@uppercut-labs/ps1-backgrounds 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (66) hide show
  1. package/LICENSE +216 -0
  2. package/NOTICE +24 -0
  3. package/README.md +159 -0
  4. package/dist/element.d.ts +12 -0
  5. package/dist/element.js +115 -0
  6. package/dist/index.d.ts +4 -0
  7. package/dist/index.js +2 -0
  8. package/dist/kit.d.ts +74 -0
  9. package/dist/kit.js +383 -0
  10. package/dist/runtime.d.ts +20 -0
  11. package/dist/runtime.js +415 -0
  12. package/dist/scene.d.ts +137 -0
  13. package/dist/scene.js +10 -0
  14. package/dist/scenes/generated/atlas-of-little-worlds.d.ts +48 -0
  15. package/dist/scenes/generated/atlas-of-little-worlds.js +100 -0
  16. package/dist/scenes/generated/black-ocean-causeway.d.ts +35 -0
  17. package/dist/scenes/generated/black-ocean-causeway.js +118 -0
  18. package/dist/scenes/generated/cassette-cathedral.d.ts +35 -0
  19. package/dist/scenes/generated/cassette-cathedral.js +121 -0
  20. package/dist/scenes/generated/clockwork-tidelocks.d.ts +35 -0
  21. package/dist/scenes/generated/clockwork-tidelocks.js +165 -0
  22. package/dist/scenes/generated/coilwell-descent.d.ts +35 -0
  23. package/dist/scenes/generated/coilwell-descent.js +156 -0
  24. package/dist/scenes/generated/copper-fungal-mesa.d.ts +35 -0
  25. package/dist/scenes/generated/copper-fungal-mesa.js +94 -0
  26. package/dist/scenes/generated/coral-signal-trench.d.ts +40 -0
  27. package/dist/scenes/generated/coral-signal-trench.js +136 -0
  28. package/dist/scenes/generated/counterweight-monastery.d.ts +35 -0
  29. package/dist/scenes/generated/counterweight-monastery.js +111 -0
  30. package/dist/scenes/generated/flooded-arcade.d.ts +35 -0
  31. package/dist/scenes/generated/flooded-arcade.js +144 -0
  32. package/dist/scenes/generated/fossil-sail-harbor.d.ts +35 -0
  33. package/dist/scenes/generated/fossil-sail-harbor.js +170 -0
  34. package/dist/scenes/generated/inverted-orchard.d.ts +35 -0
  35. package/dist/scenes/generated/inverted-orchard.js +100 -0
  36. package/dist/scenes/generated/kilnstep-foundry.d.ts +35 -0
  37. package/dist/scenes/generated/kilnstep-foundry.js +134 -0
  38. package/dist/scenes/generated/kitebone-viaduct.d.ts +35 -0
  39. package/dist/scenes/generated/kitebone-viaduct.js +167 -0
  40. package/dist/scenes/generated/lantern-moth-cloister.d.ts +35 -0
  41. package/dist/scenes/generated/lantern-moth-cloister.js +126 -0
  42. package/dist/scenes/generated/mesh-codec.d.ts +21 -0
  43. package/dist/scenes/generated/mesh-codec.js +46 -0
  44. package/dist/scenes/generated/midnight-platform-09.d.ts +40 -0
  45. package/dist/scenes/generated/midnight-platform-09.js +112 -0
  46. package/dist/scenes/generated/moonseed-conservatory.d.ts +35 -0
  47. package/dist/scenes/generated/moonseed-conservatory.js +134 -0
  48. package/dist/scenes/generated/neon-drift-interchange.d.ts +46 -0
  49. package/dist/scenes/generated/neon-drift-interchange.js +224 -0
  50. package/dist/scenes/generated/ochre-relay-ruins.d.ts +40 -0
  51. package/dist/scenes/generated/ochre-relay-ruins.js +111 -0
  52. package/dist/scenes/generated/paper-moon-parade.d.ts +40 -0
  53. package/dist/scenes/generated/paper-moon-parade.js +127 -0
  54. package/dist/scenes/generated/pocket-planet-orchard.d.ts +40 -0
  55. package/dist/scenes/generated/pocket-planet-orchard.js +90 -0
  56. package/dist/scenes/generated/prism-quarry.d.ts +35 -0
  57. package/dist/scenes/generated/prism-quarry.js +94 -0
  58. package/dist/scenes/generated/radio-observatory.d.ts +35 -0
  59. package/dist/scenes/generated/radio-observatory.js +120 -0
  60. package/dist/scenes/generated/signal-freightyard.d.ts +35 -0
  61. package/dist/scenes/generated/signal-freightyard.js +146 -0
  62. package/dist/scenes/generated/tape-terraces.d.ts +35 -0
  63. package/dist/scenes/generated/tape-terraces.js +96 -0
  64. package/dist/scenes/generated/vector-dojo-showdown.d.ts +46 -0
  65. package/dist/scenes/generated/vector-dojo-showdown.js +110 -0
  66. package/package.json +48 -0
@@ -0,0 +1,21 @@
1
+ import type { MeshRecord } from "../../scene.js";
2
+ interface Quantized {
3
+ data: string;
4
+ min: number[];
5
+ scale: number[];
6
+ }
7
+ interface PackedGeometry {
8
+ positions: Quantized;
9
+ normals: string;
10
+ uvs: Quantized;
11
+ colors: string;
12
+ indices: {
13
+ data: string;
14
+ width: number;
15
+ };
16
+ }
17
+ type PackedMesh = Omit<MeshRecord, "positions" | "normals" | "uvs" | "colors" | "indices"> & {
18
+ packed: PackedGeometry;
19
+ };
20
+ export declare function decodeMesh(source: PackedMesh): MeshRecord;
21
+ export {};
@@ -0,0 +1,46 @@
1
+ function bytes(encoded) {
2
+ const binary = atob(encoded);
3
+ const result = new Uint8Array(binary.length);
4
+ for (let i = 0; i < binary.length; i++)
5
+ result[i] = binary.charCodeAt(i);
6
+ return result;
7
+ }
8
+ function quantized(source) {
9
+ const data = bytes(source.data);
10
+ const view = new DataView(data.buffer, data.byteOffset, data.byteLength);
11
+ const channels = source.min.length;
12
+ const values = new Array(data.length / 2);
13
+ for (let i = 0; i < values.length; i++) {
14
+ const channel = i % channels;
15
+ values[i] = source.min[channel] + view.getUint16(i * 2, true) * source.scale[channel];
16
+ }
17
+ return values;
18
+ }
19
+ function unitBytes(encoded, signed) {
20
+ const data = bytes(encoded);
21
+ const values = new Array(data.length);
22
+ for (let i = 0; i < data.length; i++) {
23
+ values[i] = signed ? data[i] / 127.5 - 1 : data[i] / 255;
24
+ }
25
+ return values;
26
+ }
27
+ function indices(source) {
28
+ const data = bytes(source.data);
29
+ const view = new DataView(data.buffer, data.byteOffset, data.byteLength);
30
+ const values = new Array(data.length / source.width);
31
+ for (let i = 0; i < values.length; i++) {
32
+ values[i] = source.width === 2 ? view.getUint16(i * 2, true) : view.getUint32(i * 4, true);
33
+ }
34
+ return values;
35
+ }
36
+ export function decodeMesh(source) {
37
+ const { packed, ...record } = source;
38
+ return {
39
+ ...record,
40
+ positions: quantized(packed.positions),
41
+ normals: unitBytes(packed.normals, true),
42
+ uvs: quantized(packed.uvs),
43
+ colors: unitBytes(packed.colors, false),
44
+ indices: indices(packed.indices),
45
+ };
46
+ }
@@ -0,0 +1,40 @@
1
+ declare const _default: {
2
+ title: string;
3
+ palette: {
4
+ accent: string;
5
+ body: string;
6
+ fog: string;
7
+ light: string;
8
+ metal: string;
9
+ sky: string;
10
+ stone: string;
11
+ water: string;
12
+ };
13
+ fog: [number, number];
14
+ cameras: {
15
+ detail: {
16
+ fov: number;
17
+ from: [number, number, number];
18
+ target_from: [number, number, number];
19
+ target_to: [number, number, number];
20
+ to: [number, number, number];
21
+ };
22
+ survey: {
23
+ fov: number;
24
+ from: [number, number, number];
25
+ target_from: [number, number, number];
26
+ target_to: [number, number, number];
27
+ to: [number, number, number];
28
+ };
29
+ };
30
+ id: string;
31
+ poster: string;
32
+ seed: number;
33
+ presentation: {
34
+ composite: "ps1";
35
+ internal_size: [number, number];
36
+ surface: "painted";
37
+ };
38
+ build(kit: import("../../scene.js").SceneKit): void;
39
+ };
40
+ export default _default;