventListener('mousemove', this._pointerEventsHandler);
29
- document.addEventListener('mouseup', this._pointerEventsHandler);
30
- document.addEventListener('touchstart', this._pointerEventsHandler);
31
- document.addEventListener('touchmove', this._pointerEventsHandler);
32
- document.addEventListener('touchend', this._pointerEventsHandler);
33
- document.addEventListener('wheel', this._pointerEventsHandler);
34
- }
35
-
36
- visibilitychangeHandler() {
37
- this.emit(Urso.events.EXTRA_BROWSEREVENTS_WINDOW_VISIBILITYCHANGE, document.visibilityState);
38
- }
39
-
40
- resizeHandler() {
41
- if (this._resizeTimeoutId)
42
- Urso.clearTimeout(this._resizeTimeoutId)
43
-
44
- this.emit(Urso.events.EXTRA_BROWSEREVENTS_WINDOW_PRE_RESIZE);
45
- this._resizeTimeoutId = Urso.setTimeout(() => this.emit(Urso.events.EXTRA_BROWSEREVENTS_WINDOW_RESIZE), this.RESIZE_DELAY);
46
- }
47
-
48
- _pointerEventsHandler(event) {
49
- this.emit(Urso.events.EXTRA_BROWSEREVENTS_POINTER_EVENT, event);
50
- }
51
-
52
- _keyPressHandler(event) {
53
- this.emit(Urso.events.EXTRA_BROWSEREVENTS_KEYPRESS_EVENT, event);
54
- }
55
- }
56
-
57
- module.exports = ExtraBrowserEvents;
1
+ class ExtraBrowserEvents {
2
+ constructor() {
3
+ this.singleton = true;
4
+
5
+ this.RESIZE_DELAY = 250; //delay for resize event (browser will refresh his own params)
6
+
7
+ this._keyPressHandler = this._keyPressHandler.bind(this);
8
+ this.resizeHandler = this.resizeHandler.bind(this);
9
+ this.visibilitychangeHandler = this.visibilitychangeHandler.bind(this);
10
+ this._pointerEventsHandler = this._pointerEventsHandler.bind(this);
11
+
12
+ this._resizeTimeoutId;
13
+
14
+ this.init();
15
+ }
16
+
17
+ init() {
18
+ window.addEventListener('keydown', this._keyPressHandler);
19
+ document.addEventListener("visibilitychange", this.visibilitychangeHandler);
20
+
21
+ window.addEventListener('resize', this.resizeHandler);
22
+ window.addEventListener('orientationchange', this.resizeHandler);
23
+ document.addEventListener('fullscreenchange', this.resizeHandler);
24
+ document.addEventListener('webkitfullscreenchange', this.resizeHandler);
25
+ document.addEventListener('mozfullscreenchange', this.resizeHandler);
26
+
27
+ document.addEventListener('mousedown', this._pointerEventsHandler);
28
+ document.addEventListener('mousemove', this._pointerEventsHandler);
29
+ document.addEventListener('mouseup', this._pointerEventsHandler);
30
+ document.addEventListener('touchstart', this._pointerEventsHandler);
31
+ document.addEventListener('touchmove', this._pointerEventsHandler);
32
+ document.addEventListener('touchend', this._pointerEventsHandler);
33
+ document.addEventListener('wheel', this._pointerEventsHandler);
34
+ }
35
+
36
+ visibilitychangeHandler() {
37
+ this.emit(Urso.events.EXTRA_BROWSEREVENTS_WINDOW_VISIBILITYCHANGE, document.visibilityState);
38
+ }
39
+
40
+ resizeHandler() {
41
+ if (this._resizeTimeoutId)
42
+ Urso.clearTimeout(this._resizeTimeoutId)
43
+
44
+ this.emit(Urso.events.EXTRA_BROWSEREVENTS_WINDOW_PRE_RESIZE);
45
+ this._resizeTimeoutId = Urso.setTimeout(() => this.emit(Urso.events.EXTRA_BROWSEREVENTS_WINDOW_RESIZE), this.RESIZE_DELAY);
46
+ }
47
+
48
+ _pointerEventsHandler(event) {
49
+ this.emit(Urso.events.EXTRA_BROWSEREVENTS_POINTER_EVENT, event);
50
+ }
51
+
52
+ _keyPressHandler(event) {
53
+ this.emit(Urso.events.EXTRA_BROWSEREVENTS_KEYPRESS_EVENT, event);
54
+ }
55
+ }
56
+
57
+ module.exports = ExtraBrowserEvents;
@@ -1,19 +1,19 @@
1
- import * as PIXI from 'pixi.js';
2
- window.PIXI = PIXI;
3
- window.PIXI.particles = require('pixi-particles');
4
-
5
- window.PIXI.particlesFx = require('@urso/revolt-fx');
6
-
7
- window.PIXI.spine = require("pixi-spine");
8
-
9
- import { AtlasAttachmentLoader, SkeletonJson } from "@pixi-spine/runtime-3.8";
10
- window.PIXI.spine.AtlasAttachmentLoader = AtlasAttachmentLoader;
11
- window.PIXI.spine.SkeletonJson = SkeletonJson;
12
-
13
- require("pixi-projection");
14
-
15
- import { gsap } from 'gsap';
16
- window.gsap = gsap;
17
-
18
- import Howler from 'howler';
19
- window.Howler = Howler;
1
+ import * as PIXI from 'pixi.js';
2
+ window.PIXI = PIXI;
3
+ window.PIXI.particles = require('pixi-particles');
4
+
5
+ window.PIXI.particlesFx = require('@urso/revolt-fx');
6
+
7
+ window.PIXI.spine = require("pixi-spine");
8
+
9
+ import { AtlasAttachmentLoader, SkeletonJson } from "@pixi-spine/runtime-3.8";
10
+ window.PIXI.spine.AtlasAttachmentLoader = AtlasAttachmentLoader;
11
+ window.PIXI.spine.SkeletonJson = SkeletonJson;
12
+
13
+ require("pixi-projection");
14
+
15
+ import { gsap } from 'gsap';
16
+ window.gsap = gsap;
17
+
18
+ import Howler from 'howler';
19
+ window.Howler = Howler;
@@ -1,171 +1,171 @@
1
- /**
2
- * ModulesObjectsModelsText fillCustomColors patch
3
- */
4
-
5
-
6
- /**
7
- * Render the text with letter-spacing.
8
- *
9
- * @param text - The text to draw
10
- * @param x - Horizontal position to draw the text
11
- * @param y - Vertical position to draw the text
12
- * @param isStroke - Is this drawing for the outside stroke of the
13
- * text? If not, it's for the inside fill
14
- */
15
-
16
- PIXI.Text.prototype.drawLetterSpacing = function (text, x, y, isStroke) {
17
- if (isStroke === void 0) { isStroke = false; }
18
- var style = this._style;
19
- // letterSpacing of 0 means normal
20
- var letterSpacing = style.letterSpacing;
21
- // Checking that we can use moddern canvas2D api
22
- // https://developer.chrome.com/origintrials/#/view_trial/3585991203293757441
23
- // note: this is unstable API, Chrome less 94 use a `textLetterSpacing`, newest use a letterSpacing
24
- // eslint-disable-next-line max-len
25
- var supportLetterSpacing = PIXI.Text.experimentalLetterSpacing
26
- && ('letterSpacing' in CanvasRenderingContext2D.prototype
27
- || 'textLetterSpacing' in CanvasRenderingContext2D.prototype);
28
-
29
- if ((letterSpacing === 0 || supportLetterSpacing) && (!this.fillCustomColors || this.fillCustomColors.length === 0)) { //colors patch in if state
30
- if (supportLetterSpacing) {
31
- this.context.letterSpacing = letterSpacing;
32
- this.context.textLetterSpacing = letterSpacing;
33
- }
34
- if (isStroke) {
35
- this.context.strokeText(text, x, y);
36
- }
37
- else {
38
- this.context.fillText(text, x, y);
39
- }
40
- return;
41
- }
42
-
43
- var currentPosition = x;
44
-
45
- var textIndexOffset = this.text.indexOf(text); //colors patch block
46
- var allTextLength = this.text.length;
47
- var customColors = new Array(allTextLength);
48
-
49
- if (this.fillCustomColors) {
50
- for (var k in this.fillCustomColors) {
51
- var colorsParams = this.fillCustomColors[k];
52
- //customColors[colorsParams.position] = colorsParams.color;
53
- customColors.fill(colorsParams.color, colorsParams.position, allTextLength);
54
- }
55
- }
56
-
57
- // Using Array.from correctly splits characters whilst keeping emoji together.
58
- // This is not supported on IE as it requires ES6, so regular text splitting occurs.
59
- // This also doesn't account for emoji that are multiple emoji put together to make something else.
60
- // Handling all of this would require a big library itself.
61
- // https://medium.com/@giltayar/iterating-over-emoji-characters-the-es6-way-f06e4589516
62
- // https://github.com/orling/grapheme-splitter
63
- var stringArray = Array.from ? Array.from(text) : text.split('');
64
- var previousWidth = this.context.measureText(text).width;
65
- var currentWidth = 0;
66
-
67
- for (var i = 0; i < stringArray.length; ++i) {
68
- var currentChar = stringArray[i];
69
-
70
- if (isStroke) {
71
- this.context.strokeText(currentChar, currentPosition, y);
72
- }
73
- else {
74
- if (customColors[textIndexOffset + i]) { //colors patch block
75
- this.context.fillStyle = customColors[textIndexOffset + i];
76
- }
77
-
78
- this.context.fillText(currentChar, currentPosition, y);
79
- }
80
-
81
- currentWidth = this.context.measureText(text.substring(i + 1)).width;
82
- currentPosition += previousWidth - currentWidth + letterSpacing;
83
- previousWidth = currentWidth;
84
- }
85
- };
86
-
87
- /**
88
- * Ignoring parent mask on render by ignoreParentMask flag.
89
- * @param { Object } renderer
90
- */
91
- PIXI.Container.prototype.renderAdvanced = function (renderer) {
92
- var filters = this.filters;
93
- var mask = this._mask;
94
- let excludedFromMaskChildsIndexes = [];
95
- // push filter first as we need to ensure the stencil buffer is correct for any masking
96
- if (filters) {
97
-
98
- if (!this._enabledFilters) {
99
- this._enabledFilters = [];
100
- }
101
-
102
- this._enabledFilters.length = 0;
103
-
104
- for (var i = 0; i < filters.length; i++) {
105
- if (filters[i].enabled) {
106
- this._enabledFilters.push(filters[i]);
107
- }
108
- }
109
- }
110
-
111
- var flush = (filters && this._enabledFilters && this._enabledFilters.length)
112
- || (mask && (!mask.isMaskData || (mask.enabled && (mask.autoDetect || mask.type !== constants.MASK_TYPES.NONE))));
113
-
114
- if (flush) {
115
- renderer.batch.flush();
116
- }
117
-
118
- if (filters && this._enabledFilters && this._enabledFilters.length) {
119
- renderer.filter.push(this, this._enabledFilters);
120
- }
121
-
122
- if (mask) {
123
- renderer.mask.push(this, this._mask);
124
- }
125
-
126
- if (this.cullable) {
127
- this._renderWithCulling(renderer);
128
- } else {
129
- this._render(renderer);
130
-
131
- for (var i = 0, j = this.children.length; i < j; ++i) {
132
- if (!this.children[i].ignoreParentMask || !mask) {
133
- this.children[i].render(renderer);
134
- } else if (mask) {
135
- excludedFromMaskChildsIndexes.push(i);
136
- }
137
- }
138
- }
139
-
140
- if (flush) {
141
- renderer.batch.flush();
142
- }
143
-
144
- if (mask) {
145
- renderer.mask.pop(this);
146
- }
147
-
148
- if (excludedFromMaskChildsIndexes.length > 0) {
149
- excludedFromMaskChildsIndexes.forEach(index => this.children[index].render(renderer));
150
- renderer.batch.flush();
151
- }
152
-
153
- if (filters && this._enabledFilters && this._enabledFilters.length) {
154
- renderer.filter.pop();
155
- }
156
- }
157
-
158
- //MeshMaterial for spine with initial(setup) sequence fix
159
- Object.defineProperty(PIXI.MeshMaterial.prototype, "texture", {
160
- get: function () {
161
- return this.uniforms.uSampler
162
- },
163
- set: function (value) {
164
- if (this.uniforms.uSampler !== value) {
165
- this.uniforms.uSampler = value;
166
- this.uvMatrix.texture = value;
167
- }
168
- },
169
- enumerable: !1,
170
- configurable: !0
171
- });
1
+ /**
2
+ * ModulesObjectsModelsText fillCustomColors patch
3
+ */
4
+
5
+
6
+ /**
7
+ * Render the text with letter-spacing.
8
+ *
9
+ * @param text - The text to draw
10
+ * @param x - Horizontal position to draw the text
11
+ * @param y - Vertical position to draw the text
12
+ * @param isStroke - Is this drawing for the outside stroke of the
13
+ * text? If not, it's for the inside fill
14
+ */
15
+
16
+ PIXI.Text.prototype.drawLetterSpacing = function (text, x, y, isStroke) {
17
+ if (isStroke === void 0) { isStroke = false; }
18
+ var style = this._style;
19
+ // letterSpacing of 0 means normal
20
+ var letterSpacing = style.letterSpacing;
21
+ // Checking that we can use moddern canvas2D api
22
+ // https://developer.chrome.com/origintrials/#/view_trial/3585991203293757441
23
+ // note: this is unstable API, Chrome less 94 use a `textLetterSpacing`, newest use a letterSpacing
24
+ // eslint-disable-next-line max-len
25
+ var supportLetterSpacing = PIXI.Text.experimentalLetterSpacing
26
+ && ('letterSpacing' in CanvasRenderingContext2D.prototype
27
+ || 'textLetterSpacing' in CanvasRenderingContext2D.prototype);
28
+
29
+ if ((letterSpacing === 0 || supportLetterSpacing) && (!this.fillCustomColors || this.fillCustomColors.length === 0)) { //colors patch in if state
30
+ if (supportLetterSpacing) {
31
+ this.context.letterSpacing = letterSpacing;
32
+ this.context.textLetterSpacing = letterSpacing;
33
+ }
34
+ if (isStroke) {
35
+ this.context.strokeText(text, x, y);
36
+ }
37
+ else {
38
+ this.context.fillText(text, x, y);
39
+ }
40
+ return;
41
+ }
42
+
43
+ var currentPosition = x;
44
+
45
+ var textIndexOffset = this.text.indexOf(text); //colors patch block
46
+ var allTextLength = this.text.length;
47
+ var customColors = new Array(allTextLength);
48
+
49
+ if (this.fillCustomColors) {
50
+ for (var k in this.fillCustomColors) {
51
+ var colorsParams = this.fillCustomColors[k];
52
+ //customColors[colorsParams.position] = colorsParams.color;
53
+ customColors.fill(colorsParams.color, colorsParams.position, allTextLength);
54
+ }
55
+ }
56
+
57
+ // Using Array.from correctly splits characters whilst keeping emoji together.
58
+ // This is not supported on IE as it requires ES6, so regular text splitting occurs.
59
+ // This also doesn't account for emoji that are multiple emoji put together to make something else.
60
+ // Handling all of this would require a big library itself.
61
+ // https://medium.com/@giltayar/iterating-over-emoji-characters-the-es6-way-f06e4589516
62
+ // https://github.com/orling/grapheme-splitter
63
+ var stringArray = Array.from ? Array.from(text) : text.split('');
64
+ var previousWidth = this.context.measureText(text).width;
65
+ var currentWidth = 0;
66
+
67
+ for (var i = 0; i < stringArray.length; ++i) {
68
+ var currentChar = stringArray[i];
69
+
70
+ if (isStroke) {
71
+ this.context.strokeText(currentChar, currentPosition, y);
72
+ }
73
+ else {
74
+ if (customColors[textIndexOffset + i]) { //colors patch block
75
+ this.context.fillStyle = customColors[textIndexOffset + i];
76
+ }
77
+
78
+ this.context.fillText(currentChar, currentPosition, y);
79
+ }
80
+
81
+ currentWidth = this.context.measureText(text.substring(i + 1)).width;
82
+ currentPosition += previousWidth - currentWidth + letterSpacing;
83
+ previousWidth = currentWidth;
84
+ }
85
+ };
86
+
87
+ /**
88
+ * Ignoring parent mask on render by ignoreParentMask flag.
89
+ * @param { Object } renderer
90
+ */
91
+ PIXI.Container.prototype.renderAdvanced = function (renderer) {
92
+ var filters = this.filters;
93
+ var mask = this._mask;
94
+ let excludedFromMaskChildsIndexes = [];
95
+ // push filter first as we need to ensure the stencil buffer is correct for any masking
96
+ if (filters) {
97
+
98
+ if (!this._enabledFilters) {
99
+ this._enabledFilters = [];
100
+ }
101
+
102
+ this._enabledFilters.length = 0;
103
+
104
+ for (var i = 0; i < filters.length; i++) {
105
+ if (filters[i].enabled) {
106
+ this._enabledFilters.push(filters[i]);
107
+ }
108
+ }
109
+ }
110
+
111
+ var flush = (filters && this._enabledFilters && this._enabledFilters.length)
112
+ || (mask && (!mask.isMaskData || (mask.enabled && (mask.autoDetect || mask.type !== constants.MASK_TYPES.NONE))));
113
+
114
+ if (flush) {
115
+ renderer.batch.flush();
116
+ }
117
+
118
+ if (filters && this._enabledFilters && this._enabledFilters.length) {
119
+ renderer.filter.push(this, this._enabledFilters);
120
+ }
121
+
122
+ if (mask) {
123
+ renderer.mask.push(this, this._mask);
124
+ }
125
+
126
+ if (this.cullable) {
127
+ this._renderWithCulling(renderer);
128
+ } else {
129
+ this._render(renderer);
130
+
131
+ for (var i = 0, j = this.children.length; i < j; ++i) {
132
+ if (!this.children[i].ignoreParentMask || !mask) {
133
+ this.children[i].render(renderer);
134
+ } else if (mask) {
135
+ excludedFromMaskChildsIndexes.push(i);
136
+ }
137
+ }
138
+ }
139
+
140
+ if (flush) {
141
+ renderer.batch.flush();
142
+ }
143
+
144
+ if (mask) {
145
+ renderer.mask.pop(this);
146
+ }
147
+
148
+ if (excludedFromMaskChildsIndexes.length > 0) {
149
+ excludedFromMaskChildsIndexes.forEach(index => this.children[index].render(renderer));
150
+ renderer.batch.flush();
151
+ }
152
+
153
+ if (filters && this._enabledFilters && this._enabledFilters.length) {
154
+ renderer.filter.pop();
155
+ }
156
+ }
157
+
158
+ //MeshMaterial for spine with initial(setup) sequence fix
159
+ Object.defineProperty(PIXI.MeshMaterial.prototype, "texture", {
160
+ get: function () {
161
+ return this.uniforms.uSampler
162
+ },
163
+ set: function (value) {
164
+ if (this.uniforms.uSampler !== value) {
165
+ this.uniforms.uSampler = value;
166
+ this.uvMatrix.texture = value;
167
+ }
168
+ },
169
+ enumerable: !1,
170
+ configurable: !0
171
+ });
package/src/js/index.js CHANGED
@@ -1,7 +1,7 @@
1
- require('./config/load.js');
2
-
3
- //main config
4
- Urso.config = Urso.Core.Config.Main;
5
-
6
- //function to run game with engine
7
- Urso.runGame = (new Urso.Core.App()).setup;
1
+ require('./config/load.js');
2
+
3
+ //main config
4
+ Urso.config = Urso.Core.Config.Main;
5
+
6
+ //function to run game with engine
7
+ Urso.runGame = (new Urso.Core.App()).setup;