@urso/core 0.2.1-dev → 0.2.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/js/index.js +1 -1
- package/build/js/index.js.LICENSE.txt +10 -8
- package/package.json +5 -2
- package/src/js/components/stateDriven/_info.js +0 -1
- package/src/js/components/stateDriven/controller.js +39 -1
- package/src/js/extra/_info.js +1 -0
- package/src/js/lib/helper.js +11 -0
- package/src/js/modules/objects/create.js +15 -0
- package/src/js/modules/objects/models/_info.js +5 -0
- package/src/js/modules/objects/models/checkbox.js +96 -0
- package/src/js/modules/objects/models/scrollbox.js +62 -0
- package/src/js/modules/objects/models/slider.js +154 -0
- package/src/js/modules/objects/models/textInput.js +55 -0
- package/src/js/modules/objects/models/toggle.js +169 -0
- package/src/js/modules/objects/propertyAdapter.js +7 -2
- package/src/js/modules/observer/events.js +4 -0
- package/src/js/modules/statesManager/configStates.js +2 -2
- package/src/js/modules/statesManager/controller.js +2 -2
- package/src/js/modules/statesManager/functionsStorage.js +2 -2
- package/src/js/modules/template/types.js +6 -1
- package/src/js/components/stateDriven/actionConfig.js +0 -7
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@@ -0,0 +1,169 @@
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const UrsoCoreModulesObjectsModelsButton = require('./button');
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class ModulesObjectsModelsToggle extends UrsoCoreModulesObjectsModelsButton {
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constructor(params) {
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super(params);
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this._toggleStatus = 'unpressed';
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this.type = Urso.types.objects.TOGGLE;
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this._addBaseObject();
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this.enable = this.enable.bind(this);
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this.disable = this.disable.bind(this);
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}
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setupParams(params) {
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super.setupParams(params);
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this.action = Urso.helper.recursiveGet('action', params, () => {
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this.emit(Urso.events.MODULES_OBJECTS_TOGGLE_PRESS, { name: this.name, status: this._toggleStatus })
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});
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this.buttonFrames = {
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pressedOver: Urso.helper.recursiveGet('buttonFrames.pressedOver', params, false),
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pressedOut: Urso.helper.recursiveGet('buttonFrames.pressedOut', params, false),
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unpressedOver: Urso.helper.recursiveGet('buttonFrames.unpressedOver', params, false),
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unpressedOut: Urso.helper.recursiveGet('buttonFrames.unpressedOut', params, false),
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pressedDown: Urso.helper.recursiveGet('buttonFrames.pressedDown', params, false),
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unpressedDown: Urso.helper.recursiveGet('buttonFrames.unpressedDown', params, false),
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pressedDisabled: Urso.helper.recursiveGet('buttonFrames.pressedDisabled', params, false),
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unpressedDisabled: Urso.helper.recursiveGet('buttonFrames.unpressedDisabled', params, false),
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}
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}
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setButtonFrame(key, assetKey) {
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this.buttonFrames[key] = assetKey;
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if (this._isOver)
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this._changeTexture(`${this._toggleStatus}Over`);
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else if(this._isDown)
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this._changeTexture(`${this._toggleStatus}Down`);
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else if(this._isDisabled)
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this._changeTexture(`${this._toggleStatus}Disabled`);
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else
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this._changeTexture(`${this._toggleStatus}Out`);
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}
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enable() {
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if (!this._isDisabled)
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return false;
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if (this._isOver)
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this._changeTexture(`${this._toggleStatus}Over`);
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else
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this._changeTexture(`${this._toggleStatus}Out`);
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this._isDisabled = false;
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}
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disable() {
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if (this._isDisabled)
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return false;
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this._changeTexture(`${this._toggleStatus}Disabled`);
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this._isDisabled = true;
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}
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_addBaseObject() {
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this._baseObject = new PIXI.Sprite();
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this._changeTexture('unpressedOut');
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this._baseObject.interactive = true;
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this._baseObject.buttonMode = true;
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if (this.pixelPerfectOver) {
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//todo
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}
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if (this.pixelPerfectClick) {
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//todo
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}
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this._baseObject
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.on('pointerdown', this._onButtonDown.bind(this))
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.on('pointerup', this._onButtonUp.bind(this))
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.on('pointerupoutside', this._onButtonUp.bind(this))
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.on('pointerover', this._onButtonOver.bind(this))
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.on('pointerout', this._onButtonOut.bind(this));
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};
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_onButtonDown() {
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if (this._isDisabled)
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return false;
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this._isDown = true;
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if (this.keyDownAction)
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this.keyDownAction();
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if (this._isDisabled) //can be disabled after keyDownAction
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return false;
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this._changeTexture(`${this._toggleStatus}Down`);
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this._toggleStatus = this._toggleStatus === 'pressed' ? 'unpressed' : 'pressed';
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}
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_onButtonUp() {
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if (this._isDisabled)
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return false;
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this._isDown = false;
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if (this.action)
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this.action();
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if (this._isDisabled) //can be disabled after action
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return false;
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if (this._isOver)
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this._changeTexture(`${this._toggleStatus}Over`);
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else
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this._changeTexture(`${this._toggleStatus}Out`);
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}
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_onButtonOver() {
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this._isOver = true;
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if (this._isDisabled || this._isDown)
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return false;
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if (this.mouseOverAction)
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this.mouseOverAction();
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this._changeTexture(`${this._toggleStatus}Over`);
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}
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_onButtonOut() {
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this._isOver = false;
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if (this._isDisabled || this._isDown)
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return false;
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if (this.mouseOutAction)
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this.mouseOutAction();
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this._changeTexture(`${this._toggleStatus}Out`);
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}
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_changeTexture(key) {
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let texture = Urso.cache.getTexture(this.buttonFrames[key]);
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if (!texture) {
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if (key === `${this._toggleStatus}Out`) {
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Urso.logger.error('ModulesObjectsModelsButton assets error: no out image ' + this.buttonFrames.out);
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return false;
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}
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this._changeTexture(`${this._toggleStatus}Out`); // load default texture for this key
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return false;
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}
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this._baseObject.texture = texture;
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return true;
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}
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}
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module.exports = ModulesObjectsModelsToggle;
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Urso.types.objects.COMPONENT,
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Urso.types.objects.CONTAINER,
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Urso.types.objects.GROUP,
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Urso.types.objects.WORLD
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Urso.types.objects.WORLD,
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Urso.types.objects.SLIDER,
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Urso.types.objects.SCROLLBOX,
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];
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this._typesWithoutAnchor = [
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Urso.types.objects.HITAREA,
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Urso.types.objects.MASK,
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Urso.types.objects.SPINE,
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Urso.types.objects.
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Urso.types.objects.SLIDER,
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Urso.types.objects.TEXTINPUT,
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Urso.types.objects.CHECKBOX,
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Urso.types.objects.WORLD,
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];
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}
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MODULES_ASSETS_LAZYLOAD_FINISHED: 'modules.assets.lazyLoad.finished',
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MODULES_OBJECTS_BUTTON_PRESS: 'modules.objects.button.press',
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MODULES_OBJECTS_HIT_AREA_PRESS: 'modules.objects.hitArea.press',
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MODULES_OBJECTS_SLIDER_SET_NEW_VALUE: 'modules.objects.slider.setNewValue',
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MODULES_OBJECTS_TOGGLE_PRESS: 'modules.objects.toggle.press',
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MODULES_OBJECTS_TEXTINPUT_BLUR: 'modules.objects.textinput.blur',
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MODULES_OBJECTS_CHECKBOX_PRESS: 'modules.objects.checkbox.press',
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MODULES_LOGIC_SOUNDS_DO: 'modules.soundManager.do',
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MODULES_SOUND_MANAGER_UPDATE_CFG: 'modules.soundManager.updateCfg',
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MODULES_SOUND_MANAGER_SET_GLOBAL_VOLUME: 'modules.soundManager.setGlobalVolume',
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{ action: 'showPickGame' }, //showPickGame --> addActionGuard(showPickGame, funk)
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{ action: 'showBIGWin' }
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],
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nextState: ["PICK_GAME2", "PICK_GAME1", "IDLE"] //setGuardState(PICK_GAME2, func)
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nextState: ["PICK_GAME2", "PICK_GAME1", "IDLE"] //nextState is optional //setGuardState(PICK_GAME2, func)
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},
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PICK_GAME2: {
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{ action: 'showWheel' }, //showWheel --> addActionGuard(showWheel, funk)
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{ action: 'showBIGWin' }
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],
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nextState: ["PICK_GAME1", "IDLE"]
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nextState: ["PICK_GAME1", "IDLE"] //nextState is optional
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},
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WINLINES_ANIMATE_BY_ONE: { action: 'showWinlinesAnimation' },
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//actions guards
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addActionGuard(key, guard) {
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this.actionsGuards.add(key, guard);
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this.actionsGuards.add(key, guard, true);
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}
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checkActionGuard(key) {
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//states guards
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setStateGuard(key, guard) {
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this.statesGuards.add(key, guard);
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this.statesGuards.add(key, guard, true);
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}
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checkStateGuard(key) {
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