@urso/core 0.7.38 → 0.7.40

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@urso/core",
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- "version": "0.7.38",
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+ "version": "0.7.40",
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  "description": "HTML5 game engine",
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  "main": "build/js/index.js",
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  "author": "Megbrimef",
@@ -146,13 +146,14 @@ class LibLoader {
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  }.bind(this));
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  };
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-
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  _onError(error) {
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  Urso.logger.warn('LibLoader file load error: ', error);
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+
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  this._loader.reset();
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  this._isRunning = false;
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  this._lastLoadFailed = true;
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+ Urso.logger.warn('LibLoader all assets RELOAD...');
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  this._resizeTimeoutId = Urso.setTimeout(() => this.start(this._completeCallback), this.RELOAD_DELAY);
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  }
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@@ -1,4 +1,5 @@
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  class ModulesStatesManagerController {
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+
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  constructor() {
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  this.singleton = true;
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@@ -66,14 +67,16 @@ class ModulesStatesManagerController {
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  return {
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  next: (() => {
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+ let statesArray = Object.keys(this._configStates);
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+
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+ //force next state
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  if (this._forceNextStateKey) {
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  const forceNextStateKey = this._forceNextStateKey;
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  this._forceNextStateKey = null;
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+ nextIndex = statesArray.indexOf(forceNextStateKey) + 1;
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  return forceNextStateKey;
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  }
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- let statesArray = Object.keys(this._configStates);
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-
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  //nextState
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  if (this._currentState) {
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  const currentState = this._configStates[this._currentState];
@@ -173,7 +176,9 @@ class ModulesStatesManagerController {
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  }
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  checkStateGuard = (key) => {
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- return this.statesGuards.checkGuard(key);
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+ const guardResult = this.statesGuards.checkGuard(key);
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+ log('%c State guard ' + key + ' is ' + guardResult, 'background: #DA55C4; color: #000')
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+ return guardResult;
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  }
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  removeStateGuard = (key, guard) => {
@@ -182,4 +187,4 @@ class ModulesStatesManagerController {
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  }
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- module.exports = ModulesStatesManagerController;
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+ module.exports = ModulesStatesManagerController;