@urso/core 0.2.7 → 0.2.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@urso/core",
3
- "version": "0.2.7",
3
+ "version": "0.2.8",
4
4
  "description": "HTML5 game engine",
5
5
  "main": "build/js/index.js",
6
6
  "author": "Megbrimef",
package/src/js/app.js CHANGED
@@ -44,8 +44,6 @@ class App {
44
44
 
45
45
  //Modules
46
46
  Urso.assets = Urso.getInstance('Modules.Assets.Controller');
47
- Urso.buttons = Urso.getInstance('Modules.Buttons.Controller');
48
- // TODO: CHECK FOR EVENT TO START COMMUNICATION WITH SERVER
49
47
  Urso.transport = Urso.getInstance('Modules.Transport.Controller');
50
48
  Urso.logic = Urso.getInstance('Modules.Logic.Controller');
51
49
  Urso.objects = Urso.getInstance('Modules.Objects.Controller');
@@ -57,6 +55,9 @@ class App {
57
55
  //set title
58
56
  document.title = Urso.config.title;
59
57
 
58
+ //device type mode
59
+ Urso.addInstancesMode(!Urso.helper.mobileAndTabletCheck() ? 'desktop' : 'mobile');
60
+
60
61
  //App.run
61
62
  Urso.device.whenReady(() => {
62
63
  Urso.assets.updateQuality();
@@ -3,7 +3,8 @@ let ConfigMain = {
3
3
  mode: "development", // development/production/testing
4
4
  extendingChain: ['Urso.Core'], //chain that will be set as Urso.Game
5
5
  defaultScene: 'play', //default scene to display
6
- useBinPath: false
6
+ useBinPath: false, // use assets from bin directory
7
+ useTransport: false // use transport module for connetcting with server
7
8
  };
8
9
 
9
10
  module.exports = ConfigMain;
@@ -123,6 +123,21 @@ class LibHelper {
123
123
  return c;
124
124
  }
125
125
 
126
+ /**
127
+ * Swap key with value in object
128
+ * @param {Object} obj
129
+ * @returns {Object}
130
+ */
131
+ objectFlip(obj) {
132
+ const ret = {};
133
+
134
+ Object.keys(obj).forEach(key => {
135
+ ret[obj[key]] = key;
136
+ });
137
+
138
+ return ret;
139
+ }
140
+
126
141
  /**
127
142
  * recursive set value to object by key
128
143
  * @param {String} key
@@ -208,8 +223,8 @@ class LibHelper {
208
223
  */
209
224
  transpose(matrix) {
210
225
  return Object.keys(matrix[0])
211
- .map(colNumber => matrix
212
- .map(rowNumber => rowNumber[colNumber]));
226
+ .map(colNumber => matrix
227
+ .map(rowNumber => rowNumber[colNumber]));
213
228
  }
214
229
 
215
230
  /**
@@ -6,16 +6,18 @@ class ModulesAssetsController {
6
6
  /**
7
7
  * Update quality
8
8
  */
9
- updateQuality(){
10
- if(Urso.config.useBinPath){
9
+ updateQuality() {
10
+ if (Urso.config.useBinPath) {
11
11
  this.getInstance('Service').updateQuality();
12
12
  }
13
+
14
+ console.log('[ASSETS] Quality set to', this.getInstance('Service').getQuality());
13
15
  }
14
16
 
15
17
  /**
16
18
  * Current quality getter
17
19
  */
18
- getQuality(){
20
+ getQuality() {
19
21
  this.getInstance('Service').getQuality();
20
22
  }
21
23
 
@@ -1,20 +1,20 @@
1
1
  class ModulesAssetsService {
2
2
  constructor() {
3
3
  this.singleton = true;
4
-
4
+
5
5
  this.assets = {};
6
6
 
7
7
  this._currentQuality = 'auto';
8
8
  this._addedAssetsCache = [];
9
9
  };
10
10
 
11
- getQuality(){
11
+ getQuality() {
12
12
  return this._currentQuality;
13
13
  }
14
14
 
15
- updateQuality(){
15
+ updateQuality() {
16
16
  this._currentQuality = this._detectQuality();
17
- Urso.addInstancesMode(this._currentQuality);
17
+ Urso.addInstancesMode(this._currentQuality + 'Quality');
18
18
  }
19
19
 
20
20
  sortAssets(assets) {
@@ -74,7 +74,7 @@ class ModulesAssetsService {
74
74
 
75
75
  _processLoadedAtlases(group) {
76
76
  const atlases = this.assets[group].filter(assetModel => assetModel.type === Urso.types.assets.ATLAS);
77
-
77
+
78
78
  for (let assetModel of atlases) {
79
79
  const assetKey = assetModel.key;
80
80
  let imageData = Urso.cache.getAtlas(assetKey);
@@ -85,7 +85,7 @@ class ModulesAssetsService {
85
85
  let texture = imageData.textures[i];
86
86
  let newFilename = frame.filename;
87
87
 
88
- if(frame.filename.indexOf('/') === -1)
88
+ if (frame.filename.indexOf('/') === -1)
89
89
  newFilename = folderPath + '/' + frame.filename;
90
90
 
91
91
  Urso.cache.addFile(newFilename, texture);
@@ -146,7 +146,7 @@ class ModulesAssetsService {
146
146
  if (!imageData) {
147
147
  //from atlas ?!
148
148
  let texture = Urso.cache.getFile(assetModel.path);
149
-
149
+
150
150
  if (!texture)
151
151
  return Urso.logger.error('ModulesAssetsService process Loaded Image error: no image ', assetModel);
152
152
 
@@ -256,7 +256,7 @@ class ModulesAssetsService {
256
256
  this.loadGroup(groupName, () => { this._continueLazyLoad(step + 1); })
257
257
  }
258
258
 
259
- _qualityReducer(qualityFactors, widthFactor){
259
+ _qualityReducer(qualityFactors, widthFactor) {
260
260
  return [(acc, val) => {
261
261
  if (acc === null) {
262
262
  return val;
@@ -268,24 +268,24 @@ class ModulesAssetsService {
268
268
  const nextQuality = (currentQuality > qualityFactor && qualityFactor >= widthFactor)
269
269
  || (qualityFactor >= widthFactor && widthFactor > currentQuality)
270
270
  || (widthFactor >= qualityFactor && qualityFactor > currentQuality);
271
-
271
+
272
272
  return nextQuality ? val : acc;
273
-
273
+
274
274
  }, null]
275
275
  }
276
276
 
277
- _detectQuality(){
277
+ _detectQuality() {
278
278
  const { qualityFactors } = this.getInstance('Config');
279
279
  const userQuality = Urso.helper.parseGetParams()['quality'];
280
-
281
- if(userQuality && qualityFactors[userQuality]){
280
+
281
+ if (userQuality && qualityFactors[userQuality]) {
282
282
  return userQuality;
283
283
  }
284
-
284
+
285
285
  return this._calculateQuality(qualityFactors);
286
286
  }
287
287
 
288
- _calculateQuality(qualityFactors){
288
+ _calculateQuality(qualityFactors) {
289
289
  const { android, iOS, iPad, macOS } = Urso.device;
290
290
  const isMobile = android || iOS || iPad;
291
291
 
@@ -293,12 +293,12 @@ class ModulesAssetsService {
293
293
  return 'high';
294
294
  }
295
295
 
296
- if(macOS && iPad) {
296
+ if (macOS && iPad) {
297
297
  return 'medium';
298
298
  }
299
299
 
300
300
  const resCfg = Urso.getInstance('Modules.Scenes.ResolutionsConfig').contents[0];
301
-
301
+
302
302
  const { devicePixelRatio } = window;
303
303
  let { width, height } = screen;
304
304
 
@@ -311,7 +311,7 @@ class ModulesAssetsService {
311
311
  }
312
312
 
313
313
  const widthFactor = width / resCfg.width;
314
-
314
+
315
315
  return Object
316
316
  .keys(qualityFactors)
317
317
  .reduce(...this._qualityReducer(qualityFactors, widthFactor));
@@ -29,7 +29,7 @@ class ModulesInstancesController {
29
29
  return false;
30
30
 
31
31
  this._modes.push(mode);
32
-
32
+ Urso.observer.emit(Urso.events.MODULES_INSTANCES_MODES_CHANGED);
33
33
  return true;
34
34
  }
35
35
 
@@ -40,6 +40,7 @@ class ModulesInstancesController {
40
40
  return false;
41
41
 
42
42
  this._modes.splice(index, 1);
43
+ Urso.observer.emit(Urso.events.MODULES_INSTANCES_MODES_CHANGED);
43
44
  return true;
44
45
  }
45
46
 
@@ -1,5 +1,4 @@
1
1
  Urso.Core.Modules.Logic = {
2
- Buttons: require('./buttons'),
3
2
  Controller: require('./controller.js'),
4
3
  Sounds: require('./sounds.js')
5
4
  };
@@ -1,4 +1,3 @@
1
1
  Urso.Core.Modules.Logic.Config = {
2
- Buttons: require('./buttons.js'),
3
2
  Sounds: require('./sounds.js')
4
3
  };
@@ -8,6 +8,7 @@ class ModulesObjectsController {
8
8
 
9
9
  this._newResolutionHandler = this._newResolutionHandler.bind(this);
10
10
  this._resetWorld = this._resetWorld.bind(this);
11
+ this._applyClassesToWorld = this._applyClassesToWorld.bind(this);
11
12
  };
12
13
 
13
14
  create(objects, parent, doNotRefreshStylesFlag) { //TODO parse template for assets and objects (groups, components)
@@ -106,9 +107,14 @@ class ModulesObjectsController {
106
107
  this.getInstance('Create').resetWorld();
107
108
  }
108
109
 
110
+ _applyClassesToWorld() {
111
+ this.getInstance('Create').applyClassesToWorld();
112
+ }
113
+
109
114
  _subscribeOnce() {
110
115
  this.addListener(Urso.events.MODULES_SCENES_NEW_RESOLUTION, this._newResolutionHandler, true);
111
116
  this.addListener(Urso.events.MODULES_SCENES_NEW_SCENE_INIT, this._resetWorld, true);
117
+ this.addListener(Urso.events.MODULES_INSTANCES_MODES_CHANGED, this._applyClassesToWorld, true);
112
118
  }
113
119
  }
114
120
 
@@ -4,6 +4,7 @@ class ModulesObjectsCreate {
4
4
 
5
5
  this._world = null;
6
6
  this._counter = 0;
7
+ this._objectsTypesFlipped;
7
8
  }
8
9
 
9
10
  _checkWorld() {
@@ -23,6 +24,7 @@ class ModulesObjectsCreate {
23
24
 
24
25
  this.updateWorldBounds({ template: Urso.scenes.getTemplateSize() })
25
26
  this.getInstance('Cache').reset();
27
+ this.applyClassesToWorld();
26
28
  this._addToCache(proxy);
27
29
  }
28
30
 
@@ -34,6 +36,23 @@ class ModulesObjectsCreate {
34
36
  Urso.objects._safeSetValueToTarget(this._world, 'height', params.template.height);
35
37
  }
36
38
 
39
+ applyClassesToWorld() {
40
+ if (!this._world) {
41
+ return; //world do not created yet
42
+ }
43
+
44
+ //remove old classes
45
+ if (this._world.class) {
46
+ this._world.class.split(' ').forEach((className) => this._world.removeClass(className, true));
47
+ }
48
+
49
+ //apply new classes
50
+ Urso.getInstancesModes().forEach((className) => this._world.addClass(className, true));
51
+
52
+ //refresh styles
53
+ Urso.objects.refreshStyles();
54
+ }
55
+
37
56
  _getUid() {
38
57
  this._counter++;
39
58
  return 'object_' + this._counter;
@@ -56,71 +75,39 @@ class ModulesObjectsCreate {
56
75
  object.contents = []; //clear contents. We will put here just correct models
57
76
  }
58
77
 
78
+ if (!this._objectsTypesFlipped)
79
+ this._objectsTypesFlipped = Urso.helper.objectFlip(Urso.types.objects);
80
+
59
81
  //set uid
60
82
  object._uid = this._getUid();
61
83
 
62
84
  switch (object.type) {
85
+ //exceptions with camelCase namings
86
+ case Urso.types.objects.ATLASIMAGE:
87
+ model = this.getInstance('Models.AtlasImage', object);
88
+ break;
63
89
  case Urso.types.objects.BITMAPTEXT:
64
90
  model = this.getInstance('Models.BitmapText', object);
65
91
  break;
66
- case Urso.types.objects.BUTTON:
67
- model = this.getInstance('Models.Button', object);
68
- break;
69
- case Urso.types.objects.COMPONENT:
70
- model = this.getInstance('Models.Component', object);
71
- break;
72
- case Urso.types.objects.CONTAINER:
73
- model = this.getInstance('Models.Container', object);
74
- break;
75
92
  case Urso.types.objects.DRAGONBONES:
76
93
  model = this.getInstance('Models.DragonBones', object);
77
94
  break;
78
- case Urso.types.objects.GROUP:
79
- model = this.getInstance('Models.Group', object);
80
- break;
81
- case Urso.types.objects.IMAGE:
82
- model = this.getInstance('Models.Image', object);
83
- break;
84
- case Urso.types.objects.ATLASIMAGE:
85
- model = this.getInstance('Models.AtlasImage', object);
86
- break;
87
- case Urso.types.objects.IMAGES_ANIMATION:
88
- model = this.getInstance('Models.ImagesAnimation', object);
89
- break;
90
- case Urso.types.objects.MASK:
91
- model = this.getInstance('Models.Mask', object);
92
- break;
93
- case Urso.types.objects.SPINE:
94
- model = this.getInstance('Models.Spine', object);
95
- break;
96
- case Urso.types.objects.TEXT:
97
- model = this.getInstance('Models.Text', object);
98
- break;
99
- case Urso.types.objects.GRAPHICS:
100
- model = this.getInstance('Models.Graphics', object);
101
- break;
102
95
  case Urso.types.objects.HITAREA:
103
96
  model = this.getInstance('Models.HitArea', object);
104
97
  break;
105
- case Urso.types.objects.EMITTER:
106
- model = this.getInstance('Models.Emitter', object);
107
- break;
108
- case Urso.types.objects.SLIDER:
109
- model = this.getInstance('Models.Slider', object);
110
- break;
111
- case Urso.types.objects.TOGGLE:
112
- model = this.getInstance('Models.Toggle', object);
113
- break;
114
- case Urso.types.objects.CHECKBOX:
115
- model = this.getInstance('Models.Checkbox', object);
116
- break;
117
- case Urso.types.objects.SCROLLBOX:
118
- model = this.getInstance('Models.Scrollbox', object);
98
+ case Urso.types.objects.IMAGES_ANIMATION:
99
+ model = this.getInstance('Models.ImagesAnimation', object);
119
100
  break;
120
101
  case Urso.types.objects.TEXTINPUT:
121
102
  model = this.getInstance('Models.TextInput', object);
122
103
  break;
104
+
123
105
  default:
106
+ const objectName = Urso.helper.capitaliseFirstLetter(
107
+ this._objectsTypesFlipped[object.type].toLowerCase()
108
+ );
109
+
110
+ model = this.getInstance(`Models.${objectName}`, object);
124
111
  break;
125
112
  }
126
113
 
@@ -6,6 +6,7 @@ class ModulesObserverConfig {
6
6
  MODULES_ASSETS_GROUP_LOADED: 'modules.assets.group.loaded',
7
7
  MODULES_ASSETS_LOAD_PROGRESS: 'modules.assets.load.progress',
8
8
  MODULES_ASSETS_LAZYLOAD_FINISHED: 'modules.assets.lazyLoad.finished',
9
+ MODULES_INSTANCES_MODES_CHANGED: 'modules.instances.modes.changed',
9
10
  MODULES_OBJECTS_BUTTON_PRESS: 'modules.objects.button.press',
10
11
  MODULES_OBJECTS_HIT_AREA_PRESS: 'modules.objects.hitArea.press',
11
12
  MODULES_OBJECTS_SLIDER_SET_NEW_VALUE: 'modules.objects.slider.setNewValue',
@@ -4,6 +4,7 @@ class ModulesScenesResolutions {
4
4
  this.singleton = true;
5
5
  this._activeResolution = false; //object
6
6
  this._templateSize = { orientation: 0, width: 0, height: 0 };
7
+ this._orientations = { landscape: 'landscape', portrait: 'portrait' }
7
8
  this._currentOrientation = null;
8
9
 
9
10
  this.refreshSceneSize = this.refreshSceneSize.bind(this);
@@ -40,9 +41,15 @@ class ModulesScenesResolutions {
40
41
  this._templateSize = this._calculateTemplateSize(currentResolution);
41
42
  this._applyResolutionToPixi(currentResolution);
42
43
 
44
+ console.log('[SCENE] New Orientation', orientation);
43
45
  console.log('[SCENE] New Resolution', currentResolution, 'windowSize:', windowSize);
44
46
  console.log('[SCENE] New Template Size', this._templateSize);
45
47
 
48
+ //update InstancesModes
49
+ Object.values(this._orientations).forEach((orientationValue) => Urso.removeInstancesMode(orientationValue + 'Orientation'));
50
+ Urso.addInstancesMode(orientation + 'Orientation');
51
+
52
+ //send new resolution event
46
53
  this.emit(Urso.events.MODULES_SCENES_NEW_RESOLUTION, { resolution: currentResolution, template: this._templateSize });
47
54
 
48
55
  if (this._currentOrientation !== this._templateSize.orientation) {
@@ -71,7 +78,7 @@ class ModulesScenesResolutions {
71
78
  }
72
79
 
73
80
  _getOrientation(windowSize) {
74
- return windowSize.width > windowSize.height ? 'landscape' : 'portrait'; //todo move to constants
81
+ return windowSize.width > windowSize.height ? this._orientations.landscape : this._orientations.portrait; //todo move to constants
75
82
  }
76
83
 
77
84
  _getResolutionConfig(windowSize) {
@@ -36,11 +36,10 @@ class ModulesStatesManagerController {
36
36
  if (this._currentState) {
37
37
  const currentState = this._configStates[this._currentState];
38
38
 
39
- if (currentState.nextState) { //nextState: ["PICK_GAME2", "PICK_GAME1", "IDLE"]
40
-
39
+ if (this.checkStateGuard(this._currentState) && currentState.nextState) { //nextState: ["PICK_GAME2", "PICK_GAME1", "IDLE"]
41
40
  for (const stateKey of currentState.nextState) {
42
41
  if (this.checkStateGuard(stateKey)) {
43
- nextIndex = statesArray.indexOf(stateKey);
42
+ nextIndex = statesArray.indexOf(stateKey) + 1;
44
43
 
45
44
  if (nextIndex === -1) {
46
45
  Urso.logger.error('ModulesStatesManagerController: nextState name error', stateKey);
@@ -18,10 +18,10 @@ class ModulesStatesManagerRace extends Action {
18
18
  //can we start this action?
19
19
  guard() {
20
20
  for (let action of this._actions)
21
- if (!action.guard())
22
- return false;
21
+ if (action.guard())
22
+ return true;
23
23
 
24
- return true;
24
+ return false;
25
25
  }
26
26
 
27
27
  run(onFinishCallback) {
@@ -15,7 +15,9 @@ class ModulesTransportService {
15
15
  };
16
16
 
17
17
  init() {
18
- this._createConnection();
18
+ if(Urso.config.useTransport){
19
+ this._createConnection();
20
+ }
19
21
  };
20
22
 
21
23
  send(message) {
@@ -1,120 +0,0 @@
1
- class ModulesLogicButtons {
2
- constructor() {
3
- this.DEFAULT_STATE_NAME = 'default'; //MOVE TO CFG
4
- this._buttonsFactors = {};
5
- this._cfg = null;
6
-
7
- this._updateCfg();
8
-
9
- if (!this._cfg || Urso.helper.arraysGetUniqElements(Object.keys(this._cfg.eventsCfg), Object.keys(this._cfg.buttonStates)).length > 0)
10
- console.error('Modules.Logic.Buttons error: invalid Modules.Logic.Config.Buttons');
11
- }
12
-
13
- _updateCfg() {
14
- this._cfg = this.getInstance('Config.Buttons');
15
- };
16
-
17
- _getButtonState(button, state) {
18
- const buttonStates = this._cfg.buttonStates;
19
-
20
- if (!buttonStates[button] || !buttonStates[button][state])
21
- return false;
22
-
23
- let states = buttonStates[button],
24
- base = false,
25
- k,
26
- res = {};
27
-
28
- if (state !== 'default') {
29
- if (typeof states[state].base !== 'undefined')
30
- base = states[state].base;
31
- else
32
- base = 'default';
33
- }
34
-
35
- if (base)
36
- res = Urso.helper.objectClone(states[base]);
37
-
38
- for (k in states[state])
39
- res[k] = states[state][k];
40
-
41
- return res;
42
- };
43
-
44
- _eventHandler(button, event) {
45
- //todo _eventHandler?
46
- this._addEventsMode(button, event);
47
- };
48
-
49
- _addEventsMode(button, event) {
50
- if (!this._buttonsFactors[button])
51
- this._buttonsFactors[button] = {};
52
-
53
- //check removeEvents
54
- if (event.removeEvents && event.removeEvents.length > 0) {
55
- let i;
56
-
57
- for (i = 0; i < event.removeEvents.length; i++)
58
- if (this._buttonsFactors[button][event.removeEvents[i]])
59
- delete this._buttonsFactors[button][event.removeEvents[i]];
60
- }
61
-
62
- //if state -> write
63
- if (event.state && !this._buttonsFactors[button][event.id])
64
- this._buttonsFactors[button][event.id] = event;
65
-
66
- //calc current state
67
- let cur = false;
68
-
69
- if (Object.keys(this._buttonsFactors[button]).length > 0)
70
- cur = Object.values(this._buttonsFactors[button]).reduce(function (prev, current) {
71
- return (prev.priority > current.priority) ? prev : current;
72
- });
73
-
74
- const state = this._getButtonState(button, (cur && cur.state) || this.DEFAULT_STATE_NAME);
75
- this._changeButtonState(button, state);
76
- };
77
-
78
- beforeUpdateHandler() { };
79
- afterUpdateHandler() { };
80
-
81
- _changeButtonState(button, params) {
82
- console.log(100, button, params)
83
- params.disableFrame = params.frames.disableFrame;
84
-
85
- const buttonsData = {};
86
- buttonsData[button] = params;
87
-
88
- this.beforeUpdateHandler(params);
89
- this.emit('buttons.changeData', buttonsData);
90
- this.emit('button.setFrames', buttonsData);
91
- this.afterUpdateHandler(params);
92
- };
93
-
94
- _subscribeButtonToEvents(buttonKey, buttonSubscribeCfg) {
95
- for (let i = 0; i < buttonSubscribeCfg.length; i++) {
96
- const { event } = buttonSubscribeCfg[i];
97
- this.addListener(event, () => this._eventHandler(buttonKey, buttonSubscribeCfg[i]), true);
98
- }
99
- };
100
-
101
- _subscribeButtonsToEvents() {
102
- for (let k in this._cfg.eventsCfg) {
103
- this._subscribeButtonToEvents(k, this._cfg.eventsCfg[k])
104
- }
105
- };
106
-
107
- _pressHandler(btn = {}) {
108
- const state = this._getButtonState(btn.name, this.DEFAULT_STATE_NAME);
109
-
110
- if (state && state.callback)
111
- state.callback();
112
- };
113
-
114
- _subscribe() {
115
- this._subscribeButtonsToEvents();
116
- this.addListener(Urso.events.MODULES_OBJECTS_BUTTON_PRESS, this._pressHandler.bind(this), true);
117
- };
118
- };
119
-
120
- module.exports = ModulesLogicButtons;
@@ -1,63 +0,0 @@
1
- class ModulesLogicConfigButtons {
2
- constructor(){
3
- this.singleton = true;
4
- this.buttonStates = this.setButtonStates();
5
- this.eventsCfgBlank = this.setEventsCfgBlanks();
6
- this.eventsCfg = this.setEventsCfg();
7
- }
8
-
9
- setButtonStates(){
10
- return {
11
- spin: {
12
- default: { //base
13
- 'title': '',
14
- 'callback': function () {
15
- this.emit('slotMachine.spinCommand');
16
- },
17
- 'enabled': true,
18
- 'visible': true
19
- },
20
- //default extend
21
- inactive: {
22
- 'enabled': false
23
- },
24
- stop: {
25
- 'callback': function () {
26
- this.emit('slotMachine.stopCommand');
27
- }
28
- },
29
- stopInactive: {
30
- 'base': 'stop',
31
- 'enabled': false
32
- }
33
- }
34
- };
35
- };
36
-
37
- setEventsCfgBlanks(){
38
- return {
39
- globalUiGroup: [
40
- {id: 1, event: 'Transport.close', state: false, priority: 100, removeEvents: [10, 11, 12, 13]},
41
- {id: 2, event: 'freespinsStart', state: 'inactive', priority: 10},
42
- {id: 3, event: 'freespinsStop', state: false, priority: 10, removeEvents: [1]}
43
- ]
44
- };
45
- };
46
-
47
- setEventsCfg(){
48
- return {
49
- spin: [
50
- {id: 1, event: 'Transport.close', state: false, priority: 100, removeEvents: [10, 11, 12, 13]},
51
- {id: 10, event: 'freespinsStart', state: 'inactive', priority: 40},
52
- {id: 11, event: 'freespinsStop', state: false, priority: 40, removeEvents: [10]},
53
- {id: 12, event: 'SpinStart', state: 'inactive', priority: 20},
54
- {id: 13, event: 'SpinResponce', state: 'stop', priority: 20},
55
- {id: 14, event: 'StopPress', state: 'stopInactive', priority: 20},
56
- {id: 15, event: 'SpinStop', state: false, priority: 20, removeEvents: [12]}
57
- ]
58
- };
59
- };
60
-
61
- };
62
-
63
- module.exports = ModulesLogicConfigButtons;