@uptimizr/dashboard 0.1.3 → 0.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (236) hide show
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  2. package/out/404.html +1 -1
  3. package/out/__next.__PAGE__.txt +4 -4
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1:f.cloneTexturesOnlyOnce&&o[s.uniqueId]?a[e]=o[s.uniqueId]:(a[e]=r||s.isRenderTarget?s:s.clone(),o[s.uniqueId]=a[e]);break;case 2:case 3:case 4:case 5:case 7:case 8:case 10:case 12:a[e]=r?s:s.clone()}}return a};class u{static AppendSerializedAnimations(e,t){if(e.animations){t.animations=[];for(let r=0;r<e.animations.length;r++){let i=e.animations[r];t.animations.push(i.serialize())}}}static Serialize(e,t){t||(t={}),i&&(t.tags=i.GetTags(e));let r=(0,s.GetMergedStore)(e);for(let i in r){let f=r[i],a=f.sourceName||i,s=f.type,n=e[i];if(null!=n&&("uniqueId"!==i||u.AllowLoadingUniqueId))switch(s){case 0:Array.isArray(n)?t[a]=n.slice():t[a]=n;break;case 1:case 3:case 7:case 9:t[a]=n.serialize();break;case 2:case 4:case 5:case 8:case 10:case 12:t[a]=n.asArray();break;case 6:case 11:t[a]=n.id}}return t}static ParseProperties(e,t,r,i){i||(i="");let n=(0,s.GetMergedStore)(t);for(let s in n){let o=n[s],_=e[o.sourceName||s],h=o.type;if(null!=_&&("uniqueId"!==s||u.AllowLoadingUniqueId))switch(h){case 0:t[s]=_;break;case 1:r&&(t[s]=u._TextureParser(_,r,i));break;case 2:t[s]=f.Color3.FromArray(_);break;case 3:t[s]=u._FresnelParametersParser(_);break;case 4:t[s]=a.Vector2.FromArray(_);break;case 5:t[s]=a.Vector3.FromArray(_);break;case 6:r&&(t[s]=r.getLastMeshById(_));break;case 7:t[s]=u._ColorCurvesParser(_);break;case 8:t[s]=f.Color4.FromArray(_);break;case 9:t[s]=u._ImageProcessingConfigurationParser(_);break;case 10:t[s]=a.Quaternion.FromArray(_);break;case 11:r&&(t[s]=r.getCameraById(_));break;case 12:t[s]=a.Matrix.FromArray(_)}}}static Parse(e,t,r,f=null){let a=e();return i&&i.AddTagsTo(a,t.tags),u.ParseProperties(t,a,r,f),a}static Clone(e,t,r={}){return n(e,t,!1,r)}static Instanciate(e,t){return n(e,t,!0)}}u.AllowLoadingUniqueId=!1,u._ImageProcessingConfigurationParser=e=>{throw(0,t._WarnImport)("ImageProcessingConfiguration")},u._FresnelParametersParser=e=>{throw(0,t._WarnImport)("FresnelParameters")},u._ColorCurvesParser=e=>{throw(0,t._WarnImport)("ColorCurves")},u._TextureParser=(e,r,i)=>{throw(0,t._WarnImport)("Texture")},e.s(["SerializationHelper",0,u],80871)},33855,21823,e=>{"use strict";var t=e.i(13379),r=e.i(65740);class i{constructor(e,t,r=!1,i,f=!1,a){this._uniformNames=[],this._valueCache={},this._engine=e,this._noUBO=!e.supportsUniformBuffers||f,this._dynamic=r,this._name=i??"no-name",this._data=t||[],this._uniformLocations={},this._uniformSizes={},this._uniformArraySizes={},this._uniformLocationPointer=0,this._needSync=!1,this._trackUBOsInFrame=!1,(void 0===a&&this._engine._features.trackUbosInFrame||!0===a)&&(this._buffers=[],this._bufferIndex=-1,this._bufferUpdatedLastFrame=!1,this._createBufferOnWrite=!1,this._currentFrameId=0,this._trackUBOsInFrame=!0),this._noUBO?(this.updateMatrix3x3=this._updateMatrix3x3ForEffect,this.updateMatrix2x2=this._updateMatrix2x2ForEffect,this.updateFloat=this._updateFloatForEffect,this.updateFloat2=this._updateFloat2ForEffect,this.updateFloat3=this._updateFloat3ForEffect,this.updateFloat4=this._updateFloat4ForEffect,this.updateFloatArray=this._updateFloatArrayForEffect,this.updateArray=this._updateArrayForEffect,this.updateIntArray=this._updateIntArrayForEffect,this.updateUIntArray=this._updateUIntArrayForEffect,this.updateMatrix=this._updateMatrixForEffect,this.updateMatrices=this._updateMatricesForEffect,this.updateVector3=this._updateVector3ForEffect,this.updateVector4=this._updateVector4ForEffect,this.updateColor3=this._updateColor3ForEffect,this.updateColor4=this._updateColor4ForEffect,this.updateDirectColor4=this._updateDirectColor4ForEffect,this.updateInt=this._updateIntForEffect,this.updateInt2=this._updateInt2ForEffect,this.updateInt3=this._updateInt3ForEffect,this.updateInt4=this._updateInt4ForEffect,this.updateUInt=this._updateUIntForEffect,this.updateUInt2=this._updateUInt2ForEffect,this.updateUInt3=this._updateUInt3ForEffect,this.updateUInt4=this._updateUInt4ForEffect):(this._engine._uniformBuffers.push(this),this.updateMatrix3x3=this._updateMatrix3x3ForUniform,this.updateMatrix2x2=this._updateMatrix2x2ForUniform,this.updateFloat=this._updateFloatForUniform,this.updateFloat2=this._updateFloat2ForUniform,this.updateFloat3=this._updateFloat3ForUniform,this.updateFloat4=this._updateFloat4ForUniform,this.updateFloatArray=this._updateFloatArrayForUniform,this.updateArray=this._updateArrayForUniform,this.updateIntArray=this._updateIntArrayForUniform,this.updateUIntArray=this._updateUIntArrayForUniform,this.updateMatrix=this._updateMatrixForUniform,this.updateMatrices=this._updateMatricesForUniform,this.updateVector3=this._updateVector3ForUniform,this.updateVector4=this._updateVector4ForUniform,this.updateColor3=this._updateColor3ForUniform,this.updateColor4=this._updateColor4ForUniform,this.updateDirectColor4=this._updateDirectColor4ForUniform,this.updateInt=this._updateIntForUniform,this.updateInt2=this._updateInt2ForUniform,this.updateInt3=this._updateInt3ForUniform,this.updateInt4=this._updateInt4ForUniform,this.updateUInt=this._updateUIntForUniform,this.updateUInt2=this._updateUInt2ForUniform,this.updateUInt3=this._updateUInt3ForUniform,this.updateUInt4=this._updateUInt4ForUniform)}get useUbo(){return!this._noUBO}get isSync(){return!this._needSync}isDynamic(){return this._dynamic}getData(){return this._bufferData}getBuffer(){return this._buffer}getUniformNames(){return this._uniformNames}_fillAlignment(e){let t;if(t=e<=2?e:4,this._uniformLocationPointer%t!=0){let e=this._uniformLocationPointer;this._uniformLocationPointer+=t-this._uniformLocationPointer%t;let r=this._uniformLocationPointer-e;for(let e=0;e<r;e++)this._data.push(0)}}addUniform(e,t,r=0){let i;if((r>0&&"number"==typeof t&&(this._uniformArraySizes[e]={strideSize:t,arraySize:r}),void 0===this._uniformLocations[e])&&(this._uniformNames.push(e),!this._noUBO)){if(r>0){if(t instanceof Array)throw"addUniform should not be use with Array in UBO: "+e;if(this._fillAlignment(4),16==t)t*=r;else{let e=4-t;t=t*r+e*r}i=[];for(let e=0;e<t;e++)i.push(0)}else{if(t instanceof Array)t=(i=t).length;else{i=[];for(let e=0;e<t;e++)i.push(0)}this._fillAlignment(t)}this._uniformSizes[e]=t,this._uniformLocations[e]=this._uniformLocationPointer,this._uniformLocationPointer+=t;for(let e=0;e<t;e++)this._data.push(i[e]);this._needSync=!0}}addMatrix(e,t){this.addUniform(e,Array.prototype.slice.call(t.asArray()))}addFloat2(e,t,r){this.addUniform(e,[t,r])}addFloat3(e,t,r,i){this.addUniform(e,[t,r,i])}addColor3(e,t){let r=[t.r,t.g,t.b];this.addUniform(e,r)}addColor4(e,t,r){let i=[t.r,t.g,t.b,r];this.addUniform(e,i)}addVector3(e,t){let r=[t.x,t.y,t.z];this.addUniform(e,r)}addMatrix3x3(e){this.addUniform(e,12)}addMatrix2x2(e){this.addUniform(e,8)}create(){this._noUBO||this._buffer||(this._fillAlignment(4),this._bufferData=new Float32Array(this._data),this._rebuild(),this._needSync=!0)}_getNamesDebug(){let e=[],t=0;for(let r in this._uniformLocations)if(e.push(r),10==++t)break;return e.join(",")}_rebuild(){!this._noUBO&&this._bufferData&&(this._dynamic?this._buffer=this._engine.createDynamicUniformBuffer(this._bufferData,this._name+"_UniformList:"+this._getNamesDebug()):this._buffer=this._engine.createUniformBuffer(this._bufferData,this._name+"_UniformList:"+this._getNamesDebug()),this._trackUBOsInFrame&&(this._buffers.push([this._buffer,this._engine._features.checkUbosContentBeforeUpload?this._bufferData.slice():void 0]),this._bufferIndex=this._buffers.length-1,this._createBufferOnWrite=!1))}_rebuildAfterContextLost(){this._trackUBOsInFrame&&(this._buffers=[],this._currentFrameId=0),this._rebuild()}get _numBuffers(){return this._buffers.length}get _indexBuffer(){return this._bufferIndex}get name(){return this._name}set name(e){this._name=e}get currentEffect(){return this._currentEffect}_buffersEqual(e,t){for(let r=0;r<e.length;++r)if(e[r]!==t[r])return!1;return!0}_copyBuffer(e,t){for(let r=0;r<e.length;++r)t[r]=e[r]}update(){if(!this._noUBO){if(this.bindUniformBuffer(),!this._buffer)return void this.create();if(!this._dynamic&&!this._needSync){this._createBufferOnWrite=this._trackUBOsInFrame;return}if(this._buffers&&this._buffers.length>1&&this._buffers[this._bufferIndex][1])if(this._buffersEqual(this._bufferData,this._buffers[this._bufferIndex][1])){this._needSync=!1,this._createBufferOnWrite=this._trackUBOsInFrame;return}else this._copyBuffer(this._bufferData,this._buffers[this._bufferIndex][1]);this._bufferUpdatedLastFrame=!0,this._engine.updateUniformBuffer(this._buffer,this._bufferData),this._needSync=!1,this._createBufferOnWrite=this._trackUBOsInFrame}}_createNewBuffer(){this._bufferIndex+1<this._buffers.length?(this._bufferIndex++,this._buffer=this._buffers[this._bufferIndex][0],this._createBufferOnWrite=!1,this._needSync=!0):this._rebuild()}_checkNewFrame(){this._trackUBOsInFrame&&this._currentFrameId!==this._engine.frameId&&(this._currentFrameId=this._engine.frameId,this._createBufferOnWrite=!1,this._buffers&&this._buffers.length>0?(1===this._buffers.length?this._needSync=!this._bufferUpdatedLastFrame:this._needSync=0!==this._bufferIndex,this._bufferIndex=0,this._buffer=this._buffers[this._bufferIndex][0]):this._bufferIndex=-1)}updateUniform(e,r,i){this._checkNewFrame();let f=this._uniformLocations[e];if(void 0===f){if(this._buffer)return void t.Logger.Error("Cannot add an uniform after UBO has been created. uniformName="+e);this.addUniform(e,i),f=this._uniformLocations[e]}if(this._buffer||this.create(),this._dynamic)for(let e=0;e<i;e++)this._bufferData[f+e]=r[e];else{let e=!1;for(let t=0;t<i;t++)(16!==i||this._engine._features.uniformBufferHardCheckMatrix)&&this._bufferData[f+t]===Math.fround(r[t])||(e=!0,this._createBufferOnWrite&&this._createNewBuffer(),this._bufferData[f+t]=r[t]);this._needSync=this._needSync||e}}updateUniformArray(e,i,f){this._checkNewFrame();let a=this._uniformLocations[e];if(void 0===a)return void t.Logger.Error("Cannot add an uniform Array dynamically. Please, add it using addUniform and make sure that uniform buffers are supported by the current engine.");this._buffer||this.create();let s=this._uniformArraySizes[e];if(this._dynamic)for(let e=0;e<f;e++)this._bufferData[a+e]=i[e];else{let e=!1,t=0,n=0;for(let u=0;u<f;u++)if(this._bufferData[a+4*n+t]!==r.Tools.FloatRound(i[u])&&(e=!0,this._createBufferOnWrite&&this._createNewBuffer(),this._bufferData[a+4*n+t]=i[u]),++t===s.strideSize){for(;t<4;t++)this._bufferData[a+4*n+t]=0;t=0,n++}this._needSync=this._needSync||e}}_cacheMatrix(e,t){this._checkNewFrame();let r=this._valueCache[e],i=t.updateFlag;return(void 0===r||r!==i)&&(this._valueCache[e]=i,!0)}_updateMatrix3x3ForUniform(e,t){for(let e=0;e<3;e++)i._TempBuffer[4*e]=t[3*e],i._TempBuffer[4*e+1]=t[3*e+1],i._TempBuffer[4*e+2]=t[3*e+2],i._TempBuffer[4*e+3]=0;this.updateUniform(e,i._TempBuffer,12)}_updateMatrix3x3ForEffect(e,t){this._currentEffect.setMatrix3x3(e,t)}_updateMatrix2x2ForEffect(e,t){this._currentEffect.setMatrix2x2(e,t)}_updateMatrix2x2ForUniform(e,t){for(let e=0;e<2;e++)i._TempBuffer[4*e]=t[2*e],i._TempBuffer[4*e+1]=t[2*e+1],i._TempBuffer[4*e+2]=0,i._TempBuffer[4*e+3]=0;this.updateUniform(e,i._TempBuffer,8)}_updateFloatForEffect(e,t,r=""){this._currentEffect.setFloat(e+r,t)}_updateFloatForUniform(e,t){i._TempBuffer[0]=t,this.updateUniform(e,i._TempBuffer,1)}_updateFloat2ForEffect(e,t,r,i=""){this._currentEffect.setFloat2(e+i,t,r)}_updateFloat2ForUniform(e,t,r){i._TempBuffer[0]=t,i._TempBuffer[1]=r,this.updateUniform(e,i._TempBuffer,2)}_updateFloat3ForEffect(e,t,r,i,f=""){this._currentEffect.setFloat3(e+f,t,r,i)}_updateFloat3ForUniform(e,t,r,f){i._TempBuffer[0]=t,i._TempBuffer[1]=r,i._TempBuffer[2]=f,this.updateUniform(e,i._TempBuffer,3)}_updateFloat4ForEffect(e,t,r,i,f,a=""){this._currentEffect.setFloat4(e+a,t,r,i,f)}_updateFloat4ForUniform(e,t,r,f,a){i._TempBuffer[0]=t,i._TempBuffer[1]=r,i._TempBuffer[2]=f,i._TempBuffer[3]=a,this.updateUniform(e,i._TempBuffer,4)}_updateFloatArrayForEffect(e,t,r=""){switch(this._uniformArraySizes[e]?.strideSize){case 2:this._currentEffect.setFloatArray2(e+r,t);break;case 3:this._currentEffect.setFloatArray3(e+r,t);break;case 4:this._currentEffect.setFloatArray4(e+r,t);break;default:this._currentEffect.setFloatArray(e+r,t)}}_updateFloatArrayForUniform(e,t){this.updateUniformArray(e,t,t.length)}_updateArrayForEffect(e,t){this._currentEffect.setArray(e,t)}_updateArrayForUniform(e,t){this.updateUniformArray(e,t,t.length)}_updateIntArrayForEffect(e,t){this._currentEffect.setIntArray(e,t)}_updateIntArrayForUniform(e,t){i._TempBufferInt32View.set(t),this.updateUniformArray(e,i._TempBuffer,t.length)}_updateUIntArrayForEffect(e,t){this._currentEffect.setUIntArray(e,t)}_updateUIntArrayForUniform(e,t){i._TempBufferUInt32View.set(t),this.updateUniformArray(e,i._TempBuffer,t.length)}_updateMatrixForEffect(e,t){this._currentEffect.setMatrix(e,t)}_updateMatrixForUniform(e,t){this._cacheMatrix(e,t)&&this.updateUniform(e,t.asArray(),16)}_updateMatricesForEffect(e,t){this._currentEffect.setMatrices(e,t)}_updateMatricesForUniform(e,t){this.updateUniform(e,t,t.length)}_updateVector3ForEffect(e,t){this._currentEffect.setVector3(e,t)}_updateVector3ForUniform(e,t){i._TempBuffer[0]=t.x,i._TempBuffer[1]=t.y,i._TempBuffer[2]=t.z,this.updateUniform(e,i._TempBuffer,3)}_updateVector4ForEffect(e,t){this._currentEffect.setVector4(e,t)}_updateVector4ForUniform(e,t){i._TempBuffer[0]=t.x,i._TempBuffer[1]=t.y,i._TempBuffer[2]=t.z,i._TempBuffer[3]=t.w,this.updateUniform(e,i._TempBuffer,4)}_updateColor3ForEffect(e,t,r=""){this._currentEffect.setColor3(e+r,t)}_updateColor3ForUniform(e,t){i._TempBuffer[0]=t.r,i._TempBuffer[1]=t.g,i._TempBuffer[2]=t.b,this.updateUniform(e,i._TempBuffer,3)}_updateColor4ForEffect(e,t,r,i=""){this._currentEffect.setColor4(e+i,t,r)}_updateDirectColor4ForEffect(e,t,r=""){this._currentEffect.setDirectColor4(e+r,t)}_updateColor4ForUniform(e,t,r){i._TempBuffer[0]=t.r,i._TempBuffer[1]=t.g,i._TempBuffer[2]=t.b,i._TempBuffer[3]=r,this.updateUniform(e,i._TempBuffer,4)}_updateDirectColor4ForUniform(e,t){i._TempBuffer[0]=t.r,i._TempBuffer[1]=t.g,i._TempBuffer[2]=t.b,i._TempBuffer[3]=t.a,this.updateUniform(e,i._TempBuffer,4)}_updateIntForEffect(e,t,r=""){this._currentEffect.setInt(e+r,t)}_updateIntForUniform(e,t){i._TempBufferInt32View[0]=t,this.updateUniform(e,i._TempBuffer,1)}_updateInt2ForEffect(e,t,r,i=""){this._currentEffect.setInt2(e+i,t,r)}_updateInt2ForUniform(e,t,r){i._TempBufferInt32View[0]=t,i._TempBufferInt32View[1]=r,this.updateUniform(e,i._TempBuffer,2)}_updateInt3ForEffect(e,t,r,i,f=""){this._currentEffect.setInt3(e+f,t,r,i)}_updateInt3ForUniform(e,t,r,f){i._TempBufferInt32View[0]=t,i._TempBufferInt32View[1]=r,i._TempBufferInt32View[2]=f,this.updateUniform(e,i._TempBuffer,3)}_updateInt4ForEffect(e,t,r,i,f,a=""){this._currentEffect.setInt4(e+a,t,r,i,f)}_updateInt4ForUniform(e,t,r,f,a){i._TempBufferInt32View[0]=t,i._TempBufferInt32View[1]=r,i._TempBufferInt32View[2]=f,i._TempBufferInt32View[3]=a,this.updateUniform(e,i._TempBuffer,4)}_updateUIntForEffect(e,t,r=""){this._currentEffect.setUInt(e+r,t)}_updateUIntForUniform(e,t){i._TempBufferUInt32View[0]=t,this.updateUniform(e,i._TempBuffer,1)}_updateUInt2ForEffect(e,t,r,i=""){this._currentEffect.setUInt2(e+i,t,r)}_updateUInt2ForUniform(e,t,r){i._TempBufferUInt32View[0]=t,i._TempBufferUInt32View[1]=r,this.updateUniform(e,i._TempBuffer,2)}_updateUInt3ForEffect(e,t,r,i,f=""){this._currentEffect.setUInt3(e+f,t,r,i)}_updateUInt3ForUniform(e,t,r,f){i._TempBufferUInt32View[0]=t,i._TempBufferUInt32View[1]=r,i._TempBufferUInt32View[2]=f,this.updateUniform(e,i._TempBuffer,3)}_updateUInt4ForEffect(e,t,r,i,f,a=""){this._currentEffect.setUInt4(e+a,t,r,i,f)}_updateUInt4ForUniform(e,t,r,f,a){i._TempBufferUInt32View[0]=t,i._TempBufferUInt32View[1]=r,i._TempBufferUInt32View[2]=f,i._TempBufferUInt32View[3]=a,this.updateUniform(e,i._TempBuffer,4)}setTexture(e,t){this._currentEffect.setTexture(e,t)}setTextureArray(e,t){this._currentEffect.setTextureArray(e,t)}bindTexture(e,t){this._currentEffect._bindTexture(e,t)}updateUniformDirectly(e,t){this.updateUniform(e,t,t.length),this.update()}bindToEffect(e,t){this._currentEffect=e,this._currentEffectName=t}bindUniformBuffer(){!this._noUBO&&this._buffer&&this._currentEffect&&this._currentEffect.bindUniformBuffer(this._buffer,this._currentEffectName)}unbindEffect(){this._currentEffect=void 0,this._currentEffectName=void 0}setDataBuffer(e){if(!this._buffers)return this._buffer===e;for(let t=0;t<this._buffers.length;++t)if(this._buffers[t][0]===e)return this._bufferIndex=t,this._buffer=e,this._createBufferOnWrite=!1,this._currentEffect=void 0,this._buffers.length>1&&this._buffers[t][1]&&this._bufferData.set(this._buffers[t][1]),this._valueCache={},this._currentFrameId=this._engine.frameId,!0;return!1}has(e){return void 0!==this._uniformLocations[e]}dispose(){if(this._noUBO)return;let e=this._engine._uniformBuffers,t=e.indexOf(this);if(-1!==t&&(e[t]=e[e.length-1],e.pop()),this._trackUBOsInFrame&&this._buffers)for(let e=0;e<this._buffers.length;++e){let t=this._buffers[e][0];this._engine._releaseBuffer(t)}else this._buffer&&this._engine._releaseBuffer(this._buffer)&&(this._buffer=null)}}i._MAX_UNIFORM_SIZE=256,i._TempBuffer=new Float32Array(i._MAX_UNIFORM_SIZE),i._TempBufferInt32View=new Int32Array(i._TempBuffer.buffer),i._TempBufferUInt32View=new Uint32Array(i._TempBuffer.buffer),e.s(["UniformBuffer",0,i],33855);class f{static CompareLightsPriority(e,t){return e.shadowEnabled!==t.shadowEnabled?!!t.shadowEnabled-!!e.shadowEnabled:t.renderPriority-e.renderPriority}}f.FALLOFF_DEFAULT=0,f.FALLOFF_PHYSICAL=1,f.FALLOFF_GLTF=2,f.FALLOFF_STANDARD=3,f.LIGHTMAP_DEFAULT=0,f.LIGHTMAP_SPECULAR=1,f.LIGHTMAP_SHADOWSONLY=2,f.INTENSITYMODE_AUTOMATIC=0,f.INTENSITYMODE_LUMINOUSPOWER=1,f.INTENSITYMODE_LUMINOUSINTENSITY=2,f.INTENSITYMODE_ILLUMINANCE=3,f.INTENSITYMODE_LUMINANCE=4,f.LIGHTTYPEID_POINTLIGHT=0,f.LIGHTTYPEID_DIRECTIONALLIGHT=1,f.LIGHTTYPEID_SPOTLIGHT=2,f.LIGHTTYPEID_HEMISPHERICLIGHT=3,f.LIGHTTYPEID_RECT_AREALIGHT=4,f.LIGHTTYPEID_CLUSTERED_CONTAINER=5,e.s(["LightConstants",0,f],21823)}]);
@@ -0,0 +1 @@
1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,71163,t=>{"use strict";var e=t.i(44023),i=t.i(5110),o=t.i(77052);class r extends e.FlowGraphExecutionBlockWithOutSignal{constructor(t){super(t),this.config=t,this.object=this.registerDataInput("object",i.RichTypeAny,t.target),this.value=this.registerDataInput("value",i.RichTypeAny),this.propertyName=this.registerDataInput("propertyName",i.RichTypeString,t.propertyName),this.customSetFunction=this.registerDataInput("customSetFunction",i.RichTypeAny)}_execute(t,e){try{let e=this.object.getValue(t),i=this.value.getValue(t),o=this.propertyName.getValue(t);this._stopRunningAnimations(t,e,o);let r=this.customSetFunction.getValue(t);r?r(e,o,i,t):this._setPropertyValue(e,o,i)}catch(e){this._reportError(t,e)}this.out._activateSignal(t)}_stopRunningAnimations(t,e,i){let o=t._getGlobalContextVariable("currentlyRunningAnimationGroups",[]);for(let r of o){let n=t.assetsContext.animationGroups.find(t=>t.uniqueId===r);if(n){for(let s of n.targetedAnimations)if(s.target===e&&s.animation.targetProperty===i){n.stop(!0),n.dispose();let e=o.indexOf(r);-1!==e&&(o.splice(e,1),t._setGlobalContextVariable("currentlyRunningAnimationGroups",o))}}}}_setPropertyValue(t,e,i){let o=e.split("."),r=t;for(let t=0;t<o.length-1;t++){let e=o[t];void 0===r[e]&&(r[e]={}),r=r[e]}r[o[o.length-1]]=i}getClassName(){return"FlowGraphSetPropertyBlock"}}let n=!1;function s(){n||(n=!0,(0,o.RegisterClass)("FlowGraphSetPropertyBlock",r))}t.s(["FlowGraphSetPropertyBlock",0,r,"RegisterFlowGraphSetPropertyBlock",0,s],22262),s(),t.s([],59751),t.i(59751),t.i(22262),t.s(["FlowGraphSetPropertyBlock",0,r],71163)}]);
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+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,12423,e=>{"use strict";class t{static GetShadersRepository(e=0){return 0===e?t.ShadersRepository:t.ShadersRepositoryWGSL}static GetShadersStore(e=0){return 0===e?t.ShadersStore:t.ShadersStoreWGSL}static GetIncludesShadersStore(e=0){return 0===e?t.IncludesShadersStore:t.IncludesShadersStoreWGSL}}t.ShadersRepository="src/Shaders/",t.ShadersStore={},t.IncludesShadersStore={},t.ShadersRepositoryWGSL="src/ShadersWGSL/",t.ShadersStoreWGSL={},t.IncludesShadersStoreWGSL={},e.s(["ShaderStore",0,t])},84201,e=>{"use strict";var t,s,i=e.i(99267);class r{get wrapU(){return this._cachedWrapU}set wrapU(e){this._cachedWrapU=e}get wrapV(){return this._cachedWrapV}set wrapV(e){this._cachedWrapV=e}get wrapR(){return this._cachedWrapR}set wrapR(e){this._cachedWrapR=e}get anisotropicFilteringLevel(){return this._cachedAnisotropicFilteringLevel}set anisotropicFilteringLevel(e){this._cachedAnisotropicFilteringLevel=e}get comparisonFunction(){return this._comparisonFunction}set comparisonFunction(e){this._comparisonFunction=e}get useMipMaps(){return this._useMipMaps}set useMipMaps(e){this._useMipMaps=e}constructor(){this.samplingMode=-1,this._useMipMaps=!0,this._cachedWrapU=null,this._cachedWrapV=null,this._cachedWrapR=null,this._cachedAnisotropicFilteringLevel=null,this._comparisonFunction=0}setParameters(e=1,t=1,s=1,i=1,r=2,a=0){return this._cachedWrapU=e,this._cachedWrapV=t,this._cachedWrapR=s,this._cachedAnisotropicFilteringLevel=i,this.samplingMode=r,this._comparisonFunction=a,this}compareSampler(e){return this._cachedWrapU===e._cachedWrapU&&this._cachedWrapV===e._cachedWrapV&&this._cachedWrapR===e._cachedWrapR&&this._cachedAnisotropicFilteringLevel===e._cachedAnisotropicFilteringLevel&&this.samplingMode===e.samplingMode&&this._comparisonFunction===e._comparisonFunction&&this._useMipMaps===e._useMipMaps}}(t=s||(s={}))[t.Unknown=0]="Unknown",t[t.Url=1]="Url",t[t.Temp=2]="Temp",t[t.Raw=3]="Raw",t[t.Dynamic=4]="Dynamic",t[t.RenderTarget=5]="RenderTarget",t[t.MultiRenderTarget=6]="MultiRenderTarget",t[t.Cube=7]="Cube",t[t.CubeRaw=8]="CubeRaw",t[t.CubePrefiltered=9]="CubePrefiltered",t[t.Raw3D=10]="Raw3D",t[t.Raw2DArray=11]="Raw2DArray",t[t.DepthStencil=12]="DepthStencil",t[t.CubeRawRGBD=13]="CubeRawRGBD",t[t.Depth=14]="Depth",t[t.External=15]="External";class a extends r{get useMipMaps(){return null===this._useMipMaps?this.generateMipMaps:this._useMipMaps}set useMipMaps(e){this._useMipMaps=e}get uniqueId(){return this._uniqueId}_setUniqueId(e){this._uniqueId=e}getEngine(){return this._engine}get source(){return this._source}constructor(e,t,s=!1){super(),this.isReady=!1,this.isCube=!1,this.is3D=!1,this.is2DArray=!1,this.isMultiview=!1,this.url="",this.generateMipMaps=!1,this._useMipMaps=null,this.mipLevelCount=1,this.samples=0,this.type=-1,this.format=-1,this.onLoadedObservable=new i.Observable,this.onErrorObservable=new 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e;if(this.isReady=!1,this._cachedCoordinatesMode=null,this._cachedWrapU=null,this._cachedWrapV=null,this._cachedWrapR=null,this._cachedAnisotropicFilteringLevel=null,this.onRebuildCallback){let e=this.onRebuildCallback(this),t=t=>{t._swapAndDie(this,!1),this.isReady=e.isReady};e.isAsync?e.proxy.then(t):t(e.proxy);return}switch(this.source){case 2:case 12:case 14:break;case 1:e=this._engine.createTexture(this._originalUrl??this.url,!this.generateMipMaps,this.invertY,null,this.samplingMode,e=>{e._swapAndDie(this,!1),this.isReady=!0},null,this._buffer,void 0,this.format,this._extension,void 0,void 0,void 0,this._useSRGBBuffer);return;case 3:if((e=this._engine.createRawTexture(this._bufferView,this.baseWidth,this.baseHeight,this.format,this.generateMipMaps,this.invertY,this.samplingMode,this._compression,this.type,this._creationFlags,this._useSRGBBuffer,this.mipLevelCount))._swapAndDie(this,!1),this._bufferViewArray)for(let e=0;e<this._bufferViewArray.length;e++){let t=this._bufferViewArray[e];t&&this._engine.updateRawTexture(this,t,this.format,this.invertY,this._compression,this.type,this._useSRGBBuffer,e)}this.isReady=!0;break;case 10:(e=this._engine.createRawTexture3D(this._bufferView,this.baseWidth,this.baseHeight,this.baseDepth,this.format,this.generateMipMaps,this.invertY,this.samplingMode,this._compression,this.type))._swapAndDie(this,!1),this.isReady=!0;break;case 11:if((e=this._engine.createRawTexture2DArray(this._bufferView,this.baseWidth,this.baseHeight,this.baseDepth,this.format,this.generateMipMaps,this.invertY,this.samplingMode,this._compression,this.type,this._creationFlags,this.mipLevelCount))._swapAndDie(this,!1),this._bufferViewArray)for(let e=0;e<this._bufferViewArray.length;e++){let t=this._bufferViewArray[e];t&&this._engine.updateRawTexture2DArray(this,t,this.format,this.invertY,this._compression,this.type,e)}this.isReady=!0;break;case 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this._totalValueCount}constructor(){this._startMonitoringTime=0,this._min=0,this._max=0,this._average=0,this._lastSecAverage=0,this._current=0,this._totalValueCount=0,this._totalAccumulated=0,this._lastSecAccumulated=0,this._lastSecTime=0,this._lastSecValueCount=0}fetchNewFrame(){this._totalValueCount++,this._current=0,this._lastSecValueCount++}addCount(e,t){s.Enabled&&(this._current+=e,t&&this._fetchResult())}beginMonitoring(){s.Enabled&&(this._startMonitoringTime=t.PrecisionDate.Now)}endMonitoring(e=!0){if(!s.Enabled)return;e&&this.fetchNewFrame();let i=t.PrecisionDate.Now;this._current=i-this._startMonitoringTime,e&&this._fetchResult()}endFrame(){this._fetchResult()}_fetchResult(){this._totalAccumulated+=this._current,this._lastSecAccumulated+=this._current,this._min=Math.min(this._min,this._current),this._max=Math.max(this._max,this._current),this._average=this._totalAccumulated/this._totalValueCount;let e=t.PrecisionDate.Now;e-this._lastSecTime>1e3&&(this._lastSecAverage=this._lastSecAccumulated/this._lastSecValueCount,this._lastSecTime=e,this._lastSecAccumulated=0,this._lastSecValueCount=0)}}s.Enabled=!0,e.s(["PerfCounter",0,s])},54361,e=>{"use strict";class t{constructor(e,t){this.width=e,this.height=t}toString(){return`{W: ${this.width}, H: ${this.height}}`}getClassName(){return"Size"}getHashCode(){let e=0|this.width;return 397*e^this.height}copyFrom(e){this.width=e.width,this.height=e.height}copyFromFloats(e,t){return this.width=e,this.height=t,this}set(e,t){return this.copyFromFloats(e,t)}multiplyByFloats(e,s){return new t(this.width*e,this.height*s)}clone(){return new t(this.width,this.height)}equals(e){return!!e&&this.width===e.width&&this.height===e.height}get surface(){return this.width*this.height}static Zero(){return new t(0,0)}add(e){return new t(this.width+e.width,this.height+e.height)}subtract(e){return new t(this.width-e.width,this.height-e.height)}scale(e){return new 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this.isReady()&&this._texture?this._texture._size?(this._cachedBaseSize.width=this._texture._size,this._cachedBaseSize.height=this._texture._size):(this._cachedBaseSize.width=this._texture.baseWidth,this._cachedBaseSize.height=this._texture.baseHeight):(this._cachedBaseSize.width=0,this._cachedBaseSize.height=0),this._cachedBaseSize}get samplingMode(){return this._texture?this._texture.samplingMode:this._initialSamplingMode}updateSamplingMode(e,t=!1){this._texture&&this._engine&&this._engine.updateTextureSamplingMode(e,this._texture,this._texture.generateMipMaps&&t)}releaseInternalTexture(){this._texture&&(this._texture.dispose(),this._texture=null)}dispose(){this._texture&&(this.releaseInternalTexture(),this._engine=null)}}var c=e.i(80871),u=e.i(75405);class _ extends o{set hasAlpha(e){this._hasAlpha!==e&&(this._hasAlpha=e,this._scene&&this._scene.markAllMaterialsAsDirty(1,e=>e.hasTexture(this)))}get hasAlpha(){return this._hasAlpha}set getAlphaFromRGB(e){this._getAlphaFromRGB!==e&&(this._getAlphaFromRGB=e,this._scene&&this._scene.markAllMaterialsAsDirty(1,e=>e.hasTexture(this)))}get getAlphaFromRGB(){return this._getAlphaFromRGB}set coordinatesIndex(e){this._coordinatesIndex!==e&&(this._coordinatesIndex=e,this._scene&&this._scene.markAllMaterialsAsDirty(1,e=>e.hasTexture(this)))}get coordinatesIndex(){return this._coordinatesIndex}set coordinatesMode(e){this._coordinatesMode!==e&&(this._coordinatesMode=e,this._scene&&this._scene.markAllMaterialsAsDirty(1,e=>e.hasTexture(this)))}get coordinatesMode(){return this._coordinatesMode}get wrapU(){return this._wrapU}set wrapU(e){this._wrapU=e}get wrapV(){return this._wrapV}set wrapV(e){this._wrapV=e}get isCube(){return this._texture?this._texture.isCube:this._isCube}set isCube(e){this._texture?this._texture.isCube=e:this._isCube=e}get is3D(){return!!this._texture&&this._texture.is3D}set is3D(e){this._texture&&(this._texture.is3D=e)}get is2DArray(){return!!this._texture&&this._texture.is2DArray}set is2DArray(e){this._texture&&(this._texture.is2DArray=e)}get gammaSpace(){return this._texture?(null===this._texture._gammaSpace&&(this._texture._gammaSpace=this._gammaSpace),this._texture._gammaSpace&&!this._texture._useSRGBBuffer):this._gammaSpace}set gammaSpace(e){if(this._texture){if(this._texture._gammaSpace===e)return;this._texture._gammaSpace=e}else{if(this._gammaSpace===e)return;this._gammaSpace=e}this.getScene()?.markAllMaterialsAsDirty(1,e=>e.hasTexture(this))}get isRGBD(){return null!=this._texture&&this._texture._isRGBD}set isRGBD(e){e!==this.isRGBD&&(this._texture&&(this._texture._isRGBD=e),this.getScene()?.markAllMaterialsAsDirty(1,e=>e.hasTexture(this)))}get noMipmap(){return!1}get lodGenerationOffset(){return this._texture?this._texture._lodGenerationOffset:0}set lodGenerationOffset(e){this._texture&&(this._texture._lodGenerationOffset=e)}get lodGenerationScale(){return 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this._errorObject}constructor(e,t=null){super(null),this.metadata=null,this.reservedDataStore=null,this._hasAlpha=!1,this._getAlphaFromRGB=!1,this.level=1,this._coordinatesIndex=0,this.optimizeUVAllocation=!0,this._coordinatesMode=0,this.wrapR=1,this.anisotropicFilteringLevel=_.DEFAULT_ANISOTROPIC_FILTERING_LEVEL,this._isCube=!1,this._gammaSpace=!0,this.invertZ=!1,this.lodLevelInAlpha=!1,this._dominantDirection=null,this.isRenderTarget=!1,this._prefiltered=!1,this._forceSerialize=!1,this.animations=[],this.onDisposeObservable=new r.Observable,this._onDisposeObserver=null,this._scene=null,this._uid=null,this._parentContainer=null,this._loadingError=!1,e?_._IsScene(e)?this._scene=e:this._engine=e:this._scene=h.EngineStore.LastCreatedScene,this._scene&&(this.uniqueId=this._scene.getUniqueId(),this._scene.addTexture(this),this._engine=this._scene.getEngine()),this._texture=t,this._uid=null}getScene(){return this._scene}_getEngine(){return this._engine}getTextureMatrix(){return 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l=this.startAngle.degrees();let c=o.BetweenTwoPoints(this.centerPoint,this.midPoint).degrees(),u=o.BetweenTwoPoints(this.centerPoint,this.endPoint).degrees();c-l>180&&(c-=360),c-l<-180&&(c+=360),u-c>180&&(u-=360),u-c<-180&&(u+=360),this.orientation=c-l<0?0:1,this.angle=o.FromDegrees(0===this.orientation?l-u:u-l)}}class h{constructor(t,e){this._points=[],this._length=0,this.closed=!1,this._points.push(new n.Vector2(t,e))}addLineTo(t,e){if(this.closed)return this;let s=new n.Vector2(t,e),i=this._points[this._points.length-1];return this._points.push(s),this._length+=s.subtract(i).length(),this}addArcTo(t,e,s,i,r=36){if(this.closed)return this;let o=new a(this._points[this._points.length-1],new n.Vector2(t,e),new n.Vector2(s,i)),h=o.angle.radians()/r;0===o.orientation&&(h*=-1);let l=o.startAngle.radians()+h;for(let t=0;t<r;t++){let t=Math.cos(l)*o.radius+o.centerPoint.x,e=Math.sin(l)*o.radius+o.centerPoint.y;this.addLineTo(t,e),l+=h}return this}addQuadraticCurveTo(t,e,s,i,n=36){if(this.closed)return this;let r=(t,e,s,i)=>(1-t)*(1-t)*e+2*t*(1-t)*s+t*t*i,o=this._points[this._points.length-1];for(let a=0;a<=n;a++){let h=a/n,l=r(h,o.x,t,s),c=r(h,o.y,e,i);this.addLineTo(l,c)}return this}addBezierCurveTo(t,e,s,i,n,r,o=36){if(this.closed)return this;let a=(t,e,s,i,n)=>(1-t)*(1-t)*(1-t)*e+3*t*(1-t)*(1-t)*s+3*t*t*(1-t)*i+t*t*t*n,h=this._points[this._points.length-1];for(let l=0;l<=o;l++){let c=l/o,u=a(c,h.x,t,s,n),_=a(c,h.y,e,i,r);this.addLineTo(u,_)}return this}isPointInside(t){let e=!1,s=this._points.length;for(let i=s-1,n=0;n<s;i=n++){let s=this._points[i],r=this._points[n],o=r.x-s.x,a=r.y-s.y;if(Math.abs(a)>Number.EPSILON){if(a<0&&(s=this._points[n],o=-o,r=this._points[i],a=-a),t.y<s.y||t.y>r.y)continue;if(t.y===s.y&&t.x===s.x)return!0;{let i=a*(t.x-s.x)-o*(t.y-s.y);if(0===i)return!0;if(i<0)continue;e=!e}}else{if(t.y!==s.y)continue;if(r.x<=t.x&&t.x<=s.x||s.x<=t.x&&t.x<=r.x)return!0}}return e}close(){return this.closed=!0,this}length(){let t=this._length;if(this.closed){let e=this._points[this._points.length-1];t+=this._points[0].subtract(e).length()}return t}area(){let t=this._points.length,e=0;for(let s=t-1,i=0;i<t;s=i++)e+=this._points[s].x*this._points[i].y-this._points[i].x*this._points[s].y;return .5*e}getPoints(){return this._points}getPointAtLengthPosition(t){if(t<0||t>1)return n.Vector2.Zero();let e=t*this.length(),s=0;for(let t=0;t<this._points.length;t++){let i=(t+1)%this._points.length,r=this._points[t],o=this._points[i].subtract(r),a=o.length()+s;if(e>=s&&e<=a){let t=o.normalize(),i=e-s;return new n.Vector2(r.x+t.x*i,r.y+t.y*i)}s=a}return n.Vector2.Zero()}static StartingAt(t,e){return new h(t,e)}}class l{constructor(t,e=null,s,i=!1){this.path=t,this._curve=[],this._distances=[],this._tangents=[],this._normals=[],this._binormals=[],this._pointAtData={id:0,point:n.Vector3.Zero(),previousPointArrayIndex:0,position:0,subPosition:0,interpolateReady:!1,interpolationMatrix:n.Matrix.Identity()};for(let e=0;e<t.length;e++)this._curve[e]=t[e].clone();this._raw=s||!1,this._alignTangentsWithPath=i,this._compute(e,i)}getCurve(){return this._curve}getPoints(){return this._curve}length(){return this._distances[this._distances.length-1]}getTangents(){return this._tangents}getNormals(){return this._normals}getBinormals(){return this._binormals}getDistances(){return this._distances}getPointAt(t){return this._updatePointAtData(t).point}getTangentAt(t,e=!1){return this._updatePointAtData(t,e),e?n.Vector3.TransformCoordinates(n.Vector3.Forward(),this._pointAtData.interpolationMatrix):this._tangents[this._pointAtData.previousPointArrayIndex]}getNormalAt(t,e=!1){return this._updatePointAtData(t,e),e?n.Vector3.TransformCoordinates(n.Vector3.Right(),this._pointAtData.interpolationMatrix):this._normals[this._pointAtData.previousPointArrayIndex]}getBinormalAt(t,e=!1){return this._updatePointAtData(t,e),e?n.Vector3.TransformCoordinates(n.Vector3.UpReadOnly,this._pointAtData.interpolationMatrix):this._binormals[this._pointAtData.previousPointArrayIndex]}getDistanceAt(t){return this.length()*t}getPreviousPointIndexAt(t){return this._updatePointAtData(t),this._pointAtData.previousPointArrayIndex}getSubPositionAt(t){return this._updatePointAtData(t),this._pointAtData.subPosition}getClosestPositionTo(t){let e=Number.MAX_VALUE,s=0;for(let i=0;i<this._curve.length-1;i++){let r=this._curve[i+0],o=this._curve[i+1].subtract(r).normalize(),a=this._distances[i+1]-this._distances[i+0],h=Math.min(Math.max(n.Vector3.Dot(o,t.subtract(r).normalize()),0)*n.Vector3.Distance(r,t)/a,1),l=n.Vector3.Distance(r.add(o.scale(h*a)),t);l<e&&(e=l,s=(this._distances[i+0]+a*h)/this.length())}return s}slice(t=0,e=1){if(t<0&&(t=1- -1*t%1),e<0&&(e=1- -1*e%1),t>e){let s=t;t=e,e=s}let s=this.getCurve(),i=this.getPointAt(t),n=this.getPreviousPointIndexAt(t),r=this.getPointAt(e),o=this.getPreviousPointIndexAt(e)+1,a=[];return 0!==t&&(n++,a.push(i)),a.push(...s.slice(n,o)),(1!==e||1===t)&&a.push(r),new l(a,this.getNormalAt(t),this._raw,this._alignTangentsWithPath)}update(t,e=null,s=!1){for(let e=0;e<t.length;e++)this._curve[e].x=t[e].x,this._curve[e].y=t[e].y,this._curve[e].z=t[e].z;return this._compute(e,s),this}_compute(t,e=!1){let s,i,r,o,a,h=this._curve.length;if(h<2)return;this._tangents[0]=this._getFirstNonNullVector(0),this._raw||this._tangents[0].normalize(),this._tangents[h-1]=this._curve[h-1].subtract(this._curve[h-2]),this._raw||this._tangents[h-1].normalize();let l=this._tangents[0],c=this._normalVector(l,t);this._normals[0]=c,this._raw||this._normals[0].normalize(),this._binormals[0]=n.Vector3.Cross(l,this._normals[0]),this._raw||this._binormals[0].normalize(),this._distances[0]=0;for(let t=1;t<h;t++)s=this._getLastNonNullVector(t),t<h-1&&(i=this._getFirstNonNullVector(t),this._tangents[t]=e?i:s.add(i),this._tangents[t].normalize()),this._distances[t]=this._distances[t-1]+this._curve[t].subtract(this._curve[t-1]).length(),r=this._tangents[t],a=this._binormals[t-1],this._normals[t]=n.Vector3.Cross(a,r),this._raw||(0===this._normals[t].length()?(o=this._normals[t-1],this._normals[t]=o.clone()):this._normals[t].normalize()),this._binormals[t]=n.Vector3.Cross(r,this._normals[t]),this._raw||this._binormals[t].normalize();this._pointAtData.id=NaN}_getFirstNonNullVector(t){let e=1,s=this._curve[t+e].subtract(this._curve[t]);for(;0===s.length()&&t+e+1<this._curve.length;)e++,s=this._curve[t+e].subtract(this._curve[t]);return s}_getLastNonNullVector(t){let e=1,s=this._curve[t].subtract(this._curve[t-e]);for(;0===s.length()&&t>e+1;)e++,s=this._curve[t].subtract(this._curve[t-e]);return s}_normalVector(t,e){let s,o=t.length();if(0===o&&(o=1),null==e){let e;e=(0,i.WithinEpsilon)(Math.abs(t.y)/o,1,r.Epsilon)?(0,i.WithinEpsilon)(Math.abs(t.x)/o,1,r.Epsilon)?(0,i.WithinEpsilon)(Math.abs(t.z)/o,1,r.Epsilon)?n.Vector3.Zero():new n.Vector3(0,0,1):new n.Vector3(1,0,0):new n.Vector3(0,-1,0),s=n.Vector3.Cross(t,e)}else s=n.Vector3.Cross(t,e),n.Vector3.CrossToRef(s,t,s);return s.normalize(),s}_updatePointAtData(t,e=!1){let s;if(this._pointAtData.id===t)return this._pointAtData.interpolateReady||this._updateInterpolationMatrix(),this._pointAtData;this._pointAtData.id=t;let i=this.getPoints();if(t<=0)return this._setPointAtData(0,0,i[0],0,e);if(t>=1)return this._setPointAtData(1,1,i[i.length-1],i.length-1,e);let r=i[0],o=0,a=t*this.length();for(let h=1;h<i.length;h++){s=i[h];let l=n.Vector3.Distance(r,s);if((o+=l)===a)return this._setPointAtData(t,1,s,h,e);if(o>a){let i=(o-a)/l,n=r.subtract(s),c=s.add(n.scaleInPlace(i));return this._setPointAtData(t,1-i,c,h-1,e)}r=s}return this._pointAtData}_setPointAtData(t,e,s,i,n){return this._pointAtData.point=s,this._pointAtData.position=t,this._pointAtData.subPosition=e,this._pointAtData.previousPointArrayIndex=i,this._pointAtData.interpolateReady=n,n&&this._updateInterpolationMatrix(),this._pointAtData}_updateInterpolationMatrix(){this._pointAtData.interpolationMatrix=n.Matrix.Identity();let t=this._pointAtData.previousPointArrayIndex;if(t!==this._tangents.length-1){let e=t+1,s=this._tangents[t].clone(),i=this._normals[t].clone(),r=this._binormals[t].clone(),o=this._tangents[e].clone(),a=this._normals[e].clone(),h=this._binormals[e].clone(),l=n.Quaternion.RotationQuaternionFromAxis(i,r,s),c=n.Quaternion.RotationQuaternionFromAxis(a,h,o);n.Quaternion.Slerp(l,c,this._pointAtData.subPosition).toRotationMatrix(this._pointAtData.interpolationMatrix)}}}class c{static CreateQuadraticBezier(t,e,s,i){i=i>2?i:3;let r=[],o=(t,e,s,i)=>(1-t)*(1-t)*e+2*t*(1-t)*s+t*t*i;for(let a=0;a<=i;a++)r.push(new n.Vector3(o(a/i,t.x,e.x,s.x),o(a/i,t.y,e.y,s.y),o(a/i,t.z,e.z,s.z)));return new c(r)}static CreateCubicBezier(t,e,s,i,r){r=r>3?r:4;let o=[],a=(t,e,s,i,n)=>(1-t)*(1-t)*(1-t)*e+3*t*(1-t)*(1-t)*s+3*t*t*(1-t)*i+t*t*t*n;for(let h=0;h<=r;h++)o.push(new n.Vector3(a(h/r,t.x,e.x,s.x,i.x),a(h/r,t.y,e.y,s.y,i.y),a(h/r,t.z,e.z,s.z,i.z)));return new c(o)}static CreateHermiteSpline(t,e,s,i,r){let o=[],a=1/r;for(let h=0;h<=r;h++)o.push(n.Vector3.Hermite(t,e,s,i,h*a));return new c(o)}static CreateCatmullRomSpline(t,e,s){let i=[],r=1/e,o=0;if(s){let s=t.length;for(let a=0;a<s;a++){o=0;for(let h=0;h<e;h++)i.push(n.Vector3.CatmullRom(t[a%s],t[(a+1)%s],t[(a+2)%s],t[(a+3)%s],o)),o+=r}i.push(i[0])}else{let s=[];s.push(t[0].clone()),s.push(...t),s.push(t[t.length-1].clone());let a=0;for(;a<s.length-3;a++){o=0;for(let t=0;t<e;t++)i.push(n.Vector3.CatmullRom(s[a],s[a+1],s[a+2],s[a+3],o)),o+=r}a--,i.push(n.Vector3.CatmullRom(s[a],s[a+1],s[a+2],s[a+3],o))}return new c(i)}static ArcThru3Points(t,e,s,i=32,r=!1,o=!1){let a=[],h=e.subtract(t),l=s.subtract(e),u=t.subtract(s),_=n.Vector3.Cross(h,l),d=_.length();if(d<1e-8)return new c(a);let g=h.lengthSquared(),p=l.lengthSquared(),m=u.lengthSquared(),x=_.lengthSquared(),P=.5*h.length()*l.length()*u.length()/d,f=n.Vector3.Dot(h,u),A=n.Vector3.Dot(h,l),w=n.Vector3.Dot(l,u),S=t.scale(-.5*p*f/x).add(e.scale(-.5*m*A/x)).add(s.scale(-.5*g*w/x)),y=t.subtract(S).normalize(),v=n.Vector3.Cross(_,y).normalize();if(o){let e=2*Math.PI/i;for(let t=0;t<=2*Math.PI;t+=e)a.push(S.add(y.scale(P*Math.cos(t)).add(v.scale(P*Math.sin(t)))));a.push(t)}else{let e,n=1/i,o=0;do e=S.add(y.scale(P*Math.cos(o)).add(v.scale(P*Math.sin(o)))),a.push(e),o+=n;while(!e.equalsWithEpsilon(s,P*n*1.1))a.push(s),r&&a.push(t)}return new c(a)}constructor(t){this._length=0,this._points=t,this._length=this._computeLength(t)}getPoints(){return this._points}length(){return this._length}continue(t){let e=this._points[this._points.length-1],s=this._points.slice(),i=t.getPoints();for(let t=1;t<i.length;t++)s.push(i[t].subtract(i[0]).add(e));return new c(s)}_computeLength(t){let e=0;for(let s=1;s<t.length;s++)e+=t[s].subtract(t[s-1]).length();return e}}t.s(["Angle",0,o,"Arc2",0,a,"BezierCurve",0,class{static Interpolate(t,e,s,i,n){if(0===t)return 0;let r=1-3*i+3*e,o=3*i-6*e,a=3*e,h=t;for(let e=0;e<5;e++){let e=h*h,s=e*h*r+o*e+a*h,i=1/(3*r*e+2*o*h+a);h-=(s-t)*i,h=Math.min(1,Math.max(0,h))}return 3*Math.pow(1-h,2)*h*s+3*(1-h)*Math.pow(h,2)*n+Math.pow(h,3)}},"Curve3",0,c,"Orientation",0,s,"Path2",0,h,"Path3D",0,l])},42829,t=>{t.v(e=>Promise.all(["static/chunks/3l1dr_qm_x5kp.js"].map(e=>t.l(e))).then(()=>e(47786)))},76121,t=>{t.v(e=>Promise.all(["static/chunks/2bjlls8-qe05r.js"].map(e=>t.l(e))).then(()=>e(24572)))},83228,t=>{t.v(e=>Promise.all(["static/chunks/0w8_1yjvol1f0.js"].map(e=>t.l(e))).then(()=>e(24445)))},20169,t=>{t.v(e=>Promise.all(["static/chunks/3idaz_s77e-j_.js"].map(e=>t.l(e))).then(()=>e(65644)))},57284,t=>{t.v(e=>Promise.all(["static/chunks/44nxswtahaq4w.js"].map(e=>t.l(e))).then(()=>e(51075)))}]);