@urso/core 0.2.8 → 0.3.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/js/index.js +1 -1
- package/build/js/index.js.LICENSE.txt +74 -46
- package/package.json +4 -5
- package/src/js/extra/_info.js +1 -3
- package/src/js/modules/assets/models/_info.js +0 -1
- package/src/js/modules/assets/service.js +1 -4
- package/src/js/modules/objects/create.js +0 -3
- package/src/js/modules/objects/models/_info.js +0 -1
- package/src/js/modules/objects/models/checkbox.js +1 -1
- package/src/js/modules/objects/models/slider.js +1 -1
- package/src/js/modules/objects/models/toggle.js +1 -1
- package/src/js/modules/observer/events.js +2 -0
- package/src/js/modules/statesManager/action.js +5 -0
- package/src/js/modules/statesManager/controller.js +18 -9
- package/src/js/modules/template/types.js +8 -10
- package/src/js/modules/assets/models/dragonBones.js +0 -27
- package/src/js/modules/objects/models/dragonBones.js +0 -250
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const POOL_NAME = 'core.ObjectsModelsDragonBones.pool';
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class ModulesObjectsModelsDragonBones extends Urso.Core.Modules.Objects.BaseModel {
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constructor(params) {
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super(params);
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this._pool = this._checkPool();
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this._poolMember = null;
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this.type = Urso.types.objects.DRAGONBONES;
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this._onStart = null;
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this._onLoop = null;
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this._onComplete = null;
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this._onCompleteOnce = null;
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this.setAnimationConfig({}, true);
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this._addBaseObject();
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}
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setupParams(params) {
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super.setupParams(params);
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this.assetKey = Urso.helper.recursiveGet('assetKey', params, false);
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this.animation = {
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timeScale: 1,
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animationName: Urso.helper.recursiveGet('animation.animationName', params, false),
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armatureName: Urso.helper.recursiveGet('animation.armatureName', params, false),
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autoplay: Urso.helper.recursiveGet('animation.autoplay', params, false),
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loop: Urso.helper.recursiveGet('animation.loop', params, false),
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onStart: Urso.helper.recursiveGet('animation.onStart', params, false),
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onLoop: Urso.helper.recursiveGet('animation.onLoop', params, false),
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onComplete: Urso.helper.recursiveGet('animation.onComplete', params, false),
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onCompleteOnce: Urso.helper.recursiveGet('animation.onCompleteOnce', params, false)
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};
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}
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_addBaseObject() {
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const assets = this._getAssets();
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if (!this.animation.armatureName || !assets) {
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this._baseObject = new PIXI.Sprite();
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return;
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}
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this._createAnimationObject(assets);
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const { animationName, autoplay, loop } = this.animation;
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if (autoplay)
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this.play(animationName, loop);
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};
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_getAssets() {
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const skeletonJson = Urso.cache.getJson(`${this.assetKey}_skeletonJson`);
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const textureJson = Urso.cache.getJson(`${this.assetKey}_textureJson`);
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const textureImage = Urso.cache.getImage(`${this.assetKey}_textureImage`);
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if (!skeletonJson || !textureJson || !textureImage) {
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Urso.logger.error('ModulesObjectsModelsDragonBones assets error: no DragonBones object ' + this.assetKey);
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return false;
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}
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return { skeletonJson, textureJson, textureImage };
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}
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_createAnimationObject(assets) {
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const { armatureName } = this.animation;
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this._poolMember = this._pool.getElement(armatureName, assets);
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this._baseObject = this._poolMember.data;
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this._setCommonFunctions.bind(this)();
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this._setCallbacks();
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}
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_constructorFunction(armatureName, assets) {
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const { skeletonJson, textureJson, textureImage } = assets;
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const factory = Urso.DragonBones.PixiFactory.factory;
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if (!factory._dragonBonesDataMap[skeletonJson.data.name])
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factory.parseDragonBonesData(skeletonJson.data);
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factory.parseTextureAtlasData(textureJson.data, textureImage.texture);
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return factory.buildArmatureDisplay(armatureName);
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}
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_resetAnimationFunction(object) { //this._baseObject
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object.removeAllListeners(Urso.DragonBones.EventObject.START);
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object.removeAllListeners(Urso.DragonBones.EventObject.LOOP_COMPLETE);
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object.removeAllListeners(Urso.DragonBones.EventObject.COMPLETE);
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object.filters = [];
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return object;
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}
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_removeCallbacks(config) {
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if (this._onStart && config.onStart) {
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this._baseObject.removeListener(Urso.DragonBones.EventObject.START, this._onStart);
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this._onStart = null;
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}
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if (this._onLoop && config.onLoop) {
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this._baseObject.removeListener(Urso.DragonBones.EventObject.LOOP_COMPLETE, this._onLoop);
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this._onLoop = null;
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}
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if (this._onComplete && config.onComplete) {
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this._baseObject.removeListener(Urso.DragonBones.EventObject.COMPLETE, this._onComplete);
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this._onComplete = null;
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}
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if (this._onCompleteOnce && config.onCompleteOnce) {
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this._removeOnCompleteOnce(config);
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}
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};
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_removeOnCompleteOnce() {
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this._baseObject.removeListener(Urso.DragonBones.EventObject.COMPLETE, this._onCompleteOnce);
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this._onCompleteOnce = null;
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}
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_setCallbacks() {
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if (this.animation.onStart) {
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this._onStart = this.animation.onStart.bind(this);
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this._baseObject.addListener(Urso.DragonBones.EventObject.START, this._onStart);
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}
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if (this.animation.onLoop) {
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this._onLoop = this.animation.onLoop.bind(this);
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this._baseObject.addListener(Urso.DragonBones.EventObject.LOOP_COMPLETE, this._onLoop);
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}
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if (this.animation.onComplete) {
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this._onComplete = this.animation.onComplete.bind(this);
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this._baseObject.addListener(Urso.DragonBones.EventObject.COMPLETE, this._onComplete);
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}
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if (this.animation.onCompleteOnce) {
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const onCompleteOnce = this.animation.onCompleteOnce.bind(this);
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this.animation.onCompleteOnce = null;
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this._onCompleteOnce = () => {
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this._removeOnCompleteOnce();
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onCompleteOnce();
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};
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this._baseObject.once(Urso.DragonBones.EventObject.COMPLETE, this._onCompleteOnce);
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}
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}
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/**
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*
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* @param {*} config
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* @param {boolean} [noObjectCreate] dont use this flag out of core
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*
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* config keys:
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* animationName
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* armatureName
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autoplay
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timeScale
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onStart
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onLoop
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onComplete
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onCompleteOnce
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*/
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setAnimationConfig(config = {}, noObjectCreate) {
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if (this.stop)
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this.stop();
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this.animation = {
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...this.animation,
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...config
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};
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if (config.timeScale)
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this._baseObject.animation.timeScale = config.timeScale;
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if (config.onStart || config.onLoop || config.onComplete || config.onCompleteOnce) {
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this._removeCallbacks(config);
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this._setCallbacks();
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}
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if (noObjectCreate || !config.armatureName)
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return;
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let parent = null;
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if (this._baseObject) {
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parent = this._baseObject.parent;
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this._customDestroy();
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}
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const assets = this._getAssets();
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if (assets)
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this._createAnimationObject(assets);
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if (parent) {
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parent.addChild(this._baseObject);
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//update common properties after adding to apply model settings
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Urso.objects._updateCommonProperties(this);
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}
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}
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/**
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* run play animation
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* @param {number} times
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*/
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play(animationName, loopFlag = false) {
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if (!this._baseObject.animation) {
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Urso.logger.error(`DragonBones animation not found!`);
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return;
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}
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if (this.stop)
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this.stop();
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const times = (loopFlag) ? -1 : 1;
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this._baseObject.animation.play(animationName, times);
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}
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_setCommonFunctions() {
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this.stop = this._baseObject.animation.stop.bind(this._baseObject.animation);
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}
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_customDestroy() {
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this._pool.putElement(this._poolMember);
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if (this._baseObject.parent)
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this._baseObject.parent.removeChild(this._baseObject);
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this._baseObject = null;
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}
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_checkPool() {
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const pool = Urso.localData.get(POOL_NAME);
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if (pool)
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return pool;
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const newPool = new Urso.Game.Lib.ObjectPool(this._constructorFunction.bind(this), this._resetAnimationFunction.bind(this));
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Urso.localData.set(POOL_NAME, newPool);
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return newPool;
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}
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}
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module.exports = ModulesObjectsModelsDragonBones;
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