@unwanted/matrix-sdk-mini 34.12.0 → 34.13.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (698) hide show
  1. package/git-revision.txt +1 -1
  2. package/lib/@types/event.d.ts +0 -19
  3. package/lib/@types/event.d.ts.map +1 -1
  4. package/lib/@types/event.js.map +1 -1
  5. package/lib/@types/global.d.js +0 -2
  6. package/lib/@types/global.d.js.map +1 -1
  7. package/lib/autodiscovery.d.ts +1 -1
  8. package/lib/autodiscovery.d.ts.map +1 -1
  9. package/lib/autodiscovery.js.map +1 -1
  10. package/lib/base64.d.ts +3 -6
  11. package/lib/base64.d.ts.map +1 -1
  12. package/lib/base64.js +43 -36
  13. package/lib/base64.js.map +1 -1
  14. package/lib/browser-index.d.ts.map +1 -1
  15. package/lib/browser-index.js +0 -11
  16. package/lib/browser-index.js.map +1 -1
  17. package/lib/client.d.ts +2 -1298
  18. package/lib/client.d.ts.map +1 -1
  19. package/lib/client.js +348 -2967
  20. package/lib/client.js.map +1 -1
  21. package/lib/digest.d.ts +2 -2
  22. package/lib/digest.d.ts.map +1 -1
  23. package/lib/digest.js +2 -2
  24. package/lib/digest.js.map +1 -1
  25. package/lib/embedded.d.ts +0 -22
  26. package/lib/embedded.d.ts.map +1 -1
  27. package/lib/embedded.js +58 -168
  28. package/lib/embedded.js.map +1 -1
  29. package/lib/event-mapper.d.ts.map +1 -1
  30. package/lib/event-mapper.js +0 -4
  31. package/lib/event-mapper.js.map +1 -1
  32. package/lib/matrix.d.ts +0 -25
  33. package/lib/matrix.d.ts.map +1 -1
  34. package/lib/matrix.js +1 -30
  35. package/lib/matrix.js.map +1 -1
  36. package/lib/models/MSC3089Branch.d.ts.map +1 -1
  37. package/lib/models/MSC3089Branch.js +0 -3
  38. package/lib/models/MSC3089Branch.js.map +1 -1
  39. package/lib/models/event-timeline-set.d.ts +6 -10
  40. package/lib/models/event-timeline-set.d.ts.map +1 -1
  41. package/lib/models/event-timeline-set.js +28 -36
  42. package/lib/models/event-timeline-set.js.map +1 -1
  43. package/lib/models/event-timeline.d.ts +7 -2
  44. package/lib/models/event-timeline.d.ts.map +1 -1
  45. package/lib/models/event-timeline.js +8 -9
  46. package/lib/models/event-timeline.js.map +1 -1
  47. package/lib/models/event.d.ts +1 -95
  48. package/lib/models/event.d.ts.map +1 -1
  49. package/lib/models/event.js +11 -281
  50. package/lib/models/event.js.map +1 -1
  51. package/lib/models/poll.d.ts.map +1 -1
  52. package/lib/models/poll.js +1 -5
  53. package/lib/models/poll.js.map +1 -1
  54. package/lib/models/relations-container.d.ts.map +1 -1
  55. package/lib/models/relations-container.js +1 -7
  56. package/lib/models/relations-container.js.map +1 -1
  57. package/lib/models/relations.d.ts +0 -1
  58. package/lib/models/relations.d.ts.map +1 -1
  59. package/lib/models/relations.js +0 -8
  60. package/lib/models/relations.js.map +1 -1
  61. package/lib/models/room-state.d.ts +2 -13
  62. package/lib/models/room-state.d.ts.map +1 -1
  63. package/lib/models/room-state.js +12 -56
  64. package/lib/models/room-state.js.map +1 -1
  65. package/lib/models/room.d.ts +2 -20
  66. package/lib/models/room.d.ts.map +1 -1
  67. package/lib/models/room.js +121 -162
  68. package/lib/models/room.js.map +1 -1
  69. package/lib/models/thread.d.ts.map +1 -1
  70. package/lib/models/thread.js +5 -4
  71. package/lib/models/thread.js.map +1 -1
  72. package/lib/sliding-sync-sdk.d.ts +3 -4
  73. package/lib/sliding-sync-sdk.d.ts.map +1 -1
  74. package/lib/sliding-sync-sdk.js +55 -102
  75. package/lib/sliding-sync-sdk.js.map +1 -1
  76. package/lib/sliding-sync.js +9 -6
  77. package/lib/sliding-sync.js.map +1 -1
  78. package/lib/store/indexeddb.d.ts +1 -1
  79. package/lib/store/indexeddb.d.ts.map +1 -1
  80. package/lib/store/indexeddb.js.map +1 -1
  81. package/lib/sync-accumulator.d.ts +6 -4
  82. package/lib/sync-accumulator.d.ts.map +1 -1
  83. package/lib/sync-accumulator.js +23 -12
  84. package/lib/sync-accumulator.js.map +1 -1
  85. package/lib/sync.d.ts +10 -13
  86. package/lib/sync.d.ts.map +1 -1
  87. package/lib/sync.js +94 -115
  88. package/lib/sync.js.map +1 -1
  89. package/lib/testing.d.ts +0 -48
  90. package/lib/testing.d.ts.map +1 -1
  91. package/lib/testing.js +0 -105
  92. package/lib/testing.js.map +1 -1
  93. package/lib/types.d.ts +0 -1
  94. package/lib/types.d.ts.map +1 -1
  95. package/lib/types.js.map +1 -1
  96. package/package.json +10 -11
  97. package/src/@types/event.ts +2 -36
  98. package/src/@types/global.d.ts +21 -4
  99. package/src/autodiscovery.ts +1 -1
  100. package/src/base64.ts +38 -40
  101. package/src/browser-index.ts +0 -11
  102. package/src/client.ts +68 -3087
  103. package/src/digest.ts +3 -3
  104. package/src/embedded.ts +38 -134
  105. package/src/event-mapper.ts +0 -4
  106. package/src/matrix.ts +0 -41
  107. package/src/models/MSC3089Branch.ts +0 -3
  108. package/src/models/event-timeline-set.ts +17 -38
  109. package/src/models/event-timeline.ts +10 -5
  110. package/src/models/event.ts +8 -295
  111. package/src/models/poll.ts +0 -6
  112. package/src/models/relations-container.ts +1 -8
  113. package/src/models/relations.ts +0 -8
  114. package/src/models/room-state.ts +4 -37
  115. package/src/models/room.ts +18 -68
  116. package/src/models/thread.ts +4 -3
  117. package/src/sliding-sync-sdk.ts +10 -83
  118. package/src/sliding-sync.ts +6 -6
  119. package/src/store/indexeddb.ts +1 -1
  120. package/src/sync-accumulator.ts +33 -16
  121. package/src/sync.ts +112 -143
  122. package/src/testing.ts +0 -108
  123. package/src/types.ts +0 -1
  124. package/CHANGELOG.md +0 -5910
  125. package/lib/@types/AESEncryptedSecretStoragePayload.d.ts +0 -14
  126. package/lib/@types/AESEncryptedSecretStoragePayload.d.ts.map +0 -1
  127. package/lib/@types/AESEncryptedSecretStoragePayload.js +0 -1
  128. package/lib/@types/AESEncryptedSecretStoragePayload.js.map +0 -1
  129. package/lib/@types/crypto.d.ts +0 -47
  130. package/lib/@types/crypto.d.ts.map +0 -1
  131. package/lib/@types/crypto.js +0 -1
  132. package/lib/@types/crypto.js.map +0 -1
  133. package/lib/@types/matrix-sdk-crypto-wasm.d.js +0 -1
  134. package/lib/@types/matrix-sdk-crypto-wasm.d.js.map +0 -1
  135. package/lib/common-crypto/CryptoBackend.d.ts +0 -240
  136. package/lib/common-crypto/CryptoBackend.d.ts.map +0 -1
  137. package/lib/common-crypto/CryptoBackend.js +0 -73
  138. package/lib/common-crypto/CryptoBackend.js.map +0 -1
  139. package/lib/common-crypto/key-passphrase.d.ts +0 -14
  140. package/lib/common-crypto/key-passphrase.d.ts.map +0 -1
  141. package/lib/common-crypto/key-passphrase.js +0 -33
  142. package/lib/common-crypto/key-passphrase.js.map +0 -1
  143. package/lib/crypto/CrossSigning.d.ts +0 -184
  144. package/lib/crypto/CrossSigning.d.ts.map +0 -1
  145. package/lib/crypto/CrossSigning.js +0 -718
  146. package/lib/crypto/CrossSigning.js.map +0 -1
  147. package/lib/crypto/DeviceList.d.ts +0 -216
  148. package/lib/crypto/DeviceList.d.ts.map +0 -1
  149. package/lib/crypto/DeviceList.js +0 -892
  150. package/lib/crypto/DeviceList.js.map +0 -1
  151. package/lib/crypto/EncryptionSetup.d.ts +0 -152
  152. package/lib/crypto/EncryptionSetup.d.ts.map +0 -1
  153. package/lib/crypto/EncryptionSetup.js +0 -356
  154. package/lib/crypto/EncryptionSetup.js.map +0 -1
  155. package/lib/crypto/OlmDevice.d.ts +0 -457
  156. package/lib/crypto/OlmDevice.d.ts.map +0 -1
  157. package/lib/crypto/OlmDevice.js +0 -1241
  158. package/lib/crypto/OlmDevice.js.map +0 -1
  159. package/lib/crypto/OutgoingRoomKeyRequestManager.d.ts +0 -109
  160. package/lib/crypto/OutgoingRoomKeyRequestManager.d.ts.map +0 -1
  161. package/lib/crypto/OutgoingRoomKeyRequestManager.js +0 -415
  162. package/lib/crypto/OutgoingRoomKeyRequestManager.js.map +0 -1
  163. package/lib/crypto/RoomList.d.ts +0 -26
  164. package/lib/crypto/RoomList.d.ts.map +0 -1
  165. package/lib/crypto/RoomList.js +0 -71
  166. package/lib/crypto/RoomList.js.map +0 -1
  167. package/lib/crypto/SecretSharing.d.ts +0 -24
  168. package/lib/crypto/SecretSharing.d.ts.map +0 -1
  169. package/lib/crypto/SecretSharing.js +0 -194
  170. package/lib/crypto/SecretSharing.js.map +0 -1
  171. package/lib/crypto/SecretStorage.d.ts +0 -55
  172. package/lib/crypto/SecretStorage.d.ts.map +0 -1
  173. package/lib/crypto/SecretStorage.js +0 -118
  174. package/lib/crypto/SecretStorage.js.map +0 -1
  175. package/lib/crypto/aes.d.ts +0 -6
  176. package/lib/crypto/aes.d.ts.map +0 -1
  177. package/lib/crypto/aes.js +0 -24
  178. package/lib/crypto/aes.js.map +0 -1
  179. package/lib/crypto/algorithms/base.d.ts +0 -156
  180. package/lib/crypto/algorithms/base.d.ts.map +0 -1
  181. package/lib/crypto/algorithms/base.js +0 -187
  182. package/lib/crypto/algorithms/base.js.map +0 -1
  183. package/lib/crypto/algorithms/index.d.ts +0 -4
  184. package/lib/crypto/algorithms/index.d.ts.map +0 -1
  185. package/lib/crypto/algorithms/index.js +0 -20
  186. package/lib/crypto/algorithms/index.js.map +0 -1
  187. package/lib/crypto/algorithms/megolm.d.ts +0 -385
  188. package/lib/crypto/algorithms/megolm.d.ts.map +0 -1
  189. package/lib/crypto/algorithms/megolm.js +0 -1822
  190. package/lib/crypto/algorithms/megolm.js.map +0 -1
  191. package/lib/crypto/algorithms/olm.d.ts +0 -5
  192. package/lib/crypto/algorithms/olm.d.ts.map +0 -1
  193. package/lib/crypto/algorithms/olm.js +0 -299
  194. package/lib/crypto/algorithms/olm.js.map +0 -1
  195. package/lib/crypto/api.d.ts +0 -32
  196. package/lib/crypto/api.d.ts.map +0 -1
  197. package/lib/crypto/api.js +0 -22
  198. package/lib/crypto/api.js.map +0 -1
  199. package/lib/crypto/backup.d.ts +0 -227
  200. package/lib/crypto/backup.d.ts.map +0 -1
  201. package/lib/crypto/backup.js +0 -824
  202. package/lib/crypto/backup.js.map +0 -1
  203. package/lib/crypto/crypto.d.ts +0 -3
  204. package/lib/crypto/crypto.d.ts.map +0 -1
  205. package/lib/crypto/crypto.js +0 -19
  206. package/lib/crypto/crypto.js.map +0 -1
  207. package/lib/crypto/dehydration.d.ts +0 -34
  208. package/lib/crypto/dehydration.d.ts.map +0 -1
  209. package/lib/crypto/dehydration.js +0 -252
  210. package/lib/crypto/dehydration.js.map +0 -1
  211. package/lib/crypto/device-converter.d.ts +0 -9
  212. package/lib/crypto/device-converter.d.ts.map +0 -1
  213. package/lib/crypto/device-converter.js +0 -42
  214. package/lib/crypto/device-converter.js.map +0 -1
  215. package/lib/crypto/deviceinfo.d.ts +0 -99
  216. package/lib/crypto/deviceinfo.d.ts.map +0 -1
  217. package/lib/crypto/deviceinfo.js +0 -148
  218. package/lib/crypto/deviceinfo.js.map +0 -1
  219. package/lib/crypto/index.d.ts +0 -1210
  220. package/lib/crypto/index.d.ts.map +0 -1
  221. package/lib/crypto/index.js +0 -4101
  222. package/lib/crypto/index.js.map +0 -1
  223. package/lib/crypto/key_passphrase.d.ts +0 -14
  224. package/lib/crypto/key_passphrase.d.ts.map +0 -1
  225. package/lib/crypto/key_passphrase.js +0 -44
  226. package/lib/crypto/key_passphrase.js.map +0 -1
  227. package/lib/crypto/keybackup.d.ts +0 -18
  228. package/lib/crypto/keybackup.d.ts.map +0 -1
  229. package/lib/crypto/keybackup.js +0 -1
  230. package/lib/crypto/keybackup.js.map +0 -1
  231. package/lib/crypto/olmlib.d.ts +0 -129
  232. package/lib/crypto/olmlib.d.ts.map +0 -1
  233. package/lib/crypto/olmlib.js +0 -492
  234. package/lib/crypto/olmlib.js.map +0 -1
  235. package/lib/crypto/recoverykey.d.ts +0 -2
  236. package/lib/crypto/recoverykey.d.ts.map +0 -1
  237. package/lib/crypto/recoverykey.js +0 -19
  238. package/lib/crypto/recoverykey.js.map +0 -1
  239. package/lib/crypto/store/base.d.ts +0 -252
  240. package/lib/crypto/store/base.d.ts.map +0 -1
  241. package/lib/crypto/store/base.js +0 -64
  242. package/lib/crypto/store/base.js.map +0 -1
  243. package/lib/crypto/store/indexeddb-crypto-store-backend.d.ts +0 -187
  244. package/lib/crypto/store/indexeddb-crypto-store-backend.d.ts.map +0 -1
  245. package/lib/crypto/store/indexeddb-crypto-store-backend.js +0 -1145
  246. package/lib/crypto/store/indexeddb-crypto-store-backend.js.map +0 -1
  247. package/lib/crypto/store/indexeddb-crypto-store.d.ts +0 -432
  248. package/lib/crypto/store/indexeddb-crypto-store.d.ts.map +0 -1
  249. package/lib/crypto/store/indexeddb-crypto-store.js +0 -728
  250. package/lib/crypto/store/indexeddb-crypto-store.js.map +0 -1
  251. package/lib/crypto/store/localStorage-crypto-store.d.ts +0 -119
  252. package/lib/crypto/store/localStorage-crypto-store.d.ts.map +0 -1
  253. package/lib/crypto/store/localStorage-crypto-store.js +0 -531
  254. package/lib/crypto/store/localStorage-crypto-store.js.map +0 -1
  255. package/lib/crypto/store/memory-crypto-store.d.ts +0 -215
  256. package/lib/crypto/store/memory-crypto-store.d.ts.map +0 -1
  257. package/lib/crypto/store/memory-crypto-store.js +0 -622
  258. package/lib/crypto/store/memory-crypto-store.js.map +0 -1
  259. package/lib/crypto/verification/Base.d.ts +0 -105
  260. package/lib/crypto/verification/Base.d.ts.map +0 -1
  261. package/lib/crypto/verification/Base.js +0 -372
  262. package/lib/crypto/verification/Base.js.map +0 -1
  263. package/lib/crypto/verification/Error.d.ts +0 -35
  264. package/lib/crypto/verification/Error.d.ts.map +0 -1
  265. package/lib/crypto/verification/Error.js +0 -86
  266. package/lib/crypto/verification/Error.js.map +0 -1
  267. package/lib/crypto/verification/IllegalMethod.d.ts +0 -15
  268. package/lib/crypto/verification/IllegalMethod.d.ts.map +0 -1
  269. package/lib/crypto/verification/IllegalMethod.js +0 -43
  270. package/lib/crypto/verification/IllegalMethod.js.map +0 -1
  271. package/lib/crypto/verification/QRCode.d.ts +0 -51
  272. package/lib/crypto/verification/QRCode.d.ts.map +0 -1
  273. package/lib/crypto/verification/QRCode.js +0 -277
  274. package/lib/crypto/verification/QRCode.js.map +0 -1
  275. package/lib/crypto/verification/SAS.d.ts +0 -27
  276. package/lib/crypto/verification/SAS.d.ts.map +0 -1
  277. package/lib/crypto/verification/SAS.js +0 -485
  278. package/lib/crypto/verification/SAS.js.map +0 -1
  279. package/lib/crypto/verification/SASDecimal.d.ts +0 -8
  280. package/lib/crypto/verification/SASDecimal.d.ts.map +0 -1
  281. package/lib/crypto/verification/SASDecimal.js +0 -34
  282. package/lib/crypto/verification/SASDecimal.js.map +0 -1
  283. package/lib/crypto/verification/request/Channel.d.ts +0 -18
  284. package/lib/crypto/verification/request/Channel.d.ts.map +0 -1
  285. package/lib/crypto/verification/request/Channel.js +0 -1
  286. package/lib/crypto/verification/request/Channel.js.map +0 -1
  287. package/lib/crypto/verification/request/InRoomChannel.d.ts +0 -113
  288. package/lib/crypto/verification/request/InRoomChannel.d.ts.map +0 -1
  289. package/lib/crypto/verification/request/InRoomChannel.js +0 -351
  290. package/lib/crypto/verification/request/InRoomChannel.js.map +0 -1
  291. package/lib/crypto/verification/request/ToDeviceChannel.d.ts +0 -105
  292. package/lib/crypto/verification/request/ToDeviceChannel.d.ts.map +0 -1
  293. package/lib/crypto/verification/request/ToDeviceChannel.js +0 -328
  294. package/lib/crypto/verification/request/ToDeviceChannel.js.map +0 -1
  295. package/lib/crypto/verification/request/VerificationRequest.d.ts +0 -227
  296. package/lib/crypto/verification/request/VerificationRequest.d.ts.map +0 -1
  297. package/lib/crypto/verification/request/VerificationRequest.js +0 -937
  298. package/lib/crypto/verification/request/VerificationRequest.js.map +0 -1
  299. package/lib/crypto-api/CryptoEvent.d.ts +0 -69
  300. package/lib/crypto-api/CryptoEvent.d.ts.map +0 -1
  301. package/lib/crypto-api/CryptoEvent.js +0 -33
  302. package/lib/crypto-api/CryptoEvent.js.map +0 -1
  303. package/lib/crypto-api/CryptoEventHandlerMap.d.ts +0 -16
  304. package/lib/crypto-api/CryptoEventHandlerMap.d.ts.map +0 -1
  305. package/lib/crypto-api/CryptoEventHandlerMap.js +0 -22
  306. package/lib/crypto-api/CryptoEventHandlerMap.js.map +0 -1
  307. package/lib/crypto-api/index.d.ts +0 -978
  308. package/lib/crypto-api/index.d.ts.map +0 -1
  309. package/lib/crypto-api/index.js +0 -304
  310. package/lib/crypto-api/index.js.map +0 -1
  311. package/lib/crypto-api/key-passphrase.d.ts +0 -11
  312. package/lib/crypto-api/key-passphrase.d.ts.map +0 -1
  313. package/lib/crypto-api/key-passphrase.js +0 -51
  314. package/lib/crypto-api/key-passphrase.js.map +0 -1
  315. package/lib/crypto-api/keybackup.d.ts +0 -88
  316. package/lib/crypto-api/keybackup.d.ts.map +0 -1
  317. package/lib/crypto-api/keybackup.js +0 -1
  318. package/lib/crypto-api/keybackup.js.map +0 -1
  319. package/lib/crypto-api/recovery-key.d.ts +0 -11
  320. package/lib/crypto-api/recovery-key.d.ts.map +0 -1
  321. package/lib/crypto-api/recovery-key.js +0 -65
  322. package/lib/crypto-api/recovery-key.js.map +0 -1
  323. package/lib/crypto-api/verification.d.ts +0 -344
  324. package/lib/crypto-api/verification.d.ts.map +0 -1
  325. package/lib/crypto-api/verification.js +0 -91
  326. package/lib/crypto-api/verification.js.map +0 -1
  327. package/lib/matrixrtc/CallMembership.d.ts +0 -66
  328. package/lib/matrixrtc/CallMembership.d.ts.map +0 -1
  329. package/lib/matrixrtc/CallMembership.js +0 -197
  330. package/lib/matrixrtc/CallMembership.js.map +0 -1
  331. package/lib/matrixrtc/LivekitFocus.d.ts +0 -16
  332. package/lib/matrixrtc/LivekitFocus.d.ts.map +0 -1
  333. package/lib/matrixrtc/LivekitFocus.js +0 -20
  334. package/lib/matrixrtc/LivekitFocus.js.map +0 -1
  335. package/lib/matrixrtc/MatrixRTCSession.d.ts +0 -295
  336. package/lib/matrixrtc/MatrixRTCSession.d.ts.map +0 -1
  337. package/lib/matrixrtc/MatrixRTCSession.js +0 -1043
  338. package/lib/matrixrtc/MatrixRTCSession.js.map +0 -1
  339. package/lib/matrixrtc/MatrixRTCSessionManager.d.ts +0 -40
  340. package/lib/matrixrtc/MatrixRTCSessionManager.d.ts.map +0 -1
  341. package/lib/matrixrtc/MatrixRTCSessionManager.js +0 -146
  342. package/lib/matrixrtc/MatrixRTCSessionManager.js.map +0 -1
  343. package/lib/matrixrtc/focus.d.ts +0 -10
  344. package/lib/matrixrtc/focus.d.ts.map +0 -1
  345. package/lib/matrixrtc/focus.js +0 -1
  346. package/lib/matrixrtc/focus.js.map +0 -1
  347. package/lib/matrixrtc/index.d.ts +0 -7
  348. package/lib/matrixrtc/index.d.ts.map +0 -1
  349. package/lib/matrixrtc/index.js +0 -21
  350. package/lib/matrixrtc/index.js.map +0 -1
  351. package/lib/matrixrtc/types.d.ts +0 -19
  352. package/lib/matrixrtc/types.d.ts.map +0 -1
  353. package/lib/matrixrtc/types.js +0 -1
  354. package/lib/matrixrtc/types.js.map +0 -1
  355. package/lib/rendezvous/MSC4108SignInWithQR.d.ts +0 -112
  356. package/lib/rendezvous/MSC4108SignInWithQR.d.ts.map +0 -1
  357. package/lib/rendezvous/MSC4108SignInWithQR.js +0 -392
  358. package/lib/rendezvous/MSC4108SignInWithQR.js.map +0 -1
  359. package/lib/rendezvous/RendezvousChannel.d.ts +0 -27
  360. package/lib/rendezvous/RendezvousChannel.d.ts.map +0 -1
  361. package/lib/rendezvous/RendezvousChannel.js +0 -1
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  697. package/src/webrtc/stats/transportStatsBuilder.ts +0 -48
  698. package/src/webrtc/stats/valueFormatter.ts +0 -27
@@ -1 +1 @@
1
- {"version":3,"file":"event-timeline.js","names":["RoomState","EventType","Direction","EventTimeline","setEventMetadata","event","stateContext","toStartOfTimeline","_event$sender","_event$target","sender","events","member","getSentinelMember","getSender","target","getType","RoomMember","getStateKey","isState","forwardLooking","constructor","eventTimelineSet","_eventTimelineSet$roo","_eventTimelineSet$roo2","_defineProperty","Backward","Forward","roomId","room","startState","undefined","endState","paginationRequests","b","f","name","Date","toISOString","initialiseState","stateEvents","_this$startState","_this$endState","timelineWasEmpty","arguments","length","Error","setStateEvents","forkLive","direction","forkState","getState","timeline","clone","fork","getRoomId","getFilter","getTimelineSet","getBaseIndex","baseIndex","getEvents","BACKWARDS","FORWARDS","getPaginationToken","paginationToken","startToken","endToken","setPaginationToken","token","getNeighbouringTimeline","prevTimeline","nextTimeline","setNeighbouringTimeline","neighbour","addEvent","roomState","timelineSet","getUnfilteredTimelineSet","_roomState","insertIndex","splice","insertEvent","removeEvent","eventId","i","ev","getId","toString"],"sources":["../../src/models/event-timeline.ts"],"sourcesContent":["/*\nCopyright 2016 - 2021 The Matrix.org Foundation C.I.C.\n\nLicensed under the Apache License, Version 2.0 (the \"License\");\nyou may not use this file except in compliance with the License.\nYou may obtain a copy of the License at\n\n http://www.apache.org/licenses/LICENSE-2.0\n\nUnless required by applicable law or agreed to in writing, software\ndistributed under the License is distributed on an \"AS IS\" BASIS,\nWITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\nSee the License for the specific language governing permissions and\nlimitations under the License.\n*/\n\nimport { IMarkerFoundOptions, RoomState } from \"./room-state.ts\";\nimport { EventTimelineSet } from \"./event-timeline-set.ts\";\nimport { MatrixEvent } from \"./event.ts\";\nimport { Filter } from \"../filter.ts\";\nimport { EventType } from \"../@types/event.ts\";\n\nexport interface IInitialiseStateOptions extends Pick<IMarkerFoundOptions, \"timelineWasEmpty\"> {\n // This is a separate interface without any extra stuff currently added on\n // top of `IMarkerFoundOptions` just because it feels like they have\n // different concerns. One shouldn't necessarily look to add to\n // `IMarkerFoundOptions` just because they want to add an extra option to\n // `initialiseState`.\n}\n\nexport interface IAddEventOptions extends Pick<IMarkerFoundOptions, \"timelineWasEmpty\"> {\n /** Whether to insert the new event at the start of the timeline where the\n * oldest events are (timeline is in chronological order, oldest to most\n * recent) */\n toStartOfTimeline: boolean;\n /** The state events to reconcile metadata from */\n roomState?: RoomState;\n}\n\nexport enum Direction {\n Backward = \"b\",\n Forward = \"f\",\n}\n\nexport class EventTimeline {\n /**\n * Symbolic constant for methods which take a 'direction' argument:\n * refers to the start of the timeline, or backwards in time.\n */\n public static readonly BACKWARDS = Direction.Backward;\n\n /**\n * Symbolic constant for methods which take a 'direction' argument:\n * refers to the end of the timeline, or forwards in time.\n */\n public static readonly FORWARDS = Direction.Forward;\n\n /**\n * Static helper method to set sender and target properties\n *\n * @param event - the event whose metadata is to be set\n * @param stateContext - the room state to be queried\n * @param toStartOfTimeline - if true the event's forwardLooking flag is set false\n */\n public static setEventMetadata(event: MatrixEvent, stateContext: RoomState, toStartOfTimeline: boolean): void {\n // When we try to generate a sentinel member before we have that member\n // in the members object, we still generate a sentinel but it doesn't\n // have a membership event, so test to see if events.member is set. We\n // check this to avoid overriding non-sentinel members by sentinel ones\n // when adding the event to a filtered timeline\n if (!event.sender?.events?.member) {\n event.sender = stateContext.getSentinelMember(event.getSender()!);\n }\n if (!event.target?.events?.member && event.getType() === EventType.RoomMember) {\n event.target = stateContext.getSentinelMember(event.getStateKey()!);\n }\n\n if (event.isState()) {\n // room state has no concept of 'old' or 'current', but we want the\n // room state to regress back to previous values if toStartOfTimeline\n // is set, which means inspecting prev_content if it exists. This\n // is done by toggling the forwardLooking flag.\n if (toStartOfTimeline) {\n event.forwardLooking = false;\n }\n }\n }\n\n private readonly roomId: string | null;\n private readonly name: string;\n private events: MatrixEvent[] = [];\n private baseIndex = 0;\n\n private startState?: RoomState;\n private endState?: RoomState;\n // If we have a roomId then we delegate pagination token storage to the room state objects `startState` and\n // `endState`, but for things like the notification timeline which mix multiple rooms we store the tokens ourselves.\n private startToken: string | null = null;\n private endToken: string | null = null;\n\n private prevTimeline: EventTimeline | null = null;\n private nextTimeline: EventTimeline | null = null;\n public paginationRequests: Record<Direction, Promise<boolean> | null> = {\n [Direction.Backward]: null,\n [Direction.Forward]: null,\n };\n\n /**\n * Construct a new EventTimeline\n *\n * <p>An EventTimeline represents a contiguous sequence of events in a room.\n *\n * <p>As well as keeping track of the events themselves, it stores the state of\n * the room at the beginning and end of the timeline, and pagination tokens for\n * going backwards and forwards in the timeline.\n *\n * <p>In order that clients can meaningfully maintain an index into a timeline,\n * the EventTimeline object tracks a 'baseIndex'. This starts at zero, but is\n * incremented when events are prepended to the timeline. The index of an event\n * relative to baseIndex therefore remains constant.\n *\n * <p>Once a timeline joins up with its neighbour, they are linked together into a\n * doubly-linked list.\n *\n * @param eventTimelineSet - the set of timelines this is part of\n */\n public constructor(private readonly eventTimelineSet: EventTimelineSet) {\n this.roomId = eventTimelineSet.room?.roomId ?? null;\n if (this.roomId) {\n this.startState = new RoomState(this.roomId, undefined, true);\n this.endState = new RoomState(this.roomId);\n }\n\n // this is used by client.js\n this.paginationRequests = { b: null, f: null };\n\n this.name = this.roomId + \":\" + new Date().toISOString();\n }\n\n /**\n * Initialise the start and end state with the given events\n *\n * <p>This can only be called before any events are added.\n *\n * @param stateEvents - list of state events to initialise the\n * state with.\n * @throws Error if an attempt is made to call this after addEvent is called.\n */\n public initialiseState(stateEvents: MatrixEvent[], { timelineWasEmpty }: IInitialiseStateOptions = {}): void {\n if (this.events.length > 0) {\n throw new Error(\"Cannot initialise state after events are added\");\n }\n\n this.startState?.setStateEvents(stateEvents, { timelineWasEmpty });\n this.endState?.setStateEvents(stateEvents, { timelineWasEmpty });\n }\n\n /**\n * Forks the (live) timeline, taking ownership of the existing directional state of this timeline.\n * All attached listeners will keep receiving state updates from the new live timeline state.\n * The end state of this timeline gets replaced with an independent copy of the current RoomState,\n * and will need a new pagination token if it ever needs to paginate forwards.\n\n * @param direction - EventTimeline.BACKWARDS to get the state at the\n * start of the timeline; EventTimeline.FORWARDS to get the state at the end\n * of the timeline.\n *\n * @returns the new timeline\n */\n public forkLive(direction: Direction): EventTimeline {\n const forkState = this.getState(direction);\n const timeline = new EventTimeline(this.eventTimelineSet);\n timeline.startState = forkState?.clone();\n // Now clobber the end state of the new live timeline with that from the\n // previous live timeline. It will be identical except that we'll keep\n // using the same RoomMember objects for the 'live' set of members with any\n // listeners still attached\n timeline.endState = forkState;\n // Firstly, we just stole the current timeline's end state, so it needs a new one.\n // Make an immutable copy of the state so back pagination will get the correct sentinels.\n this.endState = forkState?.clone();\n return timeline;\n }\n\n /**\n * Creates an independent timeline, inheriting the directional state from this timeline.\n *\n * @param direction - EventTimeline.BACKWARDS to get the state at the\n * start of the timeline; EventTimeline.FORWARDS to get the state at the end\n * of the timeline.\n *\n * @returns the new timeline\n */\n public fork(direction: Direction): EventTimeline {\n const forkState = this.getState(direction);\n const timeline = new EventTimeline(this.eventTimelineSet);\n timeline.startState = forkState?.clone();\n timeline.endState = forkState?.clone();\n return timeline;\n }\n\n /**\n * Get the ID of the room for this timeline\n * @returns room ID\n */\n public getRoomId(): string | null {\n return this.roomId;\n }\n\n /**\n * Get the filter for this timeline's timelineSet (if any)\n * @returns filter\n */\n public getFilter(): Filter | undefined {\n return this.eventTimelineSet.getFilter();\n }\n\n /**\n * Get the timelineSet for this timeline\n * @returns timelineSet\n */\n public getTimelineSet(): EventTimelineSet {\n return this.eventTimelineSet;\n }\n\n /**\n * Get the base index.\n *\n * <p>This is an index which is incremented when events are prepended to the\n * timeline. An individual event therefore stays at the same index in the array\n * relative to the base index (although note that a given event's index may\n * well be less than the base index, thus giving that event a negative relative\n * index).\n */\n public getBaseIndex(): number {\n return this.baseIndex;\n }\n\n /**\n * Get the list of events in this context\n *\n * @returns An array of MatrixEvents\n */\n public getEvents(): MatrixEvent[] {\n return this.events;\n }\n\n /**\n * Get the room state at the start/end of the timeline\n *\n * @param direction - EventTimeline.BACKWARDS to get the state at the\n * start of the timeline; EventTimeline.FORWARDS to get the state at the end\n * of the timeline.\n *\n * @returns state at the start/end of the timeline\n */\n public getState(direction: Direction): RoomState | undefined {\n if (direction == EventTimeline.BACKWARDS) {\n return this.startState;\n } else if (direction == EventTimeline.FORWARDS) {\n return this.endState;\n } else {\n throw new Error(\"Invalid direction '\" + direction + \"'\");\n }\n }\n\n /**\n * Get a pagination token\n *\n * @param direction - EventTimeline.BACKWARDS to get the pagination\n * token for going backwards in time; EventTimeline.FORWARDS to get the\n * pagination token for going forwards in time.\n *\n * @returns pagination token\n */\n public getPaginationToken(direction: Direction): string | null {\n if (this.roomId) {\n return this.getState(direction)!.paginationToken;\n } else if (direction === Direction.Backward) {\n return this.startToken;\n } else {\n return this.endToken;\n }\n }\n\n /**\n * Set a pagination token\n *\n * @param token - pagination token\n *\n * @param direction - EventTimeline.BACKWARDS to set the pagination\n * token for going backwards in time; EventTimeline.FORWARDS to set the\n * pagination token for going forwards in time.\n */\n public setPaginationToken(token: string | null, direction: Direction): void {\n if (this.roomId) {\n this.getState(direction)!.paginationToken = token;\n } else if (direction === Direction.Backward) {\n this.startToken = token;\n } else {\n this.endToken = token;\n }\n }\n\n /**\n * Get the next timeline in the series\n *\n * @param direction - EventTimeline.BACKWARDS to get the previous\n * timeline; EventTimeline.FORWARDS to get the next timeline.\n *\n * @returns previous or following timeline, if they have been\n * joined up.\n */\n public getNeighbouringTimeline(direction: Direction): EventTimeline | null {\n if (direction == EventTimeline.BACKWARDS) {\n return this.prevTimeline;\n } else if (direction == EventTimeline.FORWARDS) {\n return this.nextTimeline;\n } else {\n throw new Error(\"Invalid direction '\" + direction + \"'\");\n }\n }\n\n /**\n * Set the next timeline in the series\n *\n * @param neighbour - previous/following timeline\n *\n * @param direction - EventTimeline.BACKWARDS to set the previous\n * timeline; EventTimeline.FORWARDS to set the next timeline.\n *\n * @throws Error if an attempt is made to set the neighbouring timeline when\n * it is already set.\n */\n public setNeighbouringTimeline(neighbour: EventTimeline, direction: Direction): void {\n if (this.getNeighbouringTimeline(direction)) {\n throw new Error(\n \"timeline already has a neighbouring timeline - \" +\n \"cannot reset neighbour (direction: \" +\n direction +\n \")\",\n );\n }\n\n if (direction == EventTimeline.BACKWARDS) {\n this.prevTimeline = neighbour;\n } else if (direction == EventTimeline.FORWARDS) {\n this.nextTimeline = neighbour;\n } else {\n throw new Error(\"Invalid direction '\" + direction + \"'\");\n }\n\n // make sure we don't try to paginate this timeline\n this.setPaginationToken(null, direction);\n }\n\n /**\n * Add a new event to the timeline, and update the state\n *\n * @param event - new event\n * @param options - addEvent options\n */\n public addEvent(\n event: MatrixEvent,\n { toStartOfTimeline, roomState, timelineWasEmpty }: IAddEventOptions = { toStartOfTimeline: false },\n ): void {\n if (!roomState) {\n roomState = toStartOfTimeline ? this.startState : this.endState;\n }\n\n const timelineSet = this.getTimelineSet();\n\n if (timelineSet.room) {\n EventTimeline.setEventMetadata(event, roomState!, toStartOfTimeline);\n\n // modify state but only on unfiltered timelineSets\n if (event.isState() && timelineSet.room.getUnfilteredTimelineSet() === timelineSet) {\n roomState?.setStateEvents([event], { timelineWasEmpty });\n // it is possible that the act of setting the state event means we\n // can set more metadata (specifically sender/target props), so try\n // it again if the prop wasn't previously set. It may also mean that\n // the sender/target is updated (if the event set was a room member event)\n // so we want to use the *updated* member (new avatar/name) instead.\n //\n // However, we do NOT want to do this on member events if we're going\n // back in time, else we'll set the .sender value for BEFORE the given\n // member event, whereas we want to set the .sender value for the ACTUAL\n // member event itself.\n if (!event.sender || (event.getType() === EventType.RoomMember && !toStartOfTimeline)) {\n EventTimeline.setEventMetadata(event, roomState!, toStartOfTimeline);\n }\n }\n }\n\n let insertIndex: number;\n\n if (toStartOfTimeline) {\n insertIndex = 0;\n } else {\n insertIndex = this.events.length;\n }\n\n this.events.splice(insertIndex, 0, event); // insert element\n if (toStartOfTimeline) {\n this.baseIndex++;\n }\n }\n\n /**\n * Insert a new event into the timeline, and update the state.\n *\n * TEMPORARY: until we have recursive relations, we need this function\n * to exist to allow us to insert events in timeline order, which is our\n * best guess for Sync Order.\n * This is a copy of addEvent above, modified to allow inserting an event at\n * a specific index.\n *\n * @internal\n */\n public insertEvent(event: MatrixEvent, insertIndex: number, roomState: RoomState): void {\n const timelineSet = this.getTimelineSet();\n\n if (timelineSet.room) {\n EventTimeline.setEventMetadata(event, roomState, false);\n\n // modify state but only on unfiltered timelineSets\n if (event.isState() && timelineSet.room.getUnfilteredTimelineSet() === timelineSet) {\n roomState.setStateEvents([event], {});\n // it is possible that the act of setting the state event means we\n // can set more metadata (specifically sender/target props), so try\n // it again if the prop wasn't previously set. It may also mean that\n // the sender/target is updated (if the event set was a room member event)\n // so we want to use the *updated* member (new avatar/name) instead.\n //\n // However, we do NOT want to do this on member events if we're going\n // back in time, else we'll set the .sender value for BEFORE the given\n // member event, whereas we want to set the .sender value for the ACTUAL\n // member event itself.\n if (!event.sender || event.getType() === EventType.RoomMember) {\n EventTimeline.setEventMetadata(event, roomState, false);\n }\n }\n }\n\n this.events.splice(insertIndex, 0, event); // insert element\n }\n\n /**\n * Remove an event from the timeline\n *\n * @param eventId - ID of event to be removed\n * @returns removed event, or null if not found\n */\n public removeEvent(eventId: string): MatrixEvent | null {\n for (let i = this.events.length - 1; i >= 0; i--) {\n const ev = this.events[i];\n if (ev.getId() == eventId) {\n this.events.splice(i, 1);\n if (i < this.baseIndex) {\n this.baseIndex--;\n }\n return ev;\n }\n }\n return null;\n }\n\n /**\n * Return a string to identify this timeline, for debugging\n *\n * @returns name for this timeline\n */\n public toString(): string {\n return this.name;\n 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+ {"version":3,"file":"event-timeline.js","names":["RoomState","EventType","Direction","EventTimeline","setEventMetadata","event","stateContext","toStartOfTimeline","_event$sender","_event$target","sender","events","member","getSentinelMember","getSender","target","getType","RoomMember","getStateKey","isState","forwardLooking","constructor","eventTimelineSet","_eventTimelineSet$roo","_eventTimelineSet$roo2","_defineProperty","Backward","Forward","roomId","room","startState","endState","paginationRequests","b","f","name","Date","toISOString","initialiseState","stateEvents","_this$startState","_this$endState","timelineWasEmpty","arguments","length","undefined","Error","setStateEvents","forkLive","direction","forkState","getState","timeline","clone","fork","getRoomId","getFilter","getTimelineSet","getBaseIndex","baseIndex","getEvents","BACKWARDS","FORWARDS","getPaginationToken","paginationToken","startToken","endToken","setPaginationToken","token","getNeighbouringTimeline","prevTimeline","nextTimeline","setNeighbouringTimeline","neighbour","addEvent","_ref","roomState","addToState","timelineSet","getUnfilteredTimelineSet","_roomState","insertIndex","splice","insertEvent","removeEvent","eventId","i","ev","getId","toString"],"sources":["../../src/models/event-timeline.ts"],"sourcesContent":["/*\nCopyright 2016 - 2021 The Matrix.org Foundation C.I.C.\n\nLicensed under the Apache License, Version 2.0 (the \"License\");\nyou may not use this file except in compliance with the License.\nYou may obtain a copy of the License at\n\n http://www.apache.org/licenses/LICENSE-2.0\n\nUnless required by applicable law or agreed to in writing, software\ndistributed under the License is distributed on an \"AS IS\" BASIS,\nWITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\nSee the License for the specific language governing permissions and\nlimitations under the License.\n*/\n\nimport { IMarkerFoundOptions, RoomState } from \"./room-state.ts\";\nimport { EventTimelineSet } from \"./event-timeline-set.ts\";\nimport { MatrixEvent } from \"./event.ts\";\nimport { Filter } from \"../filter.ts\";\nimport { EventType } from \"../@types/event.ts\";\n\nexport interface IInitialiseStateOptions extends Pick<IMarkerFoundOptions, \"timelineWasEmpty\"> {\n // This is a separate interface without any extra stuff currently added on\n // top of `IMarkerFoundOptions` just because it feels like they have\n // different concerns. One shouldn't necessarily look to add to\n // `IMarkerFoundOptions` just because they want to add an extra option to\n // `initialiseState`.\n}\n\nexport interface IAddEventOptions extends Pick<IMarkerFoundOptions, \"timelineWasEmpty\"> {\n /** Whether to insert the new event at the start of the timeline where the\n * oldest events are (timeline is in chronological order, oldest to most\n * recent) */\n toStartOfTimeline: boolean;\n /** The state events to reconcile metadata from */\n roomState?: RoomState;\n /** Whether to add timeline events to the state as was done in legacy sync v2.\n * If true then timeline events will be added to the state.\n * In sync v2 with org.matrix.msc4222.use_state_after and simplified sliding sync,\n * all state arrives explicitly and timeline events should not be added. */\n addToState: boolean;\n}\n\nexport enum Direction {\n Backward = \"b\",\n Forward = \"f\",\n}\n\nexport class EventTimeline {\n /**\n * Symbolic constant for methods which take a 'direction' argument:\n * refers to the start of the timeline, or backwards in time.\n */\n public static readonly BACKWARDS = Direction.Backward;\n\n /**\n * Symbolic constant for methods which take a 'direction' argument:\n * refers to the end of the timeline, or forwards in time.\n */\n public static readonly FORWARDS = Direction.Forward;\n\n /**\n * Static helper method to set sender and target properties\n *\n * @param event - the event whose metadata is to be set\n * @param stateContext - the room state to be queried\n * @param toStartOfTimeline - if true the event's forwardLooking flag is set false\n */\n public static setEventMetadata(event: MatrixEvent, stateContext: RoomState, toStartOfTimeline: boolean): void {\n // When we try to generate a sentinel member before we have that member\n // in the members object, we still generate a sentinel but it doesn't\n // have a membership event, so test to see if events.member is set. We\n // check this to avoid overriding non-sentinel members by sentinel ones\n // when adding the event to a filtered timeline\n if (!event.sender?.events?.member) {\n event.sender = stateContext.getSentinelMember(event.getSender()!);\n }\n if (!event.target?.events?.member && event.getType() === EventType.RoomMember) {\n event.target = stateContext.getSentinelMember(event.getStateKey()!);\n }\n\n if (event.isState()) {\n // room state has no concept of 'old' or 'current', but we want the\n // room state to regress back to previous values if toStartOfTimeline\n // is set, which means inspecting prev_content if it exists. This\n // is done by toggling the forwardLooking flag.\n if (toStartOfTimeline) {\n event.forwardLooking = false;\n }\n }\n }\n\n private readonly roomId: string | null;\n private readonly name: string;\n private events: MatrixEvent[] = [];\n private baseIndex = 0;\n\n private startState?: RoomState;\n private endState?: RoomState;\n // If we have a roomId then we delegate pagination token storage to the room state objects `startState` and\n // `endState`, but for things like the notification timeline which mix multiple rooms we store the tokens ourselves.\n private startToken: string | null = null;\n private endToken: string | null = null;\n\n private prevTimeline: EventTimeline | null = null;\n private nextTimeline: EventTimeline | null = null;\n public paginationRequests: Record<Direction, Promise<boolean> | null> = {\n [Direction.Backward]: null,\n [Direction.Forward]: null,\n };\n\n /**\n * Construct a new EventTimeline\n *\n * <p>An EventTimeline represents a contiguous sequence of events in a room.\n *\n * <p>As well as keeping track of the events themselves, it stores the state of\n * the room at the beginning and end of the timeline, and pagination tokens for\n * going backwards and forwards in the timeline.\n *\n * <p>In order that clients can meaningfully maintain an index into a timeline,\n * the EventTimeline object tracks a 'baseIndex'. This starts at zero, but is\n * incremented when events are prepended to the timeline. The index of an event\n * relative to baseIndex therefore remains constant.\n *\n * <p>Once a timeline joins up with its neighbour, they are linked together into a\n * doubly-linked list.\n *\n * @param eventTimelineSet - the set of timelines this is part of\n */\n public constructor(private readonly eventTimelineSet: EventTimelineSet) {\n this.roomId = eventTimelineSet.room?.roomId ?? null;\n if (this.roomId) {\n this.startState = new RoomState(this.roomId);\n this.endState = new RoomState(this.roomId);\n }\n\n // this is used by client.js\n this.paginationRequests = { b: null, f: null };\n\n this.name = this.roomId + \":\" + new Date().toISOString();\n }\n\n /**\n * Initialise the start and end state with the given events\n *\n * <p>This can only be called before any events are added.\n *\n * @param stateEvents - list of state events to initialise the\n * state with.\n * @throws Error if an attempt is made to call this after addEvent is called.\n */\n public initialiseState(stateEvents: MatrixEvent[], { timelineWasEmpty }: IInitialiseStateOptions = {}): void {\n if (this.events.length > 0) {\n throw new Error(\"Cannot initialise state after events are added\");\n }\n\n this.startState?.setStateEvents(stateEvents, { timelineWasEmpty });\n this.endState?.setStateEvents(stateEvents, { timelineWasEmpty });\n }\n\n /**\n * Forks the (live) timeline, taking ownership of the existing directional state of this timeline.\n * All attached listeners will keep receiving state updates from the new live timeline state.\n * The end state of this timeline gets replaced with an independent copy of the current RoomState,\n * and will need a new pagination token if it ever needs to paginate forwards.\n\n * @param direction - EventTimeline.BACKWARDS to get the state at the\n * start of the timeline; EventTimeline.FORWARDS to get the state at the end\n * of the timeline.\n *\n * @returns the new timeline\n */\n public forkLive(direction: Direction): EventTimeline {\n const forkState = this.getState(direction);\n const timeline = new EventTimeline(this.eventTimelineSet);\n timeline.startState = forkState?.clone();\n // Now clobber the end state of the new live timeline with that from the\n // previous live timeline. It will be identical except that we'll keep\n // using the same RoomMember objects for the 'live' set of members with any\n // listeners still attached\n timeline.endState = forkState;\n // Firstly, we just stole the current timeline's end state, so it needs a new one.\n // Make an immutable copy of the state so back pagination will get the correct sentinels.\n this.endState = forkState?.clone();\n return timeline;\n }\n\n /**\n * Creates an independent timeline, inheriting the directional state from this timeline.\n *\n * @param direction - EventTimeline.BACKWARDS to get the state at the\n * start of the timeline; EventTimeline.FORWARDS to get the state at the end\n * of the timeline.\n *\n * @returns the new timeline\n */\n public fork(direction: Direction): EventTimeline {\n const forkState = this.getState(direction);\n const timeline = new EventTimeline(this.eventTimelineSet);\n timeline.startState = forkState?.clone();\n timeline.endState = forkState?.clone();\n return timeline;\n }\n\n /**\n * Get the ID of the room for this timeline\n * @returns room ID\n */\n public getRoomId(): string | null {\n return this.roomId;\n }\n\n /**\n * Get the filter for this timeline's timelineSet (if any)\n * @returns filter\n */\n public getFilter(): Filter | undefined {\n return this.eventTimelineSet.getFilter();\n }\n\n /**\n * Get the timelineSet for this timeline\n * @returns timelineSet\n */\n public getTimelineSet(): EventTimelineSet {\n return this.eventTimelineSet;\n }\n\n /**\n * Get the base index.\n *\n * <p>This is an index which is incremented when events are prepended to the\n * timeline. An individual event therefore stays at the same index in the array\n * relative to the base index (although note that a given event's index may\n * well be less than the base index, thus giving that event a negative relative\n * index).\n */\n public getBaseIndex(): number {\n return this.baseIndex;\n }\n\n /**\n * Get the list of events in this context\n *\n * @returns An array of MatrixEvents\n */\n public getEvents(): MatrixEvent[] {\n return this.events;\n }\n\n /**\n * Get the room state at the start/end of the timeline\n *\n * @param direction - EventTimeline.BACKWARDS to get the state at the\n * start of the timeline; EventTimeline.FORWARDS to get the state at the end\n * of the timeline.\n *\n * @returns state at the start/end of the timeline\n */\n public getState(direction: Direction): RoomState | undefined {\n if (direction == EventTimeline.BACKWARDS) {\n return this.startState;\n } else if (direction == EventTimeline.FORWARDS) {\n return this.endState;\n } else {\n throw new Error(\"Invalid direction '\" + direction + \"'\");\n }\n }\n\n /**\n * Get a pagination token\n *\n * @param direction - EventTimeline.BACKWARDS to get the pagination\n * token for going backwards in time; EventTimeline.FORWARDS to get the\n * pagination token for going forwards in time.\n *\n * @returns pagination token\n */\n public getPaginationToken(direction: Direction): string | null {\n if (this.roomId) {\n return this.getState(direction)!.paginationToken;\n } else if (direction === Direction.Backward) {\n return this.startToken;\n } else {\n return this.endToken;\n }\n }\n\n /**\n * Set a pagination token\n *\n * @param token - pagination token\n *\n * @param direction - EventTimeline.BACKWARDS to set the pagination\n * token for going backwards in time; EventTimeline.FORWARDS to set the\n * pagination token for going forwards in time.\n */\n public setPaginationToken(token: string | null, direction: Direction): void {\n if (this.roomId) {\n this.getState(direction)!.paginationToken = token;\n } else if (direction === Direction.Backward) {\n this.startToken = token;\n } else {\n this.endToken = token;\n }\n }\n\n /**\n * Get the next timeline in the series\n *\n * @param direction - EventTimeline.BACKWARDS to get the previous\n * timeline; EventTimeline.FORWARDS to get the next timeline.\n *\n * @returns previous or following timeline, if they have been\n * joined up.\n */\n public getNeighbouringTimeline(direction: Direction): EventTimeline | null {\n if (direction == EventTimeline.BACKWARDS) {\n return this.prevTimeline;\n } else if (direction == EventTimeline.FORWARDS) {\n return this.nextTimeline;\n } else {\n throw new Error(\"Invalid direction '\" + direction + \"'\");\n }\n }\n\n /**\n * Set the next timeline in the series\n *\n * @param neighbour - previous/following timeline\n *\n * @param direction - EventTimeline.BACKWARDS to set the previous\n * timeline; EventTimeline.FORWARDS to set the next timeline.\n *\n * @throws Error if an attempt is made to set the neighbouring timeline when\n * it is already set.\n */\n public setNeighbouringTimeline(neighbour: EventTimeline, direction: Direction): void {\n if (this.getNeighbouringTimeline(direction)) {\n throw new Error(\n \"timeline already has a neighbouring timeline - \" +\n \"cannot reset neighbour (direction: \" +\n direction +\n \")\",\n );\n }\n\n if (direction == EventTimeline.BACKWARDS) {\n this.prevTimeline = neighbour;\n } else if (direction == EventTimeline.FORWARDS) {\n this.nextTimeline = neighbour;\n } else {\n throw new Error(\"Invalid direction '\" + direction + \"'\");\n }\n\n // make sure we don't try to paginate this timeline\n this.setPaginationToken(null, direction);\n }\n\n /**\n * Add a new event to the timeline, and update the state\n *\n * @param event - new event\n * @param options - addEvent options\n */\n public addEvent(\n event: MatrixEvent,\n { toStartOfTimeline, roomState, timelineWasEmpty, addToState }: IAddEventOptions,\n ): void {\n if (!roomState) {\n roomState = toStartOfTimeline ? this.startState : this.endState;\n }\n\n const timelineSet = this.getTimelineSet();\n\n if (timelineSet.room) {\n EventTimeline.setEventMetadata(event, roomState!, toStartOfTimeline);\n\n // modify state but only on unfiltered timelineSets\n if (addToState && event.isState() && timelineSet.room.getUnfilteredTimelineSet() === timelineSet) {\n roomState?.setStateEvents([event], { timelineWasEmpty });\n // it is possible that the act of setting the state event means we\n // can set more metadata (specifically sender/target props), so try\n // it again if the prop wasn't previously set. It may also mean that\n // the sender/target is updated (if the event set was a room member event)\n // so we want to use the *updated* member (new avatar/name) instead.\n //\n // However, we do NOT want to do this on member events if we're going\n // back in time, else we'll set the .sender value for BEFORE the given\n // member event, whereas we want to set the .sender value for the ACTUAL\n // member event itself.\n if (!event.sender || (event.getType() === EventType.RoomMember && !toStartOfTimeline)) {\n EventTimeline.setEventMetadata(event, roomState!, toStartOfTimeline);\n }\n }\n }\n\n let insertIndex: number;\n\n if (toStartOfTimeline) {\n insertIndex = 0;\n } else {\n insertIndex = this.events.length;\n }\n\n this.events.splice(insertIndex, 0, event); // insert element\n if (toStartOfTimeline) {\n this.baseIndex++;\n }\n }\n\n /**\n * Insert a new event into the timeline, and update the state.\n *\n * TEMPORARY: until we have recursive relations, we need this function\n * to exist to allow us to insert events in timeline order, which is our\n * best guess for Sync Order.\n * This is a copy of addEvent above, modified to allow inserting an event at\n * a specific index.\n *\n * @internal\n */\n public insertEvent(event: MatrixEvent, insertIndex: number, roomState: RoomState, addToState: boolean): void {\n const timelineSet = this.getTimelineSet();\n\n if (timelineSet.room) {\n EventTimeline.setEventMetadata(event, roomState, false);\n\n // modify state but only on unfiltered timelineSets\n if (addToState && event.isState() && timelineSet.room.getUnfilteredTimelineSet() === timelineSet) {\n roomState.setStateEvents([event], {});\n // it is possible that the act of setting the state event means we\n // can set more metadata (specifically sender/target props), so try\n // it again if the prop wasn't previously set. It may also mean that\n // the sender/target is updated (if the event set was a room member event)\n // so we want to use the *updated* member (new avatar/name) instead.\n //\n // However, we do NOT want to do this on member events if we're going\n // back in time, else we'll set the .sender value for BEFORE the given\n // member event, whereas we want to set the .sender value for the ACTUAL\n // member event itself.\n if (!event.sender || event.getType() === EventType.RoomMember) {\n EventTimeline.setEventMetadata(event, roomState, false);\n }\n }\n }\n\n this.events.splice(insertIndex, 0, event); // insert element\n }\n\n /**\n * Remove an event from the timeline\n *\n * @param eventId - ID of event to be removed\n * @returns removed event, or null if not found\n */\n public removeEvent(eventId: string): MatrixEvent | null {\n for (let i = this.events.length - 1; i >= 0; i--) {\n const ev = this.events[i];\n if (ev.getId() == eventId) {\n this.events.splice(i, 1);\n if (i < this.baseIndex) {\n this.baseIndex--;\n }\n return ev;\n }\n }\n return null;\n }\n\n /**\n * Return a string to identify this timeline, for debugging\n *\n * @returns name for this timeline\n */\n public toString(): string {\n return this.name;\n 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@@ -3,20 +3,16 @@
3
3
  * the public classes.
4
4
  */
5
5
  import { ExtensibleEvent, Optional } from "matrix-events-sdk";
6
- import { VerificationRequest } from "../crypto/verification/request/VerificationRequest.ts";
7
6
  import { EventType, MsgType, RelationType, UNSIGNED_THREAD_ID_FIELD } from "../@types/event.ts";
8
- import { Crypto } from "../crypto/index.ts";
9
7
  import { RoomMember } from "./room-member.ts";
10
8
  import { Thread, ThreadEvent, ThreadEventHandlerMap } from "./thread.ts";
11
9
  import { IActionsObject } from "../pushprocessor.ts";
12
10
  import { MatrixError } from "../http-api/index.ts";
13
11
  import { TypedEventEmitter } from "./typed-event-emitter.ts";
14
12
  import { EventStatus } from "./event-status.ts";
15
- import { CryptoBackend } from "../common-crypto/CryptoBackend.ts";
16
13
  import { IAnnotatedPushRule } from "../@types/PushRules.ts";
17
14
  import { Room } from "./room.ts";
18
15
  import { Membership } from "../@types/membership.ts";
19
- import { DecryptionFailureCode } from "../crypto-api/index.ts";
20
16
  export { EventStatus } from "./event-status.ts";
21
17
  export interface IContent {
22
18
  [key: string]: any;
@@ -195,14 +191,10 @@ export declare class MatrixEvent extends TypedEventEmitter<MatrixEventEmittedEve
195
191
  private visibility;
196
192
  private _hasCachedExtEv;
197
193
  private _cachedExtEv;
198
- /** If we failed to decrypt this event, the reason for the failure. Otherwise, `null`. */
199
- private _decryptionFailureReason;
200
194
  private senderCurve25519Key;
201
195
  private claimedEd25519Key;
202
196
  private forwardingCurve25519KeyChain;
203
197
  private untrusted;
204
- private decryptionPromise;
205
- private retryDecryption;
206
198
  private txnId?;
207
199
  /**
208
200
  * A reference to the thread this event belongs to
@@ -247,7 +239,6 @@ export declare class MatrixEvent extends TypedEventEmitter<MatrixEventEmittedEve
247
239
  * Should be read-only
248
240
  */
249
241
  forwardLooking: boolean;
250
- verificationRequest?: VerificationRequest;
251
242
  private readonly reEmitter;
252
243
  /**
253
244
  * Construct a Matrix Event object
@@ -411,74 +402,7 @@ export declare class MatrixEvent extends TypedEventEmitter<MatrixEventEmittedEve
411
402
  * not report it.
412
403
  */
413
404
  getMembershipAtEvent(): Optional<Membership | string>;
414
- /**
415
- * Replace the content of this event with encrypted versions.
416
- * (This is used when sending an event; it should not be used by applications).
417
- *
418
- * @internal
419
- *
420
- * @param cryptoType - type of the encrypted event - typically
421
- * <tt>"m.room.encrypted"</tt>
422
- *
423
- * @param cryptoContent - raw 'content' for the encrypted event.
424
- *
425
- * @param senderCurve25519Key - curve25519 key to record for the
426
- * sender of this event.
427
- * See {@link MatrixEvent#getSenderKey}.
428
- *
429
- * @param claimedEd25519Key - claimed ed25519 key to record for the
430
- * sender if this event.
431
- * See {@link MatrixEvent#getClaimedEd25519Key}
432
- */
433
- makeEncrypted(cryptoType: string, cryptoContent: object, senderCurve25519Key: string, claimedEd25519Key: string): void;
434
- /**
435
- * Check if this event is currently being decrypted.
436
- *
437
- * @returns True if this event is currently being decrypted, else false.
438
- */
439
- isBeingDecrypted(): boolean;
440
- getDecryptionPromise(): Promise<void> | null;
441
- /**
442
- * Check if this event is an encrypted event which we failed to decrypt
443
- *
444
- * (This implies that we might retry decryption at some point in the future)
445
- *
446
- * @returns True if this event is an encrypted event which we
447
- * couldn't decrypt.
448
- */
449
- isDecryptionFailure(): boolean;
450
- /** If we failed to decrypt this event, the reason for the failure. Otherwise, `null`. */
451
- get decryptionFailureReason(): DecryptionFailureCode | null;
452
- /**
453
- * True if this event is an encrypted event which we failed to decrypt, the receiver's device is unverified and
454
- * the sender has disabled encrypting to unverified devices.
455
- *
456
- * @deprecated: Prefer `event.decryptionFailureReason === DecryptionFailureCode.MEGOLM_KEY_WITHHELD_FOR_UNVERIFIED_DEVICE`.
457
- */
458
- get isEncryptedDisabledForUnverifiedDevices(): boolean;
459
405
  shouldAttemptDecryption(): boolean;
460
- /**
461
- * Start the process of trying to decrypt this event.
462
- *
463
- * (This is used within the SDK: it isn't intended for use by applications)
464
- *
465
- * @internal
466
- *
467
- * @param crypto - crypto module
468
- *
469
- * @returns promise which resolves (to undefined) when the decryption
470
- * attempt is completed.
471
- */
472
- attemptDecryption(crypto: CryptoBackend, options?: IDecryptOptions): Promise<void>;
473
- /**
474
- * Cancel any room key request for this event and resend another.
475
- *
476
- * @param crypto - crypto module
477
- * @param userId - the user who received this event
478
- *
479
- * @returns a promise that resolves when the request is queued
480
- */
481
- cancelAndResendKeyRequest(crypto: Crypto, userId: string): Promise<void>;
482
406
  /**
483
407
  * Calculate the recipients for keyshare requests.
484
408
  *
@@ -487,23 +411,6 @@ export declare class MatrixEvent extends TypedEventEmitter<MatrixEventEmittedEve
487
411
  * @returns array of recipients
488
412
  */
489
413
  getKeyRequestRecipients(userId: string): IKeyRequestRecipient[];
490
- private decryptionLoop;
491
- /**
492
- * Update the cleartext data on this event.
493
- *
494
- * (This is used after decrypting an event; it should not be used by applications).
495
- *
496
- * @internal
497
- *
498
- * @param decryptionResult - the decryption result, including the plaintext and some key info
499
- */
500
- private setClearData;
501
- /**
502
- * Update the cleartext data on this event after a decryption failure.
503
- *
504
- * @param reason - the textual reason for the failure
505
- */
506
- private setClearDataForDecryptionFailure;
507
414
  /**
508
415
  * Gets the cleartext content for this event. If the event is not encrypted,
509
416
  * or encryption has not been completed, this will return null.
@@ -775,7 +682,7 @@ export declare class MatrixEvent extends TypedEventEmitter<MatrixEventEmittedEve
775
682
  * @param otherEvent - The other event to check against.
776
683
  * @returns True if the events are the same, false otherwise.
777
684
  */
778
- isEquivalentTo(otherEvent: MatrixEvent): boolean;
685
+ isEquivalentTo(otherEvent?: MatrixEvent): boolean;
779
686
  /**
780
687
  * Summarise the event as JSON.
781
688
  *
@@ -794,7 +701,6 @@ export declare class MatrixEvent extends TypedEventEmitter<MatrixEventEmittedEve
794
701
  * In any case, the value it returns is not a faithful serialization of the object.
795
702
  */
796
703
  toJSON(): object;
797
- setVerificationRequest(request: VerificationRequest): void;
798
704
  setTxnId(txnId: string): void;
799
705
  getTxnId(): string | undefined;
800
706
  /**
@@ -1 +1 @@
1
- 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1
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