@urso/core 0.7.54 → 0.7.56
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/js/index.js +1 -1
- package/package.json +2 -2
- package/src/js/components/stateDriven/controller.js +5 -0
- package/src/js/modules/observer/events.js +1 -0
- package/src/js/modules/soundManager/soundSprite.js +4 -1
- package/src/js/modules/statesManager/action.js +15 -0
- package/src/js/modules/statesManager/controller.js +18 -2
- package/src/js/modules/statesManager/race.js +15 -1
- package/src/js/modules/statesManager/sequence.js +1 -1
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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1
1
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{
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"name": "@urso/core",
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-
"version": "0.7.
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+
"version": "0.7.56",
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"description": "HTML5 game engine",
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"main": "build/js/index.js",
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"author": "Megbrimef",
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@@ -49,4 +49,4 @@
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"webpack-cli": "^4.2.0",
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"webpack-dev-server": "^3.11.0"
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}
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-
}
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}
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@@ -98,6 +98,7 @@ class ComponentsStateDrivenController extends ComponentsBaseController {
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//do not forget use super._subscribeOnce() , if you will use _subscribeOnce in the component
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this._processStates();
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this._processActions();
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this.addListener(Urso.events.MODULES_STATES_MANAGER_STOP, this._onStatesManagerStop.bind(this), true);
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}
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destroy() {
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@@ -113,6 +114,10 @@ class ComponentsStateDrivenController extends ComponentsBaseController {
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}
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}
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+
_onStatesManagerStop() {
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this._finishCallbacks = {};
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}
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}
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module.exports = ComponentsStateDrivenController;
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@@ -38,6 +38,7 @@ class ModulesObserverConfig {
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MODULES_STATES_MANAGER_STATE_CHANGE: 'modules.statesManager.stateChange',
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MODULES_STATES_MANAGER_ACTION_START: 'modules.statesManager.actionStart',
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MODULES_STATES_MANAGER_ACTION_FINISH: 'modules.statesManager.actionFinish',
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MODULES_STATES_MANAGER_STOP: 'modules.statesManager.stop',
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MODULES_SCENES_ORIENTATION_CHANGE: 'modules.scenes.orientation.change',
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MODULES_SCENES_NEW_RESOLUTION: 'modules.scenes.newResolution',
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MODULES_SCENES_NEW_SCENE_INIT: 'modules.scenes.newSceneInit',
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@@ -115,7 +115,10 @@ class SoundSprite {
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setAllVolume(volume) {
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this._totalVolume = volume;
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-
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+
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if (this._player) {
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this._player._volume = volume;
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}
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if (this.canPlayCheck()) {
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this._updateVolume();
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@@ -46,6 +46,9 @@ class ModulesStatesManagerAction {
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}
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terminate() {
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if(this._forceDestroying)
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return;
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if (!this._running) {
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Urso.logger.warn('ModulesStatesManagerAction: action run from terminating', this.name);
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this.run(() => { });
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@@ -62,6 +65,9 @@ class ModulesStatesManagerAction {
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}
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_onFinish() {
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if(this._forceDestroying)
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return;
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if (this.finished) {
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Urso.logger.error('ModulesStatesManagerAction: action alredy finished', this.name);
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return;
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@@ -77,6 +83,15 @@ class ModulesStatesManagerAction {
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log(`%c action finish <--- ${this.name} (${elapsedTime}ms)`, 'color: blue');
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this._onFinishCallback();
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}
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+
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// Interrupts currently active actions on states manager stop
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forceDestroy() {
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if(this._forceDestroying || !this._running)
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return;
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this._forceDestroying = true;
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log(`%c action forceDestroyed <--- ${this.name}`, 'color: #F39986');
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}
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}
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module.exports = ModulesStatesManagerAction;
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@@ -5,6 +5,7 @@ class ModulesStatesManagerController {
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this._configStates;
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this._currentState;
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this._currentAction;
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this._forceNextStateKey = null;
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this._started = false;
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this._paused = false;
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@@ -32,6 +33,21 @@ class ModulesStatesManagerController {
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this._nextState();
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}
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restart() {
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this.stop();
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this._started = false;
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this._paused = false;
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this.start();
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}
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stop() {
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this._currentAction && this._currentAction.forceDestroy();
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this._currentAction = null;
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this.emit(Urso.events.MODULES_STATES_MANAGER_STOP);
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}
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pause() {
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this._paused = true;
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}
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@@ -56,7 +72,6 @@ class ModulesStatesManagerController {
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_iteratorConstructor() {
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let nextIndex = 0;
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-
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const getNextStateByOrder = () => {
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let statesArray = Object.keys(this._configStates);
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@@ -132,7 +147,8 @@ class ModulesStatesManagerController {
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//actions instances guard
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if (!classInstance.guard())
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return this._nextState();
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this._currentAction = classInstance;
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classInstance.run(this._nextState);
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}
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@@ -54,7 +54,7 @@ class ModulesStatesManagerRace extends Action {
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}
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terminate() {
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if (this._terminating)
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if (this._terminating || this._forceDestroying)
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return;
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log(`%c action terminate X ${this.name}`, 'color: orange');
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@@ -67,11 +67,25 @@ class ModulesStatesManagerRace extends Action {
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}
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_onFinish() {
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if(this._forceDestroying)
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return;
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this.finished = true;
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const elapsedTime = Urso.time.get() - this._startTime;
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log(`%c action finish <--- ${this.name} (${elapsedTime}ms)`, 'color: orange');
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this._onFinishCallback();
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}
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// Interrupts currently active actions on states manager stop
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forceDestroy() {
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this._forceDestroying = true;
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for (let action of this._actions)
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if (!action.finished)
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action.forceDestroy();
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log(`%c action forceDestroyed <--- ${this.name}`, 'color: #F39986');
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}
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}
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module.exports = ModulesStatesManagerRace;
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