@urso/core 0.7.90 → 0.7.91

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (133) hide show
  1. package/.babelrc +11 -11
  2. package/LICENSE +20 -20
  3. package/README.md +227 -227
  4. package/build/js/index.js +1 -1
  5. package/package.json +50 -50
  6. package/src/js/app.js +104 -104
  7. package/src/js/components/base/controller.js +78 -78
  8. package/src/js/components/debug/controller.js +38 -38
  9. package/src/js/components/debug/coords.js +23 -23
  10. package/src/js/components/debug/fps.js +36 -36
  11. package/src/js/components/debug/template.js +55 -55
  12. package/src/js/components/debug/timescale.js +60 -60
  13. package/src/js/components/deviceRotate/controller.js +95 -95
  14. package/src/js/components/editor/api.js +127 -127
  15. package/src/js/components/editor/controller.js +12 -12
  16. package/src/js/components/fullscreen/android.js +104 -104
  17. package/src/js/components/fullscreen/controller.js +76 -76
  18. package/src/js/components/fullscreen/desktop.js +49 -49
  19. package/src/js/components/fullscreen/ios.js +115 -115
  20. package/src/js/components/layersSwitcher/config.js +26 -26
  21. package/src/js/components/layersSwitcher/controller.js +36 -36
  22. package/src/js/components/loader/controller.js +66 -66
  23. package/src/js/components/loader/template.js +70 -70
  24. package/src/js/components/soundInitialPopup/controller.js +42 -42
  25. package/src/js/components/soundInitialPopup/template.js +109 -109
  26. package/src/js/components/stateDriven/controller.js +123 -123
  27. package/src/js/config/load.js +194 -194
  28. package/src/js/config/main.js +17 -17
  29. package/src/js/extra/browserEvents.js +57 -57
  30. package/src/js/extra/main.js +19 -19
  31. package/src/js/extra/pixiPatch.js +171 -171
  32. package/src/js/index.js +7 -7
  33. package/src/js/lib/cache.js +125 -125
  34. package/src/js/lib/composition.js +85 -85
  35. package/src/js/lib/device.js +1215 -1215
  36. package/src/js/lib/helper.js +678 -678
  37. package/src/js/lib/loader.js +211 -211
  38. package/src/js/lib/localData.js +28 -28
  39. package/src/js/lib/logger.js +69 -69
  40. package/src/js/lib/math.js +161 -161
  41. package/src/js/lib/objectPool.js +207 -207
  42. package/src/js/lib/time.js +18 -18
  43. package/src/js/lib/tween.js +152 -152
  44. package/src/js/modules/assets/baseModel.js +20 -20
  45. package/src/js/modules/assets/config.js +38 -38
  46. package/src/js/modules/assets/controller.js +65 -65
  47. package/src/js/modules/assets/models/atlas.js +18 -18
  48. package/src/js/modules/assets/models/audiosprite.js +28 -28
  49. package/src/js/modules/assets/models/bitmapFont.js +10 -10
  50. package/src/js/modules/assets/models/container.js +18 -18
  51. package/src/js/modules/assets/models/font.js +10 -10
  52. package/src/js/modules/assets/models/html.js +10 -10
  53. package/src/js/modules/assets/models/image.js +17 -17
  54. package/src/js/modules/assets/models/json.js +10 -10
  55. package/src/js/modules/assets/models/jsonAtlas.js +10 -10
  56. package/src/js/modules/assets/models/sound.js +16 -16
  57. package/src/js/modules/assets/models/spine.js +16 -16
  58. package/src/js/modules/assets/service.js +541 -541
  59. package/src/js/modules/i18n/config.js +17 -17
  60. package/src/js/modules/i18n/controller.js +71 -71
  61. package/src/js/modules/instances/controller.js +357 -357
  62. package/src/js/modules/logic/config/sounds.js +23 -23
  63. package/src/js/modules/logic/controller.js +52 -52
  64. package/src/js/modules/logic/main.js +8 -8
  65. package/src/js/modules/logic/sounds.js +103 -103
  66. package/src/js/modules/objects/baseModel.js +207 -207
  67. package/src/js/modules/objects/cache.js +99 -99
  68. package/src/js/modules/objects/config.js +9 -9
  69. package/src/js/modules/objects/controller.js +139 -139
  70. package/src/js/modules/objects/find.js +58 -58
  71. package/src/js/modules/objects/models/atlasImage.js +52 -52
  72. package/src/js/modules/objects/models/bitmapText.js +48 -48
  73. package/src/js/modules/objects/models/button.js +196 -196
  74. package/src/js/modules/objects/models/buttonComposite.js +37 -37
  75. package/src/js/modules/objects/models/checkbox.js +96 -96
  76. package/src/js/modules/objects/models/collection.js +54 -54
  77. package/src/js/modules/objects/models/component.js +48 -48
  78. package/src/js/modules/objects/models/container.js +21 -21
  79. package/src/js/modules/objects/models/dragContainer.js +664 -664
  80. package/src/js/modules/objects/models/emitter.js +69 -69
  81. package/src/js/modules/objects/models/emitterFx.js +114 -114
  82. package/src/js/modules/objects/models/graphics.js +40 -40
  83. package/src/js/modules/objects/models/group.js +21 -21
  84. package/src/js/modules/objects/models/hitArea.js +119 -119
  85. package/src/js/modules/objects/models/image.js +36 -36
  86. package/src/js/modules/objects/models/imagesAnimation.js +115 -115
  87. package/src/js/modules/objects/models/mask.js +40 -40
  88. package/src/js/modules/objects/models/nineSlicePlane.js +32 -32
  89. package/src/js/modules/objects/models/scrollbox.js +66 -66
  90. package/src/js/modules/objects/models/slider.js +352 -352
  91. package/src/js/modules/objects/models/spine.js +338 -338
  92. package/src/js/modules/objects/models/text.js +70 -70
  93. package/src/js/modules/objects/models/textInput.js +68 -68
  94. package/src/js/modules/objects/models/toggle.js +179 -179
  95. package/src/js/modules/objects/models/world.js +21 -21
  96. package/src/js/modules/objects/pool.js +68 -68
  97. package/src/js/modules/objects/propertyAdapter.js +588 -588
  98. package/src/js/modules/objects/proxy.js +298 -298
  99. package/src/js/modules/objects/selector.js +136 -136
  100. package/src/js/modules/objects/service.js +254 -254
  101. package/src/js/modules/objects/styles.js +210 -210
  102. package/src/js/modules/observer/controller.js +167 -167
  103. package/src/js/modules/observer/events.js +56 -56
  104. package/src/js/modules/scenes/controller.js +127 -127
  105. package/src/js/modules/scenes/model.js +28 -28
  106. package/src/js/modules/scenes/pixiWrapper.js +351 -351
  107. package/src/js/modules/scenes/resolutions.js +173 -173
  108. package/src/js/modules/scenes/resolutionsConfig.js +73 -73
  109. package/src/js/modules/scenes/service.js +146 -146
  110. package/src/js/modules/soundManager/controller.js +103 -103
  111. package/src/js/modules/soundManager/soundSprite.js +285 -285
  112. package/src/js/modules/statesManager/action.js +97 -97
  113. package/src/js/modules/statesManager/all.js +23 -23
  114. package/src/js/modules/statesManager/configStates.js +77 -77
  115. package/src/js/modules/statesManager/controller.js +218 -218
  116. package/src/js/modules/statesManager/functionsStorage.js +82 -82
  117. package/src/js/modules/statesManager/helper.js +27 -27
  118. package/src/js/modules/statesManager/race.js +91 -91
  119. package/src/js/modules/statesManager/sequence.js +48 -48
  120. package/src/js/modules/template/controller.js +28 -28
  121. package/src/js/modules/template/model.js +11 -11
  122. package/src/js/modules/template/service.js +137 -137
  123. package/src/js/modules/template/types.js +48 -48
  124. package/src/js/modules/transport/baseConnectionType.js +25 -25
  125. package/src/js/modules/transport/config.js +13 -13
  126. package/src/js/modules/transport/connectionTypes/websocket.js +76 -76
  127. package/src/js/modules/transport/connectionTypes/xhr.js +46 -46
  128. package/src/js/modules/transport/controller.js +48 -48
  129. package/src/js/modules/transport/decorator.js +17 -17
  130. package/src/js/modules/transport/service.js +150 -150
  131. package/webpack.config.js +47 -47
  132. package/build/162.js/index.js +0 -1
  133. package/build/24.js/index.js +0 -1
@@ -1,17 +1,17 @@
1
- let ConfigMain = {
2
- title: 'Urso', //game title
3
- appVersion: 0, //app version, also used as anticache "appVersion=${appVersion}" when not 0
4
- mode: "development", // development/production/testing
5
- defaultLogLevel: 'ERROR,WARNING,INFO,LOG', //setup custom log level with: ?logLevel=1,2,3,4 OR ?logLevel=ERROR,WARNING,INFO,LOG
6
- extendingChain: ['Urso.Core'], //chain that will be set as Urso.Game
7
- defaultScene: 'play', //default scene to display
8
- gamePath: '', //use assets from some gamePath directory, not from page was loaded
9
- useBinPath: false, // use assets from bin directory,
10
- useTransport: false, // use transport module for connetcting with server
11
- fps: {
12
- limit: 60, //max fps limit
13
- optimizeLowPerformance: false //down to 30 fps if lower 60
14
- }
15
- };
16
-
17
- module.exports = ConfigMain;
1
+ let ConfigMain = {
2
+ title: 'Urso', //game title
3
+ appVersion: 0, //app version, also used as anticache "appVersion=${appVersion}" when not 0
4
+ mode: "development", // development/production/testing
5
+ defaultLogLevel: 'ERROR,WARNING,INFO,LOG', //setup custom log level with: ?logLevel=1,2,3,4 OR ?logLevel=ERROR,WARNING,INFO,LOG
6
+ extendingChain: ['Urso.Core'], //chain that will be set as Urso.Game
7
+ defaultScene: 'play', //default scene to display
8
+ gamePath: '', //use assets from some gamePath directory, not from page was loaded
9
+ useBinPath: false, // use assets from bin directory,
10
+ useTransport: false, // use transport module for connetcting with server
11
+ fps: {
12
+ limit: 60, //max fps limit
13
+ optimizeLowPerformance: false //down to 30 fps if lower 60
14
+ }
15
+ };
16
+
17
+ module.exports = ConfigMain;
@@ -1,57 +1,57 @@
1
- class ExtraBrowserEvents {
2
- constructor() {
3
- this.singleton = true;
4
-
5
- this.RESIZE_DELAY = 250; //delay for resize event (browser will refresh his own params)
6
-
7
- this._keyPressHandler = this._keyPressHandler.bind(this);
8
- this.resizeHandler = this.resizeHandler.bind(this);
9
- this.visibilitychangeHandler = this.visibilitychangeHandler.bind(this);
10
- this._pointerEventsHandler = this._pointerEventsHandler.bind(this);
11
-
12
- this._resizeTimeoutId;
13
-
14
- this.init();
15
- }
16
-
17
- init() {
18
- window.addEventListener('keydown', this._keyPressHandler);
19
- document.addEventListener("visibilitychange", this.visibilitychangeHandler);
20
-
21
- window.addEventListener('resize', this.resizeHandler);
22
- window.addEventListener('orientationchange', this.resizeHandler);
23
- document.addEventListener('fullscreenchange', this.resizeHandler);
24
- document.addEventListener('webkitfullscreenchange', this.resizeHandler);
25
- document.addEventListener('mozfullscreenchange', this.resizeHandler);
26
-
27
- document.addEventListener('mousedown', this._pointerEventsHandler);
28
- document.addEventListener('mousemove', this._pointerEventsHandler);
29
- document.addEventListener('mouseup', this._pointerEventsHandler);
30
- document.addEventListener('touchstart', this._pointerEventsHandler);
31
- document.addEventListener('touchmove', this._pointerEventsHandler);
32
- document.addEventListener('touchend', this._pointerEventsHandler);
33
- document.addEventListener('wheel', this._pointerEventsHandler);
34
- }
35
-
36
- visibilitychangeHandler() {
37
- this.emit(Urso.events.EXTRA_BROWSEREVENTS_WINDOW_VISIBILITYCHANGE, document.visibilityState);
38
- }
39
-
40
- resizeHandler() {
41
- if (this._resizeTimeoutId)
42
- Urso.clearTimeout(this._resizeTimeoutId)
43
-
44
- this.emit(Urso.events.EXTRA_BROWSEREVENTS_WINDOW_PRE_RESIZE);
45
- this._resizeTimeoutId = Urso.setTimeout(() => this.emit(Urso.events.EXTRA_BROWSEREVENTS_WINDOW_RESIZE), this.RESIZE_DELAY);
46
- }
47
-
48
- _pointerEventsHandler(event) {
49
- this.emit(Urso.events.EXTRA_BROWSEREVENTS_POINTER_EVENT, event);
50
- }
51
-
52
- _keyPressHandler(event) {
53
- this.emit(Urso.events.EXTRA_BROWSEREVENTS_KEYPRESS_EVENT, event);
54
- }
55
- }
56
-
57
- module.exports = ExtraBrowserEvents;
1
+ class ExtraBrowserEvents {
2
+ constructor() {
3
+ this.singleton = true;
4
+
5
+ this.RESIZE_DELAY = 250; //delay for resize event (browser will refresh his own params)
6
+
7
+ this._keyPressHandler = this._keyPressHandler.bind(this);
8
+ this.resizeHandler = this.resizeHandler.bind(this);
9
+ this.visibilitychangeHandler = this.visibilitychangeHandler.bind(this);
10
+ this._pointerEventsHandler = this._pointerEventsHandler.bind(this);
11
+
12
+ this._resizeTimeoutId;
13
+
14
+ this.init();
15
+ }
16
+
17
+ init() {
18
+ window.addEventListener('keydown', this._keyPressHandler);
19
+ document.addEventListener("visibilitychange", this.visibilitychangeHandler);
20
+
21
+ window.addEventListener('resize', this.resizeHandler);
22
+ window.addEventListener('orientationchange', this.resizeHandler);
23
+ document.addEventListener('fullscreenchange', this.resizeHandler);
24
+ document.addEventListener('webkitfullscreenchange', this.resizeHandler);
25
+ document.addEventListener('mozfullscreenchange', this.resizeHandler);
26
+
27
+ document.addEventListener('mousedown', this._pointerEventsHandler);
28
+ document.addEventListener('mousemove', this._pointerEventsHandler);
29
+ document.addEventListener('mouseup', this._pointerEventsHandler);
30
+ document.addEventListener('touchstart', this._pointerEventsHandler);
31
+ document.addEventListener('touchmove', this._pointerEventsHandler);
32
+ document.addEventListener('touchend', this._pointerEventsHandler);
33
+ document.addEventListener('wheel', this._pointerEventsHandler);
34
+ }
35
+
36
+ visibilitychangeHandler() {
37
+ this.emit(Urso.events.EXTRA_BROWSEREVENTS_WINDOW_VISIBILITYCHANGE, document.visibilityState);
38
+ }
39
+
40
+ resizeHandler() {
41
+ if (this._resizeTimeoutId)
42
+ Urso.clearTimeout(this._resizeTimeoutId)
43
+
44
+ this.emit(Urso.events.EXTRA_BROWSEREVENTS_WINDOW_PRE_RESIZE);
45
+ this._resizeTimeoutId = Urso.setTimeout(() => this.emit(Urso.events.EXTRA_BROWSEREVENTS_WINDOW_RESIZE), this.RESIZE_DELAY);
46
+ }
47
+
48
+ _pointerEventsHandler(event) {
49
+ this.emit(Urso.events.EXTRA_BROWSEREVENTS_POINTER_EVENT, event);
50
+ }
51
+
52
+ _keyPressHandler(event) {
53
+ this.emit(Urso.events.EXTRA_BROWSEREVENTS_KEYPRESS_EVENT, event);
54
+ }
55
+ }
56
+
57
+ module.exports = ExtraBrowserEvents;
@@ -1,19 +1,19 @@
1
- import * as PIXI from 'pixi.js';
2
- window.PIXI = PIXI;
3
- window.PIXI.particles = require('pixi-particles');
4
-
5
- window.PIXI.particlesFx = require('@urso/revolt-fx');
6
-
7
- window.PIXI.spine = require("pixi-spine");
8
-
9
- import { AtlasAttachmentLoader, SkeletonJson } from "@pixi-spine/runtime-3.8";
10
- window.PIXI.spine.AtlasAttachmentLoader = AtlasAttachmentLoader;
11
- window.PIXI.spine.SkeletonJson = SkeletonJson;
12
-
13
- require("pixi-projection");
14
-
15
- import { gsap } from 'gsap';
16
- window.gsap = gsap;
17
-
18
- import Howler from 'howler';
19
- window.Howler = Howler;
1
+ import * as PIXI from 'pixi.js';
2
+ window.PIXI = PIXI;
3
+ window.PIXI.particles = require('pixi-particles');
4
+
5
+ window.PIXI.particlesFx = require('@urso/revolt-fx');
6
+
7
+ window.PIXI.spine = require("pixi-spine");
8
+
9
+ import { AtlasAttachmentLoader, SkeletonJson } from "@pixi-spine/runtime-3.8";
10
+ window.PIXI.spine.AtlasAttachmentLoader = AtlasAttachmentLoader;
11
+ window.PIXI.spine.SkeletonJson = SkeletonJson;
12
+
13
+ require("pixi-projection");
14
+
15
+ import { gsap } from 'gsap';
16
+ window.gsap = gsap;
17
+
18
+ import Howler from 'howler';
19
+ window.Howler = Howler;
@@ -1,171 +1,171 @@
1
- /**
2
- * ModulesObjectsModelsText fillCustomColors patch
3
- */
4
-
5
-
6
- /**
7
- * Render the text with letter-spacing.
8
- *
9
- * @param text - The text to draw
10
- * @param x - Horizontal position to draw the text
11
- * @param y - Vertical position to draw the text
12
- * @param isStroke - Is this drawing for the outside stroke of the
13
- * text? If not, it's for the inside fill
14
- */
15
-
16
- PIXI.Text.prototype.drawLetterSpacing = function (text, x, y, isStroke) {
17
- if (isStroke === void 0) { isStroke = false; }
18
- var style = this._style;
19
- // letterSpacing of 0 means normal
20
- var letterSpacing = style.letterSpacing;
21
- // Checking that we can use moddern canvas2D api
22
- // https://developer.chrome.com/origintrials/#/view_trial/3585991203293757441
23
- // note: this is unstable API, Chrome less 94 use a `textLetterSpacing`, newest use a letterSpacing
24
- // eslint-disable-next-line max-len
25
- var supportLetterSpacing = PIXI.Text.experimentalLetterSpacing
26
- && ('letterSpacing' in CanvasRenderingContext2D.prototype
27
- || 'textLetterSpacing' in CanvasRenderingContext2D.prototype);
28
-
29
- if ((letterSpacing === 0 || supportLetterSpacing) && (!this.fillCustomColors || this.fillCustomColors.length === 0)) { //colors patch in if state
30
- if (supportLetterSpacing) {
31
- this.context.letterSpacing = letterSpacing;
32
- this.context.textLetterSpacing = letterSpacing;
33
- }
34
- if (isStroke) {
35
- this.context.strokeText(text, x, y);
36
- }
37
- else {
38
- this.context.fillText(text, x, y);
39
- }
40
- return;
41
- }
42
-
43
- var currentPosition = x;
44
-
45
- var textIndexOffset = this.text.indexOf(text); //colors patch block
46
- var allTextLength = this.text.length;
47
- var customColors = new Array(allTextLength);
48
-
49
- if (this.fillCustomColors) {
50
- for (var k in this.fillCustomColors) {
51
- var colorsParams = this.fillCustomColors[k];
52
- //customColors[colorsParams.position] = colorsParams.color;
53
- customColors.fill(colorsParams.color, colorsParams.position, allTextLength);
54
- }
55
- }
56
-
57
- // Using Array.from correctly splits characters whilst keeping emoji together.
58
- // This is not supported on IE as it requires ES6, so regular text splitting occurs.
59
- // This also doesn't account for emoji that are multiple emoji put together to make something else.
60
- // Handling all of this would require a big library itself.
61
- // https://medium.com/@giltayar/iterating-over-emoji-characters-the-es6-way-f06e4589516
62
- // https://github.com/orling/grapheme-splitter
63
- var stringArray = Array.from ? Array.from(text) : text.split('');
64
- var previousWidth = this.context.measureText(text).width;
65
- var currentWidth = 0;
66
-
67
- for (var i = 0; i < stringArray.length; ++i) {
68
- var currentChar = stringArray[i];
69
-
70
- if (isStroke) {
71
- this.context.strokeText(currentChar, currentPosition, y);
72
- }
73
- else {
74
- if (customColors[textIndexOffset + i]) { //colors patch block
75
- this.context.fillStyle = customColors[textIndexOffset + i];
76
- }
77
-
78
- this.context.fillText(currentChar, currentPosition, y);
79
- }
80
-
81
- currentWidth = this.context.measureText(text.substring(i + 1)).width;
82
- currentPosition += previousWidth - currentWidth + letterSpacing;
83
- previousWidth = currentWidth;
84
- }
85
- };
86
-
87
- /**
88
- * Ignoring parent mask on render by ignoreParentMask flag.
89
- * @param { Object } renderer
90
- */
91
- PIXI.Container.prototype.renderAdvanced = function (renderer) {
92
- var filters = this.filters;
93
- var mask = this._mask;
94
- let excludedFromMaskChildsIndexes = [];
95
- // push filter first as we need to ensure the stencil buffer is correct for any masking
96
- if (filters) {
97
-
98
- if (!this._enabledFilters) {
99
- this._enabledFilters = [];
100
- }
101
-
102
- this._enabledFilters.length = 0;
103
-
104
- for (var i = 0; i < filters.length; i++) {
105
- if (filters[i].enabled) {
106
- this._enabledFilters.push(filters[i]);
107
- }
108
- }
109
- }
110
-
111
- var flush = (filters && this._enabledFilters && this._enabledFilters.length)
112
- || (mask && (!mask.isMaskData || (mask.enabled && (mask.autoDetect || mask.type !== constants.MASK_TYPES.NONE))));
113
-
114
- if (flush) {
115
- renderer.batch.flush();
116
- }
117
-
118
- if (filters && this._enabledFilters && this._enabledFilters.length) {
119
- renderer.filter.push(this, this._enabledFilters);
120
- }
121
-
122
- if (mask) {
123
- renderer.mask.push(this, this._mask);
124
- }
125
-
126
- if (this.cullable) {
127
- this._renderWithCulling(renderer);
128
- } else {
129
- this._render(renderer);
130
-
131
- for (var i = 0, j = this.children.length; i < j; ++i) {
132
- if (!this.children[i].ignoreParentMask || !mask) {
133
- this.children[i].render(renderer);
134
- } else if (mask) {
135
- excludedFromMaskChildsIndexes.push(i);
136
- }
137
- }
138
- }
139
-
140
- if (flush) {
141
- renderer.batch.flush();
142
- }
143
-
144
- if (mask) {
145
- renderer.mask.pop(this);
146
- }
147
-
148
- if (excludedFromMaskChildsIndexes.length > 0) {
149
- excludedFromMaskChildsIndexes.forEach(index => this.children[index].render(renderer));
150
- renderer.batch.flush();
151
- }
152
-
153
- if (filters && this._enabledFilters && this._enabledFilters.length) {
154
- renderer.filter.pop();
155
- }
156
- }
157
-
158
- //MeshMaterial for spine with initial(setup) sequence fix
159
- Object.defineProperty(PIXI.MeshMaterial.prototype, "texture", {
160
- get: function () {
161
- return this.uniforms.uSampler
162
- },
163
- set: function (value) {
164
- if (this.uniforms.uSampler !== value) {
165
- this.uniforms.uSampler = value;
166
- this.uvMatrix.texture = value;
167
- }
168
- },
169
- enumerable: !1,
170
- configurable: !0
171
- });
1
+ /**
2
+ * ModulesObjectsModelsText fillCustomColors patch
3
+ */
4
+
5
+
6
+ /**
7
+ * Render the text with letter-spacing.
8
+ *
9
+ * @param text - The text to draw
10
+ * @param x - Horizontal position to draw the text
11
+ * @param y - Vertical position to draw the text
12
+ * @param isStroke - Is this drawing for the outside stroke of the
13
+ * text? If not, it's for the inside fill
14
+ */
15
+
16
+ PIXI.Text.prototype.drawLetterSpacing = function (text, x, y, isStroke) {
17
+ if (isStroke === void 0) { isStroke = false; }
18
+ var style = this._style;
19
+ // letterSpacing of 0 means normal
20
+ var letterSpacing = style.letterSpacing;
21
+ // Checking that we can use moddern canvas2D api
22
+ // https://developer.chrome.com/origintrials/#/view_trial/3585991203293757441
23
+ // note: this is unstable API, Chrome less 94 use a `textLetterSpacing`, newest use a letterSpacing
24
+ // eslint-disable-next-line max-len
25
+ var supportLetterSpacing = PIXI.Text.experimentalLetterSpacing
26
+ && ('letterSpacing' in CanvasRenderingContext2D.prototype
27
+ || 'textLetterSpacing' in CanvasRenderingContext2D.prototype);
28
+
29
+ if ((letterSpacing === 0 || supportLetterSpacing) && (!this.fillCustomColors || this.fillCustomColors.length === 0)) { //colors patch in if state
30
+ if (supportLetterSpacing) {
31
+ this.context.letterSpacing = letterSpacing;
32
+ this.context.textLetterSpacing = letterSpacing;
33
+ }
34
+ if (isStroke) {
35
+ this.context.strokeText(text, x, y);
36
+ }
37
+ else {
38
+ this.context.fillText(text, x, y);
39
+ }
40
+ return;
41
+ }
42
+
43
+ var currentPosition = x;
44
+
45
+ var textIndexOffset = this.text.indexOf(text); //colors patch block
46
+ var allTextLength = this.text.length;
47
+ var customColors = new Array(allTextLength);
48
+
49
+ if (this.fillCustomColors) {
50
+ for (var k in this.fillCustomColors) {
51
+ var colorsParams = this.fillCustomColors[k];
52
+ //customColors[colorsParams.position] = colorsParams.color;
53
+ customColors.fill(colorsParams.color, colorsParams.position, allTextLength);
54
+ }
55
+ }
56
+
57
+ // Using Array.from correctly splits characters whilst keeping emoji together.
58
+ // This is not supported on IE as it requires ES6, so regular text splitting occurs.
59
+ // This also doesn't account for emoji that are multiple emoji put together to make something else.
60
+ // Handling all of this would require a big library itself.
61
+ // https://medium.com/@giltayar/iterating-over-emoji-characters-the-es6-way-f06e4589516
62
+ // https://github.com/orling/grapheme-splitter
63
+ var stringArray = Array.from ? Array.from(text) : text.split('');
64
+ var previousWidth = this.context.measureText(text).width;
65
+ var currentWidth = 0;
66
+
67
+ for (var i = 0; i < stringArray.length; ++i) {
68
+ var currentChar = stringArray[i];
69
+
70
+ if (isStroke) {
71
+ this.context.strokeText(currentChar, currentPosition, y);
72
+ }
73
+ else {
74
+ if (customColors[textIndexOffset + i]) { //colors patch block
75
+ this.context.fillStyle = customColors[textIndexOffset + i];
76
+ }
77
+
78
+ this.context.fillText(currentChar, currentPosition, y);
79
+ }
80
+
81
+ currentWidth = this.context.measureText(text.substring(i + 1)).width;
82
+ currentPosition += previousWidth - currentWidth + letterSpacing;
83
+ previousWidth = currentWidth;
84
+ }
85
+ };
86
+
87
+ /**
88
+ * Ignoring parent mask on render by ignoreParentMask flag.
89
+ * @param { Object } renderer
90
+ */
91
+ PIXI.Container.prototype.renderAdvanced = function (renderer) {
92
+ var filters = this.filters;
93
+ var mask = this._mask;
94
+ let excludedFromMaskChildsIndexes = [];
95
+ // push filter first as we need to ensure the stencil buffer is correct for any masking
96
+ if (filters) {
97
+
98
+ if (!this._enabledFilters) {
99
+ this._enabledFilters = [];
100
+ }
101
+
102
+ this._enabledFilters.length = 0;
103
+
104
+ for (var i = 0; i < filters.length; i++) {
105
+ if (filters[i].enabled) {
106
+ this._enabledFilters.push(filters[i]);
107
+ }
108
+ }
109
+ }
110
+
111
+ var flush = (filters && this._enabledFilters && this._enabledFilters.length)
112
+ || (mask && (!mask.isMaskData || (mask.enabled && (mask.autoDetect || mask.type !== constants.MASK_TYPES.NONE))));
113
+
114
+ if (flush) {
115
+ renderer.batch.flush();
116
+ }
117
+
118
+ if (filters && this._enabledFilters && this._enabledFilters.length) {
119
+ renderer.filter.push(this, this._enabledFilters);
120
+ }
121
+
122
+ if (mask) {
123
+ renderer.mask.push(this, this._mask);
124
+ }
125
+
126
+ if (this.cullable) {
127
+ this._renderWithCulling(renderer);
128
+ } else {
129
+ this._render(renderer);
130
+
131
+ for (var i = 0, j = this.children.length; i < j; ++i) {
132
+ if (!this.children[i].ignoreParentMask || !mask) {
133
+ this.children[i].render(renderer);
134
+ } else if (mask) {
135
+ excludedFromMaskChildsIndexes.push(i);
136
+ }
137
+ }
138
+ }
139
+
140
+ if (flush) {
141
+ renderer.batch.flush();
142
+ }
143
+
144
+ if (mask) {
145
+ renderer.mask.pop(this);
146
+ }
147
+
148
+ if (excludedFromMaskChildsIndexes.length > 0) {
149
+ excludedFromMaskChildsIndexes.forEach(index => this.children[index].render(renderer));
150
+ renderer.batch.flush();
151
+ }
152
+
153
+ if (filters && this._enabledFilters && this._enabledFilters.length) {
154
+ renderer.filter.pop();
155
+ }
156
+ }
157
+
158
+ //MeshMaterial for spine with initial(setup) sequence fix
159
+ Object.defineProperty(PIXI.MeshMaterial.prototype, "texture", {
160
+ get: function () {
161
+ return this.uniforms.uSampler
162
+ },
163
+ set: function (value) {
164
+ if (this.uniforms.uSampler !== value) {
165
+ this.uniforms.uSampler = value;
166
+ this.uvMatrix.texture = value;
167
+ }
168
+ },
169
+ enumerable: !1,
170
+ configurable: !0
171
+ });
package/src/js/index.js CHANGED
@@ -1,7 +1,7 @@
1
- require('./config/load.js');
2
-
3
- //main config
4
- Urso.config = Urso.Core.Config.Main;
5
-
6
- //function to run game with engine
7
- Urso.runGame = (new Urso.Core.App()).setup;
1
+ require('./config/load.js');
2
+
3
+ //main config
4
+ Urso.config = Urso.Core.Config.Main;
5
+
6
+ //function to run game with engine
7
+ Urso.runGame = (new Urso.Core.App()).setup;